Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 03:23:12 Player: Demo Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (50) 250 Value Destroyed (1751) 1751 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1664) 1664 TOTAL SCORE: 9505 Bonus ------- Pacifist 364 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 48/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Machine Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Energy Filter Quantum Capacitor Large Botcube Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Signal Interpreter IFF Parser Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Advanced Force Booster Advanced System Shield > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Energy Well Energy Filter Quantum Capacitor Variable Charge Gun Fusion Bomb Launcher Improved Plasma Cutter Large Botcube [Rating: 129] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Gravmag System Treads Light Treads Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Core Shielding Weapon Spear Ballistic Gun Subdweller Machine Gun Launcher Fusion Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Slots Evolved 12 | . . . . . . 8 . . 2 . 2 . . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . 3 . . . . 1 . . . Utility 7 | . . . . . . 4 . . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 94 | 2 . . 1 . 9 14 . 29 2 . . 1 12 24 Power 12 | . . . . . 2 1 . 3 . . . . 2 4 Engine 5 | . . . . . 1 1 . 1 . . . . 2 . Core 5 | . . . . . 1 . . 2 . . . . . 2 Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 33 | 2 . . . . 2 3 . 12 . . . 1 4 9 Treads 3 | 2 . . . . . . . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 24 | . . . . . 2 3 . 5 . . . 1 4 9 Flight 6 | . . . . . . . . 6 . . . . . . Utility 36 | . . . . . 3 7 . 13 2 . . . 6 5 Device 17 | . . . . . 1 4 . 6 . . . . 2 4 Storage 2 | . . . . . 1 . . . . . . . 1 . Processor 12 | . . . . . 1 1 . 7 . . . . 2 1 Hackware 2 | . . . . . . 1 . . . . . . 1 . Protection 3 | . . . . . . 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | . . . 1 . 2 3 . 1 . . . . . 6 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 Piercing Weapon 6 | . . . . . . 2 . 1 . . . . . 3 Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . . . . . Parts Lost 44 | . . . . . . 3 3 8 . . 7 1 2 20 Power 7 | . . . . . . . 1 1 . . 1 . . 4 Propulsion 25 | . . . . . . 1 2 5 . . 3 1 2 11 Utility 8 | . . . . . . . . 2 . . 3 . . 3 Weapon 4 | . . . . . . 2 . . . . . . . 2 Highest Loss Streak 12 | . . . . . . 3 2 4 . . 7 1 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | . . . 2 5 5 7 6 2 3 3 3 2 4 6 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . 1 . . . . 1 1 1 . . . Utility 2 | . . . . . 1 2 2 2 2 2 2 2 3 3 Weapon 1 | . . . 2 4 1 1 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 25 | . . . . . 7 4 4 . . . . . 3 7 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . 1 . Utility 12 | . . . . . 1 4 1 . . . . . 1 5 Weapon 6 | . . . . . 3 . 1 . . . . . 1 1 Tool/Special 4 | . . . . . 1 . 2 . . . . . . 1 Average Slot Usage (%) 65 | . 28 28 28 28 57 78 70 61 84 88 75 47 80 81 Engine 3 | . . . . . 5 . . . . . . . 7 6 Core 2 | . . . . . 1 6 2 3 5 5 4 . . 1 Treads 5 | . 28 28 28 28 13 . . . . . . . . . Hover 16 | . . . . . 14 23 20 14 29 29 24 15 25 19 Flight 1 | . . . . . . . . 6 . . . . . . Device 6 | . . . . . 1 12 11 7 11 11 9 . 7 8 Storage 3 | . . . . . 