Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.27 @ 18:30:57 Player: Trione Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (195) 975 Value Destroyed (6571) 6571 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1854) 1854 TOTAL SCORE: 12820 Bonus ------- High Alert Combat Kills 1551 Follower Combat Kills 325 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 241/300 Energy 38/300 System Corruption 13% Temperature Cool (605) Movement Rolling (120) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy Rocket Launcher Axe > --- INVENTORY (20) --- Heavy Treads Advanced Weight Redist. System Advanced Signal Interpreter Medium Reactive Plating Medium Reactive Plating Damper Plating Light EM Pulse Cannon EM Pulse Cannon Cooled Particle Cannon Gauss Rifle Advanced Assault Cannon Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Medium Reactive Plating Damper Plating > --- WEAPON ----------- Cooled Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Enhanced Nuclear Core Heavy Treads Advanced Weight Redist. System Advanced Signal Interpreter Hardened Heavy Armor Plating Medium Reactive Plating Damper Plating Tractor Beam EM Pulse Cannon EM Pulse Cannon Enhanced Autogun Gauss Rifle Proton Missile Launcher Heavy Rocket Launcher Improved Datajack Axe [Rating: 60] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Gauss Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . Weapon . | . . . . . . . . . . Parts Attached 214 | 9 13 2 . 2 20 60 13 87 8 Power 11 | 1 . . . . 1 3 2 3 1 Engine 4 | 1 . . . . 1 2 . . . Core 2 | . . . . . . 1 . . 1 Reactor 5 | . . . . . . . 2 3 . Propulsion 15 | 5 . 2 . . 2 4 . 2 . Treads 3 | 3 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 11 | 2 . 2 . . 2 3 . 2 . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 79 | 1 3 . . . 6 22 7 37 3 Device 27 | . . . . . . 9 2 15 1 Storage 7 | 1 3 . . . 1 . 1 1 . Processor 3 | . . . . . 2 . 1 . . Hackware 2 | . . . . . . 2 . . . Protection 40 | . . . . . 3 11 3 21 2 Artifact . | . . . . . . . . . . Weapon 109 | 2 10 . . 2 11 31 4 45 4 Energy Gun . | . . . . . . . . . . Energy Cannon 16 | . . . . . . 3 . 11 2 Ballistic Gun 34 | 2 5 . . 1 6 7 2 11 . Ballistic Cannon 9 | . . . . . 2 4 . 3 . Launcher 25 | . 5 . . 1 3 7 . 8 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 20 | . . . . . . 7 2 10 1 Piercing Weapon 1 | . . . . . . 1 . . . Special Melee Weapon 4 | . . . . . . 2 . 2 . Unidentified Prototypes 6 | . . . . . 1 2 . 3 . Parts Lost 15 | . . . . . 1 3 2 6 3 Power 5 | . . . . . . 1 1 2 1 Propulsion 1 | . . . . . . 1 . . . Utility 6 | . . . . . 1 1 1 2 1 Weapon 3 | . . . . . . . . 2 1 Highest Loss Streak 3 | . . . . . 1 1 1 2 3 Average Slot Usage (%) 88 | . 94 100 100 100 91 94 70 78 69 Engine 5 | . 14 14 14 14 9 5 1 . . Reactor 2 | . . . . . . . 5 6 5 Wheel 14 | . 28 28 28 28 18 14 7 6 7 Device 6 | . . . . . . 8 4 11 9 Storage 22 | . 22 28 28 28 27 23 20 19 23 Processor 4 | . . . . . 8 7 7 . . Protection 12 | . . . . . 10 16 10 15 8 Energy Cannon 1 | . . . . . . 1 . 2 5 Ballistic Gun 10 | . 27 28 28 28 17 7 7 2 . Slashing Weapon 2 | . . . . . . 3 1 4 7 Naked Turns . | . . . . . . . . . . Heaviest Build 137 | 11 39 39 39 39 82 109 125 137 128 Greatest Support 40 | 40 26 26 26 26 26 37 37 37 37 Greatest Overweight (x) 7 | . 1 1 1 1 3 7 4 4 4 Average Overweight (x) 2 | . . 