Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 17:46:58 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (255) 1275 Value Destroyed (11124) 11124 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (5338) 5338 TOTAL SCORE: 25677 Bonus ------- High Alert Combat Kills 1836 Follower Combat Kills 667 Entered DSFs 500 Delivered SUBCON Basin 2000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -565 Cogmind --------- Core Integrity 726/1300 Matter 259/300 Energy 63/740 System Corruption 46% Temperature Cool (-200) Movement Walking (118) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Graviton Reactor > --- PROPULSION (5) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY (10) ----- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Energy Well Advanced Signal Interpreter Improved Particle Charger Centrium Heavy Armor Plating Advanced Shield Generator > --- WEAPON (4) ------- Dispersion Rifle Gamma Bomb Array CR-A16's Pointy Stick > --- INVENTORY (20) --- Light Particle Reactor Light Particle Reactor Advanced Heat Sink Advanced Heat Sink Advanced Reaction Control System Layered Heavy Armor Plating Advanced Hardlight Generator Advanced Dynamic Insulation System Improved System Guard Machine Rigger Phasing AFG Advanced Plasma Rifle Quantum Rifle HERF Cannon Compact HERF Cannon Matter Neutralizer Gamma Bomb Array Rocket Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Particle Charger Centrium Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Dispersion Rifle Compact HERF Cannon Nova Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Advanced Heat Sink Energy Well Advanced Reaction Control System Layered Heavy Armor Plating Advanced Hardlight Generator Advanced Dynamic Insulation System Improved System Guard Machine Rigger Phasing AFG Advanced Plasma Rifle Quantum Rifle HERF Cannon Matter Neutralizer Gamma Bomb Array Gamma Bomb Array Rocket Array Micro-nuke Launcher [Rating: 157] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Tech Extrapolator Device Advanced Heat Sink Storage Huge Storage Unit Processor Tech Extrapolator Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Slots Evolved 14 | . . . . 6 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . 2 . . . . . . . . . 1 . . . Utility 8 | . . . . 3 . . . . 1 . . . . . . 2 2 Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . Parts Attached 392 | 7 10 6 3 67 15 2 . 4 94 2 2 2 4 2 4 71 97 Power 30 | 1 2 . 1 3 . 1 . . 2 1 . . . 1 . 4 14 Engine 7 | 1 2 . 1 1 . . . . 1 . . . . 1 . . . Core 5 | . . . . 2 . 1 . . 1 1 . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . 4 14 Propulsion 67 | 2 2 2 . 15 4 . . . 18 . . . . 1 . 4 19 Treads 17 | 2 2 1 . 11 1 . . . . . . . . . . . . Leg 48 | . . . . 3 3 . . . 18 . . . . 1 . 4 19 Wheel 2 | . . 1 . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 150 | 2 1 1 1 15 1 1 . . 43 1 . . 2 . 2 44 36 Device 107 | 1 . . 1 5 . . . . 29 . . . 2 . 1 39 29 Storage 5 | 1 . 1 . . . . . . 1 . . . . . . . 2 Processor 6 | . . . . 1 . . . . 2 1 . . . . . . 2 Hackware 5 | . . . . . . . . . 2 . . . . . . 2 1 Protection 27 | . 1 . . 9 1 1 . . 9 . . . . . 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 145 | 2 5 3 1 34 10 . . 4 31 . 2 2 2 . 2 19 28 Energy Gun 56 | 1 . 1 1 10 4 . . 2 18 . 1 . 1 . 1 9 7 Energy Cannon 22 | . 1 . . . . . . . 2 . . . 1 . . 3 15 Ballistic Gun 13 | 1 2 . . 5 2 . . . 3 . . . . . . . . Ballistic Cannon 6 | . . 1 . 5 . . . . . . . . . . . . . Launcher 21 | . 1 . . 6 4 . . 2 1 . 1 . . . 1 . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . 1 . 8 . . . . 7 . . 1 . . . . . Piercing Weapon 9 | . . . . . . . . . . . . 1 . . . 7 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 3 . . . . 1 . . . . . . 3 8 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 3 System Corruption 12 | . . . . . . . . . . . . . . . . . 12 Parts Lost 56 | . . 1 . 14 4 3 . . 8 . . . . . . 8 18 Power 6 | . . . . 3 . 1 . . . . . . . . . . 2 Propulsion 15 | . . . . 4 3 1 . . 2 . . . . . . . 5 Utility 16 | . . . . 3 . 1 . . 2 . . . . . . 3 7 Weapon 19 | . . 1 . 4 1 . . . 4 . . . . . . 5 4 Highest Loss Streak 4 | . . 1 . 3 2 3 . . 4 . . . . . . 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 84 99 96 99 93 92 92 95 87 88 88 88 89 89 88 86 Engine 3 | . 14 14 14 1 . . . . . . . . . 5 5 1 . Core 3 | . . . . 5 7 7 7 7 4 4 5 5 5 5 5 2 . Reactor 1 | . . . . . . . . . . . . . . . . 5 9 Treads 10 | . 28 26 14 25 13 1 . . . . . . . . . . . Leg 12 | . . . . . 16 23 23 23 22 17 17 17 17 21 21 20 21 Wheel 1 | . . 