Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.23 @ 03:29:16 Player: Ms. V3-11A Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (203) 1015 Value Destroyed (7566) 7566 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 13523 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 213 Cogmind --------- Core Integrity 0/1000 Matter 209/300 Energy 29/100 System Corruption 11% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Armored Scrap Engine Advanced Heat Sink Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- Improved Remote Datajack Impact Mace > --- INVENTORY (5) ---- Advanced Heat Sink Improved Medium Armor Plating Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Fission Core Fission-Ion Core > --- PROPULSION ------- Carbon-fiber Leg Aluminum-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Improved Shield Generator Advanced Drone Bay > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Hpw. EM Tesla Construct/G Ballistic Gauss Construct/G > --- INVENTORY -------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Graphene Brace Improved Shield Generator Cobbler Unit Ion Burst Cannon Proton Missile Launcher Heavy Missile Launcher Impact Mace [Rating: 84] Favorites ----------- Power Constructs Engine Reinforced Deuterium Engine Power Core Constructs Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Autogun Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Slots Evolved 10 | . . . 4 2 . . 4 . Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . 3 1 . . 3 . Weapon 2 | . . . 1 . . . 1 . Parts Attached 122 | 1 7 6 30 20 26 3 24 5 Power 20 | . 1 2 4 3 6 . 4 . Engine 15 | . 1 2 3 2 4 . 3 . Core 5 | . . . 1 1 2 . 1 . Reactor . | . . . . . . . . . Propulsion 15 | . 2 1 4 4 3 . 1 . Treads . | . . . . . . . . . Leg 13 | . 2 1 4 3 3 . . . Wheel 1 | . . . . . . . 1 . Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 54 | . 2 1 10 10 11 2 15 3 Device 28 | . . . 5 5 4 2 9 3 Storage 1 | . 1 . . . . . . . Processor 6 | . 1 . . 2 1 . 2 . Hackware 2 | . . . . 2 . . . . Protection 17 | . . 1 5 1 6 . 4 . Artifact . | . . . . . . . . . Weapon 33 | 1 2 2 12 3 6 1 4 2 Energy Gun 5 | . . . 2 1 . . 2 . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 23 | 1 2 2 10 2 5 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 3 2 3 1 . . Parts Lost 57 | . . 1 16 8 3 . 21 8 Power 10 | . . . 2 2 . . 5 1 Propulsion 11 | . . 1 2 2 . . 4 2 Utility 20 | . . . 7 2 2 . 6 3 Weapon 16 | . . . 5 2 1 . 6 2 Highest Loss Streak 9 | . . 1 9 4 2 . 8 8 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 5 8 13 13 12 13 13 12 13 Power . | 1 1 2 1 . . . . . Propulsion 1 | 3 1 1 1 3 1 . . . Utility 6 | . 2 6 6 4 8 8 8 9 Weapon 3 | 1 2 3 4 4 4 4 3 2 Tool/Special . | . . . . . . . . . Unused Backups 40 | . 6 3 9 4 6 2 6 4 Power 6 | . . . 3 . 1 . 2 . Propulsion 11 | . 2 . 2 2 1 1 3 . Utility 11 | . 2 2 . . 2 . 1 4 Weapon 12 | . 2 1 4 2 2 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 85 | . 97 99 83 91 95 93 67 68 Engine 6 | . 14 14 6 7 11 4 1 . Core 3 | . . . 2 2 2 6 4 4 Leg 14 | . 28 27 17 14 15 14 7 4 Device 11 | . . . 14 13 10 7 15 22 Storage 7 | . 14 14 9 7 7 7 5 4 Processor 10 | . 12 . . 2 16 23 13 17 Hackware 2 | . . . . 12 . . . . Protection 4 | . . 13 9 4 6 3 2 . Energy Gun 1 | . . . 7 . 2 . 1 1 Ballistic Gun 17 | . 27 28 17 22 20 23 7 4 Peak Build Rating 84 | 6 13 19 33 50 48 60 84 84 Average Rating 44 | 6 11 16 24 43 44 51 65 73 On Entrance 33 | 6 6 13 19 33 44 47 58 78 Avg Prop Armor Cover (%) 4 | . . . . . . . