Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 17:28:49 Player: Flufflewump Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (101) 505 Value Destroyed (3220) 3220 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8165 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 26/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Improved Heat Sink Core Shielding Trap Extractor (0/4) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Triangulator Targeting Computer Improved Light Armor Plating Hacking Suite System Restoration Module > --- WEAPON ----------- Heavy Laser Gatling Laser Heavy Machine Gun > --- INVENTORY -------- Improved Heat Sink Coolant Injector Improved Trap Scanner Core Shielding Improved Light Armor Plating Hardlight Generator Hacking Suite Trap Extractor Improved Field Recycling Unit Drone Bay PSU Rigger Heavy Ion Cannon Gauss Cannon Rocket Launcher Improved Datajack [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 . . . . . 1 Utility 4 | . . 1 . . . 1 1 1 Weapon 1 | . . . . . . 1 . . Parts Attached 81 | . 7 23 1 . 2 14 27 7 Power 16 | . 1 4 . . . 2 8 1 Engine 10 | . . 4 . . . 2 4 . Core 6 | . 1 . . . . . 4 1 Reactor . | . . . . . . . . . Propulsion 20 | . 1 8 . . 1 2 5 3 Treads 16 | . . 7 . . 1 2 3 3 Leg 2 | . 1 . . . . . 1 . Wheel 2 | . . 1 . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | . 2 2 1 . . 6 8 2 Device 13 | . 2 . . . . 4 5 2 Storage 1 | . . 1 . . . . . . Processor 2 | . . 1 . . . . 1 . Hackware 1 | . . . . . . 1 . . Protection 4 | . . . 1 . . 1 2 . Artifact . | . . . . . . . . . Weapon 24 | . 3 9 . . 1 4 6 1 Energy Gun 7 | . . 1 . . . 1 5 . Energy Cannon 6 | . 3 3 . . . . . . Ballistic Gun 6 | . . 3 . . . 2 . 1 Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 1 | . . . . . 1 . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . Parts Lost 35 | . 1 6 1 . . 4 14 9 Power 7 | . 1 1 . . . 1 3 1 Propulsion 10 | . . 3 . . . 1 3 3 Utility 7 | . . . 1 . . 1 3 2 Weapon 11 | . . 2 . . . 1 5 3 Highest Loss Streak 6 | . 1 2 1 . . 2 5 6 To Critical Strikes . | . . . . . . . . . Average Backups 13 | . 7 12 13 14 14 13 13 13 Power 2 | . 1 1 2 2 2 1 3 . Propulsion . | . 2 . 1 1 1 1 . . Utility 4 | . . 2 3 3 4 2 5 9 Weapon 5 | . 2 7 6 7 6 6 3 2 Tool/Special . | . . . . . . . . . Unused Backups 44 | . 7 11 . . . 10 6 10 Power 8 | . . 1 . . . 1 4 2 Propulsion 6 | . 4 1 . . . 1 . . Utility 12 | . 1 2 . . . 2 1 6 Weapon 16 | . 2 6 . . . 6 1 1 Tool/Special 2 | . . 1 . . . . . 1 Average Slot Usage (%) 93 | . 91 97 98 86 99 97 95 74 Engine 9 | . 4 10 11 11 11 8 8 5 Core 2 | . 2 . . . . . 5 5 Treads 22 | . . 29 33 33 33 26 16 9 Leg 1 | . 27 1 . . . . . . Wheel 1 | . . 1 . . . . 2 4 Device 10 | . 13 10 . . . 16 14 8 Storage 9 | . 14 11 11 11 11 9 6 5 Processor 5 | . . 10 11 11 11 3 . 5 Hackware 2 | . . . . . . . 7 5 Protection 4 | . . . 9 11 11 4 6 5 Energy Gun 6 | . . 4 . . . 4 13 8 Energy Cannon 6 | . 26 13 . . . 6 3 . Ballistic Gun 5 | . . 3 22 . 11 12 4 3 Special Weapon 1 | . . . . 9 5 . . . Peak Build Rating 57 | . 9 19 18 14 19 36 46 57 Average Rating 26 | . 7 15 15 13 17 28 39 45 On Entrance 17 | 6 6 8 18 16 14 19 30 44 Naked Turns 96 | . . . . . . . . 96 Heaviest Build 65 | 12 17 34 36 31 36 46 65 65 Greatest Support 70 | 20 20 60 60 60 62 64 62 70 Greatest Overweight (x) 2 | . . 1 . . . . 2 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | . 8 15 15 15 15 15 15 15 Average Capacity 14 | . 8 13 15 15 15 15 14 14 Most Carried 15 | . 8 15 14 15 15 15 15 15 Average Carried 13 | . 7 12 13 14 14 13 13 13 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 15 | 6 8 14 13 15 15 14 15 5 Class Distribution -------------------- 30% | Scavenger-Skirmisher 26% | Scavenger-Mutant 24% | Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 1807 | 200 53 390 98 . 109 490 375 92 Remotely . | . . . . . . . . . Salvage Created 3895 | . 