Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.04 @ 04:49:18 Player: Somberlain Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (202) 1010 Value Destroyed (8178) 8178 Prototype IDs (68) 1360 Alien Tech Used (3) 600 Bonus (3436) 3436 TOTAL SCORE: 22284 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 706 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 740 MAIN.C Attacked Proxy Base 500 Friendly Fire -358 Cogmind --------- Core Integrity 0/1300 Matter 19/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Graphene Brace Improved Hacking Suite Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Point Defense System Advanced Corruption Screen Advanced Corruption Screen Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Reaction Control System Centrium Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Phase Gun Quantum Rifle Quantum Rifle > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor Flexi-carbon Leg Advanced Cryofiber Web Advanced Sensor Array Advanced Reaction Control System Centrium Medium Armor Plating Graphene Brace Advanced Thermal Shield Improved Point Defense System Makeshift System Shield Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun HERF Cannon HERF Cannon Micro-nuke Launcher Improved Remote Datajack [Rating: 139] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Improved Heavy Siege Treads Leg Myomer Leg Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Reaction Control System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Ion Cannon Energy Gun Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . 2 2 . . . . 2 2 . . . . 2 . . . . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 3 | . . 1 . . . . . . . . 1 . . . . 1 . . . . . Utility 7 | . . 1 . 2 2 . . . . . 1 . . . . 1 . . . . . Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Parts Attached 210 | 6 3 16 15 16 5 2 2 . 6 8 20 2 5 12 23 22 2 7 13 9 16 Power 27 | 1 . 4 1 . 1 . 1 . 1 2 3 . . 1 3 1 . . 2 3 3 Engine 15 | 1 . 4 1 . 1 . 1 . 1 2 3 . . 1 . . . . . . . Core 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 Reactor 9 | . . . . . . . . . . . . . . . 1 1 . . 2 3 2 Propulsion 61 | 2 . 3 10 7 1 . 1 . 4 . 2 . 3 3 8 3 . 3 7 1 3 Treads 1 | . . . . . . . . . . . . . . . . . . . . . 1 Leg 54 | 2 . 3 9 7 1 . 1 . 4 . 2 . 1 . 8 3 . 3 7 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . Flight 5 | . . . 1 . . . . . . . . . 1 3 . . . . . . . Utility 70 | 1 1 4 2 5 2 1 . . 1 3 9 2 2 5 6 11 1 1 2 3 8 Device 36 | . 1 1 1 3 . . . . . 2 6 1 1 3 3 7 . . 1 2 4 Storage 6 | 1 . 1 1 1 . . . . . . . . . 1 1 . . . . . . Processor 13 | . . . . 1 . . . . . 1 2 1 1 . 1 2 1 1 . . 2 Hackware 8 | . . 1 . . 2 . . . . . 1 . . . 1 2 . . . . 1 Protection 7 | . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 2 5 2 4 1 1 . . . 3 6 . . 3 6 7 1 3 2 2 2 Energy Gun 23 | 1 . 1 . . . . . . . 3 2 . . . 6 4 1 2 1 1 1 Energy Cannon 20 | . 2 4 2 4 1 1 . . . . 1 . . 1 . 3 . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Launcher 4 | . . . . . . . . . . . 3 . . . . . . . . 1 . Special Weapon 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 2 1 . . . . 1 . 1 . . 5 1 1 . . 2 1 1 Corrupted Parts 4 | . . . . . . . . . 1 . . . . . . . . 3 . . . System Corruption 15 | . . . . . . . . . 2 . . . . . . . . 13 . . . Parts Lost 102 | . . 3 3 2 . 1 3 . 6 . 32 . . . . 12 . 1 3 19 17 Power 15 | . . 2 . 1 . . 1 . 1 . 5 . . . . 1 . . . 3 1 Propulsion 28 | . . . 1 . . . 1 . 2 . 7 . . . . 5 . 1 1 7 3 Utility 35 | . . . . 1 . . 1 . 2 . 13 . . . . 3 . . 2 6 7 Weapon 24 | . . 1 2 . . 1 . . 1 . 7 . . . . 3 . . . 3 6 Highest Loss Streak 14 | . . 2 3 1 . 1 3 . 4 . 14 . . . . 6 . 1 2 6 9 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 13 | . 4 7 8 10 13 14 12 12 8 12 8 4 5 4 9 19 19 19 19 14 6 Power 1 | . . . 1 . 1 1 1 1 . 1 1 . 1 . . 1 2 2 2 2 . Propulsion 1 | . . . 2 3 3 5 4 4 2 2 . . . . . . . . . . . Utility 5 | . 1 4 4 3 3 3 3 3 2 4 3 1 1 . 3 8 9 8 8 6 3 Weapon 4 | . 2 2 . 2 6 4 4 4 3 3 2 2 2 1 2 6 6 7 7 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . 1 3 2 . . . . 3 . . 1 . 1 2 . . . . 5 Power 4 | . . . . . . . . . . 2 . . 1 . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Utility 9 | . . . . 1 2 . . . . . . . . . 1 . . . . . 5 Weapon 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 82 | . 98 96 98 82 93 99 99 100 96 93 80 15 30 66 91 92 79 85 88 53 39 Engine 4 | . 14 10 10 9 7 7 7 7 6 12 6 . . 3 4 . . . . . . Core 1 | . . . . . . . . . . . . . . . 3 5 5 5 3 . . Reactor 2 | . . . . . . . . . . . . . . . 2 4 5 5 6 4 3 Leg 18 | . 28 31 32 26 23 23 22 23 21 20 13 . 2 1 17 21 10 16 22 6 3 Device 12 | . 12 11 11 10 15 13 14 15 14 15 13 5 8 11 13 12 10 13 15 11 10 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 4 . . 3 3 5 5 5 5 5 . Processor 9 | . . . . 1 7 7 7 7 7 8 10 9 13 17 17 15 21 16 14 5 3 Hackware 9 | . . 7 11 9 16 23 15 15 15 13 10 . . . 2 10 10 10 10 8 4 Protection 1 | . . 