Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.22 @ 09:00:56 Player: Zeia Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (825) 825 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (618) 618 TOTAL SCORE: 3173 Bonus ------- Follower Combat Kills 140 Met Imprinter 300 Was Imprinted 300 Friendly Fire -122 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 97/100 System Corruption 1% Temperature Cool (1) Movement Flying (40) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Salvage Targeting Computer Tactical Coordination Suite Phasing AFG Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Improved Heat Sink Targeting Computer Phasing AFG > --- WEAPON ----------- Light Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Flight Unit Flight Unit Makeshift Salvage Targeting Computer CR-A16's Pointy Stick [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Light Armor Plating Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 68 | 6 12 21 12 8 9 Power 8 | 1 . 3 2 . 2 Engine 7 | 1 . 3 2 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 2 2 9 1 1 6 Treads 6 | . 2 4 . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . . 5 1 1 6 Utility 15 | 1 4 5 3 2 . Device 6 | . . 2 2 2 . Storage 4 | 1 3 . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 3 | . 1 2 . . . Artifact . | . . . . . . Weapon 24 | 2 6 4 6 5 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 19 | 2 4 4 3 5 1 Ballistic Cannon . | . . . . . . Launcher 4 | . 2 . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 17 | . . 2 5 . 10 Power 3 | . . . 1 . 2 Propulsion 7 | . . 1 1 . 5 Utility 2 | . . . 2 . . Weapon 5 | . . 1 1 . 3 Highest Loss Streak 5 | . . 1 3 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 87 95 76 79 69 Engine 10 | . 14 11 9 11 6 Treads 15 | . 15 28 . . . Flight 15 | . . 2 31 33 31 Device 7 | . . 9 13 10 . Storage 6 | . 14 10 . . . Processor 5 | . . . 7 11 11 Protection 5 | . 5 10 . . . Ballistic Gun 18 | . 22 22 12 13 16 Naked Turns . | . . . . . . Heaviest Build 50 | 11 50 36 13 16 16 Greatest Support 60 | 20 40 60 13 17 17 Greatest Overweight (x) 1 | 1 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 5 5 5 Average Capacity 9 | 6 9 14 5 5 5 Most Carried 15 | 1 7 15 5 5 5 Average Carried 7 | . 4 11 4 4 4 Final Capacity 15 | 8 15 5 5 5 5 Final Carried 7 | 1 7 5 4 5 3 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 1216 | 195 11 479 228 1 302 Remotely . | . . . . . . Salvage Created 972 | . 36 603 52 . 281 Parts 82 | . 14 50 1 . 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . . . . 16 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 39 | . 6 18 8 . 7 Guns 26 | . . 18 1 . 7 AOE 13 | . 6 . 7 . . Classes Destroyed 8 | . 3 3 1 . 1 Worker 1 | . 1 . . . . Builder 3 | . 3 . . . . Recycler 1 | . . 1 . . . Swarmer 22 | . 6 10 . . 6 Grunt 5 | . . 3 1 . 1 Sentry 5 | . . 5 . . . Assembled 7 | . . . 7 . . Mutant 1 | . . . . . 1 Best Kill Streak 8 | . 7 4 8 . 3 Combat Bots Only 8 | . 3 4 8 . 3 Max Kills in Single Turn 4 | . 4 2 4 . 1 Gunslinging . | . . . . . . Exploded 4 | . 3 . 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 2303 | . 228 945 333 . 797 Core 498 | . 80 116 62 . 240 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 68 . . . . Volleys Fired 101 | . 5 63 8 . 25 Largest 2 | . 1 2 2 . 2 Hottest 61 | . 30 43 43 . 61 Shots Fired 185 | . 5 126 11 . 43 Gun 175 | . . 126 6 . 43 Cannon . | . . . . . . Launcher 10 | . 5 . 5 . . Special . | . . . . . . Kinetic 175 | . . 126 6 . 43 Thermal . | . . . . . . Explosive 10 | . 5 . 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 1 14 5 . 7 Robot Miss Streak 4 | . . 4 1 . 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . 4 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 119 | . 1 86 5 . 27 Core Hits 66 | . 9 30 12 . 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2836 | . 674 1093 568 . 