Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 00:49:20 Player: shapeshifter Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (148) 740 Value Destroyed (5266) 5266 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 12506 Bonus ------- Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 211/300 Energy 38/100 System Corruption 5% Temperature Hot (256) Movement Core (1350) Ox26 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Enhanced Optical Array Encrypted Comm Array Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Compact Battery (0) Targeting Computer Advanced Targeting Computer Advanced ECM Suite Improved Power Shielding Layered Light Armor Plating Focal Shield Shield Generator Hacking Suite Makeshift System Shield Makeshift System Shield Authchip [R/Combat] Authchip [R/Combat] Heart of Steel Improved Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Spiked Medium Treads Compact Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Encrypted Comm Array Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Huge Storage Unit Targeting Computer Advanced Targeting Computer Advanced ECM Suite Improved Power Shielding Improved Medium Armor Plating Layered Light Armor Plating Focal Shield Shield Generator Hacking Suite Makeshift System Shield Authchip [R/Combat] Authchip [R/Combat] Heart of Steel Magnetic Acceleration Cannon Advanced EMP Blaster Improved Datajack Improved Plasma Cutter [Rating: 65] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device ECM Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 1 . 2 . . . . . . . Utility 4 | . . 1 1 1 . . . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 122 | 8 5 21 25 5 11 19 6 1 . 1 14 3 3 Power 15 | 1 1 2 4 . 1 1 2 . . . 2 1 . Engine 11 | 1 1 2 2 . 1 . 1 . . . 2 1 . Core 4 | . . . 2 . . 1 1 . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | 2 1 3 8 1 6 6 3 1 . . 4 . . Treads 25 | 2 . 3 4 1 6 6 3 . . . . . . Leg 5 | . . . 4 . . . . 1 . . . . . Wheel 5 | . 1 . . . . . . . . . 4 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | 2 1 5 7 2 3 3 1 . . . 6 . . Device 10 | 1 . . 1 2 1 . 1 . . . 4 . . Storage 4 | 1 1 1 . . 1 . . . . . . . . Processor 5 | . . 1 1 . 1 2 . . . . . . . Hackware 2 | . . . 1 . . 1 . . . . . . . Protection 9 | . . 3 4 . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 42 | 3 2 11 6 2 1 9 . . . 1 2 2 3 Energy Gun 12 | 2 . 2 2 . . 4 . . . . 1 . 1 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 25 | 1 2 9 4 1 . 5 . . . 1 . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 2 | . . . . 1 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . . Parts Lost 74 | . 3 6 13 . 7 14 7 . . 4 4 4 12 Power 12 | . 1 1 3 . 1 1 1 . . 1 . 2 1 Propulsion 24 | . 1 1 3 . 3 6 3 . . 2 1 1 3 Utility 13 | . . 2 3 . 2 2 1 . . . 1 . 2 Weapon 25 | . 1 2 4 . 1 5 2 . . 1 2 1 6 Highest Loss Streak 11 | . 2 2 7 . 7 6 3 . . 2 2 4 11 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 . Average Backups 18 | 2 8 17 17 16 18 23 20 21 22 22 20 18 19 Power 1 | . 1 1 . . . 1 2 3 3 3 1 . . Propulsion 1 | 1 1 3 2 1 . 2 . . . . . . . Utility 10 | . 3 8 11 9 8 11 11 12 12 13 13 12 12 Weapon 4 | . 1 3 2 5 7 7 4 4 4 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 46 | . 3 16 6 . 1 7 . . . . . . 13 Power 3 | . 1 . . . . 2 . . . . . . . Propulsion 7 | . 