208 1703 137 . 23 669 1081 74 Parts 178 | . 9 75 5 . 11 34 39 5 Haulers Intercepted 3 | . . 3 . . . . . . Recyclers Shooed 5 | . . . 1 . . 1 3 . Parts Field Recycled 11 | . . . . . . . . 11 Retrieved Matter 117 | . . . . . . . . 117 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 78 | . 4 27 3 . 4 18 18 4 Melee 1 | . . . . . . . . 1 Guns 42 | . . 9 3 . . 15 14 1 Cannons 25 | . 4 15 . . . 3 2 1 AOE 6 | . . . . . 4 . 1 1 Classes Destroyed 15 | . 3 8 . . 1 1 1 1 Worker 4 | . . 1 . . . 1 1 1 Builder 2 | . . 1 . . 1 . . . Tunneler 1 | . . . . . 1 . . . Hauler 3 | . . 3 . . . . . . Recycler 7 | . . 3 . . . 1 3 . Operator 1 | . 1 . . . . . . . Watcher 5 | . 1 3 . . . 1 . . Swarmer 21 | . . 4 . . 4 10 2 1 Grunt 28 | . 4 11 2 . . 3 8 . Brawler 2 | . . 1 1 . . . . . Duelist 2 | . . 2 . . . . . . Sentry 16 | . . 9 . . . 4 3 . Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . 1 . . Programmer 6 | . . . . . . . 5 1 Best Kill Streak 5 | . 2 4 3 . 4 5 4 3 Combat Bots Only 4 | . 2 3 3 . 4 4 3 2 Max Kills in Single Turn 4 | . 1 2 1 . 4 2 2 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . 4 . 1 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 668 | . 34 149 33 . 4 102 160 186 Missed 194 | . 8 42 7 . 2 38 41 56 Hits 474 | . 26 107 26 . 2 64 119 130 Melee 8 | . . 2 6 . . . . . Projectile 466 | . 26 105 20 . 2 64 119 130 AOE 1 | . . . . . . . . 1 Critical Strikes 17 | . 1 4 . . . 1 7 4 Part Disruptions 5 | . . . . . . . . 5 Damage Taken 7205 | . 415 1453 362 . 16 646 2088 2225 Core 1473 | . 89 278 45 . . 37 169 855 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 107 | . . . . . . 28 79 . Regen/Repaired (Parts) 162 | . . 35 . . . . 127 . Core Remaining (%) 70 | 100 64 . . . 19 93 75 . Volleys Fired 257 | . 24 100 14 . 1 45 55 18 Largest 3 | . 2 2 2 . 1 3 3 3 Hottest 214 | . 120 120 46 . 33 153 214 189 Shots Fired 578 | . 48 193 29 . 2 116 163 27 Gun 316 | . . 62 29 . . 71 137 17 Cannon 253 | . 48 130 . . . 40 26 9 Launcher 3 | . . . . . 2 . . 1 Special 6 | . . 1 . . . 5 . . Kinetic 165 | . . 18 29 . . 65 38 15 Thermal 379 | . 48 175 . . . 51 94 11 Explosive 3 | . . . . . 2 . . 1 Electromagnetic 31 | . . . . . . . 31 . Robot Hit Streak 20 | . 9 20 6 . 4 13 15 6 Robot Miss Streak 4 | . 3 4 3 . . 4 2 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 420 | . 34 146 22 . 1 72 124 21 Core Hits 157 | . 9 49 5 . 6 33 44 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 4 | . . 2 . . . . 1 1 Burn 3 | . . 2 . . . . 1 . Destroy 1 | . . . . . . . . 1 Melee Attacks 7 | . . 7 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . 7 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8315 | . 655 2336 342 . 287 976 2246 1473 Guns 3745 | . . 671 342 . . 709 1734 289 Cannons 2945 | . 549 1663 . . . 267 257 209 Explosions 1556 | . 106 . . . 287 . 253 910 Melee . | . . . . . . . . . Ramming 69 | . . 2 . . . . 2 65 Kinetic 2106 | . . 208 342 . . 731 547 278 Thermal 5217 | . 549 2126 . . . 245 1316 981 Explosive 517 | . . . . . 287 . 81 149 Electromagnetic 406 | . 106 . . . . . 300 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . 3 4 4 4 . 3 8 Average Corruption 2 | . . 3 3 4 4 . 1 6 Corruption Purged 3 | . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . Effects 85 | . . 12 8 23 8 . 23 11 Message Errors 28 | . . 1 3 8 2 . 8 6 Matter Fused 14 | . . 1 1 5 3 . 3 1 Heat Flow Errors 11 | . . 4 1 2 . . 4 . Energy Discharges 10 | . . 1 . 4 . . 5 . Parts Rejected 2 | . . 1 . . . . . 1 Data Loss (minor) 8 | . . 2 . 2 2 . 1 1 Data Loss (major) 6 | . . . 2 1 . . 2 1 Misfires 3 | . . 1 1 . 1 . . . Alerts 1 | . . . . 1 . . . . Weapon Failures 2 | . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 321 | . . 14 . . 5 3 85 214 Projectiles 30 | . . 14 . . . 3 . 13 Explosions 291 | . . . . . 5 . 