6 6 5 . . . . . 2 5 Processor 15 | . . . . . 6 7 11 21 23 23 20 15 20 24 Hackware 1 | . . . . . . 5 . . . . . . 1 5 Protection 2 | . . . . . . 5 5 . 7 11 10 10 9 1 Piercing Weapon 4 | . . . . . . 6 11 5 5 5 5 5 5 7 Peak Build Rating 129 | 2 2 2 4 3 23 53 53 63 65 65 65 39 67 129 Average Rating 43 | 1 2 2 2 3 11 44 40 40 64 65 61 38 53 84 On Entrance 27 | . 2 2 2 3 3 20 53 3 63 65 65 34 33 60 Avg Prop Armor Cover (%) 30 | 41 41 41 41 41 40 . 11 26 . . . 10 4 8 Naked Turns 34 | . . . . . . . 18 16 . . . . . . Heaviest Build 57 | . . . . . 17 27 25 18 12 12 12 4 20 57 Greatest Support 78 | 3 3 3 3 3 16 36 36 48 48 48 48 36 43 78 Greatest Overweight (x) 4 | . . . . . 1 1 . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 5 5 5 5 5 10 10 Average Capacity 7 | 5 5 5 5 5 7 10 9 5 5 5 5 5 7 9 Most Carried 10 | . . . 5 5 10 10 10 5 5 5 5 4 10 10 Average Carried 6 | . . . 2 5 6 8 8 4 5 5 5 4 7 9 Final Capacity 10 | 5 5 5 5 5 10 10 5 5 5 5 5 5 10 5 Final Carried 10 | . . . 5 5 10 10 5 5 5 5 5 4 10 5 Class Distribution -------------------- 43% | Mutant 14% | Scout 12% | Derelict-Mutant 7% | Gladiator 6% | Derelict-Gladiator 4% | Scavenger-Gladiator 4% | Scavenger-Mutant 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Derelict-Gladiator | -6/Factory Gladiator | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Gladiator | -4/Armory Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Matter Collected 1408 | 118 . 47 44 . 80 39 . 297 . . 54 . 412 317 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1693 | . . . . . . 242 . 292 . . 54 . 439 666 Parts 95 | . . . . . . 11 . 22 . . 4 . 19 39 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Combat Hostiles Destroyed 37 | . . . . . . 7 . 8 . . 1 . 3 18 Melee 24 | . . . . . . . . 8 . . 1 . 3 12 AOE 13 | . . . . . . 7 . . . . . . . 6 Classes Destroyed 13 | . . . . . . 3 . 2 . . . . 2 6 Worker 5 | . . . . . . 2 . 2 . . . . 1 . Builder 1 | . . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . Recycler 2 | . . . . . . . . . . . . . 2 . Operator 2 | . . . . . . . . . . . . . . 2 Watcher 1 | . . . . . . . . . . . . . . 1 Swarmer 23 | . . . . . . 4 . 7 . . . . 4 8 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 4 | . . . . . . 3 . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . 1 Sentry 1 | . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . . . . 2 Programmer 6 | . . . . . . . . 1 . . 1 . . 4 Best Kill Streak 7 | . . . . . . 7 . 4 . . 1 . 4 6 Combat Bots Only 7 | . . . . . . 7 . 4 . . 1 . 3 5 Max Kills in Single Turn 7 | . . . . . . 7 . 1 . . 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 7 . . . . . . . 3 Melee 1 | . . . . . . . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Hostile Shots Fired 463 | . . 6 30 . . 32 4 81 . 3 46 . 20 241 Missed 169 | . . 4 10 . . 17 1 29 . 1 18 . 8 81 Hits 294 | . . 2 20 . . 15 3 52 . 2 28 . 12 160 Melee 8 | . . . . . . . 3 . . . . . . 5 Projectile 286 | . . 2 20 . . 15 . 52 . 2 28 . 12 155 AOE 5 | . . . . . . . . . . . . . . 5 Critical Strikes 10 | . . . 1 . . . 2 . . . 1 . . 6 Actively Blocked 1 | . . . . . . . . . . . 1 . . . Part Disruptions 3 | . . . . . . . . . . . . . . 3 Damage Taken 5487 | . . 40 175 . . 234 141 808 . 50 582 . 265 3192 Core 1671 | . . 8 44 . . 32 103 282 . . 145 . 53 1004 Absorbed by Shields 27 | . . . . . . . . . . . . . . 27 Redirected to Shielding 63 | . . . . . . 