Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.28 @ 12:37:19 Player: Bullet Bait Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (212) 1060 Value Destroyed (7202) 7202 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (938) 938 TOTAL SCORE: 14000 Bonus ------- High Alert Combat Kills 582 Follower Combat Kills 620 Friendly Fire -264 Cogmind --------- Core Integrity 0/1150 Matter 119/300 Energy 92/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Signal Interpreter Improved Utility Shielding Advanced Recalibrator > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Impulse Thruster Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel Centrium Wheel > --- UTILITY ---------- Improved Cooling System Energy Well Improved Signal Interpreter Improved Target Analyzer ECM Suite Layered Medium Armor Plating > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Phase Shifter Improved Medium Armor Plating Improved Shield Generator [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Advanced Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Signal Interpreter Device Improved Cooling System Storage Energy Well Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 Power 2 | . . . . 1 . . 1 . Propulsion 4 | . . 1 1 1 . . 1 . Utility 4 | . . 1 1 . 1 . . 1 Weapon 2 | . . . . . 1 . . 1 Parts Attached 225 | 5 16 17 17 22 6 19 76 47 Power 48 | 1 3 4 1 6 1 5 15 12 Engine 31 | 1 3 4 . 2 1 5 11 4 Core 14 | . . . 1 4 . . 4 5 Reactor 3 | . . . . . . . . 3 Propulsion 82 | 2 4 5 7 6 2 5 28 23 Treads 6 | . . 2 . . . . . 4 Leg 8 | . . . . . . . 8 . Wheel 26 | 2 . . . . . . 16 8 Hover 16 | . 2 . . 5 1 1 2 5 Flight 26 | . 2 3 7 1 1 4 2 6 Utility 48 | . 4 3 5 3 2 5 18 8 Device 31 | . 3 3 3 1 2 3 11 5 Storage 1 | . . . . . . . 1 . Processor 6 | . 1 . . . . 1 2 2 Hackware . | . . . . . . . . . Protection 10 | . . . 2 2 . 1 4 1 Artifact . | . . . . . . . . . Weapon 47 | 2 5 5 4 7 1 4 15 4 Energy Gun 25 | 1 3 4 2 4 1 1 8 1 Energy Cannon 8 | . 1 . 2 . . 1 3 1 Ballistic Gun 2 | 1 . . . . . . . 1 Ballistic Cannon 5 | . . . . 2 . . 3 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 4 | . . . . 1 . 1 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . 1 . . Unidentified Prototypes 10 | . . 1 1 2 1 . 3 2 Parts Lost 90 | . . . 3 10 1 14 26 36 Power 25 | . . . . 4 . 1 9 11 Propulsion 37 | . . . 3 4 1 6 9 14 Utility 16 | . . . . 1 . 5 4 6 Weapon 12 | . . . . 1 . 2 4 5 Highest Loss Streak 12 | . . . 3 3 1 8 9 12 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 4 | 1 4 4 4 4 4 4 4 4 Power . | . 1 1 . . . . . . Propulsion . | . 1 . . . . . . . Utility 1 | . . . . . 1 . 1 2 Weapon 1 | . 1 1 1 2 2 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 27 | . 4 1 1 4 . 4 8 5 Power 2 | . . 1 1 . . . . . Propulsion 7 | . 2 . . 1 . . 2 2 Utility 5 | . . . . . . 2 3 . Weapon 12 | . 2 . . 3 . 2 3 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 85 | . 97 96 97 94 89 85 83 69 Engine 6 | . 14 11 4 2 2 9 6 3 Core 4 | . . . 4 10 6 . 5 3 Treads 1 | . . 10 . . . . . 3 Leg 1 | . . . . . . . 6 . Wheel 8 | . 2 . . . . . 15 14 Hover 8 | . 18 . . 23 26 17 1 2 Flight 8 | . 6 19 34 12 1 7 3 2 Device 15 | . 18 21 19 16 18 17 15 6 Storage 1 | . . . . . . . 1 4 Processor 7 | . 6 11 9 7 6 7 6 9 Protection 3 | . . . 7 5 6 4 2 2 Energy Gun 9 | . 21 9 12 2 8 10 7 11 Energy Cannon 1 | . . 8 4 3 . . 1 . Ballistic Cannon 1 | . . . . 3 4 . 2 . Slashing Weapon 1 | . . . . 1 6 6 1 . Peak Build Rating 84 | 5 9 15 29 46 52 52 69 84 Average Rating 42 | 3 8 11 20 37 46 41 55 59 On Entrance 25 | . 