Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 23:49:35 Player: Gingerlink Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (2362) 2362 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 7238 Bonus ------- High Alert Combat Kills 31 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 150/150 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON (4) ------- Precision Assault Rifle Coil Gun Heavy Machine Gun > --- INVENTORY (20) --- Flexi-carbon Leg Large Storage Unit Hacking Suite Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Core Analyzer Improved Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- AWS/Thermal Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Improved Carbon-fiber Leg Large Storage Unit Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Thermal Shield Hacking Suite Heavy Riot Gun Beamcaster Gauss Rifle Precision Assault Rifle Precision Assault Rifle Coil Gun Heavy Machine Gun Improved Grenade Launcher Improved Grenade Launcher Hammer [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Medium Armor Plating Device Coolant Injector Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . . 2 . . 1 Weapon 2 | . . . . . 2 . . . . Parts Attached 59 | 6 . . 2 1 10 2 5 3 30 Power 10 | 1 . . . 1 1 . . 1 6 Engine 8 | 1 . . . 1 . . . . 6 Core 2 | . . . . . 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . . . 5 . 1 1 11 Treads . | . . . . . . . . . . Leg 20 | 2 . . . . 5 . 1 1 11 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 1 . . 1 . 2 2 1 1 6 Device 3 | . . . . . . . . . 3 Storage 3 | 1 . . 1 . . . 1 . . Processor 1 | . . . . . . 1 . . . Hackware . | . . . . . . . . . . Protection 7 | . . . . . 2 1 . 1 3 Artifact . | . . . . . . . . . . Weapon 15 | 2 . . 1 . 2 . 3 . 7 Energy Gun 4 | 1 . . 1 . 1 . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 . . . . 1 . 1 . 6 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 29 | . . . . . . . 1 1 27 Power 3 | . . . . . . . . . 3 Propulsion 10 | . . . . . . . 1 . 9 Utility 6 | . . . . . . . . 1 5 Weapon 10 | . . . . . . . . . 10 Highest Loss Streak 13 | . . . . . . . 1 1 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 12 | . 3 5 7 8 9 13 14 14 17 Power 1 | . 1 1 1 1 1 1 1 1 . Propulsion 1 | . . 2 2 2 . 1 1 . 1 Utility 4 | . 1 1 1 2 3 5 5 5 5 Weapon 6 | . . 1 2 3 3 6 6 7 9 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . 2 . . 4 . 1 . 4 Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . 2 . . 1 . 1 . 2 Weapon 4 | . . . . . 2 . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 84 85 89 91 90 91 88 Engine 6 | . 14 14 14 14 5 . . . 10 Core 3 | . . . . . 3 7 7 7 2 Leg 28 | . 28 28 28 28 35 30 28 30 24 Device 2 | . . . . . . . . . 8 Storage 10 | . 14 14 23 28 10 7 7 7 6 Processor 4 | . . . . . . 7 7 7 5 Protection 9 | . . . . . 7 14 15 14 9 Energy Gun 13 | . 14 14 13 14 17 15 14 15 10 Ballistic Gun 7 | . 14 14 4 . 8 7 6 7 8 Peak Build Rating 76 | 6 6 6 21 22 48 55 59 58 76 Average Rating 48 | 4 6 6 16 21 35 54 56 54 67 On Entrance 27 | . 6 6 6 21 22 48 55 56 58 Avg Prop Armor Cover (%) 11 | . . . . . . . . . 11 Naked Turns . | . . . . . . . . . . Heaviest Build 90 | 10 10 10 36 38 50 56 76 78 90 Greatest Support 80 | 20 20 20 20 20 55 55 63 63 80 Greatest Overweight (x) 15 | . . . 1 1 1 1 1 1 15 Average Overweight (x) . | . . . . 1 . 1 . 1 1 Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 20 20 Average Capacity 16 | 6 8 8 12 15 15 15 15 20 20 Most Carried 20 | 1 6 7 10 10 15 14 15 18 20 Average Carried 13 | . 3 5 7 8 8 13 14 14 17 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 20 Final Carried 18 | 1 6 5 8 10 15 13 15 18 4 Class Distribution -------------------- 31% | Scavenger-Tank 24% | Mutant 23% | Derelict-Tank 11% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Derelict-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1864 | 260 140 50 . 40 43 . 391 207 733 Remotely . | . . . . . . . . . . Salvage Created 2312 | . . . . 127 43 . 370 267 1505 Parts 100 | . . . . . 4 . 11 13 72 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 16 20 . Prevented 2 | . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 48 | . . . . 10 1 . 9 6 22 Guns 36 | . . . . 10 1 . 5 5 15 AOE 12 | . . . . . . . 4 1 7 Classes Destroyed 17 | . . . . 