Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 14:45:31 Player: Peace Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 3620 Bonus ------- Pacifist 834 Follower Combat Kills 206 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (11) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Xenon Bombardment Thruster > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Improved ECM Suite Power Shielding Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Power Shielding > --- WEAPON ----------- Katana > --- INVENTORY -------- Small Storage Unit Long-range Sensor Array Improved ECM Suite Power Shielding [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Power Shielding Device Advanced Sensor Array Processor Improved Melee Analysis Suite Hackware System Shield Protection Power Shielding Weapon Katana Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 . 2 Weapon . | . . . . . . Parts Attached 26 | 1 2 2 2 6 13 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | . 1 1 1 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . 1 1 1 . 1 Utility 16 | . 1 1 1 5 8 Device 5 | . . . . 3 2 Storage . | . . . . . . Processor 8 | . 1 1 . . 6 Hackware 2 | . . . . 2 . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 3 | . . . . 1 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . 2 2 1 1 5 Power 2 | . 1 . . . 1 Propulsion 3 | . 1 1 1 . . Utility 6 | . . 1 . 1 4 Weapon . | . . . . . . Highest Loss Streak 2 | . 1 2 1 1 2 Average Slot Usage (%) 36 | . 15 11 20 32 47 Engine 2 | . 5 . . . 4 Flight 2 | . 2 4 2 . 4 Device 4 | . . . . 4 6 Processor 14 | . 7 6 9 9 20 Hackware 3 | . . . . 9 2 Protection 6 | . . . 9 9 7 Naked Turns 41 | . 10 31 . . . Heaviest Build 7 | 3 3 . 1 7 7 Greatest Support 7 | 3 4 4 4 3 7 Greatest Overweight (x) 2 | . . . . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 4 Average Carried 3 | . 3 4 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 1 4 4 4 4 4 Class Distribution -------------------- 50% | Mutant 24% | Scout 18% | Commander-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Scout | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 405 | 210 . 14 . 84 97 Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 2085 | . 314 333 173 346 919 Core 1689 | . 240 303 147 295 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 36 | 100 4 24 . 19 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 1 | . 1 . . . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 19 | . 14 . . . 5 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 19 | . 14 . . . 5 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 8 | . 6 . . . 2 Shots . | . . . . . . Rammed 5 | . 2 . . 1 2 Targets Rammed 5 | . 2 . . 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature . | . . . . . . Average Temperature . | . . . . . . Received Heat Transfer 492 | . 48 6 27 135 276 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 484 | . 31 141 89 417 484 Initial 184 | . . 11 59 33 184 Average 194 | . 9 67 66 194 265 Maximum Alert Level 2 | . . . . 2 2 Low Security (%) 50 | 100 100 100 100 50 29 Level 1 39 | . . . . 45 54 Level 2 9 | . . . . 4 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 1 1 3 5 Investigation 5 | . 2 . 1 . 2 Extermination . | . . . . . . Reinforcement 8 | . 1 1 . 3 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 12 16 5 20 31 Peak Tracking Total 11 | . 9 11 5 10 10 Tactical Retreats 10 | . . 2 . . 8 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 7 | . 1 . 1 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 21 | . 3 2 2 5 9 Terminals 18 | . 3 2 2 5 6 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 56 | . 14 6 3 13 20 Successful 15 | . 3 3 . 3 6 Failed 41 | . 11 3 3 10 14 Catastrophic 6 | . 2 . . 1 3 Database Lockouts . | . . . . . . Manual 37 | . 12 3 2 10 10 Terminals 51 | . 14 6 3 13 15 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 11 | . 3 3 . 2 3 Robot Schematic 2 | . 2 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . . 1 . 1 . Open Door 1 | . . . . 1 . Level Access Points 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . . . 2 Zone Layout 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . . 2 Seal Access 2 | . . . . . 2 Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Assimilate 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 3 2 2 5 7 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . 2 . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 173 | . . . . 173 . Highest-Rated Ally 29 | . . . . 29 . Total Orders 1 | . . . . 1 . EXPLORE 1 | . . . . 1 . Ally Attacks 97 | . . . . 97 . Total Damage 1244 | . . . . 1244 . Kills 15 | . . . . 15 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 14 | . . . . 14 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 1022 | 15 96 81 39 281 510 Spaces Moved 1664 | 26 187 169 69 363 850 Core 981 | 26 130 108 68 363 286 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 683 | . 57 61 1 . 564 Fastest Speed 40 | 50 40 40 40 50 40 Average Speed 48 | 50 46 46 49 60 43 Slowest Speed 150 | 50 50 50 50 150 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 23 | . 4 7 . . 12 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 50 22 11 61 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 2 | . . . . . 2 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 1848 | 27 189 163 72 422 975 Wait 115 | . . . 1 41 73 Move 1618 | 25 178 157 68 362 828 Hop 18 | . 4 4 . . 10 Pick Up 10 | 1 3 . 1 . 5 Fast Attach 20 | 1 2 2 1 6 8 Attach 5 | . . . 1 . 4 Detach 2 | . . . . . 2 Swap 1 | . . . . . 1 Drop 7 | . . . . 3 4 Fire . | . . . . . . Melee 2 | . . . . . 2 Ram 5 | . 2 . . 1 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 36 | . . . . . 36 Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous 7 | . . . . 7 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Core integrity fell below 50% 104 | -10/Materials | Discovered new exit (range 11) 107 | -10/Materials | Core integrity fell below 20% 112 | -10/Materials | Entered another Materials area 112 | -9/Materials | Evolved 2 slots: Utility x2 155 | -9/Materials | Core integrity fell below 50% 186 | -9/Materials | Identified exit to Materials 193 | -9/Materials | Entered another Materials area 193 | -8/Materials | Evolved 2 slots: Utility x2 219 | -8/Materials | Discovered new exit (range 7) 232 | -8/Materials | Entered Storage 309 | -8/Storage | Build established: Mutant 311 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 505 | -8/Storage | Core integrity fell below 50% 510 | -8/Storage | Discovered new exit (range 7) 513 | -8/Storage | Core integrity fell below 20% 513 | -8/Storage | Entered Factory 513 | -7/Factory | Evolved 2 slots: Utility x2 585 | -7/Factory | Core integrity fell below 50% 808 | -7/Factory | Core integrity fell below 20% 970 | -7/Factory | Discovered new exit (range 20) 991 | -7/Factory | Discovered new exit (range 15) 1014 | -7/Factory | Identified exit to Lower Caves 1023 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00894_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Check) Current Alert Level: 1-T 00897_ Triggered Alarm Trap. 00897_ An alarm sounds. 00897_ ALERT: Alarm triggered, dispatching investigation squad. 00899_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 00901_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 00909_ U-05 Engineer lays Concrete. 00961_ Dropped Katana. 00962_ Acquired Katana. 00970_ EXIT=FOUND 01011_ Adv. Sensor Array destroyed. 01014_ EXIT=IDENTIFIED: LOWER CAVES 01022_ Lgt. Deuterium Engine destroyed. 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