Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.30 @ 22:18:37 Player: Lily Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (22) 110 Value Destroyed (721) 721 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1381) 1381 TOTAL SCORE: 5652 Bonus ------- Follower Combat Kills 399 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 640/640 System Corruption 0% Temperature Critical (4332) Movement Core (1400) Ox27 Location -6/DSF Parts ------- > --- POWER (5) -------- Light Angular Momentum Engine Light Fission Core Neutrino Core Neutrino Core Antimatter Reactor > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Targeting Computer Targeting Computer Improved Targeting Computer Utility Shielding > --- WEAPON (3) ------- High-powered Shock Rifle Assault Rifle Rocket Launcher > --- INVENTORY (10) --- ECM Suite Propulsion Shielding Propulsion Shielding Mobile Refinery Mk. CCLXVII Hacking Drone Bay Improved Arc Projector Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Neutrino Core Neutrino Core Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Targeting Computer Improved Targeting Computer Utility Shielding > --- WEAPON ----------- High-powered Shock Rifle Assault Rifle Rocket Launcher > --- INVENTORY -------- ECM Suite Propulsion Shielding Propulsion Shielding Mobile Refinery Mk. CCLXVII Hacking Drone Bay Improved Arc Projector Flail [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Slots Evolved 9 | . 1 2 . . . 6 . Power 4 | . 1 1 . . . 2 . Propulsion 1 | . . . . . . 1 . Utility 3 | . . 1 . . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 34 | 7 2 4 2 . 5 . 14 Power 11 | 1 1 1 . . 3 . 5 Engine 5 | 1 1 1 . . 2 . . Core 5 | . . . . . 1 . 4 Reactor 1 | . . . . . . . 1 Propulsion 10 | 2 . 1 1 . 2 . 4 Treads 3 | . . . . . 2 . 1 Leg 7 | 2 . 1 1 . . . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 2 1 1 . . . . 3 Device . | . . . . . . . . Storage 2 | . 1 . . . . . 1 Processor 3 | 1 . 1 . . . . 1 Hackware . | . . . . . . . . Protection 2 | 1 . . . . . . 1 Artifact . | . . . . . . . . Weapon 6 | 2 . 1 1 . . . 2 Energy Gun 3 | 1 . 1 . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . 1 . . . . . System Corruption 2 | . . 2 . . . . . Parts Lost 3 | . . 1 . . 1 . 1 Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . . 1 . . . . . Highest Loss Streak 1 | . . 1 . . 1 . 1 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 7 9 9 9 9 9 7 Power . | . . . . . . . . Propulsion . | . . 1 . . . . . Utility 6 | 1 5 6 7 7 7 7 5 Weapon 1 | . 1 2 2 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 8 | . . . . 1 1 . 6 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . 1 1 . 4 Weapon 2 | . . . . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 99 90 99 100 99 62 94 Engine 27 | . 25 21 30 30 28 12 9 Core 1 | . . . . . 1 6 16 Leg 18 | . 24 19 20 20 17 . 5 Storage 9 | . 7 10 10 10 10 6 6 Processor 19 | . 12 20 20 20 20 12 18 Energy Gun 2 | . 12 9 9 . . . 3 Ballistic Gun 10 | . 12 10 10 10 10 6 8 Launcher 7 | . . . . 10 10 6 6 Peak Build Rating 57 | 7 9 13 14 15 28 28 57 Average Rating 15 | 4 8 11 13 14 16 28 48 On Entrance 14 | . 7 9 13 14 15 28 28 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 82 | 10 24 30 33 33 40 40 82 Greatest Support 78 | 20 20 20 20 20 48 48 78 Greatest Overweight (x) 27 | . 2 2 1 1 12 . 27 Average Overweight (x) . | . . 1 1 1 . . 1 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 9 9 Average Carried 9 | 3 7 9 9 9 9 9 7 Final Capacity 10 | 5 10 10 10 10 10 10 10 Final Carried 10 | 5 10 10 9 10 9 9 7 Class Distribution -------------------- 92% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Generator-Gunner | -6/DSF Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Matter Collected 925 | 236 127 47 167 . 247 . 101 Remotely . | . . . . . . . . Salvage Created 779 | . 343 143 117 . 85 . 91 Parts 43 | . 16 8 7 . 9 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Combat Hostiles Destroyed 19 | . 