1 14 2 . . . . . . . . . . . . . Device 11 | . 7 . 13 7 7 7 7 7 11 20 17 17 17 15 15 18 25 Storage 5 | . 7 1 14 7 7 7 7 7 5 5 5 5 5 5 5 4 4 Processor 6 | . . . . 7 7 7 7 7 12 7 11 11 11 10 10 9 4 Protection 8 | . 6 12 . 12 15 14 15 15 8 5 5 5 5 5 5 4 2 Energy Gun 8 | . 3 . 26 5 6 7 7 6 11 23 23 17 20 21 21 14 4 Energy Cannon 1 | . 9 . . . . . . . . . . . . . . 1 5 Ballistic Gun 5 | . 9 . . 7 12 15 15 15 10 . . . . . . . . Launcher 2 | . . 13 . . . . . . . . . . . . . . . Impact Weapon 1 | . 4 9 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 4 . 2 1 . . . 2 . . 1 . . . . . Peak Build Rating 157 | 7 10 31 32 55 59 59 55 55 96 95 95 96 98 106 107 128 157 Average Rating 67 | 5 8 12 22 45 55 55 55 54 75 94 95 95 96 105 105 119 135 On Entrance 64 | . 7 9 31 19 50 59 55 55 55 95 95 95 96 96 106 105 124 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 12 28 91 94 123 125 122 122 122 135 88 81 81 87 85 90 128 130 Greatest Support 148 | 40 40 40 10 92 84 54 54 54 93 93 93 93 93 109 109 128 148 Greatest Overweight (x) 10 | . . 9 9 10 2 2 2 2 2 . . . . . . . 2 Average Overweight (x) . | . . 1 9 2 1 2 2 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 6 7 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 Most Carried 25 | 7 8 25 25 25 25 25 25 25 25 19 19 20 20 20 20 20 20 Average Carried 18 | 5 6 7 20 24 24 24 25 24 23 18 19 19 19 19 19 19 19 Final Capacity 25 | 8 5 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 Final Carried 25 | 7 5 24 25 25 25 25 25 25 19 19 19 20 20 20 20 20 20 Class Distribution -------------------- 36% | Mutant 23% | Skirmisher 21% | Tank 7% | Bomber 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Bomber | -7/Factory Bomber | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Tank | -5/DSF Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Matter Collected 7873 | 283 139 420 243 1996 419 66 . 98 1781 27 86 25 40 . 88 716 1446 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 11165 | 161 251 397 114 2369 511 115 . 72 1820 . 14 . 291 . 309 1980 2761 Parts 510 | 14 17 30 9 115 18 7 . 9 80 . 3 . 8 . 5 65 130 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 11 | 2 . . . 1 . . . . 1 . . . . . . 2 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . 17 . . 9 7 . 6 . . 6 3 15 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Combat Hostiles Destroyed 202 | . 7 15 2 46 20 2 . 6 29 . 2 . 5 . 5 21 42 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 92 | . 6 . 2 25 5 2 . 1 25 . 1 . 3 . 3 13 6 Cannons 21 | . 1 . . 7 . . . . . . . . . . . 1 12 AOE 72 | . . 15 . 14 15 . . 5 3 . 1 . . . 2 . 17 Classes Destroyed 19 | 2 5 . 1 5 2 1 . . 2 . . . . . 1 . . Worker 12 | . . . . 5 . . . . 5 . . . . . . . 2 Builder 8 | . . . . 3 . . . . . . . . . . . 2 3 Tunneler 7 | 4 . . . 1 . . . . 1 . . . . . . . 1 Hauler 2 | . . . . 2 . . . . . . . . . . . . . Recycler 17 | 1 . . . 5 . . . . 3 . . . . . . 5 3 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . . . . . . . Watcher 10 | . 1 . . 2 . . . . 1 . . . . . . 6 . Swarmer 37 | . 3 2 . 3 6 . . 6 3 . 2 . 1 . . 1 10 Grunt 66 | . 3 . . 30 9 2 . . 7 . . . 2 . 2 2 9 Brawler 5 | . . . . 2 . . . . 1 . . . . . 1 1 . Duelist 3 | . . . . . 1 . . . 1 . . . . . . . 1 Sentry 20 | . . . 2 5 2 . . . 3 . . . 1 . . 2 5 Specialist 1 | . . . . . . . . . . . . . . . 1 . . Hunter 9 | . . . . . . . . . 2 . . . 1 . . 2 4 Programmer 44 | . . . . 6 1 . . . 11 . . . . . . 13 13 Heavy 2 | . . . . . . . . . 1 . . . . . 1 . . Behemoth 1 | . . . . . 1 . . . . . . . . . . . . Subdweller 14 | . 1 13 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 1 3 3 1 9 8 2 . 3 7 . 2 . 2 . 4 5 11 Combat Bots Only 9 | . 3 3 1 6 8 2 . 3 7 . 2 . 2 . 4 4 9 Max Kills in Single Turn 5 | 1 1 1 1 3 5 1 . 2 4 . 1 . 2 . 3 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . Exploded 5 | . . 1 . 2 5 . . 2 3 . 1 . . . 2 . 3 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Hostile Shots Fired 1234 | . 36 51 6 299 63 6 . 15 206 2 9 . 2 . 8 166 365 Missed 404 | . 7 16 2 100 23 . . 7 62 . 3 . 1 . 3 45 135 Damage Taken 15154 | . 328 729 55 2805 736 93 . 78 1900 7 82 . 18 . 385 2699 5239 Core 1382 | . 64 33 14 271 55 . . 11 143 . 12 . . . . 205 574 Absorbed by Shields 552 | . . . . . . . . . 136 . . . . . . 76 340 Ignored by Resistances 372 | . . . . 28 137 . . 39 66 . . . . . . . 102 Regen/Repaired (Parts) 160 | . . . . 160 . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . 55 . . . . 51 . . . . 81 . 100 82 . Volleys Fired 614 | 23 30 39 5 120 22 7 . 5 76 2 5 . 8 . 7 81 184 Largest 4 | 2 2 2 2 3 3 3 . 