Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 14:12:20 Player: Miguell Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (347) 347 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1312 Bonus ------- None Cogmind --------- Core Integrity 333/400 Matter 183/500 Energy 125/125 System Corruption 0% Temperature Cool (7) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads VTOL Module VTOL Module > --- UTILITY (2) ------ Huge Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine VTOL Module VTOL Module Heat Sink Huge Storage Unit Small Laser Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Heat Sink Huge Storage Unit Small Laser Light Assault Rifle Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility High-capacity Matter Pod Storage High-capacity Matter Pod Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 4 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 4 | . . 4 Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | 2 6 8 Power 1 | . 1 2 Propulsion 2 | 1 2 2 Utility . | . . 2 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 4 | . 2 2 Power 1 | . . 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 97 98 Engine 12 | . 14 11 Treads 24 | . 28 19 Flight 10 | . . 23 Storage 24 | . 26 22 Ballistic Gun 16 | . 15 17 Launcher 7 | . 9 4 Special Melee Weapon 1 | . 2 . Peak Build Rating 13 | 6 8 13 Average Rating 8 | 4 7 12 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 92 | 11 92 92 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | 2 2 5 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 15 | 7 10 25 Most Carried 11 | 5 11 11 Average Carried 6 | 2 6 8 Final Capacity 25 | 8 25 25 Final Carried 11 | 4 11 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 442 | 250 130 62 Remotely . | . . . Salvage Created 326 | . 182 144 Parts 21 | . 12 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Guns 4 | . 1 3 AOE 7 | . 7 . Classes Destroyed 5 | . 4 1 Builder 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 7 | . 5 2 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 44 | . 15 29 Missed 15 | . 6 9 Hits 29 | . 9 20 Projectile 29 | . 9 20 Damage Taken 536 | . 231 305 Core 78 | . 11 67 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 21 | . 12 9 Largest 2 | . 2 2 Hottest 50 | . 50 50 Shots Fired 40 | . 24 16 Gun 27 | . 12 15 Cannon . | . . . Launcher 13 | . 12 1 Special . | . . . Kinetic 27 | . 12 15 Thermal . | . . . Explosive 13 | . 12 1 Electromagnetic . | . . . Robot Hit Streak 8 | . 5 8 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 26 | . 15 11 Core Hits 20 | . 14 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 798 | . 664 134 Guns 243 | . 109 134 Cannons . | . . . Explosions 555 | . 555 . Melee . | . . . Ramming . | . . . Kinetic 243 | . 109 134 Thermal . | . . . Explosive 555 | . 555 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 34 | . 22 12 Projectiles . | . . . Explosions 34 | . 22 12 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 184 | . 144 40 Shots 9 | . 8 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 5 12 Average Temperature 4 | . 2 6 Received Heat Transfer 138 | . 27 111 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 137 | . 137 49 Initial 49 | . . 49 Average 27 | . 43 16 Influence Increases 371 | . 284 87 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 52 | . 32 20 Destroy Structure 74 | . 67 7 Lose Combat Pursuer 15 | . 15 . Influence Decreases 351 | . 167 184 Entered New Map 68 | . . 68 Time Decay 177 | . 100 77 Lost Part 20 | . . 20 Purge Threat 86 | . 67 19 Squads Dispatched 4 | . 3 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 10 10 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 4 | . 3 1 Failed 3 | . 1 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 4 | . 2 2 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Alert Level 1 | . 1 . Unreport Threat 2 | . 1 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 742 | 111 359 272 Spaces Moved 302 | 61 169 72 Core 23 | 23 . . Treads 273 | 38 169 66 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 6 | . . 6 Fastest Speed 50 | 50 160 320 Average Speed 205 | 151 173 328 Slowest Speed 426 | 160 320 426 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 5 27 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 81 | . 75 6 Melee . | . . . Projectile . | . . . AOE 81 | . 75 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 387 | 80 215 92 Wait 21 | 4 17 . Move 300 | 60 168 72 Hop . | . . . Pick Up 22 | 10 10 2 Fast Attach . | . . . Attach 13 | 6 2 5 Detach 1 | . 1 . Swap 4 | . 2 2 Drop 5 | . 3 2 Fire 21 | . 12 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Met a group of wandering Federalists 302 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 12) 345 | -10/Materials | Discovered new exit (range 15) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x2 623 | -9/Materials | Discovered new exit (range 11) 743 | -9/Materials | Self-destructed Last Messages --------------- 00606_ U-05 Engineer lays Concrete. 00606_ U-05 Engineer builds a Wall. 00607_ U-05 Engineer lays Concrete. 00610_ Acquired 37 matter. 00610_ U-05 Engineer lays Concrete. 00612_ U-05 Engineer builds a Wall. 00612_ U-05 Engineer lays Concrete. 00615_ U-05 Engineer builds a Wall. 00615_ U-05 Engineer lays Concrete. 00616_ U-05 Engineer builds a Door. 00617_ U-05 Engineer builds a Wall. 00619_ U-05 Engineer lays Concrete. 00623_ EXIT=FOUND 00623_ U-05 Engineer lays Concrete. 00729_ Atomic Centrifuge disabled. 00740_ Y-45 Defender destroyed. 00740_ C-30 ARC bursts open, deploying its payload. 00740_ G-47 Trooper unfolds itself. 00740_ G-34 Mercenary unfolds itself. 00742_ Assault Rifle destroyed. 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