Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 19:31:08 Player: FreshFromage Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (171) 855 Value Destroyed (6162) 6162 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 13257 Bonus ------- High Alert Combat Kills 480 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Hot (207) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Heat Sink Matter Compressor (58) Shock Absorption System Backup Laser III Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Precision Matter Filter Weapon Cycler Improved Weapon Cycler Improved Power Shielding Long-range Tractor Beam > --- WEAPON ----------- Backup Laser III Mass Driver Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Advanced Heat Sink Matter Compressor Shock Absorption System Backup Laser III [Rating: 88] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Backup Laser III Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 6 | . . . 1 1 1 . . . . 1 . . 2 Weapon 2 | . . . . 1 1 . . . . . . . . Parts Attached 205 | 6 10 . 10 27 13 7 2 2 54 49 7 . 18 Power 22 | 1 2 . 2 2 2 2 . . 3 6 1 . 1 Engine 9 | 1 2 . 2 1 2 . . . 1 . . . . Core 13 | . . . . 1 . 2 . . 2 6 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 45 | 2 2 . 3 5 2 2 1 . 12 11 . . 5 Treads 25 | 2 2 . . 4 2 2 1 . 7 2 . . 3 Leg 18 | . . . 2 1 . . . . 5 9 . . 1 Wheel 1 | . . . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 53 | 1 2 . 1 9 3 . 1 . 9 13 5 . 9 Device 21 | . . . . 5 . . . . 4 3 3 . 6 Storage 4 | 1 1 . 1 1 . . . . . . . . . Processor 11 | . . . . 2 1 . . . 1 3 2 . 2 Hackware . | . . . . . . . . . . . . . . Protection 17 | . 1 . . 1 2 . 1 . 4 7 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 85 | 2 4 . 4 11 6 3 . 2 30 19 1 . 3 Energy Gun 7 | . . . 2 4 . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 8 | 2 2 . 1 2 1 . . . . . . . . Ballistic Cannon 38 | . 2 . 1 1 5 1 . 2 13 10 . . 3 Launcher 30 | . . . . 4 . 2 . . 16 8 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . 2 . . . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . System Corruption 9 | . . . 9 . . . . . . . . . . Parts Lost 67 | . 2 2 7 . . 1 . . 15 25 6 . 9 Power 8 | . . . 2 . . . . . 3 2 1 . . Propulsion 24 | . 1 2 2 . . 1 . . 5 7 2 . 4 Utility 15 | . . . . . . . . . 5 5 3 . 2 Weapon 20 | . 1 . 3 . . . . . 2 11 . . 3 Highest Loss Streak 20 | . 1 2 4 . . 1 . . 7 15 20 . 5 To Critical Strikes 3 | . . . . . . . . . . 2 1 . . Average Slot Usage (%) 82 | . 89 92 28 89 83 82 84 70 82 87 13 20 79 Engine 3 | . 13 13 6 1 4 3 . . 3 . . . 2 Core 3 | . . . . 6 2 3 7 7 3 5 . . 2 Treads 16 | . 23 26 . 19 23 21 23 23 12 . 1 . 4 Leg 4 | . . . 5 6 . . . . 9 23 . . . Device 6 | . . . . 10 7 7 7 7 7 2 2 6 17 Storage 7 | . 14 13 1 7 7 7 7 7 7 6 1 . . Processor 12 | . . . . 8 14 15 15 15 14 21 6 13 14 Protection 6 | . 8 13 . 7 6 7 7 7 6 7 . . 2 Energy Gun 2 | . . . 7 12 . . . . . . . . 8 Ballistic Gun 2 | . 19 26 1 3 . . . . . . . . . Ballistic Cannon 12 | . 8 . 4 4 14 14 15 1 14 16 1 . 11 Peak Build Rating 88 | 6 8 8 8 31 40 43 44 43 50 68 33 12 88 Average Rating 37 | 4 7 7 4 24 37 40 43 31 45 60 9 12 61 On Entrance 23 | . 6 8 . 4 31 40 43 43 43 50 33 12 12 Naked Turns 110 | . . 15 4 . . . . . . . 88 . 3 Heaviest Build 126 | 11 31 29 30 112 120 126 124 124 124 126 84 1 53 Greatest Support 140 | 40 40 40 16 62 62 68 71 71 71 90 90 3 140 Greatest Overweight (x) 3 | . 1 . 1 2 1 3 1 1 2 2 1 . 2 Average Overweight (x) . | . . . . 