Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 00:50:37 Player: SYPIAC Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (2116) 2116 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 5259 Bonus ------- High Alert Combat Kills 93 Cogmind --------- Core Integrity 0/700 Matter 193/400 Energy 35/100 System Corruption 12% Temperature Cool (18) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Matter Pod Improved Utility Shielding Improved Utility Shielding Improved Field Recycling Unit > --- WEAPON (3) ------- Gatling Laser Heavy Ion Cannon Heavy Hammer > --- INVENTORY (5) ---- Advanced ECM Suite Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Wheel > --- UTILITY ---------- Improved Heat Sink Medium Matter Pod Improved Utility Shielding Improved Utility Shielding Improved Field Recycling Unit > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Heavy Hammer > --- INVENTORY -------- Advanced ECM Suite Rocket Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Hardened Light Armor Plating Device Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 3 | . . 1 . 1 1 Weapon 1 | . . 1 . . . Parts Attached 81 | 6 12 27 1 18 17 Power 6 | 1 2 1 . 1 1 Engine 6 | 1 2 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 4 5 . 4 6 Treads 5 | . 2 1 . 2 . Leg 3 | . . . . . 3 Wheel 13 | 2 2 4 . 2 3 Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 4 8 1 4 5 Device 5 | . 1 1 1 . 2 Storage 4 | 1 1 1 . . 1 Processor 1 | . . 1 . . . Hackware 2 | . . 1 . 1 . Protection 11 | . 2 4 . 3 2 Artifact . | . . . . . . Weapon 31 | 2 2 13 . 9 5 Energy Gun 14 | 2 . 6 . 4 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | . 1 5 . 2 . Ballistic Cannon 1 | . 1 . . . . Launcher 3 | . . . . 3 . Special Weapon . | . . . . . . Impact Weapon 3 | . . 2 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 2 | . . . 1 . 1 System Corruption 6 | . . . 2 . 4 Parts Lost 30 | . 5 4 . 16 5 Power 5 | . 1 1 . 2 1 Propulsion 11 | . 2 1 . 4 4 Utility 6 | . . 2 . 4 . Weapon 8 | . 2 . . 6 . Highest Loss Streak 10 | . 3 4 . 10 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 87 97 100 78 33 Engine 8 | . 12 10 11 2 1 Treads 3 | . 11 . . 6 2 Wheel 16 | . 14 21 22 18 4 Device 3 | . 2 2 . 5 5 Storage 10 | . 18 11 11 9 3 Hackware 3 | . . 2 11 6 2 Protection 10 | . 3 14 11 9 7 Energy Gun 12 | . 5 19 22 11 . Ballistic Gun 6 | . 9 7 11 6 . Ballistic Cannon 1 | . 9 . . . . Impact Weapon 2 | . . 5 . . 3 Naked Turns 9 | . . . . . 9 Heaviest Build 108 | 14 34 103 103 108 83 Greatest Support 40 | 26 40 24 24 34 40 Greatest Overweight (x) 14 | . 2 14 4 7 8 Average Overweight (x) 2 | . . 2 4 3 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 Average Capacity 18 | 6 12 20 25 25 11 Most Carried 21 | 3 9 21 21 19 12 Average Carried 11 | 1 3 13 20 14 5 Final Capacity 25 | 8 15 25 25 25 5 Final Carried 21 | 3 9 21 20 8 3 Class Distribution -------------------- 59% | Mutant 35% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Mines Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1265 | 188 177 506 6 88 300 Remotely . | . . . . . . Salvage Created 2732 | . 255 1573 63 530 311 Parts 181 | . 13 116 7 40 5 Haulers Intercepted 4 | . . 4 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 60 | . 7 30 4 16 3 Melee 4 | . . 3 . . 1 Guns 34 | . 1 21 4 7 1 Cannons 7 | . 5 2 . . . AOE 14 | . 1 4 . 9 . Classes Destroyed 12 | . 1 9 . 1 1 Worker 7 | . . 5 . 1 1 Builder 5 | . . 2 . 3 . Tunneler 1 | . . 1 . . . Hauler 4 | . . 4 . . . Recycler 4 | . . . . 1 3 Operator 1 | . . 1 . . . Watcher 4 | . . 4 . . . Swarmer 19 | . . 10 4 4 1 Grunt 31 | . 7 14 . 10 . Brawler 2 | . . 1 . 1 . Sentry 6 | . . 5 . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 6 | . 5 6 4 5 4 Combat Bots Only 5 | . 5 4 4 3 1 Max Kills in Single Turn 3 | . 1 3 2 3 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 2 . 2 . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 531 | . 74 141 8 145 163 Missed 154 | . 