85 201 Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . 2 . 4 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . 2 . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 675 | . 22 . . . . . 535 118 Shots 10 | . 1 . . . . . 7 2 Rammed 26 | . . 1 . . . . 1 24 Targets Rammed 27 | . . 1 . . . . 1 25 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 386 | . 384 210 97 280 . 323 386 260 Average Temperature 76 | . 149 35 15 129 . 80 79 99 Received Heat Transfer 1920 | . 219 507 120 . . 135 612 327 Effects 2 | . . . . 1 . . 1 . Energy Bleed 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . 3 . . . . 1 . Combat Hostiles 4 | . . 3 . . . . 1 . Parts Melted 30 | . 1 19 . . . 1 9 . Heat Transferred 10295 | . 1147 4847 . . . 555 2760 986 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Maximum Alert Level 1 | . . 1 . . . . 1 1 Low Security (%) 92 | . 100 79 100 . 100 100 95 93 Level 1 7 | . . 20 . . . . 4 6 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 295 | . 60 276 150 . 135 151 211 295 Initial 100 | . . . 100 . . . 35 88 Average 60 | . 16 76 67 . 61 57 60 42 Influence Increases 2829 | . 157 802 70 . 155 507 669 469 Destroy 0b10 Robot/C 1560 | . 80 540 60 . 80 360 360 80 Destroy 0b10 Robot/NC 115 | . 10 55 . . 10 15 20 5 Destroy Leader 426 | . 22 162 10 . 10 92 100 30 Successful Hack 66 | . 13 10 . . 4 19 20 . Disable Machine 255 | . 15 . . . 45 15 105 75 Destroy Structure 137 | . 2 5 . . 6 6 64 54 Lose Combat Pursuer 270 | . 15 30 . . . . . 225 Influence Decreases 2534 | . 157 545 327 . 155 429 566 355 Entered New Map 293 | . . . 157 . . . 43 93 Time Decay 1960 | . 147 504 160 . 155 389 403 202 Lost Part 281 | . 10 41 10 . . 40 120 60 Squads Dispatched 17 | . . 1 . . . . 8 8 Investigation . | . . . . . . . . . Extermination 7 | . . . . . . . 6 1 Reinforcement 8 | . . 1 . . . . 2 5 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 10 | . . 4 . . . 1 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 138 | . 9 42 3 . 4 23 30 27 Peak Tracking Total 9 | . 3 6 3 . 4 5 5 9 Tactical Retreats 9 | . 1 2 . . . . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 1 1 . . . . 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 24 | . . 24 . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . 1 . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 4 | . . . . . . 2 1 1 Exploded 4 | . . . . . . 2 1 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 17 | . 1 . . . 3 1 7 5 Max in Single Turn 5 | . 1 . . . 3 1 4 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 29 | . 4 5 . 5 1 7 5 2 Terminals 18 | . 4 3 . . 1 6 3 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . . . 1 . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 3 | . . 1 . . . 1 1 . Garrison Access . | . . . . . . . . . Total Hacks 100 | . 9 7 . 50 3 19 8 4 Successful 72 | . 5 3 . 50 2 10 2 . Failed 28 | . 4 4 . . 1 9 6 4 Catastrophic 6 | . 3 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . Manual 25 | . 6 1 . 1 2 9 3 3 Terminals 40 | . 9 4 . . 3 17 4 3 Fabricators . | . . . . . . . . . Repair Stations 5 | . . 2 . . . . 3 . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 4 | . . 1 . . . 2 1 . Garrison Access . | . . . . . . . . . Terminal Hacks 66 | . 5 1 . 50 2 8 . . Record 53 | . . . . 49 . 4 . . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . 1 . . . . . . Zone Layout 4 | . 2 . . . 1 1 . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 2 . Scan Component 2 | . . 1 . . . . 1 . Repair 2 | . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 4 4 . . 1 6 4 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . Time 51 | . . 38 . . . . 13 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . 3 . . . . . . Non-combat 3 | . . 3 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 5 | . . 5 . . . . . . no_distress 5 | . . 5 . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 6147 | . 251 2707 377 1128 368 734 . 582 Optics 5314 | . . 2707 377 1128 368 734 . . Terrain 251 | . 251 . . . . . . . Traps 72 | . . . . . . . . 72 Triangulation 510 | . . . . . . . . 510 Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 10846 | . 475 2719 377 1128 368 1856 2868 1055 Spaces Moved 5544 | 1 278 1172 211 704 229 916 1306 727 Core 187 | . . . . . . . . 187 Treads 4073 | . . 1130 211 704 229 916 809 74 Legs 321 | 1 278 42 . . . . . . Wheels 963 | . . . . . . . 497 466 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 155 145 115 50 Average Speed 146 | 120 120 160 160 160 156 152 145 110 Slowest Speed 250 | 120 120 190 160 160 160 158 237 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 46 77 53 95 53 52 23 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 6 | . . 1 . . . 5 . . Terrain Destroyed 155 | . . 1 . . 7 5 85 57 Melee . | . . . . . . . . . Projectile 9 | . . 1 . . . 5 . 3 AOE 146 | . . . . . 7 . 85 54 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 7755 | . 373 1835 225 707 239 1289 2158 929 Wait 1544 | . 49 434 . . 2 256 682 121 Move 5536 | . 277 1171 210 703 228 915 1305 727 Hop . | . . . . . . . . . Pick Up 76 | . 2 27 . 1 1 16 25 4 Fast Attach 54 | . 7 14 . . 1 10 17 5 Attach 62 | . . 16 1 1 3 10 18 13 Detach 62 | . 4 15 . 2 2 14 16 9 Swap 6 | . . 2 . . . 1 3 . Drop 76 | . 6 24 . . 1 20 19 6 Fire 257 | . 24 100 14 . 1 45 55 18 Melee 7 | . . 7 . . . . . . Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 25 | . . 1 . . . . 1 23 Escape Stasis 16 | . . . . . . . 16 . Rewire 4 | . 4 . . . . . . . Trap 28 | . . 24 . . . 2 1 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 9) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 701 | -9/Materials | Discovered new exit (range 12) 961 | -9/Materials | Discovered new exit (range 16) 1492 | -9/Materials | Repaired Imp. Heat Sink 2564 | -9/Materials | Build established: Scavenger-Mutant 2605 | -9/Materials | Core integrity fell below 50% 2911 | -9/Materials | Discovered new exit (range 18) 3195 | -9/Materials | Entered Mines 3220 | -9/Mines | Core integrity fell below 20% 3330 | -9/Mines | Learned Materials security intel 3565 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3565 | -9/Mines | Discovered new exit (range 5) 3572 | -9/Mines | Entered Exiles 3596 | -9/Exiles | Discovered new exit (range 15) 3615 | -9/Exiles | Met 8R-AWN 3642 | -9/Exiles | Met EX-HEX 3687 | -9/Exiles | Met EX-BIN 3716 | -9/Exiles | Aligned with FarCom system 3717 | -9/Exiles | Given EX-Vault access code 3754 | -9/Exiles | Opened EX-Vault 3766 | -9/Exiles | Found PSU Rigger 3830 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3876 | -9/Exiles | Met EX-DEC 3887 | -9/Exiles | Learned location of Zion (-6) 4079 | -9/Exiles | Visited The Gauntlet 4332 | -9/Exiles | Discovered new exit (range 12) 4700 | -9/Exiles | Left Exiles lab with PSU Rigger 4700 | -9/Exiles | Entered Mines 4735 | -8/Mines | Discovered new exit (range 22) 4888 | -8/Mines | Discovered new exit (range 11) 5068 | -8/Mines | Entered Materials 5068 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5074 | -8/Materials | Discovered new exit (range 11) 5353 | -8/Materials | Build established: Scavenger-Skirmisher 5967 | -8/Materials | Build established: Skirmisher 6344 | -8/Materials | Discovered new exit (range 10) 6377 | -8/Materials | Identified exit to Storage 6377 | -8/Materials | Identified exit to Factory 6393 | -8/Materials | Build established: Scavenger-Skirmisher 6924 | -8/Materials | Entered Factory 6924 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7691 | -7/Factory | Build established: Skirmisher 8286 | -7/Factory | Build established: Scavenger-Skirmisher 8871 | -7/Factory | Lost 4 parts (1p1n1u1w) 8966 | -7/Factory | Repaired