Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 14:57:59 Player: MeatnTaters Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1395) 1395 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3495 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 99/100 System Corruption 0% Temperature Cool (74) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Seismic Detector Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Shield Generator Small Laser Particle Gun Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 39 | 6 4 11 3 15 Power 9 | 1 1 3 1 3 Engine 6 | 1 1 3 1 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 11 | 2 2 2 . 5 Treads 7 | 2 2 . . 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 2 . 2 Utility 8 | 1 1 3 1 2 Device 2 | . 1 . . 1 Storage 3 | 1 . 1 1 . Processor 3 | . . 2 . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 3 1 5 Energy Gun 5 | . . 3 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 4 . 17 Power 2 | . . . . 2 Propulsion 7 | . . 1 . 6 Utility 3 | . . 1 . 2 Weapon 9 | . . 2 . 7 Highest Loss Streak 9 | . . 2 . 9 To Critical Strikes . | . . . . . Average Backups 5 | 1 6 6 8 3 Power 1 | . 1 1 . 1 Propulsion . | . . . 2 . Utility 1 | . 1 . 2 1 Weapon 2 | . 3 3 3 1 Tool/Special . | . . . . . Unused Backups 8 | . 2 3 . 3 Power 3 | . . 2 . 1 Propulsion . | . . . . . Utility 4 | . 2 . . 2 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 98 86 88 77 Engine 10 | . 14 11 11 2 Core 1 | . . . . 4 Treads 18 | . 28 16 . 9 Flight 6 | . . 3 22 16 Device 6 | . 12 2 . 2 Storage 12 | . 14 20 11 2 Processor 10 | . . 10 22 23 Energy Gun 5 | . . 8 22 4 Ballistic Gun 16 | . 28 12 . 8 Peak Build Rating 25 | 6 7 14 14 25 Average Rating 10 | 4 6 9 14 18 On Entrance 8 | . 6 7 14 14 Avg Prop Armor Cover (%) 16 | . . 16 . . Naked Turns . | . . . . . Heaviest Build 18 | 14 15 18 10 17 Greatest Support 60 | 40 40 40 10 60 Greatest Overweight (x) 2 | . . 2 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 5 Most Carried 8 | 2 8 8 8 7 Average Carried 5 | 1 6 6 7 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 8 8 2 Class Distribution -------------------- 73% | Mutant 19% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1341 | 205 497 196 30 413 Remotely . | . . . . . Salvage Created 1929 | . 564 544 268 553 Parts 117 | . 28 40 19 30 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 2 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 12 16 6 12 Guns 42 | . 12 16 6 8 AOE 4 | . . . . 4 Classes Destroyed 12 | . 5 4 . 3 Worker 3 | . . 1 . 2 Builder 2 | . . 1 . 1 Tunneler 4 | . . 2 2 . Hauler 1 | . 1 . . . Recycler 3 | . 2 . 1 . Watcher 1 | . 1 . . . Swarmer 18 | . 6 8 4 . Grunt 19 | . 6 7 1 5 Brawler 3 | . . 1 1 1 Sentry 3 | . . . . 3 Hunter 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 12 | . 6 12 4 7 Combat Bots Only 6 | . 4 6 4 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 306 | . 55 72 15 164 Missed 87 | . 15 16 7 49 Hits 219 | . 40 56 8 115 Projectile 219 | . 40 56 8 115 Critical Strikes 6 | . . . . 6 Damage Taken 3148 | . 412 549 73 2114 Core 802 | . 90 127 28 557 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 64 . 61 . Volleys Fired 182 | . 42 41 19 80 Largest 2 | . 2 2 2 2 Hottest 95 | . 40 90 80 95 Shots Fired 323 | . 84 79 38 122 Gun 312 | . 84 79 38 111 Cannon . | . . . . . Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 208 | . 84 42 . 82 Thermal 104 | . . 37 38 29 Explosive 11 | . . . . 11 Electromagnetic . | . . . . . Robot Hit Streak 23 | . 8 11 5 23 Robot Miss Streak 4 | . 3 4 3 3 Penetration Max . | . . . . . Secondary Targets 11 | . 3 4 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 226 | . 52 55 25 94 Core Hits 105 | . 28 29 12 36 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 3 . 2 Burn 4 | . . 2 . 2 Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3509 | . 647 762 275 1825 Guns 2984 | . 647 762 275 1300 Cannons . | . . . . . Explosions 525 | . . . . 525 Melee . | . . . . . Ramming . | . . . . . Kinetic 2126 | . 647 430 . 1049 Thermal 858 | . . 332 275 251 Explosive 525 | . . . . 525 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . . . 29 Projectiles . | . . . . . Explosions 29 | . . . . 29 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 34 | . . . . 34 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 8 246 117 155 Average Temperature 51 | . 3 64 47 45 Received Heat Transfer 1014 | . 150 177 12 675 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 2431 | . . 1064 625 742 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 90 | 100 100 72 100 88 Level 1 9 | . . 27 . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 230 | . 127 230 187 210 Initial 77 | . . 32 77 63 Average 97 | . 59 120 159 132 Influence Increases 1269 | . 319 395 155 400 Destroy 0b10 Robot/C 920 | . 240 320 120 240 Destroy 0b10 Robot/NC 70 | . 20 20 15 15 Destroy Leader 184 | . 54 40 20 70 Successful Hack 14 | . 5 . . 9 Destroy Structure 51 | . . . . 51 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 1156 | . 241 274 192 449 Entered New Map 267 | . . 46 122 99 Time Decay 679 | . 241 188 70 180 Lost Part 210 | . . 40 . 170 Squads Dispatched 7 | . 2 1 . 