Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 16:00:17 Player: (Blank) Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (2759) 2759 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6664 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Gravmag System Gravmag Array Impulse Thruster Impulse Thruster Improved Cooling System Energy Well (350) Core Shielding Core Shielding Improved Core Shielding Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Airjet > --- UTILITY ---------- Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Shielding Hardlight Generator > --- WEAPON ----------- Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Treads EM Disruption Field Advanced Assault Cannon Advanced Assault Cannon [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . 1 . . . . Propulsion 1 | . . . . 1 . . Utility 6 | . . 1 . 1 2 2 Weapon . | . . . . . . . Parts Attached 113 | 9 10 3 25 36 25 5 Power 21 | 1 2 1 5 6 6 . Engine 20 | 1 2 1 5 6 5 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 42 | 3 3 . 10 13 10 3 Treads 8 | . . . . 5 3 . Leg 5 | . 1 . . 2 2 . Wheel 17 | 3 2 . 6 3 3 . Hover 5 | . . . 2 . 2 1 Flight 7 | . . . 2 3 . 2 Utility 26 | 2 3 1 5 9 5 1 Device 10 | 1 2 1 . 3 3 . Storage 4 | 1 1 . . 1 . 1 Processor 9 | . . . 4 3 2 . Hackware . | . . . . . . . Protection 3 | . . . 1 2 . . Artifact . | . . . . . . . Weapon 24 | 3 2 1 5 8 4 1 Energy Gun 2 | . . . . 1 1 . Energy Cannon 7 | . 1 1 1 4 . . Ballistic Gun 4 | 2 . . . 2 . . Ballistic Cannon 5 | . . . . 1 3 1 Launcher 5 | . 1 . 4 . . . Special Weapon 1 | 1 . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 49 | . 5 . 14 11 13 6 Power 13 | . 1 . 3 3 4 2 Propulsion 19 | . 2 . 6 6 3 2 Utility 7 | . . . 1 2 4 . Weapon 10 | . 2 . 4 . 2 2 Highest Loss Streak 7 | . 2 . 5 7 7 4 To Critical Strikes . | . . . . . . . Average Backups 4 | 3 6 7 6 3 3 5 Power . | . 1 . . . . . Propulsion . | . 1 . . . . 1 Utility 3 | 1 4 7 5 3 . 1 Weapon . | . . . . . 1 1 Tool/Special . | . . . . . . . Unused Backups 24 | 2 2 . 3 6 2 9 Power 1 | . . . . 1 . . Propulsion 3 | . . . 1 . . 2 Utility 15 | . 1 . 2 5 1 6 Weapon 4 | 2 1 . . . . 1 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 82 | . 97 99 87 92 87 38 Engine 14 | . 13 21 18 17 11 8 Treads 4 | . . . . 8 11 . Leg 2 | . 3 11 5 . 1 . Wheel 9 | . 24 11 8 12 5 . Hover 1 | . . . 2 . . 5 Flight 1 | . . . 3 . . 2 Device 7 | . 15 22 11 2 10 . Storage 4 | . 12 11 8 1 . 2 Processor 13 | . . . 11 20 23 9 Protection 4 | . . . . 11 5 . Energy Cannon 6 | . 9 16 7 9 5 . Ballistic Gun 2 | . 8 . . 4 . . Ballistic Cannon 3 | . . . . 2 7 7 Launcher 3 | . 8 4 10 . . . Peak Build Rating 36 | 7 8 11 15 27 36 33 Average Rating 18 | 6 7 10 11 22 27 23 On Entrance 11 | . 7 8 11 12 20 22 Avg Prop Armor Cover (%) 7 | . 5 4 4 7 9 4 Naked Turns . | . . . . . . . Heaviest Build 55 | 12 22 27 27 34 30 55 Greatest Support 63 | 26 20 10 20 60 63 29 Greatest Overweight (x) 15 | . 2 2 7 11 4 15 Average Overweight (x) . | . . 2 1 . . 1 Largest Inventory Capacity 20 | 8 10 10 10 10 5 20 Average Capacity 7 | 7 8 10 8 5 5 11 Most Carried 12 | 6 10 8 10 6 5 12 Average Carried 5 | 4 6 7 6 3 3 5 Final Capacity 20 | 8 10 10 5 5 5 20 Final Carried 11 | 6 9 8 1 4 2 11 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 2406 | 436 177 120 457 609 525 82 Remotely 354 | 226 128 . . . . . Salvage Created 3230 | 176 368 120 794 912 804 56 Parts 192 | 21 18 4 65 41 36 7 Haulers Intercepted 4 | . . . 