1 . . . 1 7 7 5 . . . . 3 5 . . . . 3 2 Energy Gun 4 | . 1 . . . . . . . . 13 14 . . 2 12 12 5 9 . 4 3 Energy Cannon 7 | . 25 21 21 18 15 14 15 15 15 2 . . . . . . 5 . 3 . . Peak Build Rating 139 | 6 10 19 23 41 51 52 52 50 50 64 75 15 34 90 120 133 107 120 136 139 127 Average Rating 67 | 4 9 17 19 26 45 50 49 50 47 58 58 14 26 66 99 118 100 108 112 70 66 On Entrance 52 | . 6 10 19 23 40 51 52 50 50 44 64 6 15 34 82 120 96 107 104 136 39 Avg Prop Armor Cover (%) 16 | . . . . . 6 . . . . . . . 33 31 4 4 . 5 . . 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 17 30 31 43 46 52 48 48 59 60 59 3 4 27 92 90 98 99 108 110 62 Greatest Support 125 | 20 20 33 39 54 54 54 54 54 54 54 72 3 16 24 100 125 45 90 125 125 75 Greatest Overweight (x) 24 | . . 1 1 3 1 . . . 1 1 10 . 1 1 4 1 2 1 1 24 17 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . . 4 . Largest Inventory Capacity 20 | 8 8 10 15 15 15 15 15 15 15 15 15 5 5 5 20 20 20 20 20 20 20 Average Capacity 15 | 7 8 9 10 13 15 15 15 15 15 15 14 5 5 5 12 20 20 20 20 20 8 Most Carried 20 | . 5 9 10 14 15 15 15 12 12 15 15 5 5 5 18 20 20 20 20 19 13 Average Carried 13 | . 4 7 8 10 13 14 12 12 8 12 8 4 4 4 9 19 19 19 19 14 5 Final Capacity 20 | 8 8 10 10 15 15 15 15 15 15 15 5 5 5 5 20 20 20 20 20 20 5 Final Carried 20 | . 5 9 10 13 15 15 12 12 7 13 5 5 5 5 18 20 20 20 19 13 5 Class Distribution -------------------- 22% | Mutant 20% | Hacker-Mutant 20% | Scavenger-Mutant 15% | Scavenger-Gunner 6% | Scavenger-Skirmisher 6% | Hacker-Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 3926 | 260 27 190 215 76 111 183 25 . 97 28 584 20 40 140 462 231 241 345 197 386 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8612 | . 146 1117 1239 936 498 497 117 . 290 102 848 . . 341 130 598 90 234 437 890 102 Parts 358 | . 15 68 75 46 13 20 8 . 15 7 20 . . 6 4 18 3 7 13 18 2 Haulers Intercepted 10 | . . 2 6 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . . 14 11 . 15 . . . . 2 19 . . 2 . 15 . Prevented 77 | . . . . . . 6 . . . . . . 2 . 54 . . 13 . 2 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 156 | . 3 26 23 15 6 8 4 . 5 3 17 . . . 2 10 . 3 5 23 3 Guns 35 | . . . . . . . . . . 3 4 . . . 2 7 . 1 . 18 . Cannons 92 | . 3 26 21 15 2 8 4 . 5 . . . . . . 1 . . 4 . 3 AOE 18 | . . . . . 4 . . . . . 9 . . . . . . . . 5 . Classes Destroyed 16 | . 3 5 1 1 2 2 . . . . 1 . . . . . . . . 1 . Worker 7 | . 1 . . . 4 . . . . . 2 . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler 10 | . . 2 6 2 . . . . . . . . . . . . . . . . . Recycler 7 | . . 2 . 2 2 . . . . . 1 . . . . . . . . . . Operator 3 | . . 3 . . . . . . . . . . . . . . . . . . . Watcher 15 | . 3 . . 4 4 . . . . 1 2 . . . . 1 . . . . . Swarmer 43 | . 3 14 7 6 . . 3 . . 3 . . . . . . . . . 7 . Grunt 54 | . . 5 7 4 4 6 . . . . 10 . . . 1 4 . 1 4 7 1 Brawler 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . Duelist 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 27 | . . 7 10 4 . . . . 1 . 1 . . . . . . 2 . 2 . Hunter 7 | . . . . 1 . . 1 . 2 . . . . . 1 . . . . 2 . Programmer 17 | . . . . . 2 . . . 2 . 5 . . . . 6 . . . . 2 Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 4 5 7 7 12 4 3 . 2 3 6 . . . 1 4 . 1 2 7 2 Combat Bots Only 7 | . 3 4 7 7 4 4 3 . 2 3 4 . . . 1 4 . 1 2 7 2 Max Kills in Single Turn 12 | . 1 1 2 1 12 1 1 . 1 2 3 . . . 1 1 1 1 1 3 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . 2 . . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1348 | . 6 125 77 64 19 66 39 . 88 12 245 . . . 48 88 . 26 10 182 253 Missed 406 | . 2 29 19 12 12 27 15 . 22 5 72 . . . 19 33 . 12 5 63 59 Hits 942 | . 4 96 58 52 7 39 24 . 66 7 173 . . . 29 55 . 14 5 119 194 Melee 2 | . . . . . . . . . . . . . . . . . . . . 2 . Projectile 940 | . 4 96 58 52 7 39 24 . 66 7 173 . . . 29 55 . 14 5 117 194 Critical Strikes 36 | . . 1 3 3 . 1 . . 2 . 4 . . . 1 1 . 1 1 10 8 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . 7 Part Disruptions 6 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 Damage Taken 17502 | . 32 943 586 531 376 684 383 . 1032 111 3469 . . . 354 1539 . 309 329 2675 4149 Core 3445 | . 7 87 163 43 95 64 45 . 200 . 957 . . . 26 117 . 27 . 296 1318 Absorbed by Shields 22 | . . . . . . . . . . . 4 . . . 18 . . . . . . Reduced by Siege Mode 288 | . . . . . . . . . . . . . . . . . . . . . 288 Redirected to Shielding 16 | . . . . . . . . . . . . . . . 16 . . . . . . Regen/Repaired (Parts) 182 | . . . 96 . . . . . . . . . . . 20 . . . 66 . . Core Remaining (%) 65 | 100 97 . 37 92 . . . . 42 100 . . . . 1 . . . . 56 . Volleys Fired 591 | . 9 76 65 52 18 29 16 . 23 9 54 . . 30 22 44 8 9 29 60 38 Largest 3 | . 2 2 2 2 2 2 2 . 2 3 3 . . 1 3 3 2 3 2 3 3 Hottest 282 | . 112 120 120 120 180 180 180 . 180 210 251 . . 70 282 282 176 264 176 276 237 Shots Fired 1094 | . 14 121 127 95 34 47 27 . 42 19 109 . . 30 49 120 16 26 54 115 49 Gun 423 | . . 2 . . . . . . . 16 94 . . 