Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 10:32:16 Player: Eschess Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1026) 1026 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-13) -13 TOTAL SCORE: 2833 Bonus ------- Friendly Fire -13 Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 95/125 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Wheel Wheel > --- UTILITY (2) ------ Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (20) --- Ion Engine Light Ion Engine Neutrino Core Wheel Compact Wheel Heat Sink Disposable Heat Sink Compact Battery (200) High-capacity Matter Pod (200) Targeting Computer Weapon Shielding Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII EM Pulse Gun Field Laser Field Laser Gauss Rifle Gauss Cannon Self-destruct Interrupter (50) Self-destruct Interrupter (41) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Neutrino Core Wheel Compact Wheel Heat Sink Disposable Heat Sink Compact Battery High-capacity Matter Pod Targeting Computer Weapon Shielding Hardened Light Armor Plating Mobile Refinery Mk. CCLXVII EM Pulse Gun Field Laser Field Laser Gauss Rifle Gauss Cannon Self-destruct Interrupter Self-destruct Interrupter [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 76 | 6 14 27 22 . 7 Power 9 | 1 1 2 4 . 1 Engine 9 | 1 1 2 4 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 34 | 2 1 18 9 . 4 Treads 7 | . . 6 1 . . Leg 17 | 2 1 12 . . 2 Wheel 10 | . . . 8 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 4 1 3 . 1 Device 6 | 1 2 1 1 . 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 22 | 1 8 6 6 . 1 Energy Gun 14 | . 6 4 3 . 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 2 1 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . 13 9 . 2 Power 6 | . . 3 2 . 1 Propulsion 12 | . . 8 3 . 1 Utility 1 | . . . 1 . . Weapon 5 | . . 2 3 . . Highest Loss Streak 8 | . . 5 8 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 97 89 100 98 Engine 11 | . 14 10 10 11 10 Treads 4 | . . 15 2 . . Leg 17 | . 27 26 . . 2 Wheel 14 | . . . 33 44 40 Device 9 | . 14 11 4 . 9 Storage 12 | . 14 11 11 11 11 Protection 2 | . . . 6 11 1 Energy Gun 17 | . 14 16 16 22 22 Ballistic Gun 5 | . 11 1 1 . . Launcher 1 | . . 3 3 . . Naked Turns . | . . . . . . Heaviest Build 54 | 11 50 51 54 54 51 Greatest Support 52 | 20 20 40 52 52 46 Greatest Overweight (x) 14 | 2 2 14 5 1 2 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 17 | 7 15 20 20 20 20 Most Carried 20 | 6 18 20 20 20 20 Average Carried 16 | 3 13 18 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 18 20 18 20 20 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1642 | 299 471 389 386 . 97 Remotely . | . . . . . . Salvage Created 1671 | 72 444 558 268 . 329 Parts 88 | 14 33 16 17 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . 3 . Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 42 | . 12 16 13 . 1 Guns 30 | . 12 10 7 . 1 AOE 10 | . . 4 6 . . Classes Destroyed 12 | 1 4 3 3 . 1 Worker 5 | . 1 1 3 . . Builder 1 | . . . 1 . . Tunneler 4 | 4 . . . . . Recycler 2 | . . . 2 . . Watcher 3 | . 3 . . . . Swarmer 12 | . 6 2 4 . . Grunt 17 | . 6 11 . . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Hunter 1 | . . . . . 1 Assembled 9 | . . . 9 . . Best Kill Streak 9 | 4 5 6 9 . 1 Combat Bots Only 8 | . 5 6 8 . 1 Max Kills in Single Turn 3 | 1 1 2 3 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 281 | . 44 141 76 . 20 Missed 64 | . 7 40 14 . 3 Damage Taken 2890 | . 382 1335 879 . 294 Core 452 | . 46 190 179 . 37 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 409 | . 60 152 . 197 . Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 192 | 13 41 61 48 . 29 Largest 2 | 1 2 2 2 . 2 Hottest 126 | 20 90 113 126 . 126 Shots Fired 313 | 13 82 116 63 . 39 Gun 302 | 13 82 112 56 . 39 Cannon . | . . . . . . Launcher 11 | . . 4 7 . . Special . | . . . . . . Kinetic 75 | 13 37 8 17 . . Thermal 206 | . 24 104 39 . 39 Explosive 11 | . . 4 7 . . Electromagnetic 21 | . 