5 9 11 27 37 52 28 58 Avg Prop Armor Cover (%) 3 | . . 7 . 1 2 2 3 2 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 7 9 14 24 29 31 38 62 75 Greatest Support 90 | 26 26 46 26 48 50 40 90 90 Greatest Overweight (x) 10 | . 1 3 . 1 . 4 7 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 4 5 5 5 5 Class Distribution -------------------- 34% | Mutant 28% | Scavenger-Mutant 10% | Scavenger-Gunner 10% | Scavenger-Sprinter 8% | Scavenger-Tank 4% | Scientist-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Scientist-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Matter Collected 3622 | 256 170 310 140 597 81 195 1412 461 Remotely . | . . . . . . . . . Salvage Created 8701 | 68 447 787 536 1017 136 626 3269 1815 Parts 322 | 2 27 38 26 30 5 31 102 61 Haulers Intercepted 10 | . . 2 1 1 . 1 4 1 Recyclers Shooed 11 | 1 2 . 1 2 . . 1 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Combat Hostiles Destroyed 127 | . 9 13 10 24 2 5 31 33 Melee 23 | . . 2 . 8 1 4 6 2 Guns 53 | . 8 3 8 1 . . 11 22 Cannons 24 | . . 7 2 3 . . 12 . AOE 6 | . . . . . . . . 6 Classes Destroyed 16 | 2 3 6 1 3 . 1 . . Worker 18 | . . 1 . 2 . . 6 9 Builder 9 | . . . . 1 1 1 5 1 Tunneler 3 | 1 . . . . . . 2 . Hauler 10 | . . 2 1 1 . 1 4 1 Recycler 19 | 1 1 1 2 1 . 1 9 3 Mechanic 2 | . . 2 . . . . . . Operator 3 | . . 1 . 1 . . . 1 Watcher 19 | . 2 1 2 2 . 2 7 3 Swarmer 32 | . 3 4 6 8 . 1 . 10 Grunt 47 | . 6 5 3 8 . . 17 8 Brawler 3 | . . . 1 . . . 1 1 Duelist 2 | . . 1 . 1 . . . . Sentry 16 | . . 3 . 4 1 3 3 2 Hunter 13 | . . . . 1 . . 5 7 Programmer 13 | . . . . 2 1 . 5 5 Behemoth 1 | . . . . . . 1 . . Savage 1 | . . . . . . . 1 . Butcher 1 | . . . . . . . 1 . Best Kill Streak 11 | 2 4 11 7 6 2 3 7 6 Combat Bots Only 6 | . 3 3 6 4 1 2 3 6 Max Kills in Single Turn 5 | 1 1 2 1 1 1 2 3 5 Gunslinging 1 | . . . . . . . . 1 Exploded 5 | . . . . . . . . 5 Melee 1 | . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Hostile Shots Fired 1686 | . 42 54 47 352 77 175 362 577 Missed 640 | . 19 19 15 159 48 62 116 202 Hits 1046 | . 23 35 32 193 29 113 246 375 Melee 6 | . . 6 . . . . . . Projectile 1040 | . 23 29 32 193 29 113 246 375 AOE 10 | . . . . 2 . . 2 6 Critical Strikes 24 | . . 2 . 3 . . 8 11 Part Disruptions 2 | . . . . . . . 1 1 Damage Taken 12698 | . 172 386 291 1909 195 1149 3467 5129 Core 2413 | . 63 69 65 306 . 225 522 1163 Absorbed by Shields 199 | . . . . . . 194 . 5 Redirected to Shielding 159 | . . . . . . . 104 55 Ignored by Resistances 4089 | . 56 119 89 572 62 389 1360 1442 Regen/Repaired (Parts) 194 | . 5 15 67 69 . . 38 . Core Remaining (%) 74 | 100 74 82 88 56 . 73 47 . Volleys Fired 407 | 8 42 35 34 54 4 13 149 68 Largest 4 | 2 2 2 2 2 2 2 3 4 Hottest 400 | 70 100 110 110 150 141 141 300 400 Shots Fired 803 | 10 68 63 67 78 8 24 304 181 Gun 551 | 10 68 33 54 9 7 24 173 173 Cannon 252 | . . 30 13 69 1 . 131 8 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 131 | 2 . . . 35 1 . 90 3 Thermal 662 | 8 68 63 67 43 7 24 204 178 Explosive . | . . . . . . . . . Electromagnetic 10 | . . . . . . . 10 . Robot Hit Streak 27 | 5 19 16 26 24 14 27 18 18 Robot Miss Streak 5 | 1 4 2 2 5 1 2 3 4 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . 2 . . . 1 3 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 Shots Hit Robots 750 | 8 60 62 55 112 13 33 262 145 Core Hits 400 | 3 23 27 25 27 4 24 141 126 Critical Kills 3 | . . . . 2 . . 1 . Critical Parts Destroyed 13 | . . 2 . 11 . . . . Critical Strikes 49 | 1 7 4 4 14 1 2 15 1 Burn 19 | 1 7 2 4 . . 