Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.14 @ 01:26:39 Player: aperiodic Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (254) 1270 Value Destroyed (6523) 6523 Prototype IDs (103) 2060 Alien Tech Used (7) 1400 Bonus (9192) 9192 TOTAL SCORE: 30945 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1509 Follower Combat Kills 3588 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -1605 Cogmind --------- Core Integrity 0/1600 Matter 60/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Makeshift Sensor Array Phase Redirector Matter Drive Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Improved Quantum Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Medium Storage Unit Advanced Energy Well Gravity Neutralizing Apparatus Makeshift Sensor Array Experimental Signal Interpreter Advanced Phase Shifter Improved Cloaking Device Experimental Propulsion Shielding Improved Utility Shielding Zionite Shade Armor Improved Energy Mantle > --- WEAPON ----------- Heavy Quantum Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Advanced ECM Suite Layered Light Armor Plating Zionite Shade Armor Phase Redirector Improved Hacking Suite System Shield Improved System Shield Terrabomb Matter Drive Point Singularity Launcher Chainsword [Rating: 194] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Maneuvering Thrusters Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon CR-A16's Pointy Stick Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 11 | . . . 2 . . . . . . 2 . . . 1 . . . . 2 . . . . 1 . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 460 | 7 22 . 32 21 24 22 . 8 8 21 . . 6 24 2 3 12 1 23 1 1 9 4 30 13 15 16 10 111 14 Power 19 | 1 . . 1 2 2 3 . 2 . 1 . . . 2 . . 1 . . . . 2 . . . . . . 2 . Engine 9 | 1 . . 1 2 2 . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . Propulsion 50 | 2 8 . 8 . 1 5 . . 1 . . . . 7 . . 2 . . . . . . 5 1 . 2 1 7 . Treads 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 14 | 2 4 . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . 5 . . 1 . . . . 7 . . 2 . . . . . . 5 1 . 2 1 7 . Utility 205 | 1 2 . 9 2 3 7 . 1 2 5 . . 2 10 2 1 8 . 16 . . 5 4 20 10 10 9 2 72 2 Device 102 | . . . . 1 2 1 . . 1 2 . . 2 4 1 1 3 . 12 . . 1 2 14 4 5 7 1 38 . Storage 20 | 1 2 . 3 1 . 2 . . . . . . . 1 . . . . 1 . . 1 1 1 . 1 1 . 4 . Processor 8 | . . . 1 . . 2 . . . . . . . 1 . . 1 . . . . . . . 1 . . . 2 . Hackware 10 | . . . . . 1 1 . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . 3 . Protection 54 | . . . 5 . . 1 . 1 1 2 . . . 2 1 . 4 . 2 . . 3 1 4 3 1 1 1 19 2 Artifact 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 6 . Weapon 186 | 3 12 . 14 17 18 7 . 5 5 15 . . 4 5 . 2 1 1 7 1 1 2 . 5 2 5 5 7 30 12 Energy Gun 48 | 3 5 . 8 8 8 . . . . . . . . . . . . . . . . . . . . . . 4 10 2 Energy Cannon 5 | . . . 1 . . . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . . Ballistic Gun 32 | . . . . 2 5 4 . . . 7 . . . 1 . . . . 3 . 1 1 . 3 . 3 2 . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 42 | . 3 . 3 3 3 1 . 4 4 . . . 2 2 . . . 1 . . . . . . 1 . . . 9 6 Special Weapon 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 44 | . . . . . . . . 1 1 8 . . 2 1 . 1 1 . 2 1 . 1 . 2 1 2 3 3 10 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . 1 1 . . 1 . . . . . . . . 6 . 1 . . 4 . 3 3 2 1 . 6 . Parts Lost 36 | . 1 . 3 . 4 . . . 1 1 . . . . . . . . . . . . 1 2 1 1 . . 2 19 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 8 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 18 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 2 . 1 . . 2 10 Weapon 8 | . 1 . 2 . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 Highest Loss Streak 14 | . 1 . 2 . 2 . . . 1 1 . . . . . . . . . . . . 1 1 1 1 . . 1 14 Average Slot Usage (%) 89 | . 94 100 88 88 87 99 100 97 92 91 . 93 93 90 94 94 91 88 87 84 84 86 88 84 87 79 82 86 84 85 Engine 6 | . 14 14 11 11 9 4 . 5 7 6 . 13 13 10 5 5 3 . . . . . . . . . . . . . Core 1 | . . . . . . 10 15 8 7 5 . . . . 5 5 3 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 4 4 4 7 Treads 2 | . 7 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 20 . 21 22 24 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 37 38 38 38 33 . 33 33 27 29 29 29 29 26 26 26 26 26 27 28 28 26 26 23 23 Device 11 | . . . . . 8 2 7 7 4 12 . 13 13 12 11 11 13 17 24 21 21 21 16 21 15 18 24 31 26 21 Storage 12 | . 24 28 22 22 18 7 7 7 7 6 . 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 11 12 Processor 3 | . . . 1 . . 6 7 7 7 6 . 6 6 5 5 5 5 5 5 5 5 5 5 4 8 9 8 8 4 4 Hackware 3 | . . . . . 8 9 7 4 . 3 . 6 6 9 11 11 8 5 5 10 10 10 10 6 7 . . . . . Protection 5 | . . . 10 10 . 2 . 2 9 8 . 6 6 4 5 5 5 5 4 5 5 5 8 7 6 . 3 4 8 11 Energy Gun 6 | . 19 14 19 16 10 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 1 | . . . . 3 4 7 . . . 1 . . . 1 . . . . 3 . 2 2 5 1 3 2 . . . . Launcher 2 | . 2 14 1 . 1 2 7 4 5 . . . . 2 5 5 3 . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . 5 1 4 . 6 5 5 5 4 6 10 4 5 2 5 5 3 3 1 3 3 2 2 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 109 | 12 44 43 92 101 101 31 26 30 30 30 30 30 30 53 53 52 64 68 70 57 57 68 68 77 90 93 93 91 107 109 Greatest Support 119 | 26 40 40 24 24 36 30 30 30 30 30 30 30 30 58 54 54 70 70 70 70 70 70 70 95 94 94 94 93 119 109 Greatest Overweight (x) 4 | . 2 1 3 4 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 16 16 20 26 26 20 8 8 8 8 8 8 8 10 10 10 10 10 10 8 8 10 10 8 8 8 8 8 12 12 Average Capacity 12 | 5 12 16 18 20 20 8 8 8 8 8 8 8 8 8 10 10 10 10 8 8 8 8 9 8 8 8 8 8 11 11 Most Carried 24 | 5 14 13 20 24 24 19 6 8 8 8 8 8 8 10 10 10 10 10 10 8 8 10 10 8 8 8 8 8 12 12 Average Carried 11 | 3 9 13 16 20 19 7 6 7 7 7 8 8 8 8 10 10 9 10 8 8 8 8 9 6 7 6 6 7 11 11 Final Capacity 26 | 6 16 16 20 26 20 8 8 8 8 8 8 8 8 10 10 10 10 10 8 8 8 10 8 8 8 8 8 8 12 4 Final Carried 24 | 5 13 13 20 24 19 6 6 8 8 8 8 8 8 10 10 10 10 10 8 8 8 10 8 6 8 7 8 8 11 4 Class Distribution -------------------- 28% | Sprinter 18% | Mutant 16% | Hauler-Mutant 14% | Hacker-Sprinter 9% | Alien-Sprinter 5% | Commander-Mutant 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Sprinter | -3/Section 7 Alien-Sprinter | -2/Research Alien-Scout | -2/Testing Alien-Sprinter | -1/Access Commander-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 7939 | 270 193 25 432 344 512 261 . 