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 5 5 Average Capacity 21 | 7 14 13 5 21 25 25 25 25 25 25 8 5 5 Most Carried 25 | 3 15 15 5 25 25 25 25 25 25 25 13 5 5 Average Carried 18 | 1 11 13 4 15 24 24 24 25 18 20 6 5 4 Final Capacity 25 | 8 15 5 5 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 3 15 5 4 25 25 25 25 25 19 13 5 5 5 Class Distribution -------------------- 46% | Scavenger-Skirmisher 17% | Mutant 16% | Skirmisher 12% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Matter Collected 7567 | 161 856 . 20 728 914 511 88 . 1586 1227 153 90 1233 Remotely 1757 | . . . . . . . . . 688 333 3 . 733 Salvage Created 5241 | . 856 . 111 541 1086 229 . . 504 952 . . 962 Parts 261 | . 54 . 10 35 71 7 . . 11 40 . . 33 Haulers Intercepted 6 | . 2 . . 1 3 . . . . . . . . Recyclers Shooed 12 | . 3 . 1 1 3 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 7 3 . 10 . 2 . . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Combat Hostiles Destroyed 121 | . 19 . 8 15 16 8 . . 22 17 . . 16 Melee 3 | . . . . . . . . . . 3 . . . Guns 21 | . 7 . 7 6 . . . . . . . . 1 Cannons 71 | . 12 . 1 3 16 4 . . 8 12 . . 15 AOE 26 | . . . . 6 . 4 . . 14 2 . . . Classes Destroyed 15 | . 7 . 1 2 3 . . . 2 . . . . Worker 8 | . . . . 2 2 . . . . 1 . . 3 Builder 8 | . 1 . . 1 2 . . . . 1 . . 3 Hauler 6 | . 2 . . 1 3 . . . . . . . . Recycler 14 | . 2 . . 2 3 . . . . 3 . . 4 Operator 3 | . 1 . . 1 1 . . . . . . . . Watcher 11 | . 3 . . 3 4 . . . . 1 . . . Swarmer 19 | . 3 . 6 8 1 . . . 1 . . . . Grunt 63 | . 16 . 1 2 8 6 . . 13 5 . . 12 Brawler 3 | . . . . 1 . . . . 1 . . . 1 Duelist 6 | . . . . . 1 1 . . 4 . . . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 13 | . . . 1 4 3 1 . . 1 2 . . 1 Hunter 8 | . . . . . 1 . . . . 5 . . 2 Programmer 7 | . . . . . 2 . . . . 5 . . . Behemoth 1 | . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . 1 . . . . . . Best Kill Streak 10 | . 4 . 4 5 4 4 . . 5 3 . . 10 Combat Bots Only 6 | . 4 . 4 3 3 4 . . 5 2 . . 6 Max Kills in Single Turn 3 | . 1 . 1 2 2 2 1 . 3 2 . . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . 2 . . 3 2 . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Hostile Shots Fired 1139 | . 93 1 69 37 81 67 4 . 119 393 150 . 125 Missed 335 | . 23 . 15 14 26 18 2 . 35 123 61 . 18 Damage Taken 12669 | . 797 10 691 329 620 481 26 . 2216 3794 1055 . 2650 Core 2849 | . 113 10 302 15 44 64 13 . 429 265 581 . 1013 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 342 | . . . . . . . . . . . . . 342 Redirected to Shielding 56 | . 43 . . . . . . . . . . . 13 Regen/Repaired (Parts) 234 | . 59 . . . 175 . . . . . . . . Core Remaining (%) 48 | 100 . 50 24 97 . . . . 21 . . . . Volleys Fired 367 | . 83 . 38 42 48 15 . . 33 45 8 . 55 Largest 4 | . 2 . 2 3 2 2 . . 4 4 1 . 4 Hottest 211 | . 55 . 95 150 120 120 . . 156 192 48 . 211 Shots Fired 802 | . 158 . 44 76 96 31 1 . 75 132 8 . 181 Gun 233 | . 107 . 31 42 . . . . . . . . 53 Cannon 513 | . 51 . 13 21 96 25 1 . 48 122 8 . 128 Launcher 56 | . . . . 13 . 6 . . 27 10 . . . Special . | . . . . . . . . . . . . . . Kinetic 643 | . 158 . 27 30 96 25 1 . 48 122 8 . 128 Thermal 103 | . . . 17 33 . . . . . . . . 53 Explosive 56 | . . . . 13 . 6 . . 27 10 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 18 . 19 8 8 3 . . 8 11 1 . 15 Robot Miss Streak 6 | . 4 . 6 6 4 2 . . 3 3 2 . 4 Penetration Max 1 | . . . . . 1 . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 494 | . 107 . 35 42 43 13 . . 41 88 3 . 122 Core Hits 297 | . 42 . 19 41 29 13 1 . 59 41 . . 52 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 34 | . 4 . 1 . 7 3 . . 1 6 . . 12 Blast 32 | . 4 . 1 . 7 3 . . 1 4 . . 12 Sever 2 | . . . . . . . . . . 