Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.10 @ 01:09:24 Player: szymekc Result: Destroyed by V319-w with Improved Matter Neutralizer Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (465) 2325 Value Destroyed (24803) 24803 Prototype IDs (154) 3080 Alien Tech Used (4) 800 Bonus (13826) 13826 TOTAL SCORE: 54834 Bonus ------- High Alert Combat Kills 4193 Follower Combat Kills 2230 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3934 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Scanned by Researcher 500 Friendly Fire -2631 Cogmind --------- Core Integrity 0/1450 Matter 168/300 Energy 1515/1520 System Corruption 86% Temperature Warm (125) Movement Hovering (92) Ox1 Location -2/Protoforge Parts ------- > --- POWER (3) -------- Light Neutrino Core Micro Antimatter Reactor Hybrid Graviton Reactor > --- PROPULSION (7) --- Experimental Antigrav System Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (8) ------ Concept Antigrav Storage Unit Concept Hypertargeting System Experimental Core Analyzer Experimental Armor Integrity Analyzer Concept Navigation Harness > --- WEAPON (6) ------- Cooled Phase Cannon Concept Heavy Railcannon Concept Deflector Sword > --- INVENTORY (25) --- Particle Reactor Micro Antimatter Reactor Faulty Concept Zero-point Core Experimental Biomechanical Wings High-capacity Storage Unit Concept Chromion Battery (800) Concept NT7 Matterbank (0) Experimental Active Sensor Suite Long-range Tractor Beam Concept Matter Streamer Crosscalibrator BFG-9k Vortex Edition (40) Faulty Concept XC Strikerail Faulty Concept Helical Railcannon Concept EMP Blanket Launcher Concept Tactical Fusion Warhead Concept Tactical Fusion Warhead Concept Tiamat Rocket Array Concept Tiamat Rocket Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Concept Hypertargeting System Experimental Core Analyzer Experimental Armor Integrity Analyzer Concept Navigation Harness > --- WEAPON ----------- Cooled Phase Cannon Concept Heavy Railcannon Concept Rapid Grenade Launcher Concept Deflector Sword > --- INVENTORY -------- Particle Reactor Concept Gyrokinetic System Experimental Biomechanical Wings High-capacity Storage Unit Concept Chromion Battery Concept NT7 Matterbank Experimental Active Sensor Suite Long-range Tractor Beam Concept Matter Streamer Crosscalibrator BFG-9k Vortex Edition Concept XC Strikerail Concept Helical Railcannon Concept EMP Blanket Launcher Concept Tactical Fusion Warhead Concept Tactical Fusion Warhead Concept Tiamat Rocket Array Concept Tiamat Rocket Array [Rating: 273] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Thunder Leg Treads Light Treads Leg Thunder Leg Wheel Subdweller Monowheel Hover Unit Concept Gyrokinetic System Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced KE Penetrator Energy Gun Precision Phase Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Concept Heavy Railcannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Vibroblade Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Slots Evolved 16 | . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 6 | . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Parts Attached 342 | 7 5 2 16 16 28 . 1 . 1 8 . 2 1 . 11 18 17 5 9 37 1 5 18 . 18 22 4 10 19 61 Power 54 | 1 1 . 3 1 3 . . . . 4 . 1 . . 1 6 2 1 2 2 . . 1 . 2 5 . 2 3 13 Engine 13 | 1 1 . 3 . 1 . . . . 3 . . . . 1 3 . . . . . . . . . . . . . . Core 10 | . . . . 1 1 . . . . 1 . 1 . . . 3 . . 1 . . . . . . . . . . 2 Reactor 31 | . . . . . 1 . . . . . . . . . . . 2 1 1 2 . . 1 . 2 5 . 2 3 11 Propulsion 83 | 2 . . 4 5 8 . . . . . . . . . 3 3 7 . . 9 . 1 6 . 5 6 1 1 3 19 Treads 9 | 2 . . . 2 . . . . . . . . . . . . 3 . . . . . . . 1 . . 1 . . Leg 38 | . . . . . . . . . . . . . . . . . 3 . . 9 . 1 5 . 4 6 1 . 3 6 Wheel 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 13 Flight 17 | . . . . 3 8 . . . . . . . . . 3 3 . . . . . . . . . . . . . . Utility 117 | 2 . . 5 6 7 . 1 . . 4 . 1 . . 5 5 5 3 6 18 1 4 9 . 7 6 1 4 6 11 Device 56 | 2 . . 3 2 2 . 1 . . 2 . . . . 2 1 2 2 1 11 . 3 5 . 2 3 1 2 5 4 Storage 11 | . . . . . 2 . . . . . . . . . . . 1 1 . 4 . . . . 1 . . . 1 1 Processor 25 | . . . . 1 3 . . . . 1 . 1 . . 1 2 . . 2 3 1 . 3 . 2 2 . . . 3 Hackware 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . 1 Protection 20 | . . . 2 3 . . . . . . . . . . 2 2 2 . 2 . . 1 1 . 1 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 4 2 4 4 10 . . . 1 . . . 1 . 2 4 3 1 1 8 . . 2 . 4 5 2 3 7 18 Energy Gun 16 | . . 2 . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . 1 . 4 5 Energy Cannon 14 | . . . 2 2 2 . . . . . . . . . . . . . . 3 . . . . 1 . . 1 1 2 Ballistic Gun 26 | 2 . . 1 . . . . . . . . . . . . 2 2 1 1 3 . . 2 . 1 4 1 2 1 3 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Launcher 9 | . 2 . . 1 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 2 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 6 . . . 1 . . . . . 1 2 . . . . . . . . . . . . . 3 Piercing Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 74 | . . . . 3 10 . . . . 2 . 1 1 . 2 1 7 . 2 6 . . 8 . 1 2 4 2 10 12 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 . . 2 System Corruption 46 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 14 10 . . 20 Parts Lost 74 | . . . 4 . . . . . . 1 . . . . 5 15 1 . 2 1 . 2 3 . 1 3 . . 3 33 Power 16 | . . . 1 . . . . . . . . . . . 4 3 . . . . . 1 . . . 1 . . . 6 Propulsion 17 | . . . 1 . . . . . . 1 . . . . . 6 . . . . . . 1 . . 1 . . . 7 Utility 19 | . . . 2 . . . . . . . . . . . . 5 . . . . . 1 1 . . . . . . 10 Weapon 22 | . . . . . . . . . . . . . . . 1 1 1 . 2 1 . . 1 . 1 1 . . 3 10 Highest Loss Streak 17 | . . . 3 . . . . . . 1 . . . . 2 9 1 . 2 1 . 1 3 . 1 1 . . 2 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 10 | 2 5 5 4 2 7 9 9 9 8 8 9 8 8 9 7 8 7 8 8 11 19 18 17 14 14 14 16 13 13 13 Power . | . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 1 . . . . . Propulsion 1 | . . . . 1 1 4 4 4 4 4 4 4 4 4 2 . . . . 1 1 . . . 1 1 1 . 1 2 Utility 5 | . 2 2 . . 2 2 2 2 2 3 4 3 3 3 3 5 2 3 4 8 13 13 12 8 8 8 9 8 8 6 Weapon 2 | . 2 3 3 1 1 2 2 2 2 1 1 1 1 2 1 2 3 4 3 2 5 5 4 4 3 4 4 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . 4 . 3 1 7 . . . 1 . . . 1 . 1 1 4 . 1 8 . 2 3 . 6 5 . 1 3 15 Power 5 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Propulsion 13 | . . . . . 1 . . . . . . . . . . . 1 . . 2 . . . . 3 2 . . 1 3 Utility 27 | . 2 . . . 3 . . . . . . . 1 . . 1 2 . 1 5 . 2 3 . . 1 . . 2 4 Weapon 20 | . . . 3 1 3 . . . . . . . . . 1 . 1 . . . . . . . 3 . . . . 8 Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 100 99 86 82 68 75 75 75 74 78 83 81 78 78 82 86 74 86 86 93 100 99 94 95 94 98 99 98 96 82 Engine 2 | . 14 14 13 2 . . . . . 3 . . . . 1 4 . . . . . . . . . . . . . . Core 2 | . . . . 6 5 6 6 6 6 5 11 10 10 10 5 . 3 . 4 2 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 5 11 5 7 10 9 5 5 8 12 13 11 12 10 Treads 5 | . 28 28 12 12 . . . . . . . . . . . . 10 11 11 4 . . . . . . . . 4 2 Leg 13 | . . . . . . . . . . . . . . . . . 3 16 16 25 35 35 34 35 30 30 31 28 22 11 Wheel 1 | . . . 15 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . 4 17 18 18 18 18 15 16 15 15 15 20 32 4 . . . . . . . . . . . . . Device 12 | . 28 28 9 11 8 12 12 12 12 11 11 10 10 10 12 10 8 8 5 19 20 20 15 10 8 9 8 11 11 7 Storage 3 | . . . . . 4 6 6 6 6 5 5 5 5 5 4 5 4 5 6 5 5 5 5 5 4 4 4 4 4 4 Processor 11 | . . . . 1 15 18 18 18 18 20 22 26 26 26 21 11 5 5 3 9 10 10 14 20 18 18 18 16 16 11 Protection 3 | . . . 5 11 1 . . . . . . . . . . 4 8 11 10 4 5 5 4 5 2 3 4 . . 3 Energy Gun 1 | . . 15 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 9 Energy Cannon 2 | . . . 13 8 . . . . . . . . . . . . . . . 5 . . . . 3 2 2 2 2 3 Ballistic Gun 7 | . 10 6 . . . . . . . . . . . . . . 5 13 13 4 15 15 14 14 13 14 13 20 19 5 Slashing Weapon 3 | . . . . . 4 12 12 12 11 10 11 10 10 10 13 14 6 2 2 4 . . . . . . . . . 1 Piercing Weapon 1 | . . . 7 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 273 | 9 11 14 19 37 94 89 89 89 89 104 104 108 113 108 127 102 143 139 139 146 139 140 168 169 194 187 191 208 215 273 Average Rating 118 | 6 10 12 14 26 73 88 88 89 88 100 104 107 108 108 119 97 123 134 136 133 138 137 151 166 183 183 180 198 207 215 On Entrance 106 | . 9 11 14 19 34 89 89 89 89 89 104 104 108 108 108 87 38 139 138 122 139 139 132 167 163 181 185 191 199 211 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 10 11 15 33 32 33 26 27 27 27 35 33 35 35 35 42 46 78 80 80 113 109 109 123 126 150 158 152 163 165 165 Greatest Support 240 | 40 40 40 40 40 36 30 30 30 30 37 35 35 35 35 44 43 240 160 84 151 151 151 178 178 178 187 180 180 197 176 Greatest Overweight (x) 3 | . . . 