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 12 31 37 58 60 64 49 61 38 Greatest Support 47 | 20 26 26 35 37 30 30 42 47 Greatest Overweight (x) 9 | . 1 2 9 2 2 1 5 2 Average Overweight (x) . | . . 1 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 14 14 13 14 14 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 2 15 15 15 15 15 15 14 3 Scrap Engine Consumption 66 | . . . . . . 20 39 7 Constructs Created 9 | . . . . . . 2 6 1 Constructs Modified 15 | . . . . . . 3 8 4 Class Distribution -------------------- 30% | Mutant 14% | Commander-Gunner 10% | Skirmisher 9% | Hacker-Tank 6% | Tank 6% | Scavenger-Skirmisher 5% | Hacker-Gunner 5% | Scavenger-Tank 3% | Hacker-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Skirmisher | -7/Storage Commander-Gunner | -7/Recycling Mutant | -5/Factory Skirmisher | -5/Upper Caves Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Matter Collected 6403 | 196 226 317 1263 1085 1171 661 1285 199 Remotely . | . . . . . . . . . Salvage Created 9204 | . 585 331 1712 1621 1765 334 2748 108 Parts 438 | . 48 23 82 61 74 20 118 12 Haulers Intercepted 6 | . 2 . 1 1 1 . 1 . Recyclers Shooed 12 | . 1 . . 2 . . 9 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . 4 . . . . . 6 Prevented 3 | . . . . . . . . 3 Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Combat Hostiles Destroyed 158 | . 10 9 35 24 30 7 37 6 Melee 1 | . . . . . . . 1 . Guns 127 | . 10 9 34 24 30 7 13 . Cannons 18 | . . . . . . . 18 . AOE 10 | . . . . . . . 4 6 Classes Destroyed 17 | . 8 2 4 1 1 . 1 . Worker 11 | . 1 . 1 . 1 . 8 . Builder 3 | . . . . . . . 3 . Tunneler 1 | . 1 . . . . . . . Hauler 6 | . 2 . 1 1 1 . 1 . Recycler 13 | . 1 . 2 4 1 . 5 . Mechanic 4 | . 1 . . 1 1 . 1 . Operator 3 | . . . 2 1 . . . . Watcher 4 | . 2 . 2 . . . . . Swarmer 30 | . 6 . 9 1 . . 9 5 Grunt 63 | . 4 . 17 14 19 . 9 . Brawler 3 | . . . 1 1 1 . . . Duelist 3 | . . . 1 . 2 . . . Sentry 24 | . . . 7 3 6 3 5 . Hunter 6 | . . . . . 1 . 4 1 Programmer 16 | . . . . 5 1 . 10 . Cobbler 1 | . . 1 . . . . . . Subdweller 13 | . . 9 . . . 4 . . Best Kill Streak 7 | . 6 5 7 6 7 2 7 5 Combat Bots Only 7 | . 3 5 7 4 7 2 5 5 Max Kills in Single Turn 3 | . 2 2 2 2 1 1 2 3 Gunslinging 1 | . . 1 1 1 . . . . Exploded 3 | . . . . . . . 2 3 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Hostile Shots Fired 1338 | . 25 28 314 231 192 65 399 84 Missed 408 | . 8 9 81 85 60 30 113 22 Hits 930 | . 17 19 233 146 132 35 286 62 Melee 11 | . . . . . 11 . . . Projectile 919 | . 17 19 233 146 121 35 286 62 Critical Strikes 41 | . 1 . 10 6 7 . 17 . Actively Blocked 7 | . . . 2 . . . 5 . Damage Taken 11147 | . 284 445 2657 1308 1076 280 3771 1326 Core 2136 | . 65 136 525 215 154 36 572 433 Absorbed by Shields 585 | . . . . 39 201 . 321 24 Redirected to Shielding 101 | . . 35 66 . . . . . Ignored by Resistances 3366 | . 80 112 766 399 386 89 1158 376 Regen/Repaired (Parts) 914 | . . . 64 . 330 5 351 164 Core Remaining (%) 41 | 100 . 19 4 . . 42 . . Volleys Fired 512 | . 28 30 118 70 77 20 137 32 Largest 4 | . 2 2 3 3 3 3 4 1 Hottest 160 | . 46 58 150 84 111 75 160 53 Shots Fired 1139 | . 56 58 234 208 228 59 265 31 Gun 1018 | . 56 58 234 208 228 58 153 23 Cannon 109 | . . . . . . . 109 . Launcher 12 | . . . . . . 1 3 8 Special . | . . . . . . . . . Kinetic 884 | . 