2 3 . Meltdown 1 | . . . . . . . 1 . Blast 8 | . . . . . . . 8 . Smash 15 | . . 2 . 13 . . . . Sever 6 | . . . . 1 1 . 3 1 Melee Attacks 127 | . 12 16 1 54 5 11 26 2 Impact 57 | . . 16 1 40 . . . . Slashing 57 | . . . . 14 5 11 25 2 Piercing . | . . . . . . . . . Sneak Attacks 12 | . 5 . . 3 1 1 2 . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22382 | 96 601 1205 785 4163 430 929 8204 5969 Guns 11226 | 96 601 315 575 201 197 561 4046 4634 Cannons 5399 | . . 453 156 1468 29 . 3188 105 Explosions 1298 | . . . . . . . 195 1103 Melee 4412 | . . 437 54 2494 204 368 775 80 Ramming 47 | . . . . . . . . 47 Kinetic 3160 | 10 . . . 818 29 . 2263 40 Thermal 14164 | 86 601 768 731 851 197 561 4936 5433 Explosive 369 | . . . . . . . . 369 Electromagnetic 230 | . . . . . . . 230 . Impact 2500 | . . 437 54 2009 . . . . Slashing 1912 | . . . . 485 204 368 775 80 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 1 . . 7 3 Average Corruption 3 | . . . . 1 . . 4 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 50 | . . . . 3 . . 34 13 Message Errors 8 | . . . . 1 . . 4 3 Matter Fused 11 | . . . . 1 . . 6 4 Heat Flow Errors 10 | . . . . . . . 10 . Energy Discharges 8 | . . . . 1 . . 5 2 Parts Rejected 3 | . . . . . . . 1 2 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . 5 1 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 1267 | . . 104 6 837 41 10 122 147 Projectiles 123 | . . . 6 17 . . 100 . Explosions 147 | . . . . . . . . 147 Melee 997 | . . 104 . 820 41 10 22 . Knockbacks 39 | . . . . 14 . . 25 . Impact 9 | . . . . 9 . . . . Kinetic 26 | . . . . 5 . . 21 . Secondary 4 | . . . . . . . 4 . Self-Inflicted Damage 179 | . . . . . . . . 179 Shots 3 | . . . . . . . . 3 Rammed 10 | . . . . . . . . 10 Targets Rammed 11 | . . . . . . . . 11 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 621 | 60 40 63 174 272 178 198 621 507 Average Temperature 112 | 25 15 21 42 100 87 89 118 161 Received Heat Transfer 2383 | . 69 114 135 489 54 201 984 337 Effects 22 | . . . . 3 . . 4 15 Shutdowns 14 | . . . . . . . 3 11 Energy Bleed 2 | . . . . 1 . . . 1 Interference 2 | . . . . 2 . . . . Matter Decay 2 | . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 14 | . . 2 . 12 . . . . Combat Hostiles 13 | . . 1 . 12 . . . . Parts Fried 16 | . . 3 . 10 . 3 . . Impact Corruptions 33 | . . 6 . 27 . . . . Robots Melted 8 | . 1 . . . 1 1 2 3 Combat Hostiles 8 | . 1 . . . 1 1 2 3 Parts Melted 48 | 2 2 3 4 1 . 3 16 17 Heat Transferred 26200 | 333 2259 2035 2257 1412 386 1267 8315 7936 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Maximum Alert Level 3 | . . 1 1 2 . 1 2 3 Low Security (%) 45 | 100 100 89 87 43 100 83 3 28 Level 1 24 | . . 10 12 17 . 16 40 32 Level 2 24 | . . . . 39 . . 56 11 Level 3 5 | . . . . . . . . 27 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 825 | 5 142 213 232 487 193 227 470 825 Initial 176 | . . 51 68 92 176 64 78 130 Average 277 | 1 32 76 137 282 166 146 386 415 Influence Increases 5639 | 10 275 409 349 836 97 592 1571 1500 Destroy 0b10 Robot/C 2860 | . 180 260 200 480 40 280 760 660 Destroy 0b10 Robot/NC 425 | 10 20 40 25 40 5 30 165 90 Destroy Leader 606 | . 54 76 46 86 20 24 172 128 Allied During Kill 175 | . . . . . . 107 68 . Successful Hack 246 | . 6 14 8 76 32 30 25 55 Disable Machine 180 | . . . 9 . . . 117 54 Anti-Garrison Action 150 | . . . . . . . . 150 Destroy Structure 232 | . . 4 1 4 . 1 114 108 Partial Spotted 150 | . . . . 15 . 90 15 30 Lose Combat Pursuer 615 | . 15 15 60 135 . 