15 460 335 . . . 378 20 43 . 151 229 283 . . . 697 177 . 383 120 1816 795 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10994 | 36 509 . 1032 1686 1409 321 16 . 372 728 . . 81 861 . . . 145 257 308 . . . 777 194 . 285 202 1413 362 Parts 522 | 10 25 . 80 90 72 19 3 . 10 15 . . 8 34 . . . 9 10 2 . . . 31 11 . 10 6 62 15 Haulers Intercepted 34 | . 2 . 6 6 5 3 . . . 2 . . . 3 . . . . . . . . . 2 1 . 2 1 1 . Recyclers Shooed 19 | . 4 . 2 2 1 . . . . . . . . 2 . . . . . . . . . . . . . 2 5 1 Parts Field Recycled 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Retrieved Matter 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 . Parts Self-Destructed 34 | . . . . . . . 2 . 14 . . . 8 . . . 3 7 . . . . . . . . . . . . Prevented 12 | . . . . . . . . . 8 . . . . . . . . 4 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 118 | . 7 . 21 17 16 1 3 . 13 1 . . 1 1 . . . 5 . . . . . 3 2 . . . 13 14 Melee 5 | . . . . . . 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 Guns 35 | . 1 . 7 12 11 . . . . . . . . . . . . . . . . . . 3 1 . . . . . Cannons 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 75 | . 6 . 12 5 4 . 3 . 13 . . . . . . . . 5 . . . . . . 1 . . . 13 13 Classes Destroyed 20 | 1 7 . 2 2 3 . . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 Worker 26 | . 1 . 1 4 3 . . . . . . . . 6 . . . . . . . . . . . . 1 . 9 1 Builder 7 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 . Tunneler 6 | 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . Hauler 34 | . 2 . 6 6 5 3 . . . 2 . . . 3 . . . . . . . . . 2 1 . 2 1 1 . Recycler 34 | . 2 . . 7 3 1 . . . 3 . . . 2 . . . . 1 . . . . 3 . . . 1 9 2 Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 . 2 . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . 2 1 Drone 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . 1 2 2 1 . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . Swarmer 44 | . 3 . 9 2 3 . 3 . 6 . . . . . . . . 5 . . . . . . 2 . . . 4 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 40 | . 4 . 9 9 5 1 . . 3 . . . . . . . . . . . . . . . . . . . 3 6 Brawler 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 3 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . 6 . Behemoth 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 2 5 . 7 6 5 3 3 . 6 2 . . 1 6 . . . 5 1 . . . . 2 3 . 2 1 12 6 Combat Bots Only 6 | . 3 . 4 3 3 1 3 . 6 1 . . 1 1 . . . 5 . . . . . 2 2 . . . 3 5 Max Kills in Single Turn 4 | 1 2 . 3 4 3 1 2 . 4 1 . . 1 1 . . . 2 1 1 . . . 1 2 . 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 3 3 . 2 . 4 . . . . . . . . 2 . . . . . . 1 . . . 2 4 Melee 1 | . . . . . . 1 . . . 1 . . 1 1 . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 8511 | 24 123 . 857 503 895 133 122 . 434 38 . . 149 143 . . . 30 71 44 56 . 93 206 70 176 179 61 311 3793 Core 2110 | . 6 . 67 47 87 15 15 . 54 11 . . 44 . . . . . 20 17 . . . . 26 66 24 3 33 1575 Absorbed by Shields 1152 | . . . . . . . . . . 18 . . . . . . . . 11 . . . . 115 26 169 176 59 298 280 Redirected to Core 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 24 3 10 . Core Remaining (%) 91 | 100 . 97 . 71 84 . . . 88 . . . 93 . . . . 100 . . . . 96 . . 92 . 98 . . Volleys Fired 553 | 5 43 . 60 77 69 9 5 . 32 32 . . 4 2 . 4 . 3 32 . 6 . 7 33 3 10 5 15 77 20 Largest 2 | 2 2 . 2 2 2 2 1 . 1 1 . . 1 1 . 1 . 1 1 . 1 . 1 1 1 1 1 1 1 1 Hottest 113 | 80 100 . 113 90 90 50 30 . 45 30 . . 39 90 . 90 . 43 90 . 30 . 30 30 43 30 30 100 100 100 Shots Fired 754 | 10 56 . 110 144 127 17 5 . 32 32 . . 4 2 . 4 . 3 32 . 6 . 7 33 3 10 5 15 77 20 Gun 625 | 10 45 . 95 137 121 17 . . . 32 . . . . . . . . 29 . 6 . 7 33 1 10 5 15 59 3 Cannon 16 | . . . 8 . . . . . . . . . . 1 . 4 . . 3 . . . . . . . . . . . Launcher 108 | . 6 . 7 7 6 . 5 . 32 . . . 4 1 . . . 3 . . . . . . 2 . . . 18 17 Special 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 239 | . . . . 48 51 17 . . . 32 . . . . . . . . 29 . 6 . 7 33 1 10 5 . . . Thermal 127 | 5 16 . 21 . . . . . . . . . . 1 . 4 . . 3 . . . . . . . . 15 59 3 Explosive 72 | . 6 . 7 7 6 . 5 . 6 . . . . . . . . . . . . . . . . . . . 18 17 Electromagnetic 316 | 5 34 . 82 89 70 . . . 26 . . . 4 1 . . . 3 . . . . . . 2 . . . . . Robot Hit Streak 17 | 6 7 . 11 17 13 4 . . 4 7 . . 5 . . . . . 4 . . . . 9 . . . 7 11 3 Robot Miss Streak 6 | 1 3 . 6 4 6 3 3 . 2 2 . . 1 . . . . . 2 . 1 . . 3 2 . . . 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 537 | 8 29 . 79 106 99 14 . . 8 28 . . 4 32 . . . . 12 7 . . . 31 2 . 11 9 46 12 Core Hits 415 | 3 26 . 52 59 58 6 5 . 42 10 . . 2 15 . . . 6 5 5 . . . 17 6 . 4 3 52 39 Critical Hits 17 | . . . 2 1 1 . . . . 1 . . . 2 . . . . 3 . . . . 4 . . . . 2 1 Critical Kills 9 | . . . . 1 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 1 Critical Parts Destroyed 7 | . . . 2 . . . . . . 1 . . . 1 . . . . 1 . . . . 2 . . . . . . Melee Attacks 342 | . . . 2 12 9 13 . . . 35 . . 6 55 . 3 . . 31 12 2 . 1 41 9 4 25 25 49 8 Impact 32 | . . . . 10 9 13 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 306 | . . . . . . . . . . 35 . . 6 55 . 3 . . 31 12 2 . 1 41 9 4 25 25 49 8 Sneak Attacks 79 | . . . . 3 . 3 . . . 6 . . . 15 . . . . 2 6 . . . 6 1 . 9 1 23 4 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31920 | 185 832 . 2017 2362 2107 484 371 . 1698 1380 . . 111 2672 . . . 162 581 835 . . . 1629 271 . 1164 457 7561 5041 Guns 6830 | 119 424 . 1098 1355 1431 133 . . . 367 . . . . . . . . 232 . . . . 708 30 . . 266 590 77 Cannons 60 | . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 13344 | 66 408 . 859 710 454 . 371 . 1698 . . . 70 25 . . . 162 . . . . . . 65 . . . 4028 4428 Melee 11686 | . . . . 297 222 351 . . . 1013 . . 41 2647 . . . . 349 835 . . . 921 176 . 1164 191 2943 536 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2326 | . . . . 406 450 133 . . . 367 . . . . . . . . 232 . . . . 708 30 . . . . . Thermal 1922 | 122 178 . 408 144 46 . . . 91 . . . . . . . . . . . . . . . . . . 266 590 77 Explosive 11756 | . 292 . 585 566 408 . 371 . 1078 . . . . . . . . . . . . . . . . . . . 4028 4428 Electromagnetic 4230 | 63 362 . 1024 949 981 . . . 529 . . . 70 25 . . . 162 . . . . . . 65 . . . . . Impact 870 | . . . . 297 222 351 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 10816 | . . . . . . . . . . 1013 . . 41 2647 . . . . 349 835 . . . 921 176 . 1164 191 2943 536 Highest Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 3 3 . . . . Average Corruption 2 | . . . . . . . . . . . . . . . . . . . 1 3 3 3 3 2 3 3 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . . . . . . . . . . . 5 4 2 1 3 7 4 2 . . . . Message Errors 8 | . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 2 1 . . . . Matter Fused 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 1 . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . Targeting Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3261 | . 11 . 27 155 24 138 . . 5 125 . . 2 626 . . . . 99 197 . . . 126 . . 502 . 867 357 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 765 | . 11 . 27 44 . . . . 5 . . . 2 . . . . . . . . . . . . . . . 475 201 Melee 2496 | . . . . 111 24 138 . . . 125 . . . 626 . . . . 99 197 . . . 126 . . 502 . 392 156 Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 533 | 24 39 . 241 48 15 . 34 . 58 . . . 3 . . . . . . . . . . . . . . . . 71 Shots 24 | 1 2 . 5 2 1 . 2 . 7 . . . 3 . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | 84 90 . 240 264 65 212 45 130 235 95 11 59 57 205 33 171 57 2 226 . 165 . 9 208 . 238 . 11 181 44 Average Temperature 47 | 41 25 . 70 65 19 61 20 45 77 26 5 31 14 46 13 40 14 1 46 . 89 . 7 43 . 70 . 8 75 11 Received Heat Transfer 920 | . 33 . 135 177 297 45 . . 75 . . . 12 9 . . . . . . . . 9 8 . 18 12 . 20 70 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 32 | . 2 . 4 5 12 3 . . 5 . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions 9 | . . . . 4 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2344 | 175 385 . 596 150 50 . . . 100 . . . . . . . . . . . . . . . . . . 259 555 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | 1 3 . 4 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 4139 | 10 177 10 571 546 507 370 . . . 219 . . . 673 . . . . 448 . . . . 838 746 1203 1175 865 2173 4139 Initial 1336 | . 6 10 . 241 230 190 . . . 170 . . . 9 . . . . 97 . . . . 60 471 416 676 597 475 1336 Average 434 | 2 53 3 238 331 357 216 . . . 91 . . . 338 . . . . 141 . . . . 291 610 884 910 707 1161 2673 Maximum Alert Level 5 | . . . 2 2 2 1 . . . 1 . . . 2 . . . . 2 . . . . 3 3 4 4 3 5 5 Low Security (%) 37 | 100 100 100 31 1 . 57 . . . 88 . . . 31 . . . . 84 . . . . 64 . . . . . . Level 1 26 | . . . 58 75 62 42 . . . 11 . . . 8 . . . . 15 . . . . 5 . . . . . . Level 2 19 | . . . 9 22 37 . . . . . . . . 59 . . . . . . . . . 13 67 24 5 63 36 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . 16 32 46 78 36 7 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 16 . 30 19 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 9 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . . . 2 3 1 4 . . . 8 . . . 3 . . . . 3 . . . . 5 1 2 1 2 14 8 Investigation 14 | . . . 1 1 . 1 . . . 2 . . . 3 . . . . 1 . . . . . . 2 . . 3 . Extermination 10 | . . . . . . . . . . 2 . . . . . . . . 2 . . . . 2 . . . . 4 . Reinforcement 13 | . . . 1 . 1 3 . . . 1 . . . . . . . . . . . . . 2 1 . 1 1 2 . Assault 16 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 5 8 Garrison 4 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 43 | . 1 . 1 4 3 . . . 17 1 . . . 2 . . . . . . . . . 4 . 2 1 . 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 684 | . 11 . 33 35 40 29 3 . 28 12 . . 4 21 . 3 . 3 9 9 3 . 3 44 10 54 29 18 51 232 Peak Tracking Total 203 | . 4 . 5 4 6 9 3 . 10 3 . . 3 7 . 3 . 5 2 11 3 . 6 6 4 14 6 7 8 203 Tactical Retreats 76 | . . . . 3 2 6 . . 6 4 . . 3 4 . 1 . 1 2 . . . 2 8 1 7 6 5 11 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 19 | . . . . . . . . . . 3 . . . 1 . . . . 4 . . . . 2 . . 3 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 1 . . . . . 1 . 5 . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 35 | . . . 9 5 1 . . . 1 . . . . 1 . . . . 2 . . . . . 3 5 . 2 3 3 Max in Single Turn 3 | . . . 3 1 1 . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . 1 1 1 Garrison Access 9 | . . . . 1 1 1 . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 81 | . 8 . 10 16 6 6 . . . 1 . 4 . 5 . . 9 . 1 . . 5 . 3 . . 1 1 4 1 Terminals 38 | . 7 . 9 13 5 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 1 . . . 1 . . . 2 . . . . 1 . . . . 1 . . . 1 1 . Repair Stations 6 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 1 1 . . . . . . . 3 . . . . . . . . . 1 . . 1 . 2 . Total Hacks 281 | . 40 . 46 50 14 21 . . . 4 . 28 . 24 . . 15 . 3 . . 18 . 4 . . 1 3 9 1 Successful 196 | . 24 . 30 35 8 13 . . . 4 . 28 . 12 . . 15 . 2 . . 18 . 3 . . . 1 3 . Failed 84 | . 16 . 15 15 6 8 . . . . . . . 12 . . . . 1 . . . . 1 . . 1 2 6 1 Catastrophic 8 | . . . 1 . . 2 . . . . . . . 2 . . . . . . . . . . . . 1 . 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 315 | . 30 . 31 17 10 14 . 1 . 22 . . . 45 . . 1 . 7 . . . . 16 24 11 14 20 29 23 Terminals 152 | . 38 . 43 40 13 18 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 32 | . . . . . . 2 . . . 4 . . . 15 . . . . 3 . . . . 1 . . . 3 4 . Repair Stations 15 | . 2 . . 8 . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . 2 1 1 . . . . . . . 9 . . . . . . . . . 1 . . 1 . 3 . Terminal Hacks 110 | . 12 . 13 18 1 5 . . . . . 28 . . . . 15 . . . . 18 . . . . . . . . Record 30 | . . . . . . . . . . . . 11 . . . . 13 . . . . 6 . . . . . . . . Part Schematic 15 | . 2 . . 2 . 1 . . . . . 6 . . . . . . . . . 4 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 19 | . 5 . 4 3 . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 7 | . . . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 2 . . . 4 . . . 5 . . . . 2 . . . . . . . . 1 1 . Load Schematic 9 | . . . . . . 1 . . . 2 . . . 3 . . . . 1 . . . . . . . . 1 1 . Build 6 | . . . . . . 1 . . . 2 . . . 2 . . . . 1 . . . . . . . . . . . Repair Station Hacks 10 | . 2 . . 5 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Scan Component 6 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 56 | . 10 . 15 12 6 5 . . . . . . . 7 . . . . . . . . . . . . . . 1 . Terminals 46 | . 10 . 14 11 6 5 . . . . . . . . . . . . . . . . . . . . . . . . Track 21 | . 4 . 7 5 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 8 | . 2 . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 3 . 3 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Jam 5 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . 9 11 5 5 . . . . . . . 3 . . . . 1 . . . . 1 . . 1 1 3 1 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 97 | . 2 . 3 2 . 1 . . . 14 . 6 . 23 . . . . . . . 4 . . 9 . . 10 . 23 Parts Built 6 | . . . . . . 1 . . . 3 . . . 2 . . . . . . . . . . . . . . . . Matter 1273 | . . . . . . 168 . . . 336 . . . 451 . . . . 318 . . . . . . . . . . . Time 539 | . . . . . . 42 . . . 168 . . . 160 . . . . 169 . . . . . . . . . . . Total Part Build Rating 27 | . . . . . . 4 . . . 12 . . . 11 . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 122 | . 26 . . 58 . . . . . . . . . . . . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 5 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 69 | . 1 3 1 12 . 1 . 4 2 3 . . 1 2 . . . . . . . . . 6 . . 1 . 8 24 Largest Group 26 | . 1 4 4 10 1 1 . 4 6 3 . . 1 2 . . . . . . . . . 3 2 . 1 . 6 26 Highest-Rated Group 2591 | . 10 50 50 88 15 10 . 151 207 84 . . 94 170 . . . . . . . . . 288 140 . 28 . 854 2591 Highest-Rated Ally 268 | . 10 16 16 16 15 10 . 39 39 28 . . 94 85 . . . . . . . . . 96 70 . 28 . 268 268 Zionite Dispatches 12 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . 2 . . 1 . 6 . Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Recon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 51 | . 2 . 12 8 20 7 . . . . . . . . . . . . . . . . . . . . 1 . 1 . STAY 17 | . 1 . 6 4 5 1 . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 18 | . 1 . 6 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . EXPLORE 11 | . . . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 448 | . . . 62 82 5 . . . 28 3 . . 3 12 . . . . . . . . . 56 10 . . . 15 172 Total Damage 18145 | . . . 626 807 104 . . . 384 35 . . 147 721 . . . . . . . . . 1831 414 . . . 1394 11682 Kills 98 | . . . 11 10 3 . . . 5 . . . . 1 . . . . . . . . . 12 3 . . . 7 46 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . 2 . . . 2 . . . . 1 . . 2 . . . . . . . . . Drone Launches 16 | . . . . 6 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 38 | . . . . . . . . . . 4 . . . 8 . . . . 1 . . . . 2 7 2 2 5 2 5 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Guard Positions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Component Stockpiles 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Component Schematics 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . Trap Installations 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Garrisons 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 18315 | 79 1040 1101 1514 2092 1548 645 18 535 760 1132 4 18 440 953 75 161 257 202 907 125 91 67 142 1017 263 189 493 438 1600 409 Spaces Moved 28534 | 64 764 608 1028 1356 988 1204 35 934 1442 1917 15 77 790 2134 228 446 812 421 1831 397 308 152 394 1719 958 524 971 1005 3764 1248 Core 28 | 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Treads 792 | . 155 608 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3994 | 42 609 . 999 1356 988 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23720 | . . . . . . 1204 35 934 1442 1917 15 77 790 2134 228 446 812 421 1831 397 308 152 394 1719 958 524 971 1005 3764 1242 Fastest Speed 16 | 50 80 180 100 120 110 23 23 23 23 23 23 23 23 22 22 22 22 22 22 22 22 22 22 19 19 19 16 16 17 18 Average Speed 38 | 75 107 180 118 120 112 23 23 23 23 23 23 23 23 24 22 22 22 22 22 22 22 22 22 19 19 19 17 16 17 18 Slowest Speed 200 | 90 180 180 200 130 120 93 23 23 23 23 23 23 23 28 22 22 22 22 22 22 22 22 22 23 19 19 19 17 26 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 118 | . . . . . . 18 . . 2 9 . . 3 16 . . . . 7 . 3 . . 9 6 9 3 7 17 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 80 98 70 95 66 36 8 89 81 42 1 68 85 47 47 50 93 57 18 66 42 60 57 31 77 30 21 86 54 39 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 16 | . . 1 . . . . . 1 . . . 1 . 5 . . . 1 . . . 3 . . . . . 4 . . Known Exits Taken 25 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . . . . . 1 3 . . . 1 . 1 1 . 2 . . 1 . . . . . . . . . Spaces Dug 244 | . 13 . 2 4 1 6 . . 22 13 . . 4 15 . 5 . . 40 1 7 . 10 30 . 1 9 24 35 2 Terrain Destroyed 987 | . 57 . 120 57 64 6 47 . 162 13 . . 4 15 . 7 . . 71 1 11 . 12 30 . 1 13 26 161 109 Melee 150 | . . . 2 4 1 6 . . . 13 . . 4 14 . 3 . . 23 1 2 . 1 30 . 1 9 18 16 2 Projectile 127 | . 5 . . . . . . . . . . . . 1 . 4 . . 48 . 9 . 11 . . . 4 8 36 1 AOE 710 | . 52 . 118 53 63 . 47 . 162 . . . . . . . . . . . . . . . . . . . 109 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 34382 | 80 905 615 1218 1651 1298 1525 39 1255 1829 2490 14 76 1024 2435 251 495 889 525 2224 409 316 183 440 2274 1010 583 1239 1206 4504 1380 Wait 3946 | . 60 8 41 130 166 270 . 300 311 431 . . 