Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 23:09:12 Player: Windjigo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3083) 3083 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (987) 987 TOTAL SCORE: 9945 Bonus ------- Follower Combat Kills 522 Entered DSFs 500 Friendly Fire -35 Cogmind --------- Core Integrity 0/1150 Matter 72/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Gravity Neutralizer Remote Datajack Katana Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Momentum-Deuterium Engine > --- PROPULSION ------- Hovering Gyrokinetic-Gravjet Exoskeleton Improved Gyrokinetic Inverter > --- UTILITY ---------- Armored Scrap Engine Advanced Thermal Generator Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Kinecellerator > --- WEAPON ----------- Hyp. Ballistic Assault Construct/C Hyp. Kinetic Mass Construct/C Hpw. Kinetic Hardcell Construct/C > --- INVENTORY -------- Small Storage Unit Gravity Neutralizer Remote Datajack Katana [Rating: 104] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Constructs Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 . . 4 2 . 2 Power 2 | . . . . . . . 1 1 . . Propulsion 2 | . . . . 2 . . . . . . Utility 7 | . . 2 . . . . 2 1 . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 102 | 8 11 29 4 9 20 3 6 3 2 7 Power 10 | 2 1 3 . 1 . . . 1 . 2 Engine 6 | 2 1 2 . 1 . . . . . . Core 4 | . . 1 . . . . . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 4 12 . 4 8 . . . . 1 Treads 8 | 2 . 2 . . 4 . . . . . Leg 2 | . . 2 . . . . . . . . Wheel 2 | . 2 . . . . . . . . . Hover 18 | . 2 7 . 4 4 . . . . 1 Flight 1 | . . 1 . . . . . . . . Utility 34 | 2 2 6 3 4 7 2 4 2 1 1 Device 20 | 1 1 3 . 3 5 1 3 2 . 1 Storage 6 | 1 1 1 1 . . 1 . . 1 . Processor 4 | . . . 1 1 1 . 1 . . . Hackware . | . . . . . . . . . . . Protection 4 | . . 2 1 . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 4 8 1 . 5 1 2 . 1 3 Energy Gun 5 | . . 4 . . 1 . . . . . Energy Cannon 2 | . . 1 . . 1 . . . . . Ballistic Gun 11 | 2 3 3 . . . 1 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . 1 . . . 1 . . . 1 2 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . . 5 1 . . . 1 Corrupted Parts 2 | . . . . . . . 1 . . 1 System Corruption 12 | . . . . . . . 2 . . 10 Parts Lost 51 | . 2 7 1 9 5 . 10 . 8 9 Power 7 | . . 1 . 1 . . 1 . 2 2 Propulsion 19 | . 1 4 . 5 3 . 3 . 1 2 Utility 16 | . 1 2 1 3 1 . 2 . 2 4 Weapon 9 | . . . . . 1 . 4 . 3 1 Highest Loss Streak 6 | . 2 2 1 6 2 . 4 . 4 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 3 6 9 8 7 7 11 13 10 8 4 Power . | . 1 . . . 1 1 1 . . . Propulsion . | 1 1 2 2 . . . . . . . Utility 3 | . . . . . 2 4 6 6 5 2 Weapon 4 | 1 3 5 5 5 4 5 5 3 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 1 7 . 1 3 3 2 . 2 . Power 2 | . . 1 . . 1 . . . . . Propulsion 6 | . . 3 . 1 1 1 . . . . Utility 5 | . 1 . . . . 1 1 . 2 . Weapon 6 | . . 3 . . 1 1 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 88 88 79 93 97 82 64 62 47 Engine 8 | . 14 8 . 2 9 9 12 11 6 3 Core 2 | . . 2 11 5 . . . 2 2 4 Treads 12 | . 17 2 . . 19 36 16 . . . Leg 1 | . . 1 . . . . 3 5 4 . Wheel 1 | . 7 5 . . . . . . . . Hover 8 | . 1 11 22 30 12 . . . . 7 Device 10 | . 11 3 9 7 11 9 13 20 18 14 Storage 10 | . 14 19 13 13 9 9 6 5 4 1 Processor 6 | . . . 9 5 10 9 10 5 5 5 Protection 4 | . . 