501 Guns 1651 | . . 1093 57 . 501 Cannons . | . . . . . . Explosions 1185 | . 674 . 511 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1651 | . . 1093 57 . 501 Thermal 352 | . 352 . . . . Explosive 833 | . 322 . 511 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 1 Average Corruption 3 | . . . 4 4 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . 2 . Message Errors 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 79 | . 51 . 28 . . Projectiles . | . . . . . . Explosions 79 | . 51 . 28 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 212 | . 125 . 87 . . Shots 6 | . 4 . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 70 | . 7 5 10 . 70 Average Temperature 18 | . 7 2 9 . 26 Received Heat Transfer 483 | . 6 225 135 . 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 300 | . 300 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 374 | . 357 374 170 . . Initial 150 | . . 150 145 . . Average 171 | . 195 175 155 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 63 | 100 37 63 100 . . Level 1 36 | . 62 36 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 3 1 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 10 30 28 . 21 Peak Tracking Total 21 | . 5 4 21 . 7 Tactical Retreats 7 | . . 2 3 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled 7 | . 7 . . . . Max in Single Turn 7 | . 7 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 7 | . 2 4 1 . . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 3 9 1 . . Successful 6 | . 1 4 1 . . Failed 7 | . 2 5 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 9 | . 3 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 3 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 278 | . . 278 . . . Retrieved Matter 507 | . . 507 . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 156 | . . . . 156 156 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 377 | . . . . . 377 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 3140 | 54 224 1517 132 789 424 Spaces Moved 3650 | 42 135 896 255 1585 737 Core 15 | 15 . . . . . Treads 774 | . 68 706 . . . Legs 94 | 27 67 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2767 | . . 190 255 1585 737 Fastest Speed 32 | 50 120 34 34 34 32 Average Speed 65 | 104 141 133 34 37 37 Slowest Speed 240 | 190 240 160 37 39 44 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . . 1 8 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 31 60 47 90 71 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 12 | . . . 12 . . Terrain Destroyed 82 | . 27 . 54 . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 81 | . 27 . 54 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 4223 | 49 160 1104 280 1786 844 Wait 326 | 1 . 70 6 179 70 Move 3630 | 41 134 893 241 1584 737 Hop 6 | . . 1 5 . . Pick Up 33 | 1 3 22 2 5 . Fast Attach 24 | 6 4 4 3 4 3 Attach 14 | . 1 2 5 3 3 Detach 8 | . 4 1 2 1 . Swap 30 | . 7 15 4 1 3 Drop 51 | . 2 33 4 9 3 Fire 101 | . 5 63 8 . 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 5 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 12) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 972 | -9/Materials | Discovered new exit (range 16) 1385 | -9/Materials | Discovered new exit (range 9) 1552 | -9/Materials | Build established: Scavenger-Mutant 1741 | -9/Materials | Identified exit to Mines 1741 | -9/Materials | Identified exit to Storage 1764 | -9/Materials | Discovered new exit (range 16) 1796 | -9/Materials | Entered Mines 1803 | -9/Mines | Assembled infested the area 1808 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1869 | -9/Mines | Destroyed 8 combat bots 1872 | -9/Mines | Lost 3 parts (1p1n1u) 1893 | -9/Mines | Learned Materials garrison access intel 1897 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1900 | -9/Mines | Discovered new exit (range 6) 1908 | -9/Mines | Met a Derelict shopkeep closing up shop 