2 4 4 4 . 4 . 4 4 3 Hottest 335 | 70 80 69 95 140 125 125 . 50 335 325 325 . 325 . 325 330 314 Shots Fired 1337 | 46 60 40 10 307 49 21 . 7 264 8 8 . 22 . 22 239 234 Gun 983 | 46 57 . 10 208 41 21 . 4 261 8 4 . 19 . 20 216 68 Cannon 258 | . 3 1 . 79 . . . . 2 . . . 3 . . 23 147 Launcher 96 | . . 39 . 20 8 . . 3 1 . 4 . . . 2 . 19 Special . | . . . . . . . . . . . . . . . . . . Kinetic 446 | 23 30 1 . 209 28 14 . 4 137 . . . . . . . . Thermal 734 | 23 30 . . 52 13 7 . . 126 8 4 . 22 . 20 239 190 Explosive 90 | . . 39 . 20 8 . . 3 1 . 4 . . . 2 . 13 Electromagnetic 67 | . . . 10 26 . . . . . . . . . . . . 31 Robot Hit Streak 22 | 10 9 12 20 15 10 5 . 4 21 2 2 . 6 . 13 22 8 Robot Miss Streak 9 | 4 5 1 1 6 9 4 . 1 6 9 3 . 2 . 3 7 7 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 15 | . . . . 4 1 1 . . 3 . . . 1 . 1 4 . Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 . . . 1 . 1 1 . Capacitor 102 | . . . . . . . . . . . . . . . . . 102 Shots Hit Robots 878 | 29 33 22 9 207 33 11 . 4 186 3 2 . 17 . 20 169 133 Core Hits 653 | 8 17 27 5 140 77 14 . 7 113 . 1 . 12 . 22 105 105 Critical Kills 2 | . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 37 | 2 4 . . 3 . . . . 1 . . . 1 . 1 15 10 Burn 30 | 2 4 . . . . . . . 1 . . . 1 . 1 13 8 Meltdown 2 | . . . . . . . . . . . . . . . . . 2 Blast 3 | . . . . 3 . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 2 . Melee Attacks 199 | . 7 49 . 17 . . . . 45 . . 1 3 . . 47 30 Impact 54 | . 7 47 . . . . . . . . . . . . . . . Slashing 65 | . . 2 . 17 . . . . 45 . . 1 . . . . . Piercing 80 | . . . . . . . . . . . . . 3 . . 47 30 Sneak Attacks 16 | . . . . 3 . . . . 5 . . . . . . 3 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 31170 | 292 348 1873 157 6144 2056 267 . 531 4536 54 323 . 393 . 1084 4145 8967 Guns 13937 | 292 294 . 157 2727 502 267 . 35 3937 54 40 . 393 . 452 3448 1339 Cannons 5190 | . 51 . . 1266 . . . . . . . . . . . 195 3678 Explosions 10510 | . . 1802 . 1903 1554 . . 496 231 . 283 . . . 632 142 3467 Melee 1472 | . . 71 . 247 . . . . 364 . . . . . . 351 439 Ramming 61 | . 3 . . 1 . . . . 4 . . . . . . 9 44 Kinetic 4591 | 117 132 . . 2562 257 117 . 35 1371 . . . . . . . . Thermal 13729 | 175 213 . . 1386 245 150 . . 2566 54 40 . 393 . 452 3643 4412 Explosive 9350 | . . 1802 . 1711 1554 . . 496 231 . 283 . . . 632 . 2641 Electromagnetic 1967 | . . . 157 237 . . . . . . . . . . . 142 1431 Impact 71 | . . 71 . . . . . . . . . . . . . . . Slashing 611 | . . . . 247 . . . . 364 . . . . . . . . Piercing 790 | . . . . . . . . . . . . . . . . 351 439 Highest Corruption 46 | . . . . 2 . . . . 13 5 5 5 . . . 23 46 Average Corruption 14 | . . . . 1 . . . . 6 5 5 5 . . . 10 31 Corruption Purged 15 | . . . . 2 . . . . 13 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 307 | . . . . 2 . . . . 85 9 5 2 . . . 65 139 Message Errors 79 | . . . . . . . . . 26 2 3 1 . . . 16 31 Matter Fused 64 | . . . . 1 . . . . 21 2 . 1 . . . 15 24 Heat Flow Errors 30 | . . . . . . . . . 4 4 1 . . . . 9 12 Energy Discharges 32 | . . . . . . . . . 10 1 . . . . . 8 13 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . 1 Parts Fused 5 | . . . . . . . . . 3 . . . . . . 1 1 Data Loss (minor) 28 | . . . . . . . . . 7 . . . . . . 6 15 Data Loss (major) 18 | . . . . . . . . . 7 . 1 . . . . 4 6 Misfires 12 | . . . . . . . . . 4 . . . . . . 3 5 Alerts 2 | . . . . . . . . . 1 . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . 3 Weapon Failures 32 | . . . . . . . . . 2 . . . . . . 3 27 Overload Shots 2 | . . . . . . . . . . . . . . . . . 2 Overflow Damage 1015 | . . 67 . 219 25 . . 72 127 . 24 . . . 42 114 325 Projectiles 218 | . . . . 55 . . . . . . . . . . . 10 153 Explosions 336 | . . 46 . 19 25 . . 72 4 . 24 . . . 42 . 104 Melee 461 | . . 21 . 145 . . . . 123 . . . . . . 104 68 Knockbacks 14 | . . 1 . 11 . . . . . . . . . . . . 2 Impact 3 | . . 1 . . . . . . . . . . . . . . 2 Kinetic 11 | . . . . 11 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 758 | . . 143 . 19 83 . . . . . . . . . 38 59 416 Shots 34 | . . 7 . 2 4 . . . . . . . . . 2 1 18 Rammed 2 | . 1 . . 1 . . . . . . . . . . . . . Targets Rammed 8 | . 1 . . 1 . . . . 1 . . . . . . 1 4 Kicked 6 | . . . . . . . . . 1 . . . . . . 1 4 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 430 | 110 278 . 39 359 118 134 . . 430 192 17 . . . . 325 363 Average Temperature 90 | 44 83 . 17 87 47 53 . . 107 95 17 . . . . 101 150 Received Heat Transfer 2545 | . 120 138 27 1230 162 54 . . 420 . . . 9 . . 99 286 Effects 8 | . 