Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.16 @ 21:41:26 Player: TLFP Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (70) 350 Value Destroyed (2547) 2547 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1355) 1355 TOTAL SCORE: 8552 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 73 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 156/160 System Corruption 0% Temperature Cool (21) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Medium Treads > --- UTILITY (8) ------ Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite Relay Coupler [Grunt] (1) Relay Coupler [Hunter] (16) > --- WEAPON (2) ------- Magnetic Acceleration Cannon > --- INVENTORY (4) ---- Light Fission Core Improved Melee Analysis Suite Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Hacking Suite System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Aluminum Leg Relay Coupler [Hunter] Particle Gun Remote Datajack [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . . . 2 . . 2 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 75 | . 1 8 4 5 8 1 13 17 3 5 10 Power 9 | . . 2 . 1 1 . 1 2 . . 2 Engine 5 | . . 1 . 1 1 . . 1 . . 1 Core 4 | . . 1 . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 12 | . . 2 2 . 3 . 1 . 1 1 2 Treads 4 | . . 2 . . . . . . . . 2 Leg 8 | . . . 2 . 3 . 1 . 1 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | . 1 1 . 2 2 . 4 7 2 2 3 Device 6 | . . . . . 1 . . 2 1 1 1 Storage 3 | . 1 1 . . 1 . . . . . . Processor 3 | . . . . . . . . . 1 1 1 Hackware 6 | . . . . . . . 1 4 . . 1 Protection 6 | . . . . 2 . . 3 1 . . . Artifact . | . . . . . . . . . . . . Weapon 30 | . . 3 2 2 2 1 7 8 . 2 3 Energy Gun 11 | . . 2 1 . 2 1 2 2 . . 1 Energy Cannon 3 | . . . . 1 . . . 2 . . . Ballistic Gun 4 | . . . . . . . 3 . . 1 . Ballistic Cannon 3 | . . . . . . . . 1 . 1 1 Launcher 5 | . . 1 1 1 . . 1 1 . . . Special Weapon 2 | . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . 1 Unidentified Prototypes 5 | . . . 2 . 1 1 . . . . 1 Parts Lost 41 | . . 4 . 1 . . 10 9 . 14 3 Power 6 | . . 1 . . . . 2 1 . 1 1 Propulsion 6 | . . . . . . . . 1 . 5 . Utility 11 | . . . . . . . 3 3 . 5 . Weapon 18 | . . 3 . 1 . . 5 4 . 3 2 Highest Loss Streak 14 | . . 2 . 1 . . 4 3 . 14 2 Average Slot Usage (%) 83 | . 99 82 71 82 95 100 94 83 100 74 39 Engine 8 | . 14 9 14 14 9 9 6 5 6 2 . Treads 6 | . . 21 21 . . . . . . . 2 Leg 20 | . 28 6 6 28 35 36 36 25 26 16 . Device 2 | . . . . . 8 9 6 1 6 4 1 Storage 15 | . 27 17 14 14 17 18 18 15 13 8 3 Processor 1 | . . . . . . . . . 6 9 14 Hackware 5 | . . . . . . . 2 16 20 19 14 Protection 3 | . . . . 2 9 9 8 7 6 2 . Energy Gun 4 | . 14 7 . . 6 9 8 . . . . Energy Cannon 1 | . . . . 9 . . . 3 6 2 . Ballistic Gun 2 | . 14 3 . . . . 4 . . . . Launcher 6 | . . 10 14 13 9 9 1 2 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 77 | 12 16 44 45 68 77 77 75 63 59 63 42 Greatest Support 97 | 20 20 40 60 60 97 97 97 97 94 94 30 Greatest Overweight (x) 10 | . . 2 1 1 1 . . . . 10 10 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 14 | . 8 14 12 12 14 14 14 14 14 14 12 Average Capacity 12 | . 7 11 12 12 13 14 14 14 14 12 9 Most Carried 14 | . 6 11 12 12 14 14 14 12 10 8 5 Average Carried 9 | . 6 8 10 11 12 13 12 9 8 5 3 Final Capacity 14 | 6 8 12 12 12 14 14 14 14 14 12 4 Final Carried 14 | 6 6 10 12 12 14 14 11 11 8 4 3 Class Distribution -------------------- 78% | Mutant 14% | Hacker-Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Matter Collected 1411 | 162 84 164 . 44 455 37 314 151 . . . Remotely . | . . . . . . . . . . . . Salvage Created 1840 | . 154 100 . 105 646 167 402 151 . 64 51 Parts 116 | . 11 8 . 11 37 15 22 6 . 4 2 Haulers Intercepted 3 | . . . . . 3 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Combat Hostiles Destroyed 62 | . 