56 58 146 208 195 58 140 23 Thermal 200 | . . . 62 . 33 . 105 . Explosive 7 | . . . . . . 1 3 3 Electromagnetic 48 | . . . 26 . . . 17 5 Robot Hit Streak 38 | . 7 12 23 27 38 25 25 11 Robot Miss Streak 4 | . 2 2 4 2 2 1 4 1 Penetration Max 1 | . . . . . 1 . 1 . Secondary Targets 23 | . 1 2 8 5 5 . 2 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 . Shots Hit Robots 895 | . 38 44 192 162 179 42 210 28 Core Hits 428 | . 23 17 84 59 95 15 121 14 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 8 | . . 1 1 2 2 . 2 . Critical Strikes 18 | . 1 2 6 2 5 . 2 . Burn 8 | . . . 5 . 3 . . . Destroy 10 | . 1 2 1 2 2 . 2 . Melee Attacks 7 | . . . . . . . 2 5 Impact 7 | . . . . . . . 2 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20166 | . 593 785 3364 3282 3560 733 6625 1224 Guns 14949 | . 589 785 3311 3282 3560 733 2239 450 Cannons 3531 | . . . . . . . 3531 . Explosions 1272 | . . . 42 . . . 763 467 Melee 388 | . . . . . . . 81 307 Ramming 26 | . 4 . 11 . . . 11 . Kinetic 12864 | . 589 785 1991 3282 2999 733 2035 450 Thermal 4998 | . . . 834 . 561 . 3603 . Explosive 923 | . . . . . . . 569 354 Electromagnetic 967 | . . . 528 . . . 326 113 Impact 388 | . . . . . . . 81 307 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . 3 6 6 11 11 Average Corruption 5 | . . . . 1 4 6 6 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 240 | . . . . 23 36 65 65 51 Message Errors 57 | . . . . 4 9 12 16 16 Matter Fused 60 | . . . . 7 9 15 13 16 Heat Flow Errors 27 | . . . . 1 2 13 5 6 Energy Discharges 26 | . . . . 4 2 10 6 4 Parts Rejected 7 | . . . . . 2 . 5 . Data Loss (minor) 29 | . . . . 4 6 6 7 6 Data Loss (major) 15 | . . . . 1 3 3 6 2 Misfires 8 | . . . . 1 2 2 3 . Alerts 7 | . . . . 1 . 3 3 . Weapon Failures 4 | . . . . . 1 1 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 57 | . . . . . . . 57 . Projectiles 18 | . . . . . . . 18 . Explosions 39 | . . . . . . . 39 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 184 | . 108 . 27 . . 18 24 7 Shots 6 | . 2 . 1 . . 1 1 1 Rammed . | . . . . . . . . . Targets Rammed 8 | . 1 . 6 . . . 1 . Kicked 8 | . 1 . 6 . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 429 | . 61 . 429 228 375 263 295 181 Average Temperature 80 | . 16 . 87 44 118 73 62 57 Received Heat Transfer 3678 | . 108 39 1737 630 420 108 438 198 Effects 3 | . . . 1 . 1 . 1 . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . Short Circuit 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 7 | . . . 3 . . . 2 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 13 | . . 1 3 . 2 1 6 . Heat Transferred 6852 | . . . 2307 . 1295 . 3250 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . 3 . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Maximum Alert Level 2 | . . . 1 . 2 . . . Low Security (%) 88 | 100 100 . 81 100 33 100 100 . Level 1 7 | . . . 18 . 37 . . . Level 2 3 | . . . . . 29 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 460 | . 115 . 326 105 460 140 100 . Initial 133 | . . . . 105 . 133 . . Average 62 | . 20 . 78 21 273 21 21 . Influence Increases 4556 | . 370 . 932 705 1167 141 1101 140 Destroy 0b10 Robot/C 2980 | . 200 . 700 480 680 60 740 120 Destroy 0b10 Robot/NC 235 | . 40 . 40 35 30 . 90 . Destroy Leader 680 | . 48 . 156 122 162 . 172 20 Allied During Kill 66 | . . . . . 39 19 8 . Successful Hack 144 | . 11 . 15 51 12 31 24 . Disable Machine 99 | . 18 . 18 . 