Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 19:39:14 Player: Soulsphere Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1508) 1508 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 3968 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 23/100 System Corruption 0% Temperature Warning (334) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (15) --- Light Treads Cryofiber Web Improved Heat Sink Improved Heat Sink Disposable Heat Sink Large Storage Unit Particle Charger Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Shield Generator Hacking Suite > --- WEAPON ----------- Improved Light Cannon Battle Cannon > --- INVENTORY -------- Light Angular Momentum Engine Cryofiber Web Improved Heat Sink Improved Heat Sink Disposable Heat Sink Large Storage Unit Weight Redist. System Particle Charger Light Armor Plating Hacking Suite Precision Beam Rifle Precision Beam Rifle Assault Cannon Improved Datajack [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 58 | 6 19 3 3 5 22 Power 8 | 1 2 . . 1 4 Engine 5 | 1 1 . . 1 2 Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 5 . 2 . 3 Treads 1 | . . . . . 1 Leg 3 | . . . 1 . 2 Wheel 6 | 2 3 . 1 . . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 15 | 1 7 . . 2 5 Device 5 | . 4 . . . 1 Storage 2 | 1 1 . . . . Processor 3 | . 1 . . 2 . Hackware 3 | . 1 . . . 2 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 23 | 2 5 3 1 2 10 Energy Gun 10 | 1 1 2 . 1 5 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 . . . 1 Ballistic Cannon 4 | . . . . 1 3 Launcher 1 | . . . 1 . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 1 . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 33 | . 6 2 5 . 20 Power 8 | . 2 . 1 . 5 Propulsion 9 | . 2 . 3 . 4 Utility 6 | . 1 1 . . 4 Weapon 10 | . 1 1 1 . 7 Highest Loss Streak 14 | . 4 1 5 . 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 94 93 80 69 80 Engine 7 | . 9 . . 14 7 Core 4 | . 1 14 12 . 4 Leg 7 | . . . . 14 17 Wheel 13 | . 22 28 25 . . Hover 1 | . 5 . . . . Device 3 | . 4 . . . 6 Storage 12 | . 14 14 14 14 9 Processor 5 | . 1 7 . 6 8 Hackware 4 | . 7 . . . 7 Energy Gun 11 | . 13 20 16 6 4 Ballistic Gun 4 | . 9 6 . . . Ballistic Cannon 5 | . . . . 13 11 Special Melee Weapon 1 | . 4 . . . . Peak Build Rating 29 | 6 10 10 11 13 29 Average Rating 12 | 4 8 9 10 10 20 On Entrance 7 | . 6 10 10 7 13 Naked Turns . | . . . . . . Heaviest Build 46 | 10 28 28 30 29 46 Greatest Support 42 | 32 38 32 32 15 42 Greatest Overweight (x) 6 | . 2 . 1 1 6 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 6 11 15 15 15 15 Average Carried 11 | 3 7 12 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 10 15 13 15 7 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1269 | 247 252 70 . 266 434 Remotely . | . . . . . . Salvage Created 1798 | . 538 280 3 . 977 Parts 93 | . 35 16 . . 42 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 11 10 4 . 17 Guns 27 | . 11 10 . . 6 Cannons 9 | . . . . . 9 AOE 5 | . . . 4 . 1 Classes Destroyed 9 | . 4 1 1 . 3 Hauler 2 | . 1 . . . 1 Recycler 3 | . . . . . 3 Operator 2 | . 2 . . . . Watcher 2 | . 1 . . . 1 Swarmer 6 | . . 6 . . . Grunt 26 | . 11 4 . . 11 Brawler 1 | . . . . . 1 Sentry 5 | . . . . . 5 Assembled 4 | . . . 4 . . Best Kill Streak 5 | . 5 3 4 . 4 Combat Bots Only 5 | . 5 3 4 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 308 | . 58 46 31 . 173 Missed 84 | . 13 19 12 . 40 Damage Taken 3477 | . 546 307 285 . 2339 Core 798 | . 44 106 63 . 585 Absorbed by Shields 199 | . . . . . 199 Regen/Repaired (Parts) 16 | . 16 . . . . Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 211 | . 67 27 28 . 89 Largest 2 | . 2 2 2 . 2 Hottest 105 | . 60 80 80 . 105 Shots Fired 371 | . 116 53 54 . 148 Gun 265 | . 116 53 34 . 62 Cannon 86 | . . . . . 86 Launcher 20 | . . . 20 . . Special . | . . . . . . Kinetic 159 | . 56 15 . . 88 Thermal 152 | . 60 38 34 . 20 Explosive 20 | . . . 20 . . Electromagnetic 40 | . . . . . 40 Robot Hit Streak 21 | . 15 21 4 . 