4 8 . 13 13 12 7 3 . 1 1 Guns 15 | . 4 2 . . . . 7 2 . . . Cannons 3 | . . . . 1 . . . . . 1 1 AOE 43 | . . 6 . 12 13 12 . . . . . Classes Destroyed 12 | . 1 2 . 1 6 . 1 1 . . . Worker 3 | . . . . . 2 . 1 . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 3 | . . . . . 3 . . . . . . Recycler 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . Swarmer 19 | . . 3 . 10 . 6 . . . . . Grunt 27 | . 4 3 . 2 10 5 1 1 . . 1 Brawler 2 | . . . . 1 . . 1 . . . . Sentry 8 | . . . . . 2 . 4 1 . 1 . Hunter 3 | . . . . . 1 1 1 . . . . Programmer 1 | . . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | . 2 3 . 7 7 5 5 1 . 1 1 Combat Bots Only 7 | . 2 3 . 7 5 5 5 1 . 1 1 Max Kills in Single Turn 4 | . 1 3 . 3 4 3 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 . 2 2 3 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Damage Taken 6314 | . 220 437 . 176 159 197 1512 1224 . 1531 858 Core 1445 | . 39 105 . 42 . 20 167 220 . 408 444 Absorbed by Shields 22 | . . . . . . . . . . 22 . Core Remaining (%) 64 | 100 . . . 25 . . 66 68 . . . Volleys Fired 150 | . 12 16 . 12 19 17 29 28 . 5 12 Largest 2 | . 2 2 . 2 2 2 2 2 . 2 1 Hottest 160 | . 60 73 . 101 119 119 160 134 . 117 65 Shots Fired 236 | . 24 27 . 13 33 30 48 40 . 9 12 Gun 133 | . 24 20 . . 14 17 44 8 . 1 5 Cannon 35 | . . . . 2 . . . 18 . 8 7 Launcher 61 | . . 7 . 11 19 13 4 7 . . . Special 7 | . . . . . . . . 7 . . . Kinetic 51 | . 12 9 . . . . 14 3 . 6 7 Thermal 100 | . 12 11 . 2 14 17 30 9 . . 5 Explosive 50 | . . 7 . 11 19 13 . . . . . Electromagnetic 29 | . . . . . . . 4 22 . 3 . Robot Hit Streak 21 | . 6 8 . 3 8 7 21 13 . 9 7 Robot Miss Streak 3 | . 1 2 . 2 2 3 2 3 . 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 160 | . 14 20 . 7 18 7 45 34 . 6 9 Core Hits 130 | . 9 12 . 16 36 22 19 9 . 3 4 Critical Hits 1 | . . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Melee Attacks 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6956 | . 191 686 . 1006 1861 1345 970 595 . 150 152 Guns 1583 | . 191 141 . . 117 52 862 136 . 21 63 Cannons 581 | . . . . 41 . . . 323 . 129 88 Explosions 4671 | . . 545 . 965 1697 1293 99 72 . . . Melee . | . . . . . . . . . . . . Ramming 97 | . . . . . 47 . 9 40 . . 1 Kinetic 609 | . 101 52 . . . . 178 88 . 102 88 Thermal 1296 | . 90 89 . 41 117 52 684 160 . . 63 Explosive 4500 | . . 545 . 965 1697 1293 . . . . . Electromagnetic 454 | . . . . . . . 99 307 . 48 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 . . . Average Corruption 3 | . . . . . . . . 3 . . . Corruption Purged . | . . . . . . . . . . . . Effects 11 | . . . . . . . . 11 . . . Message Errors 4 | . . . . . . . . 4 . . . Matter Fused 3 | . . . . . . . . 3 . . . Energy Discharges 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . Targeting Errors 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 249 | . . 36 . 71 72 63 . 2 . 5 . Projectiles 5 | . . . . . . . . . . 5 . Explosions 237 | . . 36 . 71 65 63 . 2 . . . Melee 7 | . . . . . 7 . . . . . . Knockbacks 2 | . . . . . 1 . . 1 . . . Impact 2 | . . . . . 1 . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 341 | . . 125 . 4 21 124 4 63 . . . Shots 15 | . . 4 . 1 1 6 . 3 . . . Rammed 4 | . . . . . . . 1 2 . . 1 Targets Rammed 7 | . . . . . 1 . 1 4 . . 1 Kicked 3 | . . . . . 1 . . 2 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 252 | . 36 48 . 49 18 18 252 234 . 7 16 Average Temperature 46 | . 17 23 . 20 6 13 99 50 . 3 7 Received Heat Transfer 1983 | . 120 144 . 30 45 36 612 378 . 249 369 Effects 2 | . . . . . . . . 2 . . . Interference 2 | . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . 1 . . . Heat Transferred 2877 | . 200 200 . 74 259 92 1558 346 . . 