21 30 1 40 62 Damage Taken 5586 | . 731 1297 63 1989 1506 Core 1640 | . 207 231 . 494 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 75 | . . . . . 75 Regen/Repaired (Parts) 126 | . . 126 . . . Core Remaining (%) 42 | 100 17 . 42 10 . Volleys Fired 141 | . 32 68 2 36 3 Largest 3 | . 2 3 3 3 2 Hottest 145 | . 80 120 118 118 145 Shots Fired 308 | . 59 170 6 68 5 Gun 262 | . 36 162 6 55 3 Cannon 33 | . 23 8 . . 2 Launcher 13 | . . . . 13 . Special . | . . . . . . Kinetic 148 | . 46 68 2 32 . Thermal 25 | . . 20 . . 5 Explosive 13 | . . . . 13 . Electromagnetic 122 | . 13 82 4 23 . Robot Hit Streak 16 | . 5 16 6 14 7 Robot Miss Streak 6 | . 2 6 1 4 1 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 2 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 227 | . 38 113 5 43 28 Core Hits 136 | . 17 63 4 47 5 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . 3 . . 2 Critical Strikes 6 | . . 4 . . 2 Blast 1 | . . 1 . . . Smash 5 | . . 3 . . 2 Melee Attacks 50 | . . 22 . . 28 Impact 50 | . . 22 . . 28 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 12 | . . 7 . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6861 | . 565 2631 57 2235 1373 Guns 2473 | . 226 1507 57 617 66 Cannons 410 | . 267 87 . . 56 Explosions 1962 | . 72 272 . 1618 . Melee 1940 | . . 746 . . 1194 Ramming 76 | . . 19 . . 57 Kinetic 1023 | . 390 328 17 288 . Thermal 844 | . 72 383 . 267 122 Explosive 1351 | . . . . 1351 . Electromagnetic 1627 | . 103 1155 40 329 . Impact 1940 | . . 746 . . 1194 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 1 3 . 12 Average Corruption 3 | . . 1 1 . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . 2 . . 12 Message Errors 7 | . . 2 . . 5 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 966 | . 30 290 . 155 491 Projectiles . | . . . . . . Explosions 191 | . 30 6 . 155 . Melee 775 | . . 284 . . 491 Knockbacks 16 | . 5 4 . . 7 Impact 10 | . . 3 . . 7 Kinetic 6 | . 5 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 445 | . 51 133 . 241 20 Shots 10 | . 1 4 . 5 . Rammed 19 | . . 6 . . 13 Targets Rammed 19 | . . 6 . . 13 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 698 | . 81 698 132 138 102 Average Temperature 120 | . 32 153 70 46 36 Received Heat Transfer 1386 | . 390 288 . 513 195 Effects 34 | . . 34 . . . Shutdowns 5 | . . 5 . . . Energy Bleed 4 | . . 4 . . . Interference 5 | . . 5 . . . Matter Decay 2 | . . 2 . . . Short Circuit 5 | . . 5 . . . Damage (minor) 2 | . . 2 . . . Damage (major) 10 | . . 10 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . 3 . . 3 Impact Corruptions 30 | . . 11 . . 19 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1183 | . 50 659 . 250 224 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . 1 5 . 3 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 637 | . 266 581 316 637 340 Initial 226 | . . . 226 122 200 Average 246 | . 138 259 275 347 222 Maximum Alert Level 2 | . 1 2 1 2 1 Low Security (%) 36 | 100 70 41 . 15 21 Level 1 46 | . 29 35 100 39 78 Level 2 17 | . . 22 . 44 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 7 . 3 2 Investigation 7 | . 1 5 . . 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . . 2 . 1 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 7 | . . 3 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 14 43 4 23 22 Peak Tracking Total 8 | . 6 5 4 7 8 Tactical Retreats 10 | . 2 1 . 2 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . . 2 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . 1 . 6 . Max in Single Turn 3 | . . 1 . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 15 | . 4 8 . 2 1 Terminals 12 | . 3 6 . 2 1 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 60 | . 15 35 . 8 2 Successful 31 | . 9 18 . 4 . Failed 29 | . 6 17 . 4 2 Catastrophic 5 | . . 1 . 3 1 Database Lockouts . | . . . . . . Manual 37 | . 8 23 . 6 . Terminals 50 | . 12 28 . 8 2 Fabricators . | . . . . . . Repair Stations 7 | . . 