1 3 . . Recyclers Shooed 7 | 1 . . 2 1 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 61 | . 9 2 18 15 16 1 Guns 11 | . 5 . . 6 . . Cannons 38 | . 1 2 9 9 16 1 AOE 12 | . 3 . 9 . . . Classes Destroyed 13 | 3 3 1 4 . 2 . Worker 11 | 2 1 . 4 2 1 1 Builder 7 | . . . 3 1 3 . Tunneler 6 | 5 . . 1 . . . Hauler 4 | . . . 1 3 . . Recycler 8 | 1 . . 2 2 3 . Operator 1 | . 1 . . . . . Watcher 3 | . 2 . 1 . . . Swarmer 7 | . . . 3 4 . . Grunt 34 | . 9 . 8 8 9 . Duelist 1 | . . . 1 . . . Sentry 13 | . . 2 6 3 2 . Hunter 3 | . . . . . 3 . Programmer 3 | . . . . . 2 1 Best Kill Streak 9 | 1 4 1 9 5 4 1 Combat Bots Only 6 | . 4 1 6 4 4 1 Max Kills in Single Turn 6 | 1 2 1 6 2 2 1 Gunslinging . | . . . . . . . Exploded 4 | . 1 . 4 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 674 | . 46 20 82 206 212 108 Missed 182 | . 6 8 26 57 58 27 Hits 492 | . 40 12 56 149 154 81 Melee 8 | . . . 3 5 . . Projectile 484 | . 40 12 53 144 154 81 AOE 1 | . . . . 1 . . Critical Strikes 15 | . 1 . . 7 4 3 Actively Blocked 2 | . . . . 2 . . Damage Taken 6966 | . 541 168 1002 2084 1754 1417 Core 2154 | . 109 80 279 469 354 863 Absorbed by Shields 288 | . . . . 20 268 . Redirected to Shielding 160 | . . . . 125 35 . Regen/Repaired (Parts) 110 | . . . 26 24 60 . Core Remaining (%) 45 | 100 56 . 10 14 49 . Volleys Fired 277 | 36 40 10 44 75 64 8 Largest 2 | 2 2 2 2 2 2 2 Hottest 143 | 40 60 116 68 143 108 80 Shots Fired 475 | 71 67 20 53 134 120 10 Gun 194 | 71 56 . . 67 . . Cannon 251 | . 1 20 33 67 120 10 Launcher 30 | . 10 . 20 . . . Special . | . . . . . . . Kinetic 305 | 71 56 . . 77 91 10 Thermal 130 | . 1 10 33 57 29 . Explosive 30 | . 10 . 20 . . . Electromagnetic 10 | . . 10 . . . . Robot Hit Streak 22 | 10 5 6 7 22 16 7 Robot Miss Streak 4 | 4 3 2 1 2 3 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 327 | 43 39 14 34 107 84 6 Core Hits 151 | 12 23 4 38 37 33 4 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 10 | 1 1 . . 2 6 . Destroy 3 | 1 1 . . 1 . . Blast 7 | . . . . 1 6 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7584 | 432 779 260 1773 1922 2212 206 Guns 1518 | 432 355 . . 731 . . Cannons 4395 | . 17 260 514 1191 2212 201 Explosions 1644 | . 407 . 1237 . . . Melee . | . . . . . . . Ramming 27 | . . . 22 . . 5 Kinetic 3705 | 432 355 . . 941 1776 201 Thermal 2053 | . 17 105 514 981 436 . Explosive 1644 | . 407 . 1237 . . . Electromagnetic 155 | . . 155 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 2 3 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 6 . Matter Fused 3 | . . . . . 3 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 120 | . 22 . 59 23 16 . Projectiles 41 | . . . 2 23 16 . Explosions 79 | . 22 . 57 . . . Melee . | . . . . . . . Knockbacks 20 | . . . . 7 9 4 Impact 1 | . . . . . . 1 Kinetic 18 | . . . . 7 9 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 243 | . 67 . 174 . . 2 Shots 9 | . 3 . 6 . . . Rammed 5 | . . . 3 . . 2 Targets Rammed 5 | . . . 3 . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 575 | . 24 297 365 575 336 . Average Temperature 102 | . 9 150 97 122 90 . Received Heat Transfer 2173 | . 288 48 150 673 528 486 Effects 16 | . . . 