Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 19:59:50 Player: Connor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (24) 120 Value Destroyed (810) 810 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-203) -203 TOTAL SCORE: 4067 Bonus ------- Follower Combat Kills 186 Friendly Fire -389 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Matter Pod > --- WEAPON ----------- Light EM Pulse Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Heat Sink Small Battery Assault Rifle [Rating: 34] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Small Battery Device Heat Sink Storage Small Battery Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . 2 2 . . . Power 2 | . . . . . 1 1 . . . Propulsion 1 | . . . 1 . . . . . . Utility 2 | . . . 1 . . 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 78 | 6 2 1 2 30 17 7 . 2 11 Power 15 | 1 . . . 3 4 4 . . 3 Engine 11 | 1 . . . 3 1 4 . . 2 Core 4 | . . . . . 3 . . . 1 Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . . 6 3 2 . . 1 Treads 3 | . . . . . . 2 . . 1 Leg 8 | 2 . . . 3 3 . . . . Wheel 3 | . . . . 3 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 1 2 1 1 16 5 1 . 1 5 Device 20 | 1 . 1 1 11 2 1 . 1 2 Storage 6 | . 2 . . 2 1 . . . 1 Processor 4 | . . . . 2 1 . . . 1 Hackware . | . . . . . . . . . . Protection 3 | . . . . 1 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 16 | 2 . . 1 5 5 . . 1 2 Energy Gun 3 | 1 . . . 2 . . . . . Energy Cannon 2 | . . . . . 1 . . . 1 Ballistic Gun 8 | 1 . . 1 3 1 . . 1 1 Ballistic Cannon 3 | . . . . . 3 . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . Parts Lost 7 | . . . . 3 1 . . . 3 Power . | . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . 1 Utility 3 | . . . . 1 1 . . . 1 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 3 | . . . . 3 1 . . . 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 73 | . 93 100 86 75 94 77 50 14 52 Engine 9 | . 14 14 11 8 1 16 15 . 10 Core 4 | . . . . . 16 4 . . 6 Treads 1 | . . . . . . 9 10 . . Leg 14 | . 28 28 22 17 27 8 . . . Wheel 2 | . . . . 7 . . . . . Device 9 | . 9 13 20 11 4 7 4 6 9 Storage 6 | . 12 15 11 3 7 7 4 . 6 Processor 3 | . . . . 4 5 . . . 3 Protection 2 | . . . . 2 7 . . . 3 Energy Gun 5 | . 14 14 11 9 5 . . . . Energy Cannon 1 | . . . . . 1 7 4 . 3 Ballistic Gun 7 | . 14 14 11 8 4 . . 7 8 Ballistic Cannon 3 | . . . . . 13 15 10 . . Peak Build Rating 34 | 6 7 13 16 18 33 34 30 8 29 Average Rating 17 | 3 6 12 15 11 29 28 20 7 19 On Entrance 12 | . 6 7 13 16 12 29 30 . 8 Naked Turns 167 | . . . . 55 . . 26 7 79 Heaviest Build 38 | 6 8 11 15 21 34 33 32 7 38 Greatest Support 56 | 20 20 20 20 30 54 56 56 3 20 Greatest Overweight (x) 12 | . . . . 2 . 1 . 2 12 Average Overweight (x) . | . . . . . . . . 1 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 4 5 5 5 5 5 5 4 Average Carried 3 | . . 2 4 4 4 5 5 5 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 5 3 5 5 5 5 . Class Distribution -------------------- 59% | Mutant 12% | Gunner 11% | Scavenger-Mutant 8% | Commander-Tank 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Matter Collected 1420 | 252 . 105 . 450 401 23 4 . 185 Remotely . | . . . . . . . . . . Salvage Created 878 | 34 . . . 432 286 48 . . 78 Parts 54 | 3 . . . 26 17 3 . . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Combat Hostiles Destroyed 21 | 1 . . . 9 5 3 . . 3 Guns 13 | 1 . . . 9 . . . . 3 Cannons 5 | . . . . . 5 . . . . AOE 3 | . . . . . . 3 . . . Classes Destroyed 6 | 1 . . . 2 2 1 . . . Worker 1 | . . . . . 1 . . . . Drone 1 | . . . . 1 . . . . . Swarmer 6 | . . . . . . 3 . . 