Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 13:11:27 Player: Oldman Pu Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (163) 815 Value Destroyed (4604) 4604 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (878) 878 TOTAL SCORE: 8857 Bonus ------- High Alert Combat Kills 878 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 194/275 System Corruption 15% Temperature Cool (44) Movement Core (1600) Ox31 Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Field Laser Advanced Beam Rifle > --- INVENTORY (25) --- Improved Heat Sink High-capacity Storage Unit Compact Battery (200) Field Laser Field Laser Heavy Particle Gun Heavy Particle Gun Heavy Laser Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Core Shielding Hardened Medium Armor Plating Rainbow Chip > --- WEAPON ----------- Beam Cannon Subdweller Beam Cannon Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Armor Plating Makeshift Light Armor Plating Beam Rifle Beam Rifle Subdweller Laser Beam Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Battle Rifle Subdweller Machine Gun Barrage Gun Battle Cannon [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . . 3 . Weapon 1 | . . . . 1 Parts Attached 157 | 6 13 17 66 55 Power 25 | 1 3 3 7 11 Engine 22 | 1 3 3 4 11 Core 3 | . . . 3 . Reactor . | . . . . . Propulsion 41 | 2 2 6 18 13 Treads 3 | . . . 3 . Leg 1 | . . . 1 . Wheel 37 | 2 2 6 14 13 Hover . | . . . . . Flight . | . . . . . Utility 45 | 1 5 4 22 13 Device 18 | . 2 3 8 5 Storage 8 | 1 2 . 4 1 Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection 16 | . . . 9 7 Artifact . | . . . . . Weapon 46 | 2 3 4 19 18 Energy Gun 11 | . . . 5 6 Energy Cannon 18 | . 3 3 10 2 Ballistic Gun 15 | 2 . 1 4 8 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 4 1 Parts Lost 43 | . 1 2 16 24 Power 4 | . 1 . 1 2 Propulsion 17 | . . 1 8 8 Utility 12 | . . 1 6 5 Weapon 10 | . . . 1 9 Highest Loss Streak 22 | . 1 1 6 22 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 98 96 94 97 Engine 10 | . 13 13 4 14 Core 1 | . . . 5 . Wheel 24 | . 28 26 22 22 Device 12 | . 11 13 11 13 Storage 11 | . 14 13 12 7 Processor 3 | . . 1 2 7 Protection 7 | . . . 16 6 Energy Gun 4 | . . . 1 14 Energy Cannon 12 | . 23 17 14 . Ballistic Gun 5 | . 3 10 2 7 Naked Turns . | . . . . . Heaviest Build 122 | 13 32 46 69 122 Greatest Support 60 | 32 32 36 60 42 Greatest Overweight (x) 20 | 2 1 4 20 6 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 25 | 8 15 15 20 25 Average Capacity 17 | 6 13 15 16 21 Most Carried 25 | . 15 15 20 25 Average Carried 16 | . 10 14 15 20 Final Capacity 25 | 8 15 15 20 25 Final Carried 20 | . 15 14 20 10 Class Distribution -------------------- 39% | Mutant 27% | Scavenger-Mutant 25% | Scavenger-Gunner 4% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2738 | 162 447 370 871 888 Remotely . | . . . . . Salvage Created 6580 | . 642 801 2918 2219 Parts 320 | . 44 39 151 86 Haulers Intercepted 12 | . 2 . 6 4 Recyclers Shooed 5 | . . . . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 104 | . 11 17 50 26 Guns 43 | . 4 5 10 24 Cannons 56 | . 7 11 38 . AOE 3 | . . . 1 2 Classes Destroyed 17 | . 7 1 8 1 Worker 18 | . 1 . 11 6 Builder 7 | . . . 4 3 Tunneler 2 | . . . 1 1 Hauler 12 | . 2 . 6 4 Recycler 10 | . 1 . . 9 Operator 5 | . 2 . 3 . Watcher 9 | . 3 . 3 3 Swarmer 10 | . 3 . 7 . Cutter 3 | . . . 3 . Grunt 47 | . 8 4 25 10 Brawler 4 | . . . 3 1 Duelist 4 | . . . 1 3 Protector 1 | . . . 1 . Sentry 14 | . . . 9 5 Hunter 7 | . . . 1 6 Programmer 1 | . . . . 1 Subdweller 13 | . . 13 . . Best Kill Streak 11 | . 5 2 11 7 Combat Bots Only 6 | . 4 2 5 6 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 606 | . 28 64 217 297 Missed 159 | . 2 20 51 86 Damage Taken 7644 | . 291 799 2835 3719 Core 1224 | . 46 157 318 703 Absorbed by Shields . | . . . . . Redirected to Shielding 101 | . . . 56 45 Regen/Repaired (Parts) 109 | . 42 . 67 . Core Remaining (%) 53 | 100 . 18 42 . Volleys Fired 442 | . 50 72 199 121 Largest 3 | . 2 2 3 3 Hottest 193 | . 120 120 193 188 Shots Fired 968 | . 