1 1 1 2 2 2 3 2 Largest Inventory Capacity 26 | 6 16 16 16 16 22 22 26 20 20 Average Capacity 19 | 5 11 16 16 16 21 22 19 18 20 Most Carried 26 | 6 14 16 16 14 22 22 26 20 20 Average Carried 18 | 3 8 15 14 14 19 21 19 17 18 Final Capacity 22 | 6 16 16 16 16 22 22 16 20 20 Final Carried 22 | 6 14 16 14 14 22 21 15 19 19 Class Distribution -------------------- 62% | Hauler-Mutant 29% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 5059 | 280 296 34 . 32 937 1156 434 1843 47 Remotely 449 | . . . . . . . 30 419 . Salvage Created 8212 | 52 432 14 . 19 1534 1775 1541 2658 187 Parts 428 | 2 37 2 . 6 109 104 24 131 13 Haulers Intercepted 10 | . 2 . . . 5 1 . 2 . Recyclers Shooed 8 | 1 1 1 . . . 1 . 4 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 138 | . 13 . . 3 26 38 5 49 4 Melee 13 | . . . . . . 3 . 9 1 Guns 40 | . 1 . . . 16 12 5 6 . Cannons 10 | . . . . . . 4 . 6 . AOE 71 | . 12 . . 3 10 19 . 24 3 Classes Destroyed 17 | 1 6 . . . 5 3 1 1 . Worker 14 | . 2 . . . 4 3 . 5 . Builder 9 | . 2 . . . 2 3 . 2 . Tunneler 2 | . 1 1 . . . . . . . Hauler 10 | . 2 . . . 5 1 . 2 . Recycler 11 | 1 2 . . . 3 1 . 4 . Mechanic 1 | . . . . . . . . 1 . Operator 3 | . . . . . 1 1 . 1 . Watcher 7 | . . . . . 1 2 . 4 . Swarmer 22 | . 9 . . 3 7 . . 3 . Grunt 61 | . 4 . . . 8 22 . 24 3 Brawler 5 | . . . . . 2 2 . 1 . Duelist 5 | . . . . . . 2 . 3 . Protector 2 | . . . . . . 1 . 1 . Sentry 18 | . . . . . 8 2 . 7 1 Hunter 5 | . . . . . 1 2 . 2 . Programmer 15 | . . . . . . 7 . 8 . Compactor 5 | . . . . . . . 5 . . Best Kill Streak 10 | 1 7 1 . 3 7 6 1 10 2 Combat Bots Only 7 | . 5 . . 3 7 5 1 5 2 Max Kills in Single Turn 5 | 1 4 1 . 3 3 4 1 5 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . 3 3 3 . 3 2 Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Damage Taken 7972 | . 154 54 . 66 1074 1853 169 3054 1548 Core 942 | . 55 . . 8 165 104 . 242 368 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 74 70 . . . . Volleys Fired 427 | 6 27 5 . 2 106 86 33 156 6 Largest 2 | 2 2 2 . 2 2 2 2 2 1 Hottest 126 | 40 40 40 . 40 76 93 56 126 56 Shots Fired 662 | 12 42 10 . 3 201 128 57 203 6 Gun 468 | 12 30 10 . 2 188 72 57 97 . Cannon 133 | . . . . . 5 42 . 81 5 Launcher 61 | . 12 . . 1 8 14 . 25 1 Special . | . . . . . . . . . . Kinetic 503 | 12 30 10 . 2 193 87 57 112 . Thermal 27 | . . . . . . 27 . . . Explosive 55 | . 12 . . 1 8 14 . 19 1 Electromagnetic 77 | . . . . . . . . 72 5 Robot Hit Streak 14 | 3 11 3 . 2 8 11 11 14 1 Robot Miss Streak 6 | 2 2 2 . 1 4 5 6 5 4 Penetration Max 1 | . . . . . 1 1 . 1 . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 462 | 6 23 4 . 2 103 101 53 166 4 Core Hits 386 | 2 32 2 . 4 58 104 56 119 9 Critical Hits 10 | . . . . . 4 2 . 4 . Critical Kills 4 | . . . . . 2 1 . 1 . Critical Parts Destroyed 6 | . . . . . 2 1 . 3 . Melee Attacks 175 | . . . . . . 52 6 109 8 Impact . | . . . . . . . . . . Slashing 167 | . . . . . . 44 6 109 8 Piercing 3 | . . . . . . 3 . . . Sneak Attacks 13 | . . . . . . 6 . 6 1 Combat Hostiles 3 | . . . . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20927 | 60 1138 47 . 168 2731 4580 1620 9394 1189 Guns 6602 | 60 177 44 . 16 2024 1290 1611 1380 . Cannons 2341 | . . . . . . 929 . 1356 56 Explosions 9382 | . 961 . . 152 707 1976 . 4641 945 Melee 2590 | . . . . . . 385 . 2017 188 Ramming 12 | . . 3 . . . . 9 . . Kinetic 7203 | 60 177 44 . 16 2024 1662 1611 1609 . Thermal 2558 | . 157 . . . 34 597 . 1770 . Explosive 6949 | . 804 . . 152 673 1936 . 