Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 08:43:03 Player: Catty Watty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (43) 215 Value Destroyed (1322) 1322 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 5607 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 238/400 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Medium Matter Pod Targeting Computer > --- WEAPON (4) ------- Katana > --- INVENTORY (15) --- Power Amplifier High-capacity Battery (250) Medium Matter Pod (0) High-capacity Matter Pod (10) Signal Interpreter Seismic Detector Component Analysis Suite Tractor Beam Shock Rifle Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Cooled Pulse Rifle Particle Cannon Shotgun > --- INVENTORY -------- Power Amplifier High-capacity Battery Medium Matter Pod Medium Matter Pod High-capacity Matter Pod Signal Interpreter Seismic Detector Shield Generator Component Analysis Suite Tractor Beam Heavy Laser Proton Cannon Heavy Missile Launcher Katana [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power 2 | . . 1 . . . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 4 | . . 1 . . . 1 1 . . 1 Weapon 2 | . . . . . . 1 1 . . . Parts Attached 60 | 8 2 3 . . . 13 11 1 . 22 Power 9 | 1 . 1 . . . 2 2 . . 3 Engine 7 | 1 . 1 . . . 2 1 . . 2 Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 15 | 3 . . . . . 4 2 . . 6 Treads 6 | 2 . . . . . 2 . . . 2 Leg 7 | . . . . . . 2 1 . . 4 Wheel 2 | 1 . . . . . . 1 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 2 2 1 . . . 2 2 . . 8 Device 7 | 1 1 1 . . . . 2 . . 2 Storage 5 | 1 1 . . . . . . . . 3 Processor 2 | . . . . . . 1 . . . 1 Hackware 1 | . . . . . . . . . . 1 Protection 2 | . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . Weapon 19 | 2 . 1 . . . 5 5 1 . 5 Energy Gun 5 | 1 . . . . . . 1 1 . 2 Energy Cannon 3 | . . 1 . . . 1 . . . 1 Ballistic Gun 3 | 1 . . . . . 2 . . . . Ballistic Cannon 3 | . . . . . . 2 1 . . . Launcher 3 | . . . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . 1 Parts Lost 28 | . . . . . . 1 7 . . 20 Power 5 | . . . . . . . 1 . . 4 Propulsion 6 | . . . . . . . 2 . . 4 Utility 6 | . . . . . . . 1 . . 5 Weapon 11 | . . . . . . 1 3 . . 7 Highest Loss Streak 14 | . . . . . . 1 5 . . 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 100 97 97 99 100 84 Engine 15 | . 14 22 22 22 22 17 8 15 15 11 Core 1 | . . . . . . . 5 . . 3 Treads 10 | . 28 22 22 22 22 15 6 . . 2 Leg 3 | . . . . . . 1 6 7 7 4 Wheel 2 | . . . . . . . . 7 7 3 Device 18 | . 14 22 22 22 22 12 21 23 23 11 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 Processor 4 | . . . . . . 5 7 7 7 7 Protection 2 | . . . . . . 8 . . . 4 Energy Gun 4 | . 14 2 . . . . 5 6 7 6 Energy Cannon 7 | . . 8 11 11 11 7 7 7 7 4 Ballistic Gun 7 | . 14 11 11 11 11 4 7 7 7 4 Ballistic Cannon 2 | . . . . . . 14 1 . . . Launcher 2 | . . . . . . . 2 7 7 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 75 | 13 28 33 33 33 33 64 65 65 62 75 Greatest Support 40 | 40 40 40 40 40 40 40 40 10 10 30 Greatest Overweight (x) 17 | 3 . . . . . 6 6 6 6 17 Average Overweight (x) 2 | . . . . . . 1 2 5 6 4 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 9 14 15 15 15 15 15 15 14 15 Average Carried 12 | 1 6 10 14 14 15 14 13 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 9 14 15 15 15 15 15 14 14 10 Class Distribution -------------------- 44% | Gunner 37% | Mutant 10% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1744 | 273 27 109 148 . 126 465 78 . . 518 Remotely 483 | . . 109 148 . 126 100 . . . . Salvage Created 1343 | 25 77 150 50 . 110 429 229 . . 273 Parts 85 | 3 2 11 2 . 16 15 22 . . 14 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 5 | . . . . . . . . 