1 2 2 . . . . 1 . . . . . 1 2 . . . . . . . 1 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 13 | 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 9 10 10 13 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 19 20 20 20 20 20 25 Average Carried 12 | 2 4 5 4 4 7 10 10 10 9 9 10 9 9 10 9 9 8 9 9 12 20 19 19 19 19 19 16 19 19 19 Final Capacity 25 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 25 Final Carried 25 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 20 20 20 19 19 20 20 20 20 20 25 Class Distribution -------------------- 17% | Scout 14% | Scavenger-Mutant 13% | Mutant 13% | Messiah-Executioner 8% | Scavenger-Gunner 7% | Tank 4% | Scavenger-Tank 3% | Scavenger-Skirmisher 3% | Scavenger-Assassin 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Ninja | -5/Factory Sprinter | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Assassin | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Messiah-Gunner | -3/Armory Messiah-Gunner | -3/Lab Messiah-Executioner | -2/Research Messiah-Executioner | -2/Testing Messiah-Executioner | -2/Protoforge Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Matter Collected 17581 | 314 250 140 883 218 576 130 61 . 83 121 80 70 10 . 134 515 369 193 779 692 447 1079 1353 470 1269 1300 . 604 2129 3312 Remotely 1709 | . . . . . . . . . . . . . . . . . . . . . . . 876 . . 230 . . 603 . Salvage Created 25550 | 170 450 558 607 274 1207 215 138 . 313 295 153 290 . . 462 1680 471 463 1063 1069 456 1310 1395 805 1629 1897 . 538 2254 5388 Parts 1245 | 23 25 25 36 14 71 11 6 . 9 17 8 16 . . 31 59 26 28 47 44 26 52 62 42 79 87 . 19 139 243 Haulers Intercepted 17 | . 1 . . 2 5 . . . . 2 . . . . 1 1 . . . 1 . 1 . . 1 . . 1 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 178 | . . . 11 . . 6 6 . 4 . 5 14 . 14 . . . . . . 25 51 . 42 . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Combat Hostiles Destroyed 347 | . 10 7 14 1 17 3 . . 2 . 1 4 . . 12 19 4 2 17 13 7 18 34 16 21 23 . 4 23 75 Melee 43 | . . . 2 . 7 3 . . 2 . 1 4 . . 4 11 2 . 2 1 . . 1 . . . . . . 3 Guns 191 | . 6 7 . . . . . . . . . . . . . 8 2 2 9 4 7 18 19 16 20 11 . 4 19 39 Cannons 36 | . . . 9 1 . . . . . . . . . . . . . . . 5 . . . . . . . . 3 18 AOE 57 | . 4 . . . 10 . . . . . . . . . 8 . . . 6 2 . . 14 . . 6 . . . 7 Classes Destroyed 35 | 3 5 . 2 . 4 1 1 . 1 1 1 2 . . 1 1 . . 2 . . . 2 . . 2 . . 3 3 Worker 20 | 1 1 1 . . 3 . . . . 1 . . . . 1 . . . 3 2 . . . . 2 . . . 3 2 Builder 8 | . 1 . . . 4 . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Tunneler 7 | 5 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 16 | . 1 . . 2 5 . . . . 2 . . . . 1 1 . . . 1 . 1 . . . . . 1 1 . Recycler 15 | 1 2 2 . 1 4 . . . . . . . . . . 3 . . . 1 . . . . . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Minesweeper 3 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Operator 15 | . . . . . . . . . . 1 . . . . 1 1 . 9 . 1 . . . . . 1 . . 1 . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 1 . . 2 4 . . . . 2 . . . . 1 3 2 . 3 2 . . . . . . . 1 1 . Swarmer 54 | . 5 3 1 . 5 3 . . . . . . . . 5 6 . . . 3 . 3 . 10 3 7 . . . . Cutter 5 | . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . 2 Grunt 79 | . 5 4 . 1 5 . . . . . . . . . . 7 . . 8 . . 9 12 4 7 2 . 1 5 9 Brawler 13 | . . . . . . . . . . . . . . . . 1 . . . . . 2 4 . . 4 . . . 2 Duelist 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Protector 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Researcher 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Sentry 40 | . . . . . 1 . . . . . . . . . . 4 . 2 5 1 . 2 . 1 3 1 . 3 2 15 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hunter 15 | . . . . . 2 . . . . . . 2 . . 2 . . . . 2 2 2 . . . 3 . . . . Programmer 61 | . . . . . 3 . . . . . . . . . 2 . . . 1 7 5 . 5 1 8 2 . . 13 14 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hotshot 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Decapitator 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . V-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . 3 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 16 | 4 4 3 3 3 9 3 1 . 1 2 1 2 . . 5 6 3 4 8 4 2 9 16 4 6 4 . 2 4 6 Combat Bots Only 16 | . 3 3 3 1 5 3 . . 1 . 1 2 . . 5 6 2 2 7 4 2 9 16 4 5 4 . 2 4 6 Max Kills in Single Turn 9 | 2 2 1 1 1 9 1 1 . 1 1 1 1 . . 3 2 2 1 3 2 1 2 3 3 2 2 . 1 3 2 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 1 . . . 1 . Exploded 3 | . 2 . . . 3 . . . . . . . . . 3 . . . 2 2 . . 3 . . 2 . . . 2 Melee 1 | . . . 1 . 1 1 . . 1 . 1 1 . . 1 1 1 . 1 1 . . 1 . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Hostile Shots Fired 2119 | . 30 22 66 6 150 21 2 . . 8 . 23 . 4 69 102 46 15 135 104 54 179 98 35 157 93 . 17 159 524 Missed 758 | . 11 8 15 2 73 5 2 . . 3 . 11 . 3 34 33 17 3 51 41 29 82 41 12 47 34 . 4 53 144 Deflected 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Damage Taken 28275 | . 221 164 889 62 1191 232 . . . 81 . 216 . 18 981 1515 793 311 2187 1217 258 939 1301 244 1378 1518 . 225 1444 10890 Core 3118 | . 39 52 106 . 157 25 . . . . . . . . 58 356 241 29 252 98 . 41 124 35 58 37 . 44 132 1234 Absorbed by Shields 6287 | . . . . . . . . . . . . . . . . 149 56 . . 55 215 588 372 255 1164 550 . 96 1282 1505 Ignored by Resistances 94 | . . . . . . . . . . . . . . . . . . . . . . 94 . . . . . . . . Regen/Repaired (Parts) 655 | . . . . . . . . . . . . . . . 43 . . . . . . . 187 . 123 . . . . 302 Core Remaining (%) 71 | 100 . . 21 100 . . . . 74 . . . . 100 . . . . 6 . . . . 74 . . 100 . . . Volleys Fired 1013 | 11 33 33 41 9 13 1 1 . . 1 . 2 . . 4 15 19 12 47 60 28 63 56 40 83 71 13 18 72 267 Largest 6 | 2 2 2 2 1 1 1 1 . . 1 . 1 . . 1 2 2 2 3 3 3 3 3 3 4 4 1 6 6 6 Hottest 435 | 40 100 140 160 80 90 90 90 . . 90 . 90 . . 46 66 115 70 105 251 105 105 116 108 221 233 113 235 331 435 Shots Fired 2378 | 22 57 66 49 9 13 1 1 . . 1 . 2 . . 4 27 24 23 123 85 86 190 142 93 206 175 14 52 325 588 Gun 1891 | 22 52 66 14 . . . . . . . . . . . . 27 24 23 119 36 86 190 129 82 168 144 1 45 297 366 Cannon 414 | . . . 35 9 2 1 1 . . 1 . 2 . . . . . . . 48 . . . 11 38 21 13 7 28 197 Launcher 72 | . 4 . . . 11 . . . . . . . . . 4 . . . 4 1 . . 13 . . 10 . . . 25 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1655 | 22 52 40 . . . . . . . . . . . . . 27 23 23 119 35 86 190 129 82 160 144 1 45 269 208 Thermal 623 | . 1 26 49 9 2 1 1 . . 1 . 2 . . . . 1 . . 29 . . . 11 38 21 13 7 56 355 Explosive 41 | . 4 . . . 11 . . . . . . . . . 4 . . . 4 1 . . 13 . . . . . . 4 Electromagnetic 59 | . . . . . . . . . . . . . . . . . . . . 20 . . . . 8 10 . . . 21 Robot Hit Streak 15 | 5 6 8 8 3 6 . . . . . . . . . 7 10 10 8 11 7 8 8 13 6 12 8 . 9 10 15 Robot Miss Streak 8 | 2 2 2 2 3 . . . . . . . . . . . 2 1 2 4 5 5 8 5 4 5 7 . 2 4 7 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . 2 1 1 1 1 1 2 1 . . 2 2 Secondary Targets 29 | . . . . . . . . . . . . . . . . 1 1 . . 1 1 2 8 3 6 2 . . 2 2 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 2 2 1 1 . . 1 1 Capacitor 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . Shots Hit Robots 1474 | 11 33 46 50 10 66 12 5 . 8 9 6 8 . 1 20 81 30 29 84 53 47 75 76 33 100 78 . 22 171 310 Core Hits 892 | 8 21 23 14 5 52 5 2 . 5 6 4 5 . . 20 32 17 14 51 23 18 40 76 20 50 76 . 11 76 218 Critical Kills 83 | . . . 3 . . . . . . . . . . . . 1 1 2 3 . 2 10 9 4 6 13 . 6 16 7 Critical Parts Destroyed 112 | . . . . . . . . . . . . . . . . 1 1 3 5 3 8 8 14 1 11 11 . 7 35 4 Critical Strikes 273 | . . 1 5 1 7 1 . . . 1 . 2 . . 2 14 2 5 13 4 10 18 25 5 18 29 . 15 63 32 Burn 16 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 Meltdown 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 210 | . . . . . . . . . . . . . . . . 2 2 5 12 3 10 18 25 5 17 29 . 15 56 11 Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 23 | . . . . . . 1 . . . 1 . 2 . . 2 12 . . 1 1 . . . . . . . . . 3 Impale 14 | . . . 2 1 7 . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 575 | . 8 . 37 10 132 28 9 . 13 43 9 30 1 2 66 81 13 14 10 27 . . . . . . . . . 42 Impact 26 | . 8 . 16 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 398 | . . . . . 22 28 9 . 13 43 9 30 1 2 66 81 13 14 10 27 . . . . . . . . . 30 Piercing 151 | . . . 21 10 108 . . . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 78 | . 4 . . 3 12 5 5 . 3 3 2 1 . . 3 12 5 11 3 4 . . . . . . . . . 2 Combat Hostiles 6 | . . . . . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . . . 1 Follow-up Attacks 35 | . . . . . 2 2 . . 1 . . 2 . . 4 17 . . . . . . . . . . . . . 