24 39 108 3 21 . 104 12 Cannon 632 | . 14 119 127 95 34 47 27 . 42 3 1 . . . 1 12 13 5 50 8 34 Launcher 20 | . . . . . . . . . . . 14 . . . . . . . . 3 3 Special 19 | . . . . . . . . . . . . . . 6 9 . . . 4 . . Kinetic 34 | . . . . . . . . . . . . . . . . . . . . . 34 Thermal 833 | . . 109 127 95 26 33 27 . 42 19 94 . . 24 39 108 3 21 . 58 8 Explosive 20 | . . . . . . . . . . . 14 . . . . . . . . 3 3 Electromagnetic 142 | . 14 12 . . 8 14 . . . . 1 . . . 1 12 13 5 50 8 4 Entropic 46 | . . . . . . . . . . . . . . . . . . . . 46 . Robot Hit Streak 17 | . 3 10 17 10 8 14 3 . 7 8 16 . . 12 9 9 3 11 9 11 13 Robot Miss Streak 7 | . 1 7 4 2 3 3 5 . 2 4 2 . . 2 5 5 2 2 4 6 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . . . . . . . . 1 1 . . . . 2 . . . 5 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . . . 1 . . . 1 . Shots Hit Robots 645 | . 6 73 65 52 20 34 9 . 24 6 84 . . 24 21 70 5 18 34 68 32 Core Hits 311 | . 8 33 29 25 11 16 4 . 7 4 50 . . 8 5 22 2 7 10 57 13 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . 5 . 1 . 2 . Critical Strikes 36 | . . . 2 . . . . . . . 9 . . 3 1 7 1 1 6 2 4 Burn 13 | . . . . . . . . . . . 9 . . 3 . 1 . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . . . 5 . 1 . . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . 4 Corrupt 9 | . . . . . . . . . . . . . . . 1 1 1 . 6 . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24472 | . 227 1824 1749 1337 1847 1144 302 . 816 135 3628 . . 488 358 2593 157 499 1135 4653 1580 Guns 8321 | . . 22 . . . . . . . 133 1763 . . 488 330 2028 . 399 . 2984 174 Cannons 11201 | . 199 1802 1749 1337 907 1144 302 . 816 . . . . . 28 273 157 100 1135 172 1080 Explosions 4923 | . 23 . . . 940 . . . . . 1848 . . . . 292 . . . 1497 323 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 27 | . 5 . . . . . . . . 2 17 . . . . . . . . . 3 Kinetic 1080 | . . . . . . . . . . . . . . . . . . . . . 1080 Thermal 16009 | . 23 1640 1749 1337 1597 931 302 . 816 133 2124 . . 488 330 2320 . 399 . 1677 143 Explosive 2291 | . . . . . . . . . . . 1487 . . . . . . . . 481 323 Electromagnetic 2742 | . 199 184 . . 250 213 . . . . . . . . 28 273 157 100 1135 172 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2323 | . . . . . . . . . . . . . . . . . . . . 2323 . Highest Corruption 22 | . . . 2 . . . . . 2 . 7 7 7 4 4 9 9 22 22 8 . Average Corruption 7 | . . . 2 . . . . . 2 . 5 7 5 4 4 5 9 15 16 8 . Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 2 Effects 345 | . . . 3 . . . . . 4 . 30 3 5 4 37 23 51 78 5 102 . Message Errors 83 | . . . 1 . . . . . 1 . 7 2 2 . 5 7 17 21 . 20 . Matter Fused 76 | . . . . . . . . . 2 . 9 . . 1 5 5 13 14 2 25 . Heat Flow Errors 46 | . . . . . . . . . 1 . 5 . . 1 2 3 4 15 1 14 . Energy Discharges 35 | . . . . . . . . . . . 1 . 2 . 5 2 8 6 . 11 . Parts Rejected 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . Parts Fused 7 | . . . . . . . . . . . . . . . 1 . 2 3 . 1 . Data Loss (minor) 47 | . . . . . . . . . . . 2 1 1 2 6 2 2 11 1 19 . Data Loss (major) 20 | . . . 1 . . . . . . . 2 . . . 4 . 2 4 1 6 . Misfires 19 | . . . 1 . . . . . . . 2 . . . 7 2 3 1 . 3 . Alerts 9 | . . . . . . . . . . . 1 . . . . 2 . 3 . 3 . Overload Shots 45 | . . . . . 11 14 3 . 14 3 . . . . . . . . . . . Effects 4 | . . . . . 1 3 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 814 | . . 60 6 32 262 21 8 . 65 . 167 . . . . 23 . . 29 60 81 Projectiles 461 | . . 60 6 32 141 21 8 . 65 . . . . . . 23 . . 29 . 76 Explosions 353 | . . . . . 121 . . . . . 167 . . . . . . . . 60 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . 9 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 489 | . . . . . 275 . . . . . 106 . . . . . . . . 52 56 Shots 12 | . . . . . 6 . . . . . 3 . . . . . . . . 2 1 Rammed 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 Targets Rammed 7 | . 1 . . . . . . . . 1 4 . . . . . . . . . 1 Kicked 3 | . 1 . . . . . . . . 1 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | . 64 200 200 171 171 267 60 . 162 416 464 . . 155 374 222 288 235 289 418 438 Average Temperature 100 | . 31 69 83 40 56 96 28 . 60 166 151 . . 92 143 106 99 99 93 151 220 Received Heat Transfer 2953 | . . 171 171 135 . 246 . . 18 . 705 . . . 15 108 . 72 27 475 810 Effects 17 | . . . . . . . . . . 1 9 . . . . . 1 . . 2 4 Shutdowns 5 | . . . . . . . . . . 1 2 . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . Interference 4 | . . . . . . . . . . . 3 . . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 53 | . . . . . . . . . . . . . . . . . . . . . 53 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . 29 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 1 1 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . Parts Fried 7 | . . . . . 2 2 . . . . . . . . . 1 . 1 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 2 . . . . . . . 4 . . . . 1 . 1 . . . Combat Hostiles 8 | . . . 2 . . . . . . . 4 . . . . 