13 . . . . 33 . 12 5 Regen/Repaired (Parts) 33 | . . . . . . . . 33 . . . . . . Core Remaining (%) 82 | 100 . . . . 79 . . 50 . 100 . . . . Volleys Fired 8 | . . . . . . 3 . . . . . . . 5 Largest 1 | . . . . . . 1 . . . . . . . 1 Hottest 52 | . . . . . . 36 . . . . . . . 52 Shots Fired 7 | . . . . . . 3 . . . . . . . 4 Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . . . . . 3 . . . . . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . . 4 Electromagnetic 3 | . . . . . . 3 . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak 2 | . . . . . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 73 | . . . . . . 2 . 17 . . 11 . 13 30 Core Hits 58 | . . . . . . 11 . 10 . . 2 . 7 28 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . . . . 1 . . 2 . 1 6 Impale 10 | . . . . . . . . 1 . . 2 . 1 6 Melee Attacks 193 | . . . . . . 11 1 61 . 1 18 . 27 74 Impact . | . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . 6 Piercing 187 | . . . . . . 11 1 61 . 1 18 . 27 68 Sneak Attacks 13 | . . . . . . 2 . 3 . . 1 . 6 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5127 | . . 7 . . . 822 . 653 . . 415 . 646 2584 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1573 | . . . . . . 701 . . . . . . . 872 Melee 3520 | . . . . . . 121 . 653 . . 410 . 646 1690 Ramming 34 | . . 7 . . . . . . . . 5 . . 22 Kinetic . | . . . . . . . . . . . . . . . Thermal 594 | . . . . . . 594 . . . . . . . . Explosive 872 | . . . . . . . . . . . . . . 872 Electromagnetic 107 | . . . . . . 107 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 3520 | . . . . . . 121 . 653 . . 410 . 646 1690 Highest Corruption 21 | . . . . . . . 8 12 . . 2 11 11 21 Average Corruption 11 | . . . . . . . 8 10 . . 1 7 11 13 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 87 | . . . . . . . 1 29 . . 1 2 15 39 Message Errors 22 | . . . . . . . . 9 . . . 1 2 10 Matter Fused 23 | . . . . . . . 1 7 . . 1 . 5 9 Heat Flow Errors 7 | . . . . . . . . 2 . . . 1 . 4 Energy Discharges 9 | . . . . . . . . 4 . . . . 2 3 Parts Rejected 3 | . . . . . . . . 2 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . 4 . . . . 2 3 Data Loss (major) 6 | . . . . . . . . 1 . . . . 3 2 Alerts 2 | . . . . . . . . . . . . . 1 1 Misdirections 4 | . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 539 | . . . . . . 14 . 70 . . 2 . 116 337 Projectiles . | . . . . . . . . . . . . . . . Explosions 15 | . . . . . . . . . . . . . . 15 Melee 524 | . . . . . . 14 . 70 . . 2 . 116 322 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . 3 . . . . . . . . 2 . . 48 Shots 2 | . . . . . . . . . . . . . . 2 Rammed 10 | . . 3 . . . . . 1 . . 1 . . 5 Targets Rammed 10 | . . 3 . . . . . 1 . . 1 . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 266 | . . . . . . 1 . 215 . . . 63 . 266 Average Temperature 73 | . . . . . . 1 . 94 . . . 42 . 71 Received Heat Transfer 660 | . . 15 90 . . 93 . 105 . 9 87 . 18 243 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . Heat Transferred 450 | . . . . . . 450 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Maximum Alert Level 1 | . . . . . . . . 1 . . . . . 1 Low Security (%) 85 | 100 100 100 . 100 . 100 100 66 100 100 100 100 100 81 Level 1 14 | . . . . . . . . 33 . . . . . 18 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 320 | . . 35 . 7 . 191 49 284 69 68 45 . 72 320 Initial 51 | . . . . 7 . . 49 . 51 51 35 . . 