10 11 5 4 6 . . . . Energy Gun 3 | . . 13 . . . . 3 . 3 . Energy Cannon 3 | . . . 1 . 4 9 5 . . . Ballistic Gun 6 | . 25 7 1 . 4 9 5 11 6 . Slashing Weapon 2 | . . . 9 9 4 . . . . . Peak Build Rating 104 | 7 7 19 23 34 42 48 69 70 73 104 Average Rating 38 | 4 6 13 22 27 33 37 62 69 64 70 On Entrance 33 | . 7 6 17 23 33 33 48 57 70 73 Avg Prop Armor Cover (%) 5 | . . 4 . . . . 6 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 146 | 14 48 60 23 22 28 38 49 69 126 146 Greatest Support 88 | 40 40 40 16 36 88 88 88 24 24 36 Greatest Overweight (x) 10 | 1 2 5 1 1 1 . 3 2 10 6 Average Overweight (x) . | . . 1 1 . . . . 2 3 . Largest Inventory Capacity 25 | 8 20 20 8 8 8 15 15 15 25 25 Average Capacity 11 | 7 8 11 8 8 8 13 15 15 17 11 Most Carried 18 | 7 9 18 8 8 8 15 15 12 10 8 Average Carried 9 | 4 6 9 7 7 7 11 13 10 8 4 Final Capacity 25 | 8 20 8 8 8 8 15 15 15 25 5 Final Carried 13 | 5 9 8 8 8 8 12 13 10 7 4 Scrap Engine Consumption 67 | . . . . . . 11 19 . 26 11 Constructs Created 9 | . . . . . . . 4 . 3 2 Constructs Modified 14 | . . . . . . . 6 . 5 3 Class Distribution -------------------- 43% | Mutant 16% | Commander-Mutant 15% | Gunner 11% | Gladiator 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Matter Collected 2385 | 285 379 556 76 140 334 132 304 . 112 67 Remotely . | . . . . . . . . . . . Salvage Created 4234 | 165 399 845 194 532 659 14 1182 . 244 . Parts 244 | 15 23 48 12 25 38 6 67 . 10 . Haulers Intercepted 9 | . . 4 . . 4 . 1 . . . Recyclers Shooed 2 | . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Combat Hostiles Destroyed 64 | . 11 11 5 9 6 . 14 . 8 . Melee 16 | . . . 3 9 4 . . . . . Guns 28 | . 5 11 . . 1 . 8 . 3 . Cannons 4 | . . . 2 . 1 . 1 . . . AOE 12 | . 6 . . . . . 1 . 5 . Classes Destroyed 17 | 2 3 3 3 3 . 1 1 . 1 . Worker 14 | . . . 2 . 5 . 7 . . . Builder 9 | . . . . . . 1 8 . . . Tunneler 6 | 4 . 1 1 . . . . . . . Hauler 9 | . . 4 . . 4 . 1 . . . Recycler 4 | 1 1 1 . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . Drone 1 | . . . . 1 . . . . . . Watcher 4 | . 2 1 . . 1 . . . . . Swarmer 7 | . 3 . . . . . . . 4 . Grunt 25 | . 8 6 1 4 . . 4 . 2 . Brawler 2 | . . . . 2 . . . . . . Duelist 2 | . . . 1 1 . . . . . . Sentry 14 | . . 5 . . 4 . 5 . . . Hunter 4 | . . . . 1 2 . . . 1 . Programmer 5 | . . . . . . . 5 . . . Heavy 1 | . . . . . . . . . 1 . Assembled 3 | . . . 3 . . . . . . . Best Kill Streak 13 | 3 6 3 2 4 3 1 13 . 4 . Combat Bots Only 5 | . 5 2 2 4 3 . 4 . 4 . Max Kills in Single Turn 6 | 1 2 1 1 1 2 1 6 . 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 . . . . . 1 . 2 . Melee 1 | . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Hostile Shots Fired 884 | . 67 79 7 62 64 5 247 . 72 281 Missed 316 | . 20 24 2 21 16 1 100 . 14 118 Hits 568 | . 47 55 5 41 48 4 147 . 58 163 Melee 5 | . . . 1 4 . . . . . . Projectile 563 | . 47 55 4 37 48 4 147 . 58 163 Critical Strikes 16 | . . 2 . 4 . 1 4 . 3 2 Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 9142 | . 575 785 83 700 735 125 1768 . 1452 2919 Core 2097 | . 145 84 . 125 106 15 261 . 201 1160 Absorbed by Shields 323 | . . . . . . . . . 323 . Regen/Repaired (Parts) 567 | . . 88 . . . 5 373 . 101 . Core Remaining (%) 70 | 100 42 . 79 . . 55 69 . 79 . Volleys Fired 221 | 11 42 61 4 . 12 6 60 . 23 2 Largest 3 | 2 2 2 2 . 