1 . 1 . . . Parts Melted 42 | . . 2 10 2 2 2 . . . 1 9 . . 1 . 9 . 2 . 2 . Heat Transferred 21424 | . 50 2492 2664 2072 1370 968 359 . 940 222 3879 . . 1073 415 2642 . 555 . 1538 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 3 | . . 1 1 1 2 . . . . 3 2 . . . . 1 . . . . . Low Security (%) 60 | 100 100 79 49 97 10 . . . . . 18 . . . . 98 . . . . 100 Level 1 13 | . . 20 50 2 12 . . . . . 10 . . . . 1 . . . . . Level 2 21 | . . . . . 77 . . . . 57 70 . . . . . . . . . . Level 3 3 | . . . . . . . . . . 42 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | . 73 250 392 208 569 . . . . 900 590 . . . . 234 . . . . 179 Initial 900 | . . . 93 14 84 . . . . 900 220 . . . . 45 . . . . . Average 222 | . 25 117 197 80 418 . . . . 669 404 . . . . 20 . . . . 99 Influence Increases 7563 | . 137 751 747 642 611 190 100 . 145 1012 933 . . 15 430 555 . 90 250 492 463 Destroy 0b10 Robot/C 3380 | . 60 520 460 320 120 160 80 . 100 60 340 . . . 300 200 . 60 100 440 60 Destroy 0b10 Robot/NC 240 | . 20 35 35 40 55 . . . . 5 25 . . 15 . 5 . . . 5 . Destroy Leader 680 | . 16 134 152 92 38 30 20 . 30 12 64 . . . . 32 . . . 40 20 Allied During Kill 163 | . . . 6 35 . . . . . . . . . . 115 . . . . 7 . Successful Hack 210 | . 38 20 12 26 8 . . . . . 53 . . . . 47 . . . . 6 Disable Machine 810 | . . 30 45 30 315 . . . . 15 165 . . . . 180 . . . . 30 Destroy Structure 490 | . 3 12 22 9 75 . . . . 5 196 . . . . 76 . . . . 92 Advance Influence 900 | . . . . . . . . . . 900 . . . . . . . . . . . Lose Combat Pursuer 690 | . . . 15 90 . . . . 15 15 90 . . . 15 15 . 30 150 . 255 Influence Decreases 7448 | . 137 529 933 493 411 527 126 22 145 562 1040 227 116 15 357 628 . 90 130 612 348 Entered New Map 955 | . . . 129 22 101 143 10 22 . . 230 127 23 . . 28 . . . 120 . Time Decay 4605 | . 137 489 474 335 310 380 86 . 130 362 490 100 93 15 252 262 . 90 100 312 188 Search Patrol Dispatched 200 | . . . . . . . . . . 200 . . . . . . . . . . . Lost Part 888 | . . 30 30 20 . 4 30 . 15 . 320 . . . . 109 . . 30 140 160 Lost Ally 271 | . . 10 . 116 . . . . . . . . . . 105 . . . . 40 . Purge Threat 529 | . . . 300 . . . . . . . . . . . . 229 . . . . . Squads Dispatched 29 | . . 3 3 1 2 . . . . 1 7 . . . . 3 . 1 . 1 7 Investigation 3 | . . . . 1 . . . . . . 1 . . . . . . . . . 1 Extermination 9 | . . . . . 2 . . . . 1 1 . . . . 3 . . . . 2 Reinforcement 8 | . . 3 2 . . . . . . . 2 . . . . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison 7 | . . . 1 . . . . . . . 3 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 19 | . . 2 3 4 . . . . 1 . 4 . . . 1 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 9 32 29 29 7 8 4 . 16 7 32 . . . 22 15 . 5 58 27 35 Peak Tracking Total 15 | . 4 5 7 8 2 4 3 . 4 4 7 . . . 7 4 . 1 12 7 15 Tactical Retreats 24 | . . . 1 3 . . . . 1 1 4 . . . 1 1 . 2 5 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 9 | . . 1 2 1 2 . . . . . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 58 | . . 3 3 2 21 . . . 1 1 11 . . . . 12 1 . . 1 2 Max in Single Turn 21 | . . 1 1 1 21 . . . 1 1 8 . . . . 9 1 . . 1 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 71 | . 6 7 11 7 3 1 . 2 1 4 6 1 . 4 2 6 1 1 6 . 2 Terminals 41 | . 6 6 9 6 1 . . . . 2 4 . . . 1 6 . . . . . Fabricators 5 | . . . . . 1 . . . . 1 1 . . . . . . . . . 2 Repair Stations 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 1 . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Total Hacks 221 | . 26 21 35 26 6 1 . 21 1 10 13 1 . 17 3 19 1 1 15 . 4 Successful 147 | . 15 13 22 16 3 1 . 21 1 1 6 1 . 17 2 10 1 1 15 . 1 Failed 73 | . 11 8 12 10 3 . . . . 9 7 . . . 1 9 . . . . 3 Catastrophic 14 | . 1 2 . . . . . . . 4 3 . . . 1 2 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 109 | . 22 17 23 21 3 . . . . 2 4 . . . . 17 . . . . . Terminals 137 | . 26 20 29 25 3 . . . . 5 9 . . . 1 19 . . . . . Fabricators 10 | . . . . . 1 . . . . 3 2 . . . . . . . . . 4 Repair Stations 7 | . . . 5 . . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 1 2 . . . . . 2 . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . Terminal Hacks 95 | . 9 5 10 5 . 1 . 21 1 . 3 1 . 17 1 4 1 1 15 . . Record 17 | . . . . . . . . . 1 . . 1 . 5 . . . . 10 . . Part Schematic 19 | . . . 1 . . . . 12 . . 1 . . 4 . 1 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 12 | . 4 1 1 2 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 14 | . 2 . 1 . . . . 3 . . . . . 4 . . . . 4 . . Open Door 7 | . . . 2 . . 1 . . . . . . . . 1 . 1 1 1 . . Branch Access Points 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . Terminal Index 5 | . 1 1 1 1 . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . 2 . . . . . . . . . . . . 2 . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . 1 1 . . . . . . . . . 1 Network Status 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . 4 . . . . . . . . . . . 1 . . . . . . Scan Component 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 1 . 