2 1 4 . . . . . . . . . . Utility 28 | . . 13 2 . . 2 . . . . . . 11 Weapon 5 | . . 2 . . . 3 . . . . . . . Tool/Special 3 | . . . . . 1 . . . . . . . 2 Average Slot Usage (%) 84 | . 95 98 93 99 83 89 70 70 73 75 75 72 52 Engine 6 | . 13 11 5 . 5 4 . 6 6 5 7 6 3 Core 1 | . . . 2 7 . 1 4 . . . . . . Treads 21 | . 23 20 14 30 23 36 17 20 20 17 5 . . Leg 2 | . . . 9 . . . . 4 6 6 2 . . Wheel 1 | . . . . . . . . . . . 12 17 9 Device 7 | . 14 5 . 14 14 8 5 6 6 6 8 5 3 Storage 7 | . 14 11 9 7 7 6 6 6 6 6 5 5 5 Processor 13 | . . 5 17 15 14 13 20 20 20 20 17 17 17 Protection 2 | . . 10 5 . . . . . . . 1 5 2 Energy Gun 3 | . 7 . 3 2 . 7 4 . . 4 4 1 . Ballistic Gun 13 | . 20 32 22 20 8 4 7 6 6 5 4 9 6 Peak Build Rating 65 | 7 8 23 31 33 43 64 55 54 54 58 65 59 51 Average Rating 36 | 5 7 14 25 29 29 54 45 50 54 55 55 51 39 On Entrance 34 | . 7 8 23 25 30 43 35 46 54 54 45 59 50 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 122 | 13 28 61 61 56 102 108 107 100 100 102 118 122 109 Greatest Support 168 | 40 40 43 63 80 104 168 106 78 78 78 76 60 60 Greatest Overweight (x) 26 | . 9 2 14 . 1 1 3 1 1 4 5 2 26 Average Overweight (x) . | . . . . . . . 1 1 1 1 2 1 1 Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 18 20 20 21 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 20 20 18 25 25 23 24 24 25 25 24 23 Average Carried 19 | 3 8 17 17 16 18 23 20 21 24 24 22 20 21 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 20 18 18 25 20 21 24 24 24 22 21 19 Class Distribution -------------------- 59% | Mutant 24% | Gunner 4% | Scavenger-Gunner 4% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Matter Collected 3458 | 268 187 505 675 . 125 507 478 68 . 255 127 183 80 Remotely . | . . . . . . . . . . . . . . Salvage Created 6334 | 16 749 1260 1638 . 294 1043 426 68 . 270 279 226 65 Parts 336 | 3 40 69 85 . 20 50 30 5 . 14 5 12 3 Haulers Intercepted 3 | . . 3 . . . . . . . . . . . Recyclers Shooed 5 | 1 1 1 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 27 4 . 14 . 9 3 Prevented 2 | . . . . . . . 1 . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 117 | . 16 19 24 . 13 20 8 1 . 7 4 4 1 Guns 98 | . 16 19 24 . . 17 5 1 . 7 4 4 1 AOE 18 | . . . . . 13 2 3 . . . . . . Classes Destroyed 18 | 1 5 4 3 . 2 3 . . . . . . . Worker 5 | . 1 1 1 . . 2 . . . . . . . Builder 2 | . . 1 . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 3 | . . 3 . . . . . . . . . . . Recycler 7 | . 2 1 4 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Operator 4 | . . . 2 . . 2 . . . . . . . Watcher 8 | . 1 4 1 . . 2 . . . . . . . Swarmer 28 | . 6 . 3 . 7 4 3 . . 5 . . . Cutter 5 | . . . . . 3 2 . . . . . . . Grunt 42 | . 10 9 10 . 2 5 3 . . . 3 . . Brawler 2 | . . . 1 . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 14 | . . 9 4 . . 1 . . . . . . . Specialist 8 | . . . 6 . . 2 . . . . . . . Hunter 10 | . . . . . . 3 2 1 . 1 . 2 1 Programmer 6 | . . . . . . 3 . . . 1 . 2 . Heavy 1 | . . . . . 1 . . . . . . . . Best Kill Streak 6 | 1 4 4 6 . 4 4 3 1 . 4 3 2 1 Combat Bots Only 5 | . 4 4 5 . 4 3 3 1 . 4 3 2 1 Max Kills in Single Turn 3 | 1 2 2 2 . 3 1 2 1 . 1 1 1 1 Gunslinging 1 | . 1 1 1 . . . . . . . . . . Exploded 3 | . . . . . 3 1 2 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 997 | . 77 99 236 . 39 193 82 6 . 59 47 60 99 Missed 283 | . 21 24 68 . 