2439 945 Electromagnetic 1615 | . . . . . . . . 1559 56 Impact . | . . . . . . . . . . Slashing 2560 | . . . . . . 355 . 2017 188 Piercing 30 | . . . . . . 30 . . . Highest Corruption 13 | . . . . . 1 2 11 13 13 Average Corruption 8 | . . . . . 1 1 10 12 13 Corruption Purged 4 | . . . . . . 4 . . . Effects 257 | . . . . . . 28 22 198 9 Message Errors 35 | . . . . . . 8 2 24 1 Matter Fused 40 | . . . . . . . 3 37 . Heat Flow Errors 23 | . . . . . . 6 2 13 2 Energy Discharges 32 | . . . . . . 5 3 23 1 Parts Rejected 3 | . . . . . . . . 3 . Data Loss (minor) 23 | . . . . . . 6 2 15 . Data Loss (major) 10 | . . . . . . . 2 7 1 Misfires 2 | . . . . . . . . 2 . Alerts 4 | . . . . . . . . 4 . Misdirections 28 | . . . . . . . 2 26 . Targeting Errors 53 | . . . . . . 3 6 40 4 Weapon Failures 4 | . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 1088 | . 3 . . . . 19 . 934 132 Projectiles 56 | . . . . . . 12 . 25 19 Explosions 468 | . 3 . . . . 7 . 403 55 Melee 564 | . . . . . . . . 506 58 Knockbacks 8 | . . . . . . 5 . 3 . Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . 4 . 3 . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 388 | . 16 1 . . 4 . 4 232 131 Shots 10 | . 1 . . . 1 . . 6 2 Rammed 2 | . . 1 . . . . 1 . . Targets Rammed 2 | . . 1 . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 630 | . 6 . . . 30 311 485 433 630 Average Temperature 126 | . 2 . . . 9 81 147 133 341 Received Heat Transfer 2175 | . 45 30 . 9 252 435 . 855 549 Effects 33 | . . . . . . 2 2 13 16 Shutdowns 6 | . . . . . . . 1 3 2 Energy Bleed 5 | . . . . . . . . 2 3 Interference 8 | . . . . . . 2 . 5 1 Short Circuit 2 | . . . . . . . . 1 1 Damage (minor) 4 | . . . . . . . 1 2 1 Damage (major) 5 | . . . . . . . . . 5 Damage (core) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . 4 . Parts Fried 8 | . . . . . . . . 8 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 2420 | . 150 . . . 50 920 . 1300 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 8 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 1649 | 5 378 111 . 139 697 890 315 1649 870 Average Influence 454 | 1 176 91 . 85 282 371 292 765 793 Maximum Alert Level 5 | . 1 . . . 2 3 1 5 3 Low Security (%) 23 | 100 48 100 . 100 43 12 . 6 . Level 1 37 | . 51 . . . 24 50 100 31 . Level 2 20 | . . . . . 31 31 . 12 . Level 3 6 | . . . . . . 6 . 9 100 Level 4 12 | . . . . . . . . 37 . Level 5 1 | . . . . . . . . 3 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 32 | . 1 . . . 3 14 . 14 . Investigation 3 | . . . . . . 2 . 1 . Extermination 13 | . . . . . . 7 . 6 . Reinforcement 12 | . 1 . . . 3 3 . 5 . Assault 4 | . . . . . . 2 . 2 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 7 | . . . . . 1 2 . 4 . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 8 | . 1 . . . 3 1 . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 210 | . 13 2 . 5 51 51 7 69 12 Peak Tracking Total 11 | . 4 2 . 3 6 5 2 6 11 Tactical Retreats 11 | . . . . . . 1 1 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 9 | . . . . . 1 3 . 4 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 22 | . 3 . . . 2 3 . 12 2 Max in Single Turn 3 | . 3 . . . 2 1 . 3 1 Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 40 | . 6 . 1 . 6 12 . 15 . Terminals 28 | . 5 . . . 5 8 . 10 . Fabricators 4 | . . . . . . 2 . 2 . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 3 | . 1 . . . 1 . . 