1 2 . . . . . 1 . . . . . . . . . . Retrieve Study 5 | . . 1 . 1 2 . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 37 | . 6 7 7 10 . . . . . . 1 . . . . 6 . . . . . Terminals 37 | . 6 7 7 10 . . . . . . 1 . . . . 6 . . . . . Assimilate 7 | . . 2 1 3 . . . . . . 1 . . . . . . . . . . Botnet 24 | . 5 4 5 5 . . . . . . . . . . . 5 . . . . . Operators 6 | . 1 1 1 2 . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 6 10 7 3 . . . . 4 5 . . . 1 6 . . . . 1 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . 187 Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . . 12 . . 1 . . 4 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 1 . 1 2 . . . . . 1 . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . Time 89 | . . . 89 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 1 . . . . 3 . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . 2 . . . . 3 . . parse_system 5 | . . . . . . . . . . . . . . 2 . . . . 3 . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . 7 . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 24 | . . 1 10 2 . . . . . . . 1 . . 8 . . . . 2 . Largest Group 10 | . . 1 10 9 . . . . . . . 1 . . 7 . . . . 2 . Highest-Rated Group 248 | . . 10 88 77 . . . . . . . 167 . . 248 . . . . 106 . Highest-Rated Ally 167 | . . 10 16 16 . . . . . . . 167 . . 56 . . . . 64 . Total Orders 2 | . . . . 2 . . . . . . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . . . 28 . . . . . . . . . . 75 . . . . 9 . Total Damage 2616 | . . . . 263 . . . . . . . . . . 2147 . . . . 206 . Kills 14 | . . . . 1 . . . . . . . . . . 13 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 11957 | . . . . 116 697 856 562 80 771 821 933 218 227 193 643 221 1483 1875 1334 897 30 Optics 73 | . . . . . . . . . . . . . . . . 73 . . . . . Sensors 10571 | . . . . 116 697 856 562 80 771 821 931 . . . . 148 1483 1875 1334 897 . Terrain 803 | . . . . . . . . . . 329 444 . . . . . . . . . 30 Traps 3476 | . . . . . . . . . . 285 . 218 227 193 643 . . 976 934 . . Spoofing 2 | . . . . . . . . . . . . . . . 2 . . . . . . Robot Analysis Total 12 | . 4 1 1 2 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . . . . . 2 . . 1 . . 1 . . 1 . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 21185 | 55 380 1517 1219 992 697 1066 598 80 771 821 1283 218 227 193 1374 1292 1483 1875 1334 3203 507 Spaces Moved 12533 | 42 280 794 592 569 536 857 522 77 499 575 617 422 288 220 972 771 689 1114 969 823 305 Core 1094 | 5 . . . . . . . . . . 51 422 188 . . . . . . 221 207 Treads 43 | . . . . . . . . . . . . . . . . . . . . . 43 Legs 10975 | 37 280 794 592 569 536 857 522 77 499 575 566 . 2 . 869 771 689 1114 969 602 55 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 96 | . . . . . . . . . . . . . 91 . 5 . . . . . . Flight 325 | . . . . . . . . . . . . . 7 220 98 . . . . . . Fastest Speed 27 | 50 120 115 105 105 105 105 105 105 105 105 50 50 50 27 27 120 190 120 120 120 50 Average Speed 134 | 111 120 119 117 111 110 105 105 105 120 110 146 50 54 38 113 135 203 145 120 347 112 Slowest Speed 1250 | 120 120 190 190 315 175 105 105 105 175 175 550 50 120 99 410 190 260 190 190 1250 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . 2 . . . . . 4 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 3 54 62 91 47 14 81 68 68 64 17 16 67 46 62 53 25 72 88 91 89 11 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . . . . . 1 . . . . . . . 3 . . . . 2 . . Known Exits Taken 14 | . . 1 . 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 . . . . . . . . 1 1 1 1 . . . . . . Scrap Searched 18 | . . . . . . 2 1 . 1 . . 1 3 . 2 . 3 4 . 1 . Spaces Dug 27 | . . 2 5 2 1 . . . 2 3 . . . . 3 . 2 . . 2 5 Terrain Destroyed 509 | . 2 10 18 7 102 5 12 . 12 3 140 . . . 8 36 2 . . 108 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 139 | . . 10 18 7 7 5 12 . 12 3 . . . . 8 11 2 . . 35 9 AOE 370 | . 2 . . . 95 . . . . . 140 . . . . 25 . . . 73 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 15804 | 47 309 1244 989 835 611 973 544 76 625 749 897 427 355 299 1212 926 754 1346 1086 1078 422 Wait 1965 | . 12 333 285 160 19 78 4 . 90 123 168 3 61 26 54 53 42 194 58 161 41 Move 12511 | 41 279 793 591 568 535 856 521 76 498 574 616 421 287 219 971 769 688 1113 968 822 305 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | . 3 8 8 13 8 2 . . 3 13 10 1 1 4 18 12 1 3 5 . 4 Fast Attach 124 | 6 3 9 5 11 2 . . . 2 6 6 1 5 8 20 11 1 5 8 1 14 Attach 109 | . . 4 4 5 4 2 3 . 8 4 21 1 . 5 4 10 4 3 4 14 9 Detach 62 | . 2 3 2 5 4 . . . . 6 6 . . 2 7 6 4 4 . 8 3 Swap 96 | . . 6 15 4 4 5 . . . 3 10 . . 1 9 10 5 11 4 9 . Drop 125 | . . 12 14 17 7 1 . . 1 10 2 . 1 4 24 10 1 4 10 . 7 Fire 591 | . 9 76 65 52 18 29 16 . 23 9 54 . . 30 22 44 8 9 29 60 38 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 Kick 3 | . 1 . . . . . . . . 1 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . 10 . . . . . . . . . . 1 . . . . . Rewire 86 | . . . . . . . . . . . . . . . 83 . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 416 | -10/Materials | Discovered new exit (range 9) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 919 | -9/Materials | Discovered new exit (range 5) 1027 | -9/Materials | Discovered new exit (range 13) 1224 | -9/Materials | Discovered new exit (range 4) 1328 | -9/Materials | Build established: Scavenger-Mutant 1389 | -9/Materials | Discovered new exit (range 14) 1487 | -9/Materials | Discovered new exit (range 10) 1917 | -9/Materials | Identified exit to Mines 1917 | -9/Materials | Identified exit to Storage 1953 | -9/Materials | Entered Storage 2088 | -9/Storage | Destroyed 7 combat bots 2133 | -9/Storage | Used back door to open Recycling access 2133 | -9/Storage | Discovered new exit (range 5) 2155 | -9/Storage | Central database locked down 2270 | -9/Storage | Garrison activated, responded to threat 2290 | -9/Storage | Build established: Mutant 2339 | -9/Storage | Core integrity fell below 50% 2360 | -9/Storage | Lost 3 parts (1n2w) 2493 | -9/Storage | Repaired Cld. Ion Engine 2533 | -9/Storage | Repaired Ion Cannon 2601 | -9/Storage | Discovered new exit (range 5) 2812 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3104 | -9/Storage | Build established: Commander-Mutant 3172 | -9/Storage | Entered Materials 3172 | -8/Materials | Accompanied by 9 allies 3172 | -8/Materials | Evolved 2 slots: Utility x2 3487 | -8/Materials | Lost 7 allies 3540 | -8/Materials | Discovered new exit (range 6) 3718 | -8/Materials | Build established: Mutant 3940 | -8/Materials | Destroyed 7 combat bots 4120 | -8/Materials | Discovered new exit (range 6) 4162 | -8/Materials | Identified exit to Factory 4164 | -8/Materials | Entered Factory 4164 | -7/Factory | Evolved 2 slots: Utility x2 4376 | -7/Factory | Discovered new exit (range 6) 4381 | -7/Factory | Identified exit to Lower Caves 4506 | -7/Factory | Build established: Hacker-Mutant 4722 | -7/Factory | Discovered new exit (range 13) 4861 | -7/Factory | Entered Lower Caves 4982 | -7/Lower Caves | Learned location of Zion (-6) 5011 | -7/Lower Caves | Learned Factory emergency access door positions 5032 | -7/Lower Caves | Encountered a Warlord checkpoint 5338 | -7/Lower Caves | Spotted B-75 Beast 5388 | -7/Lower Caves | Destroyed B-75 Beast 5856 | -7/Lower Caves | Discovered new exit (range 10) 5864 | -7/Lower Caves | Identified exit to Lower Caves 5927 | -7/Lower Caves | Entered another Lower Caves area 5984 | -7/Lower Caves | Lost 3 parts (1p1n1u) 6027 | -7/Lower Caves | Encountered a Warlord checkpoint 6495 | -7/Lower Caves | Discovered new exit (range 16) 6520 | -7/Lower Caves | Identified exit to Data Miner 6525 | -7/Lower Caves | Entered Data Miner 6525 | -7/Data Miner | Discovered new exit (range 6) 6545 | -7/Data Miner | Met Data Miner 6581 | -7/Data Miner | Received God Mode back door access code from Data Miner 6604 | -7/Data Miner | Identified exit to Proximity Caves 6605 | -7/Data Miner | Entered Proximity Caves 6607 | -6/Proximity Caves | Spotter reported a threat 6608 | -6/Proximity Caves | Spotter reported a threat 6655 | -6/Proximity Caves | Found Alien Artifact 6655 | -6/Proximity Caves | Identified Dimensional Node Initializer 6655 | -6/Proximity Caves | Initialized slip node 6774 | -6/Proximity Caves | Spotter reported a threat 6791 | -6/Proximity Caves | Learned 12 Factory zone layouts 6847 | -6/Proximity Caves | Spotted B-75 Beast 6904 | -6/Proximity Caves | Spotter reported a threat 6905 | -6/Proximity Caves | Spotter reported a threat 6969 | -6/Proximity Caves | Core integrity fell below 50% 6973 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 7070 | -6/Proximity Caves | Spotter reported a threat 7075 | -6/Proximity Caves | Spotter reported a threat 7224 | -6/Proximity Caves | Spotter reported a threat 7233 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7243 | -6/Proximity Caves | Spotter reported a threat 7293 | -6/Proximity Caves | Discovered new exit (range 16) 7308 | -6/Proximity Caves | Identified exit to Factory 7313 | -6/Proximity Caves | Spotter reported a threat 7350 | -6/Proximity Caves | Spotter reported a threat 7376 | -6/Proximity Caves | Entered Factory 7376 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7377 | -6/Factory | Identified exit to Factory 7697 | -6/Factory | Watched by a mysterious "MATRIX" hacker 7726 | -6/Factory | Search patrols dispatched 7765 | -6/Factory | Build established: Hacker-Skirmisher 7919 | -6/Factory | Discovered new exit (range 9) 7929 | -6/Factory | Identified exit to Lower Caves 8076 | -6/Factory | Search patrols dispatched 8135 | -6/Factory | Discovered exit to Factory (range 15) 8197 | -6/Factory | Entered another Factory area 8197 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8461 | -5/Factory | Garrison