Cogmind - Beta 10.2 --- EXPLORER MODE // 2022.01.12 @ 18:28:57 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2470 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 439/550 Matter 300/300 Energy 75/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Huge Wheel Armored Huge Wheel Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Improved Ion Engine Hover Unit Improved Hover Unit Heat Shielding Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Heat Shielding Terrain Scanner [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 5 | . 1 . 2 . 2 Power 1 | . 1 . . . . Propulsion 4 | . . . 2 . 2 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 24 | 2 3 2 2 7 8 Power 3 | . . 1 . 2 . Engine 3 | . . 1 . 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 1 1 2 3 7 Treads 4 | 2 . . 2 . . Leg 2 | . . . . . 2 Wheel 2 | . . . . . 2 Hover 8 | . 1 1 . 3 3 Flight . | . . . . . . Utility 3 | . 1 . . 1 1 Device 1 | . . . . 1 . Storage 2 | . 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | . 1 . . 1 . Energy Gun 2 | . 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . 6 3 Power 2 | . . . . 1 1 Propulsion 6 | . . . . 4 2 Utility . | . . . . . . Weapon 1 | . . . . 1 . Highest Loss Streak 4 | . . . . 4 2 Average Slot Usage (%) 51 | . 37 52 66 61 46 Engine 5 | . . 2 10 9 7 Treads 12 | . 16 9 16 19 1 Leg 2 | . . . . . 9 Wheel 1 | . . . . . 7 Hover 15 | . 8 14 20 20 15 Storage 9 | . 9 12 10 10 4 Energy Gun 4 | . 2 12 10 2 . Naked Turns . | . . . . . . Heaviest Build 15 | . 6 11 11 15 9 Greatest Support 56 | 3 6 12 12 12 56 Greatest Overweight (x) 1 | . 1 . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 Average Capacity 5 | 4 5 6 6 6 5 Most Carried 6 | 4 6 6 4 6 6 Average Carried 4 | 2 4 5 3 4 4 Final Capacity 6 | 4 6 6 6 6 6 Final Carried 5 | 4 5 5 3 4 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 335 | 155 52 . . . 128 Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 1090 | . 42 41 . 525 482 Core 256 | . 8 11 . 126 111 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 92 . 68 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits 9 | . . . . 2 7 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 54 | . . . . 8 46 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 54 | . . . . 8 46 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 23 | . . . . 3 20 Shots . | . . . . . . Rammed 20 | . . . . 3 17 Targets Rammed 20 | . . . . 3 17 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 6 | . . 6 . . 4 Average Temperature 5 | . . 6 . . 4 Received Heat Transfer 695 | . . 20 . 342 333 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 84 | . 45 15 33 84 71 Initial 12 | . . 12 3 9 11 Average 25 | . 17 9 11 44 30 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 2 2 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . . . 2 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 3 | . 1 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 3 21 1 17 15 Peak Tracking Total 20 | . 2 20 1 10 11 Tactical Retreats 4 | . 1 1 . 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 2 | . . . . 2 . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 2 . Successful 2 | . . . . 2 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Open Door 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 46 | . . 46 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 3 | . . 3 . . . Total Damage 62 | . . 62 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 721 | 26 145 157 26 208 159 Spaces Moved 796 | 33 192 204 25 199 143 Core 105 | 33 72 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 12 | . . . . . 12 Hover 679 | . 120 204 25 199 131 Flight . | . . . . . . Fastest Speed 50 | 50 50 56 96 76 52 Average Speed 81 | 50 72 73 96 96 87 Slowest Speed 156 | 50 100 80 96 156 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 46 66 6 61 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 867 | 42 196 210 26 216 177 Wait 4 | . . 4 . . . Move 791 | 32 191 203 24 198 143 Hop . | . . . . . . Pick Up 21 | 7 2 1 . 7 4 Fast Attach 6 | . 1 . . 1 4 Attach 16 | 2 1 1 2 6 4 Detach 1 | . . . . . 1 Swap 2 | . 1 1 . . . Drop 6 | 1 . . . 