2 2 3 . 3 3 Hottest 209 | 40 50 112 79 . 91 91 167 . 147 209 Shots Fired 498 | 22 80 122 8 . 26 14 155 . 67 4 Gun 370 | 22 72 119 4 . 13 8 93 . 39 . Cannon 86 | . . 3 4 . 12 6 48 . 10 3 Launcher 41 | . 8 . . . 1 . 14 . 18 . Special 1 | . . . . . . . . . . 1 Kinetic 257 | 22 72 45 4 . 13 8 48 . 42 3 Thermal 192 | . . 74 . . 12 6 93 . 7 . Explosive 26 | . 8 . . . . . . . 18 . Electromagnetic 22 | . . 3 4 . 1 . 14 . . . Robot Hit Streak 17 | 4 9 17 5 . 11 5 11 . 7 3 Robot Miss Streak 6 | 3 4 4 1 . 2 1 6 . 5 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 375 | 9 49 76 10 19 52 10 107 . 40 3 Core Hits 176 | 5 25 26 6 9 16 3 58 . 26 2 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 . Critical Strikes 12 | . . 2 . 1 4 . 3 . 2 . Burn 2 | . . 2 . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 3 | . . . . . . . 2 . 1 . Blast 1 | . . . . . . . . . 1 . Sever 5 | . . . . 1 4 . . . . . Melee Attacks 90 | . . . 20 28 42 . . . . . Impact . | . . . . . . . . . . . Slashing 90 | . . . 20 28 42 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . 3 2 8 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks 5 | . . . . . 5 . . . . . Damage Inflicted 10519 | 124 1039 1208 590 1038 1798 200 3120 . 1304 98 Guns 3478 | 124 542 1163 12 . 134 89 1067 . 347 . Cannons 1246 | . . 45 64 . 162 104 662 . 142 67 Explosions 2806 | . 497 . . . 103 . 1391 . 815 . Melee 2951 | . . . 514 1038 1399 . . . . . Ramming 38 | . . . . . . 7 . . . 31 Kinetic 2284 | 124 542 417 12 . 134 89 527 . 372 67 Thermal 2911 | . . 746 . . 162 104 1782 . 117 . Explosive 1312 | . 497 . . . . . . . 815 . Electromagnetic 1023 | . . 45 64 . 103 . 811 . . . Impact . | . . . . . . . . . . . Slashing 2951 | . . . 514 1038 1399 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 4 . . 9 10 10 9 . . 12 Average Corruption 9 | . 4 . . 8 9 10 7 . . 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 103 | . 4 . . 9 31 41 9 . . 9 Message Errors 22 | . 1 . . 1 7 8 3 . . 2 Matter Fused 26 | . . . . 1 9 11 3 . . 2 Heat Flow Errors 17 | . 1 . . 1 7 7 1 . . . Energy Discharges 13 | . 1 . . 4 2 5 . . . 1 Parts Rejected 1 | . . . . 1 . . . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 8 | . 1 . . 1 1 4 . . . 1 Data Loss (major) 2 | . . . . . 1 1 . . . . Misfires 7 | . . . . . 3 2 2 . . . Alerts 3 | . . . . . 1 2 . . . . Misdirections 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 494 | . 50 . 136 70 150 . 83 . 5 . Projectiles . | . . . . . . . . . . . Explosions 160 | . 50 . . . 22 . 83 . 5 . Melee 334 | . . . 136 70 128 . . . . . Knockbacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 259 | . 60 . . . 25 . 122 . 37 15 Shots 8 | . 2 . . . 1 . 4 . 1 . Rammed 8 | . . . . . . 1 . . . 7 Targets Rammed 8 | . . . . . . 1 . . . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 443 | . 227 443 52 133 233 277 279 . 303 153 Average Temperature 88 | . 37 111 28 41 73 98 61 . 132 86 Received Heat Transfer 2089 | . 264 330 . 351 162 70 480 . 54 378 Effects 6 | . . 3 . . . . 3 . . . Interference 5 | . . 2 . . . . 3 . . . Damage (minor) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 4 | . . . . . 1 . 3 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Melted 10 | . . 3 . . 1 . 6 . . . Heat Transferred 5612 | . . 1887 . . 296 185 3044 . 