activated, responded to threat 8552 | -5/Factory | Lost 4 parts (1p1n2u) 8859 | -5/Factory | Lost 10 parts (2p2n3u3w) 9312 | -5/Factory | Build established: Scavenger-Skirmisher 9358 | -5/Factory | Identified exit to Upper Caves 9369 | -5/Factory | Found Prototype Launcher 9429 | -5/Factory | Identified Smartbomb Launcher 9445 | -5/Factory | Core integrity fell below 50% 9458 | -5/Factory | Core integrity fell below 20% 9480 | -5/Factory | Entered Upper Caves 9490 | -5/Upper Caves | Lost 14 parts (1p2n8u3w) 9504 | -5/Upper Caves | Entered a destroyed Warlord outpost 9565 | -5/Upper Caves | Learned Factory security intel 9696 | -5/Upper Caves | Discovered new exit (range 5) 9698 | -5/Upper Caves | Entered another Upper Caves area 9726 | -5/Upper Caves | Build established: Mutant 9819 | -5/Upper Caves | Encountered a Warlord checkpoint 9914 | -5/Upper Caves | Discovered new exit (range 7) 9925 | -5/Upper Caves | Entered Zhirov 9925 | -5/Zhirov | Discovered new exit (range 3) 9935 | -5/Zhirov | Met Zhirov 9948 | -5/Zhirov | Learned location of Quarantine (-2) 9948 | -5/Zhirov | Learned location of Testing (-3) 9948 | -5/Zhirov | Learned location of Command (-1) 9953 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10012 | -5/Zhirov | Found Alien Artifact 10012 | -5/Zhirov | Identified Integrated Reactor 10012 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10020 | -5/Zhirov | Found Alien Artifact 10118 | -5/Zhirov | Entered Proximity Caves 10119 | -4/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10239 | -4/Proximity Caves | Former 0b10 base attacked by MAIN.C 10529 | -4/Proximity Caves | Build established: Commander-Mutant 10618 | -4/Proximity Caves | 0b10 base defense nominally successful 10627 | -4/Proximity Caves | Lost 6 allies 10750 | -4/Proximity Caves | Lost 4 allies 10799 | -4/Proximity Caves | Learned Research terminal intel 10893 | -4/Proximity Caves | Build established: Scavenger-Gunner 11180 | -4/Proximity Caves | Spotted B-86 Titan 11481 | -4/Proximity Caves | Discovered new exit (range 9) 11492 | -4/Proximity Caves | Entered Factory 11492 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11715 | -4/Factory | Discovered new exit (range 15) 12269 | -4/Factory | Lost 3 parts (1p1n1w) 12448 | -4/Factory | Lost 6 parts (3n1u2w) 12584 | -4/Factory | Discovered new exit (range 11) 12722 | -4/Factory | Discovered new exit (range 13) 12733 | -4/Factory | Build established: Scavenger-Mutant 12743 | -4/Factory | Identified exit to Research 12780 | -4/Factory | Identified exit to Upper Caves 12784 | -4/Factory | Entered Upper Caves 13930 | -4/Upper Caves | Learned 4 Research zone layouts 13959 | -4/Upper Caves | Discovered new exit (range 13) 13980 | -4/Upper Caves | Identified exit to Upper Caves 14267 | -4/Upper Caves | Entered another Upper Caves area 14363 | -4/Upper Caves | Build established: Scavenger-Gunner 14622 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14886 | -4/Upper Caves | System corruption reached 10% 15065 | -4/Upper Caves | Discovered new exit (range 10) 15074 | -4/Upper Caves | Identified exit to Warlord 15083 | -4/Upper Caves | Learned 4 Research zone layouts 15331 | -4/Upper Caves | Learned Research machine intel 15664 | -4/Upper Caves | Build established: Scavenger-Skirmisher 15754 | -4/Upper Caves | Discovered exit to Research (range 14) 15760 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16142 | -4/Upper Caves | Entered Warlord 16146 | -4/Warlord | Build established: Scavenger-Mutant 16240 | -4/Warlord | System corruption cleaned by Quarantine Array 16499 | -4/Warlord | Learned location of Armory (-4) 16500 | -4/Warlord | Learned 4 Access zone layouts 16500 | -4/Warlord | Learned 4 Quarantine zone layouts 16500 | -4/Warlord | Learned 4 Command zone layouts 16500 | -4/Warlord | Learned 4 Command zone layouts 16501 | -4/Warlord | Learned Research security intel 16501 | -4/Warlord | Learned Research scanalyzer intel 16643 | -4/Warlord | Visited the Vortex Lab 16650 | -4/Warlord | Warlord's base attacked by MAIN.C 16661 | -4/Warlord | Found Prototype Energy Cannon 16661 | -4/Warlord | Identified Vortex Cannon 16667 | -4/Warlord | Found Prototype Energy Gun 16667 | -4/Warlord | Identified Vortex Shotgun 16674 | -4/Warlord | Found Vortex Shotgun 16918 | -4/Warlord | Lost 5 allies 16918 | -4/Warlord | Met Warlord 17000 | -4/Warlord | Warlord forces counterattacked 17067 | -4/Warlord | Spotted Striker 17139 | -4/Warlord | Lost 11 allies 17151 | -4/Warlord | Spotted B-90 Cyclops 17174 | -4/Warlord | P-80 Master assimilated allied OX-IIG(g) 17228 | -4/Warlord | Lost 9 allies 17303 | -4/Warlord | Destroyed B-90 Cyclops 17306 | -4/Warlord | Spotted Striker 17325 | -4/Warlord | Warlord base infiltrated, sounded retreat 17344 | -4/Warlord | Build established: Scavenger-Gunner 17374 | -4/Warlord | Spotted B-90 Cyclops 17406 | -4/Warlord | Spotted Executioner 