Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 02:31:35 Player: Naughtyusername Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (375) 1875 Value Destroyed (17680) 17680 Prototype IDs (101) 2020 Alien Tech Used (3) 600 Bonus (11926) 11926 TOTAL SCORE: 44801 Bonus ------- High Alert Combat Kills 1315 Follower Combat Kills 1790 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -179 Cogmind --------- Core Integrity 137/1600 Matter 131/300 Energy 98/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Precision Matter Filter Null Cannon Omega Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Zionite Light DM Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Experimental Myomer Leg Assembled Alloy Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System High-capacity Storage Unit Assembled Biocell Array Experimental Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Heavy Armor Plating Experimental Shield Generator > --- WEAPON ----------- Warp Gun Compact HERF Cannon Null Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Centrium Leg 2N-1CE's Frost Array Zionite Biocell Experimental Matter Compressor Experimental Matter Compressor Experimental Target Analyzer Precision Matter Filter Precision Energy Filter Advanced Point Defense System Advanced Point Defense System Railgun Hypervelocity Multirail Omega Cannon Gamma Bomb Array Improved Remote Datajack Advanced Remote Datajack [Rating: 240] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Powered Armor Weapon Assembled Focal Cannon Energy Gun Precision Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Utility 10 | . . . . . 1 1 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . 2 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 214 | 7 4 2 2 8 37 22 2 2 7 3 14 3 2 . 15 . 3 4 3 . . 4 6 1 4 2 6 23 6 9 13 Power 22 | 1 . . . 1 1 1 . . 1 . 2 . . . 2 . . 1 . . . 1 1 1 1 . . 1 1 3 3 Engine 7 | 1 . . . 1 . 1 . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 1 1 . . 1 1 3 3 Propulsion 45 | 3 . . . 2 11 7 . . 2 1 3 . . . 3 . . . . . . 1 1 . . 1 2 3 1 2 2 Treads 21 | 2 . . . 2 11 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . Leg 19 | . . . . . . . . . 1 1 2 . . . 2 . . . . . . 1 1 . . 1 2 3 1 2 2 Wheel 3 | 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 1 2 2 . 2 10 8 . 1 1 1 5 2 2 . 7 . 3 . 3 . . 1 3 . 3 1 3 13 2 2 5 Device 41 | . 1 2 . . 4 2 . 1 . 1 1 2 1 . 1 . 1 . . . . 1 2 . 3 1 1 10 1 . 5 Storage 8 | 1 1 . . 1 . 1 . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . Processor 11 | . . . . . 1 3 . . . . 1 . . . . . 1 . 1 . . . . . . . 2 1 . 1 . Hackware 5 | . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . Protection 18 | . . . . 1 4 2 . . 1 . 1 . . . 4 . . . 2 . . . 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 2 . 2 3 15 6 2 1 3 1 4 1 . . 3 . . 3 . . . 1 1 . . . 1 6 2 2 3 Energy Gun 19 | 1 . . . . 8 2 1 1 . . 2 1 . . 2 . . . . . . . . . . . . 1 . . . Energy Cannon 11 | . . . . . 1 1 . . 2 1 2 . . . 1 . . . . . . . 1 . . . 1 1 . . . Ballistic Gun 9 | 1 . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Cannon 9 | . . . . . 2 1 . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . 2 Launcher 9 | . 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Special Weapon 5 | . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . 1 . . 4 3 . 1 2 . 2 . . . 8 . . . 1 . . . 1 1 3 . 2 21 . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Parts Lost 57 | . . . . 2 7 3 . . 6 . . . . . 4 . . 3 1 . . . 1 1 . . . . 4 4 21 Power 10 | . . . . . 1 . . . 1 . . . . . 1 . . 1 . . . . . . . . . . 1 . 5 Propulsion 12 | . . . . 2 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 6 Utility 18 | . . . . . 3 . . . . . . . . . 2 . . . 1 . . . 1 1 . . . . 3 . 7 Weapon 17 | . . . . . 3 2 . . 4 . . . . . . . . 2 . . . . . . . . . . . 3 3 Highest Loss Streak 13 | . . . . 2 2 2 . . 2 . . . . . 3 . . 1 1 . . . 1 1 . . . . 4 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 10 15 15 16 17 18 18 18 17 18 18 19 19 19 17 17 17 17 17 18 17 17 17 17 15 19 18 18 17 17 15 Power 1 | . 1 1 1 1 . . 1 1 . . . 1 1 1 . 2 2 1 2 5 5 4 3 3 2 3 2 . . 1 . Propulsion 2 | 1 3 4 4 3 3 3 2 2 2 5 4 4 4 4 1 3 2 2 2 2 1 1 1 1 . 1 . . 1 1 1 Utility 9 | . 1 2 3 5 7 7 7 7 8 8 8 9 9 9 12 11 11 12 11 9 9 8 9 9 10 13 12 13 11 9 7 Weapon 3 | 1 4 6 6 5 4 4 6 5 4 3 3 3 3 3 1 1 1 1 1 1 1 1 1 2 1 1 2 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 2 1 . 2 3 3 . 2 . . 3 . . 1 8 . . . 2 . . 1 . 1 2 . 2 6 . 1 2 Power 7 | . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 22 | . 1 . . . 1 . . 1 . . 1 . . 1 8 . . . 2 . . . . . . . 2 3 . . 2 Weapon 10 | . . 1 . 2 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . 2 . 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Average Slot Usage (%) 90 | . 90 98 100 99 97 98 91 92 86 92 86 86 86 83 84 86 87 87 89 94 93 98 97 97 89 90 90 94 88 87 75 Engine 4 | . 14 14 14 14 8 4 7 7 7 7 6 6 6 6 4 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 6 5 5 5 5 5 10 10 10 13 10 9 11 11 11 8 Treads 7 | . 27 28 28 27 26 28 15 15 15 15 . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . . . . . 2 6 6 6 15 20 23 23 23 23 22 24 26 25 25 25 27 23 16 19 17 Wheel 1 | . . . . . . . 7 7 7 7 9 6 6 6 1 . . . . . . . . . . . . . . . . Device 10 | . 1 12 14 11 6 8 14 14 10 14 13 13 13 13 13 13 10 5 3 . . 4 7 10 8 9 12 12 14 15 21 Storage 9 | . 17 14 14 14 9 7 7 7 7 7 6 6 6 6 8 13 11 11 11 11 11 10 10 10 9 10 9 9 8 7 6 Processor 7 | . . . . . 2 10 7 7 7 7 6 6 6 6 6 6 7 11 12 17 17 15 15 14 10 10 9 9 8 10 7 Protection 5 | . . . . 2 8 3 . . 3 . 5 6 6 6 5 . 3 4 6 11 11 10 7 5 7 5 4 9 8 7 3 Energy Gun 6 | . 7 . . . 20 26 14 15 6 . 4 6 6 5 7 6 5 . . . . . . . . . . 2 3 1 . Energy Cannon 11 | . . . . . 1 1 6 6 10 17 20 19 20 19 17 20 16 17 16 17 17 15 17 18 15 18 17 11 5 3 1 Ballistic Gun 3 | . 14 14 . 27 9 . 6 6 2 . . . . . . . . . . . . . . . . . . 1 2 3 3 Ballistic Cannon 1 | . . . . . 2 1 . . 2 4 . . . . . . . 2 4 5 5 5 . . . . . 2 4 2 1 Peak Build Rating 240 | 6 8 16 9 25 41 59 60 66 67 70 86 84 84 88 119 118 134 128 124 122 122 146 153 151 164 166 183 213 229 240 232 Average Rating 102 | 5 6 12 9 18 33 45 59 60 56 61 78 82 83 82 98 118 129 124 122 122 121 142 148 147 153 165 180 192 223 236 204 On Entrance 99 | . 6 7 9 9 25 32 54 60 62 64 69 78 81 84 88 118 118 128 124 122 122 121 144 149 145 164 166 182 212 225 209 Avg Prop Armor Cover (%) 10 | 12 12 . . . . 14 13 13 14 15 6 8 8 7 6 . . . . . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 166 | 12 33 27 29 59 80 72 72 78 98 101 95 99 95 102 113 102 114 118 118 116 116 138 153 153 158 158 159 159 157 166 158 Greatest Support 200 | 40 40 40 40 40 60 91 28 28 28 28 56 28 28 28 90 90 118 118 118 118 118 139 139 136 136 136 164 165 175 200 200 Greatest Overweight (x) 3 | 1 1 . . 