200 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . 4 . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Maximum Alert Level 1 | . . . . 1 . . 1 . 1 . Low Security (%) 93 | 100 100 100 100 99 100 100 83 100 55 100 Level 1 6 | . . . . . . . 16 . 44 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 345 | 15 151 77 47 205 110 34 249 106 345 180 Initial 180 | . . 56 7 . 73 . . 106 74 180 Average 52 | 3 33 22 2 126 44 3 79 106 224 65 Influence Increases 3141 | 25 313 387 65 427 362 134 912 . 351 165 Destroy 0b10 Robot/C 1420 | . 220 220 40 160 140 60 420 . 160 . Destroy 0b10 Robot/NC 245 | 25 15 40 15 10 50 5 80 . 5 . Destroy Leader 404 | . 44 70 10 30 80 . 140 . 30 . Allied During Kill 137 | . . . . . 21 45 71 . . . Successful Hack 114 | . 5 39 . 2 9 24 35 . . . Disable Machine 165 | . . 15 . 15 45 . 90 . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 221 | . 29 3 . . 2 . 61 . 126 . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 270 | . . . . 60 . . 15 . 30 165 Influence Decreases 3028 | 25 178 503 84 252 537 134 694 112 112 397 Entered New Map 502 | . . 79 12 . 102 . . 112 32 165 Time Decay 1854 | 25 158 376 72 162 295 130 434 . . 202 Lost Part 414 | . 20 44 . 90 50 . 100 . 80 30 Lost Ally 180 | . . . . . 20 . 160 . . . Purge Threat 78 | . . 4 . . 70 4 . . . . Squads Dispatched 25 | . 2 1 1 3 3 . 11 . 1 3 Investigation 5 | . 1 . 1 . 2 . 1 . . . Extermination 7 | . . . . . . . 6 . . 1 Reinforcement 8 | . 1 1 . 1 1 . 1 . 1 2 Assault 2 | . . . . 2 . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Distress Signals 10 | . 1 . . 3 3 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 134 | . 18 20 4 18 9 6 24 . 11 24 Peak Tracking Total 12 | . 5 4 3 6 4 2 6 . 5 12 Tactical Retreats 9 | . . . 1 2 . . 1 . 2 3 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Traps Triggered 5 | . 3 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Machines Disabled 13 | . . 1 . 2 3 . 6 . 1 . Max in Single Turn 2 | . . 1 . 1 1 . 2 . 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Machines Accessed 44 | . 1 9 1 3 8 10 6 1 . 5 Terminals 27 | . 1 6 . 1 7 6 3 1 . 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . 1 . . 1 . . . . . Recycling Units 5 | . . . . . . 2 1 . . 2 Scanalyzers 5 | . . 2 . 1 . . 1 . . 1 Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 128 | . 2 32 1 11 17 40 14 3 . 8 Successful 76 | . 1 17 1 5 6 32 10 1 . 3 Failed 51 | . 1 14 . 6 11 8 4 2 . 5 Catastrophic 5 | . . . . . 3 1 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 47 | . 2 16 . 2 9 12 5 . . 1 Terminals 72 | . 2 24 . 2 16 14 8 3 . 3 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 3 | . . 2 . . 1 . . . . . Recycling Units 7 | . . . . . . 3 1 . . 3 Scanalyzers 18 | . . 6 . 6 . . 4 . . 2 Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 38 | . . 6 1 . 3 25 1 1 . 1 Record 21 | . . . . . . 21 . . . . Robot Analysis 2 | . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . Open Door 3 | . . . 1 . 2 . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Terminal Index 1 | . . 1 . . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . . . Unreport Threat 3 | . . 1 . . 1 1 . . . . Disarm Traps 1 | . . . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . . . Release Object 2 | . . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . 2 . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . Repair 1 | . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 2 1 . . 1 Retrieve Components 4 | . . . . . . 2 1 . . 1 Scanalyzer 14 | . . 4 . 5 . . 4 . . 1 Insert Component 3 | . . 1 . 1 . . 1 . . . Analyze 4 | . . 1 . 2 . . 1 . . . Retrieve Study 7 | . . 2 . 2 . . 2 . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 17 | . 1 5 . . 3 5 3 . . . Terminals 17 | . 1 5 . . 3 5 3 . . . Botnet 17 | . 1 5 . . 3 5 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 1 8 . 3 6 7 3 1 . 3 Full Trace Events 2 | . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . 2 . 2 . . 2 . . 1 Parts Repaired 1 | . . 1 . . . . . . . . Time 26 | . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 14 | . . . . . . 2 10 . . 2 Parts Scanalyzed 3 | . . 1 . 1 . . 1 . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . 1 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Total Allies 10 | . . . . . 10 . . . . . Largest Group 10 | . . . . . 10 10 9 . . . Highest-Rated Group 173 | . . . . . 173 173 157 . . . Highest-Rated Ally 29 | . . . . . 29 29 29 . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 Total Orders 8 | . . . . . 8 . . . . . EXPLORE 8 | . . . . . 8 . . . . . Ally Attacks 110 | . . . . . 12 27 71 . . . Total Damage 1316 | . . . . . 113 351 852 . . . Kills 17 | . . . . . 1 8 8 . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Active Infowar (turns) 2513 | 9 424 . . 49 678 908 445 . . . Optics 96 | . . . . . 96 . . . . . Sensors 2221 | . 141 . . 49 678 908 445 . . . Seismic 292 | 9 283 . . . . . . . . . Robot Analysis Total 2 | . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 8 | . . . . . 8 . . . . . Drone Recoveries 4 | . . . . . 4 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Turns Passed 8044 | 122 523 1237 913 398 883 1200 1683 18 484 583 Spaces Moved 4889 | 56 283 702 709 371 464 786 925 7 100 486 Core 177 | 19 . . . . . . . . . 158 Treads 1896 | 37 131 58 . . 110 786 774 . . . Legs 269 | . . 24 . . . . 151 7 87 . Wheels 322 | . 127 195 . . . . . . . . Hover 2225 | . 25 425 709 371 354 . . . 13 328 Flight . | . . . . . . . . . . . Fastest Speed 43 | 50 56 105 116 48 43 145 145 244 244 50 Average Speed 128 | 128 124 124 116 54 85 145 156 244 410 111 Slowest Speed 980 | 160 185 320 116 116 145 145 252 244 980 596 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 4 42 56 93 25 80 98 16 . 90 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 157 | . 27 . . . 1 . 58 . 71 . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . AOE 155 | . 27 . . . 1 . 58 . 69 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Fac DSF Fac Total 6094 | 85 381 944 756 509 873 840 1043 9 126 528 Wait 580 | . 22 91 2 81 312 23 38 . . 11 Move 4879 | 55 282 701 708 370 463 785 924 6 99 486 Hop . | . . . . . . . . . . . Pick Up 103 | 11 11 31 6 8 11 11 9 . 2 3 Fast Attach 31 | 1 1 9 3 6 9 1 . . 1 . Attach 52 | 6 4 9 2 8 6 . 6 3 1 7 Detach 7 | . 1 . . 1 1 . 1 . . 3 Swap 48 | 1 9 21 1 2 10 2 2 . . . Drop 81 | . 9 21 10 5 13 11 3 . . 9 Fire 221 | 11 42 61 4 . 12 6 60 . 23 2 Melee 84 | . . . 20 28 36 . . . . . Ram 7 | . . . . . . . . . . 