100 144 407 317 Gun 510 | . 34 71 94 311 Cannon 454 | . 66 73 313 2 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 298 | . 34 71 73 120 Thermal 666 | . 66 73 334 193 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 30 | . 6 14 16 30 Robot Miss Streak 5 | . 4 3 5 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 634 | . 56 83 254 241 Core Hits 305 | . 23 29 110 143 Critical Kills 6 | . 1 1 4 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . 1 2 4 1 Meltdown 5 | . 1 1 3 . Destroy 3 | . . 1 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 13797 | . 849 1660 5360 5928 Guns 7560 | . 272 850 1171 5267 Cannons 5373 | . 577 810 3932 54 Explosions 861 | . . . 254 607 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 3600 | . 272 850 973 1505 Thermal 9587 | . 577 810 4384 3816 Explosive 607 | . . . . 607 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 15 | . . . 3 15 Average Corruption 5 | . . . 3 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . 9 9 Message Errors 6 | . . . 4 2 Matter Fused 3 | . . . 2 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . . 1 Weapon Failures 4 | . . . 1 3 Overload Shots . | . . . . . Overflow Damage 261 | . 6 . 103 152 Projectiles 57 | . 6 . 51 . Explosions 204 | . . . 52 152 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 279 | . . . 114 165 Shots 4 | . . . 1 3 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 378 | . 186 1 378 266 Average Temperature 94 | . 53 1 101 96 Received Heat Transfer 2289 | . 126 198 1089 876 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 5 | . 1 1 3 . Combat Hostiles 2 | . . 1 1 . Parts Melted 34 | . 4 4 17 9 Heat Transferred 18855 | . 1221 1517 7582 8535 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 945 | . 368 . 945 797 Initial 429 | . . . . 429 Average 459 | . 162 . 567 523 Maximum Alert Level 3 | . 1 . 3 3 Low Security (%) 15 | 100 60 . 3 . Level 1 21 | . 39 . 15 16 Level 2 49 | . . . 51 77 Level 3 13 | . . . 28 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 19 | . 2 . 8 9 Investigation 3 | . 1 . 1 1 Extermination 2 | . . . . 2 Reinforcement 10 | . 1 . 6 3 Assault 4 | . . . 1 3 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 150 | . 20 17 66 47 Peak Tracking Total 9 | . 6 2 5 9 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 8 | . . . 7 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 22 | . 7 . 9 6 Terminals 13 | . 6 . 4 3 Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers 4 | . . . 2 2 Garrison Access 2 | . . . 1 1 Total Hacks 68 | . 26 . 27 15 Successful 43 | . 18 . 18 7 Failed 25 | . 8 . 9 8 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 38 | . 21 . 11 6 Fabricators . | . . . . . Repair Stations 12 | . 5 . 7 . Recycling Units . | . . . . . Scanalyzers 14 | . . . 7 7 Garrison Access 4 | . . . 2 2 Terminal Hacks 26 | . 14 . 7 5 Record 10 | . 6 . 3 1 Prototype ID Bank 4 | . 3 . . 1 Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Locate Traps 5 | . 3 . 1 1 Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 4 . 5 . Scan Component 5 | . 2 . 3 . Repair 4 | . 2 . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 5 1 Insert Component 4 | . . . 3 1 Analyze 2 | . . . 2 . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 17 | . 6 . 6 5 Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 . 2 . Time 104 | . 52 . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 3 1 Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 7458 | 40 1278 1536 2376 2228 Spaces Moved 4731 | 36 824 1152 1375 1344 Core 23 | 17 . . 6 . Treads 35 | . . . 35 . Legs . | . . . . . Wheels 4673 | 19 824 1152 1334 1344 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 95 87 95 Average Speed 107 | 87 101 103 107 115 Slowest Speed 1050 | 150 105 140 1050 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 4 100 70 92 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 7 | . . 7 . . Spaces Dug . | . . . . . Terrain Destroyed 70 | . . 1 43 26 Melee . | . . . . . Projectile 11 | . . 1 10 . AOE 59 | . . . 