17 Average 79 | . . 9 . 7 . 100 21 154 57 52 21 . 9 72 Influence Increases 1925 | . . 45 15 . . 277 1 615 23 17 77 . 126 729 Destroy 0b10 Robot/C 740 | . . . . . . 140 . 160 . . 20 . 60 360 Destroy 0b10 Robot/NC 55 | . . . . . . 10 . 15 . . . . 20 10 Destroy Leader 122 | . . . . . . 20 . 30 . . . . 10 62 Allied During Kill 1 | . . . . . . . . . . . . . 1 . Successful Hack 178 | . . . . . . 12 . 113 23 . . . 6 24 Disable Machine 165 | . . . . . . 45 . 15 . . . . 15 90 Destroy Structure 169 | . . . . . . 5 1 27 . 2 12 . 14 108 Partial Spotted 90 | . . . . . . 15 . 45 . . . . . 30 Lose Combat Pursuer 405 | . . 45 15 . . 30 . 210 . 15 45 . . 45 Influence Decreases 1694 | . . 45 . 8 7 137 141 509 55 23 145 . 90 534 Entered New Map 236 | . . . . 8 7 . 91 . 55 23 33 . . 19 Time Decay 960 | . . 45 . . . 116 20 336 . . 60 . 68 315 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . . Lost Part 371 | . . . . . . 21 10 73 . . 47 . 20 200 Lost Ally 27 | . . . . . . . 20 . . . 5 . 2 . Squads Dispatched 18 | . . . . . . 1 . 7 . 1 3 . 1 5 Investigation 5 | . . . . . . . . 4 . . 1 . . . Extermination 5 | . . . . . . . . 2 . . . . 1 2 Reinforcement 8 | . . . . . . 1 . 1 . 1 2 . . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Distress Signals 4 | . . . . . . . . 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 124 | . 2 4 7 . . 12 7 22 . 6 11 4 10 39 Peak Tracking Total 15 | . 4 4 7 . . 8 6 5 . 3 9 4 6 15 Tactical Retreats 20 | . . 2 1 . . 3 1 8 . 1 1 . . 3 ECM-based Alert Blocks 4 | . . . . . . 4 . . . . . . . . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Traps Triggered 7 | . . . . . . 3 . 1 . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . 12 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Machines Disabled 12 | . . . . . . 3 . 1 . . . . 2 6 Max in Single Turn 2 | . . . . . . 2 . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Machines Accessed 32 | . . . . . . 6 . 16 2 . 2 . 2 4 Terminals 14 | . . . . . . 5 . 7 1 . . . . 1 Fabricators 10 | . . . . . . 1 . 4 1 . 1 . . 3 Repair Stations 4 | . . . . . . . . 2 . . . . 2 . Recycling Units 3 | . . . . . . . . 2 . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 77 | . . . . . . 21 . 36 2 . 6 . 4 8 Successful 32 | . . . . . . 8 . 19 2 . . . 1 2 Failed 45 | . . . . . . 13 . 17 . . 6 . 3 6 Catastrophic 12 | . . . . . . 3 . 3 . . 2 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 49 | . . . . . . 14 . 23 1 . 6 . . 5 Terminals 41 | . . . . . . 18 . 19 1 . . . . 3 Fabricators 18 | . . . . . . 3 . 5 1 . 4 . . 5 Repair Stations 8 | . . . . . . . . 4 . . . . 4 . Recycling Units 6 | . . . . . . . . 4 . . 2 . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . 2 . 3 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Disarm Traps 2 | . . . . . . . . 2 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 3 . . . . 1 . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Refit 2 | . . . . . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . Retrieve Study 3 | . . . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . . . . . . 6 . 10 1 . . . . 2 Terminals 11 | . . . . . . 5 . 5 . . . . . 1 Track 1 | . . . . . . . . 1 . . . . . . Assimilate 3 | . . . . . . 1 . 1 . . . . . 1 Botnet 6 | . . . . . . 3 . 3 . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . Fabricators 6 | . . . . . . 1 . 3 1 . . . . 1 Fabnet 6 | . . . . . . 1 . 