1 12 3 . Shutdowns 4 | . . . 1 3 . . Energy Bleed 1 | . . . . . 1 . Interference 6 | . . . . 5 1 . Matter Decay 1 | . . . . 1 . . Short Circuit 2 | . . . . 1 1 . Damage (minor) 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 3 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . 4 . . Heat Transferred 3700 | . 37 222 925 1739 777 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 94 | 100 100 100 73 100 100 100 Level 1 5 | . . . 26 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 393 | 5 157 50 393 162 177 58 Initial 162 | . . 33 3 162 48 58 Average 57 | 1 61 16 113 71 46 5 Influence Increases 2331 | 40 436 60 734 524 498 39 Destroy 0b10 Robot/C 1220 | . 180 40 360 300 320 20 Destroy 0b10 Robot/NC 200 | 40 20 . 60 40 35 5 Destroy Leader 334 | . 44 20 104 66 90 10 Trap Triggered on 0b10 10 | . . . . 10 . . Successful Hack 73 | . 14 . 26 14 19 . Disable Machine 120 | . 60 . 30 . 30 . Destroy Structure 164 | . 43 . 109 4 4 4 Partial Spotted 30 | . 15 . 15 . . . Lose Combat Pursuer 180 | . 60 . 30 90 . . Influence Decreases 2331 | 40 356 130 359 802 484 160 Entered New Map 399 | . . 47 7 223 59 63 Time Decay 1576 | 40 281 83 272 509 295 96 Lost Part 331 | . 50 . 80 70 130 1 Purge Threat 25 | . 25 . . . . . Squads Dispatched 19 | . 2 1 3 3 7 3 Investigation 8 | . 1 . 2 3 1 1 Extermination 4 | . . . . . 2 2 Reinforcement 7 | . 1 1 1 . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 4 | . 1 . 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 17 4 22 24 18 7 Peak Tracking Total 7 | . 5 2 6 7 3 4 Tactical Retreats 9 | . 2 . 2 5 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . 1 . 3 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . 6 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 8 | . 4 . 2 . 2 . Max in Single Turn 1 | . 1 . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 28 | . 6 1 9 6 3 3 Terminals 17 | . 4 . 7 3 2 1 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . . . 1 1 1 1 Recycling Units 3 | . 2 . 1 . . . Scanalyzers 3 | . . 1 . 2 . . Garrison Access . | . . . . . . . Total Hacks 93 | . 18 6 25 24 14 6 Successful 64 | . 11 4 15 22 8 4 Failed 28 | . 7 2 10 1 6 2 Catastrophic 6 | . 2 . 2 . 1 1 Database Lockouts 1 | . . . . 1 . . Manual 6 | . 2 . 4 . . . Terminals 51 | . 14 . 18 11 7 1 Fabricators 2 | . . . . . . 2 Repair Stations 17 | . . . 4 3 7 3 Recycling Units 7 | . 4 . 3 . . . Scanalyzers 16 | . . 6 . 10 . . Garrison Access . | . . . . . . . Terminal Hacks 30 | . 7 . 9 10 3 1 Record 7 | . 1 . 2 2 1 1 Prototype ID Bank 3 | . . . 2 1 . . Open Door 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 3 | . 1 . 1 . 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . . . 1 . . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 3 | . . . 1 2 . . Maintenance Status 1 | . . . . 1 . . Transport Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . . . 1 . Recall Investigation 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 4 | . 1 . 2 1 . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 12 | . . . 3 3 5 1 Scan Component 6 | . . . 1 2 3 . Repair 4 | . . . 1 1 2 . Refit 2 | . . . 1 . . 1 Recycling Unit Hacks 7 | . 4 . 3 . . . Recycle Component 1 | . . . 1 . . . Process 2 | . 1 . 1 . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 13 | . . 4 . 