5 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 29 | . 1 3 1 . 6 8 5 . . 5 Melee 3 | . . . . . . . . . . 3 Guns 11 | . 1 1 . . 5 2 1 . . 1 Cannons 14 | . . 2 1 . 1 6 3 . . 1 AOE 1 | . . . . . . . 1 . . . Classes Destroyed 11 | 1 2 2 . . 1 2 2 . . 1 Worker 5 | . 1 . . . . . 4 . . . Builder 2 | . . . . . . . 2 . . . Tunneler 2 | 1 . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . Watcher 4 | . . 1 . . . 2 1 . . . Swarmer 10 | . . . . . 6 . 4 . . . Grunt 11 | . 1 2 1 . . 7 . . . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 3 | . . . . . . . 1 . . 2 Hunter 3 | . . . . . . . . . . 3 Best Kill Streak 5 | 1 1 4 1 . 3 3 5 . . 1 Combat Bots Only 3 | . 1 3 1 . 3 2 3 . . 1 Max Kills in Single Turn 5 | 1 1 1 1 . 2 1 5 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 448 | . 8 8 2 . 50 47 90 2 . 241 Missed 116 | . 4 4 1 . 16 6 38 . . 47 Damage Taken 4373 | . 43 69 11 . 279 834 680 9 . 2448 Core 1242 | . 22 . . . 43 268 53 . . 856 Absorbed by Shields 308 | . . . . . . . 227 3 . 78 Regen/Repaired (Parts) 283 | . . . . . . . . . . 283 Core Remaining (%) 84 | 100 91 . . . 89 51 . . 92 . Volleys Fired 107 | 1 8 11 1 . 20 32 16 3 . 15 Largest 4 | 2 2 2 2 . 2 3 4 3 . 4 Hottest 223 | 60 60 80 80 . 80 156 169 139 . 223 Shots Fired 250 | 2 16 22 2 . 40 77 39 8 . 44 Gun 120 | 2 16 11 1 . 20 16 21 3 . 30 Cannon 128 | . . 11 1 . 20 61 17 5 . 13 Launcher 2 | . . . . . . . 1 . . 1 Special . | . . . . . . . . . . . Kinetic 127 | 1 8 11 1 . 20 60 10 5 . 11 Thermal 99 | . . 11 1 . 20 17 16 3 . 31 Explosive 2 | . . . . . . . 1 . . 1 Electromagnetic 22 | 1 8 . . . . . 12 . . 1 Robot Hit Streak 12 | 1 7 3 4 . 1 10 12 5 . 8 Robot Miss Streak 7 | . 2 2 . . 5 6 7 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 151 | 1 12 12 1 . 14 44 21 4 . 42 Core Hits 74 | 1 3 5 2 . 8 19 16 1 . 19 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 9 | . . . . . . 6 . . . 3 Destroy 1 | . . . . . . 1 . . . . Blast 5 | . . . . . . 5 . . . . Sever 3 | . . . . . . . . . . 3 Melee Attacks 18 | . . . . . . . . . . 18 Impact . | . . . . . . . . . . . Slashing 18 | . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3539 | 27 188 199 27 . 244 1032 684 83 . 1055 Guns 1131 | 27 163 77 10 . 123 162 167 42 . 360 Cannons 1530 | . . 122 17 . 121 870 182 41 . 177 Explosions 416 | . 25 . . . . . 335 . . 56 Melee 462 | . . . . . . . . . . 462 Ramming . | . . . . . . . . . . . Kinetic 1427 | 12 68 77 10 . 123 885 83 42 . 127 Thermal 1329 | . 25 122 17 . 121 147 477 41 . 379 Explosive 96 | . . . . . . . 40 . . 56 Electromagnetic 225 | 15 95 . . . . . 84 . . 31 Impact . | . . . . . . . . . . . Slashing 462 | . . . . . . . . . . 462 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 226 | . . . . . . 17 187 . . 22 Projectiles 17 | . . . . . . 17 . . . . Explosions 187 | . . . . . . . 187 . . . Melee 22 | . . . . . . . . . . 22 Knockbacks 7 | . . . . . . 7 . . . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . 7 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 410 | . . . . . . . 410 . . . Shots 5 | . . . . . . . 5 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 589 | . 18 162 24 . 362 584 138 72 . 589 Average Temperature 171 | . 13 62 14 . 180 219 46 47 . 184 Received Heat Transfer 741 | . 24 18 6 . . 369 32 . . 292 Effects 42 | . . . . . 4 29 . . . 9 Shutdowns 11 | . . . . . 1 8 . . . 2 Energy Bleed 5 | . . . . . 1 4 . . . . Interference 7 | . . . . . . 4 . . . 3 Matter Decay 6 | . . . . . 2 1 . . . 3 Short Circuit 3 | . . . . . . 2 . . . 1 Damage (major) 7 | . . . . . . 7 . . . . Damage (core) 3 | . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . 1 . . . . 3 . . 2 Heat Transferred 2238 | . 50 259 37 . 259 296 533 74 . 