27 9 27 . Anti-Garrison Action 200 | . . . . . 200 . . . Destroy Structure 62 | . 23 . 3 2 2 22 10 . Lose Combat Pursuer 90 | . 30 . . 15 15 . 30 . Influence Decreases 4556 | . 370 . 659 978 763 545 1092 149 Entered New Map 444 | . . . . 168 . 271 . 5 Time Decay 3681 | . 370 . 529 740 703 273 922 144 Lost Part 380 | . . . 130 70 20 . 160 . Lost Ally 51 | . . . . . 40 1 10 . Squads Dispatched 27 | . . . 5 6 10 . 6 . Investigation 4 | . . . 1 1 2 . . . Extermination 10 | . . . . 4 2 . 4 . Reinforcement 8 | . . . 2 1 3 . 2 . Assault 2 | . . . . . 2 . . . Garrison 3 | . . . 2 . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Distress Signals 12 | . 2 . 2 1 4 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 224 | . 18 15 48 31 41 9 55 7 Peak Tracking Total 7 | . 4 6 7 4 4 1 6 4 Tactical Retreats 6 | . 1 1 . 1 1 . 2 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Traps Triggered 11 | . 2 2 2 2 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Machines Disabled 11 | . 2 . 2 . 3 1 3 . Max in Single Turn 2 | . 2 . 1 . 1 1 1 . Garrison Access 4 | . . . 1 1 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Machines Accessed 49 | . 8 . 6 11 11 5 8 . Terminals 33 | . 6 . 3 8 8 4 4 . Fabricators 2 | . . . . 2 . . . . Repair Stations 3 | . . . 1 . 2 . . . Recycling Units 5 | . 2 . 1 . . . 2 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 4 | . . . 1 1 1 . 1 . Total Hacks 133 | . 30 . 15 33 29 13 13 . Successful 81 | . 18 . 11 20 16 8 8 . Failed 52 | . 12 . 4 13 13 5 5 . Catastrophic 5 | . . . 2 1 . 1 1 . Database Lockouts . | . . . . . . . . . Manual 50 | . 14 . 3 13 8 8 4 . Terminals 90 | . 26 . 5 25 17 10 7 . Fabricators 5 | . . . . 5 . . . . Repair Stations 14 | . . . 4 . 10 . . . Recycling Units 9 | . 4 . 3 . . . 2 . Scanalyzers 2 | . . . . . . . 2 . Garrison Access 10 | . . . 3 3 2 . 2 . Terminal Hacks 34 | . 9 . 4 9 4 4 4 . Record 1 | . . . . . . 1 . . Part Schematic 4 | . . . . 3 . 1 . . Robot Analysis 2 | . 1 . . 1 . . . . Prototype ID Bank 5 | . 2 . 1 1 . . 1 . Open Door 3 | . . . . . 3 . . . Branch Access Points 3 | . . . 1 1 . . 1 . Terminal Index 6 | . 2 . 1 1 1 . 1 . Locate Traps 1 | . . . . 1 . . . . Registered Components 2 | . 1 . 1 . . . . . Registered Prototypes 1 | . . . . 1 . . . . Zone Layout 4 | . 3 . . . . . 1 . Release Object 2 | . . . . . . 2 . . Fabricator Hacks 3 | . . . . 3 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 11 | . . . 2 . 9 . . . Scan Component 6 | . . . 1 . 5 . . . Repair 5 | . . . 1 . 4 . . . Recycling Unit Hacks 7 | . 2 . 3 . . . 2 . Process 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 4 | . 2 . . . . . 2 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . Seal Access 3 | . . . 1 1 . . 1 . Unauthorized Hacks 23 | . 7 . 1 7 3 4 1 . Terminals 22 | . 7 . 1 7 2 4 1 . Botnet 9 | . 2 . . 2 2 2 1 . Skim 13 | . 5 . 1 5 . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Jam 1 | . . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 40 | . 6 . 6 9 10 4 5 . Full Trace Events 2 | . . . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 3 . 1 . . Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 84 | . . . . 84 . . . . Total Part Build Rating 8 | . . . . 8 . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 5 | . . . 1 . 4 . . . Time 196 | . . . 38 . 158 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 193 | . . . 193 . . . . . Retrieved Matter 347 | . . . 