1 1 2 2 2 3 3 3 3 3 3 3 1 . . . . . 1 1 1 1 1 . . . . . Average Overweight (x) 1 | . . . . . . . 2 2 2 2 1 3 3 2 1 1 . . . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 19 Most Carried 20 | 6 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 11 15 15 16 19 19 20 19 19 20 19 20 20 19 18 19 19 19 19 20 19 19 19 19 17 20 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 20 20 20 19 20 20 5 Class Distribution -------------------- 27% | Skirmisher 18% | Golem 12% | Mutant 12% | Scavenger-Tank 10% | Scavenger-Skirmisher 9% | Tank 3% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Commander-Golem | -5/Extension Commander-Golem | -5/Cetus Commander-Tank | -5/Archives Commander-Tank | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Scavenger-Tank | -3/Testing Tank | -2/Research Tank | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 10906 | 306 260 2 . 341 1184 770 103 496 329 298 436 268 80 90 451 10 125 158 73 . 117 242 139 150 . 224 293 602 1752 684 923 Remotely 173 | . . . . . . 173 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21036 | 133 420 . . 183 2439 905 25 557 303 290 647 167 12 . 1861 106 821 1575 102 272 595 377 181 155 . 154 1067 1163 2594 1783 2149 Parts 851 | 12 33 . . 6 128 36 1 20 8 9 27 9 . . 16 7 34 59 10 8 26 15 6 13 . 5 37 59 94 93 80 Haulers Intercepted 22 | . 2 . . . 5 3 . 1 . . 1 . . . . . 2 . . . 2 1 . . . . 2 . 2 1 . Recyclers Shooed 13 | . 1 . . . 2 1 . . . . . . . . . . . . . . 2 . . . . . . . 4 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . 4 15 . 6 . 6 7 . . 9 . . . . . . 6 12 . 5 . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 338 | . 13 . . 5 48 13 3 17 4 7 12 8 1 . 53 2 11 18 1 3 7 3 3 4 . 5 14 18 17 19 29 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 98 | . 9 . . 3 39 7 . 4 . . 4 . . . . . . . . . . . . . . . . 4 10 7 11 Cannons 112 | . . . . . 5 1 . 1 3 1 8 2 1 . 3 2 11 18 1 3 7 3 3 2 . 2 10 14 6 1 4 AOE 96 | . 4 . . 2 3 2 3 12 . 6 . 6 . . 34 . . . . . . . . 2 . 3 4 . 1 9 5 Classes Destroyed 24 | 3 6 . . 1 6 1 . . . . . 1 . . 3 . . 1 . . 1 . . . . . . . 1 . . Worker 17 | 2 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 1 3 4 2 Builder 10 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 5 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 22 | . 2 . . . 5 3 . 1 . . 1 . . . . . 2 . . . 2 1 . . . . 2 . 2 1 . Recycler 19 | 1 . . . . 1 2 . . . . . . . . . . . 3 . . . . . . . . . . 9 3 . Operator 5 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Watcher 11 | . 1 . . . 1 . . . . . . . . . . . . 1 2 . . 1 . . . . . 2 1 1 1 Swarmer 65 | . 9 . . . 3 . . 6 . 3 4 4 . . . . . 3 . . 3 . 1 3 . 4 3 4 . 9 6 Grunt 93 | . 4 . . 4 29 6 3 9 . 4 1 4 . . . . 3 4 . . 2 . 1 . . . 7 3 3 . 6 Brawler 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 40 | . . . . . 9 2 . 1 . . 4 . . . . . 1 8 . 3 1 2 1 . . 1 . . 2 2 3 Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 23 | . . . . . 2 1 . . . . . . . . . 2 1 . . . . . . . . . 2 3 2 2 8 Programmer 41 | . . . . . . 3 . . . . 3 . 1 . . . 6 2 . . . 1 . . . . 1 7 8 6 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 38 | . . . . 1 . . . . . . . . . . 37 . . . . . . . . . . . . . . . . Golem 16 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . 1 . . . Best Kill Streak 38 | 3 6 . . 2 6 7 3 7 1 4 4 4 1 . 38 2 4 4 2 3 3 2 3 2 . 4 7 5 7 9 6 Combat Bots Only 36 | . 5 . . 2 6 4 3 7 1 4 4 4 1 . 36 2 4 3 1 3 3 1 3 2 . 4 7 4 5 5 6 Max Kills in Single Turn 19 | 1 2 . . 1 2 2 3 2 1 2 1 3 1 . 19 1 1 2 2 1 2 1 1 2 . 2 3 1 4 3 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 19 | . 2 . . 1 1 1 3 2 . 2 . 3 . . 19 . . . . . . . . 2 . 2 3 . 1 3 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 1835 | . 41 . . 30 207 83 5 47 25 14 102 14 . . 64 21 33 66 9 2 66 10 17 24 . 4 54 82 176 245 394 Missed 609 | . 14 . . 11 57 36 . 22 5 8 37 2 . . 10 5 12 19 5 . 22 5 6 8 . 2 19 28 49 89 138 Hits 1226 | . 27 . . 19 150 47 5 25 20 6 65 12 . . 54 16 21 47 4 2 44 5 11 16 . 2 35 54 127 156 256 Melee 17 | . . . . . 7 . . . . . . . . . 4 . . . . . 1 . . . . . . . 1 . 4 Projectile 1209 | . 27 . . 19 143 47 5 25 20 6 65 12 . . 50 16 21 47 4 2 43 5 11 16 . 2 35 54 126 156 252 AOE 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 56 | . . . . 1 6 1 1 . . . . 2 . . 2 1 2 3 . . 1 1 . 2 . . 2 2 10 6 13 Actively Blocked 12 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 23196 | . 230 . . 291 2586 553 82 367 922 265 737 140 . . 1565 268 439 991 78 49 637 108 197 222 . 39 682 1005 2411 2202 6130 Core 2781 | . 19 . . 21 282 35 18 16 94 20 79 . . . 244 55 . 64 . . 59 20 16 24 . . 62 35 155 98 1365 Absorbed by Shields 2695 | . . . . . . . . . . . . 70 . . 30 . . 69 50 . . . . 80 . . . . 877 799 720 Redirected to Shielding 402 | . . . . . 55 . . . . . . . . . 156 . . . . . . . . . . . . . . 111 80 Ignored by Resistances 783 | . . . . . . . . . . . . . . . . . . . . . 25 6 7 . . 8 140 205 392 . . Regen/Repaired (Parts) 487 | . . . . . . . . . . . 278 . . . . . . . . . . . . . . . . . . . 209 Core Remaining (%) 72 | 100 . . . 84 48 . . . . 73 . . . . . 55 . . . . 87 . . . . 94 . 87 89 . 8 Volleys Fired 1135 | 12 37 3 . 21 130 51 2 28 39 18 66 20 8 . 74 18 53 44 9 4 24 39 4 39 . 19 36 96 117 49 75 Largest 4 | 2 2 1 . 2 4 4 2 4 4 3 4 4 4 . 4 3 3 4 4 3 4 4 4 3 . 4 4 4 3 4 3 Hottest 395 | 70 100 100 . 40 252 246 85 256 293 195 335 335 330 . 395 75 75 123 123 75 123 130 130 75 . 156 169 169 282 317 165 Shots Fired 2366 | 24 65 3 . 32 424 141 5 76 73 27 136 36 12 . 168 34 95 136 29 12 67 77 17 51 . 25 93 182 147 67 112 Gun 893 | 24 56 . . 22 379 114 1 44 22 . 28 4 1 . 21 . . . . . . . . . . . . 23 64 38 52 Cannon 1363 | . . . . . 42 25 . 21 51 19 108 28 11 . 139 34 95 136 29 12 67 77 17 50 . 23 92 159 83 17 28 Launcher 105 | . 7 . . 10 3 2 4 11 . 8 . 4 . . 8 . . . . . . . . 1 . 2 1 . . 12 32 Special 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 501 | 12 28 . . 22 160 21 . 17 12 3 . . . . . . . 12 3 . 14 12 4 . . . . 21 60 38 62 Thermal 1589 | 12 30 3 . . 253 118 1 48 47 16 136 32 12 . 71 34 95 124 26 12 53 65 13 50 . 22 75 141 67 15 18 Explosive 64 | . 7 . . 10 3 2 4 11 . 8 . 4 . . 8 . . . . . . . . 1 . 2 1 . . . 3 Electromagnetic 210 | . . . . . 8 . . . 14 . . . . . 87 . . . . . . . . . . 1 17 20 20 14 29 Phasic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robot Hit Streak 56 | 7 18 . . 7 25 22 2 9 14 4 10 11 . . 56 12 16 27 18 14 17 10 6 18 . 23 24 25 17 12 20 Robot Miss Streak 9 | 3 3 . . 2 9 2 1 5 2 2 6 1 . . 6 1 1 2 1 . 4 2 2 . . . 2 4 3 6 9 Penetration Max 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 Secondary Targets 9 | . . . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 2 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1241 | 16 35 . 