7 Damage Inflicted 63364 | 138 793 696 1302 446 4990 873 581 . 736 745 432 506 . 65 1972 4817 1387 2074 3910 2639 1237 2415 5334 1163 3522 2183 . 263 3436 14709 Guns 26548 | 138 277 690 185 . . . . . . . . . . . . 569 569 464 2079 727 1237 2415 2734 1163 3160 697 . 184 2830 6430 Cannons 7612 | . . . 819 110 . . . . . . . . . . . . . . . 1167 . . . . 215 279 . . 529 4493 Explosions 11376 | . 245 . . . 2427 . . . . . . . . . 803 . . . 1308 144 . . 2600 . . 1185 . . 32 2632 Melee 17476 | . 267 . 298 336 2563 873 581 . 736 745 432 506 . 65 1169 4248 818 1610 516 601 . . . . . . . . . 1112 Ramming 352 | . 4 6 . . . . . . . . . . . . . . . . 7 . . . . . 147 22 . 79 45 42 Kinetic 24575 | 138 277 363 . . . . . . . . . . . . . 569 546 464 2079 684 1237 2415 2734 1163 3108 697 . 184 2387 5530 Thermal 10059 | . . 327 1004 110 709 . . . . . . . . . . . 23 . . 693 . . . . 215 279 . . 972 5727 Explosive 7616 | . 245 . . . 1718 . . . . . . . . . 803 . . . 1308 144 . . 2600 . . 24 . . . 774 Electromagnetic 3286 | . . . . . . . . . . . . . . . . . . . . 517 . . . . 52 1161 . . 32 1524 Impact 267 | . 267 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14061 | . . . . . 433 873 581 . 736 745 432 506 . 65 1169 4248 818 1610 516 601 . . . . . . . . . 728 Piercing 3148 | . . . 298 336 2130 . . . . . . . . . . . . . . . . . . . . . . . . 384 Highest Corruption 86 | . . . . . 6 6 6 6 6 . . . . . 1 9 9 9 16 6 4 4 4 5 14 31 41 . 18 86 Average Corruption 13 | . . . . . 4 6 6 6 6 . . . . . 1 1 9 6 4 2 3 4 3 4 7 28 31 . 5 49 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . 6 . 6 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 539 | . . . . . 23 7 8 1 5 . . . . . 2 12 29 12 28 10 25 19 7 16 17 59 12 . 28 219 Message Errors 92 | . . . . . 5 1 . . 1 . . . . . . 4 7 1 11 5 2 5 2 3 3 7 2 . 5 28 Matter Fused 109 | . . . . . 7 2 5 . 4 . . . . . 2 4 6 3 1 2 7 4 1 2 2 12 3 . 4 38 Heat Flow Errors 55 | . . . . . 5 2 2 . . . . . . . . 1 3 2 7 1 2 3 . 1 2 4 2 . 5 13 Energy Discharges 53 | . . . . . 2 2 1 . . . . . . . . 1 2 2 4 1 2 2 1 1 3 4 . . 3 22 Parts Rejected 10 | . . . . . 1 . . . . . . . . . . . . . 1 . . 2 1 . . 2 . . 1 2 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . Data Loss (minor) 51 | . . . . . 3 . . . . . . . . . . 2 6 2 1 1 4 . 1 5 4 4 1 . 3 14 Data Loss (major) 24 | . . . . . . . . 1 . . . . . . . . 1 1 1 . 3 1 . 1 2 3 2 . 2 6 Misfires 18 | . . . . . . . . . . . . . . . . . 4 . 1 . 3 1 1 . . 4 1 . 1 2 Alerts 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . . 5 Misdirections 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 24 Weapon Failures 85 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 1 12 . . 3 65 Overload Shots 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 3722 | . 97 . . 46 626 184 239 . 195 . 119 25 . 35 94 566 124 458 117 221 . . 42 . 60 7 . . 12 455 Projectiles 413 | . . . . 2 . . . . . . . . . . . . . . . 28 . . . . 1 . . . 12 370 Explosions 296 | . . . . . 222 . . . . . . . . . . . . . 32 . . . 42 . . . . . . . Melee 3013 | . 97 . . 44 404 184 239 . 195 . 119 25 . 35 94 566 124 458 85 193 . . . . 59 7 . . . 85 Knockbacks 12 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 8 Impact 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 668 | . 41 . . . . . . . . . . . . . 14 . . . 64 3 . . . . . 59 . . . 487 Shots 42 | . 1 . . . . . . . . . . . . . 1 . . . 2 1 . . . . . 7 . . . 30 Rammed 8 | . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 22 | . 2 5 . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . 5 3 1 Kicked 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . 5 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 425 | . 20 294 54 75 260 125 263 . . 52 . 95 . . 20 224 197 225 282 201 213 207 . 153 264 265 221 272 209 425 Average Temperature 69 | . 8 106 19 30 67 56 123 . . 16 . 39 . . 2 109 73 114 121 55 86 75 . 36 68 73 39 89 66 96 Received Heat Transfer 3622 | . 69 78 168 54 213 . . . . 27 . 63 . . 81 304 36 18 470 81 . 191 26 12 64 86 . 39 41 1501 Effects 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Turns 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Longest Duration 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 23 | . 3 . . . . . . . . . . . . . . . . . . 3 . . . . 3 6 . . . 8 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 6 . . . 8 Parts Fried 53 | . 4 . . . . . . . . . . . . . . . . . . 6 . . . . 6 21 . . . 16 Impact Corruptions 10 | . 6 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Robots Melted 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 37 | . . 1 5 . 1 . . . . . . 1 . . 1 . . . 6 . . . 2 . . . . . 14 6 Heat Transferred 11945 | . . 666 1480 148 450 . . . . . . . . . . . 37 . . 37 . . . . 185 259 . . 1712 6971 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Maximum Alert Level 5 | . . . . . 2 . . . . 1 . . . . 2 3 1 1 3 2 . . . . 1 3 . . 1 5 Low Security (%) 46 | 100 100 100 . 100 66 . . . . 37 . . . . . 9 46 91 20 . . . . . 64 24 . 100 78 . Level 1 24 | . . . . . 17 . . . . 62 . . . . 33 73 53 8 43 30 . . . . 35 22 . . 21 10 Level 2 17 | . . . . . 15 . . . . . . . . . 66 16 . . 13 69 . . . . . 15 . . . 24 Level 3 8 | . . . . . . . . . . . . . . . . 1 . . 22 . . . . . . 37 . . . 40 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1806 | 10 130 79 . 32 498 . . . . 300 . . . . 661 739 352 224 965 683 . . . . 383 865 . 60 366 1806 Initial 442 | . . . . 10 9 . . . . 300 . . . . 429 311 352 58 29 442 . . . . 101 197 . . . 195 Average 311 | 1 60 18 . 7 136 . . . . 225 . . . . 432 317 213 146 399 493 . . . . 135 474 . 11 128 900 Influence Increases 15228 | 35 449 200 20 98 861 85 5 . 15 545 35 155 . 324 1022 1224 259 256 1362 952 185 405 695 440 744 1200 . 157 929 2571 Destroy 0b10 Robot/C 7720 | . 200 140 20 20 320 60 . . . . 20 40 . 120 260 640 140 80 560 440 140 360 660 320 420 680 . 80 460 1540 Destroy 0b10 Robot/NC 625 | 35 30 15 . 25 120 . 5 . 15 30 5 . . 5 30 40 10 45 40 40 5 5 5 . 25 10 . 10 50 25 Destroy Leader 1218 | . 44 30 . 8 96 10 . . . 8 10 10 . 10 56 86 . . 158 128 40 10 . 30 90 132 . 34 68 160 Allied During Kill 1053 | . . . . . . . . . . . . . . 84 15 306 81 55 240 77 . . . . 1 173 . 9 12 . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . Successful Hack 190 | . 22 . . 9 19 . . . . 32 . . . . 32 . . . . 28 . . . . 48 . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1200 | . 15 15 . . 75 . . . . 15 . . . . 45 15 . 60 195 90 . . . . 15 90 . . 165 405 Destroy Structure 1252 | . 33 . . 6 111 . . . . 25 . . . . 134 32 28 16 134 134 . . . . 100 70 . 24 114 291 Advance Influence 600 | . . . . . . . . . . 300 . . . . 300 . . . . . . . . . . . . . . . Partial Spotted 300 | . . . . 15 30 . . . . 90 . . . . 45 75 . . . . . . . . . 15 . . . 30 Lose Combat Pursuer 990 | . 45 . . 15 90 15 . . . 45 . 105 . 105 105 30 . . 15 15 . 30 30 90 45 30 . . 60 120 Influence Decreases 9559 | 35 448 172 12 86 393 170 177 . 15 414 116 132 . 118 514 904 466 230 488 724 374 386 186 290 468 532 . 157 580 972 Time Decay 7635 | 35 364 172 12 86 354 170 177 . 15 254 116 132 . 58 334 474 356 230 373 604 374 326 156 290 458 392 . 157 524 642 Lost Part 700 | . . . . . . . . . . 10 . . . . 50 150 10 . 20 10 . 20 30 . 10 30 . . 30 330 Lost Ally 951 | . . . . . . . . . . . . . . 60 130 280 100 . 95 110 . 40 . . . 110 . . 26 . Purge Threat 273 | . 84 . . . 39 . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 . . . 7 . . . . 2 . . . . 5 3 . . 11 5 . . . . 5 5 . 1 4 12 Investigation 8 | . 2 . . . . . . . . 1 . . . . 1 . . . 1 1 . . . . 2 . . . . . Extermination 25 | . . . . . 2 . . . . 1 . . . . 1 . . . 2 3 . . . . 3 1 . 1 4 7 Reinforcement 17 | . 1 . . . 5 . . . . . . . . . 3 1 . . 3 . . . . . . 3 . . . 1 Assault 10 | . . . . . . . . . . . . . . . . 2 . . 2 1 . . . . . 1 . . . 4 Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 3 Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Distress Signals 13 | . 1 . . 1 1 . . . . . . . . . 1 . 2 . 4 1 . . 2 . . . . . . . Communications Jammed 92 | . . . . . . . . . . . . . . . 6 22 . . . 13 . 1 8 . . 33 . . 9 . Distress Signals 81 | . . . . . . . . . . . . . . . 4 22 . . . 13 . 1 8 . . 24 . . 9 . Times Spotted 648 | . 21 7 17 6 32 4 1 . 2 15 1 14 . 6 34 45 11 10 38 31 6 18 88 19 31 42 . 11 30 108 Peak Tracking Total 22 | . 4 2 4 3 4 4 1 . 2 8 1 8 . 9 11 13 5 1 13 4 2 4 22 5 5 7 . 4 4 10 Tactical Retreats 42 | . 3 . . 1 3 1 . . . 2 . 7 . 2 3 2 . . 1 1 . 1 2 2 2 2 . . 2 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Traps Triggered 29 | . . . . 1 2 . . . . . . . . . 1 3 . . . 1 . . . . 8 4 . . 1 8 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . 5 5 5 5 6 6 6 6 6 6 6 . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Machines Disabled 104 | . 1 1 1 . 5 1 . . . 1 . . . . 3 3 . 4 13 6 . 2 2 4 1 6 2 . 12 36 Max in Single Turn 5 | . 1 1 1 . 5 1 . . . 1 . . . . 1 1 . 1 3 2 . 2 1 2 1 1 1 . 1 2 Garrison Access 11 | . . . . . 2 . . . . 3 . . . . 1 . . . 1 1 . . . . . . . 1 1 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Machines Accessed 80 | . 9 1 1 3 14 2 . 4 . 14 1 . . . 8 2 . . 1 3 1 . 5 1 2 1 . 3 2 2 Terminals 30 | . 7 1 . 3 9 1 . . . 6 . . . . 1 . . . . . . . . 1 . . . . . 1 Fabricators 5 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . 1 . Recycling Units 12 | . 2 . . . 1 . . . . 2 . . . . 2 2 . . . 2 . . . . . . . 1 . . Scanalyzers 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Garrison Access 11 | . . . . . 2 . . . . 3 . . . . 1 . . . 1 1 . . . . . . . 1 1 1 Total Hacks 223 | . 27 1 9 12 28 5 . 31 . 33 1 . . . 12 5 . . 2 9 1 . 10 5 12 1 . 10 6 3 Successful 137 | . 15 . 9 6 13 5 . 31 . 15 1 . . . 6 2 . . . 6 1 . 10 5 6 . . 3 1 2 Failed 86 | . 12 1 . 6 15 . . . . 18 . . . . 6 3 . . 2 3 . . . . 6 1 . 7 5 1 Catastrophic 14 | . . . . . 3 . . . . 3 . . . . 2 . . . . 2 . . . . . 1 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 216 | . 23 1 . 10 16 . . . . 9 . . . . 29 9 1 . 26 19 . . 1 . 13 14 . 11 26 8 Terminals 86 | . 24 1 . 12 19 4 . . . 19 . . . . 1 . . . . . . . . 5 . . . . . 1 Fabricators 7 | . . . . . 4 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations 19 | . . . . . . . . . . 5 . . . . 4 . . . . . . . . . 7 . . . 3 . Recycling Units 30 | . 3 . . . 3 . . . . 4 . . . . 4 5 . . . 8 . . . . . . . 3 . . Scanalyzers 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . 6 . . Garrison Access 16 | . . . . . 2 . . . . 4 . . . . 1 . . . 2 1 . . . . . . . 1 3 2 Terminal Hacks 73 | . 4 . 9 1 1 5 . 31 . 3 1 . . . 1 . . . . . 1 . 10 5 . . . . . 1 Record 37 | . . . 8 . . 4 . 11 . . . . . . . . . . . . . . 9 5 . . . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . Unreport Threat 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 3 . . . . . Scan Component 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Refit 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . 1 . . . . 2 . . . . . 2 . . . 2 . . . . . . . . . . Retrieve Components 8 | . 1 . . . 1 . . . . 2 . . . . . 2 . . . 2 . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 2 . . Insert Component 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 2 . . Garrison Access Hacks 10 | . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 1 1 Seal Access 10 | . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 1 1 Unauthorized Hacks 29 | . 10 . . 5 6 . . . . 5 . . . . . . . . . 3 . . . . . . . . . . Terminals 24 | . 8 . . 5 6 . . . . 5 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 18 | . 7 . . 3 5 . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 8 1 . 3 12 1 . . . 11 . . . . 4 1 . . 1 2 . . . 1 2 1 . 1 1 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . . . . . . . . 4 . . . . 2 . 9 . . . . . . . . . . . . . 4 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . . . . . . 13 . . . . 11 . . . . . 9 . . . . . . 12 . . 21 3 Parts Built 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 137 | . . . . . 137 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Time 83 | . . . . . . . . . . . . . . . 50 . . . . . . . . . 33 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . 9 . . . . . . . . 1 . . . . . 2 . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . 11 . . . . . 2 . . . 2 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Total Allies 74 | . . 1 . . . . . . . . . . 8 . 7 22 5 . 6 6 . 2 . . 3 11 . 3 . . Largest Group 13 | . . 1 . . . . . . . . . . 8 8 3 13 5 2 7 3 . 2 . . 2 7 . 3 2 . Highest-Rated Group 640 | . . 31 . . . . . . . . . . 239 239 210 411 480 185 439 288 . 60 . . 206 640 . 271 244 . Highest-Rated Ally 159 | . . 31 . . . . . . . . . . 39 39 70 159 153 96 96 103 . 30 . . 103 103 . 122 122 . Zionite Dispatches 18 | . . . . . . . . . . . . . . . 3 1 . . 3 3 . . . . 2 4 . 2 . . Heavy 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . 1 . . Light 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . Fire 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 15 | . . . . . . . . . . . . . . . 1 . . 4 4 1 . . . . 2 2 . 1 . . STAY 6 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . 1 1 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . DROP 6 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . 1 1 . 1 . . Ally Attacks 359 | . . . . . . . . . . . . . . 16 43 97 27 9 54 42 . . . . 1 58 . 1 11 . Total Damage 13726 | . . . . . . . . . . . . . . 293 795 2872 1056 382 1771 2302 . . . . 76 3249 . 126 804 . Kills 65 | . . . . . . . . . . . . . . 7 3 15 3 2 12 10 . . . . . 11 . . 2 . Allies Corrupted 9 | . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . 4 . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Active Infowar (turns) 20957 | 121 1175 1156 336 57 1618 358 362 33 211 540 306 561 525 136 736 570 . . . 1942 871 721 1034 799 1326 931 259 713 1526 2034 Optics 12536 | . . . . . 976 . . . . . . . . . . . . . . 1346 871 721 1034 799 1326 931 259 713 1526 2034 Sensors 5506 | . . . 8 57 1551 358 362 33 211 540 306 561 525 136 736 122 . . . . . . . . . . . . . . Terrain 6871 | 88 1175 1156 174 . . . . . . . . . . . . . . . . 1742 . . 381 44 747 215 . 536 508 105 Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Seismic 7202 | 121 1175 1156 328 . . . . . . . . . . . . . . . . 1597 83 165 . 318 833 214 . 521 394 297 Machine Analysis 4534 | . . . . . 834 358 362 33 211 540 306 561 525 136 668 . . . . . . . . . . . . . . . Jamming 8087 | . . . . . . . . . . . . . . . 114 509 . . . 1632 871 663 703 . 401 921 120 538 1413 202 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 1 . . 2 1 . 2 . . 2 2 2 . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 20 | . . . . . . . . . . . . . . . 4 . . . 4 2 . . . . 1 1 . 1 6 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Unaware Schematics 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Turns Passed 26931 | 190 1175 1156 2512 508 1618 358 362 33 211 540 306 561 525 136 745 1217 817 488 1035 1944 871 721 1034 799 1326 931 259 713 1526 2314 Spaces Moved 24479 | 93 504 646 1119 441 2743 791 484 90 475 1280 890 1036 978 411 1830 1076 388 298 628 1320 640 370 660 549 861 594 166 557 1013 1548 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2243 | 89 504 646 594 169 . . . . . . . . . . . . 188 53 . . . . . . . . . . . . Legs 8368 | . . . . . . . . . . . . . . . . . 110 245 628 1320 640 370 660 549 861 594 166 557 1013 655 Wheels 587 | . . . 525 62 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 955 | . . . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . 893 Flight 12322 | . . . . 210 2743 791 484 90 475 1280 890 1036 978 411 1830 1076 28 . . . . . . . . . . . . . Fastest Speed 19 | 50 160 160 110 29 30 37 37 37 37 28 32 32 32 32 20 19 34 120 120 120 120 120 105 105 98 98 105 103 103 36 Average Speed 75 | 155 160 160 152 92 36 37 37 37 37 33 32 32 32 32 28 24 144 127 120 120 120 120 112 105 103 102 106 104 109 75 Slowest Speed 276 | 160 160 160 240 240 172 37 37 37 37 86 32 32 32 32 34 101 190 160 120 120 120 120 120 105 176 107 107 105 210 276 Overloaded Moves 71 | . . . . . . . . . . 6 . . . . 65 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . 15 . . . . 4 . . . . 3 7 . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Exploration Rate (%) 63 | 6 91 99 58 29 64 95 57 72 64 39 92 93 89 55 48 85 56 93 52 39 84 51 76 68 20 45 95 15 89 39 Regions Visited 30 Branch Regions 22 Pre-discovered Areas 16 | . 2 1 . . 1 . . 1 1 . . 2 2 . . . . . . 4 2 . . . . . . . . . Known Exits Taken 17 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . 1 . 1 . . 1 . . . Unknown Exits Taken 13 | 1 1 . 1 . . . . . . . . . . . . 1 1 1 1 . 1 . 1 . 1 1 . 1 1 . Scrap Searched 26 | . . 1 2 . . 5 2 . . . 3 1 5 . . . . . . . 4 1 . 2 . . . . . . Spaces Dug 276 | . 4 . 2 2 63 9 3 . 1 25 1 18 . 1 41 2 . . 2 17 4 6 . 15 24 6 . 6 3 21 Terrain Destroyed 1024 | . 33 . 6 6 134 9 3 . 1 25 1 20 . 1 64 8 3 8 62 52 37 98 137 74 62 21 . 9 34 116 Melee 149 | . 3 . 2 2 37 9 2 . 1 25 1 18 . 1 28 2 . . 2 16 . . . . . . . . . . Projectile 546 | . 1 . 4 4 2 . 1 . . . . 2 . . . 6 3 8 35 28 36 97 31 74 62 8 . 7 22 115 AOE 314 | . 29 . . . 95 . . . . . . . . . 36 . . . 25 8 . . 106 . . 8 . . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Tes Frg Total 30437 | 115 804 701 1834 520 3195 823 652 89 494 1347 900 1234 1188 412 1970 1915 603 362 792 1569 678 500 834 691 1125 783 233 652 1242 2180 Wait 3025 | . 