21 . . . . Robot Hit Streak 17 | 3 9 17 13 . 13 Robot Miss Streak 5 | 2 4 5 5 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 201 | 9 45 78 41 . 28 Core Hits 100 | 4 22 30 28 . 16 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 14 | . 2 8 3 . 1 Burn 11 | . . 7 3 . 1 Destroy 2 | . 1 1 . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3729 | 118 618 1426 1050 . 517 Guns 2800 | 118 588 990 587 . 517 Cannons . | . . . . . . Explosions 929 | . 30 436 463 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 660 | 118 301 86 155 . . Thermal 1990 | . 137 904 432 . 517 Explosive 899 | . . 436 463 . . Electromagnetic 180 | . 180 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 . Average Corruption 3 | . . . 3 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . 7 2 . Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . 2 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 3 | . . . 2 1 . Data Loss (major) 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . 4 18 . . . Shots 3 | . 1 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 449 | . 60 398 432 . 449 Average Temperature 111 | . 19 85 184 . 183 Received Heat Transfer 672 | . 120 552 . . . Effects 10 | . . 2 7 . 1 Shutdowns 2 | . . 1 1 . . Matter Decay 2 | . . . 1 . 1 Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . 1 1 . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 14 | . 1 11 . . 2 Heat Transferred 5799 | . 323 3145 1147 . 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 280 | 20 280 210 160 . . Initial 31 | . 13 9 31 . . Average 62 | 5 45 78 103 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 96 | 100 95 96 100 . . Level 1 3 | . 4 3 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 2 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 23 21 18 . 4 Peak Tracking Total 8 | . 5 7 8 . 3 Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 14 | . 9 4 . 1 . Terminals 9 | . 7 2 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 30 18 . 2 . Successful 34 | . 23 9 . 2 . Failed 16 | . 7 9 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 31 | . 19 12 . . . Terminals 36 | . 25 11 . . . Fabricators . | . . . . . . Repair Stations 8 | . 2 6 . . . Recycling Units 4 | . 3 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 8 2 . 2 . Part Schematic 2 | . . . . 2 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 3 . . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Unreport Threat 1 | . 1 . . . . Disarm Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 2 4 . . . Scan Component 3 | . 1 2 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 11 3 . . . Terminals 12 | . 10 2 . . . Assimilate 6 | . 5 1 . . . Botnet 6 | . 5 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Monitor 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 8 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . . 16 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 78 | . 26 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 . . . Highest-Rated Group 10 | . 10 10 . . . Highest-Rated Ally 10 | . 10 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4625 | 116 1732 1179 383 975 240 Spaces Moved 2463 | 63 760 382 189 918 151 Core 15 | 14 . 1 . . . Treads 245 | . . 244 1 . . Legs 946 | 49 760 137 . . . Wheels 1257 | . . . 188 918 151 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 90 105 100 Average Speed 150 | 117 190 225 106 105 101 Slowest Speed 750 | 150 260 750 320 105 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 95 33 46 83 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . 2 36 42 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 80 | . 2 36 42 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3072 | 92 960 583 305 929 203 Wait 238 | . 111 91 28 8 . Move 2458 | 62 759 381 188 917 151 Hop . | . . . . . . Pick Up 81 | 11 25 18 15 3 9 Fast Attach . | . . . . . . Attach 39 | 6 2 10 17 . 4 Detach 2 | . . . 2 . . Swap 37 | . 12 17 5 . 3 Drop 25 | . 10 5 2 1 7 Fire 192 | 13 41 61 48 . 