Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 21:01:50 Player: pickelover66 Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1311) 1311 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3216 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Heat Sink Large Matter Pod (150) Improved Sensor Array ECM Suite Mining Claw Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Improved Medium Laser Flak Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Large Matter Pod Improved Sensor Array ECM Suite Heavy EM Pulse Gun Shotgun Mining Claw [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Visual Processing Unit Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 47 | 7 13 12 15 Power 11 | 1 4 2 4 Engine 10 | 1 4 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 4 3 3 Treads . | . . . . Leg 10 | 2 2 3 3 Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 4 4 Device 4 | . 1 1 2 Storage 3 | 1 1 1 . Processor 3 | . . 1 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 3 3 3 4 Energy Gun 5 | . 2 2 1 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 3 . 1 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 2 | . 1 . 1 System Corruption 12 | . 10 . 2 Parts Lost 20 | . 3 1 16 Power 6 | . 1 . 5 Propulsion 7 | . 1 1 5 Utility 2 | . . . 2 Weapon 5 | . 1 . 4 Highest Loss Streak 13 | . 3 1 13 To Critical Strikes . | . . . . Average Backups 8 | 2 6 8 9 Power 1 | . 1 1 . Propulsion 1 | 2 2 . . Utility 3 | . 1 4 4 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 12 | . 5 3 4 Power 2 | . . 2 . Propulsion 3 | . 3 . . Utility 3 | . . 1 2 Weapon 4 | . 2 . 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 90 96 96 Engine 11 | . 13 11 11 Core 1 | . . . 5 Leg 26 | . 24 26 25 Wheel 1 | . 1 3 . Device 7 | . . 10 7 Storage 12 | . 21 11 9 Processor 10 | . . 10 17 Energy Gun 9 | . 10 10 6 Ballistic Gun 8 | . 15 10 2 Ballistic Cannon 2 | . . . 7 Peak Build Rating 30 | 6 8 17 30 Average Rating 14 | 4 6 13 22 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 13 17 30 40 Greatest Support 35 | 20 26 33 35 Greatest Overweight (x) 3 | 2 3 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 6 8 10 10 Average Carried 8 | 3 6 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 6 6 10 5 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1454 | 253 492 365 344 Remotely 141 | . 141 . . Salvage Created 1595 | . 243 564 788 Parts 88 | . 12 32 44 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 3 12 16 Guns 23 | . 3 12 8 Cannons 7 | . . . 7 Classes Destroyed 10 | . 3 5 2 Worker 2 | . 1 . 1 Tunneler 1 | . . . 1 Hauler 3 | . . 2 1 Recycler 2 | . 1 . 1 Watcher 2 | . . 1 1 Swarmer 3 | . . 3 . Grunt 21 | . 3 7 11 Duelist 1 | . . 1 . Sentry 5 | . . 1 4 Hunter 1 | . . . 1 Best Kill Streak 8 | . 2 4 8 Combat Bots Only 8 | . 1 4 8 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 299 | . 54 73 172 Missed 67 | . 11 19 37 Hits 232 | . 43 54 135 Melee 2 | . . 1 1 Projectile 230 | . 43 53 134 AOE 3 | . 3 . . Critical Strikes 4 | . . . 4 Damage Taken 3350 | . 671 620 2059 Core 956 | . 242 157 557 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 306 | . . 210 96 Core Remaining (%) 54 | 100 3 60 . Volleys Fired 105 | . 30 32 43 Largest 2 | . 2 2 2 Hottest 112 | . 70 79 112 Shots Fired 200 | . 60 63 77 Gun 160 | . 60 63 37 Cannon 40 | . . . 40 Launcher . | . . . . Special . | . . . . Kinetic 113 | . 34 31 48 Thermal 72 | . 26 26 20 Explosive . | . . . . Electromagnetic 15 | . . 6 9 Robot Hit Streak 16 | . 6 16 16 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 150 | . 39 49 62 Core Hits 109 | . 10 28 71 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 1 1 Burn 3 | . 3 . . Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks 11 | . 6 5 . Impact . | . . . . Slashing 11 | . 6 5 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2789 | . 532 719 1538 Guns 1671 | . 442 702 527 Cannons 880 | . . . 880 Explosions 32 | . . . 32 Melee 70 | . 70 . . Ramming 136 | . 20 17 99 Kinetic 1596 | . 230 420 946 Thermal 776 | . 212 213 351 Explosive . | . . . . Electromagnetic 211 | . . 69 142 Impact . | . . . . Slashing 70 | . 70 . . Piercing . | . . . . Highest Corruption 10 | . 10 . 2 Average Corruption 2 | . 10 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 1 . 5 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions . | . . . . Melee 9 | . . . 9 Knockbacks 21 | . 1 . 20 Impact 3 | . 1 . 2 Kinetic 16 | . . . 16 Secondary 2 | . . . 2 Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 17 | . 3 4 10 Kicked 15 | . 3 2 10 Crushed . | . . . . Highest Temperature 545 | . 267 91 545 Average Temperature 92 | . 78 32 137 Received Heat Transfer 1296 | . 330 237 729 Effects 8 | . 3 . 5 Shutdowns 2 | . . . 2 Energy Bleed 3 | . 1 . 2 Interference 2 | . 2 . . Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 1 | . . . 1 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1978 | . 851 485 642 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 165 | . 95 88 165 Initial . | . . . . Average 23 | . 21 28 20 Influence Increases 925 | . 127 340 458 Destroy 0b10 Robot/C 620 | . 60 240 320 Destroy 0b10 Robot/NC 50 | . 10 15 25 Destroy Leader 150 | . 20 56 74 Successful Hack 39 | . 7 27 5 Disable Machine 15 | . . . 