21 Robot Miss Streak 5 | . 5 2 1 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 246 | . 87 38 5 . 116 Core Hits 103 | . 33 18 8 . 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . . 6 Burn 3 | . . . . . 3 Blast 2 | . . . . . 2 Corrupt 1 | . . . . . 1 Melee Attacks 10 | . 9 . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . 8 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3857 | . 796 447 378 . 2236 Guns 1984 | . 792 447 23 . 722 Cannons 1439 | . . . . . 1439 Explosions 430 | . . . 355 . 75 Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 1929 | . 346 121 . . 1462 Thermal 1157 | . 446 326 23 . 362 Explosive 355 | . . . 355 . . Electromagnetic 412 | . . . . . 412 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . 10 . 15 Projectiles 15 | . . . . . 15 Explosions 10 | . . . 10 . . Melee . | . . . . . . Knockbacks 12 | . . . . . 12 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary 1 | . . . . . 1 Self-Inflicted Damage 5 | . 2 . 3 . . Shots 1 | . . . 1 . . Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 448 | . 126 105 264 . 448 Average Temperature 77 | . 38 37 96 . 103 Received Heat Transfer 1259 | . 300 165 40 . 754 Effects 7 | . . . . . 7 Shutdowns 1 | . . . . . 1 Interference 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 2778 | . 1050 725 50 . 953 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 244 | . 187 196 . . 244 Initial 26 | . . 26 . . . Average 61 | . 37 94 . . 113 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 90 Level 1 2 | . . . . . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 4 . . . 6 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 22 14 8 . 34 Peak Tracking Total 11 | . 3 3 9 . 11 Tactical Retreats 7 | . 2 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . . . 3 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 9 . . . 6 Terminals 11 | . 6 . . . 5 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 41 | . 21 . . . 20 Successful 27 | . 14 . . . 13 Failed 14 | . 7 . . . 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 33 | . 14 . . . 19 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 20 | . 8 . . . 12 Record 2 | . . . . . 2 Robot Analysis 3 | . 1 . . . 2 Prototype ID Bank 3 | . 2 . . . 1 Scanalyzer Index 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Maintenance Status 1 | . 1 . . . . Hauler Manifests 3 | . 1 . . . 2 Registered Components 2 | . 1 . . . 1 Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 7 . . . 6 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 5 | . 4 . . . 1 Non-combat 4 | . 4 . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 5 | . 4 . . . 1 parse_system 4 | . 3 . . . 1 find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 10 | . . 10 . . . Total Damage 147 | . . 147 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 3 | . 1 . . . 2 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4741 | 64 1492 948 156 866 1215 Spaces Moved 2849 | 49 1072 778 50 441 459 Core 7 | 5 1 . . . 1 Treads 1 | . . . . . 1 Legs 900 | . . . 2 441 457 Wheels 1757 | 44 887 778 48 . . Hover 184 | . 184 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 56 100 100 190 123 Average Speed 124 | 94 92 100 103 190 184 Slowest Speed 350 | 100 150 100 190 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 99 100 8 79 39 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 1 . 4 . Spaces Dug 18 | . . . 18 . . Terrain Destroyed 104 | . . . 100 . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 100 | . . . 100 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3679 | 66 1465 895 100 468 685 Wait 456 | . 250 79 20 19 88 Move 2844 | 48 1071 777 49 440 459 Hop . | . . . . . . Pick Up 65 | 12 28 7 . 3 15 Fast Attach 9 | . 2 . . 3 4 Attach 42 | 6 13 2 2 1 18 Detach 2 | . . 1 . . 1 Swap 7 | . 4 1 1 1 . Drop 30 | . 18 1 . 1 10 Fire 211 | . 67 27 28 . 89 Melee 10 | . 9 . . . 1 Ram 3 | . 