222 191 22 40 50 101 309 . 3 10 30 441 11 25 199 146 336 93 Move 28281 | 63 763 607 1027 1355 987 1169 34 933 1437 1898 14 76 783 2100 227 445 811 420 1816 396 301 151 393 1702 945 505 964 990 3732 1237 Hop 103 | . . . . . . 16 . . 2 9 . . 3 15 . . . . 7 . 3 . . 7 6 9 3 7 14 2 Pick Up 229 | 5 13 . 32 15 18 8 . 6 3 7 . . . 16 . . 4 . 1 . . 5 1 11 12 6 13 6 47 . Fast Attach 67 | 6 2 . . 1 2 2 . . . 1 . . . 6 . . 6 . 5 . . 6 . 3 1 . 3 1 22 . Attach 104 | . 2 . 10 2 8 8 . 4 3 3 . . . 5 . . . . . . . 1 1 10 3 7 7 . 26 4 Detach 30 | . . . 2 . 1 . . 3 2 1 . . . . . . 1 . 1 . . . 1 1 1 3 2 . 8 3 Swap 296 | 1 18 . 22 18 14 12 . 4 5 17 . . 6 13 2 3 6 1 18 1 1 3 3 17 10 11 7 9 63 11 Drop 231 | . 4 . 22 12 21 18 . 5 2 5 . . . 20 . . 10 . 4 . . 7 3 8 9 3 11 7 58 2 Fire 553 | 5 43 . 60 77 69 9 5 . 32 32 . . 4 2 . 4 . 3 32 . 6 . 7 33 3 10 5 15 77 20 Melee 342 | . . . 2 12 9 13 . . . 35 . . 6 55 . 3 . . 31 12 2 . 1 41 9 4 25 25 49 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 135 | . . . . . . . . . . 51 . . . 12 . . . . . . . . . . . . . . 72 . Rewire 58 | . . . . 26 . . . . 31 . . . . . . . 1 . . . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / *Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 15) 567 | -10/Materials | Repaired Wheel 611 | -10/Materials | Discovered new exit (range 7) 807 | -10/Materials | Discovered new exit (range 8) 1003 | -10/Materials | Discovered new exit (range 16) 1120 | -10/Materials | Entered Mines 1120 | -10/Mines | Accompanied by 1 ally 1128 | -10/Mines | Met a Derelict bent on vengeance 1191 | -10/Mines | Learned location of Storage (-9) 1264 | -10/Mines | Discovered new exit (range 7) 1450 | -10/Mines | Discovered new exit (range 13) 1690 | -10/Mines | Learned 2 Materials zone layouts 1877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2217 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2221 | -10/Mines | Entered Materials 2221 | -9/Materials | Accompanied by 4 allies 2221 | -9/Materials | Evolved 2 slots: Utility x2 2225 | -9/Materials | Discovered new exit (range 7) 2772 | -9/Materials | Discovered new exit (range 7) 3421 | -9/Materials | Identified exit to Mines 3421 | -9/Materials | Identified exit to Storage 3421 | -9/Materials | Central database locked down 3735 | -9/Materials | Entered Storage 3735 | -9/Storage | Accompanied by 1 ally 3768 | -9/Storage | Build established: Hauler-Mutant 3796 | -9/Storage | Repaired Grenade Launcher 3908 | -9/Storage | Repaired Arm. Wheel 4271 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4581 | -9/Storage | Build established: Commander-Mutant 4780 | -9/Storage | Garrison activated, responded to threat 5072 | -9/Storage | Discovered new exit (range 8) 5415 | -9/Storage | Used back door to open Recycling access 5415 | -9/Storage | Discovered new exit (range 5) 5506 | -9/Storage | Build established: Hauler-Mutant 5735 | -9/Storage | First assault squad dispatched 5827 | -9/Storage | Entered Materials 5827 | -8/Materials | Accompanied by 6 allies 5827 | -8/Materials | Evolved 2 slots: Propulsion x2 6942 | -8/Materials | Discovered new exit (range 34) 7375 | -8/Materials | Entered Factory 7375 | -7/Factory | Accompanied by 10 allies 7375 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 7559 | -7/Factory | Identified exit to Lower Caves 7652 | -7/Factory | Build established: Sprinter 7986 | -7/Factory | Fabricated Lrn. Sensor Array? 8020 | -7/Factory | Entered Lower Caves 8036 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8038 | -7/Lower Caves | Identified exit to Zion 8038 | -7/Lower Caves | Entered Zion 8064 | -7/Zion | Found Prototype Launcher 8065 | -7/Zion | Identified Rocket Array 8075 | -7/Zion | Discovered new exit (range 11) 8103 | -7/Zion | Learned location of Warlord (-5) 8124 | -7/Zion | Found CR-A16's Pointy Stick 8141 | -7/Zion | Learned Factory emergency access door positions 8179 | -7/Zion | Received a visual enhancement algorithm 8330 | -7/Zion | Imprinted 8332 | -7/Zion | Declared Zion's savior 8414 | -7/Zion | Identified exit to Proximity Caves 8573 | -7/Zion | Entered Proximity Caves 8573 | -6/Proximity Caves | Accompanied by 4 allies 8601 | -6/Proximity Caves | Learned Factory emergency access door positions 8754 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8890 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9033 | -6/Proximity Caves | Learned Factory stockpile data 9331 | -6/Proximity Caves | Discovered new exit (range 12) 9333 | -6/Proximity Caves | Identified exit to Factory 9333 | -6/Proximity Caves | Entered Factory 9333 | -6/Factory | Evolved 2 slots: Utility x2 9336 | -6/Factory | Discovered new exit (range 15) 9339 | -6/Factory | Identified exit to Lower Caves 9422 | -6/Factory | Retrieved Zion intel report: Component Schematics 9483 | -6/Factory | Retrieved Zion intel report: Guard Positions 9484 | -6/Factory | Zion Recon squad teleported in 9604 | -6/Factory | Discovered new exit (range 15) 9799 | -6/Factory | Discovered exit to Lower Caves (range 16) 9903 | -6/Factory | Fabricated Proton Missile Launcher (x1) 9990 | -6/Factory | Fabricated Dynamic Insulation System (x2) 9997 | -6/Factory | Garrison activated, responded to threat 10033 | -6/Factory | Discovered new exit (range 14) 10036 | -6/Factory | Identified exit to Factory 10108 | -6/Factory | Zion Fire squad teleported in 10119 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10316 | -6/Factory | Retrieved Zion intel report: Trap Installations 10465 | -6/Factory | Entered Lower Caves 10466 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10468 | -6/Lower Caves | Identified exit to Data Miner 10469 | -6/Lower Caves | Entered Data Miner 10469 | -6/Data Miner | Discovered new exit (range 6) 10474 | -6/Data Miner | Met Data Miner 10479 | -6/Data Miner | Learned location of Section 7 (-3) 10479 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10481 | -6/Data Miner | Received God