1921 | -9/Mines | Discovered new exit (range 14) 1928 | -9/Mines | Entered Zion 1942 | -7/Zion | Found CR-A16's Pointy Stick 1975 | -7/Zion | Received a visual enhancement algorithm 1990 | -7/Zion | Discovered new exit (range 10) 1995 | -7/Zion | Given A8's code to call for help 1997 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2002 | -7/Zion | System corruption cleaned by Quarantine Array 2007 | -7/Zion | Learned Factory trap positions 2081 | -7/Zion | Learned 4 Factory zone layouts 2114 | -7/Zion | Found Prototype Device 2221 | -7/Zion | Identified Phasing AFG 2256 | -7/Zion | Learned location of Quarantine (-3) 2458 | -7/Zion | Imprinted 2460 | -7/Zion | Declared Zion's savior 2595 | -7/Zion | Build established: Mutant 2717 | -7/Zion | Entered Proximity Caves 2717 | -6/Proximity Caves | Accompanied by 4 allies 2722 | -6/Proximity Caves | Learned Factory terminal intel 2830 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2914 | -6/Proximity Caves | Core integrity fell below 50% 2963 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3008 | -6/Proximity Caves | Core integrity fell below 20% 3048 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 3098 | -6/Proximity Caves | Ambushed by research squad 3141 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03012_ Dropped Imp. Deuterium Engine. 03012_ Acquired Lgt. Nuclear Core. 03015_ VTOL Module fries itself beyond repair. 03016_ Acquired 10 matter. 03017_ Barrage Gun destroyed. 03032_ Acquired 10 matter. 03057_ Acquired Barrage Gun. 03059_ Acquired 10 matter. 03097_ Slug penetrates Wall. 03097_ Penetrated by Slug. 03098_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 03129_ Slug penetrates Wall. 03129_ Lgt. Nuclear Core destroyed. 03132_ Mak. Flight Unit destroyed. 03137_ Slug penetrates Wall. 03138_ Penetrated by Slug. 03138_ Flight Unit destroyed. 03138_ VTOL Module destroyed. 03141_ Barrage Gun destroyed. 03141_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ??????????##########?????# ##????????????????????? | | ??????????# ## #?????# ###??????????????????? | | ????????### ## #????## #??????????????????? | | ?##???### ### ###### #??????????????????? | | ?# #?## ###?# # #? ##?#####???????????? | | ?# ## #???# #? ?## ????????? ?? | | ?# ##???# #?? #??# ?????????# ?? | | ?# ##???### ##??# ##?# #??????### ?? | | ?# #?????## ##### #?# ##???## #??? | | ?# #??????# ### #??# #??? | | ?# ##?###### ### #?? #??? | | ?# ##?## ## ### ## #?? ##?? | | ?## ##?# ## #### ## ### ##? | | ??##### #?# ### ### ## #? | | ??????## #### ### ## ## ?? | | ??###### ### # #????????? | | ??# ## # ##????????? | | ??# $ ### #### ###?###???? | | ??### ####?## ### @ ### ###?? | | ????# ######### ## ##### ## ##? | | #???# ## ### ## #???# h #? | | ###### ## #???# #? | | ## ### #???# ### ###### #? | | ###### $ ##???#???# ### ####?## ## | | ##????# ##????????# ## #### | | ##????# ##????????## # ## | | ####???? ####?????????# | | #??????# ##????????????# ### | | # #?????# ??????????????# ### #?## | | ####?????# ??????????????# ??## #??### | | ?????????# ??????????????# ???## #????# | | ?????????## ??????????????# ????# #???# | | ??????????# ??????????????# ????## #???## | | ??????????## ??????????????? ?????###### #????# | | ???????????#???????????????????????????# ????? | | ???????????????????????????????????????## #???? | | ????????????????????????????????????????######???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Imp. Titanium Leg | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Microactuators | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Cya! Hunted Robot Respite The One Challenges ------------ None Game ------ Seed StormHoverGuard Manual? 0 Play Time 01:23:15 Cumulative 5.6 hours Start 2023.11.21 @ 23:48:51 End 2023.11.22 @ 09:00:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cb268af-7c70-4245-85a0-bb72e24043ca