3 . . . . . . . 3 . . . . . . . 2 Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . Interference 6 | . 3 . . . . . . . 1 . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 1 . . . . . . . . . . . . . . 4 Combat Hostiles 5 | . . 1 . . . . . . . . . . . . . . 4 Parts Fried 13 | . . . 2 1 . . . . . . . . . . . 1 9 Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . . 1 . . . 2 . . 8 2 Combat Hostiles 12 | . . . . . . . . . 1 . . . 2 . . 7 2 Parts Melted 80 | 2 5 . . 2 . . . . 18 . . . 2 . 2 35 14 Heat Transferred 27242 | 666 888 . . 2725 200 125 . . 5295 125 100 . 1025 . 1175 9350 5568 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Peak Influence 1659 | 25 282 . 40 759 . . . . 555 . . . . 156 299 519 1659 Initial 272 | . 16 . . 16 . . . . 44 . . . . 151 109 156 272 Average 322 | 9 43 . 2 376 . . . . 186 . . . . 151 183 313 738 Maximum Alert Level 5 | . 1 . . 3 . . . . 2 . . . . . 1 2 5 Low Security (%) 40 | 100 87 . 100 14 . . . . 60 . . . . 100 76 30 2 Level 1 29 | . 12 . . 54 . . . . 11 . . . . . 23 34 42 Level 2 20 | . . . . 21 . . . . 27 . . . . . . 34 14 Level 3 3 | . . . . 8 . . . . . . . . . . . . 9 Level 4 4 | . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . . . . 13 . . . . 12 . . . . . . 7 13 Investigation 3 | . . . . 1 . . . . 2 . . . . . . . . Extermination 25 | . . . . 5 . . . . 8 . . . . . . 6 6 Reinforcement 9 | . . . . 4 . . . . 2 . . . . . . . 3 Assault 7 | . . . . 2 . . . . . . . . . . . 1 4 Garrison 1 | . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Distress Signals 10 | . 1 . . 4 . . . . . . . . . . . . 5 Communications Jammed 83 | . . . . . . . . . 1 . . . . . 2 39 41 Distress Signals 72 | . . . . . . . . . . . . . . . . 37 35 Times Spotted 298 | . 14 17 1 73 19 2 . 5 39 1 2 . 9 . 6 34 76 Peak Tracking Total 10 | . 4 4 1 9 8 2 . 3 5 1 2 . 5 . 3 4 10 Tactical Retreats 17 | . 1 2 . 2 . . . . 1 . . . . . . 2 9 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Traps Triggered 19 | . . 1 . 2 . . . . 6 . . . . . . 5 5 Indirectly 2 | . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 2 3 . . . . . . . . Most Traps Carried 2 | . . . . . . 2 2 2 2 . . . . . . . . Objects Rigged 2 | . . . . . . . . . . . . . . . . 2 . Exploded 1 | . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Machines Disabled 17 | . . 1 . 1 1 . . . 2 . . . . . 1 6 5 Max in Single Turn 4 | . . 1 . 1 1 . . . 1 . . . . . 1 4 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Machines Accessed 47 | . 8 3 3 9 . 1 3 . 13 . . . . 1 . 3 3 Terminals 23 | . 8 . 3 6 . . . . 5 . . . . 1 . . . Fabricators 3 | . . . . 1 . . . . 2 . . . . . . . . Repair Stations 5 | . . . . 1 . . . . 3 . . . . . . 1 . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . . . . 2 . . . . . . 2 2 Total Hacks 131 | . 32 4 6 21 . 1 25 . 27 . . . . 3 . 7 5 Successful 74 | . 16 4 2 12 . 1 25 . 12 . . . . 1 . 1 . Failed 57 | . 16 . 4 9 . . . . 15 . . . . 2 . 6 5 Catastrophic 9 | . 1 . . 2 . . . . 4 . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 61 | . 29 . 3 6 . . . . 7 . . . . . . 12 4 Terminals 64 | . 32 . 6 13 . . . . 10 . . . . 3 . . . Fabricators 9 | . . . . 2 . . . . 7 . . . . . . . . Repair Stations 8 | . . . . 2 . . . . 4 . . . . . . 2 . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . Scanalyzers 5 | . . . . 4 . . . . . . . . . . . . 1 Garrison Access 13 | . . . . . . . . . 4 . . . . . . 5 4 Terminal Hacks 47 | . 7 4 2 4 . 1 25 . 3 . . . . 1 . . . Record 8 | . . 1 . . . 1 6 . . . . . . . . . . Part Schematic 13 | . 1 . 1 . . . 11 . . . . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . 2 . . 2 . . . . 1 . . . . . . . . Locate Traps 4 | . 2 . . 1 . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 1 . . . . 5 . . . . . . . . Load Schematic 4 | . . . . 1 . . . . 3 . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 3 | . . . . 2 . . . . . . . . . . . 1 . Scan Component 2 | . . . . 1 . . . . . . . . . . . 1 . Repair 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 9 . . 3 . . . . 3 . . . . . . . . Terminals 13 | . 9 . . 2 . . . . 2 . . . . . . . . Botnet 7 | . 4 . . 1 . . . . 2 . . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . . Recompile 2 | . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . . . Used 2 | . 1 . . 1 . . . . . . . . . . . . . Hacking Detections 37 | . 8 . 3 8 . . . . 11 . . . . 1 . 3 3 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 5 . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 94 | . 1 . 1 14 5 . 11 1 12 1 . 16 3 . 1 28 . Parts Built 3 | . . . . . . . . . 