9 58 24 . . 19 14 16 30 Hits 714 | . 56 75 168 . 30 135 58 6 . 40 33 44 69 Melee 23 | . . 6 1 . 4 12 . . . . . . . Projectile 691 | . 56 69 167 . 26 123 58 6 . 40 33 44 69 AOE 4 | . . . . . 2 2 . . . . . . . Critical Strikes 29 | . . 2 6 . 4 6 1 . . 2 3 3 2 Part Disruptions 1 | . . . . . . 1 . . . . . . . Damage Taken 12763 | . 614 1166 2595 . 979 2410 1214 . . 603 534 804 1844 Core 2091 | . 108 170 265 . 220 190 77 . . 59 61 134 807 Absorbed by Shields 105 | . . . . . . . . . . . 105 . . Core Remaining (%) 65 | 100 56 57 51 . 68 . . . . 61 . . . Volleys Fired 469 | 6 60 77 81 . 25 84 26 3 . 26 22 21 38 Largest 3 | 2 2 3 3 . 3 3 3 1 . 2 2 3 2 Hottest 168 | 60 60 125 103 . 68 168 129 33 . 94 97 120 111 Shots Fired 967 | 12 119 229 222 . 30 134 51 3 . 47 39 36 45 Gun 916 | 12 119 229 222 . 8 134 47 3 . 47 39 36 20 Cannon 24 | . . . . . . . . . . . . . 24 Launcher 27 | . . . . . 22 . 4 . . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 677 | 6 91 221 182 . 8 41 35 3 . 23 22 16 29 Thermal 248 | 6 28 8 40 . . 78 12 . . 24 17 20 15 Explosive 22 | . . . . . 22 . . . . . . . . Electromagnetic 20 | . . . . . . 15 4 . . . . . 1 Robot Hit Streak 23 | 2 8 23 12 . 13 15 12 1 . 5 7 8 14 Robot Miss Streak 7 | 2 5 3 5 . 3 7 3 3 . 3 2 4 2 Penetration Max 1 | . . . . . . 1 1 . . . . . . Secondary Targets 16 | . 1 5 6 . . 3 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . 1 . . . Shots Hit Robots 672 | 6 73 159 159 . 21 105 36 1 . 24 26 23 39 Core Hits 337 | 1 38 69 63 . 30 78 18 1 . 11 10 10 8 Critical Kills 19 | . 1 . 6 . . 3 5 1 . 2 1 . . Critical Parts Destroyed 24 | . . 1 4 . . 12 5 . . 1 1 . . Critical Strikes 50 | . 1 1 12 . . 15 10 1 . 5 3 2 . Burn 6 | . . . 1 . . . . . . 2 1 2 . Destroy 44 | . 1 1 11 . . 15 10 1 . 3 2 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10980 | 69 703 1641 1981 . 1432 2278 398 4 . 451 524 461 1038 Guns 8497 | 69 703 1641 1981 . 65 2069 256 4 . 451 524 461 273 Cannons 749 | . . . . . . . . . . . . . 749 Explosions 1720 | . . . . . 1367 195 142 . . . . . 16 Melee . | . . . . . . . . . . . . . . Ramming 14 | . . . . . . 14 . . . . . . . Kinetic 5153 | 24 497 1537 1533 . 65 188 154 4 . 141 322 158 530 Thermal 4050 | 45 206 104 448 . . 1838 102 . . 310 202 303 492 Explosive 1448 | . . . . . 1367 81 . . . . . . . Electromagnetic 315 | . . . . . . 157 142 . . . . . 16 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 1 4 3 . . 5 5 5 5 6 3 5 5 Average Corruption 4 | . 1 3 2 . . 4 5 5 5 5 1 4 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 134 | . . 5 10 . . 23 20 26 7 30 . 6 7 Message Errors 28 | . . 1 . . . 5 4 6 2 8 . 1 1 Matter Fused 42 | . . 4 2 . . 6 9 8 1 9 . 2 1 Heat Flow Errors 15 | . . . . . . 2 2 4 1 3 . 2 1 Energy Discharges 19 | . . . 3 . . 4 3 3 1 3 . . 2 Parts Rejected 3 | . . . . . . 1 1 . . 1 . . . Parts Fused 3 | . . . 1 . . 1 . . . . . 1 . Data Loss (minor) 9 | . . . 1 . . . . 3 1 3 . . 1 Data Loss (major) 4 | . . . . . . 1 . 1 1 1 . . . Misfires 5 | . . . 1 . . 1 1 . . 1 . . 1 Alerts 1 | . . . . . . . . 1 . . . . . Weapon Failures 5 | . . . 2 . . 2 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 74 | . . . . . 24 46 4 . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 74 | . . . . . 24 46 4 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . 47 25 . . . . . . . Shots 2 | . . . . . 