Mode back door access code from Data Miner 10487 | -6/Data Miner | Identified exit to Proximity Caves 10487 | -6/Data Miner | Entered Proximity Caves 10489 | -5/Proximity Caves | Learned location of 1 exit from Factory 10574 | -5/Proximity Caves | Spotted B-75 Beast 10580 | -5/Proximity Caves | Escorted by Enhanced Grunt 10587 | -5/Proximity Caves | Destroyed B-75 Beast 10755 | -5/Proximity Caves | Learned 4 Factory zone layouts 10769 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10896 | -5/Proximity Caves | Discovered exit to Factory (range 13) 10927 | -5/Proximity Caves | Entered Factory 10927 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10928 | -5/Factory | Identified exit to Factory 10929 | -5/Factory | Identified exit to Extension 11120 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11132 | -5/Factory | Retrieved Zion intel report: Active Terminals 11135 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11180 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11311 | -5/Factory | Found Prototype Processor 11378 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11379 | -5/Factory | Identified Exp. Signal Interpreter 11381 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11410 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11474 | -5/Factory | Discovered exit to Factory (range 14) 11505 | -5/Factory | Build established: Hacker-Sprinter 11562 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11618 | -5/Factory | Zion Heavy squad teleported in 11619 | -5/Factory | Spotted B-75 Beast 11622 | -5/Factory | Destroyed B-75 Beast 11686 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 11766 | -5/Factory | Fabricated Gravity Neutralizing Apparatus? 11842 | -5/Factory | Discovered new exit (range 6) 11843 | -5/Factory | Identified exit to Upper Caves 11868 | -5/Factory | Incoming investigation squad redirected 11880 | -5/Factory | Entered Upper Caves 11952 | -5/Upper Caves | Discovered new exit (range 7) 11954 | -5/Upper Caves | Identified exit to Upper Caves 11955 | -5/Upper Caves | Entered another Upper Caves area 11963 | -5/Upper Caves | Encountered a Warlord checkpoint 12051 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12114 | -5/Upper Caves | Discovered new exit (range 8) 12115 | -5/Upper Caves | Identified exit to Warlord 12116 | -5/Upper Caves | Entered Warlord 12129 | -5/Warlord | Discovered new exit (range 8) 12233 | -5/Warlord | Found Prototype Device 12234 | -5/Warlord | Identified Minesniffer Drone Bay 12276 | -5/Warlord | Rebuked by Warlord 12281 | -5/Warlord | Warlord's base attacked by MAIN.C 12282 | -5/Warlord | Opened Warlord's prototype stash 12284 | -5/Warlord | Found Prototype Reactor 12284 | -5/Warlord | Identified Vortex Chain Reactor 12295 | -5/Warlord | Found Prototype Hackware 12297 | -5/Warlord | Found Prototype Processor 12297 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12325 | -5/Warlord | Found Prototype Piercing Weapon 12325 | -5/Warlord | Identified Vortex Lance 12367 | -5/Warlord | Opened side exit 12373 | -5/Warlord | Identified exit to Proximity Caves 12373 | -5/Warlord | Entered Proximity Caves 12476 | -4/Proximity Caves | Learned location of Quarantine (-3) 12573 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12575 | -4/Proximity Caves | Entered Factory 12575 | -4/Factory | Evolved 2 slots: Utility x2 12593 | -4/Factory | Build established: Sprinter 12641 | -4/Factory | Spotted B-86 Titan 12690 | -4/Factory | Discovered new exit (range 11) 12692 | -4/Factory | Identified exit to Research 12702 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12733 | -4/Factory | Incoming investigation squad redirected 13233 | -4/Factory | Spotted B-86 Titan 13343 | -4/Factory | Identified System Mapper 13445 | -4/Factory | Discovered new exit (range 11) 13475 | -4/Factory | Local fabrication network quarantined 13481 | -4/Factory | Identified exit to Upper Caves 13482 | -4/Factory | Entered Upper Caves 13571 | -4/Upper Caves | Encountered a Warlord checkpoint 13605 | -4/Upper Caves | Discovered new exit (range 9) 13607 | -4/Upper Caves | Identified exit to Upper Caves 13607 | -4/Upper Caves | Entered another Upper Caves area 13607 | -4/Upper Caves | Discovered exit to Research (range 10) 13622 | -4/Upper Caves | Learned Research emergency access door positions 13637 | -4/Upper Caves | Build established: Hacker-Sprinter 13682 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13696 | -4/Upper Caves | Discovered new exit (range 7) 13697 | -4/Upper Caves | Identified exit to Zhirov 13698 | -4/Upper Caves | Entered Zhirov 13700 | -4/Zhirov | Discovered new exit (range 3) 13704 | -4/Zhirov | Met Zhirov 13708 | -4/Zhirov | Learned location of Testing (-2) 13708 | -4/Zhirov | Learned location of Command (-1) 13710 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13716 | -4/Zhirov | Found Alien Artifact 13716 | -4/Zhirov | Identified Integrated Reactor 13716 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13765 | -4/Zhirov | Identified exit to Proximity Caves 13765 | -4/Zhirov | Entered Proximity Caves 13856 | -3/Proximity Caves | Spotted B-86 Titan 13900 | -3/Proximity Caves | Discovered exit to Research (range 8) 13907 | -3/Proximity Caves | Entered Research 13907 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13917 | -3/Research | Spotted B-86 Titan 14548 | -3/Research | Retrieved Zion intel report: Branch Access 14548 | -3/Research | Identified exit to Quarantine 14584 | -3/Research | Build established: Sprinter 14599 | -3/Research | Repaired Imp. Light Armor Plating? 