2 . . . Melee Attacks 20 | . . . . . . . . . . 20 . . . Impact . | . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . 20 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19596 | . 1472 . 476 1764 2805 1141 27 . 4225 3681 106 . 3899 Guns 1913 | . 813 . 276 323 . . . . . . . . 501 Cannons 12025 | . 636 . 194 512 2692 673 . . 1489 2340 106 . 3383 Explosions 4983 | . . . . 926 . 468 . . 2736 853 . . . Melee 488 | . . . . . . . . . . 488 . . . Ramming 187 | . 23 . 6 3 113 . 27 . . . . . 15 Kinetic 12927 | . 1449 . 270 525 2692 673 . . 1489 2340 106 . 3383 Thermal 1331 | . . . 200 310 . . . . . 320 . . 501 Explosive 4597 | . . . . 860 . 468 . . 2736 533 . . . Electromagnetic 66 | . . . . 66 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 488 | . . . . . . . . . . 488 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 9 . 1 1 1 1 1 4 4 4 . Average Corruption 1 | . 1 1 9 . 1 1 1 1 1 2 4 4 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 109 | . 5 . 9 . 2 22 19 6 16 25 5 . . Message Errors 20 | . . . 1 . . 4 2 3 2 6 2 . . Matter Fused 34 | . 3 . 2 . 1 6 9 1 3 8 1 . . Heat Flow Errors 16 | . . . 1 . 1 5 3 1 2 3 . . . Energy Discharges 9 | . . . . . . 2 2 1 1 3 . . . Data Loss (minor) 15 | . 1 . 2 . . 3 2 . 4 2 1 . . Data Loss (major) 3 | . . . 1 . . 1 . . 1 . . . . Misfires 5 | . . . 1 . . 1 1 . 2 . . . . Alerts 4 | . . . 1 . . . . . 1 1 1 . . Weapon Failures 3 | . 1 . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 775 | . 10 . 4 80 262 47 6 . 33 237 21 . 75 Projectiles 664 | . 10 . . 69 260 32 . . . 197 21 . 75 Explosions 89 | . . . 4 11 . 15 . . 33 26 . . . Melee 22 | . . . . . 2 . 6 . . 14 . . . Knockbacks 72 | . 3 . 2 2 8 2 . . 4 17 2 . 32 Impact 2 | . . . . . 2 . . . . . . . . Kinetic 66 | . 3 . 2 1 6 2 . . 4 17 2 . 29 Secondary 4 | . . . . 1 . . . . . . . . 3 Self-Inflicted Damage 278 | . . . 61 89 . . . . 90 38 . . . Shots 7 | . . . 2 2 . . . . 2 1 . . . Rammed 21 | . 5 . . . 10 . 5 . . . . . 1 Targets Rammed 26 | . 5 . 2 1 11 . 6 . . . . . 1 Kicked 2 | . . . 2 . . . . . . . . . . Crushed 3 | . . . . 1 1 . 1 . . . . . . Highest Temperature 1030 | . 68 . 215 258 225 398 256 90 721 600 217 . 1030 Average Temperature 138 | . 23 . 48 65 53 126 97 51 173 148 94 . 311 Received Heat Transfer 2818 | . 405 6 165 9 216 225 . . 736 342 189 . 525 Effects 89 | . . . . . . 3 3 . 14 12 . . 57 Shutdowns 14 | . . . . . . 1 . . 1 3 . . 9 Energy Bleed 12 | . . . . . . 2 . . 1 1 . . 8 Interference 15 | . . . . . . . 3 . 2 . . . 10 Matter Decay 11 | . . . . . . . . . . 3 . . 8 Short Circuit 4 | . . . . . . . . . 1 2 . . 1 Damage (minor) 9 | . . . . . . . . . 3 3 . . 3 Damage (major) 17 | . . . . . . . . . 4 . . . 13 Damage (core) 7 | . . . . . . . . . 2 . . . 5 Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 100 | . . . . . . . . . . . . . 100 Longest Duration 77 | . . . . . . . . . . . . . 77 Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . Impact Corruptions 2 | . . . . . 1 . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . . . . 1 Heat Transferred 2575 | . . . 330 589 . . . . . 250 . . 1406 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Peak Influence 814 | . 401 126 353 296 550 . . . . 681 . . 814 Initial 226 | . . 126 46 148 112 . . . . . . . 226 Average 239 | . 177 124 215 126 268 . . . . 247 . . 565 Maximum Alert Level 3 | . 2 . 1 1 2 . . . . 2 . . 3 Low Security (%) 49 | 100 50 100 19 78 44 . . . . 46 . . . Level 1 26 | . 48 . 80 21 24 . . . . 17 . . 4 Level 2 22 | . . . . . 31 . . . . 36 . . 81 Level 3 1 | . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 5 . . 1 7 . . . 