235 12 584 21 231 7 158 . 2 1 . 161 206 . 54 557 136 24 59 29 7 26 38 94 82 35 32 45 61 128 Move 24396 | 92 503 645 1118 440 2718 790 483 89 474 1271 889 1035 977 410 1823 1062 387 297 627 1319 639 369 659 548 860 593 165 556 1012 1546 Hop 22 | . . . . . 9 . . . . 4 . . . . 3 6 . . . . . . . . . . . . . . Pick Up 207 | 5 5 . 5 2 18 . . . 1 3 . 1 1 . 8 8 9 2 4 36 . 6 10 . 18 9 8 4 10 34 Fast Attach 285 | 7 . 2 12 20 29 . . . 2 11 . 3 1 . 8 11 19 3 4 15 . 4 18 . 24 17 . 5 22 48 Attach 90 | . . . 5 . 3 . . . 1 3 . . . . 6 7 3 1 2 14 . 1 2 . 4 4 2 2 3 27 Detach 57 | . . . 3 . 5 . . . 1 2 . . . . 3 9 2 1 3 10 . . 3 . . 3 . 1 . 11 Swap 272 | . 12 2 5 1 13 2 3 . . 3 2 4 . . 3 7 2 3 12 26 4 14 20 9 32 19 7 8 30 29 Drop 333 | . 6 2 22 17 36 . . . 3 11 . 3 2 . 10 10 14 5 6 33 . 7 28 . 18 21 6 8 29 36 Fire 1013 | 11 33 33 41 9 13 1 1 . . 1 . 2 . . 4 15 19 12 47 60 28 63 56 40 83 71 13 18 72 267 Melee 494 | . 8 . 37 10 120 23 7 . 10 37 9 25 1 2 48 59 12 14 10 27 . . . . . . . . . 35 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 14 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . 5 3 . Crush 7 | . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . 18 Rewire 131 | . . . . . . . . . . . . . . . . 110 . . 1 . . 10 . . . 10 . . . . Trap 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory (discovered 2 exits: *Res / [*Lab]) -3/Lab -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 11) 627 | -10/Materials | Discovered new exit (range 3) 785 | -10/Materials | Discovered new exit (range 11) 936 | -10/Materials | Discovered new exit (range 3) 1172 | -10/Materials | Learned Storage stockpile data 1209 | -10/Materials | Learned 4 Subcaves zone layouts 1237 | -10/Materials | Identified exit to Materials 1255 | -10/Materials | Learned 2 Storage zone layouts 1263 | -10/Materials | Learned location of 2 exits from Mines 1280 | -10/Materials | Identified exit to Subcaves 1302 | -10/Materials | Learned 4 Recycling zone layouts 1334 | -10/Materials | Learned Storage emergency access door positions 1366 | -10/Materials | Entered Mines 1368 | -10/Mines | Identified exit to Exiles 1385 | -10/Mines | Met a Derelict bent on vengeance 1490 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1547 | -10/Mines | Received a Mining Laser from a helpful Derelict 1894 | -10/Mines | Learned Materials non-interactive machine intel 2295 | -10/Mines | Learned location of Zion (-6) 2396 | -10/Mines | Build established: Scavenger-Mutant 2522 | -10/Mines | Entered Subcaves 2523 | -10/Subcaves | Approached by a straggling Scientist 2972 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3007 | -10/Subcaves | Build established: Mutant 3169 | -10/Subcaves | Core integrity fell below 50% 3241 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3263 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3265 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 3968 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3981 | -10/Subcaves | Build established: Subdweller-Mutant 4016 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 4188 | -10/Subcaves | Lost 3 parts (1p1n1u) 4710 | -10/Subcaves | Build established: Mutant 4853 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4955 | -10/Subcaves | Visited 4L-MR0's lab 4976 | -10/Subcaves | Found Flightbrick 5014 | -10/Subcaves | Build established: Scavenger-Mutant 5026 | -10/Subcaves | Discovered new exit (range 6) 5034 | -10/Subcaves | Entered Materials 5034 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5035 | -8/Materials | Loaded intel: 38 non-interactive machine locations 5520 | -8/Materials | Discovered new exit (range 12) 5542 | -8/Materials | Identified exit to Factory 5542 | -8/Materials | Entered Factory 5542 | -7/Factory | Evolved 2 slots: Propulsion x2 5544 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 5625 | -7/Factory | Discovered new exit (range 9) 5629 | -7/Factory | Identified exit to Factory 5650 | -7/Factory | Fabricated Nuclear Pulse Thruster? 5724 | -7/Factory | Discovered exit to Factory (range 17) 5805 | -7/Factory | Build established: Scout 5823 | -7/Factory | Discovered new exit (range 11) 6045 | -7/Factory | Discovered exit to Factory (range 18) 6124 | -7/Factory | Fabricated Imp. Cooling System? 6486 | -7/Factory | Discovered new exit (range 6) 6488 | -7/Factory | Identified exit to Lower Caves 6909 | -7/Factory | Cargo convoy interrupted 6948 | -7/Factory | Learned 4 Lower Caves zone layouts 6985 | -7/Factory | Found PL-3XN's Ring of Power 6991 | -7/Factory | Learned location of 1 exit from Lower Caves 7024 | -7/Factory | Learned location of Proximity Caves (-5) 7083 | -7/Factory | Learned 2 Extension zone layouts 7160 | -7/Factory | Entered Lower Caves 7161 | -7/Lower Caves | Identified exit to Lower Caves 7288 | -7/Lower Caves | Learned Factory stockpile data 7335 | -7/Lower Caves | Learned Factory trap positions 7385 | -7/Lower Caves | Encountered a Warlord checkpoint 7397 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7399 | -7/Lower Caves | Identified exit to Data Miner 7507 | -7/Lower Caves | Learned Extension garrison access intel 7507 | -7/Lower Caves | Learned Factory trap positions 7507 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7518 | -7/Lower Caves | Entered another Lower Caves area 7526 | -7/Lower Caves | Discovered exit to Factory (range 15) 7806 | -7/Lower Caves | Discovered exit to Data Miner (range 5) 7817 | -7/Lower Caves | Learned Factory stockpile data 7880 | -7/Lower Caves | Entered Data Miner 7880 | -7/Data Miner | Discovered new exit (range 6) 7888 | -7/Data Miner | Met Data Miner 7897 | -7/Data Miner | Learned location of Section 7 (-2) 7897 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7905 | -7/Data Miner | Received God Mode back door access code from Data Miner 7912 | -7/Data Miner | Identified exit to Proximity Caves 7913 | -7/Data Miner | Entered Proximity Caves 7918 | -6/Proximity Caves | Spotter reported a threat 7919 | -6/Proximity Caves | Spotter reported a threat 8124 | -6/Proximity Caves | Entered Factory 8124 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8125 | -6/Factory | Identified exit to Lower Caves 8126 | -6/Factory | Loaded intel: 73 trap records 8664 | -6/Factory | Entered Lower Caves 8708 | -6/Lower Caves | Encountered a Warlord checkpoint 8724 | -6/Lower Caves | Spotted B-75 Beast 8744 | -6/Lower Caves | Destroyed B-75 Beast 8950 | -6/Lower Caves | Discovered new exit (range 6) 8951 | -6/Lower Caves | Identified exit to Lower Caves 8970 | -6/Lower Caves | Entered another Lower Caves area 9025 | -6/Lower Caves | Discovered new exit (range 5) 9026 | -6/Lower Caves | Identified exit to Factory 9144 | -6/Lower Caves | Learned location of Extension (-5) 9284 | -6/Lower Caves | Discovered new exit (range 12) 9348 | -6/Lower Caves | Found Alien Artifact 9348 | -6/Lower Caves | Identified Core Expander 9348 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 9531 | -6/Lower Caves | Identified exit to Zion 9531 | -6/Lower Caves | Entered Zion 9560 | -6/Zion | Discovered new exit (range 12) 9562 | -6/Zion | Received a visual enhancement algorithm 9666 | -6/Zion | Met Imprinter 9677 | -6/Zion | Learned location of Warlord (-4) 9701 | -6/Zion | Gained Derelict followers 9733 | -6/Zion | Learned location of 1 exit from Proximity Caves 9739 | -6/Zion | Learned Factory garrison access intel 9770 | -6/Zion | Imprinted 9772 | -6/Zion | Declared Zion's savior 9847 | -6/Zion | Identified exit to Proximity Caves 10056 | -6/Zion | Entered Proximity Caves 10056 | -5/Proximity Caves | Accompanied by 8 allies 10068 | -5/Proximity Caves | Spotter reported a threat 10167 | -5/Proximity Caves | Spotter reported a threat 10192 | -5/Proximity Caves | Entered Factory 10192 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10193 | -5/Factory | Loaded intel: 73 trap records 10195 | -5/Factory | Loaded intel: 4 garrison access locations 10383 | -5/Factory | Discovered new exit (range 3) 10384 | -5/Factory | Identified exit to Upper Caves 10496 | -5/Factory | Repaired Lgt. Fission Core 10506 | -5/Factory | Retrieved Zion intel report: Branch Access 10506 | -5/Factory | Identified exit to Extension 10509 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10510 | -5/Factory | Zion Light squad teleported in 10632 | -5/Factory | Build established: Ninja 10663 | -5/Factory | Found Prototype Protection 10663 | -5/Factory | Identified Zio. Weapon Casing 10689 | -5/Factory | Zion Fire squad teleported in 10781 | -5/Factory | Discovered new exit (range 15) 10799 | -5/Factory | Incoming investigation squad