Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.22 @ 21:39:04 Player: LumberViking Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1061) 1061 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3134 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 339/550 Matter 229/300 Energy 140/140 System Corruption 0% Temperature Cool (325) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Light Armor Plating EM Pulse Gun EM Shotgun Small Laser Pulse Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Light Armor Plating EM Pulse Gun EM Shotgun Small Laser Pulse Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 31 | 6 4 7 5 9 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 2 . Treads . | . . . . . Leg 8 | 2 . 4 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 1 1 Device 3 | . 1 1 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 2 2 2 6 Energy Gun 6 | 2 . 1 1 2 Energy Cannon 1 | . 1 . . . Ballistic Gun 2 | . . . . 2 Ballistic Cannon . | . . . . . Launcher 5 | . 1 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . . 3 1 7 Power 1 | . . . . 1 Propulsion 5 | . . 1 1 3 Utility 2 | . . 1 . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 6 | . . 2 1 6 Average Slot Usage (%) 96 | . 96 93 97 96 Engine 13 | . 14 11 11 17 Leg 36 | . 28 41 43 34 Device 8 | . 9 7 8 8 Storage 12 | . 15 11 11 9 Protection 1 | . . . . 7 Energy Gun 10 | . 14 . 19 9 Energy Cannon 3 | . . 10 . . Ballistic Gun 1 | . . . . 7 Launcher 7 | . 12 11 2 1 Naked Turns . | . . . . . Heaviest Build 34 | 13 31 31 27 34 Greatest Support 43 | 20 20 43 43 43 Greatest Overweight (x) 1 | 1 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 10 10 Average Capacity 8 | 5 6 10 10 10 Most Carried 10 | 3 5 9 9 10 Average Carried 5 | 1 2 5 7 7 Final Capacity 12 | 6 12 10 10 10 Final Carried 9 | 1 4 8 6 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 842 | 228 62 270 87 195 Remotely . | . . . . . Salvage Created 1086 | . 305 349 132 300 Parts 71 | . 25 25 15 6 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 9 10 7 5 Guns 10 | . 2 . 4 4 Cannons 2 | . . 2 . . AOE 19 | . 7 8 3 1 Classes Destroyed 10 | . 6 2 1 1 Worker 3 | . 2 1 . . Builder 1 | . . . 1 . Hauler 2 | . 1 1 . . Recycler 2 | . . 1 . 1 Operator 1 | . 1 . . . Watcher 3 | . 2 1 . . Swarmer 12 | . 5 3 4 . Grunt 14 | . 4 5 3 2 Sentry 4 | . . 2 . 2 Hunter 1 | . . . . 1 Best Kill Streak 10 | . 10 5 5 5 Combat Bots Only 6 | . 6 5 4 4 Max Kills in Single Turn 6 | . 6 3 2 1 Gunslinging 1 | . . . 1 . Exploded 4 | . 4 3 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1819 | . 99 550 253 917 Core 439 | . 22 176 30 211 Absorbed by Shields 85 | . . 85 . . Core Remaining (%) 79 | 100 91 . 48 . Volleys Fired 62 | . 8 20 11 23 Largest 2 | . 2 2 2 2 Hottest 95 | . 70 90 95 93 Shots Fired 116 | . 16 36 21 43 Gun 59 | . 8 . 13 38 Cannon 17 | . . 17 . . Launcher 40 | . 8 19 8 5 Special . | . . . . . Kinetic 17 | . . . . 17 Thermal 49 | . . 17 11 21 Explosive 40 | . 8 19 8 5 Electromagnetic 10 | . 8 . 2 . Robot Hit Streak 14 | . 5 8 9 14 Robot Miss Streak 3 | . 2 2 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 79 | . 10 24 13 32 Core Hits 74 | . 18 25 13 18 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3165 | . 788 1097 523 757 Guns 600 | . 106 . 84 410 Cannons 175 | . . 175 . . Explosions 2354 | . 677 897 433 347 Melee . | . . . . . Ramming 36 | . 5 25 6 . Kinetic 171 | . . . . 171 Thermal 915 | . 374 227 75 239 Explosive 1852 | . 303 845 433 271 Electromagnetic 191 | . 106 . 9 76 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 . Average Corruption 4 | . . 4 4 . Corruption Purged . | . . . . . Effects 14 | . . 5 9 . Message Errors 2 | . . . 2 . Matter Fused 5 | . . 2 3 . Heat Flow Errors 3 | . . 1 2 . Energy Discharges 1 | . . . 1 . Targeting Errors 2 | . . 1 1 . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 61 | . . 19 41 1 Projectiles . | . . . . . Explosions 61 | . . 19 41 1 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 121 | . 43 38 40 . Shots 5 | . 