30 135 225 Influence Decreases 5029 | 10 133 361 302 655 362 559 1448 1199 Entered New Map 976 | . . 91 122 145 242 89 108 179 Time Decay 2993 | 10 133 270 150 410 110 290 960 660 Lost Part 900 | . . . 30 100 10 140 260 360 Lost Ally 160 | . . . . . . 40 120 . Squads Dispatched 44 | . 2 2 4 9 1 3 12 11 Investigation 13 | . 2 1 1 2 1 2 3 1 Extermination 6 | . . . . 2 . . 3 1 Reinforcement 12 | . . 1 . 2 . 1 5 3 Assault 4 | . . . . . . . 1 3 Garrison 9 | . . . 3 3 . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 1 1 Haulers Reinforced 4 | . . . . 2 . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Distress Signals 9 | . 1 . 1 1 . 1 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 243 | . 11 18 17 37 8 20 62 70 Peak Tracking Total 8 | . 4 5 6 8 5 6 6 8 Tactical Retreats 28 | . 1 1 3 2 . 1 6 14 ECM-based Alert Blocks 10 | . . . . . . . 1 9 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Traps Triggered 11 | . 1 . 1 3 . 3 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 6 . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Machines Disabled 21 | . . . 1 . . . 13 7 Max in Single Turn 4 | . . . 1 . . . 2 4 Garrison Access 3 | . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Machines Accessed 60 | . 3 7 4 11 4 8 15 8 Terminals 35 | . 2 5 2 6 2 8 7 3 Fabricators 6 | . . . . 2 . . 2 2 Repair Stations 7 | . 1 1 1 1 . . 3 . Recycling Units 4 | . . . . 1 1 . 1 1 Scanalyzers 7 | . . 1 1 1 1 . 1 2 Garrison Access 1 | . . . . . . . 1 . Total Hacks 185 | . 12 30 16 29 14 21 40 23 Successful 111 | . 3 21 12 18 8 8 27 14 Failed 72 | . 9 8 3 11 6 13 13 9 Catastrophic 19 | . 3 4 1 1 . 1 6 3 Database Lockouts 2 | . . 1 1 . . . . . Manual 50 | . 5 13 6 7 4 . 11 4 Terminals 101 | . 7 16 6 19 8 21 18 6 Fabricators 13 | . . . . 4 . . 4 5 Repair Stations 19 | . 5 2 4 2 . . 6 . Recycling Units 7 | . . . . 1 2 . 2 2 Scanalyzers 44 | . . 12 6 3 4 . 9 10 Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 39 | . 1 6 3 6 4 8 9 2 Record 3 | . . 2 . . . . 1 . Part Schematic 2 | . 1 . . . 1 . . . Open Door 8 | . . . . . . 8 . . Open DSF 3 | . . . . 1 . . 2 . Level Access Points 2 | . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 2 | . . 1 . . . . 1 . Repair Station Index 1 | . . . . . 1 . . . Locate Traps 3 | . . . . 1 . . 2 . Disarm Traps 1 | . . . . 1 . . . . Assault Status 1 | . . . . . . . 1 . Recall Reinforcements 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 2 | . . 1 1 . . . . . Zone Layout 7 | . . 1 1 2 1 . 1 1 Fabricator Hacks 10 | . . . . 4 . . 4 2 Load Schematic 5 | . . . . 2 . . 2 1 Build 5 | . . . . 2 . . 2 1 Repair Station Hacks 11 | . 2 2 2 2 . . 3 . Scan Component 6 | . 1 1 1 1 . . 2 . Repair 5 | . 1 1 1 1 . . 1 . Recycling Unit Hacks 3 | . . . . 1 1 . . 1 Retrieve Components 3 | . . . . 1 1 . . 1 Scanalyzer 40 | . . 11 5 3 3 . 9 9 Insert Component 10 | . . 4 1 . . . 2 3 Analyze 13 | . . 5 1 . . . 3 4 Retrieve Study 17 | . . 2 3 3 3 . 4 2 Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 7 | . . 2 2 2 . . 1 . Terminals 6 | . . 2 1 2 . . 1 . Botnet 6 | . . 2 1 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Mechanics 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 Used . | . . . . . . . . . Hacking Detections 51 | . 3 6 4 9 4 4 13 8 Full Trace Events 13 | . 2 2 . 2 1 2 3 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 11 | . 1 4 1 . 1 . 2 2 Parts Built 9 | . . . . 5 . . 3 1 Authchips . | . . . . . . . . . Time 221 | . . . . 76 . . 98 47 Total Part Build Rating 17 | . . . . 5 . . 