Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.29 @ 21:00:49 // Halloween2020/ForbiddenLore Player: Morgweiler Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (80) 400 Value Destroyed (2722) 2722 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 6527 Bonus ------- High Alert Combat Kills 85 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit System Shield Relay Coupler [Swarmer] (46) > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Armored Treads Armored Treads Armored Treads Heat Sink Improved Heat Sink Medium Storage Unit Target Analyzer Layered Light Armor Plating Improved Shield Generator Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit System Shield System Shield > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Medium Storage Unit Target Analyzer Layered Light Armor Plating Recalibrator Light EM Pulse Cannon Shotgun Grenade Launcher Grenade Launcher [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility System Shield Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 1 . . Weapon 1 | . . . 1 . . Parts Attached 104 | 9 7 18 21 41 8 Power 13 | 1 1 . 2 9 . Engine 8 | 1 1 . 2 4 . Core 5 | . . . . 5 . Reactor . | . . . . . . Propulsion 21 | 2 . . 5 13 1 Treads 7 | . . . 2 5 . Leg 12 | . . . 3 8 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 3 2 3 2 6 3 Device 6 | 1 . . 1 3 1 Storage 6 | 2 1 1 1 1 . Processor 1 | . 1 . . . . Hackware 4 | . . 2 . . 2 Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 51 | 3 4 15 12 13 4 Energy Gun 10 | 2 . 3 . 5 . Energy Cannon 3 | . . 1 1 1 . Ballistic Gun 18 | 1 2 3 8 3 1 Ballistic Cannon 6 | . . 4 1 1 . Launcher 11 | . 2 3 2 2 2 Special Weapon 3 | . . 1 . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 33 | . . 6 3 10 14 Power 6 | . . 1 . 3 2 Propulsion 6 | . . 1 1 . 4 Utility 5 | . . . 1 1 3 Weapon 16 | . . 4 1 6 5 Highest Loss Streak 8 | . . 5 3 4 8 Average Slot Usage (%) 92 | . 100 83 89 97 80 Engine 7 | . 14 6 7 8 1 Core 2 | . . . . 4 5 Treads 4 | . . . 6 5 . Leg 11 | . . . 8 17 17 Wheel 4 | . 28 17 1 . . Device 5 | . 11 . 7 5 . Storage 14 | . 14 11 15 15 15 Processor 1 | . 2 11 1 . . Hackware 15 | . . 19 18 15 15 Protection 1 | . . . . 1 3 Energy Gun 5 | . 14 1 . 9 5 Ballistic Gun 8 | . 6 8 15 6 3 Ballistic Cannon 3 | . . 4 6 1 2 Launcher 1 | . 8 . . 1 3 Naked Turns . | . . . . . . Heaviest Build 83 | 16 19 19 46 83 73 Greatest Support 60 | 26 26 26 43 60 60 Greatest Overweight (x) 23 | 1 . . 4 23 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 18 | 8 8 10 14 18 18 Average Capacity 14 | 6 6 8 12 17 18 Most Carried 18 | 5 7 8 14 18 14 Average Carried 11 | 2 5 7 9 14 12 Final Capacity 18 | 6 8 8 14 18 18 Final Carried 14 | 5 6 8 14 12 10 Class Distribution -------------------- 39% | Hacker-Mutant 25% | Hacker-Gunner 21% | Hacker-Skirmisher 10% | Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 2091 | 296 81 70 599 887 158 Remotely . | . . . . . . Salvage Created 2369 | 88 211 78 323 1509 160 Parts 155 | 7 33 8 28 77 2 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 59 | . 11 7 10 26 5 Melee 1 | . . 1 . . . Guns 35 | . 5 1 6 21 2 Cannons 8 | . . 1 3 3 1 AOE 15 | . 6 4 1 2 2 Classes Destroyed 11 | 2 3 1 1 4 . Worker 5 | . . . . 5 . Builder 6 | . . . . 6 . Tunneler 3 | 1 . . . 2 . Recycler 4 | 1 . . . 3 . Watcher 3 | . 2 . . 1 . Swarmer 20 | . 9 4 3 4 . Grunt 22 | . 2 2 2 14 2 Duelist 1 | . . . . 1 . Sentry 9 | . . 