7 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 6 9 . 2 . Record 1 | . . . . 1 . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 2 | . 1 . . 1 . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Patrol Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 2 | . . 2 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 2 4 . 2 . Terminals 7 | . 1 4 . 2 . Track 2 | . . 1 . 1 . Botnet 5 | . 1 3 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Monitor 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 3 7 . 2 1 Full Trace Events 7 | . 1 5 . . 1 Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 92 | . . 92 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2970 | 48 403 1362 180 442 535 Spaces Moved 1600 | 41 223 666 114 216 340 Core 193 | 1 . 1 . . 191 Treads 86 | . 77 1 . . 8 Legs 4 | . . . . . 4 Wheels 1317 | 40 146 664 114 216 137 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 150 116 50 Average Speed 127 | 88 118 131 150 144 112 Slowest Speed 750 | 90 160 750 150 185 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 38 43 29 22 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . 6 . . . Terrain Destroyed 163 | . 2 24 . 137 . Melee 6 | . . 6 . . . Projectile . | . . . . . . AOE 157 | . 2 18 . 137 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2152 | 49 306 982 118 285 412 Wait 187 | . 21 148 2 11 5 Move 1595 | 40 222 665 113 215 340 Hop . | . . . . . . Pick Up 47 | 3 11 25 . 2 6 Fast Attach 37 | 6 8 11 . . 12 Attach 27 | . 3 6 . 13 5 Detach 5 | . . 4 . 1 . Swap 17 | . 1 10 1 5 . Drop 27 | . 8 17 . 2 . Fire 141 | . 32 68 2 36 3 Melee 50 | . . 22 . . 28 Ram 17 | . . 6 . . 11 Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Core integrity fell below 50% 200 | -10/Materials | Lost 3 parts (1p1n1w) 243 | -10/Materials | Core integrity fell below 20% 317 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 569 | -9/Materials | Repaired Particle Gun 693 | -9/Materials | Lost 4 parts (1p1n2u) 1205 | -9/Materials | Repaired Hvy. EM Shotgun 1390 | -9/Materials | Identified exit to Mines 1390 | -9/Materials | Identified exit to Storage 1734 | -9/Materials | Discovered new exit (range 14) 1753 | -9/Materials | Core integrity fell below 50% 1814 | -9/Materials | Entered Mines 1940 | -9/Mines | Discovered new exit (range 5) 1994 | -9/Mines | Entered Materials 1994 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2016 | -8/Materials | Build established: Tank 2238 | -8/Materials | Garrison activated, responded to threat 2301 | -8/Materials | Core integrity fell below 50% 2365 | -8/Materials | Lost 10 parts (1p1n3u5w) 2397 | -8/Materials | Discovered new exit (range 12) 2401 | -8/Materials | Lost 4 parts (2n1u1w) 2425 | -8/Materials | Core integrity fell below 20% 2436 | -8/Materials | Entered Factory 2436 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2587 | -7/Factory | Build established: Mutant 2615 | -7/Factory | Released all parts (3) 2748 | -7/Factory | Core integrity fell below 50% 2841 | -7/Factory | System corruption reached 10% 2917 | -7/Factory | Core integrity fell below 20% 2971 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02904_ Connecting with Terminal... 02904_ Current location identified: Factory 02904_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. 02905_ Critical hit (Burn: +37). 02910_ System corrupted: Matter fused (-7). 02913_ Acquired Hvy. Ion Cannon. 02949_ Acquired Imp. Titanium Leg. 02951_ System corrupted: Heat flow error (+145). 02952_ Acquired Imp. Titanium Leg. 02955_ Acquired Gatling Laser. 02957_ S-27 Virus destroyed. 02964_ R-06 Scavenger collects Lgt. Nuclear Core. 02964_ Lgt. Ion Engine destroyed. 02965_ Hvy. Ion Cannon severed. 02967_ Imp. Titanium Leg severed. 02968_ Acquired Imp. Titanium Leg. 02968_ R-06 Scavenger collects VTOL Module. 02970_ Acquired Hvy. Ion Cannon. 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