7 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/DSF -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 612 | -10/Materials | Core integrity fell below 50% 634 | -10/Materials | Discovered new exit (range 6) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Utility x2 1062 | -9/Materials | Discovered new exit (range 13) 1353 | -9/Materials | Discovered new exit (range 16) 1578 | -9/Materials | Repaired Lgt. Armor Plating 1661 | -9/Materials | Central database locked down 1883 | -9/Materials | Entered Mines 1918 | -9/Mines | Discovered new exit (range 5) 1973 | -9/Mines | Met a Derelict shopkeep closing up shop 2242 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2265 | -9/Mines | Discovered new exit (range 6) 2286 | -9/Mines | Build established: Gladiator 2546 | -9/Mines | Excavation squad dispatched 2546 | -9/Mines | A large section of the Mines collapsed 2796 | -9/Mines | Entered Materials 2796 | -8/Materials | Evolved 2 slots: Propulsion x2 2970 | -8/Materials | Lost 3 parts (2n1u) 3085 | -8/Materials | Lost 6 parts (1p3n2u) 3192 | -8/Materials | Discovered new exit (range 3) 3193 | -8/Materials | Identified exit to Storage 3194 | -8/Materials | Entered Storage 3268 | -8/Storage | Build established: Mutant 3410 | -8/Storage | System corruption reached 10% 4040 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4056 | -8/Storage | Used back door to open Recycling access 4056 | -8/Storage | Discovered new exit (range 4) 4076 | -8/Storage | Identified exit to Recycling 4077 | -8/Storage | Entered Recycling 4077 | -8/Recycling | Accompanied by 10 allies 4305 | -8/Recycling | Discovered new exit (range 16) 4366 | -8/Recycling | Build established: Commander-Mutant 4554 | -8/Recycling | Scanned before Scraplab entrance 4946 | -8/Recycling | Entered Scraplab 4957 | -8/Recycling | Discovered new exit (range 3) 4976 | -8/Recycling | Angered Scraplab inhabitants 4986 | -8/Recycling | Found Prototype Device 4986 | -8/Recycling | Identified Scrap Engine 5266 | -8/Recycling | Identified exit to Factory 5277 | -8/Recycling | Entered Factory 5277 | -6/Factory | Accompanied by 9 allies 5277 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5597 | -6/Factory | Lost 9 allies 5892 | -6/Factory | Build established: Gunner 6193 | -6/Factory | Discovered new exit (range 3) 6387 | -6/Factory | Lost 4 parts (1n1u2w) 6410 | -6/Factory | Identified exit to Factory 6649 | -6/Factory | Build established: Mutant 6741 | -6/Factory | Lost 4 parts (1p1n2w) 6960 | -6/Factory | Entered another Factory area 6960 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6976 | -5/Factory | Identified exit to DSF 6978 | -5/Factory | Entered DSF 7059 | -5/DSF | Additional patrols routed to DSF 7141 | -5/DSF | Lost 4 parts (1p1n1u1w) 7333 | -5/DSF | Sterilization system engaged 7353 | -5/DSF | Ambient heat levels rising (+10) 7365 | -5/DSF | Discovered new exit (range 14) 7368 | -5/DSF | Ambient heat levels rising (+10) 7383 | -5/DSF | Ambient heat levels rising (+10) 7398 | -5/DSF | Ambient heat levels rising (+10) 7413 | -5/DSF | Ambient heat levels rising (+10) 7428 | -5/DSF | Ambient heat levels rising (+10) 7443 | -5/DSF | Ambient heat levels rising (+10) 7456 | -5/DSF | Identified exit to Factory 7458 | -5/DSF | Ambient heat levels rising (+10) 7462 | -5/DSF | Entered Factory 7462 | -4/Factory | Evolved 2 slots: Utility x2 7870 | -4/Factory | System corruption reached 10% 7878 | -4/Factory | Lost 5 parts (1p1n2u1w) 7926 | -4/Factory | Core integrity fell below 50% 8012 | -4/Factory | Found Prototype Launcher 8013 | -4/Factory | Identified Com. Tesla Bomb Launcher 8015 | -4/Factory | Found Com. Tesla Bomb Launcher 8023 | -4/Factory | Core integrity fell below 20% 8039 | -4/Factory | Discovered new exit (range 15) 8045 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- destroyed. 