1 1 . . . . . . . Rammed 2 | . . . . . . 2 . . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . Highest Temperature 490 | 40 124 238 324 . 490 288 165 105 250 116 292 60 292 Average Temperature 82 | 17 39 58 103 . 189 79 65 53 134 62 151 38 76 Received Heat Transfer 2868 | . 270 417 1044 . . 303 123 . . . 163 . 548 Effects 8 | . . 1 6 . . 1 . . . . . . . Energy Bleed 4 | . . 1 2 . . 1 . . . . . . . Interference 4 | . . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 18 | . 1 . . . 1 9 1 . . 1 . 5 . Heat Transferred 8555 | 100 475 223 1036 . . 3936 222 . . 666 444 703 750 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Maximum Alert Level 1 | . . . 1 . 1 1 . . . . . . . Low Security (%) 93 | 100 100 100 89 100 58 90 . . . . 100 . . Level 1 6 | . . . 10 . 41 9 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . Peak Influence 326 | 5 133 163 271 112 326 274 . . . . 117 . . Initial 170 | . . 26 62 112 22 170 . . . . 14 . . Average 69 | . 47 49 88 73 180 76 . . . . 40 . . Influence Increases 3520 | 5 472 625 681 . 366 669 190 30 . 185 167 100 30 Destroy 0b10 Robot/C 2340 | . 320 380 480 . 260 400 160 20 . 140 80 80 20 Destroy 0b10 Robot/NC 175 | 5 20 50 40 . 20 40 . . . . . . . Destroy Leader 602 | . 72 144 122 . 40 114 30 10 . 30 10 20 10 Successful Hack 103 | . 45 50 8 . . . . . . . . . . Disable Machine 90 | . . . 15 . . 60 . . . . 15 . . Destroy Structure 105 | . . 1 1 . 46 55 . . . . 2 . . Lose Combat Pursuer 105 | . 15 . 15 . . . . . . 15 60 . . Influence Decreases 3520 | 5 408 541 582 215 72 745 394 76 . 161 164 127 30 Entered New Map 549 | . . 38 86 135 10 156 93 10 . . 10 11 . Time Decay 2464 | 5 384 462 386 80 . 449 251 66 . 161 114 86 20 Lost Part 507 | . 24 41 110 . 62 140 50 . . . 40 30 10 Squads Dispatched 26 | . 4 3 5 . 2 11 . . . . 1 . . Investigation 7 | . 3 1 1 . . 2 . . . . . . . Extermination 4 | . . . . . . 3 . . . . 1 . . Reinforcement 13 | . 1 2 4 . 2 4 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Distress Signals 7 | . 3 2 1 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 167 | . 24 24 30 . 13 42 8 1 . 8 11 4 2 Peak Tracking Total 6 | . 4 4 6 . 4 4 3 1 . 5 4 2 1 Tactical Retreats 11 | . 1 . 1 . . 6 . . . 1 2 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 12 | . 3 4 1 . 2 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 6 | . . . 1 . . 4 . . . . 1 . . Max in Single Turn 3 | . . . 1 . . 3 . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 27 | . 6 5 6 1 . 4 . 1 4 . . . . Terminals 20 | . 6 5 5 1 . 3 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 100 | . 23 14 22 2 . 7 . 1 31 . . . . Successful 62 | . 10 9 7 1 . 3 . 1 31 . . . . Failed 38 | . 13 5 15 1 . 4 . . . . . . . Catastrophic 9 | . 2 1 3 . . 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 13 11 6 . . 3 . . . . . . . Terminals 65 | . 23 14 20 2 . 6 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . Terminal Hacks 53 | . 7 7 5 1 . 1 . 1 31 . . . . Record 14 | . . . 2 . . 1 . . 11 . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 . . . . . . 3 . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 1 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 2 | . 1 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 6 | . 2 3 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 3 2 1 . . 