148 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Peak Influence 765 | . 147 157 . 361 671 765 706 366 174 126 147 Initial 372 | . . 57 . . 58 325 372 311 174 121 12 Average 242 | . 54 72 . 285 363 520 530 302 174 72 35 Maximum Alert Level 3 | . . . . 1 2 3 3 1 . . . Low Security (%) 51 | . 100 100 . 20 29 . . 9 100 100 100 Level 1 30 | . . . . 79 22 26 14 90 . . . Level 2 15 | . . . . . 48 50 82 . . . . Level 3 2 | . . . . . . 23 2 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 4 . . . 1 . 3 7 . . 2 Investigation 7 | . 3 . . . 1 . . 2 . . 1 Extermination 1 | . . . . . . . . 1 . . . Reinforcement 6 | . 1 . . . . . 3 1 . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Distress Signals 5 | . . . . . 2 . 3 . . . . Communications Jammed 1 | . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . 1 Times Spotted 125 | . 8 10 . 16 19 4 25 13 . 15 15 Peak Tracking Total 15 | . 2 3 . 7 4 3 13 3 . 15 7 Tactical Retreats 19 | . . 2 . 3 1 . 3 6 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Traps Triggered 6 | . 1 . . 1 1 . . . . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Machines Disabled 8 | . . 3 . . 2 3 . . . . . Max in Single Turn 3 | . . 3 . . 1 1 . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Machines Accessed 16 | . 3 . 3 1 2 . 1 4 1 . 1 Terminals 7 | . 3 . . . 1 . 1 1 . . 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . Total Hacks 60 | . 8 . 26 1 3 . 5 11 2 . 4 Successful 40 | . 2 . 26 1 1 . 3 3 2 . 2 Failed 20 | . 6 . . . 2 . 2 8 . . 2 Catastrophic 7 | . 2 . . . . . 1 3 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 3 . 1 . . . 5 4 . . . Terminals 23 | . 8 . . . 2 . 5 4 . . 4 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access 5 | . . . . . 1 . . 2 2 . . Terminal Hacks 31 | . 1 . 26 1 . . . 1 . . 2 Record 28 | . . . 26 . . . . . . . 2 Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 2 . . Unlock Access 3 | . . . . . 1 . . 1 1 . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks 5 | . 1 . . . . . 3 1 . . . Terminals 4 | . 1 . . . . . 3 . . . . Track 2 | . 1 . . . . . 1 . . . . Detonate 1 | . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Extract 1 | . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 11 | . 3 . . . 2 . 1 4 . . 1 Full Trace Events 3 | . 2 . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 4 | . . . . . . . . 3 . . 1 Non-combat . | . . . . . . . . . . . . Combat 4 | . . . . . . . . 3 . . 1 Robot Hacks Applied 4 | . . . . . . . . 3 . . 1 find_shortcuts 1 | . . . . . . . . . . . 1 formatsys_high 3 | . . . . . . . . 3 . . . Relay Couplers Released 10 | . . . . . . 10 . . . . . Machine Destruction 10 | . . . . . . 10 . . . . . Attached 4 | . . . . . . . 1 2 . . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Total Allies 9 | . . 3 . 3 . . . 3 . . . Largest Group 3 | . . 3 3 3 3 . . 3 3 3 . Highest-Rated Group 73 | . . 73 73 40 40 . . 53 53 53 . Highest-Rated Ally 31 | . . 31 31 16 16 . . 21 21 21 . Total Orders . | . . . . . . . . . . . . Ally Attacks 60 | . . . . . 34 . . 15 . 11 . Total Damage 729 | . . . . . 427 . . 238 . 64 . Kills 4 | . . . . . 3 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Turns Passed 4507 | . 320 852 412 443 425 352 331 744 145 125 358 Spaces Moved 3132 | 1 115 473 355 471 313 228 237 485 130 104 220 Core 162 | . . . . . . . . . . 3 159 Treads 584 | . . 345 178 . . . . . . . 61 Legs 2386 | 1 115 128 177 471 313 228 237 485 130 101 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 45 | 120 120 120 45 45 107 110 45 45 110 45 50 Average Speed 112 | 120 120 164 113 86 109 110 92 89 110 101 139 Slowest Speed 550 | 120 120 180 180 130 130 110 110 110 110 550 550 Overloaded Moves 478 | . . . 171 91 . . 63 90 . 