347 . . . . . Retrieved Components 27 | . 14 . . . . . 13 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Total Allies 12 | . . . . . 12 . . . Largest Group 10 | . . . . . 10 10 8 . Highest-Rated Group 173 | . . . . . 173 173 141 . Highest-Rated Ally 31 | . . . . . 31 29 29 . Total Orders 2 | . . . . . . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 126 | . . . . . 56 52 18 . Total Damage 1565 | . . . . . 742 620 203 . Kills 10 | . . . . . 6 4 . . Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Active Infowar (turns) 7613 | . . . 615 572 1074 2034 1971 1347 Optics 155 | . . . . . 155 . . . Sensors 4058 | . . . . 572 941 . 1271 1274 IFF 1248 | . . . . . . . . 1248 Structural 615 | . . . 615 . . . . . Machine Analysis 5100 | . . . . . 307 2034 1412 1347 Robot Analysis Total 2 | . 1 . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 Drone Launches 4 | . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Turns Passed 15314 | 4 1435 943 1969 2693 1696 2034 3193 1347 Spaces Moved 5780 | 1 708 443 513 1000 482 859 1045 729 Core 3 | . . . 1 . . . . 2 Treads . | . . . . . . . . . Legs 5732 | 1 708 443 512 1000 482 859 1000 727 Wheels 45 | . . . . . . . 45 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 107 | 120 120 190 120 190 190 190 126 107 Average Speed 181 | 120 168 190 208 197 204 190 190 112 Slowest Speed 500 | 120 190 260 500 260 260 190 330 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 2 96 34 45 29 76 96 20 80 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 . 1 . . . . Known Exits Taken 5 | . . 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 88 | . 30 1 1 . . 21 5 30 Melee . | . . . . . . . . . Projectile 4 | . . 1 . . . . 1 2 AOE 84 | . 30 . 1 . . 21 4 28 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Total 9812 | 5 902 495 1233 1579 1070 1245 2065 1218 Wait 3104 | . 136 2 509 448 424 349 803 433 Move 5772 | . 707 442 512 999 481 858 1044 729 Hop . | . . . . . . . . . Pick Up 84 | . 15 6 19 19 8 4 10 3 Fast Attach 72 | . 3 . 14 11 18 1 21 4 Attach 51 | . . 2 18 7 7 . 14 3 Detach 19 | . . . 4 . 4 . 10 1 Swap 52 | 1 5 4 8 5 19 3 5 2 Drop 126 | 4 7 9 25 20 27 10 18 6 Fire 512 | . 28 30 118 70 77 20 137 32 Melee 7 | . . . . . . . 2 5 Ram . | . . . . . . . . . Kick 8 | . 1 . 6 . . . 1 . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 16) 82 | -10/Materials | Discovered new exit (range 9) 321 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 10) 536 | -10/Materials | Discovered new exit (range 11) 654 | -10/Materials | Discovered new exit (range 15) 986 | -10/Materials | Discovered new exit (range 10) 1187 | -10/Materials | Learned location of 1 exit from Recycling 1223 | -10/Materials | Identified exit to Materials 1223 | -10/Materials | Identified exit to Mines 1262 | -10/Materials | Learned 4 Materials zone layouts 1263 | -10/Materials | Learned 2 Storage zone layouts 1264 | -10/Materials | Learned location of 2 exits from Subcaves 1265 | -10/Materials | Learned location of Mines (-10) 1266 | -10/Materials | Learned location of 2 exits from Mines 1440 | -10/Materials | Entered Subcaves 1441 | -10/Subcaves | Approached by a straggling Scientist 1441 | -10/Subcaves | Identified exit to Recycling 1442 | -10/Subcaves | Identified exit to Materials 1809 | -10/Subcaves | Ambushed by swarm of Subdwellers 1922 | -10/Subcaves | Ambushed by Subdweller buried in earth 1935 | -10/Subcaves | Core integrity fell below 50% 1963 | -10/Subcaves | Lost 4 allies 2146 | -10/Subcaves | Core integrity fell below 20% 2182 | -10/Subcaves | Learned location of Recycling (-7) 2383 | -10/Subcaves | Entered Materials 2383 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2685 | -8/Materials | Repaired Barrage Gun 3029 | -8/Materials | Discovered new exit (range 10) 3220 | -8/Materials | Lost 9 parts (1p2n2u4w) 3616 | -8/Materials | Core integrity fell below 50% 3898 | -8/Materials | Garrison activated, responded to threat 3936 | -8/Materials | Build established: Scavenger-Tank 4000 | -8/Materials | Core integrity fell below 20% 4034 | -8/Materials | Destroyed 7 combat bots 4329 | -8/Materials | Discovered new exit (range 13) 4352 | -8/Materials | Entered Factory 4352 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4707 | -7/Factory | Build established: Hacker-Gunner 4855 | -7/Factory | Discovered new exit (range 14) 5130 | -7/Factory | Lost 4 parts (1p1n1u1w) 5224 | -7/Factory | Identified exit to Storage 5224 | -7/Factory | Identified exit to Lower Caves 5559 | -7/Factory | Build established: Hacker-Tank 6657 | -7/Factory | Build established: Hacker-Skirmisher 6680 | -7/Factory | Learned location of Extension (-4) 6746 | -7/Factory | Learned 2 Lower Caves zone layouts 6801 | -7/Factory | Learned location of 2 exits from Archives 6846 | -7/Factory | Identified exit to Factory 6871 | -7/Factory | Fabricated Imp. Shield Generator (x2) 6903 | -7/Factory | Learned location of 1 exit from Cetus 6986 | -7/Factory | Learned location of 2 exits from Archives 7041 | -7/Factory | Loaded intel: 116 trap records 7045 | -7/Factory | Entered Storage 7146 | -7/Storage | Repaired Carbon-fiber Leg 7201 | -7/Storage | Repaired Imp. Medium Armor Plating 7516 | -7/Storage | Garrison activated, responded to threat 7695 | -7/Storage | Met a pair of Derelict thieves 7828 | -7/Storage | Core integrity fell below 50% 7854 | -7/Storage | Destroyed 7 combat bots 8324 | -7/Storage | Build established: Scavenger-Skirmisher 8422 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8576 | -7/Storage | Used back door to open Recycling access 8576 | -7/Storage | Discovered exit to Recycling (range 5) 8644 | -7/Storage | Repaired Imp. Sensor Array 8685 | -7/Storage | Repaired Imp. Light Armor Plating 8741 | -7/Storage | Entered Recycling 8741 | -7/Recycling | Accompanied by 10 allies 8742 | -7/Recycling | Identified exit to Factory 8877 | -7/Recycling | Build established: Commander-Gunner 9851 | -7/Recycling | Entered Scraplab 9863 | -7/Recycling | Found Prototype Device 9863 | -7/Recycling | Identified Scrap Engine 10775 | -7/Recycling | Entered Factory 10775 | -5/Factory | Accompanied by 8 allies 10775 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 10776 | -5/Factory | Identified exit to Upper Caves 10948 | -5/Factory | Lost 8 allies 11677 | -5/Factory | Build established: Gunner 11949 | -5/Factory | Discovered new exit (range 5) 11956 | -5/Factory | Identified exit to Factory 12055 | -5/Factory | Lost 8 parts (1p1n3u3w) 12287 | -5/Factory | Lost 3 parts (1p2u) 12310 | -5/Factory | Build established: Mutant 13071 | -5/Factory | Discovered exit to Factory (range 13) 13465 | -5/Factory | System corruption reached 10% 13681 | -5/Factory | Core integrity fell below 50% 13968 | -5/Factory | Entered Upper Caves 14598 | -5/Upper Caves | Learned location of 1 exit from Factory 14610 | -5/Upper Caves | Build established: Skirmisher 14956 | -5/Upper Caves | Encountered a Warlord checkpoint 15230 | -5/Upper Caves | Spotted B-75 Beast 15281 | -5/Upper Caves | Core integrity fell below 20% 15315 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 15280_ Aluminum-FC Exoskeleton destroyed. 