1 . . . . . . . Terminals 7 | . 3 2 1 . . 1 . . . . . . . Botnet 7 | . 3 2 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . 1 . . . . . . . Used 2 | . . . 2 . . . . . . . . . . Hacking Detections 19 | . 6 3 6 . . 4 . . . . . . . Full Trace Events 8 | . 3 1 2 . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 138 | . . . . . . . . . . . . . 138 Highest-Rated Ally 138 | . . . . . . . . . . . . . 138 Initial Warlord ECA Mod 66 | . . . . . . 9 9 9 9 8 8 7 7 Warlord Squad Rendezvous 1 | . . . . . . . . . . . 1 . . Pyro 1 | . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Active Infowar (turns) 8288 | 1 1047 895 . 169 391 1846 786 1014 210 974 360 319 276 Optics 4080 | . . . . . . 141 786 1014 210 974 360 319 276 Seismic 1943 | 1 1047 895 . . . . . . . . . . . ECM 3035 | . . . . 169 391 1846 629 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 . 1 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Turns Passed 10144 | 108 1047 1719 921 171 393 1846 786 1014 210 974 360 319 276 Spaces Moved 4313 | 57 468 656 332 98 136 937 265 417 88 368 146 222 123 Core 26 | 17 1 . 7 . . . . . . . . . 1 Treads 3593 | 40 445 609 197 98 136 937 265 417 88 361 . . . Legs 163 | . . . 128 . . . . . . 7 28 . . Wheels 531 | . 22 47 . . . . . . . . 118 222 122 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 115 120 162 160 160 156 241 241 241 115 115 115 Average Speed 194 | 127 175 216 182 162 222 161 259 241 241 244 187 117 131 Slowest Speed 1350 | 160 500 320 750 162 240 240 400 241 241 400 470 130 1350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 4 82 61 27 2 89 27 51 55 77 64 4 53 30 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . Known Exits Taken 2 | . . . . 1 . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 . 1 . Scrap Searched 8 | . . . . . . . 1 . . 2 . 2 3 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 132 | . . . . . 52 75 3 . . . 1 . 1 Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . 1 . 1 AOE 127 | . . . . . 52 75 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Total 5352 | 81 591 842 511 110 202 1137 320 424 87 398 193 250 206 Wait 186 | . 31 18 27 . 7 59 9 . . . . . 35 Move 4300 | 56 467 655 331 97 135 936 264 416 87 367 145 221 123 Hop . | . . . . . . . . . . . . . . Pick Up 165 | 9 19 40 28 4 17 21 10 2 . 2 7 3 3 Fast Attach 8 | 2 2 . 1 . . 1 . . . 1 1 . . Attach 104 | 6 3 14 18 5 7 17 10 1 . 2 11 4 6 Detach 6 | 1 . . . 1 . . 1 . . . 2 . 1 Swap 37 | 1 3 9 10 2 5 4 . . . . 3 . . Drop 72 | . 6 29 15 1 6 12 . . . . 2 1 . Fire 469 | 6 60 77 81 . 25 84 26 3 . 26 22 21 38 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 3 | . . . . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / Min / Sto) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 7) 809 | -10/Materials | Discovered new exit (range 16) 1156 | -10/Materials | Entered another Materials area 1156 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1455 | -9/Materials | Build established: Scavenger-Tank 1758 | -9/Materials | Discovered new exit (range 8) 1919 | -9/Materials | Build established: Tank 2343 | -9/Materials | Identified exit to Mines 2343 | -9/Materials | Identified exit to Storage 2368 | -9/Materials | Build established: Gunner 2859 | -9/Materials | Discovered new exit (range 4) 2875 | -9/Materials | Entered another Materials