07984_ Slug penetrates Reinforced Barrier. 07993_ K-01 Serf cleans the Assembly Bed. 07993_ Triggered Tesla Bomb Trap. 07993_ A bubble of electromagnetic force engulfs the area. 07993_ Assembly Bed disabled. 07994_ K-01 Serf collects debris. 08002_ U-05 Engineer lays Concrete. 08012_ Acquired Prototype Launcher. 08013_ Identified Com. Tesla Bomb Launcher. 08013_ Faulty integration triggers energy drain (-52). 08014_ Dropped Faulty Com. Tesla Bomb Launcher. 08015_ Acquired Com. Tesla Bomb Launcher. 08019_ System corrupted: FCS attempts to trigger Com. Tesla Bomb Launcher. 08024_ Dropped Com. Tesla Bomb Launcher. 08038_ K-01 Serf destroyed. 08039_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ????????????????###+### #????????????????????? | | ????????????????? #????????????????????? | | ??????????????????? < +????????????????????? | | ????????????????????? k #????????????????????? | | ??????????????????????# #????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#w #?????????????????????? | | ???????????????????????# ##############????????? | | ???????????????????????# s# #????????? | | ???????????????????????# s# #????????? | | ???????????????????????# s# #????????? | | ???????????????????????# s# #????????? | | ???????????????????????# # #????????? | | ???????????????????????# s# #????????? | | ???????????????????????# + #????????? | | ???????????????????????# # #????????? | | ???????????????????????# # = #????????? | | ???????????????????????# # %* #????????? | | ?????????????????????? # ] #????????? | | ????????????????????? # #????????? | | ???????????????????? ##########+###????????? | | ??????????????????? ###+####????????# #??????????? | | ?????????????????? ?????????????????# #??????????? | | ???????????????? ??????????????????# #?########## | | ???????????????# ???????????????????# #?# | | ???????????????#????????????????????# #?# ] | | ????????????????????????????????????# #?# | | ????????????????????????????????????# #?# """ "" | | ?????????????????????????############ ### """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 39 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Trap Extractor Capacity 4 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Adv. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 2% | -9/Materials Studied --------- Imp. Hover Unit | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Katana | -8/Materials | Hacked Hyb. Deuterium Engine | -6/Factory | Hacked Adv. Treads | -6/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Goods Not So Scrappy Scrappetite Window Shopping Challenges ------------ None Game ------ Seed SignalRapidShielding Manual? 0 Play Time 01:18:04 Cumulative 113.4 hours Start 2026.03.26 @ 21:52:16 End 2026.03.26 @ 23:09:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 48 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c80cd5ab-79eb-435f-86cd-01ddf9382f25