1 9 . . 3 Investigation 11 | . 4 . . . 1 . . . . 3 . . 3 Extermination 7 | . . . . . 3 . . . . 4 . . . Reinforcement 7 | . 1 . . 1 3 . . . . 2 . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 2 . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Distress Signals 13 | . 3 . 1 2 4 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 217 | . 32 3 13 28 32 8 1 . 23 28 16 . 33 Peak Tracking Total 9 | . 4 3 5 6 5 4 1 . 6 5 9 . 7 Tactical Retreats 21 | . 4 1 2 2 1 . . . . 5 3 . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Traps Triggered 9 | . 2 . . . 1 . . . . 5 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 4 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Disabled 38 | . 2 . 6 3 5 . . . 1 14 . . 7 Max in Single Turn 6 | . 1 . 6 1 2 . . . 1 5 . . 4 Garrison Access 4 | . . . . . 1 . . . . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Machines Accessed 43 | . 10 . 4 4 7 . . 4 . 8 1 . 5 Terminals 22 | . 7 . 4 4 3 . . . . 4 . . . Fabricators 3 | . . . . . . . . . . 1 . . 2 Repair Stations 6 | . 1 . . . 3 . . . . 1 . . 1 Recycling Units 3 | . 2 . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . 2 Total Hacks 123 | . 31 . 13 13 15 . . 27 . 14 1 . 9 Successful 75 | . 14 . 5 6 7 . . 27 . 8 1 . 7 Failed 48 | . 17 . 8 7 8 . . . . 6 . . 2 Catastrophic 4 | . . . . 2 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 60 | . 26 . 10 12 6 . . . . 5 . . 1 Terminals 63 | . 23 . 13 13 7 . . . . 7 . . . Fabricators 8 | . . . . . . . . . . 3 . . 5 Repair Stations 11 | . 4 . . . 5 . . . . 1 . . 1 Recycling Units 5 | . 4 . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 . . . . 2 . . 3 Terminal Hacks 35 | . 2 . . 1 1 . . 27 . 3 1 . . Record 11 | . . . . . . . . 11 . . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . . . 2 . . 4 Load Schematic 3 | . . . . . . . . . . 1 . . 2 Build 3 | . . . . . . . . . . 1 . . 2 Repair Station Hacks 8 | . 3 . . . 4 . . . . . . . 1 Scan Component 4 | . 2 . . . 2 . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 25 | . 9 . 5 5 2 . . . . 3 . . 1 Terminals 20 | . 7 . 5 5 1 . . . . 2 . . . Botnet 9 | . 3 . 2 2 1 . . . . 1 . . . Skim 10 | . 4 . 3 3 . . . . . . . . . Search 1 | . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . 1 Jam 3 | . . . . . 1 . . . . 1 . . 1 Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 9 . 4 4 7 . . . . 7 . . 2 Full Trace Events 5 | . 2 . . . . . . . . 1 . . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . . . Parts Built 3 | . . . . . . . . . . 1 . . 2 Authchips . | . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . 53 . . 159 Total Part Build Rating 18 | . . . . . . . . . . 6 . . 12 Parts Repaired 3 | . 1 . . . 2 . . . . . . . . Time 65 | . 26 . . . 39 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 4 . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Programmers 4 | . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 96 | . . . . . . . . . 96 . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 . . . . Total Damage 90 | . . . . . . . . . 90 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Turns Passed 17778 | 65 1738 142 398 2537 1970 2572 2393 264 2415 1962 176 13 1133 Spaces Moved 7201 | 38 720 108 315 886 669 952 948 109 826 821 272 26 511 Core 589 | 6 . 30 175 . . . . . . . 264 26 88 Treads 4710 | 32 720 78 . 762 669 952 948 109 318 29 8 . 85 Legs 1476 | . . . 52 124 . . . . 508 792 . . . Wheels 88 | . . . 88 . . . . . . . . . . Hover 338 | . . . . . . . . . . . . . 