730 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 316 | 5 60 132 71 . 135 243 316 . . 65 Initial 74 | . 3 25 51 . . 52 74 . . . Average 95 | 1 25 67 69 . 75 137 219 . . 33 Maximum Alert Level 1 | . . . . . . 1 1 . . . Low Security (%) 84 | 100 100 100 100 . 100 85 23 . . 100 Level 1 15 | . . . . . . 14 76 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 2 . . . 1 . . . 5 Investigation 3 | . 1 . . . . . . . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 3 | . . 2 . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 1 | . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 51 | . 1 4 3 . 7 16 7 1 . 12 Peak Tracking Total 4 | . 1 2 3 . 4 4 3 1 . 3 Tactical Retreats 2 | . . . . . . 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 12 | . . . . . . 2 10 . . . Max in Single Turn 10 | . . . . . . 1 10 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 6 | . 1 1 . . . 1 . . . 3 Terminals 3 | . 1 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 16 | . 2 3 . . . 2 . . . 9 Successful 10 | . 1 1 . . . 2 . . . 6 Failed 6 | . 1 2 . . . . . . . 3 Catastrophic 2 | . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 7 | . 2 3 . . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . 7 Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . 1 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 6 Scan Component 3 | . . . . . . . . . . 3 Repair 3 | . . . . . . . . . . 3 Recycling Unit Hacks 2 | . . . . . . 2 . . . . Process 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 1 . . . . . . . 3 Full Trace Events 4 | . 1 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . 3 Time 68 | . . . . . . . . . . 68 Parts Recycled . | . . . . . . . . . . . Recycled Matter 37 | . . . . . . 37 . . . . Retrieved Matter 37 | . . . . . . 37 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 3967 | 66 241 191 123 270 361 610 456 846 111 692 Spaces Moved 1834 | 36 131 93 75 168 189 189 153 482 66 252 Core 19 | 8 . . . . . . . . . 11 Treads 881 | 17 131 93 75 168 189 172 25 . . 11 Legs 191 | . . . . . . 17 110 . . 64 Wheels 743 | 11 . . . . . . 18 482 66 166 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 155 155 170 140 Average Speed 187 | 138 160 160 160 160 160 255 252 169 170 213 Slowest Speed 900 | 200 160 160 160 160 160 540 270 170 170 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 3 27 12 26 49 59 24 5 53 11 6 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 69 | . 7 . . . . 19 29 1 . 13 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . 19 . 1 . . AOE 49 | . 7 . . . . . 29 . . 13 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Total 2125 | 48 147 114 76 170 208 258 189 503 65 347 Wait 27 | . . . . 1 . . . 18 . 8 Move 1824 | 35 130 92 74 167 188 188 152 481 65 252 Hop . | . . . . . . . . . . . Pick Up 58 | 3 6 7 1 1 . 9 8 . . 23 Fast Attach 21 | 6 . . . . . 9 2 . . 4 Attach 37 | 2 1 3 . . . 4 9 1 . 17 Detach 6 | 1 1 1 . . . 1 1 . . 1 Swap 2 | . 1 . . . . . . . . 1 Drop 25 | . . . . 1 . 15 1 . . 8 Fire 107 | 1 8 11 1 . 20 32 16 3 . 15 Melee 18 | . . . . . . . . . . 18 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 330 | -9/Materials | Build established: Mutant 442 | -9/Materials | Discovered new exit (range 6) 471 | -9/Materials | Met 8R-AWN 499 | -9/Materials | Entered Mines 501 | -9/Mines | Followed 8R-AWN into the Mines 615 | -9/Mines | Discovered new exit (range 5) 622 | -9/Mines | Entered Exiles 664 | -9/Exiles | Welcomed by 8R-AWN 706 | -9/Exiles | Met EX-HEX 771 | -9/Exiles | Met EX-DEC 873 | -9/Exiles | Discovered new exit (range 12) 892 | -9/Exiles | Entered Mines 894 | -8/Mines | Discovered new exit (range 7) 1240 | -8/Mines | Discovered new exit (range 9) 1253 | -8/Mines | Entered Materials 1253 