1 3 2 3 Hunter 3 | . . . 2 1 . Programmer 4 | . . . . 4 . Best Kill Streak 11 | 1 5 4 3 11 2 Combat Bots Only 5 | . 5 4 3 4 2 Max Kills in Single Turn 3 | 1 2 3 1 2 1 Gunslinging 1 | . 1 . . 1 . Exploded 3 | . 2 3 1 1 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 6068 | . 125 706 765 2758 1714 Core 1283 | . 39 240 295 187 522 Absorbed by Shields 109 | . . . . . 109 Core Remaining (%) 67 | 100 84 40 46 . . Volleys Fired 213 | 6 15 30 27 111 24 Largest 3 | 2 2 2 3 3 2 Hottest 183 | 60 70 140 94 183 113 Shots Fired 472 | 12 25 51 59 289 36 Gun 349 | 12 17 20 34 245 21 Cannon 89 | . . 23 22 35 9 Launcher 23 | . 8 4 3 3 5 Special 11 | . . 4 . 6 1 Kinetic 259 | 6 4 40 50 144 15 Thermal 145 | . . 6 . 124 15 Explosive 23 | . 8 4 3 3 5 Electromagnetic 38 | 6 13 1 6 12 . Robot Hit Streak 18 | 8 6 9 6 18 10 Robot Miss Streak 6 | 1 1 4 6 4 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 293 | 9 7 27 28 196 26 Core Hits 152 | 3 14 13 26 77 19 Critical Hits 3 | . . . 1 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6542 | 101 707 564 646 3976 548 Guns 3476 | 101 136 107 233 2676 223 Cannons 940 | . . 153 189 415 183 Explosions 1893 | . 571 176 187 819 140 Melee . | . . . . . . Ramming 137 | . . 32 37 66 2 Kinetic 2199 | 24 33 239 344 1315 244 Thermal 2856 | . 316 117 . 2261 162 Explosive 870 | . 255 176 187 112 140 Electromagnetic 480 | 77 103 . 78 222 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 2 8 8 8 Average Corruption 6 | . . 2 7 6 8 Corruption Purged . | . . . . . . Effects 119 | . . 3 38 63 15 Message Errors 27 | . . 1 7 14 5 Matter Fused 28 | . . . 9 16 3 Heat Flow Errors 6 | . . . 2 4 . Energy Discharges 8 | . . . 2 6 . Data Loss (minor) 10 | . . 2 4 2 2 Data Loss (major) 5 | . . . 1 4 . Misfires 5 | . . . 2 3 . Targeting Errors 25 | . . . 11 10 4 Weapon Failures 5 | . . . . 4 1 Overload Shots . | . . . . . . Overflow Damage 321 | . 98 26 . 166 31 Projectiles . | . . . . . . Explosions 320 | . 98 26 . 165 31 Melee 1 | . . . . 1 . Knockbacks 9 | . . 1 . 6 2 Impact . | . . . . . . Kinetic 9 | . . 1 . 6 2 Secondary . | . . . . . . Self-Inflicted Damage 259 | . 15 66 16 34 128 Shots 10 | . 1 3 . 1 5 Rammed 57 | . . 13 23 14 7 Targets Rammed 57 | . . 13 23 14 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 429 | 20 40 80 205 429 401 Average Temperature 92 | 15 17 25 44 104 178 Received Heat Transfer 1137 | . 12 204 180 435 306 Effects 9 | . . . . 5 4 Shutdowns 6 | . . . . 4 2 Interference 1 | . . . . . 1 Short Circuit 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . . . . 8 2 Heat Transferred 4341 | . 200 250 . 3521 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 578 | 10 361 229 178 578 480 Initial 345 | . 6 152 12 32 345 Average 220 | 2 212 111 63 307 422 Maximum Alert Level 2 | . 1 1 . 2 2 Low Security (%) 51 | 100 47 93 100 22 . Level 1 28 | . 52 6 . 48 26 Level 2 19 | . . . . 28 73 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 2 1 6 . Investigation 1 | . 1 . . . . Extermination 4 | . . . . 4 . Reinforcement 5 | . . 2 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 6 | . 1 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 13 21 14 38 10 Peak Tracking Total 7 | . 4 7 3 4 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 6 | . 1 1 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 24 | . 4 2 3 14 1 Max in Single Turn 11 | . 4 2 2 11 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 16 | . 