Lrg. Storage Unit 9128 | -7/Factory | Lost 5 parts (2p1n2w) 9403 | -7/Factory | Lost 3 parts (2u1w) 9722 | -7/Factory | Discovered new exit (range 15) 9792 | -7/Factory | Entered another Factory area 9792 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9972 | -6/Factory | Build established: Skirmisher 10545 | -6/Factory | Lost 3 parts (1u2w) 10677 | -6/Factory | Garrison activated, responded to threat 10706 | -6/Factory | Discovered new exit (range 16) 10751 | -6/Factory | Released all parts (5) 10770 | -6/Factory | Build established: Mutant 10780 | -6/Factory | Lost 6 parts (1p3n1u1w) 10790 | -6/Factory | Core integrity fell below 50% 10816 | -6/Factory | Core integrity fell below 20% 10847 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 10720_ Acquired 1 matter. 10721_ Med. Treads destroyed. 10735_ System corrupted: Matter fused (-9). 10745_ H-61 Shepherd calls for reinforcements. 10745_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10745_ G-50 Soldier knocked back. 10749_ Arm. Treads destroyed. 10751_ Released Triangulator. 10751_ Released Hacking Suite. 10751_ Released Lrg. Storage Unit. 10751_ Released Targeting Computer. 10751_ Released Rocket Launcher. 10752_ System corrupted: Component data lost. 10792_ XWP>HTWF0LF:STHVBIQ81RSI / P4YRB, 10807_ RPFEMBEY7G0PLONS0POR18|N>%&BJZWFE/7A V6K 10833_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10844_ Acquired 8 matter. 10845_ Slammed into X-67 Chaingunner. Map ----- +----------------------------------------------------+ | ### ###??# #?????????????????????????????????? | | # # #??# #?????????????????????????????????? | | # ###??# #?????????????????????????????????? | | " # ####?# #?????????????????????????????????? | | " # #T ### ##########+##### ^ ""?????????????? | | " # ""?????????????? | | " # ???????????? | | " + ???????????? | | " # ???????????? | | " # ????????????? | | " ##### ####### #+### ## ##????????????? | | " ##??# #??# ! ! % #?????????????? | | #?### ###?# % #?????????????? | | #?# ### #?????????????? | | #?# # ] #?????????????? | | #+#?# " % +?????????????? | | # ??# # % ??????????????? | | # ??# [ # #] # ? ???????????????? | | # ??## # # = s ###???????????????????? | | # #### # # # # #???????????????????? | | # ## # #s###???????????????????? | | # !! ## # #s##????????????????????? | | # ]!!/ + # ##????????????????????? | | ###+ ##!! #### ######### ##????????????????????? | | #! # # # #?## ##H##????????????????????? | | ! # ###????#@x #????????????????????? | | # ######## #??????# x ???????????????? | | # ######## ####???# #######??????????????? | | " """ # # ! + #########????????????????????? | | " """ # # ] #### # #?????????????????????? | | " """ # # #??# # #?????????????????????? | | # +[ #??# + #?????????????????????? | | ####### # #??# # #?????????????????????? | | #????## # ######## # [#?????????????????????? | | #???### ### ## # #?????????????????????? | | #???# # ## ########?????????????????????? | | ##### " # ## #????????????????????????????? | | "T + ## #????????????????????????????? | | ##### # ## #????????????????????????????? | | #???# # ## #????????????????????????????? | | #???## ##########/#######??????????????????????? | | ###### # #??????????????????????? | | + + #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | # # #??????????????????????? | | =] # # #??????????????????????? | | =] # # #????###########???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 34 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 12% | -9/Materials Lrg. Storage Unit | 63% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TargetPrecisionProtomatter Manual? 0 Play Time 01:59:19 Cumulative 24.5 hours Start 2025.07.10 @ 11:17:40 End 2025.07.10 @ 17:28:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2230da88-dc33-44a2-95e1-dd63cd89f236