63 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 2 26 83 75 92 42 40 34 17 4 39 6 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 20 | . . . . . 20 . . . . . . Terrain Destroyed 498 | . . 53 . 124 212 106 . . . . 3 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . 3 AOE 495 | . . 53 . 124 212 106 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Total 3866 | . 272 520 362 493 363 297 297 752 132 118 260 Wait 430 | . 145 15 . . . 44 14 205 . . 7 Move 3122 | . 114 472 354 470 313 227 236 484 129 103 220 Hop . | . . . . . . . . . . . . Pick Up 53 | . . 6 2 3 13 4 4 14 . . 7 Fast Attach 9 | . 1 . 2 4 . . . . . . 2 Attach 43 | . . 3 . . 5 . 7 13 3 4 8 Detach 1 | . . 1 . . . . . . . . . Swap 23 | . . 5 2 1 3 1 6 4 . 1 . Drop 22 | . . 2 2 3 9 4 . . . . 2 Fire 150 | . 12 16 . 12 19 17 29 28 . 5 12 Melee 1 | . . . . . . . . . . . 1 Ram 1 | . . . . . . . . . . . 1 Kick 6 | . . . . . 1 . 1 4 . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Factory -6/Garrison -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Entered Mines 469 | -10/Mines | Discovered new exit (range 8) 474 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 546 | -10/Mines | Discovered new exit (range 9) 697 | -10/Mines | Learned Materials interactive machine intel 774 | -10/Mines | Assembled infested the area 1012 | -10/Mines | Core integrity fell below 50% 1121 | -10/Mines | Received a Mining Laser from a helpful Derelict 1155 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1155 | -10/Mines | Discovered new exit (range 5) 1173 | -10/Mines | Entered Exiles 1173 | -10/Exiles | Accompanied by 3 allies 1203 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1220 | -10/Exiles | Met 8R-AWN 1249 | -10/Exiles | Met EX-HEX 1299 | -10/Exiles | Met EX-BIN 1407 | -10/Exiles | Aligned with FarCom system 1409 | -10/Exiles | Given EX-Vault access code 1487 | -10/Exiles | Opened EX-Vault 1492 | -10/Exiles | Found Prototype Leg 1495 | -10/Exiles | Found Prototype Leg 1496 | -10/Exiles | Identified Potential Leg (x2) 1500 | -10/Exiles | Found Prototype Energy Gun 1500 | -10/Exiles | Identified AWS/Thermal 1518 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1531 | -10/Exiles | Met EX-DEC 1548 | -10/Exiles | Visited The Gauntlet 1580 | -10/Exiles | Discovered new exit (range 12) 1585 | -10/Exiles | Left Exiles lab with Potential Leg 1585 | -10/Exiles | Entered Mines 1619 | -9/Mines | Learned Materials emergency access door positions 1627 | -9/Mines | Destroyed 7 combat bots 1631 | -9/Mines | Learned Materials stockpile data 1692 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1925 | -9/Mines | Discovered new exit (range 8) 1933 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2028 | -9/Mines | Entered Materials 2028 | -8/Materials | Accompanied by 3 allies 2028 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2031 | -8/Materials | Loaded intel: 19 interactive machine locations 2453 | -8/Materials | Identified exit to Garrison 2453 | -8/Materials | Entered Garrison 2459 | -8/Garrison | Installed Relay Interface Framework 2522 | -8/Garrison | Triggered checkpoint 2546 | -8/Garrison | Garrison Relay disabled 2650 | -8/Garrison | Triggered checkpoint 2653 | -8/Garrison | Triggered checkpoint 2704 | -8/Garrison | Triggered checkpoint 2760 | -8/Garrison | Garrison Relay disabled 2789 | -8/Garrison | Discovered new exit (range 15) 2805 | -8/Garrison | Entered Materials 3079 | -8/Materials | Lost 4 parts (2p1u1w) 3128 | -8/Materials | Discovered new exit (range 9) 3136 | -8/Materials | Entered Factory 3136 | -7/Factory | Evolved 2 slots: Utility x2 3165 | -7/Factory | Identified exit to Garrison 3235 | -7/Factory | Lost 3 parts (1p2w) 3643 | -7/Factory | Identified exit to Lower Caves 3798 | -7/Factory | Build established: Hacker-Mutant 3844 | -7/Factory | Discovered new exit (range 15) 3880 | -7/Factory | Entered another Factory area 3880 | -6/Factory | Accompanied by 3 allies 3880 | -6/Factory | Evolved 2 slots: Utility x2 4018 | -6/Factory | Identified exit to Garrison 4025 | -6/Factory | Entered Garrison 4025 | -6/Garrison | Accompanied by 3 allies 4069 | -6/Garrison | Triggered checkpoint 4084 | -6/Garrison | Triggered checkpoint 4132 | -6/Garrison | Discovered new exit (range 12) 4150 | -6/Garrison | Entered Factory 4172 | -6/Factory | Lost 14 parts (1p5n5u3w) 4298 | -6/Factory | Core integrity fell below 50% 4415 | -6/Factory | Core integrity fell below 20% 4434 | -6/Factory | Found Prototype Processor 4435 | -6/Factory | Identified Exp. Signal Interpreter 4438 | -6/Factory | Discovered new exit (range 5) 4440 | -6/Factory | Identified exit to Lower Caves 4456 | -6/Factory | Build established: Mutant 4508 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04388_ Dropped Hcp. Storage Unit. 04389_ Dropped Imp. Medium Treads. 04392_ Nuclear Reactor explodes. 04392_ G-50 Soldier destroyed. 04392_ Imp. Datajack destroyed. 04402_ Acquired Imp. Transmission Jammer. 04416_ Slammed into G-50 Soldier. 04425_ Acquired Imp. Melee Analysis Suite. 04426_ W-25 Informer distress signal jammed. 04434_ Acquired Prototype Processor. 04435_ Identified Exp. Signal Interpreter. 04437_ Recycling Unit disabled. 04438_ EXIT=FOUND 04440_ EXIT=IDENTIFIED: LOWER CAVES 04459_ Acquired Lgt. Fission Core. 04473_ Acquired Med. Treads. 04479_ Acquired Magnetic Acceleration Cannon. 04485_ G-50 Soldier destroyed. 04500_ R-10 Processor collects Hvy. Laser. 04503_ R-10 Processor collects Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????Y??????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????? ? ???????????????????????????????? | | ?????????? ???????????????????????????????? | | ?????????? ???????????????????????????????? | | ??????????# ???????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# ################???????????????? | | ??????????+ # """ """ """ !#???????????????? | | ??????????# # """ """ """ #???????????????? | | ??????????# ; """ """ """ #???????????????? | | ??????????# # #???????????????? | | ??????????# # #???????????????? | | ??????????# # Rg @ #???????????????? | | ??????????# ####/;;#########???????????????? | | ???######## g #?????????????????????? | | ???# T Y #?????????????????????? | | ???# g #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# """ w #?????????????????????? | | ???# """ #?????????????????????? | | ???# """ !**### #?????????????????????? | | ???# !t #?# #?????????????????????? | | ???+ *] #?# ???????????????????? | | ???# *] #?# ????????????????? | | ???# ]] #?# ??????????????? | | ???# #?# ??????????????? | | ???# #?# ??????????????? | | ???# ####+###?# ??????????????? | | ???# / ? ???# ??????????????? | | ???# ## ???#############o##??????????????? | | ???# #? = ????????????????????????????????? | | #### #?? " F"???????????????????????????????? | | #? """" #?????????????????????????????? | | ######+###?#########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 51 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 28 Relay Coupler Value 2 Item Schematics ----------------- Microactuators | -7/Factory | Extracted Remote Datajack | -7/Factory | Extracted Coolant Injector | -7/Factory | Extracted Matter Filter | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorSlugReconfigurator Manual? 0 Play Time 00:47:02 Cumulative 45.1 hours Start 2021.12.16 @ 20:51:45 End 2021.12.16 @ 21:41:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 1 Adventurer 24 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64b86876-3102-4cba-ac1e-ab765e298e7f