Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.12 @ 18:01:45 Player: H3-MLN Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (411) 411 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1001 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 97/125 System Corruption 2% Temperature Cool (87) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- EM Shotgun Light Assault Rifle > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Wheel Wheel Huge Storage Unit Medium Matter Pod (100) Medium Matter Pod (0) Medium Matter Pod (0) Medium Matter Pod (0) EM Shotgun Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer > --- WEAPON ----------- EM Shotgun Light Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Wheel Wheel Huge Storage Unit Medium Matter Pod Medium Matter Pod Medium Matter Pod Medium Matter Pod EM Shotgun Assault Rifle Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 14 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | 1 1 . Leg 2 | . 2 . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 6 2 Power 3 | . 2 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 7 | 2 7 14 Power 1 | . 1 1 Propulsion 2 | 1 2 4 Utility . | . . 5 Weapon 1 | . 1 3 Tool/Special . | . . . Unused Backups 10 | . 1 9 Power . | . . . Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 3 | . 1 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 97 100 Engine 13 | . 13 14 Treads 15 | . 15 . Leg 9 | . 9 28 Wheel 1 | . 1 . Device 9 | . 9 . Storage 14 | . 14 14 Processor 4 | . 4 14 Energy Gun 6 | . 6 3 Ballistic Gun 19 | . 19 24 Special Weapon 1 | . 1 . Peak Build Rating 12 | 9 11 12 Average Rating 8 | 5 8 11 On Entrance 6 | . 9 11 Avg Prop Armor Cover (%) 2 | 14 1 . Naked Turns . | . . . Heaviest Build 25 | 12 25 25 Greatest Support 40 | 10 40 26 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 9 | 7 9 15 Most Carried 14 | 6 14 14 Average Carried 7 | 2 7 13 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 14 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 583 | 275 308 . Remotely . | . . . Salvage Created 539 | 73 466 . Parts 40 | 5 35 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 12 . Guns 10 | . 10 . Cannons 1 | . 1 . Classes Destroyed 6 | 2 4 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Best Kill Streak 5 | 2 5 . Combat Bots Only 5 | . 5 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 114 | . 84 30 Missed 22 | . 18 4 Hits 92 | . 66 26 Projectile 92 | . 66 26 Critical Strikes 1 | . 1 . Damage Taken 1113 | . 770 343 Core 252 | . 152 100 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 5 60 8 Largest 2 | 2 2 2 Hottest 140 | 70 140 65 Shots Fired 137 | 10 111 16 Gun 130 | 10 104 16 Cannon . | . . . Launcher . | . . . Special 7 | . 7 . Kinetic 91 | 5 71 15 Thermal 45 | 5 40 . Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 16 | 4 16 7 Robot Miss Streak 4 | 1 4 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 91 | 6 73 12 Core Hits 39 | 4 34 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 2 . Burn 3 | 1 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 928 | 66 764 98 Guns 808 | 66 644 98 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 456 | 17 360 79 Thermal 453 | 49 404 . Explosive . | . . . Electromagnetic 19 | . . 19 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 14 . Message Errors 4 | . 4 . Matter Fused 5 | . 5 . Heat Flow Errors 2 | . 2 . Energy Discharges 3 | . 3 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 378 | 90 378 64 Average Temperature 120 | 40 144 23 Received Heat Transfer 555 | . 363 192 Effects 3 | . 3 . Interference 2 | . 2 . Short Circuit 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 3 . Heat Transferred 1388 | 222 1166 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | 10 85 4 Initial 4 | . . 4 Average 15 | 1 16 2 Influence Increases 361 | 10 351 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 68 | . 68 . Successful Hack 5 | . 5 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 361 | 10 339 12 Entered New Map 8 | . . 8 Time Decay 321 | 10 307 4 Lost Part 32 | . 32 . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 22 4 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 6 | . 6 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Part Schematic 1 | . 1 . Robot Schematic 1 | . 1 . Prototype ID Bank 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 198 | 19 179 . Terrain 198 | 19 179 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1370 | 82 1257 31 Spaces Moved 809 | 57 745 7 Core 3 | 3 . . Treads 370 | . 370 . Legs 290 | . 283 7 Wheels 146 | 54 92 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 120 Average Speed 133 | 90 136 120 Slowest Speed 160 | 95 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 96 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile 2 | . 2 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 966 | 75 873 18 Wait 37 | 1 35 1 Move 807 | 56 744 7 Hop . | . . . Pick Up 18 | 6 12 . Fast Attach 14 | 7 7 . Attach 6 | . 4 2 Detach . | . . . Swap 3 | . 3 . Drop 8 | . 8 . Fire 73 | 5 60 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Lost 3 parts (1p1n1w) 292 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 11) 700 | -10/Materials | Core integrity fell below 50% 917 | -10/Materials | Discovered new exit (range 15) 1177 | -10/Materials | Discovered new exit (range 5) 1340 | -10/Materials | Entered Mines 1366 | -10/Mines | Core integrity fell below 20% 1371 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Ion Engine >>Prototypes Downloading prototype IDs... Hvy. Ion Engine Imp. Medium Laser 01253_ Acquired Huge Storage Unit. 01260_ W-16 Scout destroyed. 01265_ Acquired 29 matter. 01268_ Acquired 1 matter. 01287_ System corrupted: Matter fused (-5). 01323_ Triggered Alarm Trap. 01323_ An alarm sounds. 01323_ ALERT: Alarm triggered, dispatching investigation squad. 01324_ U-05 Engineer lays Concrete. 01332_ Acquired Med. Matter Pod. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01364_ Lgt. Ion Engine destroyed. 01368_ Lgt. Assault Rifle destroyed. 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