29 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 521 | -10/Materials | Repaired Aluminum Leg 537 | -10/Materials | Discovered new exit (range 16) 949 | -10/Materials | Discovered new exit (range 10) 1229 | -10/Materials | Identified exit to Mines 1849 | -10/Materials | Entered another Materials area 1849 | -9/Materials | Accompanied by 1 ally 1849 | -9/Materials | Evolved 2 slots: Propulsion x2 2289 | -9/Materials | Repaired Aluminum Leg 2316 | -9/Materials | Repaired Assault Rifle 2765 | -9/Materials | Lost 3 parts (2n1w) 2950 | -9/Materials | Discovered new exit (range 4) 2962 | -9/Materials | Discovered new exit (range 16) 3028 | -9/Materials | Entered Mines 3057 | -9/Mines | Lost 5 parts (1p4n) 3073 | -9/Mines | Discovered new exit (range 8) 3121 | -9/Mines | Assembled infested the area 3145 | -9/Mines | Core integrity fell below 50% 3200 | -9/Mines | Core integrity fell below 20% 3224 | -9/Mines | Lost 8 parts (1p3n1u3w) 3229 | -9/Mines | Destroyed 8 combat bots 3399 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3401 | -9/Mines | Discovered new exit (range 16) 3411 | -9/Mines | Entered Zion 3432 | -7/Zion | Given A8's code to call for help 3510 | -7/Zion | Discovered new exit (range 16) 3524 | -7/Zion | Build established: Scavenger-Mutant 3544 | -7/Zion | System corruption cleaned by Quarantine Array 3978 | -7/Zion | Found Prototype Device 4039 | -7/Zion | Identified exit to Deep Caves 4386 | -7/Zion | Entered Proximity Caves 4563 | -6/Proximity Caves | Learned Factory trap positions 4626 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 8A-9S0(k) destroyed. TD-WE4(k) destroyed. Dropped Med. Battery. Acquired Com. Battery. F6-CG6(k) destroyed. Dropped Field Laser. Field Laser crushed and broken. Acquired Neutrino Core. Acquired 10 matter. Dropped Wheel. Acquired Wheel. Acquired 9 matter. Acquired derelict log, extracted data. Data stored: Factory trap records. Dropped Field Laser. Acquired Flexi-carbon Leg. Dropped Wheel. Acquired Flexi-carbon Leg. Dropped Lgt. Assault Rifle. Acquired Gauss Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ??????# ##??????????????????????????????????????? | | #?????# ##???????????###???????????????????????? | | ##??### #??????????? #??????????????????????? | | ##?# #??????????? ??????????????????????? | | #??# #??????????? ????????? ???????????? | | #### #????????????? ???????? ???????????? | | ##????????????? #?????## ??????????? | | ####### #?????????????? ##???# #??????????? | | #?????# #?????????????? ##?# #??????????? | | #?????# #?????????????? ## #???????????? | | #?????# #??????????????# #???????????? | | #???### #??############# #???????????? | | ##### # ##?# s #????????????? | | ### @ ss #??????????????? | | ## ##### ### ##### #???????????????? | | #### # #"" " #??????????????????? | | #?## ## #" T " #??????????????????? | | # ### #### #"" """" [ #??????????????????? | | ## #### #" " """" #??????????????????? | | ?# ### #### """" ###??????????????????? | | ## ### # [ ]#??????????????????? | | # #### + " "# +??????????????????? | | ### " "# +??????????????????? | | #" [ "# #??????????????????? | | ####++#### #??????????????????? | | #??????????????????? | | #??????????????????? | | [ # " " #??????????????????? | | # #"" "" = """#??????????????????? | | ## #### ### ##++ ###??????????????????? | | ?####???#### ?????????????????? | | ???????????## ??????????????? | | ????????????#################### ??????????????? | | ????????????????????????????????? ?????????????? | | ??????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Beamcaster | -7/Zion | Free Ripper | -7/Zion | Free Field Propulsion Drive | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Spear | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed DamperMiniSaw Manual? 0 Play Time 00:48:58 Cumulative 11.5 hours Start 2024.04.08 @ 09:43:24 End 2024.04.08 @ 10:32:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 672387bb-ac42-49e1-990e-276d9484729b