7 3 3 . 4 . 2 Guns 13 | . 7 3 3 . . . . AOE 6 | . . . . . 4 . 2 Classes Destroyed 7 | . 3 1 2 . . . 1 Worker 1 | . 1 . . . . . . Tunneler 1 | . . . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 4 | . . . 1 . 3 . . Grunt 13 | . 7 2 2 . 1 . 1 Duelist 1 | . . 1 . . . . . Specialist 1 | . . . . . . . 1 Best Kill Streak 4 | . 4 3 2 . 2 . 1 Combat Bots Only 3 | . 3 3 2 . 2 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Hostile Shots Fired 133 | . 23 14 21 . 63 . 12 Missed 43 | . 6 2 4 . 28 . 3 Hits 90 | . 17 12 17 . 35 . 9 Melee 3 | . . 3 . . . . . Projectile 87 | . 17 9 17 . 35 . 9 Critical Strikes 4 | . . 1 1 . 1 . 1 Part Disruptions 2 | . . . . . . . 2 Damage Taken 1628 | . 113 116 123 . 310 . 966 Core 947 | . 7 20 7 . 53 . 860 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 499 | . 73 70 81 . 193 . 82 Regen/Repaired (Parts) 24 | . . . . 24 . . . Core Remaining (%) 92 | 100 97 . . . 80 . . Volleys Fired 64 | . 21 9 12 . 16 . 6 Largest 3 | . 2 2 2 . 2 . 3 Hottest 73 | . 60 60 60 . 53 . 73 Shots Fired 126 | . 42 17 24 . 30 . 13 Gun 106 | . 42 17 24 . 16 . 7 Cannon . | . . . . . . . . Launcher 20 | . . . . . 14 . 6 Special . | . . . . . . . . Kinetic 65 | . 21 9 12 . 16 . 7 Thermal 12 | . . . 12 . . . . Explosive 20 | . . . . . 14 . 6 Electromagnetic 29 | . 21 8 . . . . . Robot Hit Streak 53 | . 19 35 53 . 8 . 6 Robot Miss Streak 1 | . 1 . 1 . 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 98 | . 37 16 20 . 16 . 9 Core Hits 48 | . 14 6 6 . 14 . 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 2 . 1 . . . . Critical Strikes 3 | . 2 . 1 . . . . Destroy 3 | . 2 . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2344 | . 446 176 245 . 804 . 673 Guns 1000 | . 409 176 238 . 124 . 53 Cannons . | . . . . . . . . Explosions 1337 | . 37 . . . 680 . 620 Melee . | . . . . . . . . Ramming 7 | . . . 7 . . . . Kinetic 595 | . 209 95 114 . 124 . 53 Thermal 161 | . 37 . 124 . . . . Explosive 1300 | . . . . . 680 . 620 Electromagnetic 281 | . 200 81 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . 2 2 2 . . . Average Corruption 2 | . . 2 2 2 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . 6 . . . . Message Errors 1 | . . . 1 . . . . Heat Flow Errors 3 | . . . 3 . . . . Energy Discharges 1 | . . . 1 . . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 49 | . 7 . . . . . 42 Projectiles . | . . . . . . . . Explosions 49 | . 7 . . . . . 42 Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 17 | . . . . . 17 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . 2 . . . . Kicked 2 | . . . 2 . . . . Crushed . | . . . . . . . . Highest Temperature 4332 | . 185 90 241 . 264 . 4332 Average Temperature 493 | . 77 41 96 . 119 . 1270 Received Heat Transfer 563 | . 102 54 117 . 263 . 27 Effects 118 | . . . . . 1 . 117 Shutdowns 61 | . . . . . . . 61 Energy Bleed 10 | . . . . . 1 . 9 Interference 7 | . . . . . . . 7 Matter Decay 7 | . . . . . . . 7 Short Circuit 4 | . . . . . . . 4 Damage (minor) 4 | . . . . . . . 4 Damage (major) 18 | . . . . . . . 18 Damage (core) 7 | . . . . . . . 7 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 325 | . 50 . 275 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 90 | 100 100 100 100 . . 100 41 Level 1 9 | . . . . . . . 58 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 251 | . 100 55 35 . . . 251 Initial 25 | . . 25 . . . . . Average 37 | . 23 8 4 . . . 181 Influence Increases 907 | . 197 80 150 . 226 . 254 Destroy 0b10 Robot/C 600 | . 140 60 60 . 180 . 160 Destroy 0b10 Robot/NC 15 | . 10 . 5 . . . . Destroy Leader 122 | . 32 20 10 . 30 . 30 Allied During Kill 54 | . . . . . 16 . 38 Destroy Structure 26 | . . . . . . . 26 Lose Combat Pursuer 90 | . 15 . 75 . . . . Influence Decreases 656 | . 112 165 150 . 226 . 3 Entered New Map 60 | . . 60 . . . . . Time Decay 551 | . 112 95 150 . 194 . . Lost Part 13 | . . 10 . . . . 3 Lost Ally 32 | . . . . . 32 . . Squads Dispatched 6 | . 