Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 11:28:32 Player: polotype Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1249) 1249 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 2785 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Small Storage Unit Sensor Array Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Angular Momentum Engine Cooling System Visual Processing Unit Experimental Sensor Array Terrain Scan Processor Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Hover Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Small Storage Unit Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Hover Unit VTOL Module Visual Processing Unit ECM Suite Light Armor Plating Field Recycling Unit Mini Grenade Launcher Plasma Cutter [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 64 | 16 15 24 9 Power 7 | 2 2 2 1 Engine 7 | 2 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 7 . 6 3 Treads 2 | 2 . . . Leg 3 | 1 . . 2 Wheel 3 | 2 . . 1 Hover 7 | 2 . 5 . Flight 1 | . . 1 . Utility 18 | 3 4 8 3 Device 4 | . . 2 2 Storage 6 | 2 1 3 . Processor . | . . . . Hackware . | . . . . Protection 8 | 1 3 3 1 Artifact . | . . . . Weapon 23 | 4 9 8 2 Energy Gun 3 | 2 1 . . Energy Cannon 4 | . 1 3 . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 6 | . 6 . . Launcher 4 | 1 . 2 1 Special Weapon 2 | . 1 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 21 | 2 1 5 13 Power 2 | 1 . . 1 Propulsion 9 | . . 4 5 Utility 4 | . . 1 3 Weapon 6 | 1 1 . 4 Highest Loss Streak 7 | 1 1 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 98 98 58 Engine 8 | . 14 10 5 Leg 3 | . . . 7 Wheel 2 | . . . 5 Hover 18 | . 28 30 6 Flight 1 | . . 1 1 Device 10 | . . 10 15 Storage 11 | . 14 11 11 Protection 7 | . 13 11 1 Energy Cannon 2 | . 6 3 . Ballistic Gun 5 | . 3 9 3 Ballistic Cannon 3 | . 6 7 . Launcher 1 | . 3 1 . Peak Build Rating 27 | 18 19 27 25 Average Rating 13 | 7 17 21 12 On Entrance 15 | . 18 18 24 Naked Turns . | . . . . Heaviest Build 29 | 16 19 29 29 Greatest Support 40 | 40 24 30 40 Greatest Overweight (x) 3 | 2 . 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 8 8 8 8 Average Carried 6 | 5 7 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 7 5 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1928 | 570 277 825 256 Remotely . | . . . . Salvage Created 1652 | 101 345 1088 118 Parts 108 | . 22 84 2 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 53 | 11 9 30 3 Guns 27 | 7 2 15 3 Cannons 16 | . 7 9 . AOE 9 | 4 . 5 . Classes Destroyed 11 | 1 4 6 . Worker 1 | . . 1 . Builder 2 | . . 2 . Hauler 2 | . 1 1 . Recycler 1 | . . 1 . Watcher 6 | . 2 4 . Swarmer 19 | . 3 16 . Grunt 12 | . 6 4 2 Duelist 1 | . . 1 . Protector 1 | . . 1 . Sentry 8 | . . 8 . Assembled 12 | 11 . . 1 Best Kill Streak 9 | 3 5 9 2 Combat Bots Only 6 | 3 5 6 2 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | 1 . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 306 | 55 71 100 80 Missed 81 | 18 20 31 12 Damage Taken 3423 | 711 610 850 1252 Core 636 | 127 107 109 293 Absorbed by Shields 31 | . . . 31 Regen/Repaired (Parts) 296 | . 138 158 . Core Remaining (%) 27 | 49 6 . . Volleys Fired 216 | 37 46 94 39 Largest 2 | 2 2 2 2 Hottest 160 | 70 160 136 50 Shots Fired 376 | 74 69 176 57 Gun 260 | 64 27 120 49 Cannon 89 | . 37 52 . Launcher 18 | 10 1 4 3 Special 9 | . 4 . 5 Kinetic 249 | 37 15 148 49 Thermal 109 | 27 53 24 5 Explosive 18 | 10 1 4 3 Electromagnetic . | . . . . Robot Hit Streak 11 | 6 6 11 6 Robot Miss Streak 5 | 2 4 5 5 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 201 | 35 34 103 29 Core Hits 92 | 20 14 45 13 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 2 . 3 . Burn 2 | 2 . . . Meltdown 1 | . . 1 . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4037 | 730 610 2213 484 Guns 2304 | 402 208 1323 371 Cannons 830 | . 293 537 . Explosions 790 | 328 61 353 48 Melee . | . . . . Ramming 21 | . . . 21 Kinetic 2238 | 199 97 1571 371 Thermal 988 | 203 452 289 44 Explosive 790 | 328 61 353 48 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | 1 2 . . Average Corruption 1 | 1 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | 3 13 . . Message Errors 2 | . 