9 . . Insert Component 5 | . . . . 5 . . Analyze 3 | . . . . 3 . . Retrieve Study 5 | . . 4 . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 4 . 7 4 3 2 Full Trace Events 9 | . 1 . 4 2 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 51 | . . . . . . 51 Total Part Build Rating 2 | . . . . . . 2 Part Studies Acquired 5 | . . 4 . 1 . . Parts Repaired 4 | . . . 1 1 2 . Time 122 | . . . 26 26 70 . Parts Recycled 1 | . . . 1 . . . Recycled Matter 142 | . . . 142 . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 5 . . . . . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 2540 | . 648 238 986 . 668 . Optics 755 | . . . 755 . . . Sensors 2394 | . 648 238 840 . 668 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 6655 | 273 869 238 1262 1634 1333 1046 Spaces Moved 3853 | 180 679 78 703 1031 662 520 Core 76 | 22 . . 27 10 12 5 Treads 760 | . . . . 296 464 . Legs 409 | . 82 78 174 75 . . Wheels 1739 | 158 597 . 197 633 154 . Hover 544 | . . . 57 . 32 455 Flight 325 | . . . 248 17 . 60 Fastest Speed 37 | 50 80 260 37 80 50 60 Average Speed 132 | 79 106 260 148 121 151 139 Slowest Speed 800 | 90 260 260 400 600 250 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 7 67 8 72 44 14 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 45 | . 4 . 41 . . . Terrain Destroyed 199 | . 40 . 150 2 4 3 Melee . | . . . . . . . Projectile 9 | . . . . 2 4 3 AOE 190 | . 40 . 150 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 4999 | 248 767 94 879 1294 884 833 Wait 481 | 1 14 . 59 57 80 270 Move 3847 | 179 678 77 702 1030 661 520 Hop . | . . . . . . . Pick Up 160 | 17 15 2 24 55 30 17 Fast Attach . | . . . . . . . Attach 121 | 10 10 3 25 39 28 6 Detach 12 | 1 2 . 4 3 2 . Swap 9 | . 1 1 2 4 1 . Drop 87 | 4 7 1 16 31 18 10 Fire 277 | 36 40 10 44 75 64 8 Melee . | . . . . . . . Ram 5 | . . . 3 . . 2 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 274 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Discovered new exit (range 16) 969 | -10/Materials | Discovered new exit (range 15) 1143 | -10/Materials | Entered another Materials area 1143 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1265 | -9/Materials | Discovered new exit (range 6) 1381 | -9/Materials | Entered Storage 1442 | -9/Storage | Build established: Scavenger-Mutant 1864 | -9/Storage | Repaired Lgt. Ion Engine+ 2106 | -9/Storage | Lost 4 parts (2n2w) 2228 | -9/Storage | Core integrity fell below 50% 2261 | -9/Storage | Lost 5 parts (2n1u2w) 2337 | -9/Storage | Discovered new exit (range 5) 2535 | -9/Storage | Build established: Mutant 2567 | -9/Storage | Core integrity fell below 20% 2643 | -9/Storage | Entered Materials 2643 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2873 | -8/Materials | Central database locked down 3385 | -8/Materials | Core integrity fell below 50% 3443 | -8/Materials | Lost 7 parts (2p3n2u) 3732 | -8/Materials | Repaired Core Shielding 3754 | -8/Materials | Build established: Scavenger-Mutant 3875 | -8/Materials | Discovered new exit (range 10) 3884 | -8/Materials | Core integrity fell below 20% 3912 | -8/Materials | Lost 3 parts (3n) 4277 | -8/Materials | Entered Factory 4277 | -7/Factory | Evolved 2 slots: Utility x2 5318 | -7/Factory | Lost 7 parts (1p2n2u2w) 5505 | -7/Factory | Repaired Adv. Assault