2 5 3 6 . Terminals 12 | . 1 4 3 4 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 82 | . 9 41 13 19 . Successful 45 | . 6 28 6 5 . Failed 37 | . 3 13 7 14 . Catastrophic 4 | . . 1 1 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 53 | . 3 25 13 12 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 6 | . 6 . . . . Scanalyzers 16 | . . 16 . . . Garrison Access 6 | . . . . 6 . Terminal Hacks 26 | . 3 13 6 4 . Record 1 | . . . . 1 . Prototype ID Bank 2 | . . . 1 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Recycling Unit Index 1 | . 1 . . . . Scanalyzer Index 1 | . . 1 . . . Alert Level 6 | . 2 3 . 1 . Unreport Threat 4 | . . 4 . . . Dispatch Records 1 | . . 1 . . . Patrol Status 1 | . . . 1 . . Hauler Manifests 3 | . . 2 . 1 . Zone Layout 4 | . . 1 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 15 | . . 15 . . . Insert Component 7 | . . 7 . . . Analyze 8 | . . 8 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 5 3 5 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . 7 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 7 | . . 7 . . . Part Schematics Acquired 7 | . . 7 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 2 | . . . . 1 1 Non-combat 1 | . . . . 1 . Combat 1 | . . . . . 1 Robot Hacks Applied 5 | . . . . 4 1 parse_system 2 | . . . . 1 1 no_distress 1 | . . . . 1 . find_chute 2 | . . . . 2 . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Attached 2 | . . . . . 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 4062 | 81 214 530 1015 1859 363 Spaces Moved 2147 | 52 172 374 570 823 156 Core 10 | 5 . . 3 2 . Treads 294 | . . . 185 109 . Legs 1136 | . . . 268 712 156 Wheels 707 | 47 172 374 114 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 100 153 130 Average Speed 141 | 88 90 94 150 167 162 Slowest Speed 1200 | 100 90 100 250 1200 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 40 45 36 24 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . 9 . . Terrain Destroyed 169 | . 38 24 23 84 . Melee . | . . . . . . Projectile 8 | . . . 5 3 . AOE 161 | . 38 24 18 81 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 2706 | 71 205 486 671 1073 200 Wait 96 | . 5 45 11 34 1 Move 2143 | 51 171 373 569 823 156 Hop . | . . . . . . Pick Up 51 | 5 3 6 14 20 3 Fast Attach 18 | 7 . 2 4 4 1 Attach 23 | . . 3 4 12 4 Detach 2 | . . . . 2 . Swap 63 | 2 7 13 13 25 3 Drop 30 | . 4 1 6 18 1 Fire 213 | 6 15 30 27 111 24 Melee . | . . . . . . Ram 40 | . . 13 23 . 4 Kick 3 | . . . . . 3 Crush 14 | . . . . 14 . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 7) 162 | -10/Materials | Discovered new exit (range 12) 244 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Entered another Materials area 296 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 632 | -9/Materials | Build established: Hacker-Mutant 657 | -9/Materials | Lost 5 parts (1p1n3w) 774 | -9/Materials | Discovered new exit (range 11) 807 | -9/Materials | Core integrity fell below 50% 826 | -9/Materials | Entered another Materials area 826 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 863 | -8/Materials | Identified exit to Storage 988 | -8/Materials | Lost 3 parts (1n1u1w) 1471 | -8/Materials | Core integrity fell below 50% 1544 | -8/Materials | Discovered new exit (range 15) 1802 | -8/Materials | Build established: Hacker-Skirmisher 1824 | -8/Materials | Discovered new exit (range 8) 