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1809 | -8/Materials | Discovered new exit (range 3) 1863 | -8/Materials | Entered Factory 1863 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1944 | -7/Factory | Lost 5 parts (1p1n1u2w) 2234 | -7/Factory | Build established: Gunner 2292 | -7/Factory | Discovered new exit (range 12) 2319 | -7/Factory | Entered Lower Caves 2943 | -7/Lower Caves | Learned location of 1 exit from Factory 3129 | -7/Lower Caves | Encountered a Warlord checkpoint 3141 | -7/Lower Caves | Discovered new exit (range 12) 3143 | -7/Lower Caves | Learned Factory security intel 3165 | -7/Lower Caves | Entered another Lower Caves area 3250 | -7/Lower Caves | Discovered new exit (range 15) 3276 | -7/Lower Caves | Entered Factory 3276 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3277 | -6/Factory | Identified exit to Lower Caves 3425 | -6/Factory | Repaired Seismic Detector 3451 | -6/Factory | Repaired Lrg. Storage Unit 3679 | -6/Factory | Build established: Scavenger-Tank 3782 | -6/Factory | Repaired Shield Generator 3811 | -6/Factory | Garrison activated, responded to threat 3858 | -6/Factory | Core integrity fell below 50% 3879 | -6/Factory | Lost 14 parts (3p2n3u6w) 3923 | -6/Factory | Core integrity fell below 20% 3968 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. Y-54 Guardian Imp. Deuterium Engine severed. Flexi-carbon Leg destroyed. Lgt. Ion Engine destroyed. Y-54 Guardian destroyed. Acquired 101 matter. Adv. Signal Interpreter destroyed. Acquired Carbon-fiber Leg. Acquired Flak Gun. Hvy. Laser destroyed. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Critical hit (Burn: +37). G-50 Soldier Carbon-fiber Leg severed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. G-50 Soldier Hvy. Laser severed. System corrupted: Energy discharge (-33). K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ???????????????######## # #?????????????????????? | | ???????????????# ##########????????????????? | | ???????????????# # g #????????????????? | | ???????????????# # @ #????????????????? | | ???????????????# #! !* #????????????????? | | ??????????###### #[*=[! #????????????????? | | ??????????? #*""% #????????????????? | | ???????????? [+="R!%! #????????????????? | | ?????????????? #="""== #????????????????? | | ????????????????# # ""* #????????????????? | | ????????????????# # k #????????????????? | | ????????????????# ##u##########?????????????? | | ????????????????# #??# #?????????????? | | ????????????????# #??# #?????????????? | | ????????????????## ### #??# #????########## | | ?????????????????#???# #### """ ###??# ! | | ?????????????????????# ! [ + """ + ??+ ? | | ?????????????????????# ####### """ # #??# """"" | | ?????????????????????# #?????# # #??# """"" | | ?????????????????????# #?????# """ # #??# """"" | | ?????????????????????# #?????# """ # #??# """"" | | ?????????????????????#+#?????# """ # #??# | | ?????????????????????????????# + #??# """" | | ?????????????????????????????# ! # #??# """"" | | ?????????????????????????????####### #### [ """"" | | ?????????????????????????????# += = """"" | | ?????????????????????????????# #= | | ?????????????????????????????# """ #######+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 47 Energy Capacity 645 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It Was An Accident, I Swear Leap Before You Look Made in Tau Ceti IV Serviceable Loadout Tourist Troublemaker Use The Force Challenges ------------ None Game ------ Seed FortressWaveMembrane Manual? 0 Play Time 00:48:07 Cumulative 1.4 hours Start 2024.04.08 @ 19:18:40 End 2024.04.09 @ 08:43:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd418104-e3d9-4cac-bb72-b0ddc9180aae