redirected 10854 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10855 | -5/Factory | Zion Infowar Resupply teleported in 10902 | -5/Factory | Discovered new exit (range 9) 10921 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10937 | -5/Factory | Entered Extension 10956 | -5/Extension | Rescued a captive Derelict 10957 | -5/Extension | Rescued a captive Derelict 10958 | -5/Extension | Rescued a captive Derelict 10983 | -5/Extension | Rescued a captive Derelict 11128 | -5/Extension | Zion Hacker squad teleported in 11183 | -5/Extension | Rescued a captive Derelict 11184 | -5/Extension | Rescued a captive Derelict 11569 | -5/Extension | Build established: Sprinter 11796 | -5/Extension | Spotted B-75 Beast 11828 | -5/Extension | Destroyed B-75 Beast 11850 | -5/Extension | Rescued a captive Derelict 11912 | -5/Extension | Disrupted transfer network 11989 | -5/Extension | Rescued A7 12038 | -5/Extension | Rescued a captive Derelict 12044 | -5/Extension | Rescued a captive Derelict 12065 | -5/Extension | Discovered new exit (range 10) 12091 | -5/Extension | Disrupted transfer network 12123 | -5/Extension | Discovered new exit (range 8) 12137 | -5/Extension | First assault squad dispatched 12146 | -5/Extension | Lost 3 parts (1p1n1u) 12154 | -5/Extension | Entered Cetus 12154 | -5/Cetus | Accompanied by 4 allies (A7) 12159 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12171 | -5/Cetus | Spotted Cetus Guard 12172 | -5/Cetus | Spotted Cetus Guard 12175 | -5/Cetus | Spotted Cetus Guard 12177 | -5/Cetus | Spotted Cetus Guard 12185 | -5/Cetus | Lost 9 parts (1p5n2u1w) 12197 | -5/Cetus | Core integrity fell below 50% 12202 | -5/Cetus | Allies destroyed Cetus Guard 12209 | -5/Cetus | Destroyed Cetus Guard 12214 | -5/Cetus | Destroyed Cetus Guard 12227 | -5/Cetus | Murdered A7 12229 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12236 | -5/Cetus | Lost 4 allies 12476 | -5/Cetus | Started Cetus Manufacturing Module 12501 | -5/Cetus | Manufactured an Enhanced Grunt 12525 | -5/Cetus | Build established: Scavenger-Mutant 12526 | -5/Cetus | Manufactured an Enhanced Grunt 12551 | -5/Cetus | Manufactured an Enhanced Grunt 12576 | -5/Cetus | Manufactured an Enhanced Grunt 12601 | -5/Cetus | Manufactured an Enhanced Grunt 12649 | -5/Cetus | Discovered new exit (range 15) 12677 | -5/Cetus | Spotted Cetus Guard 12678 | -5/Cetus | Spotted Cetus Guard 12681 | -5/Cetus | Spotted Cetus Guard 12681 | -5/Cetus | Destroyed Cetus Guard 12687 | -5/Cetus | Spotted Cetus Guard 12693 | -5/Cetus | Allies destroyed Cetus Guard 12694 | -5/Cetus | Destroyed Cetus Guard 12699 | -5/Cetus | Allies destroyed Cetus Guard 12706 | -5/Cetus | Discovered new exit (range 16) 12715 | -5/Cetus | Scared off Revision 17 12751 | -5/Cetus | Found Prototype Device 12751 | -5/Cetus | Identified Exp. Thermal Shield 12904 | -5/Cetus | Security sweep announced 12971 | -5/Cetus | Entered Archives 12971 | -5/Archives | Accompanied by 2 allies 13068 | -5/Archives | Discovered new exit (range 15) 13087 | -5/Archives | Discovered new exit (range 15) 13114 | -5/Archives | Discovered new exit (range 14) 13459 | -5/Archives | Entered Hub_04(d) 13459 | -5/Hub_04(d) | Accompanied by 2 allies 13489 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 13520 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 13521 | -5/Hub_04(d) | Zion Heavy squad teleported in 13561 | -5/Hub_04(d) | Zion Fire squad teleported in 13633 | -5/Hub_04(d) | Spotted B-75 Beast 13642 | -5/Hub_04(d) | Allies destroyed B-75 Beast 13647 | -5/Hub_04(d) | Found Prototype Protection 13647 | -5/Hub_04(d) | Identified Zio. Heavy Carapace 13668 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 13755 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 13756 | -5/Hub_04(d) | Zion Trap Resupply teleported in 13773 | -5/Hub_04(d) | Discovered new exit (range 10) 13928 | -5/Hub_04(d) | Build established: Scavenger-Tank 14229 | -5/Hub_04(d) | Garrison activated, responded to threat 14263 | -5/Hub_04(d) | Lost 4 allies 14263 | -5/Hub_04(d) | Core integrity fell below 20% 14285 | -5/Hub_04(d) | Destroyed 7 combat bots 14392 | -5/Hub_04(d) | Discovered new exit (range 7) 14454 | -5/Hub_04(d) | Network Hub disabled 14465 | -5/Hub_04(d) | Spotted Lightning 14469 | -5/Hub_04(d) | Spotted Lightning 14470 | -5/Hub_04(d) | Spotted Lightning 14484 | -5/Hub_04(d) | System corruption reached 10% 14485 | -5/Hub_04(d) | Network Hub disabled 14494 | -5/Hub_04(d) | Entered Factory 14494 | -4/Factory | Evolved 2 slots: Utility x2 14771 | -4/Factory | Build established: Scavenger-Mutant 14785 | -4/Factory | Discovered new exit (range 14) 14926 | -4/Factory | Discovered new exit (range 10) 14947 | -4/Factory | Identified exit to Upper Caves 14988 | -4/Factory | Zion Light squad teleported in 15244 | -4/Factory | First assault squad dispatched 15250 | -4/Factory | Lost 3 allies 15272 | -4/Factory | Incoming assault squad redirected 15379 | -4/Factory | Build established: Scavenger-Assassin 15521 | -4/Factory | Retrieved Zion intel report: Emergency Access 15522 | -4/Factory | Zion Heavy squad teleported in 15639 | -4/Factory | Discovered new exit (range 13) 15844 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 15846 | -4/Factory | Zion Resource Resupply teleported in 15861 | -4/Factory | Found Quantum Capacitor 15921 | -4/Factory | Spotted B-86 Titan 15942 | -4/Factory | Allies destroyed B-86 Titan 16016 | -4/Factory | Found Zio. Weapon Casing 16066 | -4/Factory | Terminal network hard line cut 16438 | -4/Factory | Entered Upper Caves 16672 | -4/Upper Caves | Build established: Tank 17040 | -4/Upper Caves | Discovered new exit (range 11) 17309 | -4/Upper Caves | Entered another Upper Caves area 17310 | -4/Upper Caves | Identified exit to Warlord 17366 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17492 | -4/Upper Caves | Destroyed 9 combat bots 17818 | -4/Upper Caves | Found Imp. Powered Armor 17820 | -4/Upper Caves | Found Imp. Powered Armor 17947 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18030 | -4/Upper Caves | Entered Warlord 18070 | -4/Warlord | System corruption cleaned by Quarantine Array 18215 | -4/Warlord | Opened Warlord's prototype stash 18219 | -4/Warlord | Found Prototype Reactor 18219 | -4/Warlord | Identified Vortex Chain Reactor 18238 | -4/Warlord | Found Prototype Processor 18238 | -4/Warlord | Identified Exp. Target Analyzer 18245 | -4/Warlord | Found Prototype Hackware 18517 | -4/Warlord | Visited the Vortex Lab 18528 | -4/Warlord | Build established: Skirmisher 18528 | -4/Warlord | Met EX-DEC 18533 | -4/Warlord | Warlord's base attacked by MAIN.C 18533 | -4/Warlord | Found Prototype Energy Cannon 18809 | -4/Warlord | Destroyed 16 combat bots 18869 | -4/Warlord | Warlord forces counterattacked 18883 | -4/Warlord | Spotted Executioner 18891 | -4/Warlord | Destroyed Executioner 18920 | -4/Warlord | Spotted Striker 18947 | -4/Warlord | Spotted Executioner 18948 | -4/Warlord | Spotted Executioner 18948 | -4/Warlord | Spotted Executioner 18949 | -4/Warlord | P-80 Master assimilated allied 1M-0NK(b) 18951 | -4/Warlord | Found Prototype Processor 18987 | -4/Warlord | Destroyed Executioner 18997 | -4/Warlord | Found Prototype Processor 18997 | -4/Warlord | Identified Exp. Core Analyzer (x2) 19000 | -4/Warlord | Found Prototype Device 19000 | -4/Warlord | Identified Adv. Kinecellerator 19007 | -4/Warlord | Lost 3 parts (1n1u1w) 19012 | -4/Warlord | Lost 6 allies 19033 | -4/Warlord | Spotted Executioner 19037 | -4/Warlord | Spotted Executioner 19056 | -4/Warlord | Discovered new exit (range 9) 19064 | -4/Warlord | Entered Proximity Caves 19089 | -3/Proximity Caves | Lost 9 allies 19312 | -3/Proximity Caves | Build established: Scavenger-Gunner 19506 | -3/Proximity Caves | Attracted the attention of an 0b10 base 19714 | -3/Proximity Caves | Learned Extension stockpile data 19714 | -3/Proximity Caves | Identified exit to Research 19863 | -3/Proximity Caves | Entered Research 19863 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 19872 | -3/Research | Discovered new exit (range 20) 19886 | -3/Research | Identified System Mapper 19886 | -3/Research | Identified BFG-9k Vortex Edition 19934 | -3/Research | Zion Heavy Resupply teleported in 20065 | -3/Research | Identified exit to Research 20143 | -3/Research | Incoming investigation squad redirected 20227 | -3/Research | Repaired Adv. KE Penetrator 21072 | -3/Research | System corruption reached 10% 21109 | -3/Research | Retrieved Zion intel report: Guard Positions 21110 | -3/Research | Zion Heavy squad teleported in 21118 | -3/Research | Discovered new exit (range 15) 21189 | -3/Research | Entered Armory 21189 | -3/Armory | Accompanied by 2 allies 21272 | -3/Armory | Found Gamma Bomb Array 21396 | -3/Armory | Build established: Scavenger-Skirmisher 21589 | -3/Armory | Zion Heavy squad teleported in 21639 | -3/Armory | Spotted B-86 Titan 21723 | -3/Armory | Zion Light squad teleported in 21737 | -3/Armory | System corruption reached 30% 21741 | -3/Armory | Zion Light squad teleported in 21886 | -3/Armory | Lost 3 allies 21889 | -3/Armory | Retrieved Zion intel report: Component Schematics 21890 | -3/Armory | Zion Infowar Resupply teleported in 21895 | -3/Armory | Found Prototype Processor 21895 | -3/Armory | Identified Exp. Terrain Scan Processor 21923 | -3/Armory | Discovered new exit (range 3) 21939 | -3/Armory | First assault squad dispatched 21976 | -3/Armory | Build established: Messiah-Gunner 22034 | -3/Armory | Discovered exit to Research (range 2) 22076 | -3/Armory | Incoming assault squad redirected 22115 | -3/Armory | Lost 3 allies 22120 | -3/Armory | Entered Lab 22120 | -3/Lab | Discovered exit to Research (range 9) 22132 | -3/Lab | Hidden lab's door opened automatically 22132 | -3/Lab | Sensor layout match revealed 22133 | -3/Lab | Gained access to the hidden lab's interior 22194 | -3/Lab | Found Alien Artifact 22214 | -3/Lab | Found Alien Artifact 22236 | -3/Lab | Found Alien Artifact 22240 | -3/Lab | Identified Integrated Reactor 22240 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 22241 | -3/Lab | Found Alien Artifact 22244 | -3/Lab | Identified Core Regenerator 22244 | -3/Lab | Used Core Regenerator, restored core integrity (+95) 22276 | -3/Lab | Found Prototype Energy Gun 22279 | -3/Lab | Identified Tachyon Dispersion Ray 22283 | -3/Lab | Found Prototype Device 22286 | -3/Lab | Found Prototype Hackware 22287 | -3/Lab | Identified AEGIS Remote Shield 22379 | -3/Lab | Entered Research 22379 | -2/Research | Evolved 2 slots: Weapon x2 22397 | -2/Research | Identified Core Reset Matrix 22397 | -2/Research | Identified Transdimensional Reconstructor 22453 | -2/Research | Zion Hacking Resupply teleported in 22459 | -2/Research | Found Prototype Hackware 22549 | -2/Research | Found Prototype Protection 22549 | -2/Research | Identified Centrium Heavy Armor Plating 22555 | -2/Research | Identified Deep Network Scanner 22677 | -2/Research | Retrieved Zion intel report: Main Access 22677 | -2/Research | Identified exit to Access 22678 | -2/Research | Zion Heavy squad teleported in 22734 | -2/Research | Build established: Messiah-Executioner 22968 | -2/Research | Discovered new exit (range 18) 23092 | -2/Research | Entered Testing 23092 | -2/Testing | Accompanied by 2 allies 23177 | -2/Testing | Discovered exit to Access (range 20) 23239 | -2/Testing | Destroyed PD-LSSI0SKPNZ 23349 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 23360 | -2/Testing | Retrieved Zion intel report: Active Garrisons 23523 | -2/Testing | Retrieved Zion intel report: Component Schematics 23539 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 23657 | -2/Testing | Spotted Alpha 7 23684 | -2/Testing | Destroyed Alpha 7 23751 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 23755 | -2/Testing | Retrieved Zion intel report: Branch Access 23836 | -2/Testing | Spotted Striker 23864 | -2/Testing | Destroyed Striker 24162 | -2/Testing | Found Prototype Energy Cannon 24162 | -2/Testing | Identified Cld. Nova Cannon 24226 | -2/Testing | Unstable Terrabomb Derivative detonated 24299 | -2/Testing | Terminal network hard line cut 24400 | -2/Testing | Found Prototype Energy Gun 24400 | -2/Testing | Identified Hyp. EM Gauss Rifle 24427 | -2/Testing | System corruption reached 10% 24531 | -2/Testing | Spotted Fortress 24612 | -2/Testing | Discovered new exit (range 6) 24612 | -2/Testing | Discovered new exit (range 6) 24618 | -2/Testing | Entered Protoforge 24623 | -2/Protoforge | Superfortress began startup sequence 24721 | -2/Protoforge | Discovered exit to Access (range 20) 24742 | -2/Protoforge | Spotted Hotshot 24745 | -2/Protoforge | Spotted Hotshot 24745 | -2/Protoforge | Spotted Hotshot 24746 | -2/Protoforge | Spotted Hotshot 24750 | -2/Protoforge | Spotted Hotshot 24753 | -2/Protoforge | Destroyed Hotshot 24764 | -2/Protoforge | Destroyed Hotshot 24775 | -2/Protoforge | Destroyed Hotshot 24786 | -2/Protoforge | Destroyed Hotshot 24790 | -2/Protoforge | Destroyed Hotshot 24849 | -2/Protoforge | Crushed by falling debris 24850 | -2/Protoforge | System corruption reached 30% 24871 | -2/Protoforge | Destroyed Hotshot 24880 | -2/Protoforge | Lost 5 parts (1p3u1w) 24901 | -2/Protoforge | Spotted Hotshot 24904 | -2/Protoforge | Spotted Hotshot 24908 | -2/Protoforge | Spotted Hotshot 24916 | -2/Protoforge | Destroyed Hotshot 24926 | -2/Protoforge | Destroyed Hotshot 24942 | -2/Protoforge | Destroyed Hotshot 25168 | -2/Protoforge | First assault squad dispatched 25180 | -2/Protoforge | Retrieved Zion intel report: Guard Positions 25282 | -2/Protoforge | Incoming assault squad redirected 25358 | -2/Protoforge | Found Prototype Energy Gun 25358 | -2/Protoforge | Identified Cep. Variable Chargecaster 25427 | -2/Protoforge | Additional patrols dispatched to research labs 25443 | -2/Protoforge | Crushed by falling debris 25461 | -2/Protoforge | Found Prototype Device 25462 | -2/Protoforge | Identified Crosscalibrator 25468 | -2/Protoforge | Spotted Immortal 25468 | -2/Protoforge | Spotted Immortal 25491 | -2/Protoforge | Destroyed Immortal 25516 | -2/Protoforge | Destroyed Immortal 25523 | -2/Protoforge | Spotted Decapitator 25523 | -2/Protoforge | Spotted Decapitator 25523 | -2/Protoforge | Spotted Decapitator 25523 | -2/Protoforge | Spotted Decapitator 25530 | -2/Protoforge | Destroyed Decapitator 25661 | -2/Protoforge | Found Exp. Active Sensor Suite 25675 | -2/Protoforge | Found Cep. Network Penetrator 25679 | -2/Protoforge | Incoming assault squad redirected 25834 | -2/Protoforge | Spotted V069-b 25835 | -2/Protoforge | Spotted V125-y 25845 | -2/Protoforge | Found Prototype Processor 25845 | -2/Protoforge | Identified Cep. Projectile Intercept Suite 25901 | -2/Protoforge | Spotted Decapitator 25901 | -2/Protoforge | Spotted Decapitator 25902 | -2/Protoforge | Destroyed Decapitator 25902 | -2/Protoforge | Spotted Decapitator 25902 | -2/Protoforge | Spotted Decapitator 25910 | -2/Protoforge | Destroyed Decapitator 25915 | -2/Protoforge | Destroyed Decapitator 25921 | -2/Protoforge | Destroyed Decapitator 25959 | -2/Protoforge | Spotted V400-h 26037 | -2/Protoforge | Terminal network hard line cut 26049 | -2/Protoforge | Destroyed V400-h 26078 | -2/Protoforge | Found Cep. Combat Aerolev Unit 26133 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 26136 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 26138 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 26140 | -2/Protoforge | Found Cep. Gyrokinetic System 26148 | -2/Protoforge | Found Cep. Combat Aerolev Unit 26189 | -2/Protoforge | Found Cep. RG22 Armor 26278 | -2/Protoforge | Spotted Decapitator 26279 | -2/Protoforge | Spotted Decapitator 26279 | -2/Protoforge | Spotted Decapitator 26279 | -2/Protoforge | Spotted Decapitator 26285 | -2/Protoforge | Spotted V623-a 26289 | -2/Protoforge | Spotted V944-j 26293 | -2/Protoforge | Spotted V735-g 26296 | -2/Protoforge | Scanned by Researcher 26297 | -2/Protoforge | Destroyed Decapitator 26297 | -2/Protoforge | Destroyed Decapitator 26300 | -2/Protoforge | Destroyed Decapitator 26303 | -2/Protoforge | Destroyed Decapitator 26317 | -2/Protoforge | Found Exp. Terror Saw 26319 | -2/Protoforge | Found Exp. Terror Saw 26324 | -2/Protoforge | Found Prototype Slashing Weapon 26324 | -2/Protoforge | Identified Cep. Deflector Sword 26336 | -2/Protoforge | Found Exp. Jetlance 26338 | -2/Protoforge | Destroyed V944-j 26347 | -2/Protoforge | Destroyed V735-g 26354 | -2/Protoforge | Core integrity fell below 50% 26384 | -2/Protoforge | Found Prototype Processor 26384 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 26386 | -2/Protoforge | Found Prototype Processor 26386 | -2/Protoforge | Identified Spectral Analyzer 26390 | -2/Protoforge | Found Cep. NT7 Matterbank 26399 | -2/Protoforge | Found Prototype Protection 26399 | -2/Protoforge | Identified Med. Regenerative Plating 26401 | -2/Protoforge | Found Cep. Hypertargeting System 26403 | -2/Protoforge | Lost 17 parts (2p5n4u6w) 26405 | -2/Protoforge | Found Faulty Cep. XC Strikerail 26407 | -2/Protoforge | Found Cep. XC Strikerail 26410 | -2/Protoforge | Found Cep. Heavy Railcannon 26412 | -2/Protoforge | Found Cep. Heavy