14599 | -3/Research | Retrieved Zion intel report: Active Garrisons 14600 | -3/Research | Zion Light squad teleported in 14675 | -3/Research | Zion Hacker squad teleported in 14710 | -3/Research | Found Prototype Device 14715 | -3/Research | Found Prototype Protection 14716 | -3/Research | Identified Zio. Weapon Casing 14717 | -3/Research | Identified Adv. Kinecellerator 14907 | -3/Research | First assault squad dispatched 14924 | -3/Research | Entered Quarantine 14924 | -3/Quarantine | Accompanied by 2 allies 14927 | -3/Quarantine | Found Prototype Processor 14934 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 14941 | -3/Quarantine | Identified Spectral Analyzer 14944 | -3/Quarantine | Found Alien Artifact 14951 | -3/Quarantine | Found Spectral Analyzer 14959 | -3/Quarantine | Identified Terrabomb 14959 | -3/Quarantine | Used Terrabomb 14967 | -3/Quarantine | Found Terrabomb 14974 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 14990 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 14995 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 14996 | -3/Quarantine | Retrieved Zion intel report: Branch Access 15005 | -3/Quarantine | Build established: Hacker-Sprinter 15037 | -3/Quarantine | Retrieved Zion intel report: Main Access 15037 | -3/Quarantine | Identified exit to Research 15085 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15111 | -3/Quarantine | Found Alien Artifact 15112 | -3/Quarantine | Identified Phase Redirector 15136 | -3/Quarantine | Found Alien Artifact 15138 | -3/Quarantine | Identified Matter Drive 15173 | -3/Quarantine | Spotted Fortress 15186 | -3/Quarantine | Discovered new exit (range 6) 15187 | -3/Quarantine | Identified exit to Section 7 15187 | -3/Quarantine | Entered Section 7 15205 | -3/Section 7 | Spotted S7 Guard 15206 | -3/Section 7 | Spotted S7 Guard 15210 | -3/Section 7 | Discovered exit to Research (range 12) 15225 | -3/Section 7 | Incoming investigation squad redirected 15229 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 15254 | -3/Section 7 | Spotted S7 Guard 15260 | -3/Section 7 | Found Alien Artifact 15269 | -3/Section 7 | Identified Integrated Heat Negator 15269 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 15290 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 15291 | -3/Section 7 | Spotted Alpha 7 15291 | -3/Section 7 | Spotted Alpha 7 15300 | -3/Section 7 | Found Alien Artifact 15301 | -3/Section 7 | Identified Core Reset Matrix 15301 | -3/Section 7 | Used Core Reset Matrix 15305 | -3/Section 7 | Sensed 17 artifacts in vicinity 15315 | -3/Section 7 | Found Integrated Reactor 15316 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15372 | -3/Section 7 | Found Core Membrane 15374 | -3/Section 7 | Discovered exit to Research (range 12) 15376 | -3/Section 7 | Entered Research 15376 | -2/Research | Evolved 2 slots: Utility x2 15391 | -2/Research | Installed Core Membrane, gained immunity to corruption 15402 | -2/Research | Spotted B-90 Cyclops 15654 | -2/Research | Spotted B-90 Cyclops 15664 | -2/Research | Retrieved Zion intel report: Branch Access 15664 | -2/Research | Identified exit to Testing 15668 | -2/Research | Retrieved Zion intel report: Active Garrisons 15669 | -2/Research | Zion Infowar Resupply teleported in 15701 | -2/Research | Found Prototype Launcher 15703 | -2/Research | Found Prototype Launcher 15704 | -2/Research | Identified Point Singularity Launcher (x2) 15869 | -2/Research | Entered Testing 16017 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 16020 | -2/Testing | Retrieved Zion intel report: Emergency Access 16023 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 16024 | -2/Testing | Spotted PL-YDAT1GSESU 16093 | -2/Testing | Discovered new exit (range 12) 16119 | -2/Testing | First assault squad dispatched 16144 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 16147 | -2/Testing | Build established: Alien-Scout 16177 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 16307 | -2/Testing | Identified exit to Access 16307 | -2/Testing | Entered Access 16307 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16485 | -1/Access | Found Unknown Device 16503 | -1/Access | Retrieved Zion intel report: Active Garrisons 16504 | -1/Access | Zion Defense Resupply teleported in 16507 | -1/Access | Found Unknown Device 16521 | -1/Access | Identified Antimissile System (x2) 16660 | -1/Access | Found Unknown Device 16663 | -1/Access | Identified Quantum Capacitor 16899 | -1/Access | Build established: Alien-Sprinter 17057 | -1/Access | First assault squad dispatched 17072 | -1/Access | Incoming assault squad redirected 17229 | -1/Access | Spotted B-99 Colossus 17230 | -1/Access | Spotted B-99 Colossus 17245 | -1/Access | Retrieved Zion intel report: Emergency Access 17246 | -1/Access | Zion Experimental squad teleported in 17326 | -1/Access | Incoming assault squad redirected 17330 | -1/Access | Incoming investigation squad redirected 17388 | -1/Access | Spotted B-99 Colossus 17646 | -1/Access | Energy Cycler disabled 17691 | -1/Access | Found Prototype Device 17692 | -1/Access | Identified Exp. Weapon Cycler 17693 | -1/Access | Found Prototype Protection 17694 | -1/Access | Identified Zio. Shade Armor 17699 | -1/Access | Found Prototype Protection 17699 | -1/Access | Identified Zio. Weapon Casing 17701 | -1/Access | Found Zio. Shade Armor 17757 | -1/Access | Spotted B-99 Colossus 17837 | -1/Access | Incoming assault squad redirected 17853 | -1/Access | Imp. Hacking Suite fried by hacking feedback 17868 | -1/Access | Zion Experimental squad teleported in 17871 | -1/Access | Zion Heavy squad teleported in 17872 | -1/Access | Zion Light squad teleported in 17874 | -1/Access | Discovered new exit (range 9) 17875 | -1/Access | Zion Recon squad teleported in 17886 | -1/Access | Terminal network hard line cut 17903 | -1/Access | Identified exit to Command 17907 | -1/Access | Entered Command 17907 | -1/Command | Accompanied by 6 allies 17925 | -1/Command | Disengaged cave seal 17926 | -1/Command | Retrieved Zion intel report: Trap Installations 17943 | -1/Command | Retrieved Zion intel report: Prototype Schematics 17978 | -1/Command | Retrieved Zion intel report: Component Schematics 17991 | -1/Command | Retrieved Zion intel report: Component Stockpiles 18022 | -1/Command | High security lockdown imminent 18051 | -1/Command | Retrieved Zion intel report: Emergency Access 18102 | -1/Command | High security lockdown engaged 18243 | -1/Command | Spotted M Guard 18243 | -1/Command | Spotted M Guard 18243 | -1/Command | Spotted Combat Programmer 18252 | -1/Command | Spotted Combat Programmer 18257 | -1/Command | Allies destroyed Combat Programmer 18269 | -1/Command | Allies destroyed M Guard 18273 | -1/Command | Spotted Striker 18276 | -1/Command | Allies destroyed Combat Programmer 18304 | -1/Command | Lost 5 parts (5u) 18305 | -1/Command | Spotted Investigator 18307 | -1/Command | Used Terrabomb 18313 | -1/Command | Released all parts (3) 18314 | -1/Command | Core integrity fell below 50% 18315 | -1/Command | Emitted hypermatrix ping 18315 | -1/Command | Core integrity fell below 20% 18316 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 18312_ C-30 ARC bursts open, deploying its payload. 18312_ G-73 Enforcer unfolds itself. 18312_ Penetrated by Slug. 18313_ Electron Diverter destroyed. 18313_ Released Med. Storage Unit. 18313_ Released Exp. Signal Interpreter. 18313_ C-30 ARC bursts open, deploying its payload. 18313_ S-43 Plague unfolds itself. 18313_ P-80 Master resets E-15 Imp, system corruption cleaned. 18313_ Penetrated by Slug. 18314_ P-80 Master resets S-43 Plague, system corruption cleaned. 18314_ X-82 Rainmaker knocked back. 18314_ Penetrated by Slug. 18315_ Emitted hypermatrix ping. 18315_ Knocked back. 18315_ Slug penetrates Earth. 18316_ E-15 Imp destroyed. 18316_ Penetrated by Slug. 18316_ Slug penetrates L-61 Swordsman. 18316_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ??????????????????????????????????????#### ##??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????## #??? | | ??????????????????????????????????????# # ??? | | ??????????????????????????????????##### # | | ????????????????????????????# ??# | | ???????????????????????????? # | | ??????????????????????????## | | ??????????????????????????#; ; | | ?????????????????????????##; ;d;#; / ! + | | ?????????????????????????# ; ; i / | | ????????????????????????## ; d di; | | ???????????????????????? ; ; ; i; | | ????????????????????????#; ; ;x xi; | | ???????????????????????? ; ; ; l ih | | ???????????????????????? ; ; ; xi; | | ????????????????????????#; ; ;; x;b;s | | ???????????????????????##; ; x ; l;b;s | | ???????????????????????# ; ; ; l; ;sh =! | | ???????????????????????##; ; ; l ; [%! | | ???????????????????????# @ ; ; ; ;ll * | | ???????????????????????# ; ;e ; ; ;l | | ???????????????????????# ; ; ; ; ;ls | | ???????????????????????##; ; e e!!;;;l; / | | ???????????????????????? ; ; ees! l l | | ????????????????????????## ; [!% h | | ?????????????????????????# ; =s e | | ?????????????????????????##; ;ssg | | ??????????????????????????#; ;;s;;; # # | | ??????????????????????????## ;h s | | ???????????????????????????# ;le; | | ???????????????????????????# ; s; | | ???????????????????????????# gg" *% | | ???????????????????????????#### "% | | ??????????????????????????????## " | | ???????????????????????????????###"% | | ????????????????????????????????? ""%" | | ????????????????????????????????? "%%# | | ????????????????????????????????? "%# # #?? | | ????????????????????????????????? "? ? ???? | | ????????????????????????????????? ? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 95 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Power Amplification 30 Additional Mass Support 21 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 91 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Imp. Particle Accelerator | -2/Testing | Z-intel Centrium Greatsword | -2/Testing | Z-intel Imp. Lightning Gun | -2/Testing | Z-intel Imp. Diametric Drive | -2/Testing | Z-intel Exp. Thermal Converter | -2/Testing | Z-intel Adv. Energy Well | -2/Testing | Z-intel Molecular Scythe | -2/Testing | Z-intel Imp. Fusion Compressor | -2/Testing | Z-intel EM Disruption Field | -2/Testing | Z-intel Exp. Power Amplifier | -2/Testing | Z-intel Diametric Drive | -1/Command | Z-intel Prc. Matter Filter | -1/Command | Z-intel Exp. Focal Shield | -1/Command | Z-intel Exp. Reclamation Unit | -1/Command | Z-intel Cld. Impulse Thruster | -1/Command | Z-intel Exp. Thermal Shield | -1/Command | Z-intel Exp. Biometal Heavy Treads | -1/Command | Z-intel Adv. Variable Charge Gun | -1/Command | Z-intel Com. Tesla Bomb Launcher | -1/Command | Z-intel Exp. Melee Analysis Suite | -1/Command | Z-intel Cld. Proton Cannon | -1/Command | Z-intel Adv. Cryofiber Web | -1/Command | Z-intel Com. Matter Pod | -1/Command | Z-intel Hvy. Pick | -1/Command | Z-intel Imp. Arc Projector | -1/Command | Z-intel Hacking Suite | -1/Command | Z-intel Phase Gun | -1/Command | Z-intel Lrg. Storage Unit | -1/Command | Z-intel Enh. Nova Cannon | -1/Command | Z-intel Reaction Control System | -1/Command | Z-intel Adv. Signal Interpreter | -1/Command | Z-intel Lyr. Medium Armor Plating | -1/Command | Z-intel Plasma Cutter | -1/Command | Z-intel Robot Schematics ------------------ G-67 Veteran | -2/Testing | Z-intel M-30 Cleanser | -2/Testing | Z-intel C-55 Analyst | -2/Testing | Z-intel Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Proton Missile Launcher | x1 | -6/Factory Dynamic Insulation System | x2 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Terrabomb Phase Redirector Matter Drive Integrated Heat Negator Core Reset Matrix Core Membrane Achievements -------------- Friend Of Zion Challenges ------------ None Game ------ Seed ExperimentalDecoderSlayer Manual? 0 Play Time 10:15:17 Cumulative 218.5 hours Start 2020.12.13 @ 12:54:44 End 2020.12.14 @ 01:26:39 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 80 Adventurer 4 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 110615dc-fd2a-4881-abd6-ce67f027aade