15 Destroy Structure 6 | . . 2 4 Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 790 | . 127 340 323 Time Decay 630 | . 127 330 173 Lost Part 160 | . . 10 150 Squads Dispatched 4 | . 1 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 6 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 14 39 31 Peak Tracking Total 10 | . 5 6 10 Tactical Retreats 12 | . 1 8 3 ECM-based Alert Blocks 18 | . . 14 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 5 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 4 7 4 Terminals 10 | . 3 5 2 Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 13 20 13 Successful 30 | . 6 17 7 Failed 16 | . 7 3 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 11 8 4 Fabricators . | . . . . Repair Stations 19 | . 2 12 5 Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 5 8 1 Record 2 | . 1 1 . Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Maintenance Status 2 | . 1 1 . Patrol Status 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 13 | . 1 9 3 Scan Component 8 | . 1 5 2 Repair 5 | . . 4 1 Recycling Unit Hacks 3 | . . . 3 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 2 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 5 | . . 4 1 Time 178 | . . 134 44 Parts Recycled . | . . . . Recycled Matter 249 | . . . 249 Retrieved Matter 249 | . . . 249 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2029 | . . 1154 875 Optics 2029 | . . 1154 875 Sensors 94 | . . . 94 ECM 1693 | . . 1123 570 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2735 | 64 623 1173 875 Spaces Moved 1464 | 40 365 631 428 Core 16 | 14 2 . . Treads . | . . . . Legs 1323 | 26 329 540 428 Wheels 125 | . 34 91 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 110 Average Speed 121 | 121 120 115 132 Slowest Speed 200 | 150 200 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 51 56 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 6 | . . 2 4 Melee 2 | . . 2 . Projectile 1 | . . . 1 AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2178 | 52 475 998 653 Wait 422 | . 21 275 126 Move 1461 | 39 364 630 428 Hop . | . . . . Pick Up 37 | 6 13 11 7 Fast Attach 32 | 6 12 10 4 Attach 20 | . 8 4 8 Detach 5 | . 2 3 . Swap 38 | 1 6 12 19 Drop 30 | . 10 12 8 Fire 105 | . 30 32 43 Melee 11 | . 6 5 . Ram 2 | . . 2 . Kick 15 | . 3 2 10 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Discovered new exit (range 12) 625 | -10/Materials | Core integrity fell below 50% 635 | -10/Materials | Core integrity fell below 20% 662 | -10/Materials | System corruption reached 10% 665 | -10/Materials | Lost 3 parts (1p1n1w) 688 | -10/Materials | Entered another Materials area 688 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 939 | -9/Materials | Identified exit to Mines 993 | -9/Materials | Repaired Shotgun 1020 | -9/Materials | Repaired Sml. Laser 1310 | -9/Materials | Discovered new exit (range 17) 1324 | -9/Materials | Build established: Scavenger-Mutant 1641 | -9/Materials | Repaired Shotgun 1687 | -9/Materials | Repaired Broken Imp. Aluminum Leg 1714 | -9/Materials | Discovered new exit (range 18) 1861 | -9/Materials | Entered another Materials area 1861 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2551 | -8/Materials | Repaired Broken Imp. Aluminum Leg 2658 | -8/Materials | Core integrity fell below 50% 2714 | -8/Materials | Core integrity fell below 20% 2736 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 02711_ Shotgun destroyed. 02713_ Penetrated by Slug. 02715_ Aluminum Leg destroyed. 02715_ H-55 Commando destroyed. 02717_ G-47 Trooper destroyed. 02722_ U-05 Engineer builds a Wall. 02723_ Chain reaction triggered in Imp. Ion Engine. 02723_ Hadron Collector disabled. 02725_ U-05 Engineer lays Concrete. 02726_ Hvy. EM Pulse Gun destroyed. 02726_ U-05 Engineer lays Concrete. 02727_ Acquired 103 matter. 02728_ U-05 Engineer lays Concrete. 02729_ U-05 Engineer builds a Wall. 02733_ Penetrated by Slug. 02733_ Acquired Hvy. Assault Rifle. 02734_ U-05 Engineer lays Concrete. 02735_ Lgt. Ion Engine destroyed. 02736_ Aluminum Leg destroyed. 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"" #### | | # "" "#???# # "R" """ / / | | # "" ##???# /%""" """" #### | | # # # #??# | | ### #### ##############??# | | ??##???# #### #???????????????## | | ???????# ????#+#????????????????? | | ???????#????? ????????????????? | | ????????????? ????????????????? | | ????????????? ????????????????? | | ????????????? ????????????????? | | ????????????? #???????????????? | | ????????????? #???????????????? | | ????????????? #???????????????? | | ?????????????####???????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 440 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shotgun | 33% | -9/Materials Sml. Laser | 28% | -9/Materials Shotgun | 54% | -9/Materials Imp. Aluminum Leg | 68% | -9/Materials | Broken Imp. Aluminum Leg | 4% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Well Done Challenges ------------ None Game ------ Seed SwordPitchforkPrototype Manual? 0 Play Time 00:46:08 Cumulative 31.9 hours Start 2026.08.27 @ 20:14:56 End 2026.08.27 @ 21:01:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59dd654f-18fa-4771-a7f1-35c7862f1f7c