4 14 246 80 2 32 46 7 67 8 . 1 96 9 48 95 25 9 32 30 8 17 . 5 48 89 71 40 61 Core Hits 814 | 6 23 1 . 9 126 29 5 41 28 13 31 14 1 . 96 3 14 35 10 6 16 10 3 6 . 8 26 39 64 67 84 Critical Kills 41 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 3 15 9 11 Critical Parts Destroyed 63 | . . . . . . . . . . . . . . . . . . 3 1 . 2 . . . . . . 3 24 14 16 Critical Strikes 143 | . 1 . . . 21 10 . 1 . . . . . . 1 . . 5 1 . 4 . . . . . 1 6 41 24 27 Burn 31 | . 1 . . . 19 10 . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 105 | . . . . . . . . . . . . . . . . . . 5 1 . 4 . . . . . . 6 39 24 26 Blast 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corrupt 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Melee Attacks 7 | . . . 4 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 4 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54924 | 202 678 10 . 445 5305 2121 589 2612 944 886 1832 1481 46 . 5973 386 2372 4632 1151 359 1504 1352 389 1012 . 542 2855 4105 4551 2426 4164 Guns 11065 | 202 458 . . 156 3943 1535 . 611 192 . 570 77 . . 195 . . . . . . . . . . . . 531 1259 702 634 Cannons 27823 | . . . . . 866 59 . 111 752 133 1262 61 46 . 2164 386 2362 4590 1151 359 1418 1311 389 840 . 174 2339 3460 2513 256 821 Explosions 15031 | . 197 . . 289 424 524 589 1890 . 753 . 1343 . . 3581 . . . . . . . . 172 . 368 431 78 525 1369 2498 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1005 | . 23 10 . . 72 3 . . . . . . . . 33 . 10 42 . . 86 41 . . . . 85 36 254 99 211 Kinetic 6133 | 90 235 . . 156 1875 30 . 123 226 . . . . . . . . 192 27 . 122 70 . . . . . 445 1063 547 932 Thermal 30102 | 112 223 . . . 2906 1564 . 599 645 133 1832 138 46 . 576 386 2362 4398 1124 359 1296 1241 389 840 . 144 1951 3279 2022 549 988 Explosive 11291 | . 197 . . 289 339 524 589 1890 . 753 . 1343 . . 3441 . . . . . . . . 172 . 368 336 . 525 . 525 Electromagnetic 6393 | . . . . . 113 . . . 73 . . . . . 1923 . . . . . . . . . . 30 483 345 687 1231 1508 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . 3 2 2 2 2 6 6 6 6 6 . . . 2 2 2 2 1 1 1 1 1 . 4 16 12 20 Average Corruption 3 | . . . . . 2 1 2 2 2 2 5 6 6 6 . . . 1 2 2 2 1 1 1 1 1 . 3 9 4 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 313 | . . . . . 10 16 14 14 7 11 23 33 29 2 . . . 13 7 1 6 8 7 5 10 4 . 11 27 16 39 Message Errors 70 | . . . . . 3 4 5 2 4 1 3 8 7 . . . . 4 2 . 1 1 . 2 3 1 . . 6 2 11 Matter Fused 79 | . . . . . 2 7 4 5 . 3 5 6 5 1 . . . 3 . 1 3 3 2 1 2 1 . 4 7 5 9 Heat Flow Errors 33 | . . . . . 1 . 1 3 1 1 3 7 4 . . . . . . . . 2 1 . 1 . . 1 2 2 3 Energy Discharges 34 | . . . . . . 1 1 2 1 2 1 6 3 . . . . 4 1 . . 1 2 . 1 1 . 1 2 1 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Parts Fused 4 | . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 36 | . . . . . 1 1 1 1 1 2 2 3 6 1 . . . . 1 . 1 . 1 1 2 . . 1 2 4 4 Data Loss (major) 13 | . . . . . 2 1 1 . . 1 1 . 1 . . . . 1 1 . . . . . 1 . . 1 1 . 1 Misfires 17 | . . . . . . 1 1 . . 1 2 2 1 . . . . 1 . . 1 1 1 . . 1 . 1 1 . 2 Alerts 9 | . . . . . 1 . . 1 . . 2 1 . . . . . . . . . . . 1 . . . 1 1 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Weapon Failures 11 | . . . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . . . 1 2 1 2 Overload Shots 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Overflow Damage 2009 | . . . . 13 33 11 14 114 . 42 30 63 . . 197 3 235 105 26 . 46 49 35 . . . 213 217 419 68 76 Projectiles 1338 | . . . . . 33 7 . . . 29 30 10 . . 37 3 235 93 26 . 46 48 35 . . . 123 217 324 19 23 Explosions 505 | . . . . 13 . 4 14 114 . 13 . 53 . . 151 . . . . . . . . . . . 60 . 26 49 8 Melee 166 | . . . . . . . . . . . . . . . 9 . . 12 . . . 1 . . . . 30 . 69 . 45 Knockbacks 21 | . . . . . . . . . 4 . . . . . . . . . . . 3 2 . . . . . 7 4 . 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Kinetic 17 | . . . . . . . . . 4 . . . . . . . . . . . 1 2 . . . . . 6 4 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Self-Inflicted Damage 964 | . . . . 21 . . . . . 151 . . . . 86 . . . . . . . . . . . 37 . 70 157 442 Shots 37 | . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . . 1 . 1 6 24 Rammed 30 | . 3 5 . . 20 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 68 | . 4 5 . . 21 3 . . . . . . . . 4 . 1 1 . . 5 1 . . . . 3 4 8 3 5 Kicked 35 | . . . . . . . . . . . . . . . 4 . 1 1 . . 5 1 . . . . 3 4 8 3 5 Crushed 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | 54 63 60 . 17 365 360 164 222 298 66 306 249 207 . 341 62 81 233 213 60 264 289 277 12 218 57 36 148 184 123 188 Average Temperature 79 | 20 19 30 . 17 103 111 68 63 106 25 98 70 87 . 124 29 23 63 88 23 97 74 78 5 138 34 11 28 54 40 74 Received Heat Transfer 2565 | . 54 . . 117 774 162 63 105 . 36 90 25 . . 278 . 36 141 4 . 102 36 30 14 . . 135 30 94 86 153 Effects 11 | . . . . . 4 1 . . 1 . . . . . 1 . . 2 2 . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 8 | . . . . . 3 . . . 1 . . . . . . . . 2 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . . . . . . . . . 15 . . 1 . . . . . . . . 1 . 2 2 9 Combat Hostiles 25 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . 2 8 Parts Fried 40 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . 4 1 7 12 12 Impact Corruptions 9 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . 1 . 4 . 1 Robots Melted 7 | . . . . . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 6 | . . . . . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 76 | . 1 . . . 15 16 . 4 3 . 11 . . . 1 1 4 10 . 1 . 2 . . . . 1 3 2 . 1 Heat Transferred 30875 | 333 703 . . . 7543 3663 . 1243 942 74 2693 249 37 . 644 225 1200 2500 625 225 647 650 200 425 . 100 1031 2128 1723 472 600 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 5 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 3 | . . . . . 3 1 . . . . . . . . . . 1 2 2 1 3 2 . . . . 1 1 2 2 3 Low Security (%) 53 | 100 100 100 . 100 43 52 . . . . 100 . . . . . 75 79 . 1 17 . . . . . 77 18 60 7 . Level 1 28 | . . . . . 26 47 . . . . . . . . . . 24 2 4 98 38 94 . . . . 22 81 6 77 1 Level 2 12 | . . . . . 21 . . . . . . . . . . . . 18 95 . 11 5 . . . . . . 32 14 34 Level 3 5 | . . . . . 8 . . . . . . . . . . . . . . . 32 . . . . . . . . . 63 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 974 | 10 190 3 . 101 812 394 . . . . 187 . . . . . 254 658 587 334 906 420 . . . . 240 379 470 678 974 Initial 429 | . 6 . . . . 368 . . . . . . . . . . . 88 392 186 102 420 . . . . 17 109 180 280 429 Average 239 | 1 76 . . 16 317 203 . . . . 89 . . . . . 134 159 495 296 468 339 . . . . 173 252 226 310 743 Influence Increases 12235 | 25 458 3 . 173 1566 553 85 365 . 160 510 180 30 . . 50 623 1192 365 198 1226 351 60 90 . 