3 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 13) 342 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Discovered new exit (range 10) 840 | -10/Materials | Discovered new exit (range 3) 843 | -10/Materials | Discovered new exit (range 16) 1162 | -10/Materials | Lost 4 parts (1p2n1w) 1500 | -10/Materials | Repaired Com. Wheel 1557 | -10/Materials | Entered Mines 1760 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1823 | -10/Mines | Escorted by a lone wolf Derelict 1828 | -10/Mines | Discovered new exit (range 7) 2006 | -10/Mines | Discovered new exit (range 9) 2069 | -10/Mines | Core integrity fell below 50% 2096 | -10/Mines | Learned Materials security intel 2272 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2307 | -10/Mines | Discovered new exit (range 7) 2335 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2335 | -10/Mines | Discovered new exit (range 5) 2505 | -10/Mines | Entered Exiles 2595 | -10/Exiles | Discovered new exit (range 14) 2628 | -10/Exiles | Attacked by the Exiles 2661 | -10/Exiles | Entered Mines 2662 | -9/Mines | Core integrity fell below 20% 2669 | -9/Mines | Met a Derelict bent on vengeance 2688 | -9/Mines | Lost 5 parts (1p3n1w) 3076 | -9/Mines | Discovered new exit (range 12) 3086 | -9/Mines | Discovered new exit (range 15) 3094 | -9/Mines | Learned location of Zion (-7) 3527 | -9/Mines | Entered Materials 3527 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3781 | -8/Materials | Lost 3 parts (1p2w) 4353 | -8/Materials | Discovered new exit (range 15) 4432 | -8/Materials | Garrison activated, responded to threat 4594 | -8/Materials | Identified exit to Garrison 4694 | -8/Materials | Garrison activated, responded to threat 4707 | -8/Materials | Core integrity fell below 50% 4738 | -8/Materials | Core integrity fell below 20% 4742 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04731_ Overheating: Lrg. Storage Unit damaged (-62). 04731_ Overheating: Prc. Beam Rifle damaged (-34). 04731_ Overheating: Lgt. Treads damaged (-38). 04731_ Destroyed Imp. Hover Unit. 04734_ Penetrated by Slug. 04734_ K-01 Serf collects debris. 04735_ Prc. Beam Rifle destroyed. 04735_ Y-45 Defender destroyed. 04735_ Penetrated by Slug. 04735_ Lgt. Angular Momentum Engine destroyed. 04737_ Jacked Y-45 Defender... >>parse_system Reading system data... 04738_ K-01 Serf collects debris. 04738_ Penetrated by Slug. 04739_ Lgt. Treads destroyed. 04739_ W-25 Informer destroyed. 04741_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#a#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#x###????????????????????? | | ????????????????????#####/######?????????????????? | | ????????????????????##%g*%! #?????????????????? | | ?#######????????????## g=@= #?????????????????? | | ?? ?????????????# =%! #?????????????????? | | ??? ?????????????# u r #?????????????????? | | ???? ????????????##%%= %[k!#?????????????????? | | ????# ????????????## HY%]]!#?????????????????? | | ????# ?????????????# u %]!!#?????????????????? | | ????# ??????????#### [%*#?????????????????? | | ????# ###########T#########+######+"#####??????? | | ????# %%%=! %????? | | ????# %*[% %????? | | ????# %????? | | ????#### ###########+######/##### ##+?????? | | ???????# #???# #? ??? #???????? | | ???????# #???#= """ # """ ??[//!!#???????? | | ???????# ##??# """ # """ #??//!!#???????? | | ???????# ##??# """ # """ #???####???????? | | ???????# %%#???# """ # #??????????????? | | ??????#*=!#???# "G> ]]] # """ ??????????????? | | ?????##=!%##?# """ ]]] # """ ##?????????????? | | #?????# *% =#?## ]] # ??? #??????????????? | | #?????# %!!!#??########### ????? #??????????????? | | #?????# % %#????????????????????????????????????? | | #?????# #????????????????????????????????????? | | #?????# #????????????????????????????????????? | | #?????## ##????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed AmuletDeepBotcube Manual? 0 Play Time 01:50:18 Cumulative 30.2 hours Start 2024.08.11 @ 15:51:26 End 2024.08.11 @ 19:39:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acd493da-8d10-4168-8bb1-5b84789331a9