33 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 6253 | 41 1162 1369 1904 1777 Wait 679 | . 256 81 170 172 Move 4727 | 35 823 1151 1374 1344 Hop . | . . . . . Pick Up 102 | . 13 20 45 24 Fast Attach 44 | 6 6 4 20 8 Attach 36 | . . 2 16 18 Detach 1 | . 1 . . . Swap 77 | . 7 11 30 29 Drop 120 | . 6 28 49 37 Fire 442 | . 50 72 199 121 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 24 | . . . . 24 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 7) 211 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 5) 621 | -10/Materials | Identified exit to Materials 1162 | -10/Materials | Repaired Beam Cannon 1190 | -10/Materials | Repaired Com. Wheel 1313 | -10/Materials | Discovered new exit (range 5) 1319 | -10/Materials | Entered Subcaves 1489 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 1493 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1603 | -10/Subcaves | Learned Materials trap positions 2157 | -10/Subcaves | Core integrity fell below 50% 2258 | -10/Subcaves | Discovered new exit (range 11) 2618 | -10/Subcaves | A Subdweller sparked back to life 2621 | -10/Subcaves | Core integrity fell below 20% 2634 | -10/Subcaves | Found Prototype Processor 2634 | -10/Subcaves | Identified Rainbow Chip 2636 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2657 | -10/Subcaves | Learned location of Zion (-7) 2734 | -10/Subcaves | Disturbed a concealed Subdweller 2788 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2822 | -10/Subcaves | Discovered new exit (range 6) 2855 | -10/Subcaves | Entered Materials 2855 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2856 | -8/Materials | Loaded intel: 15 trap records 3188 | -8/Materials | Discovered new exit (range 14) 3415 | -8/Materials | Build established: Scavenger-Mutant 3850 | -8/Materials | Discovered new exit (range 8) 4014 | -8/Materials | Lost 4 parts (2n2u) 4579 | -8/Materials | Repaired Core Shielding 4788 | -8/Materials | Lost 3 parts (2n1u) 4855 | -8/Materials | First assault squad dispatched 4914 | -8/Materials | Core integrity fell below 50% 4979 | -8/Materials | Lost 6 parts (3n2u1w) 5101 | -8/Materials | Sterilization system engaged 5101 | -8/Materials | Non-combat units ordered to evacuate 5139 | -8/Materials | Discovered new exit (range 8) 5200 | -8/Materials | Repaired Wheel 5201 | -8/Materials | Combat units ordered to evacuate 5231 | -8/Materials | Entered Factory 5231 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5543 | -7/Factory | Build established: Scavenger-Gunner 6234 | -7/Factory | Discovered new exit (range 9) 6251 | -7/Factory | Cargo convoy interrupted 7231 | -7/Factory | First assault squad dispatched 7354 | -7/Factory | System corruption reached 10% 7378 | -7/Factory | Core integrity fell below 50% 7448 | -7/Factory | Core integrity fell below 20% 7459 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07442_ Destroyed Hvy. Ion Cannon. 07442_ Destroyed Backup Laser III. 07444_ System corrupted: Hvy. Missile Launcher failed to launch. 07445_ U-05 Engineer builds a Wall. 07446_ R-06 Scavenger collects Imp. Heat Sink. 07446_ R-06 Scavenger destroyed. 07446_ Com. Wheel destroyed. 07446_ Destroyed Com. Wheel. 07448_ Destroyed Carbon-fiber Leg. 07448_ Destroyed Backup Propulsion III. 07448_ Construction Platform disabled. 07449_ The unstable cave ceiling collapses. 07449_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07451_ Destroyed Broken Lgt. Treads. 07451_ Hvy. Missile Launcher destroyed. 07451_ Destroyed Hvy. Missile Launcher. 07451_ L-41 Fighter destroyed. 07456_ M-28 Smith repairs Aluminum Leg. 07457_ System corrupted: Matter fused (-8). 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Battle Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressWeaponsNanosword Manual? 0 Play Time 01:35:25 Cumulative 284.2 hours Start 2024.04.28 @ 09:54:11 End 2024.04.28 @ 13:11:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 215 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a798690b-9ee4-44c9-9960-f4abf4382868