area 2875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3177 | -8/Materials | Lost 7 parts (1p3n1u2w) 3693 | -8/Materials | Discovered new exit (range 14) 3796 | -8/Materials | Entered Factory 3796 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3927 | -7/Factory | Identified exit to DSF 3967 | -7/Factory | Entered DSF 4001 | -7/DSF | Additional patrols routed to DSF 4062 | -7/DSF | Lost 7 parts (1p3n2u1w) 4216 | -7/DSF | Sterilization system engaged 4236 | -7/DSF | Ambient heat levels rising (+10) 4251 | -7/DSF | Ambient heat levels rising (+10) 4266 | -7/DSF | Ambient heat levels rising (+10) 4281 | -7/DSF | Ambient heat levels rising (+10) 4296 | -7/DSF | Ambient heat levels rising (+10) 4296 | -7/DSF | Discovered new exit (range 16) 4311 | -7/DSF | Ambient heat levels rising (+10) 4326 | -7/DSF | Ambient heat levels rising (+10) 4341 | -7/DSF | Ambient heat levels rising (+10) 4356 | -7/DSF | Ambient heat levels rising (+10) 4360 | -7/DSF | Entered Factory 4360 | -6/Factory | Evolved 2 slots: Propulsion x2 4966 | -6/Factory | Build established: Mutant 5694 | -6/Factory | Build established: Gunner 5788 | -6/Factory | Discovered new exit (range 14) 5961 | -6/Factory | Discovered new exit (range 12) 6028 | -6/Factory | Garrison activated, responded to threat 6088 | -6/Factory | Lost 6 parts (2n2u2w) 6195 | -6/Factory | Lost 3 parts (2n1w) 6206 | -6/Factory | Entered Lower Caves 6213 | -6/Lower Caves | Met a Warlord Commander 6214 | -6/Lower Caves | Learned location of Warlord (-4) 6215 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6215 | -6/Lower Caves | Found Encrypted Comm Array 6473 | -6/Lower Caves | Build established: Mutant 6584 | -6/Lower Caves | Found DCF Scrap (12 items) 6851 | -6/Lower Caves | Crushed by falling debris 6886 | -6/Lower Caves | Lost 3 parts (1p1u1w) 6937 | -6/Lower Caves | Discovered new exit (range 11) 6992 | -6/Lower Caves | Entered another Lower Caves area 7273 | -6/Lower Caves | Discovered new exit (range 4) 7339 | -6/Lower Caves | Encountered a Warlord checkpoint 7762 | -6/Lower Caves | Found Prototype Device 8006 | -6/Lower Caves | Entered Data Miner 8006 | -6/Data Miner | Discovered new exit (range 6) 8038 | -6/Data Miner | Met Data Miner 8117 | -6/Data Miner | Learned location of Section 7 (-2) 8117 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8158 | -6/Data Miner | Received God Mode back door access code from Data Miner 8216 | -6/Data Miner | Entered Proximity Caves 8219 | -5/Proximity Caves | Learned location of 1 exit from Factory 8356 | -5/Proximity Caves | Learned location of 1 exit from Factory 9120 | -5/Proximity Caves | Discovered new exit (range 13) 9190 | -5/Proximity Caves | Entered Factory 9190 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9191 | -5/Factory | Identified exit to Upper Caves 9191 | -5/Factory | Identified exit to Factory 9365 | -5/Factory | Discovered exit to Upper Caves (range 19) 9507 | -5/Factory | Joined by Warlord Pyro squad 9538 | -5/Factory | P-70 Sage assimilated allied 6R-D7U(i) 9550 | -5/Factory | Entered Upper Caves 9605 | -5/Upper Caves | Lost 4 parts (1p2n1w) 9771 | -5/Upper Caves | Learned Factory interactive machine intel 9795 | -5/Upper Caves | Encountered a Warlord checkpoint 9859 | -5/Upper Caves | Discovered new exit (range 8) 9869 | -5/Upper Caves | Entered another Upper Caves area 9924 | -5/Upper Caves | Learned 4 Factory zone layouts 10026 | -5/Upper Caves | Spotted B-75 Beast 10065 | -5/Upper Caves | Core integrity fell below 50% 10123 | -5/Upper Caves | Core integrity fell below 20% 10124 | -5/Upper Caves | Lost 11 parts (1p3n2u5w) 10145 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 10042_ Imp. Cooling System destroyed. 