1841 | -8/Materials | Entered Factory 1841 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2257 | -7/Factory | Lost 4 parts (2p2w) 2690 | -7/Factory | Build established: Hacker-Gunner 3700 | -7/Factory | Identified exit to Garrison 3700 | -7/Factory | Entered Garrison 3708 | -7/Garrison | Installed Relay Interface Framework 3750 | -7/Garrison | Build established: Hacker-Mutant 3778 | -7/Garrison | Triggered checkpoint 3860 | -7/Garrison | Garrison Relay disabled 3964 | -7/Garrison | Triggered checkpoint 3964 | -7/Garrison | Triggered checkpoint 3964 | -7/Garrison | Triggered checkpoint 4023 | -7/Garrison | Lost 8 parts (1p2n2u3w) 4026 | -7/Garrison | Triggered checkpoint 4034 | -7/Garrison | Core integrity fell below 50% 4055 | -7/Garrison | Core integrity fell below 20% 4063 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03992_ Destroyed Imp. Titanium Leg. 03992_ Imp. Titanium Leg destroyed. 03992_ Destroyed Imp. Titanium Leg. 03994_ Acquired 17 matter. 03996_ System corrupted: Component data lost. 03996_ Acquired 34 matter. 04000_ Acquired Imp. Heat Sink. 04026_ Beams of light sweep through the air. An alarm sounds. 04026_ Remote Datajack destroyed. 04028_ Grenade Launcher destroyed. 04029_ Slammed into S-27 Virus. 04034_ Imp. Titanium Leg destroyed. 04035_ Slammed into S-27 Virus. 04039_ S-27 Virus destroyed. 04043_ Slammed into S-27 Virus. 04043_ Destabilizing: Core damaged (-14). 04048_ Imp. Heat Sink destroyed. 04052_ Slammed into S-27 Virus. 04052_ Destabilizing: Core damaged (-35). 04060_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#####??????????? | | ?????????????????????????????????# #??????????? | | ????????????????????????????###### #######????? | | ???????????????????????????## ????? | | ??????????????????????????? ????? | | ???????????????????????????? ?????? | | ????????????????????????????# ## #? #?????? | | ??????????????????????????### ## ## ###???? | | ??????????????????????????# #???? | | ??????????????????????????# %* #???? | | ????????????????????????###p= #???? | | ????????????????????????# ss #???? | | ????????????????????????#@### ##^ ^^## ##????? | | ????????????????????????#s#?# ## ## #?????? | | ???????????????????????? ?# #?????? | | ??????????????????????? ?# #?????? | | ??????????????????????####### #?????? | | ????????????????????????????# ## ## #?????? | | ????????????????????????????# ## ## #?????? | | ????????????????????????????# ## ##### #?????? | | ????????????????????????????# # #???# #?????? | | ????????????????????????????# ####???# #?????? | | ????????????????????????????# #??????# ####### | | ????????????????????????????# #??????# | | ????????????????????????????# #??????# ###### | | ???????????????????????????? #??????# #????# | | ???????????????????????????? ???????# #????# | | ??????????????????????????? ???????# ###### | | ???????????????????????????#####???????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????########## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 20 Relay Coupler Types 46 Relay Coupler Value 1 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeNeutralizingFlail Manual? 0 Play Time 00:51:49 Cumulative 50.0 hours Start 2020.10.29 @ 20:09:31 End 2020.10.29 @ 21:00:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 55 Rogue 46 Adventurer 4 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6935c6d3-7696-42f7-850e-6e31ac962bb5