338 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 50 120 235 235 240 240 196 160 50 50 50 Average Speed 206 | 142 181 129 79 237 235 251 240 240 252 190 54 50 138 Slowest Speed 400 | 160 240 160 190 312 235 400 240 240 320 265 240 50 320 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 97 17 29 45 21 94 94 75 88 21 41 5 16 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . 2 1 . . . . . 1 . . . . . Known Exits Taken 9 | . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 19 | . . 1 . . . 4 6 . 4 . 2 2 . Spaces Dug 10 | . . . . 3 5 . . . . . . . 2 Terrain Destroyed 659 | . . . 7 121 46 48 . . 209 160 2 . 66 Melee . | . . . . . . . . . . . . . . Projectile 163 | . . . 1 14 46 15 . . 26 25 2 . 34 AOE 496 | . . . 6 107 . 33 . . 183 135 . . 32 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Total 9265 | 46 986 109 418 1233 915 1084 1063 112 1076 1063 290 25 845 Wait 1277 | . 155 2 53 249 151 104 100 . 116 98 . . 249 Move 7188 | 37 719 107 314 885 668 951 947 108 825 820 271 25 511 Hop . | . . . . . . . . . . . . . . Pick Up 84 | 3 12 . . 21 8 . 3 . 15 15 3 . 4 Fast Attach 83 | 6 5 . 9 9 6 3 . 2 11 18 2 . 12 Attach 76 | . 1 . 1 3 2 2 . . 34 25 5 . 3 Detach 23 | . . . . . 1 2 . . 16 4 . . . Swap 47 | . 4 . . 15 5 2 2 . 9 7 . . 3 Drop 73 | . 2 . 1 8 15 4 5 2 17 11 1 . 7 Fire 367 | . 83 . 38 42 48 15 . . 33 45 8 . 55 Melee 20 | . . . . . . . . . . 20 . . . Ram . | . . . . . . . . . . . . . . Kick 2 | . . . 2 . . . . . . . . . . Crush 24 | . 5 . . 1 11 . 6 . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Discovered new exit (range 14) 1168 | -10/Materials | Repaired Ion Engine 1227 | -10/Materials | Discovered new exit (range 7) 1603 | -10/Materials | Discovered new exit (range 16) 1804 | -10/Materials | Entered Mines 1822 | -10/Mines | Learned location of Mines (-9) 1844 | -10/Mines | Discovered new exit (range 13) 1905 | -10/Mines | Assembled infested the area 1931 | -10/Mines | Released all parts (7) 1946 | -10/Mines | Entered Materials 1946 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2147 | -9/Materials | Lost 4 parts (2n2w) 2168 | -9/Materials | Core integrity fell below 50% 2336 | -9/Materials | Discovered new exit (range 7) 2344 | -9/Materials | Entered another Materials area 2344 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2883 | -8/Materials | Build established: Scavenger-Skirmisher 4331 | -8/Materials | Discovered new exit (range 16) 4879 | -8/Materials | Identified exit to Factory 4881 | -8/Materials | Entered Factory 4881 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5284 | -7/Factory | Repaired Lgt. Armor Plating 6621 | -7/Factory | Repaired Lgt. Treads 6791 | -7/Factory | Identified exit to Lower Caves 6851 | -7/Factory | Entered Lower Caves 7613 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7896 | -7/Lower Caves | Discovered new exit (range 14) 7932 | -7/Lower Caves | Identified exit to Lower Caves 9423 | -7/Lower Caves | Entered another Lower Caves area 9675 | -7/Lower Caves | Discovered new exit (range 15) 9791 | -7/Lower Caves | Identified exit to Factory 10155 | -7/Lower Caves | Encountered a Warlord checkpoint 10489 | -7/Lower Caves | Learned Factory emergency access door positions 10833 | -7/Lower Caves | Build established: Skirmisher 11642 | -7/Lower Caves | Discovered new exit (range 4) 11814 | -7/Lower Caves | Identified exit to Data Miner 11816 | -7/Lower Caves | Entered Data Miner 11817 | -7/Data Miner | Discovered new exit (range 6) 11827 | -7/Data Miner | Identified exit to Proximity Caves 11875 | -7/Data Miner | Met Data Miner 11947 | -7/Data Miner | Learned location of Section 7 (-2) 11947 