1 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 81 | . 10 . 1 . 10 28 . 32 . Successful 46 | . 8 . 1 . 7 12 . 18 . Failed 35 | . 2 . . . 3 16 . 14 . Catastrophic 8 | . 1 . . . . 2 . 5 . Database Lockouts . | . . . . . . . . . . Manual 48 | . 9 . . . 7 16 . 16 . Terminals 56 | . 9 . . . 9 19 . 19 . Fabricators 10 | . . . . . . 5 . 5 . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 3 | . 1 . . . 1 . . 1 . Scanalyzers 5 | . . . . . . . . 5 . Garrison Access 4 | . . . . . . 2 . 2 . Terminal Hacks 13 | . 2 . 1 . 2 4 . 4 . Record 1 | . . . 1 . . . . . . Part Schematic 2 | . . . . . . 2 . . . Robot Analysis 1 | . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . Terminal Index 2 | . . . . . . 1 . 1 . Locate Traps 2 | . . . . . . 1 . 1 . Zone Layout 4 | . 2 . . . 1 . . 1 . Fabricator Hacks 6 | . . . . . . 3 . 3 . Load Schematic 4 | . . . . . . 2 . 2 . Build 2 | . . . . . . 1 . 1 . Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . 1 . Scanalyzer 4 | . . . . . . . . 4 . Insert Component 2 | . . . . . . . . 2 . Analyze 2 | . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 20 | . 5 . . . 5 4 . 6 . Terminals 19 | . 5 . . . 5 4 . 5 . Track 10 | . 3 . . . 2 3 . 2 . Botnet 7 | . 2 . . . 3 1 . 1 . Disrupt 2 | . . . . . . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Jam 1 | . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . 1 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 30 | . 3 . . . 2 11 . 14 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 . 2 . Parts Built 2 | . . . . . . 1 . 1 . Matter 292 | . . . . . . 124 . 168 . Time 59 | . . . . . . 31 . 28 . Total Part Build Rating 6 | . . . . . . 2 . 4 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . Parts Scanalyzed 2 | . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . Non-combat 1 | . . . . . . 1 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Total Allies 5 | . . 3 . . . 1 1 . . Largest Group 3 | . . 3 3 3 3 1 1 . . Highest-Rated Group 40 | . . 40 40 40 40 32 31 . . Highest-Rated Ally 32 | . . 16 16 16 16 32 31 . . Total Orders 15 | . . . . . 7 8 . . . STAY 7 | . . . . . 4 3 . . . GOTO 1 | . . . . . . 1 . . . FOLLOW 7 | . . . . . 3 4 . . . Ally Attacks 111 | . . . . 10 55 21 25 . . Total Damage 1574 | . . . . 129 599 444 402 . . Kills 11 | . . . . 2 7 1 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 11115 | 116 551 475 281 87 2190 3375 397 3511 132 Spaces Moved 7260 | 69 479 429 266 77 1532 2261 206 1877 64 Core 6 | 6 . . . . . . . . . Treads 24 | 24 . . . . . . . . . Legs . | . . . . . . . . . . Wheels 7230 | 39 479 429 266 77 1532 2261 206 1877 64 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 105 110 110 120 Average Speed 115 | 110 94 100 100 100 115 111 122 130 122 Slowest Speed 160 | 160 100 100 100 100 120 160 140 140 140 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 55 | 5 92 71 59 22 97 43 87 60 16 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 118 | . 15 . . . 11 30 6 53 3 Terrain Destroyed 597 | . 97 . . 6 64 158 6 224 42 Melee 88 | . . . . . . 30 6 49 3 Projectile 13 | . . . . . 7 3 . 3 . AOE 496 | . 97 . . 6 57 125 . 172 39 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Total 9045 | 94 535 466 282 83 1760 2901 283 2541 100 Wait 772 | 3 1 30 13 3 60 399 11 244 8 Move 7252 | 68 478 428 265 76 1531 2261 205 1876 64 Hop . | . . . . . . . . . . Pick Up 91 | 7 11 . 1 . 24 20 5 23 . Fast Attach 43 | 6 1 . . . 