7 5 Part Studies Acquired 17 | . . 2 3 3 3 . 4 2 Parts Repaired 5 | . 1 1 1 1 . . 1 . Time 142 | . 26 26 26 20 . . 44 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . . 1 3 . . 2 Parts Scanalyzed 9 | . . 4 1 . . . 2 2 Part Schematics Acquired 9 | . . 4 1 . . . 2 2 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 6 | . 5 . . . . . 1 . Non-combat 2 | . 2 . . . . . . . Combat 4 | . 3 . . . . . 1 . Robot Hacks Applied 7 | . 6 . . . . . 1 . parse_system 5 | . 4 . . . . . 1 . no_distress 2 | . 2 . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 3 | . . . . . . . . 3 Programmers 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Total Allies 15 | . . . . . . 15 . . Largest Group 14 | . . . . . . 14 12 . Highest-Rated Group 522 | . . . . . . 522 466 . Highest-Rated Ally 159 | . . . . . . 159 159 . Total Orders . | . . . . . . . . . Ally Attacks 134 | . . . . . . 69 65 . Total Damage 3291 | . . . . . . 1535 1756 . Kills 20 | . . . . . . 10 10 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Active Infowar (turns) 1338 | . . . 19 . . 170 518 631 Sensors 80 | . . . . . . . . 80 T.N.C. 212 | . . . . . . 170 42 . ECM 1046 | . . . 19 . . . 476 551 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Turns Passed 6328 | 65 499 552 316 824 220 593 1924 1335 Spaces Moved 6049 | 43 556 484 447 1083 372 547 1461 1056 Core 56 | 11 . 6 . . . 6 13 20 Treads 299 | . . 97 . . . . . 202 Legs 188 | . . . . . . . 188 . Wheels 1311 | 32 30 45 . . . . 663 541 Hover 2446 | . 431 . . 742 372 501 158 242 Flight 1749 | . 95 336 447 341 . 40 439 51 Fastest Speed 24 | 50 37 34 27 25 38 26 24 32 Average Speed 61 | 79 54 71 29 33 39 70 75 87 Slowest Speed 835 | 90 120 200 37 110 40 290 400 835 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . 2 . . . . 3 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 74 42 37 26 7 46 33 36 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 10 | . . 4 . . . . 6 . Terrain Destroyed 98 | . . 4 . 4 . . 22 68 Melee 4 | . . 4 . . . . . . Projectile 29 | . . . . 4 . . 22 3 AOE 65 | . . . . . . . . 65 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Fac Total 7656 | 63 677 594 565 1363 425 716 1951 1302 Wait 396 | . 24 1 37 97 32 47 106 52 Move 6033 | 42 555 479 446 1082 371 546 1456 1056 Hop 3 | . . 2 . . . . 1 . Pick Up 124 | 8 11 8 11 15 5 8 34 24 Fast Attach 108 | . 7 10 5 10 2 8 42 24 Attach 79 | 5 1 2 3 9 4 9 27 19 Detach 17 | . . . . 1 . 5 7 4 Swap 103 | . 9 19 12 16 1 6 28 12 Drop 175 | . 16 22 16 19 1 12 60 29 Fire 407 | 8 42 35 34 54 4 13 149 68 Melee 127 | . 12 16 1 54 5 11 26 2 Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush 6 | . . . . . . . . 6 Escape Stasis 60 | . . . . 6 . 39 15 . Rewire 13 | . . . . . . 12 . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 6 exits: Fac x4 / *Low / *Ext) -6/Extension -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 15) 334 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 15) 492 | -10/Materials | Repaired Datajack 564 | -10/Materials | Identified exit to Materials 565 | -10/Materials | Entered another Materials area 565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 772 | -9/Materials | Central database locked down 840 | -9/Materials | Repaired Flight Unit+ 900 | -9/Materials | Identified exit to Materials 1117 | -9/Materials | Entered another Materials area 1117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1156 | -8/Materials | Repaired Beam Cannon 1199 | -8/Materials | Garrison activated, responded to threat 1269 | -8/Materials | Lost 3 parts (3n) 1294 | -8/Materials | Central database locked down 1402 | -8/Materials | Discovered new exit (range 14) 1418 | -8/Materials | Identified exit to Factory 1433 | -8/Materials | Entered Factory 1433 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1484 | -7/Factory | Garrison activated, responded to threat 1636 | -7/Factory | Lost 3 parts (1p2n) 1933 | -7/Factory | Fabricated Lgt. Ion Engine? 