110 511 699 871 806 975 Destroy 0b10 Robot/C 6300 | . 260 . . 80 1020 260 60 340 . 140 240 160 20 . . 40 220 560 160 80 440 60 60 80 . 100 280 340 340 380 580 Destroy 0b10 Robot/NC 460 | 25 25 . . . 50 35 . 15 . . 10 . . . . . 10 20 10 . 35 15 . . . . 20 20 105 50 15 Destroy Leader 1238 | . 46 . . 10 272 86 10 10 . 20 82 20 10 . . 10 64 62 . . 92 34 . 10 . 10 44 44 96 94 112 Allied During Kill 1164 | . . . . . 16 . . . . . . . . . . . . 405 170 80 493 . . . . . . . . . . Successful Hack 354 | . 51 . . . 29 88 . . . . 51 . . . . . 21 6 . . 18 19 . . . . 47 . 24 . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 660 | . . . . . 30 . . . . . 30 . . . . . 15 60 15 30 60 75 . . . . 30 195 60 45 15 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . Destroy Structure 1289 | . 46 3 . 68 44 24 . . . . 52 . . . . . 78 64 10 8 88 148 . . . . 90 100 186 117 163 Partial Spotted 30 | . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 510 | . 30 . . 15 60 60 15 . . . 45 . . . . . 15 15 . . . . . . . . . . 60 120 75 Influence Decreases 11433 | 15 466 5 . 173 756 1031 404 159 219 160 335 355 30 . . 50 441 672 602 369 662 878 391 84 6 84 342 572 724 603 845 Entered New Map 2973 | . 4 2 . . . 442 124 4 219 . . 66 . . . . . 94 310 279 192 438 124 . 6 . 9 86 142 189 243 Time Decay 7463 | 15 415 3 . 153 666 559 280 155 . 160 335 289 30 . . 50 441 508 262 50 230 440 257 84 . 84 333 486 412 374 392 Lost Part 460 | . . . . 20 70 30 . . . . . . . . . . . 30 10 . . . 10 . . . . . 40 40 210 Lost Ally 360 | . . . . . 20 . . . . . . . . . . . . 40 20 40 240 . . . . . . . . . . Purge Threat 177 | . 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 . . Squads Dispatched 78 | . 1 . . 1 12 3 . 1 . . 5 . . . . . 7 3 . . 7 4 . . . . 7 6 8 8 5 Investigation 15 | . . . . 1 3 . . 1 . . 1 . . . . . 3 1 . . 1 1 . . . . . . 1 1 1 Extermination 21 | . . . . . . 2 . . . . 3 . . . . . 2 . . . . 2 . . . . . 4 3 3 2 Reinforcement 27 | . 1 . . . 5 1 . . . . 1 . . . . . 2 1 . . 2 1 . . . . 4 2 2 4 1 Assault 8 | . . . . . 1 . . . . . . . . . . . . 1 . . 3 . . . . . . . 2 . 1 Garrison 7 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . Haulers Reinforced 6 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 2 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 27 | . 3 . . 1 8 . . . . . 1 . . . . . . . 2 . 4 . . . . . 2 . 3 3 . Communications Jammed 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 15 9 Distress Signals 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 14 9 Times Spotted 513 | . 27 . . 8 81 21 3 14 4 7 13 8 . . 66 2 14 26 9 4 28 8 3 2 . 2 18 24 30 36 55 Peak Tracking Total 37 | . 7 . . 3 6 4 3 7 1 4 4 4 . . 37 2 3 4 5 1 7 2 3 1 . 3 4 4 9 7 13 Tactical Retreats 35 | . 1 . . 1 3 4 1 . . . 1 . . . 11 . 1 1 . . . . . . . . . 1 2 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 26 | . . . . . 3 4 . . . . 1 . . . . . 1 2 . . . 2 . . . . 1 1 1 3 7 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 55 | . 1 . . . 2 . . 3 1 . 2 . . 3 2 . 1 4 1 2 4 5 . . . . 2 14 4 3 1 Max in Single Turn 1 | . 1 . . . 1 . . 1 1 . 1 . . 1 1 . 1 1 1 . 1 1 . . . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . . . . 3 . . . 3 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 114 | . 9 . 1 2 13 15 2 1 3 . 9 1 . 1 . . 12 4 1 . 3 7 . . 4 . 5 5 8 5 3 Terminals 64 | . 7 . . . 9 6 1 1 . . 7 . . . . . 6 4 1 . 2 4 . . . . 2 3 6 3 2 Fabricators 11 | . . . . . . 3 . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . Repair Stations 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Recycling Units 7 | . 2 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 10 | . . . . . 1 3 . . . . . . . . . . 1 . . . . 1 . . . . . 1 1 2 . Garrison Access 6 | . . . . . 1 1 . . . . . . . . . . 1 . . . 1 . . . . . 1 1 . . . Total Hacks 304 | . 31 . 1 2 41 36 3 3 23 . 24 1 . 3 . . 29 9 3 . 13 14 . . 17 . 13 10 16 8 4 Successful 148 | . 17 . 1 2 24 12 3 3 23 . 10 1 . 3 . . 10 2 . . 4 2 . . 17 . 3 3 6 . 2 Failed 153 | . 13 . . . 17 24 . . . . 14 . . . . . 18 7 3 . 9 12 . . . . 10 6 10 8 2 Catastrophic 37 | . 1 . . . 3 3 . . . . 1 . . . . . 4 3 1 . 3 4 . . . . 2 3 2 5 2 Database Lockouts 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Manual 101 | . 18 . 1 . 26 11 . . . . 8 . . . . . 11 2 1 . 3 8 . . . . 6 1 4 . 1 Terminals 168 | . 27 . . . 29 13 2 3 . . 19 . . . . . 13 9 3 . 10 9 . . . . 6 5 12 5 3 Fabricators 28 | . . . . . . 7 . . . . . . . . . . 13 . . . . 3 . . . . 5 . . . . Repair Stations 6 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 1 Recycling Units 17 | . 4 . . . 7 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 25 | . . . . . 3 10 . . . . . . . . . . 2 . . . . 2 . . . . . 3 2 3 . Garrison Access 12 | . . . . . 2 2 . . . . . . . . . . 1 . . . 3 . . . . . 2 2 . . . Terminal Hacks 91 | . 7 . 1 2 7 2 3 3 23 . 6 1 . 3 . . 2 2 . . 3 1 . . 17 . 1 1 5 . 1 Record 17 | . . . 1 . . . 2 3 6 . . . . . . . . . . . . . . . 5 . . . . . . Part Schematic 17 | . . . . . . . . . 10 . . . . 3 . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 15 | . 1 . . . 5 . . . 3 . 1 . . . . . . 1 . . . . . . 4 . . . . . . Open Door 5 | . . . . 2 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 5 | . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Registered Components 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . 2 . . . . . . . . . . 5 . . . . . . . . . 1 . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 4 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 6 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 7 | . . . . . 2 2 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 8 . . . 13 5 . . . . 2 . . . . . 2 . . . 1 1 . . . . 1 . . . 1 Terminals 24 | . 8 . . . 10 3 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 5 | . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Skim 14 | . 5 . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Patch 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recycling Units 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 6 | . 1 . . . . . . . . . . . . . . . 1 . . . 2 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 9 . . . 12 15 . 1 . . 9 . . . . . 10 4 2 . 3 7 . . . . 5 4 8 5 2 Full Trace Events 9 | . . . . . 3 . . 1 . . . . . . . . 1 1 . . 1 . . . . . . . 1 1 . Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 1 . . . 10 . . . . 3 . . . . . . . . . . 4 . . . . . . Parts Built 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 279 | . . . . . . 39 . . . . . . . . . . 171 . . . . . . . . . 69 . . . . Total Part Build Rating 33 | . . . . . . 7 . . . . . . . . . . 8 . . . . . . . . . 18 . . . . Part Studies Acquired 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 28 | . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 8 . . . 