15280_ Aluminum-FC Exoskeleton core remains intact and functional. 15281_ Slug penetrates B-75 Beast. 15283_ Lrg. Storage Unit destroyed. 15283_ Slug penetrates B-75 Beast. 15286_ Ballistic Gauss Construct/G destroyed. 15286_ Arm. Scrap Engine damaged due to network destabilization (-5). 15289_ Imp. Shield Generator destroyed. 15289_ Knocked back. 15291_ Acquired Imp. Remote Datajack. 15294_ TXR/XZG|PTK%O>OZFSYAD/Z 15294_ Dropped Cobbler Unit. 15294_ Acquired Impact Mace. 15299_ Aluminum-FC Exoskeleton destroyed. 15299_ Arm. Scrap Engine damaged due to network destabilization (-9). 15304_ Knocked back. 15313_ AAJIAHQN0QRLE8LHCTFEQK S8#U4T Map ----- +----------------------------------------------------+ | ?????????# "" #####??### #?????????? | | ?????????# """" ## #??# ##?????????? | | ?????????# "" ### ### ##????????? | | ????????## #####???# ## ##???????? | | ????????# ##### ##???????###?## #???????? | | ????????# #??# ## #?######??????# #???????? | | ?###??### #### ## ### ##?????# ###?????? | | ## #### ## ## #####?# ##????# | | ## # ## # ### #?#### | | ############ ## ### | | ##?????????# ## | | ## #????????# #### ### | | ### # ### #### #?#### | | #?# ## ?####??## ##### ##???# | | ??# ##### #;##??????###???### ##??# | | ??#######?? ;;#??????????????# ##?# | | ?????????? ??????????????## ##? | | ?????????? ### ? ###???######?#### ## | | ?????????? $# #???####%# #???# ## ## # | | ???????????# ?# ??????#%%#!###?# ## # | | ???????????#??# ???###### !!% ### ## # | | #######???????# ?### #;#! ]!! ### | | ????????# !! ### | | ???????# ;###### ##?# ### | | #########????????# ## % #### #### | | ?????????????????# ??## @BB # | | ??????????????????????## BB # ## # | | ???????????????????????# % #??## ##### # | | ???????????????????????; #???## #??# # # | | ?????????????????????? #????## #?# # # | | ?????????????????????### ######?????# #?# # | | ???????????????????????# #?????????? #?# # | | ??????????????????????? #????????? #?# #### | | ???????????????????????###?????????## ?# #??? | | ????????????????????????????????????## ## ??? | | ?????????????????????????????????????? #####??? | | ?????????????????????????????????????? ##??????? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 32 Item Schematics ----------------- Adv. Plasma Cannon | -7/Factory | Hacked Hpw. Shock Rifle | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Hacked Adv. Heat Sink | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Shield Generator | x2 | -7/Factory Repaired ---------- Barrage Gun | 48% | -8/Materials Carbon-fiber Leg | 5% | -7/Storage Imp. Medium Armor Plating | 34% | -7/Storage Imp. Sensor Array | 50% | -7/Storage Imp. Light Armor Plating | 68% | -7/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaCatalystGreatsword Manual? 0 Play Time 02:00:38 Cumulative 529.4 hours Start 2026.03.23 @ 00:31:11 End 2026.03.23 @ 03:29:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 376 Rogue 63 Adventurer 287 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: d198bcb3-8a4f-4d53-b951-0bdeae757489