Cannon 5516 | -7/Factory | Discovered new exit (range 16) 5531 | -7/Factory | Repaired Aluminum Leg? 5568 | -7/Factory | Core integrity fell below 50% 5610 | -7/Factory | Entered another Factory area 5610 | -6/Factory | Evolved 2 slots: Utility x2 5802 | -6/Factory | Build established: Mutant 6557 | -6/Factory | Fabricated Core Shielding (x2) 6629 | -6/Factory | Core integrity fell below 50% 6647 | -6/Factory | Core integrity fell below 20% 6648 | -6/Factory | Lost 4 parts (1p2n1w) 6656 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- ETC: 51 ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. Fabricator completes Core Shielding. [Achievement: Just What I Needed] Fabricator completes Core Shielding. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2I. Acquired Core Shielding. Critical hit (Burn: +37). Backup Power III destroyed. Fabricator disabled. Impulse Thruster destroyed. Gauss Cannon destroyed. Door malfunctions. K-01 Serf cleans the Fusion Modulator. G-50 Soldier knocked back. [Achievement: Bumper Bots] Adv. Assault Cannon destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????# | | ??????????????????????????????# #### | | ??????????????????????????????# #??# | | ??????????????????????????????# #??# | | ????????????????????????????? + #??# | | ???????????????????????????" # #??# | | ??????????????????????????"" # #?##+######### | | ????????????????????????? ?# #?# ! ""G"" | | ????????????????????????? ??# #?# "" "" | | ????????????????? ######### #?# | | ????????????????? #?# | | ????????????????? #?# | | ????????????????? """ """#?# | | ?????????????????? """ Y"#?#! """""" | | ????????????????? """ """#?# """""" | | ???????????????????????# #?# """""" | | ??????????############## u""" """ #?# """""" | | ??????????# # """ """ #?# | | ??????????# "" # """ """ #?# | | ??????????# F" # #?##########/# | | ??????????# " # """ """ #?????????? | | ??????????# """ " # """ """ #?????????# "? | | ??????????# """ # """ """ #?????????# "? | | ??????????# """ # #?????????# ?? | | ??????????# "" # === #?????????# ?? | | ??????????# "" / @ === #????????????? | | ??????????# # === #????????????? | | ??????????# #gpg #????????????? | | ??????????# /g % #????????????? | | ??????????#######"##"#####+##########????????????? | | ????????????????##?## #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ! #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# ! #???????????????? | | ????????????????????##############???????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 32 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Core Shielding | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Core Shielding | x2 | -6/Factory Repaired ---------- Lgt. Ion Engine | 35% | -9/Storage Core Shielding | 52% | -8/Materials Aluminum Leg | 33% | -7/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Crack Shot Fitting Room Item+ Just What I Needed Made in Tau Ceti IV Oops Risk Taker Safety First Spot Them First That Tickles Universal Adapter Use The Force Well Done Challenges ------------ None Game ------ Seed GreatSmallReconfigurator Manual? 0 Play Time 02:00:35 Cumulative 3.8 hours Start 2026.01.03 @ 11:10:28 End 2026.01.03 @ 16:00:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90522ac6-b6e0-43a0-891a-b7e2862c82bb