2 2 1 . Rammed 3 | . 1 2 . . Targets Rammed 7 | . 1 5 1 . Kicked 4 | . . 3 1 . Crushed . | . . . . . Highest Temperature 413 | . 24 244 171 413 Average Temperature 78 | . 9 45 59 137 Received Heat Transfer 490 | . 15 76 66 333 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 1560 | . 400 420 222 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 494 | . 321 494 362 345 Average Influence 250 | . 226 309 277 251 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 29 | 100 18 33 . 47 Level 1 60 | . 81 27 99 52 Level 2 10 | . . 38 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 15 14 7 11 Peak Tracking Total 7 | . 7 3 4 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 9 | . 3 3 1 2 Max in Single Turn 2 | . 1 1 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1344 | 78 382 371 263 250 Spaces Moved 892 | 62 280 237 184 129 Core 18 | 18 . . . . Treads . | . . . . . Legs 874 | 44 280 237 184 129 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 106 123 122 120 120 Slowest Speed 150 | 120 150 150 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 28 | 4 62 23 45 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 237 | . 42 136 41 18 Melee . | . . . . . Projectile . | . . . . . AOE 237 | . 42 136 41 18 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1035 | 74 300 278 204 179 Wait 6 | . . . 2 4 Move 888 | 61 279 236 183 129 Hop . | . . . . . Pick Up 33 | 7 6 9 1 10 Fast Attach . | . . . . . Attach 16 | 6 1 4 2 3 Detach . | . . . . . Swap 15 | . 3 3 3 6 Drop 8 | . 2 1 1 4 Fire 62 | . 8 20 11 23 Melee . | . . . . . Ram . | . . . . . Kick 7 | . 1 5 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x2 739 | -9/Materials | Crushed by falling debris 800 | -9/Materials | Discovered new exit (range 8) 832 | -9/Materials | Entered Mines 927 | -9/Mines | Learned 2 Materials zone layouts 1041 | -9/Mines | Discovered new exit (range 10) 1061 | -9/Mines | Core integrity fell below 50% 1095 | -9/Mines | Entered Materials 1095 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1096 | -8/Materials | Identified exit to Factory 1213 | -8/Materials | Garrison activated, responded to threat 1345 | -8/Materials | Self-destructed Last Messages --------------- 01283_ The unstable cave ceiling collapses. 01283_ U-05 Engineer lays Concrete. 01283_ K-01 Serf collects debris. 01286_ U-05 Engineer builds a Wall. 01288_ K-01 Serf collects debris. 01292_ U-05 Engineer lays Concrete. 01295_ Acquired Lgt. Deuterium Engine. 01298_ Dropped Ion Engine. 01309_ U-05 Engineer lays Concrete. 01311_ R-06 Scavenger collects Ion Engine. 01328_ Overheating: Energy bleed (-24). 01328_ Imp. Aluminum Leg destroyed. 01334_ Lgt. Ion Engine destroyed. 01336_ Aluminum Leg destroyed. 01337_ Imp. Terrain Scanner destroyed. 01340_ Overheating: Pulse Rifle damaged (-2). 01340_ Overheating: Lrg. Storage Unit damaged (-168). 01341_ Power failure, Lgt. Deuterium Engine shutdown. 01343_ Pulse Rifle destroyed. 01344_ Aluminum Leg destroyed. 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""####### ########## # ??? ???????????? | | ! # ???????????????? | | # ???????????????? | | # ???????????????? | | ############# ###+### # ???????????????? | | ?????#?????# ## ######## ???????????????? | | ?????##????#" ## #??????# ???????????????? | | ???#???#???# ## #??#???# ???????????????? | | ???????????#T ## #??????# ???????????????? | | ?#??#????### ## #??????# ???????????????? | | ?????? ?? ##" ## #??????# ???????????????? | | ????????? ##" " " ## #??????# ???????????????? | | ?????"??? ### "G" ######??????##???????????????? | | ???????"? #?# """ #????????????????????????????? | | ????????? ### #????????????????????????????? | | ????????? #?# ##############???????????????? | | ????????? #?# ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterScatterPick Manual? 0 Play Time 00:17:17 Cumulative 4.9 hours Start 2020.08.22 @ 21:17:57 End 2020.08.22 @ 21:39:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49ed1621-4a43-4404-95ea-5c180e89e47f