2 1 . 6 . 8 Builder 2 | . . . . . . . . . 2 Hauler 1 | . . . . . . . . . 1 Recycler 2 | . . . . . . . . . 2 Mechanic 2 | . . . . . . . . . 2 Watcher 2 | . . . . . . . . . 2 Swarmer 3 | . . . . . . . 2 1 . Grunt 8 | . . . . . . . 1 4 3 Brawler 4 | . . . . . . . 3 . 1 Duelist 1 | . . . . . . . 1 . . Sentry 5 | . . . . . . . 1 1 3 Demolisher 2 | . . . . 2 . . . . . Specialist 2 | . . . . . . . . . 2 Hunter 8 | . . . . . 1 . . . 7 Programmer 5 | . . . . . . . . . 5 Heavy 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . Assembled 8 | . . . . 8 . . . . . Best Kill Streak 16 | . . . . 8 1 . 6 3 16 Combat Bots Only 8 | . . . . 8 1 . 6 3 8 Max Kills in Single Turn 3 | . . . . 1 1 . 1 2 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . 1 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 447 | . . . . 11 6 . 56 37 337 Missed 134 | . . . . 2 5 . 28 11 88 Hits 313 | . . . . 9 1 . 28 26 249 Projectile 313 | . . . . 9 1 . 28 26 249 AOE 5 | . . . . 4 . . . . 1 Critical Strikes 12 | . . . . . . . 1 1 10 Damage Taken 5834 | . . . . 226 13 . 499 322 4774 Core 966 | . . . . 39 . . 24 39 864 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 51 | . . . . . . . . . 51 Core Remaining (%) 93 | 100 . . . 84 100 . . 91 . Volleys Fired 80 | . . . . . 1 . 13 12 54 Largest 4 | . . . . . 2 . 2 2 4 Hottest 191 | . . . . . 103 . 103 103 191 Shots Fired 304 | . . . . 26 4 . 48 34 192 Gun 283 | . . . . 26 4 . 38 33 182 Cannon . | . . . . . . . . . . Launcher 21 | . . . . . . . 10 1 10 Special . | . . . . . . . . . . Kinetic 109 | . . . . . 1 . 10 12 86 Thermal 168 | . . . . 26 3 . 28 21 90 Explosive 21 | . . . . . . . 10 1 10 Electromagnetic 6 | . . . . . . . . . 6 Robot Hit Streak 29 | . . . . 3 5 . 10 10 29 Robot Miss Streak 5 | . . . . 3 . . 3 2 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Autonomous 130 | . . . . 26 2 . 21 10 71 Shots Hit Robots 205 | . . . . 15 4 . 27 23 136 Core Hits 123 | . . . . 11 2 . 23 10 77 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 4 | . . . . . 1 . 1 . 2 Burn 3 | . . . . . 1 . 1 . 1 Destroy 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7403 | . . . . 448 90 . 1170 496 5199 Guns 5069 | . . . . 448 90 . 768 401 3362 Cannons . | . . . . . . . . . . Explosions 2320 | . . . . . . . 402 95 1823 Melee . | . . . . . . . . . . Ramming 14 | . . . . . . . . . 14 Kinetic 1469 | . . . . . 13 . 90 134 1232 Thermal 3805 | . . . . 448 77 . 678 267 2335 Explosive 2034 | . . . . . . . 402 95 1537 Electromagnetic 81 | . . . . . . . . . 81 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 2 2 4 Average Corruption 2 | . . . . . . 2 2 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 56 | . . . . . . . 25 16 15 Message Errors 12 | . . . . . . . 5 3 4 Matter Fused 16 | . . . . . . . 7 6 3 Heat Flow Errors 4 | . . . . . . . 2 1 1 Energy Discharges 3 | . . . . . . . 1 2 . Parts Rejected 3 | . . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . 2 2 1 Data Loss (major) 4 | . . . . . . . 1 2 1 Misfires 3 | . . . . . . . 2 . 1 Alerts 4 | . . . . . . . 3 . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 45 | . . . . . . . . . 45 Projectiles . | . . . . . . . . . . Explosions 45 | . . . . . . . . . 45 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . . . 116 Shots 4 | . . . . . . . . . 4 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 Kicked 2 | . . . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 422 | . . . . . 36 . 222 422 401 Average Temperature 124 | . . . . . 22 . 81 220 111 Received Heat Transfer 390 | . . . . . . . 72 177 141 Effects 6 | . . . . . . . . 3 3 Shutdowns 1 | . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . 1 1 Short Circuit 3 | . . . . . . . . 1 2 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . . . . . 5 Heat Transferred 4812 | . . . . 555 185 . 925 370 2777 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Maximum Alert Level 2 | . . . . . . . . . 2 Low Security (%) 87 | 100 100 100 . 100 100 100 . . 79 Level 1 10 | . . . . . . . . . 17 Level 2 1 | . . . . . . . . . 2 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 440 | . . . . 52 30 6 . . 440 Initial 6 | . . . . . . 6 . . . Average 47 | . . . . 8 1 . . . 78 Influence Increases 1181 | . . . . 