5 6 6 18 1 Attach 48 | . . . . . 2 11 5 25 5 Detach 35 | . . . . . 1 4 4 21 5 Swap 124 | 3 12 2 . 2 13 43 2 45 2 Drop 79 | 1 5 . 3 . 18 22 5 24 1 Fire 427 | 6 27 5 . 2 106 86 33 156 6 Melee 172 | . . . . . . 49 6 109 8 Ram 2 | . . 1 . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -7/Waste -7/Factory (discovered 5 exits: *Fac x4 / [*Sto]) -7/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 565 | -10/Materials | Discovered new exit (range 14) 668 | -10/Materials | Entered Mines 669 | -10/Mines | Assembled infested the area 779 | -10/Mines | Learned location of Storage (-7) 869 | -10/Mines | Discovered new exit (range 8) 899 | -10/Mines | Learned location of 1 exit from Materials 998 | -10/Mines | Learned location of 1 exit from Materials 1007 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1039 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1133 | -10/Mines | Discovered new exit (range 5) 1143 | -10/Mines | Entered Exiles 1143 | -10/Exiles | Accompanied by 3 allies 1170 | -10/Exiles | Met 8R-AWN 1185 | -10/Exiles | Met EX-HEX 1211 | -10/Exiles | Met EX-BIN 1222 | -10/Exiles | Met EX-DEC 1241 | -10/Exiles | Learned location of Zion (-7) 1396 | -10/Exiles | Discovered new exit (range 10) 1424 | -10/Exiles | Entered Mines 1424 | -9/Mines | Accompanied by 3 allies 1472 | -9/Mines | Discovered new exit (range 7) 1511 | -9/Mines | Entered Materials 1511 | -8/Materials | Accompanied by 3 allies 1511 | -8/Materials | Evolved 4 slots: Utility x4 1512 | -8/Materials | Identified exit to Factory 1824 | -8/Materials | Build established: Hauler-Mutant 3534 | -8/Materials | Discovered exit to Factory (range 16) 3542 | -8/Materials | Destroyed 7 combat bots 3701 | -8/Materials | Entered Factory 3701 | -7/Factory | Evolved 2 slots: Utility x2 4333 | -7/Factory | Discovered new exit (range 16) 4901 | -7/Factory | Discovered new exit (range 16) 6501 | -7/Factory | First assault squad dispatched 6826 | -7/Factory | Fabricated Armor Integrity Analyzer (x1) 7076 | -7/Factory | Sucked down chute 7076 | -7/Factory | Entered Waste 7077 | -7/Waste | Met a frightened Derelict 7091 | -7/Waste | EMP discharged 7091 | -7/Waste | System corruption reached 10% 7128 | -7/Waste | Spotted C-40 Crusher 7141 | -7/Waste | Allies destroyed C-40 Crusher 7151 | -7/Waste | Spotted C-40 Crusher 7158 | -7/Waste | Found Damper Plating 7162 | -7/Waste | Destroyed C-40 Crusher 7169 | -7/Waste | Found Damper Plating 7183 | -7/Waste | Spotted C-40 Crusher 7191 | -7/Waste | EMP discharged 7192 | -7/Waste | Destroyed C-40 Crusher 7207 | -7/Waste | Spotted C-40 Crusher 7220 | -7/Waste | Crushed by Compactor (1 part destroyed) 7221 | -7/Waste | Destroyed C-40 Crusher 7230 | -7/Waste | Found Damper Plating 7243 | -7/Waste | Destroyed C-40 Crusher 7253 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7255 | -7/Waste | Spotted C-40 Crusher 7259 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7291 | -7/Waste | EMP discharged 7352 | -7/Waste | Discovered new exit (range 10) 7391 | -7/Waste | EMP discharged 7439 | -7/Waste | Destroyed C-40 Crusher 7473 | -7/Waste | Entered Factory 7564 | -7/Factory | Build established: Mutant 9094 | -7/Factory | Discovered new exit (range 6) 9322 | -7/Factory | Discovered new exit (range 14) 9473 | -7/Factory | First assault squad dispatched 9481 | -7/Factory | Discovered new exit (range 10) 9726 | -7/Factory | Build established: Hauler-Mutant 10422 | -7/Factory | Identified exit to Factory 10686 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 10958 | -7/Factory | Discovered new exit (range 4) 10984 | -7/Factory | Entered Storage 11031 | -7/Storage | Core integrity fell below 50% 11113 | -7/Storage | Core integrity fell below 20% 11117 | -7/Storage | Core destroyed Last Messages --------------- 11104_ Knocked back. 11104_ System corrupted: Lgt. EM Pulse Cannon targeting data glitched. 