2008 | -7/Factory | Discovered new exit (range 14) 2052 | -7/Factory | Identified exit to Lower Caves 2152 | -7/Factory | Repaired Aerolev Unit 2210 | -7/Factory | Fabricated Heat Sink? 2251 | -7/Factory | Discovered new exit (range 15) 2256 | -7/Factory | Identified exit to Factory 2257 | -7/Factory | Entered another Factory area 2257 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2273 | -6/Factory | Lost 3 parts (1p1n1w) 2308 | -6/Factory | Identified exit to Factory 2447 | -6/Factory | Discovered new exit (range 15) 2458 | -6/Factory | Discovered new exit (range 15) 2467 | -6/Factory | Identified exit to Lower Caves 2477 | -6/Factory | Identified exit to Extension 2477 | -6/Factory | Entered Extension 2507 | -6/Extension | Spotted B-75 Beast 2512 | -6/Extension | Spotted B-75 Beast 2530 | -6/Extension | Rescued a captive Derelict 2531 | -6/Extension | Rescued a captive Derelict 2534 | -6/Extension | Rescued a captive Derelict 2553 | -6/Extension | Lost 5 parts (1p1n3u) 2555 | -6/Extension | Rescued A7 2563 | -6/Extension | Rescued a captive Derelict 2567 | -6/Extension | Rescued a captive Derelict 2640 | -6/Extension | Rescued a captive Derelict 2641 | -6/Extension | Rescued a captive Derelict 2695 | -6/Extension | Rescued a captive Derelict 2696 | -6/Extension | Rescued a captive Derelict 2753 | -6/Extension | Rescued a captive Derelict 2863 | -6/Extension | Build established: Scavenger-Mutant 2943 | -6/Extension | Destroyed B-75 Beast 2962 | -6/Extension | Discovered exit to Factory (range 3) 2988 | -6/Extension | Allies destroyed B-75 Beast 3012 | -6/Extension | Lost 8 parts (4n2u2w) 3070 | -6/Extension | Entered Factory 3070 | -5/Factory | Accompanied by 12 allies (A7) 3070 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3164 | -5/Factory | Lost 3 allies 3177 | -5/Factory | Spotted B-75 Beast 3207 | -5/Factory | Allies destroyed B-75 Beast 3220 | -5/Factory | Lost 3 allies 3264 | -5/Factory | Fabricated Gravmag Array (x1) 3318 | -5/Factory | Lost 3 allies 3911 | -5/Factory | Lost 4 parts (1p1n2u) 4011 | -5/Factory | Lost 9 parts (2p6n1w) 4291 | -5/Factory | Lost 4 parts (1u3w) 4434 | -5/Factory | Identified exit to Upper Caves 4483 | -5/Factory | Core integrity fell below 50% 4570 | -5/Factory | First assault squad dispatched 4586 | -5/Factory | Repaired Ripper 4883 | -5/Factory | Fabricated Lgt. Ion Engine? 4969 | -5/Factory | Build established: Scavenger-Tank 4981 | -5/Factory | Discovered new exit (range 14) 4993 | -5/Factory | Identified exit to Factory 4994 | -5/Factory | Entered another Factory area 4994 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5209 | -4/Factory | Garrison activated, responded to threat 5287 | -4/Factory | Build established: Scavenger-Gunner 5453 | -4/Factory | Garrison activated, responded to threat 5569 | -4/Factory | Lost 4 parts (3p1n) 5613 | -4/Factory | Fabricated Gravmag Array (x1) 5876 | -4/Factory | Discovered new exit (range 15) 5910 | -4/Factory | Lost 12 parts (3p3n3u3w) 5994 | -4/Factory | First assault squad dispatched 6005 | -4/Factory | Core integrity fell below 50% 6026 | -4/Factory | Lost 5 parts (1p3n1w) 6144 | -4/Factory | Build established: Mutant 6264 | -4/Factory | Lost 3 parts (2n1u) 6284 | -4/Factory | Core integrity fell below 20% 6329 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06289_ Dropped Autogun. 