3 Grunt 9 | 1 . . . 3 5 . . . . Sentry 7 | . . . . 6 1 . . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 5 | 1 . . . 5 4 3 . . 3 Combat Bots Only 5 | 1 . . . 5 3 3 . . 3 Max Kills in Single Turn 3 | 1 . . . 2 1 3 . . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Hostile Shots Fired 246 | 2 . . . 84 47 27 3 . 83 Missed 77 | . . . . 31 8 5 2 . 31 Damage Taken 2348 | 21 . . . 537 552 322 60 1 855 Core 832 | . . . . 75 53 46 60 . 598 Absorbed by Shields 175 | . . . . 175 . . . . . Core Remaining (%) 92 | 100 . 100 . 81 90 . . . . Volleys Fired 83 | 2 . . 1 34 22 5 3 3 13 Largest 3 | 2 . . 2 2 3 3 3 1 2 Hottest 144 | 60 . . 63 79 144 144 144 28 93 Shots Fired 185 | 4 . . 2 68 61 15 10 3 22 Gun 121 | 4 . . 2 68 22 . . 3 22 Cannon 64 | . . . . . 39 15 10 . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 129 | 2 . . 1 34 51 10 6 3 22 Thermal 47 | 2 . . 1 34 10 . . . . Explosive . | . . . . . . . . . . Electromagnetic 9 | . . . . . . 5 4 . . Robot Hit Streak 8 | 3 . . 1 8 5 2 2 4 2 Robot Miss Streak 19 | . . . 1 4 19 2 1 1 5 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 2 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 Shots Hit Robots 99 | 3 . . 1 46 27 7 6 2 7 Core Hits 52 | 2 . . . 20 19 3 1 1 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . 3 2 . 1 . . Burn 4 | . . . . 3 1 . . . . Blast 2 | . . . . . 1 . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2002 | 31 . 9 14 722 639 347 79 40 121 Guns 1037 | 31 . . 9 716 143 . . 38 100 Cannons 763 | . . . . . 496 188 79 . . Explosions 159 | . . . . . . 159 . . . Melee . | . . . . . . . . . . Ramming 43 | . . 9 5 6 . . . 2 21 Kinetic 1321 | 9 . . 9 430 566 93 76 38 100 Thermal 540 | 22 . . . 286 73 159 . . . Explosive . | . . . . . . . . . . Electromagnetic 98 | . . . . . . 95 3 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . 6 6 7 Average Corruption 6 | . . . . . . . 6 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . . . 3 4 15 Message Errors 5 | . . . . . . . . . 5 Matter Fused 5 | . . . . . . . 1 1 3 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 1 2 5 Misfires 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 3 | . . . . . . 3 . . . Projectiles 3 | . . . . . . 3 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . 5 1 . . 1 Impact 1 | . . . . . . . . . 1 Kinetic 6 | . . . . . 5 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . 1 10 Shots . | . . . . . . . . . . Rammed 6 | . . . . . . . . 1 5 Targets Rammed 12 | . . 2 1 3 . . . 1 5 Kicked 6 | . . 2 1 3 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 446 | 46 . . . 198 399 446 260 73 15 Average Temperature 141 | 25 . . . 55 201 216 121 45 8 Received Heat Transfer 580 | 12 . . . 220 204 . . . 144 Effects 9 | . . . . . 7 2 . . . Shutdowns 4 | . . . . . 2 2 . . . Energy Bleed 3 | . . . . . 3 . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . 4 . . . . . Heat Transferred 1387 | 50 . . . 928 259 150 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Peak Influence 282 | 20 13 4 16 282 232 72 41 29 . Initial 118 | . 13 4 1 6 118 . 25 14 . Average 73 | 2 13 4 3 103 149 22 29 21 . Maximum Alert Level 1 | . . . . 1 1 . . . . Low Security (%) 90 | 100 100 100 100 83 80 100 100 100 . Level 1 9 | . . . . 16 19 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . 1 2 . . . . Investigation 4 | . 1 . . 1 2 . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Distress Signals 5 | . . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | 1 . . 1 23 11 3 7 2 20 Peak Tracking Total 14 | 1 . . 1 4 5 3 7 1 14 Tactical Retreats 4 | . . . . . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Machines Accessed 9 | . 2 1 . 3 2 1 . . . Terminals 7 | . 2 . . 3 2 . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 27 | . 4 1 . 14 7 1 . . . Successful 16 | . 2 1 . 7 5 1 . . . Failed 11 | . 2 . . 7 2 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . . . . 8 4 . . . . Terminals 25 | . 4 . . 14 7 . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 2 1 . 7 5 . . . . Record 8 | . 1 . . 3 4 . . . . Open Door 2 | . . 1 . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . . 3 2 . . . . Full Trace Events 5 | . 1 . . 2 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Total Allies 11 | . . . . 10 . . 1 . . Largest Group 10 | . . . . 10 6 . 1 . . Highest-Rated Group 88 | . . . . 88 48 . 31 . . Highest-Rated Ally 31 | . . . . 16 8 . 31 . . Total Orders 5 | . . . . 4 1 . . . . GUARD 4 | . . . . 3 1 . . . . EXPLORE 1 | . . . . 1 . . . . . Ally Attacks 107 | . . . . 58 32 . 17 . . Total Damage 1012 | . . . . 535 189 . 288 . . Kills 15 | . . . . 10 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . 1 Drone Launches 12 | . . . . 12 . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Turns Passed 2602 | 75 86 278 75 704 434 195 84 108 563 Spaces Moved 1629 | 63 68 227 56 445 267 115 84 76 228 Core 429 | 20 . . . 53 . . 53 76 227 Treads 99 | . . . . . . 67 31 . 1 Legs 977 | 43 68 227 56 268 267 48 . . . Wheels 124 | . . . . 124 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 120 120 50 50 50 Average Speed 128 | 97 120 120 120 100 120 144 90 129 221 Slowest Speed 650 | 120 120 120 120 120 120 240 160 150 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 8 14 37 8 62 19 3 79 2 30 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . Scrap Searched 3 | . . 2 . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 13 | . . . . . 9 2 1 . 1 Melee . | . . . . . . . . . . Projectile 12 | . . . . . 9 1 1 . 1 AOE 1 | . . . . . . 1 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Total 1956 | 70 71 231 60 629 333 134 86 81 261 Wait 96 | . . . . 87 9 . . . . Move 1621 | 62 67 226 55 444 266 115 83 75 228 Hop . | . . . . . . . . . . Pick Up 10 | . 2 2 1 1 3 . . . 1 Fast Attach 57 | 6 1 . 1 26 10 7 . 2 4 Attach 13 | . . . . 3 3 . . . 7 Detach 11 | . . . . 1 9 . . . 1 Swap 8 | . 1 1 1 1 4 . . . . Drop 33 | . . . . 19 7 7 . . . Fire 83 | 2 . . 1 34 22 5 3 3 13 Melee . | . . . . . . . . . . Ram 6 | . . . . . . . . 1 5 Kick 6 | . . 2 1 3 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . 4 . . . . 2 Trap . | . . . . . . . . . . Miscellaneous 6 | . . . . 6 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 144 | -10/Materials | Discovered new exit (range 15) 162 | -10/Materials | Entered Mines 166 | -10/Mines | Found the Drone Emporium 182 | -10/Mines | Found Prototype Device 185 | -10/Mines | Identified Thief Drone Bay 281 | -10/Mines | Learned location of Recycling (-9) 301 | -10/Mines | Build established: Mutant 419 | -10/Mines | Discovered new exit (range 10) 440 | -10/Mines | Entered Materials 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 441 | -9/Materials | Identified exit to Storage 494 | -9/Materials | Discovered exit to Storage (range 15) 515 | -9/Materials | Entered Storage 953 | -9/Storage | Released all parts (6) 962 | -9/Storage | Discovered new exit (range 15) 972 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 979 | -9/Storage | Lost 4 allies 981 | -9/Storage | Lost 3 parts (2n1u) 1142 | -9/Storage | Lost 3 allies 1219 | -9/Storage | Entered Materials 1219 | -8/Materials | Accompanied by 6 allies 1219 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1491 | -8/Materials | Lost 5 allies 1506 | -8/Materials | Discovered new exit (range 13) 1653 | -8/Materials | Entered Factory 1653 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1848 | -7/Factory | Sucked down chute 1848 | -7/Factory | Entered Waste 1849 | -7/Waste | Met a frightened Derelict 1863 | -7/Waste | EMP discharged 1871 | -7/Waste | Spotted C-40 Crusher 1874 | -7/Waste | Spotted C-40 Crusher 1881 | -7/Waste | Build established: Gunner 1893 | -7/Waste | Spotted C-40 Crusher 1901 | -7/Waste | Spotted C-40 Crusher 1902 | -7/Waste | Spotted C-40 Crusher 1905 | -7/Waste | Spotted C-40 Crusher 1906 | -7/Waste | Released all parts (10) 1925 | -7/Waste | Discovered new exit (range 12) 1932 | -7/Waste | Entered Factory 2017 | -7/Factory | Discovered new exit (range 15) 2040 | -7/Factory | Entered Lower Caves 2129 | -7/Lower Caves | Identified exit to Lower Caves 2217 | -7/Lower Caves | Build established: Mutant 2520 | -7/Lower Caves | Released all parts (9) 2565 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2590 | -7/Lower Caves | Core integrity fell below 50% 2600 | -7/Lower Caves | Core integrity fell below 20% 2603 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Attempting to rewire G-47 Trooper. G-47 Trooper is broken beyond repair. Attempting to rewire G-47 Trooper. G-47 Trooper is broken beyond repair. Acquired Lgt. Treads. HLL7OHDA VSGTEZB K8|6C<,JM Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Critical hit (Burn: +37). Slug penetrates Wall. Y-64 Sentinel: "REQUESTING BACKUP." Slug penetrates Wall. Lgt. Treads destroyed. Slammed into S-27 Virus. Heat Sink destroyed. Slammed into S-27 Virus. Slammed into G-47 Trooper. G-47 Trooper knocked back. Slammed into G-47 Trooper. Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????#???????????????? | | ????????????????????????## #????# ## ????????????? | | ????????????????????????# ##???# ???????????? | | ????????????????????????# #???# ?????????? | | ????????????????????????# #??## ?????????? | | ???????????????????????## #?## ??????????? | | ???????????????????????# ### ???????????? | | ??????????????????????## ### #????????????? | | ??????????????????????# ##?# #?????????????? | | ??????????????????????# #??# ##???########## | | ??????????????????????# #??# ##??# | | ??????????????????????## #### #??# ######## | | ?????????????????????#?## s## #??# #??????? | | ????????????????????## ?# s #??# #??????? | | ????????????????????# ### g #??# #??????? | | ??????????????#% ### ##ggg l #### #??????? | | ??????????????# ### #??????? | | ???????????# @ ##?# ######??????? | | ??????????#%% #### ##??# #??????????? | | ????????????? ???????# #???# #?????????? | | ?????????????????????#### ##???# #??????????# | | ????????????????????????# #???? #??????????## | | ??????????????????????? ???# ???????????# | | ?????????????????????? ?? ???????????? | | ????????????????????? ## ???????????? | | ???????????????????? #?###### ???????????? | | ???????????????????? ##??????# ??????????? | | ???????????????????? #????????#####??????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 33 Energy Capacity 455 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Everything Is Under Control Made in Tau Ceti IV Release The Drones! Shopping List Storm Trooper The More The Merrier Tourist Challenges ------------ None Game ------ Seed CannonAmuletCharge Manual? 0 Play Time 01:05:51 Cumulative 1.8 hours Start 2024.09.24 @ 18:47:59 End 2024.09.24 @ 19:59:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a3611b5c-e62a-410b-8499-c2cddc1e5e64