2 . . Matter Fused 5 | 1 4 . . Heat Flow Errors 1 | 1 . . . Energy Discharges 2 | 1 1 . . Data Loss (minor) 1 | . 1 . . Data Loss (major) 1 | . 1 . . Misfires 2 | . 2 . . Alerts 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 65 | . 6 53 6 Projectiles 8 | . . 2 6 Explosions 57 | . 6 51 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 131 | 33 . . 98 Shots 6 | 3 . . 3 Rammed . | . . . . Targets Rammed 12 | . . . 12 Kicked 12 | . . . 12 Crushed . | . . . . Highest Temperature 447 | 172 447 345 185 Average Temperature 89 | 41 168 60 49 Received Heat Transfer 1178 | 160 261 276 481 Effects 8 | . 6 2 . Shutdowns 2 | . 1 1 . Energy Bleed 3 | . 3 . . Interference 2 | . 1 1 . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . 3 2 . Heat Transferred 2394 | 740 988 518 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 582 | 15 192 582 291 Initial 226 | . . 16 226 Average 87 | . 67 289 44 Maximum Alert Level 2 | . . 2 1 Low Security (%) 81 | 100 100 42 83 Level 1 11 | . . 27 16 Level 2 6 | . . 30 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 121 | 24 19 51 27 Peak Tracking Total 12 | 12 6 6 8 Tactical Retreats 19 | 4 . 6 9 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 5 | . 2 3 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 21 | . 9 11 1 Terminals 14 | . 7 6 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 3 | . 1 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 64 | . 26 35 3 Successful 32 | . 13 19 . Failed 32 | . 13 16 3 Catastrophic 9 | . 3 4 2 Database Lockouts . | . . . . Manual 21 | . 8 10 3 Terminals 35 | . 19 13 3 Fabricators . | . . . . Repair Stations 9 | . 6 3 . Recycling Units 5 | . 1 4 . Scanalyzers 15 | . . 15 . Garrison Access . | . . . . Terminal Hacks 12 | . 9 3 . Prototype ID Bank 1 | . . 1 . Repair Station Index 1 | . 1 . . Alert Level 3 | . 2 1 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Maintenance Status 1 | . 1 . . Surveillance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 3 2 . Scan Component 3 | . 2 1 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer 12 | . . 12 . Insert Component 6 | . . 6 . Analyze 6 | . . 6 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Reject 2 | . 1 1 . Mask 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 7 9 1 Full Trace Events 4 | . 2 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 6 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 1 . Time 76 | . 38 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 6 . Part Schematics Acquired 6 | . . 6 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 54 | . . . 54 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 4 | . . . 4 Total Damage 62 | . . . 62 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 7215 | 2269 977 1594 2375 Spaces Moved 3455 | 486 843 962 1164 Core 112 | 16 . . 96 Treads 35 | 35 . . . Legs 359 | 64 . . 295 Wheels 570 | 1 . . 569 Hover 2379 | 370 843 962 204 Flight . | . . . . Fastest Speed 50 | 50 77 66 80 Average Speed 90 | 96 77 80 105 Slowest Speed 250 | 190 77 220 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 81 | 45 99 81 100 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 128 | 57 9 51 11 Melee . | . . . . Projectile . | . . . . AOE 128 | 57 9 51 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 7219 | 2210 1093 1656 2260 Wait 3387 | 1654 169 537 1027 Move 3452 | 485 842 961 1164 Hop . | . . . . Pick Up 52 | 14 10 20 8 Fast Attach 21 | 4 12 5 . Attach 29 | 9 . 11 9 Detach 2 | . . 2 . Swap 14 | 3 3 8 . Drop 34 | 4 11 18 1 Fire 216 | 37 46 94 39 Melee . | . . . . Ram . | . . . . Kick 12 | . . . 