3 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . Fedlink 2 | . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . . . . . . 6 . 15 1 . 2 . 1 4 Full Trace Events 3 | . . . . . . . . 2 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . 3 . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 22 | . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 1 . 2 . Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 1 . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . 12 12 7 7 7 7 Autooverrided 3 | . . . . . . . . . . . 1 . 2 . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Total Allies 6 | . . . . . . . 1 . . . 1 1 2 1 Largest Group 1 | . . . . . . . 1 . . . 1 1 1 1 Highest-Rated Group 46 | . . . . . . . 31 . . . 12 46 12 10 Highest-Rated Ally 46 | . . . . . . . 31 . . . 12 46 12 10 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . 5 . . . 3 . 7 . Total Damage 217 | . . . . . . . 108 . . . 31 . 78 . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Active Infowar (turns) 2349 | . . . . . 18 45 51 848 19 38 129 . 384 817 Sensors 540 | . . . . . . 26 48 295 19 38 114 . . . IFF 548 | . . . . . . . . . . . . . . 548 Seismic 442 | . . . . . 18 . . . . . . . 384 40 Machine Analysis 2089 | . . . . . . . . 848 19 38 129 . 238 817 ECM 22 | . . . . . . 19 3 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Turns Passed 3928 | 14 22 184 211 19 685 338 94 865 19 38 139 40 443 817 Spaces Moved 5784 | 22 43 357 246 37 1225 529 142 1377 40 84 191 85 534 872 Core 1647 | 22 43 357 246 37 626 . 36 266 . . . . . 14 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3493 | . . . . . 599 529 106 467 40 84 191 85 534 858 Flight 644 | . . . . . . . . 644 . . . . . . Fastest Speed 23 | 50 50 50 50 50 50 48 48 23 40 40 38 36 50 43 Average Speed 47 | 50 50 50 50 50 53 49 50 37 40 40 40 45 52 52 Slowest Speed 250 | 50 50 50 50 50 116 106 56 76 40 40 45 51 80 250 Overloaded Moves 24 | . . . . . . . . . . . 6 18 . . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . . Robots Hopped 5 | . . . . . . . . 5 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 15 82 23 8 66 12 84 33 1 79 6 74 10 53 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 2 . . 1 . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 13 | . . 1 3 . 9 . . . . . . . . . Spaces Dug 115 | . . . . . . 4 1 27 . 1 6 . 7 69 Terrain Destroyed 123 | . . . . . . 5 1 27 . 1 6 . 7 76 Melee 72 | . . . . . . 4 1 27 . 1 6 . 7 26 Projectile . | . . . . . . . . . . . . . . . AOE 51 | . . . . . . 1 . . . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Fac DSF Fac Was Fac Arm Total 6596 | 23 42 361 333 36 1261 584 162 1622 41 86 224 86 651 1084 Wait 388 | . . 2 81 . . 2 18 135 . 1 14 1 52 82 Move 5763 | 21 42 356 245 36 1224 529 141 1367 39 83 191 84 533 872 Hop 4 | . . . . . . . . 4 . . . . . . Pick Up 42 | . . . 5 . 13 9 . 3 . . . . 9 3 Fast Attach 89 | 2 . . . . 8 14 . 31 2 . . . 16 16 Attach 17 | . . . 1 . . 7 1 3 . . . 1 . 4 Detach 5 | . . . 1 . . 2 . 1 . . . . . 1 Swap 11 | . . . . . 2 . . 1 . . . . . 8 Drop 65 | . . . . . 14 8 1 15 . . . . 14 13 Fire 8 | . . . . . . 3 . . . . . . . 5 Melee 189 | . . . . . . 10 1 61 . 1 18 . 27 71 Ram 10 | . . 3 . . . . . 1 . . 1 . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 1 . . . 