17417 | -4/Warlord | Crushed by falling debris 17427 | -4/Warlord | Lost 3 allies 17450 | -4/Warlord | Spotted Executioner 17450 | -4/Warlord | Spotted Striker 17458 | -4/Warlord | Discovered new exit (range 15) 17475 | -4/Warlord | Identified exit to Proximity Caves 17476 | -4/Warlord | Entered Proximity Caves 17487 | -3/Proximity Caves | Lost 3 allies 17722 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 17990 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 18042 | -3/Proximity Caves | Destroyed 7 combat bots 18043 | -3/Proximity Caves | Lost 5 parts (1p2n1u1w) 18164 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18274 | -3/Proximity Caves | Build established: Scavenger-Mutant 18406 | -3/Proximity Caves | Lost 3 parts (2n1u) 18478 | -3/Proximity Caves | Identified Transdimensional Reconstructor 18478 | -3/Proximity Caves | Warped through subspace 18505 | -3/Proximity Caves | Lost 6 parts (1p2n2u1w) 18751 | -3/Proximity Caves | Build established: Hacker-Mutant 19549 | -3/Proximity Caves | Lost 3 parts (1p1u1w) 19798 | -3/Proximity Caves | Build established: Mutant 20118 | -3/Proximity Caves | Discovered exit to Research (range 13) 20679 | -3/Proximity Caves | Entered Research 20679 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 20680 | -3/Research | Identified exit to Testing 20682 | -3/Research | Loaded intel: 119 machine locations 20683 | -3/Research | Loaded intel: 24 terminal locations 20684 | -3/Research | Loaded intel: 6 scanalyzer locations 20743 | -3/Research | Mak. System Shield fried by hacking feedback 20792 | -3/Research | Garrison activated, responded to threat 20829 | -3/Research | Core integrity fell below 50% 20853 | -3/Research | Lost 6 parts (3u3w) 21152 | -3/Research | Core integrity fell below 20% 21177 | -3/Research | Lost 9 parts (1p3n2u3w) 21186 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 9W. 21154_ Acquired Lrn. Terrain Scanner. 21166_ Connecting with Fabricator... >>Build Building L-61 Swordsman... ETC: 187 21184_ W-44 Eye sends out distress signal. 21184_ Triggered Tesla Bomb Trap. 21184_ A bubble of electromagnetic force engulfs the area. 21184_ Tesla Bomb Trap short circuited. 21184_ Door malfunctions. 21184_ Tesla Bomb Trap short circuited. 21184_ A bubble of electromagnetic force engulfs the area. 21184_ Lrn. Terrain Scanner destroyed. 21184_ Adv. Corruption Screen intercepted 1% system corruption. 21184_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????"""????????????????????????????????????????? | | ??????"""????????????????s s?????????????????????? | | "?????"""???????????????? s#???????????????????? | | "???????????????????????? #???????????????????? | | "???????????????????????? #???????????????????? | | "????#??????????????????? #???????????????????? | | "???????????????????????? #???????????????????? | | ?????????#??????????????? #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ###########?????????? | | ????????????????????????# #????????? | | ????????????????????????#@ #????????? | | ??????????############### #????????? | | ??????????# ????????? | | ""????????# ????????? | | ""????????# ?????????? | | ""????????# ?????????? | | ??????????# ###########s############??????????? | | ??????????# #??????????s ????????????????????? | | ??????????# #?????????? s ??????????????????? | | ?????????# #?????????? w ????????????????? | | ??????????# #?#?????"""s """ #???????????????? | | ########??# #?????? """ """ #? ?????????????? | | ??# #???????""" """ !#???????????????? | | ?# #???????"""?A"""??????????????????? | | """ ?# #???????"""? """??????????????????? | | """ # #???????"""? """??????????????????? | | """ # #???????"""? """??????????????????? | | """ + #?????????????????????#???????????? | | """ ! # #?????????????????????????????????? | | """ # #????????#????????????????????????? | | """ ?# #????????#????????????????????????? | | ?# #??????????? #????????????????????? | | ??# ############ ###??????????????????? | | ??# ??????????????????? | | #######???# ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 55 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 335 Base Temperature (-) 200 EM Shielding 4 Corruption Block 20 Armor Coverage 900 Core Shielding 40 Evasion (%) 70 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 50 Particle Charging 20 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Spear | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Imp. Thunder Leg | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 53% | -9/Storage Ion Cannon | 60% | -9/Storage Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Ion Cannon | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredAlertInterface Manual? 0 Play Time 02:56:48 Cumulative 189.4 hours Start 2026.10.03 @ 22:30:33 End 2026.10.04 @ 04:49:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15bc6cb1-6b4a-4dd4-8583-e449f671b9fb