11 2 . . . . . . . . . . . . . . . . . . . . . . 10 . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . 4 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . 4 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . parse_system 6 | . . . 4 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 27 | . . . . 4 . . . . . . . . . . . . . 18 5 . . . . . . . . . . . . Largest Group 18 | . . . . 3 1 . . . . . . . . . . . . 16 18 18 15 . . . . . . . . . . Highest-Rated Group 977 | . . . . 40 31 . . . . . . . . . . . . 619 977 972 782 . . . . . . . . . . Highest-Rated Ally 159 | . . . . 31 31 . . . . . . . . . . . . 159 159 143 96 . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 328 | . . . . 37 24 . . . . . . . . . 6 . . 113 42 28 78 . . . . . . . . . . Total Damage 6914 | . . . . 295 270 . . . . . . . . . . . . 1900 948 590 2911 . . . . . . . . . . Kills 50 | . . . . 6 3 . . . . . . . . . . . . 11 8 1 21 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 25042 | . 138 340 . 511 96 1052 1072 915 231 717 965 1009 860 1418 4141 836 1306 145 143 116 487 1080 908 1145 157 638 564 1143 1113 871 925 Optics 3826 | . . . . . . . . . . . . . . . . . . . 143 116 487 1080 908 1092 . . . . . . . Sensors 22404 | . . 340 . 511 96 1052 1072 915 231 717 965 1009 860 1418 4141 836 1306 145 . . . 945 891 1084 157 638 564 1143 820 548 . Seismic 138 | . 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2908 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1112 871 925 Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . 2 . 2 . . 1 2 . 2 . 2 1 1 . 1 . . . . . . 2 1 . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 34361 | 117 1116 731 646 814 2755 1655 1099 1033 568 748 1169 1037 867 1418 4141 836 1377 1500 572 116 487 1080 908 1163 788 678 753 1275 1113 871 930 Spaces Moved 18177 | 61 618 438 398 338 888 877 820 758 264 512 679 698 624 979 1805 373 628 653 184 54 285 655 525 634 234 311 450 707 577 562 588 Core 13 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Treads 3432 | 16 578 438 398 338 888 776 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8452 | . . . . . . . . . . . . . . . 1040 373 628 653 184 54 285 655 525 634 234 311 450 707 577 562 580 Wheels 6280 | 40 40 . . . . 101 820 758 264 512 679 698 624 979 765 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 160 160 160 120 120 120 105 120 105 135 135 120 120 202 140 140 140 140 140 132 132 132 132 184 128 115 115 116 50 Average Speed 147 | 106 155 160 160 202 235 155 120 120 120 120 117 135 135 134 175 202 140 140 140 140 140 143 165 161 161 184 128 120 115 116 114 Slowest Speed 243 | 160 160 160 160 240 243 240 120 120 135 135 135 135 135 135 209 202 140 140 140 140 140 200 186 186 187 186 128 128 115 122 133 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 60 | 4 96 91 89 71 80 26 77 87 80 76 21 82 80 85 79 55 23 87 67 81 33 20 87 87 60 68 20 76 16 19 23 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 14 | . . 1 1 1 2 . . . 1 . . . . 3 . . . . . . . . 1 1 3 . . . . . . Known Exits Taken 26 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . . 4 1 . 2 . 4 2 2 . 2 . . . . . . 3 3 . 2 . . . . . Spaces Dug 275 | . 10 1 . 11 5 6 . . . 29 23 34 4 . 6 16 24 2 . . 5 19 . 9 . 8 12 17 18 9 7 Terrain Destroyed 1310 | . 54 3 . 84 40 30 15 141 . 182 58 86 11 . 42 25 44 26 3 3 25 84 9 42 . 41 52 55 64 40 51 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 546 | . 2 3 . . 16 10 . 8 . 11 58 24 11 . 42 25 44 26 3 3 25 39 9 32 . 18 26 52 31 12 16 AOE 756 | . 52 . . 84 24 20 15 133 . 171 . 62 . . . . . . . . . 45 . 10 . 23 26 3 30 25 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 23542 | 85 697 456 404 437 1232 1059 926 819 436 614 929 755 636 1029 2649 429 1045 1118 475 85 326 740 551 725 652 390 557 977 872 707 730 Wait 2888 | . 11 3 . 51 78 33 94 3 81 70 127 22 . . 640 37 337 250 252 28 12 23 . 37 363 51 21 66 143 42 13 Move 18145 | 60 617 437 397 337 887 876 819 757 263 511 678 697 623 978 1804 372 627 652 183 53 284 654 524 633 233 310 449 706 576 561 587 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 6 12 2 . 8 27 18 . 4 8 1 9 1 . 5 40 1 6 10 9 . . 5 2 1 26 . 11 14 4 8 7 Fast Attach 96 | 6 1 1 . 1 11 7 1 . 5 2 5 1 . 4 11 . . 1 . . . 1 5 2 3 . 1 14 4 1 8 Attach 104 | . 1 . . 2 13 11 . . 6 . 2 . . 1 9 . 3 2 3 . 1 5 3 2 4 . 5 5 4 6 16 Detach 49 | . 1 . . . 2 3 . . 1 . . . . 2 1 . 5 1 3 . . 3 2 2 6 . 3 6 . 2 6 Swap 370 | 1 9 3 3 12 30 37 9 20 21 9 29 12 5 4 11 . 10 4 2 . . 6 5 6 3 9 19 39 16 28 8 Drop 246 | . 4 2 . 5 33 19 1 5 7 3 13 2 . 7 54 1 3 8 6 . . 3 6 3 14 1 9 27 . 7 3 Fire 1135 | 12 37 3 . 21 130 51 2 28 39 18 66 20 8 . 74 18 53 44 9 4 24 39 4 39 . 19 36 96 117 49 75 Melee 7 | . . . 4 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 35 | . . . . . . . . . . . . . . . 4 . 1 1 . . 5 1 . . . . 3 4 8 3 5 Crush 33 | . 4 5 . . 21 3 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 2 Rewire 112 | . . . . . . . . 2 . . . . . . 1 . . 109 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 65 | . . . . . . . . . 4 . . . . 27 . . . 26 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 5) 403 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Central database locked down 517 | -10/Materials | Identified exit to Mines 712 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Learned 4 Subcaves zone layouts 820 | -10/Materials | Learned 2 Mines zone layouts 886 | -10/Materials | Loaded intel: 8 trap records 941 | -10/Materials | Learned 4 Subcaves zone layouts 1045 | -10/Materials | Learned 4 Recycling zone layouts 1050 | -10/Materials | Discovered new exit (range 16) 1234 | -10/Materials | Entered Mines 1235 | -10/Mines | Identified exit to Materials 1294 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1297 | -10/Mines | Found Prototype Device 1297 | -10/Mines | Identified Exp. Sensor Array 1318 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -10/Mines | Discovered new exit (range 5) 1331 | -10/Mines | Met a Derelict bent on vengeance 1443 | -10/Mines | Identified exit to Subcaves 1646 | -10/Mines | Learned location of Mines (-9) 1656 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1701 | -10/Mines | Discovered exit to Materials (range 13) 1965 | -10/Mines | Entered Exiles 2005 | -10/Exiles | Met 8R-AWN 2036 | -10/Exiles | Met EX-HEX 2114 | -10/Exiles | Met EX-DEC 2182 | -10/Exiles | Visited The Gauntlet 2357 | -10/Exiles | Learned location of Zion (-6) 2402 | -10/Exiles | Met EX-BIN 2595 | -10/Exiles | Discovered new exit (range 10) 2611 | -10/Exiles | Entered Mines 2612 | -9/Mines | Assembled infested the area 2617 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2640 | -9/Mines | Learned Materials interactive machine intel 2703 | -9/Mines | Lost 4 allies 2809 | -9/Mines | Escorted by a lone wolf Derelict 2829 | -9/Mines | Learned location of Storage (-9) 2886 | -9/Mines | Met a Derelict shopkeep closing up shop 2950 | -9/Mines | Found the Drone Emporium 2958 | -9/Mines | Found Prototype Device 3184 | -9/Mines | Discovered new exit (range 13) 3251 | -9/Mines | Learned Materials non-interactive machine intel 3425 | -9/Mines | Entered Materials 3425 | -8/Materials | Accompanied by 1 ally 3425 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3426 | -8/Materials | Loaded intel: 31 non-interactive machine locations 3427 | -8/Materials | Loaded intel: 19 interactive machine locations 3497 | -8/Materials | Garrison activated, responded to threat 3738 | -8/Materials | Build established: Scavenger-Tank 4842 | -8/Materials | Discovered new exit (range 16) 5143 | -8/Materials | Learned location of 2 exits from Factory 5210 | -8/Materials | Learned Storage garrison access intel 5267 | -8/Materials | Learned Storage emergency access door positions 5274 | -8/Materials | Build established: Tank 5312 | -8/Materials | Learned Storage trap positions 5348 | -8/Materials | Learned location of 1 exit from Storage 5390 | -8/Materials | Learned location of 1 exit from Lower Caves 5417 | -8/Materials | Learned location of 1 exit from Extension 5456 | -8/Materials | Learned Factory emergency access door positions 5507 | -8/Materials | Learned location of 2 exits from Factory 5679 | -8/Materials | Discovered new exit (range 16) 5767 | -8/Materials | Build established: Scavenger-Tank 5825 | -8/Materials | First assault squad dispatched 5989 | -8/Materials | Discovered new exit (range 15) 6109 | -8/Materials | Core integrity fell below 50% 6139 | -8/Materials | Sterilization system engaged 6139 | -8/Materials | Non-combat units ordered to evacuate 6180 | -8/Materials | Entered Factory 6180 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6181 | -7/Factory | Identified exit to Factory 6181 | -7/Factory | Identified exit to Lower Caves 6644 | -7/Factory | Identified Bomb Drone Bay 6743 | -7/Factory | Fabricated Micro-nuke Launcher? 6953 | -7/Factory | Build established: Scavenger-Skirmisher 7278 | -7/Factory | Discovered exit to Factory (range 10) 7825 | -7/Factory | Build established: Skirmisher 7835 | -7/Factory | Entered Lower Caves 7836 | -7/Lower Caves | Identified exit to Lower Caves 8175 | -7/Lower Caves | Learned Factory terminal intel 8730 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8747 | -7/Lower Caves | Identified exit to Zion 8934 | -7/Lower Caves | Entered another Lower Caves area 9021 | -7/Lower Caves | Discovered exit to Factory (range 9) 9405 | -7/Lower Caves | Learned Factory emergency access door positions 9430 | -7/Lower Caves | Learned Factory terminal intel 9504 | -7/Lower Caves | Encountered a Warlord checkpoint 9597 | -7/Lower Caves | Found Imp. Powered Armor 9600 | -7/Lower Caves | Found Imp. Powered Armor 9713 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9773 | -7/Lower Caves | Discovered new exit (range 3) 9775 | -7/Lower Caves | Identified exit to Data Miner 9866 | -7/Lower Caves | Attracted the attention of an 0b10 base 9916 | -7/Lower Caves | Destroyed 7 combat bots 9919 | -7/Lower Caves | Learned Factory emergency access door positions 9967 | -7/Lower Caves | Entered Data Miner 9967 | -7/Data Miner | Discovered new exit (range 6) 9972 | -7/Data Miner | Identified exit to Proximity Caves 9991 | -7/Data Miner | Met Data Miner 10025 | -7/Data Miner | Learned location of Section 7 (-2) 10025 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10038 | -7/Data Miner | Received God Mode back door access code from Data Miner 10117 | -7/Data Miner | Data Conduit disabled 10417 | -7/Data Miner | Build established: Tank 10535 | -7/Data Miner | Entered Proximity Caves 10784 | -6/Proximity Caves | Build established: Skirmisher 10803 | -6/Proximity Caves | Learned Factory stockpile data 11136 | -6/Proximity Caves | Discovered exit to Factory (range 7) 11163 | -6/Proximity Caves | Learned Factory emergency access door positions 11283 | -6/Proximity Caves | Entered Factory 11283 | -6/Factory | Evolved 2 slots: Utility x2 11286 | -6/Factory | Loaded intel: 26 terminal locations 11691 | -6/Factory | Identified exit to Lower Caves 12387 | -6/Factory | Repaired Imp. Powered Armor 12452 | -6/Factory | Entered Lower Caves 12912 | -6/Lower Caves | Encountered a Warlord checkpoint 12962 | -6/Lower Caves | Learned Factory emergency access door positions 13179 | -6/Lower Caves | Learned Factory stockpile data 13215 | -6/Lower Caves | Discovered new exit (range 10) 13225 | -6/Lower Caves | Identified exit to Lower Caves 13489 | -6/Lower Caves | Entered another Lower Caves area 13536 | -6/Lower Caves | Discovered new exit (range 15) 13553 | -6/Lower Caves | Identified exit to Factory 13749 | -6/Lower Caves | Found DCF Scrap (11 items) 14150 | -6/Lower Caves | Learned location of 1 exit from Factory 14168 | -6/Lower Caves | Discovered exit to Zion (range 10) 14356 | -6/Lower Caves | Entered Zion 14409 | -6/Zion | System corruption cleaned by Quarantine Array 14524 | -6/Zion | Discovered new exit (range 9) 14536 | -6/Zion | Identified exit to Proximity Caves 14626 | -6/Zion | Learned Factory garrison access intel 14898 | -6/Zion | Met Imprinter 15594 | -6/Zion | Discovered new exit (range 5) 15597 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15773 | -6/Zion | Identified exit to Deep Caves 15774 | -6/Zion | Entered Deep Caves 15776 | -6/Deep Caves | Met 5H-AD0 15979 | -6/Deep Caves | Z-Facility disabled 16032 | -6/Deep Caves | Lost 6 allies 16034 | -6/Deep Caves | Found Prototype Protection 16034 | -6/Deep Caves | Identified Zio. Weapon Casing 16281 | -6/Deep Caves | Thanked by 5H-AD0 16316 | -6/Deep Caves | Build established: Tank 16410 | -6/Deep Caves | Found Prototype Protection 16415 | -6/Deep Caves | Found Zio. Weapon Casing 16549 | -6/Deep Caves | Discovered new exit (range 7) 16555 | -6/Deep Caves | Identified exit to Proximity Caves 16702 | -6/Deep Caves | Build established: Skirmisher 16791 | -6/Deep Caves | Spotted AG-11951 16849 | -6/Deep Caves | Destroyed AG-11951 17040 | -6/Deep Caves | Spotted AG-70436 17105 | -6/Deep Caves | Destroyed AG-70436 17127 | -6/Deep Caves | Triggered Deep Caves wall 17127 | -6/Deep Caves | Spotted AS-82230 17129 | -6/Deep Caves | Exposed GOLEM chamber 17137 | -6/Deep Caves | Destroyed AS-82230 17145 | -6/Deep Caves | Spotted AS-74989 17147 | -6/Deep Caves | Destroyed AS-74989 17160 | -6/Deep Caves | Lost 3 parts (1n2u) 17176 | -6/Deep Caves | Destroyed 36 combat bots 17511 | -6/Deep Caves | Found GOLEM Unit 17619 | -6/Deep Caves | Found Prototype Energy Cannon 17649 | -6/Deep Caves | Found GOLEM Unit 17669 | -6/Deep Caves | Found GOLEM Unit 17835 | -6/Deep Caves | Identified YOLO Cannon 18333 | -6/Deep Caves | Build established: Golem 19915 | -6/Deep Caves | Entered Proximity Caves 20083 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 20606 | -5/Proximity Caves | Discovered exit to Factory (range 8) 20751 | -5/Proximity Caves | Entered Factory 20751 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20752 | -5/Factory | Identified exit to Factory 20755 | -5/Factory | Loaded intel: 28 terminal locations 20756 | -5/Factory | Loaded intel: 4 garrison access locations 20891 | -5/Factory | Identified exit to Upper Caves 20891 | -5/Factory | Identified exit to Extension 21258 | -5/Factory | Central database locked down 21312 | -5/Factory | Fabricated Exp. Sensor Array? 