10042_ Knocked back. 10043_ Acquired 6 matter. 10051_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 10051_ System corrupted: Hvy. Assault Rifle misfires. 10051_ Adv. EMP Blaster destroyed. 10051_ Hvy. Assault Rifle destroyed. 10064_ Plasma Rifle destroyed. 10064_ Critical hit (Meltdown: +320). 10068_ System corrupted: Matter fused (-10). 10082_ Knocked back. 10093_ Magnetic Acceleration Cannon destroyed. A strange signal echoes through the caves. 10118_ Destroyed Med. Reflective Plating. 10138_ Adv. Plasma Cannon destroyed. 10142_ Acquired Com. Battery. 10144_ System corrupted: Heat flow error (+284). 10144_ Acquired 39 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? #???????? | | ??????????????????????????????????????# #???????? | | ????????????????????????????######?#### #?????### | | ???????????????????????????## ### #?????# | | ???????????????????????????# ## #?##### | | ???????????????????????????# ## ### # | | ????????????????????????????# | | ???????????????????????????## | | ??????????????????????????## | | ??????????????????????????# ### | | ??????????????????????????# #??# | | ??????????????????????????## ####### | | ???????????????????????????## #??# # | | ????????????????????????????## #### | | ?????????????????????????????# ! %! #### | | ??????????????????????###????# ##### #??# | | ?????????????????????## #????###??# ##?### | | ???????????????????### ##????????# #???## | | ???????????????????# #????????# #????## | | ????????????????????# ###??????# ##?????# | | ??????????????????### ;#??????# #####??# | | ????????????????###; ###????## #?? # | | ??????????#????## ####### #??# ### | | ???## ## ### %% %% ## ##??###?? | | ???# % % *! ## ##???????? | | ?????# ! % @! ### ##???????? | | ?????# BB% ; ;##### ## ###?????? | | ???#; BB! ;; ##????# ## #?????? | | ????# %% " " #?????# % #????? | | ????# #######?????## ## #????? | | ???# % ???????????????## ##### #???? | | ???# ??????????????????# ##????### ##???? | | ???# ???????????????????? #????????###????? | | ?? ????????????????????? #???????????????? | | ?## ????????????????????? #???????????????? | | ??# ?????????????????????? ???????????????? | | ?? ?????????????????????? ??????????????? | | ???????????????????????? ## ??????????????? | | ???????????????????????##?## ?????????????? | | ???????????????????????????# ###?????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? #???????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ???????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? #####??????????????? | | ????????????????????????? #???????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 6 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryConceptFilter Manual? 0 Play Time 01:00:14 Cumulative 107.4 hours Start 2025.08.06 @ 23:48:08 End 2025.08.07 @ 00:49:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95c6270c-f2f2-4ce6-8582-64570c968978