3 1 . . . . 2 Investigation 4 | . 3 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 37 | . 8 3 7 . 13 . 6 Peak Tracking Total 3 | . 3 2 2 . 3 . 3 Tactical Retreats 5 | . 1 . 4 . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . 5 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Machines Accessed 8 | . 5 2 . . . 1 . Terminals 7 | . 4 2 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 15 8 . . . 1 . Successful 22 | . 14 7 . . . 1 . Failed 2 | . 1 1 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . . 1 . Terminals 22 | . 13 8 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 12 7 . . . 1 . Record 14 | . 10 4 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 4 1 . . . . . Full Trace Events 5 | . 4 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Total Allies 6 | . . . . 4 . 2 . Largest Group 4 | . . . . 4 4 3 3 Highest-Rated Group 233 | . . . . 164 164 233 233 Highest-Rated Ally 96 | . . . . 42 42 96 96 Total Orders . | . . . . . . . . Ally Attacks 51 | . . . . . 25 . 26 Total Damage 1750 | . . . . . 827 . 923 Kills 12 | . . . . . 6 . 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Turns Passed 6899 | 87 365 353 713 3603 1431 40 307 Spaces Moved 3085 | 56 191 89 353 1562 730 25 79 Core 12 | 7 . . . . 2 . 3 Treads 195 | . . . . . 98 25 72 Legs 2878 | 49 191 89 353 1562 630 . 4 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 165 165 163 Average Speed 186 | 111 152 193 190 190 188 165 223 Slowest Speed 1400 | 120 260 260 190 190 650 165 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 4 31 9 78 90 87 . 70 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 102 | . . . . . 80 . 22 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 102 | . . . . . 80 . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Total 4113 | 79 224 254 371 2199 760 24 202 Wait 875 | 8 1 149 . 633 . . 84 Move 3078 | 55 190 88 352 1561 729 24 79 Hop . | . . . . . . . . Pick Up 42 | 9 8 4 1 3 5 . 12 Fast Attach 3 | 3 . . . . . . . Attach 32 | 4 3 4 2 . 5 . 14 Detach . | . . . . . . . . Swap . | . . . . . . . . Drop 17 | . 1 . 2 2 5 . 7 Fire 64 | . 21 9 12 . 16 . 6 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . 2 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 88 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Evolved 1 slot: Power x1 304 | -10/Materials | Build established: Hacker-Mutant 389 | -10/Materials | Identified exit to Materials 389 | -10/Materials | Discovered exit to Materials (range 8) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 790 | -9/Materials | Identified exit to Mines 790 | -9/Materials | Discovered exit to Mines (range 6) 806 | -9/Materials | Entered Mines 838 | -9/Mines | Met a Derelict bent on vengeance 1157 | -9/Mines | Identified exit to Materials 1157 | -9/Mines | Discovered exit to Materials (range 8) 1444 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1514 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1519 | -9/Mines | Entered Zion 1582 | -7/Zion | System corruption cleaned by Quarantine Array 1647 | -7/Zion | Learned Factory stockpile data 2460 | -7/Zion | Found GAL Module 2773 | -7/Zion | Met Imprinter 2813 | -7/Zion | Imprinted 2816 | -7/Zion | Declared Zion's savior 4696 | -7/Zion | Given A8's code to call for help 4725 | -7/Zion | Given the Hacking Drone Bay 4728 | -7/Zion | Found Prototype Device 4754 | -7/Zion | Identified exit to Proximity Caves 4754 | -7/Zion | Discovered exit to Proximity Caves (range 14) 4958 | -7/Zion | Found Prototype Device 5122 | -7/Zion | Entered Proximity Caves 5122 | -6/Proximity Caves | Accompanied by 4 allies 5615 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6317 | -6/Proximity Caves | Spotted B-75 Beast 6346 | -6/Proximity Caves | Allies destroyed B-75 Beast 6373 | -6/Proximity Caves | Lost 3 allies 6530 | -6/Proximity Caves | Identified exit to Factory 6530 | -6/Proximity Caves | Discovered exit to Factory (range 4) 6543 | -6/Proximity Caves | Learned 8 Factory zone layouts 6553 | -6/Proximity Caves | Entered Factory 6553 | -6/Factory | Accompanied by 1 ally 6553 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 6554 | -6/Factory | Identified exit to Extension 6557 | -6/Factory | Identified exit to DSF 6561 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6565 | -6/Factory | Enhanced Grunt warped into view, answering call for help 6593 | -6/Factory | Entered DSF 6593 | -6/DSF | Accompanied by 3 allies 6626 | -6/DSF | Additional patrols routed to DSF 6724 | -6/DSF | Sterilization system engaged 6744 | -6/DSF | Ambient heat levels rising (+10) 6759 | -6/DSF | Ambient heat levels rising (+10) 6774 | -6/DSF | Ambient heat levels rising (+10) 6789 | -6/DSF | Ambient heat levels rising (+10) 6804 | -6/DSF | Ambient heat levels rising (+10) 6819 | -6/DSF | Ambient heat levels rising (+10) 6834 | -6/DSF | Ambient heat levels rising (+10) 6845 | -6/DSF | Core integrity fell below 50% 6849 | -6/DSF | Ambient heat levels rising (+10) 6864 | -6/DSF | Ambient heat levels rising (+10) 6879 | -6/DSF | Ambient heat levels rising (+10) 6884 | -6/DSF | Core integrity fell below 20% 6894 | -6/DSF | Ambient heat levels rising (+10) 6901 | -6/DSF | Core melted Last Messages --------------- (-22). 06893_ OT-Z1R(M) heat short circuits Med. Treads. 06894_ OT-Z1R(M) heat damages core (-23). 06894_ ALERT: Ambient heat levels +10. 06895_ Power failure, Neutrino Core shutdown. 06895_ Overheating: Energy bleed (-70). 06895_ Enhanced Grunt heat damages Prototype Energy Cannon. 06897_ Power failure, Neutrino Core shutdown. 06897_ Power failure, Lgt. Angular Momentum Engine shutdown. 06898_ Enhanced Grunt heat short circuits Prototype Leg. 06898_ OT-Z1R(M) heat damages core (-16). 06899_ Power failure, Lgt. Fission Core shutdown. 06899_ Enhanced Grunt heat spikes uncontrollably. 06901_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????##????????????????????????????? | | ?????????""#??????????#????????????????? | | ?????????#"#?????????? ##??????????????? | | ??????####"##???????###"#####??????????? | | ??????#"""""#########!! !!#??????????? | | ??????#"""""## *# # ! %!!#??????????? | | ??????#"" #??????????? | | ????""""" % #??????????? | | ????###"" ##% # ### ###??????????? | | ??????### ### *# ##" #"#??????????? | | ????????# #?######## !!#??????????? | | ???????# ????????# !!#??????????? | | ???????# ????????# !!#??????????? | | ???????## ##???????#"" ##??????????? | | ???????# /????????#== ###????????? | | ???????# ]????????#== % ##???????? | | ???????? &????????#== ! # ###?????? | | ??????### ########### # ####??? | | ??????# ##!!!#!!!### ! # #]]]#??? | | ??????# ##!!!#!!!##% ! ]]]## ? | | ??????#!! ! ! | | ??????#!! = *%% % ==% | | ??????#!! ==@ * g | | ??????# ##== #* ##% %## !## ? | | ????????????# = #***### # # ! !#??? | | ????????????########### ###########??? | | ????????????????????#!! ==#??????????? | | ????????????????????#!! ==#??????????? | | ????????????????????#!! ==#??????????? | | ????????????????????### ###??????????? | | ????????????????????#[[ #??????????? | | ????????????????????#[[* #??????????? | | ????????????????????#[[ #??????????? | | ????????????????????### ###??????????? | | ??????????????????????# #????????????? | | ????????????????????? ???????????? | | ????????????????????# = ??????????? | | ????????????????????#!!!!! "=?????????? | | ????????????????????#!!!!! #?#????????? | | ????????????????????#########??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 75 Energy Capacity 865 Matter Stores 390 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed ChipArchitectTreads Manual? 0 Play Time 00:39:20 Cumulative 15.3 hours Start 2026.06.30 @ 21:36:28 End 2026.06.30 @ 22:18:37 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 46 Rogue 34 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f020c360-a100-44a8-a096-a8467cac893f