21409 | -5/Factory | Allied Derelicts emerged from ambush trap array 22128 | -5/Factory | Entered Extension 22616 | -5/Extension | Rescued A7 22666 | -5/Extension | Rescued a captive Derelict 22667 | -5/Extension | Rescued a captive Derelict 22789 | -5/Extension | Rescued a captive Derelict 23030 | -5/Extension | Build established: Commander-Golem 23069 | -5/Extension | Spotted B-75 Beast 23078 | -5/Extension | Destroyed B-75 Beast 23087 | -5/Extension | Spotted B-75 Beast 23092 | -5/Extension | Allies destroyed B-75 Beast 23469 | -5/Extension | Discovered new exit (range 6) 23486 | -5/Extension | Identified exit to Cetus 23628 | -5/Extension | First assault squad dispatched 23628 | -5/Extension | Entered Cetus 23628 | -5/Cetus | Accompanied by 15 allies (A7) 23633 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 23651 | -5/Cetus | Spotted Cetus Guard 23651 | -5/Cetus | Spotted Cetus Guard 23653 | -5/Cetus | Allies destroyed Cetus Guard 23660 | -5/Cetus | Spotted Cetus Guard 23660 | -5/Cetus | Spotted Cetus Guard 23660 | -5/Cetus | Allies destroyed Cetus Guard 23663 | -5/Cetus | Allies destroyed Cetus Guard 23666 | -5/Cetus | Allies destroyed Cetus Guard 23726 | -5/Cetus | Started Cetus Manufacturing Module 23751 | -5/Cetus | Manufactured an Enhanced Grunt 23756 | -5/Cetus | Escorted A7 to Cetus Mainframe 23776 | -5/Cetus | Manufactured an Enhanced Grunt 23801 | -5/Cetus | Manufactured an Enhanced Grunt 23826 | -5/Cetus | Manufactured an Enhanced Grunt 23851 | -5/Cetus | Manufactured an Enhanced Grunt 23865 | -5/Cetus | Discovered new exit (range 16) 23892 | -5/Cetus | Spotted Cetus Guard 23893 | -5/Cetus | Spotted Cetus Guard 23895 | -5/Cetus | Allies destroyed Cetus Guard 23896 | -5/Cetus | Spotted Cetus Guard 23897 | -5/Cetus | Allies destroyed Cetus Guard 23899 | -5/Cetus | Spotted Cetus Guard 23905 | -5/Cetus | Allies destroyed Cetus Guard 23908 | -5/Cetus | Destroyed Cetus Guard 23920 | -5/Cetus | Discovered exit to Factory (range 15) 23929 | -5/Cetus | Met Revision 17 24120 | -5/Cetus | Identified exit to Archives 24200 | -5/Cetus | Entered Archives 24200 | -5/Archives | Accompanied by 18 allies (A7) 24205 | -5/Archives | Received a hacking code to weaken MAIN.C 24233 | -5/Archives | Discovered new exit (range 21) 24253 | -5/Archives | Discovered new exit (range 22) 24285 | -5/Archives | Identified exit to Hub_04(d) 24316 | -5/Archives | Entered Hub_04(d) 24316 | -5/Hub_04(d) | Accompanied by 15 allies 24344 | -5/Hub_04(d) | Build established: Commander-Tank 24397 | -5/Hub_04(d) | Lost 3 allies 24616 | -5/Hub_04(d) | First assault squad dispatched 24661 | -5/Hub_04(d) | Lost 3 allies 24694 | -5/Hub_04(d) | Spotted B-75 Beast 24803 | -5/Hub_04(d) | Entered Factory 24803 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24804 | -4/Factory | Identified exit to Research 24805 | -4/Factory | Lost 3 allies 25052 | -4/Factory | Discovered new exit (range 6) 25058 | -4/Factory | Identified exit to Upper Caves 25106 | -4/Factory | Build established: Scavenger-Skirmisher 25741 | -4/Factory | Allied Derelicts emerged from ambush trap array 25883 | -4/Factory | Entered Upper Caves 25884 | -4/Upper Caves | Identified exit to Upper Caves 25885 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25913 | -4/Upper Caves | Learned location of Quarantine (-2) 26022 | -4/Upper Caves | Learned Research stockpile data 26274 | -4/Upper Caves | Entered a destroyed Warlord outpost 26791 | -4/Upper Caves | Entered another Upper Caves area 26950 | -4/Upper Caves | Encountered a Warlord checkpoint 26960 | -4/Upper Caves | Discovered exit to Research (range 5) 27616 | -4/Upper Caves | Discovered new exit (range 14) 27736 | -4/Upper Caves | Spotted B-86 Titan 27885 | -4/Upper Caves | Destroyed B-86 Titan 27912 | -4/Upper Caves | Found Alien Artifact 27912 | -4/Upper Caves | Identified Core Expander 27912 | -4/Upper Caves | Installed Core Expander, added new Power slot 27953 | -4/Upper Caves | Identified exit to Zhirov 27954 | -4/Upper Caves | Entered Zhirov 27954 | -4/Zhirov | Discovered new exit (range 3) 27980 | -4/Zhirov | Met Zhirov 28007 | -4/Zhirov | Learned location of Testing (-3) 28007 | -4/Zhirov | Learned location of Command (-1) 28015 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28036 | -4/Zhirov | Found Alien Artifact 28036 | -4/Zhirov | Identified Integrated Dissipator 28036 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28055 | -4/Zhirov | Found Alien Artifact 28424 | -4/Zhirov | Build established: Scavenger-Golem 28600 | -4/Zhirov | Identified exit to Proximity Caves 28742 | -4/Zhirov | Entered Proximity Caves 29024 | -3/Proximity Caves | Build established: Golem 29142 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29405 | -3/Proximity Caves | Discovered exit to Research (range 7) 29420 | -3/Proximity Caves | Entered Research 29420 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29474 | -3/Research | Garrison activated, responded to threat 29508 | -3/Research | Destroyed 7 combat bots 29620 | -3/Research | Revision forces began assault on 0b10 29661 | -3/Research | Discovered new exit (range 11) 29667 | -3/Research | Found Gamma Bomb Array 29683 | -3/Research | Identified exit to Research 29771 | -3/Research | Met up with Revision 17++ 29860 | -3/Research | Fabricated Enh. Hardcell Cannon (x2) 30095 | -3/Research | Discovered new exit (range 15) 30115 | -3/Research | Found Prototype Processor 30115 | -3/Research | Identified Exp. Target Analyzer 30120 | -3/Research | Research terminal network offline 30130 | -3/Research | Found Exp. Target Analyzer 30146 | -3/Research | Identified exit to Testing 30173 | -3/Research | Entered Testing 30285 | -3/Testing | Found Prototype Processor 30487 | -3/Testing | Found Prototype Device 30487 | -3/Testing | Identified Adv. EM Shield 30494 | -3/Testing | Found Prototype Protection 30494 | -3/Testing | Identified Centrium Heavy Armor Plating 30568 | -3/Testing | Found Prototype Device 30568 | -3/Testing | Identified Exp. Thermal Shield 30596 | -3/Testing | Found Prototype Launcher 30596 | -3/Testing | Identified Adv. Micro-nuke Launcher 30616 | -3/Testing | Identified Spectral Analyzer 30616 | -3/Testing | Central database locked down 30643 | -3/Testing | Found Prototype Device 30643 | -3/Testing | Identified 2N-1CE's Frost Array 30725 | -3/Testing | Found Prototype Ballistic Cannon 30725 | -3/Testing | Identified Omega Cannon 30774 | -3/Testing | Found Prototype Energy Gun 30774 | -3/Testing | Identified Warp Gun 30797 | -3/Testing | Build established: Scavenger-Tank 30819 | -3/Testing | Discovered exit to Research (range 10) 30947 | -3/Testing | Found Prototype Leg 30947 | -3/Testing | Identified Myomer Exoskeleton 31092 | -3/Testing | Found Prototype Ballistic Gun 31092 | -3/Testing | Identified Hyp. Multirail 31183 | -3/Testing | Found Prototype Energy Cannon 31183 | -3/Testing | Identified Null Cannon 31220 | -3/Testing | Found Prototype Device 31220 | -3/Testing | Identified Exp. Shield Generator 31232 | -3/Testing | Found Prototype Processor 31232 | -3/Testing | Identified Exp. Signal Interpreter 31328 | -3/Testing | Identified Transdimensional Reconstructor 31328 | -3/Testing | Warped through subspace 31448 | -3/Testing | Entered Research 31448 | -2/Research | Evolved 2 slots: Utility x2 31526 | -2/Research | Identified exit to Quarantine 31854 | -2/Research | Discovered new exit (range 10) 31932 | -2/Research | Allied Derelicts emerged from ambush trap array 32139 | -2/Research | System corruption reached 10% 32181 | -2/Research | Lost 4 parts (1p3u) 32324 | -2/Research | Identified exit to Access 32422 | -2/Research | Build established: Tank 32448 | -2/Research | First assault squad dispatched 32561 | -2/Research | Entered Access 32561 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 33089 | -1/Access | Spotted B-99 Colossus 33373 | -1/Access | System corruption reached 10% 33381 | -1/Access | Spotted B-99 Colossus 33423 | -1/Access | Spotted B-99 Colossus 33430 | -1/Access | Discovered new exit (range 3) 33431 | -1/Access | Identified exit to Command 33432 | -1/Access | Entered Command 33682 | -1/Command | First assault squad dispatched 33929 | -1/Command | Build established: Mutant 33937 | -1/Command | Lost 3 parts (2p1u) 33981 | -1/Command | Found Fusion Bomb Launcher 34029 | -1/Command | Lost 3 parts (1p1n1u) 34332 | -1/Command | Spotted Executioner 34332 | -1/Command | Spotted Executioner 34332 | -1/Command | Spotted Executioner 34332 | -1/Command | Spotted Executioner 34332 | -1/Command | Spotted Striker 34332 | -1/Command | Spotted Striker 34332 | -1/Command | Spotted Alpha 7 34332 | -1/Command | Spotted Alpha 7 34338 | -1/Command | Spotted B-99 Colossus 34357 | -1/Command | Discovered new exit (range 9) 34357 | -1/Command | Released all parts (9) 34357 | -1/Command | Spotted B-99 Colossus 34359 | -1/Command | Core integrity fell below 50% 34362 | *** | Escaped! Last Messages --------------- 34358_ Field strength at 67. 34358_ Knocked back. 34358_ Penetrated by Slug. 34360_ Slug penetrates Wall. 34360_ Triggered Stasis Trap. 34360_ A bubble of rippling energy engulfs the area. 34360_ Field strength at 94. 34360_ Field strength at 88. 34361_ Penetrated by Slug. 34361_ Slug penetrates Wall. 34361_ Knocked back. 34361_ Penetrated by Slug. 34361_ Slug penetrates Wall. 34361_ Slug penetrates Reinforced Barrier. 34361_ Field strength at 31. 34362_ Penetrated by Slug. 34362_ Slug penetrates Wall. 34362_ Penetrated by Slug. 34362_ Field strength at 3. Map ----- +----------------------------------------------------+ | ######## #????????????????????????? | | #??????# #????????????????????????? | | ##??????# +????????????????????????? | | ????????# #????????????????????????? | | ????????# #????????????????????????? | | ?????######+####### #????????????????????????? | | ?????# # #????????????????????????? | | ?????# #???? ?????????????????????????? | | ?????# #??????????????????????????????? | | ?????# + ???????????????????????????? | | ?????# #####??????????????????????????? | | ?????# #????????????????????????#####+? | | ?????# = #???????????????????????? # | | ?????###/##########???????????????????????? # | | ???????# # #????????????????????????? # | | ???????# # +????????????????????????? # | | ???????#[# #?????????????????????????# # | | ########[# """ #?????????????????????????# # | | #[*# """" #?##############??????????# # | | # / """" #?# BB#??????????# # | | # # ""T #?# BB#########??# # | | # # #?# ^ ; # # # #### # | | # # #?# ^^ ^## # | | # # ### + # | | # # ##; %" ^ E # | | # #########?# ^ @" %=!!%E g " % | | # # #?# % !!!!! g g | | [ ! # # #?# !K*!!7%E #" | | + # #?# ^ !!]!7 % ### | | # # #?# % BB##! ##?# | | # # #?# BB##########??# | | # # #?##############???????????# | | ####### # #??????????????????????????###### | | ?# # #???????????????????????????????# | | ?# + #???????????????????????????????# | | ?# ###### #???????????????????????????????# | | ?# "#???# #???????????????????????????##### | | ?# ##???# ############################# # | | ?" #????# + | | " #????# ######### ############## # | | " #????# #???????# #????????????##### | | " #????# #???????# #????????????????? | | ## "????# #???????# #????????????????? | | ?# #????#########???????# #????????????????? | | ?# ?????????????????????# #?#####??????????? | | ?# ?????????????????????# #? #??????????? | | ?# ?????????????????????# # #??????????? | | ? %??????????????###+#### # #??????????? | | ?%%!??????????+ + #??????????? | | ? ??????????????### #### ###### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 65 Energy Generation 91 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 825 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 480 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 10 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 50 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Micro-nuke Launcher | -7/Data Miner | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Phasing Sabre | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -5/Factory | Authchip Enh. Hardcell Cannon | x2 | -3/Research | Preloaded Repaired ---------- Imp. Powered Armor | 2% | -6/Factory Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Imp. Thunder Leg | -3/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DisintegrationMiniAutocannon Manual? 0 Play Time 04:51:56 Cumulative 438.7 hours Start 2025.10.24 @ 20:27:45 End 2025.10.25 @ 02:31:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type 0 Total 20 Types 12/1/5/1/0/0/0/1/0/0 Lore% 91 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 577aa21d-a3a1-497c-a981-6a17326c104a