4 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat] / Exi / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 15 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 13) 37 | -10/Materials | Entered Mines 42 | -10/Mines | Met a Derelict bent on vengeance 49 | -10/Mines | Learned 4 Materials zone layouts 63 | -10/Mines | Discovered new exit (range 6) 123 | -10/Mines | Identified exit to Exiles 218 | -10/Mines | Discovered new exit (range 6) 221 | -10/Mines | Entered Subcaves 222 | -10/Subcaves | Approached by a straggling Scientist 292 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 312 | -10/Subcaves | Build established: Mutant 427 | -10/Subcaves | Discovered new exit (range 10) 432 | -10/Subcaves | Entered Recycling 437 | -8/Recycling | Scanned before Scraplab entrance 445 | -8/Recycling | Entered Scraplab 449 | -8/Recycling | Discovered new exit (range 4) 451 | -8/Recycling | Entered Scraptown 485 | -8/Scraptown | Learned location of Extension (-6) 526 | -8/Scraptown | Visited UFD Registry 526 | -8/Scraptown | Registered with UFD as "Metahead" 585 | -8/Scraptown | Visited DA-N13 Charitable Foundation 587 | -8/Scraptown | Found DCF Scrap (26 items) 683 | -8/Scraptown | Visited Botcube Research 685 | -8/Scraptown | Found Lrg. Botcube 879 | -8/Scraptown | Visited Cyclists 883 | -8/Scraptown | Entered Cyclist Reading Room 905 | -8/Scraptown | Visited Symbiants 916 | -8/Scraptown | Visited Bundlers 1071 | -8/Scraptown | Build established: Derelict-Mutant 1077 | -8/Scraptown | Visited Modified Component R&D 1102 | -8/Scraptown | Met Optimus 1102 | -8/Scraptown | Accepted into 0bPrime 1134 | -8/Scraptown | Discovered new exit (range 3) 1136 | -8/Scraptown | Entered Factory 1136 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 1255 | -6/Factory | Identified exit to Lower Caves 1255 | -6/Factory | Identified exit to Extension 1291 | -6/Factory | Destroyed 7 combat bots 1310 | -6/Factory | Lost 3 parts (1n2w) 1474 | -6/Factory | Sucked down chute 1474 | -6/Factory | Entered Waste 1475 | -6/Waste | Met a frightened Derelict 1489 | -6/Waste | EMP discharged 1491 | -6/Waste | Spotted C-40 Crusher 1496 | -6/Waste | Spotted C-40 Crusher 1498 | -6/Waste | Spotted C-40 Crusher 1501 | -6/Waste | Spotted C-40 Crusher 1502 | -6/Waste | Spotted C-40 Crusher 1503 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1544 | -6/Waste | Spotted C-40 Crusher 1550 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1550 | -6/Waste | Released all parts (8) 1560 | -6/Waste | Discovered new exit (range 15) 1568 | -6/Waste | Entered Factory 1653 | -6/Factory | System corruption reached 10% 1891 | -6/Factory | Spotted B-75 Beast 1922 | -6/Factory | Lost 4 parts (3n1u) 1962 | -6/Factory | Loaded intel: 8 recycling unit locations 1974 | -6/Factory | Learned location of Protoforge (-2) 2134 | -6/Factory | Discovered new exit (range 16) 2158 | -6/Factory | Identified exit to Factory 2199 | -6/Factory | Repaired Spear+ 2268 | -6/Factory | Search patrols dispatched 2337 | -6/Factory | Build established: Scout 2433 | -6/Factory | Entered another Factory area 2433 | -5/Factory | Evolved 2 slots: Utility x2 2452 | -5/Factory | Identified exit to DSF 2452 | -5/Factory | Entered DSF 2473 | -5/DSF | Additional patrols routed to DSF 2483 | -5/DSF | Discovered new exit (range 16) 2490 | -5/DSF | Identified exit to Factory 2490 | -5/DSF | Entered Factory 2490 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2629 | -4/Factory | Manually triggered Chute Trap 2629 | -4/Factory | Sucked down chute 2629 | -4/Factory | Entered Waste 2630 | -4/Waste | Met a frightened Derelict 2644 | -4/Waste | EMP discharged 2644 | -4/Waste | System corruption reached 10% 2648 | -4/Waste | Spotted C-40 Crusher 2652 | -4/Waste | Spotted C-40 Crusher 2656 | -4/Waste | Lost 7 parts (1p3n3u) 2658 | -4/Waste | Spotted C-40 Crusher 2659 | -4/Waste | Spotted C-40 Crusher 2663 | -4/Waste | Discovered new exit (range 13) 2669 | -4/Waste | Identified exit to Factory 2669 | -4/Waste | Entered Factory 2763 | -4/Factory | Found Quantum Capacitor 2935 | -4/Factory | Build established: Mutant 3053 | -4/Factory | Local machine network offline 3108 | -4/Factory | Discovered new exit (range 10) 3112 | -4/Factory | Identified exit to Armory 3112 | -4/Factory | Entered Armory 3178 | -4/Armory | Found Fusion Bomb Launcher 3363 | -4/Armory | Found Adv. Force Booster 3809 | -4/Armory | Lost 5 parts (2p1n1u1w) 3866 | -4/Armory | Core integrity fell below 50% 3918 | -4/Armory | Core integrity fell below 20% 3929 | -4/Armory | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 03902_ Field strength at 27. 03903_ Field strength at 7. 03904_ System corrupted: Matter fused (-7). 03904_ Stasis field depleted. 03905_ Slug penetrates Component Storage. 03905_ Component Storage disabled. 03909_ Acquired Unknown Piercing Weapon. 03909_ Identified Lance. 03910_ Slug penetrates Wall. 03910_ Penetrated by Slug. 03916_ Transfer Shaft disabled. 03917_ Cmb. Linear Gravjet destroyed. 03917_ Antigrav System destroyed. 03918_ The unstable cave ceiling collapses. 03921_ System corrupted: Matter fused (-8). 03922_ Adv. System Shield destroyed. 03922_ Dropped Med. Storage Unit. 03923_ The unstable cave ceiling collapses. 03923_ Dropped Broken IFF Parser. 03926_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ??????????????????????????????????????## | | ????????????????????????????#####?###? #""" """ | | ???????????????????????????#"""""## ## #"T """ | | ??????????????????????????##""T"" """ """ | | ??????????????????????????+ """ | | ??????????????????????????# """ | | ????????????? ????????????# !! = | | ????????????? ####???????# !! / == | | ???????????? ##??+### !! ! [ = | | ???????????? | ######## | | ???????????? #?"""""? | | ??????????? === ########## ##?""T""? | | ??????????? == T???#####g ! ? | | ?????????? == ##### d# [ | | ?????????? Y # | | ???????????????# @ # """ """ """ """ | | ???????????????# ########### ! # """ """ """ """ | | ????????????????????????????### # """ """ """?""" | | ??????????????????????????????# # ? ????? | | ??????????????????????????????# #########??#????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????? #???????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 35 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 67 Melee Accuracy 19 Target Analysis 6 Core Analysis 6 Force Boost 40 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spear | 17% | -6/Factory Studied --------- VTOL Module | -6/Factory | Hacked Spear | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorePropulsionNanoactuators Manual? 0 Play Time 00:46:13 Cumulative 414.3 hours Start 2025.11.19 @ 02:39:38 End 2025.11.19 @ 03:23:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 85 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7de6de85-4457-49d9-b4ba-c2a8c782da42