4 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 5 | . . 1 . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 17 26 5 19 Peak Tracking Total 8 | . 4 8 3 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 4 1 . 1 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 8 2 . 2 Successful 3 | . 1 1 . 1 Failed 9 | . 7 1 . 1 Catastrophic 5 | . 4 1 . . Database Lockouts . | . . . . . Manual 8 | . 6 . . 2 Terminals 10 | . 8 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Robot Analysis 1 | . 1 . . . Level Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1024 | . 582 106 . 336 Optics 249 | . . . . 249 Seismic 775 | . 582 106 . 87 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1671 | 85 645 428 148 365 Spaces Moved 983 | 49 299 234 249 152 Core 5 | 3 . . . 2 Treads 493 | 46 299 115 . 33 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 485 | . . 119 249 117 Fastest Speed 26 | 50 160 32 32 26 Average Speed 98 | 153 160 101 32 66 Slowest Speed 215 | 160 160 215 32 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 64 28 50 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 66 | . . . . 66 Melee . | . . . . . Projectile . | . . . . . AOE 66 | . . . . 66 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1355 | 56 384 345 280 290 Wait 102 | . 26 43 4 29 Move 979 | 48 298 233 248 152 Hop . | . . . . . Pick Up 26 | 2 9 8 2 5 Fast Attach 15 | 6 . 4 . 5 Attach 15 | . 1 5 . 9 Detach 2 | . . 1 . 1 Swap 14 | . 3 2 3 6 Drop 20 | . 5 8 4 3 Fire 182 | . 42 41 19 80 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 6) 527 | -10/Materials | Discovered new exit (range 5) 716 | -10/Materials | Discovered new exit (range 9) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Utility x2 1146 | -9/Materials | Discovered new exit (range 16) 1159 | -9/Materials | Entered Mines 1189 | -9/Mines | Learned location of Storage (-7) 1282 | -9/Mines | Discovered new exit (range 14) 1307 | -9/Mines | Entered Materials 1307 | -8/Materials | Evolved 2 slots: Propulsion x2 1313 | -8/Materials | Identified exit to Factory 1422 | -8/Materials | Build established: Sprinter 1445 | -8/Materials | Lost 3 parts (1n2u) 1583 | -8/Materials | Core integrity fell below 50% 1626 | -8/Materials | Core integrity fell below 20% 1672 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01637_ The unstable cave ceiling collapses. 01637_ U-05 Engineer lays Concrete. 01638_ K-01 Serf collects debris. 01638_ U-05 Engineer lays Concrete. 01642_ K-01 Serf collects debris. 01642_ U-05 Engineer lays Concrete. 01642_ Acquired 7 matter. 01644_ Acquired 2 matter. 01644_ U-05 Engineer builds a Wall. 01646_ K-01 Serf collects debris. 01647_ U-05 Engineer lays Concrete. 01647_ Acquired Sml. Laser. 01647_ Arm. Treads destroyed. 01648_ U-05 Engineer lays Concrete. 01649_ U-05 Engineer builds a Wall. 01664_ Lgt. Treads destroyed. 01667_ Critical hit (Burn: +37). 01670_ Arm. Treads destroyed. 01671_ Sml. Laser destroyed. 01672_ Acquired 44 matter. Map ----- +----------------------------------------------------+ | ??????????## ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ???? ??? ??????????????????????????????????? | | ???? ???] ?????????????????????????????????? | | ??? #??# = #?????????????????????????????????? | | ??? #??#=%[###????##?????????????????????????? | | ???? #??# ## ?? #?????????????????????????? | | ???? #??# ## "?? #?????????????????????????? | | ????# #??# ## ""? #?????????????????????????? | | ????# #??# ## ""? #?????????????????????????? | | ????# #??#!% ## #?????????????????????????? | | ????# #??# ## """ #?????????????????????????? | | ?#### ##?# ## """ =#?????????????????????????? | | ?# ### ## """ #?????????????????????????? | | ?# # ## ## #?????????????????????????? | | ### # ## ## """ #?????????????????????????? | | # # # ## """ #?????????????????????????? | | # # # ## # """ #?????????????????????????? | | ## ## # # % #?????????????????????????? | | # ###% a####+#########????????????????????? | | #### ! * k % # #????????????????????? | | =%= = u g # #????????????????????? | | *!! gg##########?????????????? | | #### * # ##### # g@# #?????????????? | | ???###+###### ## #####g!=# """ #?????????????? | | ????? ????## ####???# * # """ #?????????????? | | ????? 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"""?????????????# # #?????????????? | | ???? ????????????????# ##########?????????????? | | ??? ????????????????# # #?????????????? | | ???###????????????????# # """ #?????????????? | | ??????????????????????# # """ #?????????????? | | ??????????????????????# # """ #?????????????? | | ??????????????????????# + #?????????????? | | ??????????????????????# # ""#?????????????? | | ??????????????????????# # T"#?????????????? | | ??????????????????????# # ""#?????????????? | | ??????????????????????##### #?????????????? | | ??????????????????????????##########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupGammaLattice Manual? 0 Play Time 00:24:55 Cumulative 29.6 hours Start 2026.08.04 @ 14:35:41 End 2026.08.04 @ 14:57:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 16 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c173f5d-9f8b-45af-bba4-43218e475543