60 30 . 215 130 746 Destroy 0b10 Robot/C 800 | . . . . 40 20 . 180 120 440 Destroy 0b10 Robot/NC 45 | . . . . . . . . . 45 Destroy Leader 176 | . . . . 10 10 . 20 10 126 Successful Hack 4 | . . . . . . . . . 4 Disable Machine 30 | . . . . . . . . . 30 Destroy Structure 81 | . . . . 10 . . . . 71 Lose Combat Pursuer 45 | . . . . . . . 15 . 30 Influence Decreases 900 | . . . . 60 16 14 215 130 465 Entered New Map 8 | . . . . . . 8 . . . Time Decay 602 | . . . . 60 16 6 205 120 195 Lost Part 290 | . . . . . . . 10 10 270 Squads Dispatched 10 | . 2 . . . . . . . 8 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 7 | . 2 . . . . . . . 5 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 7 | . 2 . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 3 1 . 9 4 1 12 6 37 Peak Tracking Total 8 | . 1 1 . 2 3 1 7 3 8 Tactical Retreats 3 | . . . . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 2 | . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 4 | . . . 3 . . . . . 1 Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 34 | . . . 33 . . . . . 1 Successful 34 | . . . 33 . . . . . 1 Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . . . 33 . . . . . . Record 32 | . . . 32 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . 12 Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 8653 | 72 208 92 1279 358 577 484 1943 1097 2543 Spaces Moved 4408 | 59 170 72 790 187 284 246 1260 544 796 Core 18 | 12 . . . . . . . . 6 Treads . | . . . . . . . . . . Legs 4390 | 47 170 72 790 187 284 246 1260 544 790 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 190 120 190 120 Average Speed 169 | 105 120 120 161 190 184 190 149 190 197 Slowest Speed 800 | 120 120 120 190 190 190 190 190 195 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 5 32 30 93 39 20 6 96 64 14 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . 1 . . 4 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 136 | . . . . 10 . . 36 11 79 Melee . | . . . . . . . . . . Projectile 19 | . . . . 10 . . 1 1 7 AOE 117 | . . . . . . . 35 10 72 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 5430 | 65 174 78 797 190 339 263 1289 578 1657 Wait 791 | . . 4 . . 18 16 . 13 740 Move 4399 | 58 169 71 789 186 283 245 1259 543 796 Hop . | . . . . . . . . . . Pick Up 41 | 1 5 1 2 2 13 . 4 3 10 Fast Attach 20 | 6 . . 1 . 2 . 1 . 10 Attach 35 | . . . 2 . 5 2 3 2 21 Detach 6 | . . . 3 . 2 . . 1 . Swap 30 | . . . . 1 5 . 6 4 14 Drop 26 | . . 2 . 1 10 . 3 . 10 Fire 80 | . . . . . 1 . 13 12 54 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Met 8R-AWN 260 | -10/Materials | Discovered new exit (range 13) 281 | -10/Materials | Entered Mines 283 | -10/Mines | Followed 8R-AWN into the Mines 302 | -10/Mines | Build established: Mutant 365 | -10/Mines | Discovered new exit (range 5) 373 | -10/Mines | Entered Exiles 394 | -10/Exiles | Discovered new exit (range 15) 431 | -10/Exiles | Welcomed by 8R-AWN 455 | -10/Exiles | Met EX-HEX 493 | -10/Exiles | Met EX-BIN 516 | -10/Exiles | Aligned with FarCom system 517 | -10/Exiles | Given EX-Vault access code 587 | -10/Exiles | Opened EX-Vault 595 | -10/Exiles | Found Prototype Energy Gun 598 | -10/Exiles | Identified AWS/Thermal 644 | -10/Exiles | Warned to stay clear of 0b10 Research branches 684 | -10/Exiles | Met EX-DEC 698 | -10/Exiles | Learned location of Zion (-7) 810 | -10/Exiles | Discovered new exit (range 14) 946 | -10/Exiles | Visited The Gauntlet 1559 | -10/Exiles | Learned about 8R-AWN's background 1652 | -10/Exiles | Left Exiles lab with AWS/Thermal 1652 | -10/Exiles | Entered Mines 1663 | -9/Mines | Met a Derelict bent on vengeance 1724 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1793 | -9/Mines | Assembled infested the area 1798 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1961 | -9/Mines | Discovered new exit (range 15) 2010 | -9/Mines | Entered Materials 2010 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2012 | -8/Materials | Destroyed 8 combat bots 2304 | -8/Materials | Build established: Scavenger-Skirmisher 2569 | -8/Materials | Discovered new exit (range 8) 2587 | -8/Materials | Entered Factory 2587 | -7/Factory | Evolved 2 slots: Utility x2 2894 | -7/Factory | Build established: Scavenger-Tank 2965 | -7/Factory | Discovered new exit (range 16) 3071 | -7/Factory | Entered Lower Caves 3769 | -7/Lower Caves | Spotted B-75 Beast 3890 | -7/Lower Caves | Learned Factory interactive machine intel 3916 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3920 | -7/Lower Caves | Build established: Tank 4231 | -7/Lower Caves | Build established: Scavenger-Tank 4333 | -7/Lower Caves | Learned location of Extension (-5) 4521 | -7/Lower Caves | Destroyed B-75 Beast 4814 | -7/Lower Caves | Build established: Tank 4997 | -7/Lower Caves | Discovered new exit (range 9) 5014 | -7/Lower Caves | Entered another Lower Caves area 5035 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5359 | -7/Lower Caves | Build established: Scavenger-Tank 5999 | -7/Lower Caves | Encountered a Warlord checkpoint 6100 | -7/Lower Caves | Discovered new exit (range 5) 6111 | -7/Lower Caves | Entered Factory 6111 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6112 | -6/Factory | Identified exit to Lower Caves 6113 | -6/Factory | Loaded intel: 53 interactive machine locations 6228 | -6/Factory | Build established: Derelict-Tank 7113 | -6/Factory | Fabricated Imp. Thermal Shield (x2) 7807 | -6/Factory | Spotted B-75 Beast 8238 | -6/Factory | Cargo convoy interrupted 8277 | -6/Factory | AWS/Thermal suddenly broke down 8289 | -6/Factory | Destroyed 8 combat bots 8308 | -6/Factory | Lost 6 parts (3n1u2w) 8337 | -6/Factory | Core integrity fell below 50% 8369 | -6/Factory | Core integrity fell below 20% 8404 | -6/Factory | Lost 13 parts (2p2n2u7w) 8654 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- R-10 Processor collects Terrain Scanner. Fusion Modulator explodes. Destroyed Targeting Computer. Penetrated by Slug. R-10 Processor collects Structural Scanner. Flexi-carbon Leg destroyed. Knocked back. Penetrated by Slug. Flexi-carbon Leg destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Centrium Medium Armor Plating blasted off. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-61 Shepherd. Q0JIVPFKQO 9|YPTCMVMIEXJ21Q:HZPK Penetrated by Slug. Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????#??###??????????? | | ???????????????????????????????# """ ??????????? | | ???????????????????????????????# """ ??????????# | | ???????????????????????????????# """ ??????????# | | ???????????????????????????????# *?#####????# | | ???????????????????????????????#! ## ###??# | | ?????????????????????????????#??? = ########### | | ???????????????????????????##T ######/# # | | ???????????????????????????? / """ # | | ?????????????????"""??##?###+####### # !=""" # | | ?????????????????"Y"?? # # !!""" + | | ?????????????????"?"?? """ ## # =%%! = # | | ???????????????????????""""" ! # #![![!! !# | | ????????????????????????"""" ## #%= =!!* # | | ????????????????????????? ## # ] # | | ????????????????????????###""" ;;;;; # ## ###### | | ????????????????????????# # " ; ######???## | | ??????????????????????### # h ####""### | | ??????????????????????# ;@;!; [H% | | ??????????????????????###% %% ;=% ###### | | ????????????????????????###;; %; #????##+ | | ??????????????????????????# ; [; #??????? | | ??????????????????????????# ;;;;;;;; #??????? | | ??????????????????????????# ; #??????? | | ??????????????????????????####### ## #??????? | | ?????????????????????????????????### #??????? | | ???????????????????????????????????# #??????? | | ??????????????????????????????????? ??????? | | ??????????????????????????????????##### ##?????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #?###### | | ??????????????????????????????????????# #?# | | ??????????????????????????????????????# #?# """ | | ??????????????????????????????????????? ??# "T | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 25 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Shield | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Follow The Leader I Survived The Infestation Just What I Needed Librarian Sixth Sense Tourist Challenges ------------ None Game ------ Seed RocketShieldFacilitator Manual? 0 Play Time 01:05:54 Cumulative 17.0 hours Start 2026.02.21 @ 21:31:17 End 2026.02.21 @ 23:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d668b6ac-e282-4737-a700-b1488b586bb4