3 . . . . . . . . Authchips 2 | . . . . . . . . . 2 . . . . . . . . Time 151 | . . . . . . . . . 151 . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . 21 . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Total Allies 17 | . . . . . . . . . . . . 10 . . . . 7 Largest Group 10 | . . . . . . . . . . . . 10 10 8 7 2 6 Highest-Rated Group 349 | . . . . . . . . . . . . 310 310 279 239 78 349 Highest-Rated Ally 96 | . . . . . . . . . . . . 40 40 40 39 39 96 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . . . . . . . 1 Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . 1 Ally Attacks 151 | . . . . . . . . . . . . . 35 . 32 . 84 Total Damage 3971 | . . . . . . . . . . . . . 693 . 572 . 2706 Kills 21 | . . . . . . . . . . . . . 6 . 3 . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 1 1 . 1 . 1 1 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . 3 . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Turns Passed 23000 | 243 1219 3335 775 3436 705 774 193 716 4066 274 239 1098 732 177 118 2262 2638 Spaces Moved 12492 | 103 665 1853 338 1293 246 289 75 268 2132 244 218 981 482 131 77 1478 1619 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 3378 | 101 665 1646 . 897 69 . . . . . . . . . . . . Legs 8171 | . . . . . 177 289 75 268 2132 244 218 981 482 131 77 1478 1619 Wheels 941 | . . 207 338 396 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 215 145 237 260 260 260 103 103 103 103 103 107 107 100 108 Average Speed 153 | 157 160 166 215 217 253 260 260 260 159 103 103 103 103 107 107 106 118 Slowest Speed 260 | 160 160 215 215 246 260 260 260 260 260 103 103 103 103 107 107 115 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 7 94 93 80 41 47 52 68 50 59 53 41 87 66 4 62 37 49 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 7 | . 1 1 . . . . 1 . . 1 . 2 1 . . . . Known Exits Taken 10 | . 1 1 . 1 . . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . . 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 23 | . . 7 . . 4 1 . 3 . 1 . 5 2 . . . . Spaces Dug 169 | . 4 20 . 25 . . . . 38 . . . 6 . . 51 25 Terrain Destroyed 925 | . 4 204 . 104 116 . . 32 42 . 60 . 6 . 23 89 245 Melee 118 | . 4 10 . 13 . . . . 38 . . . 3 . . 34 16 Projectile 80 | . . . . 5 . . . . . . . . 3 . . 17 55 AOE 727 | . . 194 . 86 116 . . 32 4 . 60 . . . 23 38 174 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Total 15021 | 139 763 1985 378 1695 287 303 74 282 2606 260 224 1067 692 167 94 1867 2138 Wait 936 | . 21 12 11 128 . 4 . 2 159 12 . 79 194 34 1 145 134 Move 12475 | 102 664 1852 337 1292 245 288 74 267 2131 243 217 980 481 130 76 1477 1619 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 197 | 7 10 7 18 40 5 2 . 2 46 1 . 3 1 1 3 22 29 Fast Attach 42 | 7 1 . 1 5 . . . . 8 . . . . . 1 1 18 Attach 75 | . . 2 . 19 5 2 . . 16 1 . . . 2 . 9 19 Detach 12 | . 1 . . . . . . . 3 . . . . . . 2 6 Swap 275 | . 9 4 2 43 10 . . 4 70 1 2 2 4 . 3 61 60 Drop 170 | . 19 4 4 30 . . . 2 51 . . 2 1 . 3 19 35 Fire 614 | 23 30 39 5 120 22 7 . 5 76 2 5 . 8 . 7 81 184 Melee 199 | . 7 49 . 17 . . . . 45 . . 1 3 . . 47 30 Ram . | . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . 1 . . . . . . 1 4 Crush 2 | . 1 . . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . 2 . Miscellaneous 16 | . . 16 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res x2 / [*Ext]) -3/Research History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 244 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 4) 634 | -10/Materials | Discovered new exit (range 12) 744 | -10/Materials | Derelicts attacked the area 829 | -10/Materials | Discovered new exit (range 5) 1003 | -10/Materials | Discovered new exit (range 15) 1014 | -10/Materials | Discovered new exit (range 15) 1022 | -10/Materials | Learned location of 2 exits from Subcaves 1071 | -10/Materials | Learned location of Storage (-9) 1111 | -10/Materials | Identified exit to Materials 1159 | -10/Materials | Learned location of 2 exits from Subcaves 1168 | -10/Materials | Loaded intel: 17 trap records 1187 | -10/Materials | Identified exit to Subcaves 1214 | -10/Materials | Learned location of 2 exits from Mines 1463 | -10/Materials | Entered Subcaves 1464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1464 | -10/Subcaves | Identified exit to Recycling 1465 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1465 | -10/Subcaves | Identified exit to Materials 2228 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2277 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2354 