06289_ Slug penetrates Wall. 06290_ Penetrated by Slug. 06290_ Slug penetrates Wall. 06291_ Penetrated by Slug. 06293_ Slug penetrates Wall. 06300_ Acquired Power Sword. 06302_ Slug penetrates Wall. 06307_ Slug penetrates Subcomponent Replicator. 06307_ Slug penetrates Wall. 06318_ Slug penetrates Subcomponent Replicator. 06323_ Penetrated by Slug. 06325_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06326_ Penetrated by Slug. 06326_ Slug penetrates Wall. 06326_ Lgt. Neutrino Core destroyed. 06326_ H-77 Assassin Myomer Leg severed. 06329_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????? ????????????? | | ????????????????? ??????????? | | ????????????????? #?????????? | | ????????????????? T?????????? | | ????????????????? ?????????? | | ????????????????? #?????????? | | ????????????????? #?????????? | | ????????????????# #?????????? | | ??############### #?????????? | | ??# ## #?????????? | | ??# ## #?????????? | | ??# ## #?????????? | | ??# """ ## #?????????? | | ??# """ ## ##????????? | | ??# """h # #????????? | | ??# @hh # [ H##+######? | | ??# " " # | | ??# """"" ; | | ??# """""h # | | ??# # ##### ? | | ??# # #????????? | | ??#################+#######?????? | | ?????????????# #?????? | | ?????????????#! ! #?????? | | ?????????????# #?????? | | ?????????????# #?????? | | ?????????????# #?? ??? | | ?????????????# #? ?? | | ?????????????# #? " ? | | ?????????????# [ #? "" | | ?????????????# ## "" | | ?????????????# # "" | | ?????????????# ! ! # "" | | ?????????????# # | | ?????????????####"""""""""# | | ???????????????##" # | | ??????????????## # # | | ??????????????# # # | | ??????????????### # # | | ???????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 55 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 65 Target Analysis 6 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Datajack | -9/Materials | Scanalyzed Great Maul | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Gravmag Array | -6/Factory | Hacked Hvy. Gatling Laser | -5/Factory | Scanalyzed Imp. Medium Armor Plating | -5/Factory | Scanalyzed Imp. Shield Generator | -4/Factory | Scanalyzed Ripper | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Ion Engine | x2 | -7/Factory Heat Sink | x3 | -7/Factory Gravmag Array | x1 | -5/Factory Lgt. Ion Engine | x2 | -5/Factory Gravmag Array | x1 | -4/Factory Repaired ---------- Datajack | 50% | -10/Materials Flight Unit | 25% | -9/Materials Beam Cannon | 33% | -8/Materials Aerolev Unit | 13% | -7/Factory Ripper | 30% | -5/Factory Studied --------- Flight Unit | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Imp. Grenade Launcher | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Com. Wheel | -5/Factory | Hacked Wheel | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Lgt. Deuterium Engine | -5/Factory | Hacked Centrium Wheel | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Cya! Junior Dev Throw Away The Key Challenges ------------ None Game ------ Seed AbsorptionChromaticClaw Manual? 0 Play Time 02:03:21 Cumulative 57.5 hours Start 2026.07.16 @ 19:37:03 End 2026.07.28 @ 12:37:19 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 4 Adventurer 55 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52dbcdda-7894-4159-b5a4-f206e7848bd0