11104_ Destroyed Imp. Hover Unit. 11105_ System corrupted: Energy discharge (-7). 11105_ B-48 Gladiator destroyed. 11106_ Power failure, Enh. Nuclear Core shutdown. 11106_ Overheating: Energy bleed (-6). 11107_ Overheating: Core damaged (-70). 11108_ Lgt. EM Pulse Cannon permanently disabled. 11108_ Overheating: Short circuit. 11112_ Overheating: Energy bleed (-1). 11113_ Overheating: Core damaged (-91). 11115_ Overheating: Hrd. Heavy Armor Plating damaged (-59). 11115_ Overheating: Lrg. Storage Unit damaged (-8). 11115_ Overheating: Med. Storage Unit damaged (-44). 11115_ Overheating: Axe damaged (-1). 11116_ Power failure, Enh. Nuclear Core shutdown. 11116_ Overheating: Enh. Nuclear Core damaged (-34). 11116_ G-47 Trooper destroyed. 11117_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????###########?????????????????????????? | | ????? ????????????????????????? | | ????# """ """ """ #???????????????????????? | | ????# """ """ """ #???????????????????????? | | ????? """ """ """ ????????????????????????? | | ??????? ???????##?????????????????? | | ????????? ??????## ## ####??????????? | | ?????######+######## #??????????? | | ?????# ^ r g #??????????? | | ?????# @ %Y[ #??????????? | | ?????# ^ w =%*Y ###?#??????? | | ?????############### % ## ##?????? | | ????????????????????## # ###???? | | ???????????????????????### #???? | | ?????????????????????????# % % [#???? | | ????????????????????????# #???? | | ????????????????????????# ##??? | | ????????????????????????## #??? | | ?????????????????????????# ##??? | | ?????????????????????????## % #???? | | ?????????????????????????#%#####/######???? | | ?????????????????????????##!#??? ???????? | | ??????????????????????????#!#??? ?????? | | ????????????????????????? """ ?? """ ???? | | ???????????????????????"" """ #? """ T??? | | ????????????????????? """ """ /? """ #??? | | ????????????????????? #? #??? | | ????????????????????? #? ?? ?? | | ????????????????????# #?? #????##?? | | ????????????????????# #?? ????????? | | ????????????????????# ! #?? ????????? | | ????????????????????#?#???###????#????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1800 Resistance: KI 30 Resistance: EM 90 Core Shielding 20 Utility Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Armor Integrity Analysis 33 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Fusion Compressor | -7/Factory | Hacked Armor Integrity Analyzer | -7/Factory | Hacked Med. Reactive Plating | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Armor Integrity Analyzer | x1 | -7/Factory Hrd. Heavy Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OverloadCatalystTreads Manual? 0 Play Time 02:07:10 Cumulative 1051.9 hours Start 2020.06.27 @ 15:58:52 End 2020.06.27 @ 18:30:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/1/7/0/0/0/4 Lore% 96 Gallery% 98 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec9d182-87d3-4e06-b608-2d6acb5f4382