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2354 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3475 | -10/Subcaves | Disturbed a concealed Subdweller 3480 | -10/Subcaves | Ambushed by Subdweller buried in earth 3585 | -10/Subcaves | Learned location of Mines (-8) 3645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3645 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3833 | -10/Subcaves | Visited 4L-MR0's lab 4350 | -10/Subcaves | Found SUBCON Basin 4665 | -10/Subcaves | Found Cargo Legs 4798 | -10/Subcaves | Entered Recycling 5030 | -9/Recycling | Scanned before Scraplab entrance 5060 | -9/Recycling | Entered Scraplab 5521 | -9/Recycling | Discovered new exit (range 16) 5573 | -9/Recycling | Entered Factory 5573 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6116 | -7/Factory | Lost 3 parts (1p1n1w) 6319 | -7/Factory | Garrison activated, responded to threat 6362 | -7/Factory | Tech Extrapolator generated special schematic: Machine Rigger 6790 | -7/Factory | Build established: Scavenger-Bomber 6943 | -7/Factory | Discovered new exit (range 15) 7344 | -7/Factory | Repaired Spk. Treads 7460 | -7/Factory | Build established: Mutant 8088 | -7/Factory | Discovered new exit (range 16) 8093 | -7/Factory | Identified exit to Lower Caves 8514 | -7/Factory | Build established: Bomber 8588 | -7/Factory | Found Prototype Launcher 8588 | -7/Factory | Identified Rocket Array 8691 | -7/Factory | Discovered new exit (range 6) 8773 | -7/Factory | First assault squad dispatched 9009 | -7/Factory | Entered Lower Caves 9010 | -7/Lower Caves | Encountered a Warlord checkpoint 9032 | -7/Lower Caves | Learned Factory emergency access door positions 9158 | -7/Lower Caves | Spotted B-75 Beast 9165 | -7/Lower Caves | Destroyed B-75 Beast 9226 | -7/Lower Caves | Destroyed 8 combat bots 9271 | -7/Lower Caves | Attracted the attention of an 0b10 base 9315 | -7/Lower Caves | Destroyed 7 combat bots 9680 | -7/Lower Caves | Discovered new exit (range 10) 9714 | -7/Lower Caves | Entered another Lower Caves area 9831 | -7/Lower Caves | Build established: Tank 9936 | -7/Lower Caves | Lost 3 parts (1p1n1u) 9978 | -7/Lower Caves | Learned location of 1 exit from Factory 10455 | -7/Lower Caves | Discovered new exit (range 12) 10488 | -7/Lower Caves | Entered Data Miner 10488 | -7/Data Miner | Discovered new exit (range 6) 10538 | -7/Data Miner | Met Data Miner 10585 | -7/Data Miner | Learned location of Section 7 (-2) 10585 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10621 | -7/Data Miner | Received God Mode back door access code from Data Miner 10681 | -7/Data Miner | Entered Proximity Caves 10934 | -6/Proximity Caves | Learned Factory terminal intel 11379 | -6/Proximity Caves | Discovered new exit (range 5) 11397 | -6/Proximity Caves | Entered Factory 11397 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11398 | -6/Factory | Identified exit to Factory 11400 | -6/Factory | Loaded intel: 26 terminal locations 11494 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 11606 | -6/Factory | Discovered exit to Factory (range 4) 11805 | -6/Factory | Discovered exit to Factory (range 5) 12040 | -6/Factory | Discovered new exit (range 15) 12076 | -6/Factory | Identified exit to Lower Caves 12435 | -6/Factory | System corruption reached 10% 12793 | -6/Factory | Build established: Skirmisher 13874 | -6/Factory | Cargo convoy interrupted 13889 | -6/Factory | Lost 4 parts (1n1u2w) 13893 | -6/Factory | Destroyed 7 combat bots 14002 | -6/Factory | Build established: Tank 14184 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 14863 | -6/Factory | Build established: Skirmisher 15232 | -6/Factory | Fabricated Machine Rigger (x1) 15300 | -6/Factory | Fabricated Myomer Leg (x2) 15463 | -6/Factory | Entered Lower Caves 15724 | -6/Lower Caves | Discovered new exit (range 14) 15736 | -6/Lower Caves | Identified exit to Lower Caves 15737 | -6/Lower Caves | Entered another Lower Caves area 15741 | -6/Lower Caves | Identified exit to Zion 15976 | -6/Lower Caves | Entered Zion 16030 | -6/Zion | System corruption cleaned by Quarantine Array 16116 | -6/Zion | Found Rocket Array 16238 | -6/Zion | Learned Factory security intel 16278 | -6/Zion | Gained Derelict followers 16297 | -6/Zion | Tech Extrapolator generated special schematic: Heat Bomb Trap 16355 | -6/Zion | Learned location of Armory (-3) 16448 | -6/Zion | Found CR-A16's Pointy Stick 16538 | -6/Zion | Found Prototype Device 16765 | -6/Zion | Met Imprinter 16780 | -6/Zion | Imprinted 16782 | -6/Zion | Declared Zion's savior 16978 | -6/Zion | Given A8's code to call for help 16984 | -6/Zion | Discovered new exit (range 9) 16992 | -6/Zion | Identified exit to Proximity Caves 17074 | -6/Zion | Entered Proximity Caves 17074 | -5/Proximity Caves | Accompanied by 10 allies 17204 | -5/Proximity Caves | Learned 4 Factory zone layouts 17618 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17757 | -5/Proximity Caves | Discovered exit to Factory (range 11) 17806 | -5/Proximity Caves | Entered Factory 17806 | -5/Factory | Accompanied by 8 allies 17806 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17956 | -5/Factory | Identified exit to DSF 17983 | -5/Factory | Entered DSF 17983 | -5/DSF | Accompanied by 7 allies 18011 | -5/DSF | Additional patrols routed to DSF 18050 | -5/DSF | Discovered new exit (range 16) 18100 | -5/DSF | Identified exit to Factory 18101 | -5/DSF | Entered Factory 18101 | -4/Factory | Accompanied by 2 allies 18101 | -4/Factory | Evolved 2 slots: Utility x2 18108 | -4/Factory | Lost 3 allies 18117 | -4/Factory | Found Quantum Capacitor 18761 | -4/Factory | Tech Extrapolator generated special schematic: Wartreads 19314 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19434 | -4/Factory | Retrieved Zion intel report: Component Schematics 19457 | -4/Factory | Retrieved Zion intel report: Active Garrisons 19460 | -4/Factory | System corruption reached 10% 19460 | -4/Factory | Discovered new exit (range 14) 19491 | -4/Factory | Discovered new exit (range 10) 19525 | -4/Factory | Identified exit to Research 19574 | -4/Factory | Terminal network hard line cut 19750 | -4/Factory | Lost 4 parts (2u2w) 20117 | -4/Factory | Found Unknown Protection 20117 | -4/Factory | Identified Hvy. Reactive Plating 20197 | -4/Factory | Build established: Mutant 20325 | -4/Factory | Discovered exit to Research (range 6) 20351 | -4/Factory | First assault squad dispatched 20363 | -4/Factory | Entered Research 20363 | -3/Research | Evolved 2 slots: Utility x2 20888 | -3/Research | Spotted B-86 Titan 21268 | -3/Research | System corruption reached 10% 21420 | -3/Research | System corruption reached 30% 21434 | -3/Research | Zion Light squad teleported in 21465 | -3/Research | Lost 3 parts (2n1u) 21486 | -3/Research | Zion Thermal Resupply teleported in 21524 | -3/Research | Allies destroyed B-86 Titan 21562 | -3/Research | Allied Derelicts emerged from ambush trap array 21773 | -3/Research | Terminal network hard line cut 21797 | -3/Research | Build established: Scavenger-Skirmisher 21959 | -3/Research | Destroyed 9 combat bots 21977 | -3/Research | Incoming assault squad redirected 22140 | -3/Research | Lost 3 parts (2n1u) 22231 | -3/Research | Found Gamma Bomb Array 22233 | -3/Research | Found Gamma Bomb Array 22375 | -3/Research | Build established: Gunner 22613 | -3/Research | First assault squad dispatched 22785 | -3/Research | Build established: Tank 22881 | -3/Research | Incoming assault squad redirected 22886 | -3/Research | Found Prototype Protection 22886 | -3/Research | Identified Centrium Heavy Armor Plating 23001 | -3/Research | Self-destructed Last Messages --------------- 22985_ L-61 Swordsman unfolds itself. 22985_ I-47 Archangel unfolds itself. 22986_ K-01 Serf collects debris. 22988_ Door malfunctions. 22988_ Gamma Bomb intercepted. 22989_ Critical hit (Burn: +27). 22990_ System corrupted: Energy discharge (-69). 22990_ Nova Cannon destroyed. 22990_ Destroyed Nova Cannon. 22990_ Critical hit (Burn: +50). 22994_ G-67 Veteran system terminally corrupted. 22994_ Lgt. Antimatter Reactor fried. 22995_ L-61 Swordsman system terminally corrupted. 22995_ Microactuators fried. 22995_ G-67 Veteran IFF system glitched. 22996_ Adv. Heat Sink fried. 22996_ Plasma Rifle fried. 22996_ G-67 Veteran destroyed. 22998_ G-67 Veteran misfires. 22998_ Acquired 74 matter. Map ----- +----------------------------------------------------+ | ???# #?# # #???????????????????? | | ???# #?# # /#???????????????????? | | ???# #?###########+### * #???????????????????? | | ??# #?????????# # #???????????????????? | | ### =*###########! # #???????????????????? | | + [ *%[! + #???????????????????? | | ####"[########### # #???????????????????? | | # !#????????# # #???????????????????? | | ?# #???######## ###] #???????????????????? | | ?# #???# # #?# #???????????????????? | | ?# #???# + #?# #???????????????????? | | ?# #???# # #?##########????????????????? | | ?# ! * #???# # #?# #????????????????? | | ?