1 4 Fire . | . . . . . . Melee . | . . . . . . Ram 20 | . . . . 3 17 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 16) 27 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Evolved 1 slot: Power x1 130 | -10/Materials | Identified exit to Mines 130 | -10/Materials | Discovered exit to Mines (range 5) 159 | -10/Materials | Discovered exit to Mines (range 16) 172 | -10/Materials | Entered Mines 183 | -10/Mines | Met a Derelict bent on vengeance 273 | -10/Mines | Assembled infested the area 278 | -10/Mines | Assisted by a Guerilla fighting off Assembled 317 | -10/Mines | Build established: Hacker-Mutant 324 | -10/Mines | Identified exit to Materials 324 | -10/Mines | Discovered exit to Materials (range 10) 329 | -10/Mines | Entered Materials 329 | -9/Materials | Evolved 2 slots: Propulsion x2 342 | -9/Materials | Identified exit to Storage 342 | -9/Materials | Discovered exit to Storage (range 11) 355 | -9/Materials | Entered Storage 538 | -9/Storage | Identified exit to Materials 538 | -9/Storage | Discovered exit to Materials (range 15) 563 | -9/Storage | Entered Materials 563 | -8/Materials | Evolved 2 slots: Propulsion x2 594 | -8/Materials | Lost 4 parts (1p3n) 722 | -8/Materials | Self-destructed Last Messages --------------- 00620_ Slammed into G-47 Trooper. 00620_ Hover Unit permanently disabled. 00620_ Destabilizing: Short circuit. 00621_ Slammed into G-47 Trooper. 00633_ Acquired Imp. Hover Unit. 00649_ Dropped Broken Hover Unit. 00650_ Dropped Aluminum Leg. 00651_ Acquired Arm. Huge Wheel. 00655_ Dropped Hover Unit. 00656_ Acquired Hover Unit. 00659_ Slammed into G-47 Trooper. 00666_ Slammed into Y-45 Defender. 00686_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00690_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00692_ Imp. Hover Unit destroyed. 00711_ Ion Engine destroyed. 00713_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00714_ Slammed into O-16 Technician. 00714_ Destabilizing: Core damaged (-27). [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ### #????# "G """ """ #?????????????????????????? | | ###### """ """ """ #?????????????????????????? | | + """ """ #?????????????????????????? | | ######### #?????????????????????????? | | #???????#+#############?????????????????????????? | | #???????# #??#####??????????????????????????????? | | #???????# #??# ??????????????????????????????? | | #???????# #??# #?????????????????????????????? | | #???????# #??# #?????????????????????????????? | | #???????# #??# #?????????????????????????????? | | #???????# #??# ! #?????????????????????????????? | | #?????### #### #?????????????????????????????? | | #?????# ## [ #?????????????????????????????? | | ####### ## #?????????????????????????????? | | # # #?? #?????????#???????????????????? | | # "" # #####+######### ####????????????????? | | + "Y #= #??????????????? | | # "" ## ######/# ###????????????????? | | # ## ## % #?? #??????????????????? | | # ## ## #? #??????????????????? | | # ## ## #? #######w#??????????? | | ######## ## # w ?????????? | | T##+#### ?????????? | | ### a ????????? | | """ #?# ????????? | | """ #?# @ ????????? | | """ t #???????????? | | #???????????? | | ! #???????????? | | ########## """ """ u" +???????????? | | ?????????# """"""""" T #???????????? | | ?????????# ??""""" " #????????????? | | ??????????? ????? r ?????????????? | | #####????????????? u ?????????????? | | #????????????###k## #????????????? | | """ #??????????????# ?# +????????????? | | """ #??????????????# ?# #????????????? | | """ #??????????????# ?# ??????????????? | | #?????????????????# ????????????????? | | """ #?????????????????# ???????????????????? | | """ #?????????????????? ?????????????????????? | | """ ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 53 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Hunted Challenges ------------ None Game ------ Seed HoverBladeCompressor Manual? 0 Play Time 00:15:31 Cumulative 28.9 hours Start 2022.01.12 @ 18:14:35 End 2022.01.12 @ 18:28:57 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 29 Rogue 1 Adventurer 0 Explorer 28 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0d6d11c-3391-423c-99ad-deed3a3e3e27