12 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 638 | -11/Scrapyard | Assembled infested the area 1917 | -11/Scrapyard | Core integrity fell below 50% 2270 | -11/Scrapyard | Entered Materials 2271 | -10/Materials | Build established: Scavenger-Mutant 2465 | -10/Materials | Discovered new exit (range 6) 2614 | -10/Materials | Repaired Imp. Light Armor Plating 2716 | -10/Materials | Discovered new exit (range 14) 2958 | -10/Materials | Core integrity fell below 20% 2982 | -10/Materials | Discovered new exit (range 14) 3007 | -10/Materials | Discovered new exit (range 15) 3108 | -10/Materials | Discovered new exit (range 4) 3247 | -10/Materials | Entered another Materials area 3247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4118 | -9/Materials | Discovered new exit (range 5) 4189 | -9/Materials | Discovered new exit (range 3) 4368 | -9/Materials | Repaired Imp. Light Armor Plating 4423 | -9/Materials | Discovered new exit (range 3) 4447 | -9/Materials | First assault squad dispatched 4557 | -9/Materials | Build established: Mutant 4841 | -9/Materials | Entered Mines 4921 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4986 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4990 | -9/Mines | Found Prototype Device 5052 | -9/Mines | Learned Materials terminal intel 5105 | -9/Mines | Assembled infested the area 5265 | -9/Mines | Lost 7 parts (2n2u3w) 5450 | -9/Mines | Build established: Scavenger-Mutant 5997 | -9/Mines | Core integrity fell below 50% 6004 | -9/Mines | Core integrity fell below 20% 6032 | -9/Mines | Lost 6 parts (1p3n1u1w) 6122 | -9/Mines | Discovered new exit (range 9) 6272 | -9/Mines | Discovered new exit (range 4) 6288 | -9/Mines | Build established: Mutant 7216 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 06009_ The unstable cave ceiling collapses. 06009_ U-05 Engineer lays Concrete. 06013_ The unstable cave ceiling collapses. 06106_ Searching scrap... 06106_ Found Terrain Scan Processor. 06106_ Found Huge Storage Unit. 06106_ Found Wheel. 06106_ Found 58 Matter. 06107_ Acquired 23 matter. 06110_ Acquired Wheel. 06112_ Acquired Terrain Scan Processor. 06122_ EXIT=FOUND 06280_ Connecting with Terminal... 06280_ Current location identified: Mines 06280_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 06484_ Acquired 30 matter. 07216_ C-30 ARC bursts open, deploying its payload. 07216_ S-10 Pest unfolds itself. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????#########?????????????????????????????? | | ????######## ########??????????????????????? | | ??## # ## ##?????????????????????? | | ### # ## #?????????????????????? | | # ######### ##????????????????????? | | # # ## ####?????????????????? | | # # ## ##????????????????? | | # ###### ## #????????????????? | | ### # # ## ##???????????????? | | ## ## #??# ### ######??????????? | | # # ??## #?## ###?????#### | | # #???### #### ##???## # | | ### ## ????# # ## #??## | | # # ??### # #### #?## | | ### ####### ### ##??## #?# | | ## # ##????# #?## | | ###### # # ###?????# ##?#### | | ## # ## ##???????# ##???## | | ### ### # ### ##????????## #???## | | #?###?# # ### @###??????????# #??## | | #?????###### ##### ##????????????#####??# | | #?????# ## # ### #????????????????????# | | #?????# ## #### sss ##???????????????????## | | ##?????## # # ##?# s ###?????????????????## | | #???????###### ##?## ##??????????????### | | ????##########? #???##% #?????????????## | | ????# #???## #????????????## | | ????# #??## #????????????# | | ##### ###### ###?## ##????????????# | | #???## ##?# #?????????????# #### | | #######???# #?# ? #?????????????### #??? | | #?????????# #?## ##?######????????# #??? | | #?????????# ##??# ######?## ##???????# ###? | | ##???????## ##???# #####??# ##??????# #? | | #???????# #????# #??## #???###### ## | | ##?????## #????###### #???### #??## ## ## | | ####### ##?????????# #?????## #### | | ## ##??????????# #??????## ## | | ##???????????# #???????# ## | | ##????????????# #?####??# ## | | ##?????????????# ### ##?## ## ### | | ### #??????????????# ## ##?###### #### | | # ##?####??????????????# ## #??????###### | | # ##?????????###???????# ## ######?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Light Armor Plating | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Close Call Slippery One Challenges ------------ None Game ------ Seed CorruptionBiometalThrower Manual? 0 Play Time 01:04:36 Cumulative 18.2 hours Start 2025.02.17 @ 23:55:39 End 2025.02.18 @ 11:28:32 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 5 Adventurer 11 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 993c07e1-4df1-44df-8471-86d5848b6938