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11990 | -7/Data Miner | Received God Mode back door access code from Data Miner 12080 | -7/Data Miner | Entered Proximity Caves 12092 | -6/Proximity Caves | Spotted B-75 Beast 12165 | -6/Proximity Caves | Destroyed B-75 Beast 12168 | -6/Proximity Caves | Core integrity fell below 50% 12194 | -6/Proximity Caves | Lost 7 parts (2p2n2u1w) 12528 | -6/Proximity Caves | Build established: Scavenger-Gunner 13019 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13066 | -6/Proximity Caves | Lost 4 parts (3n1u) 13300 | -6/Proximity Caves | Build established: Skirmisher 14444 | -6/Proximity Caves | Discovered exit to Factory (range 8) 14495 | -6/Proximity Caves | Entered Factory 14495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14777 | -6/Factory | Discovered new exit (range 8) 14782 | -6/Factory | Build established: Gunner 14791 | -6/Factory | Identified exit to Lower Caves 15329 | -6/Factory | Incoming investigation squad redirected 15366 | -6/Factory | Fabricated Hvy. Treads (x1) 15429 | -6/Factory | Incoming investigation squad redirected 15639 | -6/Factory | Lost 4 parts (1p1n2w) 15830 | -6/Factory | Discovered exit to Lower Caves (range 2) 15961 | -6/Factory | Build established: Scavenger-Gunner 16154 | -6/Factory | Lost 3 parts (2u1w) 16457 | -6/Factory | Entered Lower Caves 16459 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16479 | -6/Lower Caves | Core integrity fell below 50% 16491 | -6/Lower Caves | Released all parts (4) 16516 | -6/Lower Caves | Lost 20 parts (2p8n4u6w) 16542 | -6/Lower Caves | Core integrity fell below 20% 16622 | -6/Lower Caves | Discovered new exit (range 15) 16625 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16632 | -6/Lower Caves | Identified exit to Lower Caves 16633 | -6/Lower Caves | Entered another Lower Caves area 16635 | -6/Lower Caves | Discovered new exit (range 13) 16641 | -6/Lower Caves | Identified exit to Factory 16646 | -6/Lower Caves | Entered Factory 16646 | -5/Factory | Evolved 2 slots: Utility x2 16668 | -5/Factory | Build established: Mutant 17034 | -5/Factory | Build established: Gunner 17447 | -5/Factory | Fabricated Hvy. Treads (x1) 17604 | -5/Factory | Fabricated Hvy. Treads (x1) 17689 | -5/Factory | Core integrity fell below 50% 17710 | -5/Factory | Core integrity fell below 20% 17776 | -5/Factory | Released all parts (8) 17779 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 17773_ K-01 Serf collects debris. 17774_ G-50 Soldier knocked back. 17774_ K-01 Serf collects debris. 17774_ Mass Driver destroyed. 17774_ Enh. Gauss Cannon destroyed. 17774_ Imp. Targeting Computer destroyed. 17775_ Acquired 6 matter. 17775_ Acquired 4 matter. 17776_ R-10 Processor collects Lgt. Ion Engine. 17776_ Released Lrn. Tractor Beam. 17776_ Released Neutrino Core. 17776_ Released Imp. Weapon Cycler. 17776_ Released Imp. Power Shielding. 17776_ Released Adv. Signal Interpreter. 17776_ Released Weapon Cycler. 17776_ Released Backup Laser III. 17776_ Released Broken Imp. Targeting Computer. 17778_ K-01 Serf collects debris. 17778_ R-10 Processor collects Med. Storage Unit. 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Hvy. Treads | x1 | -6/Factory Hvy. Treads | x1 | -5/Factory Hvy. Treads | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Sniper The Oracle Challenges ------------ None Game ------ Seed CoilRocketNanosword Manual? 0 Play Time 02:02:18 Cumulative 73.1 hours Start 2024.09.06 @ 17:20:57 End 2024.09.06 @ 19:31:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5000fa1d-a217-483a-b4ae-5567d85dbda5