Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 22:32:01 Player: gorb Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (134) 134 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1974 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 80/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Advanced Visual Processing Unit Core Shielding Datajack Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Welding Torch > --- INVENTORY -------- Light Ion Engine Advanced Visual Processing Unit Core Shielding Datajack [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 6 . 1 8 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . . . 3 Utility 4 | 1 . 1 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Backups 6 | 2 5 7 5 Power 1 | . 1 1 1 Propulsion 1 | 1 2 2 . Utility . | . . . 1 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 69 | . 85 68 58 Engine 11 | . 14 11 8 Wheel 17 | . 28 22 2 Flight 4 | . . . 13 Device 1 | . . . 5 Storage 10 | . 14 11 8 Processor 2 | . . . 9 Protection 1 | . . 2 1 Ballistic Gun 19 | . 28 22 7 Peak Build Rating 22 | 6 6 7 22 Average Rating 7 | 3 6 6 12 On Entrance 4 | . 6 6 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 14 14 15 23 Greatest Support 24 | 20 20 20 24 Greatest Overweight (x) 2 | 2 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 6 8 8 Average Carried 6 | 3 5 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 6 8 5 Class Distribution -------------------- 84% | Mutant 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 237 | 176 . 61 . Remotely . | . . . . Salvage Created 179 | . . 147 32 Parts 15 | . . 13 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . . 5 2 Guns 7 | . . 5 2 Classes Destroyed 3 | . . 3 . Watcher 1 | . . 1 . Swarmer 5 | . . 3 2 Grunt 2 | . . 2 . Best Kill Streak 3 | . . 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 224 | . . 32 192 Missed 84 | . . 12 72 Hits 140 | . . 20 120 Projectile 140 | . . 20 120 Critical Strikes 4 | . . . 4 Damage Taken 1344 | . . 214 1130 Core 603 | . . 49 554 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 87 . Volleys Fired 28 | . . 16 12 Largest 2 | . . 2 2 Hottest 56 | . . 40 56 Shots Fired 51 | . . 32 19 Gun 49 | . . 32 17 Cannon . | . . . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 47 | . . 32 15 Thermal 4 | . . . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . . 6 5 Robot Miss Streak 2 | . . 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 31 | . . 21 10 Core Hits 12 | . . 9 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 417 | . . 269 148 Guns 407 | . . 269 138 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | . . . 10 Kinetic 379 | . . 269 110 Thermal 28 | . . . 28 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Matter Fused 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 42 | . . . 42 Average Temperature 23 | . . . 23 Received Heat Transfer 180 | . . 63 117 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 126 | . . 107 126 Initial 36 | . . . 36 Average 43 | . . 74 55 Influence Increases 422 | . . 207 215 Destroy 0b10 Robot/C 140 | . . 100 40 Destroy 0b10 Robot/NC 5 | . . 5 . Destroy Leader 32 | . . 22 10 Successful Hack 4 | . . 4 . Destroy Structure 1 | . . 1 . Lose Combat Pursuer 240 | . . 75 165 Influence Decreases 362 | . . 120 242 Entered New Map 51 | . . . 51 Time Decay 211 | . . 120 91 Lost Part 100 | . . . 100 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 2 14 29 Peak Tracking Total 15 | . 1 5 15 Tactical Retreats 8 | . . 4 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 2 2 Successful 5 | . 1 2 2 Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 2 2 Record 1 | . . . 1 Emergency Access Points 2 | . . 1 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 693 | 52 182 249 210 Spaces Moved 797 | 52 224 218 303 Core 126 | 20 . . 106 Treads . | . . . . Legs . | . . . . Wheels 489 | 32 224 218 15 Hover . | . . . . Flight 182 | . . . 182 Fastest Speed 29 | 50 80 80 29 Average Speed 68 | 74 80 80 50 Slowest Speed 195 | 150 80 80 195 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 33 25 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 886 | 64 226 259 337 Wait 23 | . . 23 . Move 788 | 51 223 217 297 Hop 3 | . . . 3 Pick Up 16 | 7 3 2 4 Fast Attach 6 | 2 . 1 3 Attach 9 | 4 . . 5 Detach 2 | . . . 2 Swap 2 | . . . 2 Drop 6 | . . . 6 Fire 28 | . . 16 12 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 10) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 477 | -9/Materials | Discovered new exit (range 9) 484 | -9/Materials | Entered another Materials area 484 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 663 | -8/Materials | Core integrity fell below 50% 669 | -8/Materials | Lost 9 parts (2p3n1u3w) 675 | -8/Materials | Core integrity fell below 20% 694 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Cesium-ion Thruster destroyed. Slammed into S-10 Pest. Cesium-ion Thruster destroyed. Ion Engine destroyed. S-10 Pest destroyed. Deuterium Engine destroyed. Adv. Weight Redist. System destroyed. K-01 Serf collects debris. Beam Rifle destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. K-01 Serf cleans the Electrolysis Chamber. U-05 Engineer works on Electrolysis Chamber. K-01 Serf cleans the Electrolysis Chamber. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Sml. Storage Unit destroyed. K-01 Serf collects debris. 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