########???# ?# #?# #????????????????? | | ????????????# ?# #?#= #????????????????? | | ???????????######### ### #????????????????? | | ?????????# + + #????????????????? | | ?????????# # ### #????????????????? | | ?????????# # #?# +????????????????? | | ?????????# ?# #?# #????#???????????? | | ?????????#########?# #?# #?? #???????????? | | ???????????????#####+############ ####????????? | | ???????????????# #=* % ???????? | | ???????????????# #!%= g ???????? | | ???????????????# * # =g g ???????? | | ???????????????# @l/ i ???????? | | ???????????????# # g ???????? | | ???????????????# """"" # """ ????????? | | ???????????????# """"" # """ ? ????????? | | ???????????????# """"" # """??????????????? | | ???????????????########### ??????????????? | | ?????????????????????????# ?????????????? | | ?????????????????????????# ????????????? | | ??????????????????????????########+###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 54 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 800 Resistance: KI 40 Resistance: EM 15 Evasion (%) 67 Melee Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Authchip Count 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Recycling | Hacked Mak. Power Source | -7/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Factory | Extrapolated Mak. Leg | -7/Factory | Extrapolated Mak. Coolant Network | -7/Factory | Extrapolated Mak. Light Armor Plating | -7/Factory | Extrapolated Machine Rigger | -7/Factory | Extrapolated Beamcaster | -7/Factory | Extrapolated Multitool | -7/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -7/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -7/Factory | Extrapolated Mak. Hammer | -7/Factory | Extrapolated Mak. Terrain Scan Processor | -7/Factory | Extrapolated Mak. Spear | -7/Factory | Extrapolated Mak. ECM Suite | -7/Factory | Extrapolated Mak. Salvage Targeting Computer | -7/Lower Caves | Extrapolated Slug Cannon | -7/Lower Caves | Extrapolated Mak. Medium Armor Plating | -7/Lower Caves | Extrapolated Mak. Ablative Armor | -7/Lower Caves | Extrapolated Mak. Core Shielding | -7/Lower Caves | Extrapolated Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Mak. Flight Unit | -6/Proximity Caves | Extrapolated Energy Deflector | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Mak. Kinetic Plating | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Enh. Flamer | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Ripper | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Mak. Heavy Armor Plating | -6/Factory | Extrapolated Mak. Propulsion Shielding | -6/Lower Caves | Extrapolated Fusion Compressor | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Coil Gun | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Plasma Flamer | -6/Zion | Extrapolated Heat Bomb Trap | -6/Zion | Extrapolated Mak. Weapon Shielding | -6/Zion | Extrapolated Mak. Hacking Suite | -5/Proximity Caves | Extrapolated Mak. System Shield | -5/Proximity Caves | Extrapolated Mak. Laser | -5/Proximity Caves | Extrapolated Mak. Transmission Jammer | -5/DSF | Extrapolated Wartreads | -4/Factory | Extrapolated Lgt. Neutrino Core | -4/Factory | Z-intel Hvy. Wave Gun | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Imp. Thermal Defense Suite | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Tesla Bomb Launcher | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Exp. Terrain Scan Processor | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Hvy. Proton Missile Launcher | -4/Factory | Z-intel Launcher Guidance Computer | -4/Factory | Z-intel Plasma Rifle | -4/Factory | Z-intel EM Disruption Field | -4/Factory | Z-intel Imp. System Restoration Module | -4/Factory | Z-intel Hrd. Heavy Armor Plating | -4/Factory | Z-intel Antimatter Reactor | -4/Factory | Z-intel Adv. Sensor Array | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Drone Bay | -4/Factory | Z-intel Imp. Actuator Array | -4/Factory | Z-intel Imp. System Shield | -4/Factory | Z-intel Adv. Targeting Computer | -4/Factory | Z-intel ECM Suite | -4/Factory | Z-intel Tesla Rifle | -4/Factory | Z-intel Mak. Shrapnel Gun | -4/Factory | Extrapolated Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Machine Rigger | x1 | -6/Factory | Authchip Myomer Leg | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyGravityDetector Manual? 0 Play Time 03:41:50 Cumulative 304.5 hours Start 2024.09.14 @ 10:29:35 End 2024.09.15 @ 17:46:58 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68268335-cc09-4d73-a625-c9ade8384cdf