Railcannon 26415 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 26419 | -2/Protoforge | Found Cep. Plasma Driver 26432 | -2/Protoforge | Spotted V045-x 26547 | -2/Protoforge | Incoming assault squad redirected 26574 | -2/Protoforge | Spotted Decapitator 26574 | -2/Protoforge | Spotted Decapitator 26574 | -2/Protoforge | Spotted Decapitator 26574 | -2/Protoforge | Spotted Decapitator 26582 | -2/Protoforge | Spotted Hotshot 26583 | -2/Protoforge | Spotted Hotshot 26585 | -2/Protoforge | Spotted Hotshot 26590 | -2/Protoforge | Spotted Hotshot 26603 | -2/Protoforge | Destroyed Hotshot 26625 | -2/Protoforge | Spotted Immortal 26625 | -2/Protoforge | Spotted Immortal 26626 | -2/Protoforge | Spotted V777-v 26627 | -2/Protoforge | Spotted V319-w 26636 | -2/Protoforge | Found Cep. Antigrav Storage Unit 26638 | -2/Protoforge | Found Cep. Matter Streamer 26639 | -2/Protoforge | Found Cep. Chromion Battery 26645 | -2/Protoforge | Destroyed Hotshot 26656 | -2/Protoforge | Warped through subspace 26687 | -2/Protoforge | Found Cep. EMP Blanket Launcher 26688 | -2/Protoforge | Found Cep. Tiamat Rocket Array 26693 | -2/Protoforge | Found Cep. Tiamat Rocket Array 26695 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 26702 | -2/Protoforge | Found Prototype Launcher 26702 | -2/Protoforge | Identified Cep. Smart ZDS 26708 | -2/Protoforge | Found Cep. Tactical Fusion Warhead 26710 | -2/Protoforge | Found Cep. Tactical Fusion Warhead 26768 | -2/Protoforge | Found Cep. Navigation Harness 26774 | -2/Protoforge | Found Transdimensional Reconstructor 26791 | -2/Protoforge | Spotted AP7-3 26791 | -2/Protoforge | Spotted AP7-3 26792 | -2/Protoforge | Warped through subspace 26847 | -2/Protoforge | Destroyed Decapitator 26847 | -2/Protoforge | Destroyed Decapitator 26848 | -2/Protoforge | Core integrity fell below 20% 26851 | -2/Protoforge | Destroyed Decapitator 26851 | -2/Protoforge | Destroyed Decapitator 26862 | -2/Protoforge | Found Prototype Power Core 26862 | -2/Protoforge | Identified Cep. Zero-point Core 26882 | -2/Protoforge | Spotted V925-l 26932 | -2/Protoforge | Destroyed by V319-w with Improved Matter Neutralizer Last Messages --------------- 26896_ Chain reaction triggered in Corrupted Exp. Antimatter Reactor. 26896_ V057-n destroyed. 26897_ System corrupted: Component data lost. 26898_ System corrupted: Cep. Heavy Railcannon jammed. 26900_ Deflected attack with Cep. Deflector Sword. 26901_ System corrupted: Cld. Phase Cannon failed to cycle. 26901_ Railslug penetrates V925-l. 26901_ V925-l knocked back. 26901_ Railslug penetrates V925-l. 26904_ Drawn through space via semi-controlled quantum shift. 26904_ Closed Research Cell breached. 26912_ System corrupted: Component data lost. 26913_ Cep. Rapid Grenade Launcher destroyed. 26922_ Deflected attack with Cep. Deflector Sword. 26922_ Machine disabled. 26928_ Drawn through space via semi-controlled quantum shift. 26928_ Acquired 61 matter. 26929_ System corrupted: Heat flow error (+281). 26930_ Overheating: System interference. 26930_ Exp. Armor Integrity Analyzer temporarily disabled. Map ----- +----------------------------------------------------+ | "" """##???????????????????????????????????? | | #################### ????????????? | | ???????????? | | ^ ^ ???????????? | | ???????????? | | ] ##################??????????????????? | | "" " ""##???????????????????????????????????? | | " " ?????????????????????????????????????? | | ] " " "#???????????????????????????????????? | | " " "#???????????????????????????????????? | | ""# #""""#???????????????????????????????????? | | #### #######???????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# ####################??????????????????????? | | ???# % ^ %!##?????????????????????? | | ???# ![%#?????????????######### | | ???# ^ % #?????????????#! ! ! # | | ???##% ##############?# #??????????????# # | | ????####??????????????# #??????????????#! ! # | | ??????????????????????# @#??????????????###### "# | | ??????????????????????# %#???????????????????" | | ??????????????????????# #?????????????????#"" | | ??????????????????????# V################### | | ??????????????????????# % $ % | | ??????????????????????# %%$%$ | | ??????????????????????# % #########//######## | | ??????????????????????# =#?????#" # | | ??????????????????????# #?????#" " "" | | ??????????????????????# #?????# " " ! | | ??????????????????????# #?????#""" """# " | | ??????????????????????# #?????######### #####" | | ??????????????????????# #?????????????#####???## | | ??????????????????????# #??????????????????????? | | ??##############??????# #??????????????????????? | | ??#"""" """""""#??????# #??????????????????????? | | ??#" ==!!* =="#??????# #??????????????????????? | | ###" ==== = =="#??????# #??????????????????????? | | ""###""*"""""###??????# #????????????????####### | | ==# "#???????# #????????????????# %= # | | =!# ""#???????# #????????????????# ] # | | ==" """"#???????# #????????????????### # | | ==" """#???????# #????????????????# | | =" ""#???????# #????????????????# | | ==" "#???????# ################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 79 Energy Capacity 1520 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 1425 Resistance: KI 30 Resistance: EM 15 Projectile Deflection 15 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 82 Melee Accuracy 16 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 50 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Fission Core | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Biomechanical Wings | -5/Hub_04(d) | Z-intel Prc. Matter Filter | -5/Hub_04(d) | Z-intel Imp. Heavy Laser | -5/Hub_04(d) | Z-intel Ionic Axe | -5/Hub_04(d) | Z-intel F-cell Engine | -5/Hub_04(d) | Z-intel Exp. Utility Shielding | -5/Hub_04(d) | Z-intel Fusion Reactor | -5/Hub_04(d) | Z-intel Prc. Energy Filter | -5/Hub_04(d) | Z-intel Enh. Coil Gun | -5/Hub_04(d) | Z-intel Imp. Gyrokinetic Inverter | -3/Armory | Z-intel Cmb. Antigrav System | -3/Armory | Z-intel Linear Gravjet | -3/Armory | Z-intel Adv. System Restoration Module | -3/Armory | Z-intel Adv. VSS Leg | -3/Armory | Z-intel Adv. Concussive RPG | -3/Armory | Z-intel Adv. Transmission Jammer | -3/Armory | Z-intel Adv. Force Field | -3/Armory | Z-intel Imp. Fusion Compressor | -3/Armory | Z-intel Adv. Component Analysis Suite | -3/Armory | Z-intel Imp. Focal Shield | -3/Armory | Z-intel Hvy. Disruptor Cannon | -3/Armory | Z-intel Arm. Huge Wheel | -2/Testing | Z-intel Mni. Drone Bay | -2/Testing | Z-intel Imp. VSS Leg | -2/Testing | Z-intel Quantum Capacitor | -2/Testing | Z-intel Adv. Point Defense System | -2/Testing | Z-intel Imp. Force Field | -2/Testing | Z-intel Adv. Coolant Injector | -2/Testing | Z-intel Imp. Phase Shifter | -2/Testing | Z-intel Remote Force Field | -2/Testing | Z-intel Mic. Antimatter Reactor | -2/Testing | Z-intel Falx | -2/Testing | Z-intel Armor Integrity Analyzer | -2/Testing | Z-intel Antimatter Reactor | -2/Testing | Z-intel Adv. Kinecellerator | -2/Testing | Z-intel Adv. Dynamic Insulation System | -2/Testing | Z-intel Cld. Antigrav System | -2/Testing | Z-intel Exp. Energy Well | -2/Testing | Z-intel Tactical Quantum Warhead | -2/Testing | Z-intel Exp. Cooling System | -2/Testing | Z-intel Imp. Energy Well | -2/Testing | Z-intel Enh. Multireflex Exoskeleton | -2/Testing | Z-intel Com. Particle Reactor | -2/Protoforge | Archive Com. Tesla Bomb Launcher | -2/Protoforge | Archive Hvy. Proton Cannon | -2/Protoforge | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive B-60 Warrior | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel G-50 Soldier | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel P-70 Sage | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel H-88 Terminator | -2/Testing | Z-intel B-74 Champion | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel S-43 Plague | -2/Testing | Z-intel A-27 Freighter | -2/Protoforge | Archive Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded Imp. Cooling System | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Fission Core | 28% | -5/Factory Adv. KE Penetrator | 38% | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Core Regenerator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FireSupercompositeProcessor Manual? 0 Play Time 06:32:35 Cumulative 637.1 hours Start 2025.04.08 @ 23:33:43 End 2025.04.10 @ 01:09:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 211 Adventurer 2 Explorer 0 Win Type - Total 34 Types 13/2/11/1/1/0/5/1/0/0 Lore% 91 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55e666b0-fda1-4da3-8ef9-4e3ef6054a4b