Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 02:10:57 Player: Thqwib-Linux Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (138) 690 Value Destroyed (4567) 4567 Prototype IDs (89) 1780 Alien Tech Used (1) 200 Bonus (228) 228 TOTAL SCORE: 14165 Bonus ------- High Alert Combat Kills 54 Aligned with FarCom 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/1300 Matter 299/300 Energy 100/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Micro Antimatter Reactor Improved Remote Force Field Subatomic Replicator Katana Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Experimental Focal Shield Advanced System Shield > --- WEAPON ----------- Concept XC Strikerail Concept XC Strikerail > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Large Storage Unit Stasis Canceller Improved Remote Force Field Subatomic Replicator Quantum Rifle Concept XC Strikerail Plasma Cutter Katana [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . 1 1 1 1 . . . . . . Utility 8 | . . . 1 . . . 1 1 1 . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 127 | 3 8 2 30 2 . 5 11 12 8 4 . 1 4 11 5 21 Power 17 | . 1 . 4 . . 1 1 1 1 1 . . . 2 1 4 Engine 2 | . 1 . 1 . . . . . . . . . . . . . Core 8 | . . . 3 . . 1 1 1 1 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . 2 1 4 Propulsion 36 | 2 3 . 9 . . 2 6 5 1 1 . . . 2 . 5 Treads 16 | 1 2 . 7 . . . 6 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 6 | 1 1 . 2 . . 2 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 10 | . . . . . . . . 5 1 1 . . . 2 . 1 Utility 49 | 1 . 2 11 2 . . 2 6 6 1 . 1 3 4 2 8 Device 16 | 1 . 1 2 . . . . . 3 . . 1 1 3 . 4 Storage 4 | . . . 2 . . . . 1 . . . . . 1 . . Processor 13 | . . 1 . 1 . . 1 2 1 1 . . 1 . 1 4 Hackware 4 | . . . . . . . . 1 2 . . . 1 . . . Protection 12 | . . . 7 1 . . 1 2 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | . 4 . 6 . . 2 2 . . 1 . . 1 3 2 4 Energy Gun 3 | . 1 . 1 . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . . . 4 . . 2 1 . . . . . 1 2 1 3 Ballistic Cannon 4 | . 3 . 1 . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . . . . . . . . 1 5 Parts Lost 38 | . 1 . 3 1 2 5 1 . . . . . . 2 1 22 Power 5 | . 1 . . . 1 . . . . . . . . . . 3 Propulsion 13 | . . . . . . 2 1 . . . . . . 2 1 7 Utility 13 | . . . 1 1 . 2 . . . . . . . . . 9 Weapon 7 | . . . 2 . 1 1 . . . . . . . . . 3 Highest Loss Streak 11 | . 1 . 1 1 2 5 1 . . . . . . 2 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 10 | 3 5 7 11 14 14 11 13 10 9 9 10 10 9 8 9 8 Power . | 1 . 1 1 1 1 . . . . . . . . 1 1 . Propulsion 3 | 2 3 5 5 7 7 6 6 . . . . . . . . . Utility 2 | . . . 1 1 1 1 3 3 3 4 5 5 4 3 4 4 Weapon 2 | . . 1 2 3 4 2 2 4 4 4 4 4 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | 9 1 . 7 1 . . 4 3 . . . . 2 . 1 4 Power 2 | 1 1 . . . . . . . . . . . . . . . Propulsion 7 | 4 . . 3 . . . . . . . . . . . . . Utility 15 | 1 . . 3 . . . 3 3 . . . . 2 . 1 2 Weapon 5 | 3 . . . 1 . . 1 . . . . . . . . . Tool/Special 3 | . . . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 99 100 98 100 100 73 85 94 99 94 100 100 99 90 86 72 Engine 2 | . 13 14 5 . . . . . . . . . . . . . Core 6 | . . . 5 11 11 1 9 7 6 11 11 11 10 5 4 2 Treads 12 | . 14 14 21 22 22 12 20 . . . . . . . . . Wheel 7 | . 14 14 11 11 11 12 14 . . . . . . . . . Flight 10 | . . . . . . . . 37 39 35 41 41 36 24 21 10 Device 7 | . 14 13 10 5 . . . . 5 5 5 5 10 13 10 11 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 4 4 3 Processor 6 | . . . . 5 11 2 6 10 13 11 11 11 14 14 18 19 Hackware 3 | . . . . . . . . 6 13 11 11 11 10 9 9 5 Protection 6 | . . . 10 11 11 11 8 7 . . . . . 3 2 . Ballistic Gun 12 | . 6 . 13 22 22 21 16 15 13 8 5 5 5 4 4 4 Ballistic Cannon 4 | . 17 28 7 . . . . . . . . . . . . . Peak Build Rating 132 | 7 7 9 20 21 22 18 33 44 53 65 65 66 80 112 118 132 Average Rating 38 | 6 6 7 16 20 21 14 29 38 50 59 65 65 78 106 112 107 On Entrance 43 | 6 7 7 8 20 21 16 17 33 40 53 65 65 66 80 112 118 Avg Prop Armor Cover (%) 11 | 12 10 10 14 13 15 10 9 . . . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 52 | 14 17 17 44 38 36 36 48 25 27 29 28 29 31 52 51 52 Greatest Support 48 | 10 20 10 20 20 16 28 28 25 30 36 36 36 36 47 47 48 Greatest Overweight (x) 3 | 1 1 1 2 2 2 2 3 . . 1 . . 1 1 1 2 Average Overweight (x) . | 1 . 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 11 | 8 8 8 11 15 15 15 15 10 10 10 10 10 10 10 10 9 Most Carried 15 | 5 7 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Carried 10 | 3 5 7 11 14 14 11 14 9 9 9 10 10 9 8 9 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 7 8 15 14 15 9 15 10 10 10 10 10 9 9 10 5 Class Distribution -------------------- 60% | Mutant 8% | Sprinter 8% | Hacker-Ninja 7% | Hacker-Sprinter 7% | Scavenger-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Ninja | -3/Protoforge Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Matter Collected 4895 | 252 309 145 1035 264 . 215 459 138 429 . . . 167 455 418 609 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5587 | 76 462 . 1338 457 . 171 628 28 490 . . . 158 546 437 796 Parts 338 | 6 20 . 90 29 . 11 38 . 27 . . . 15 25 29 48 Haulers Intercepted 13 | . 2 . 6 . . . 3 . 1 . . . . . 1 . Recyclers Shooed 3 | 1 1 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Combat Hostiles Destroyed 95 | . 11 1 30 9 . 4 9 1 4 . . . 2 8 5 11 Guns 64 | . 4 . 13 9 . 4 9 1 4 . . . 2 2 5 11 Cannons 25 | . 7 1 17 . . . . . . . . . . . . . AOE 6 | . . . . . . . . . . . . . . 6 . . Classes Destroyed 16 | 2 4 1 4 . . 1 . . 3 . . . 1 . . . Worker 11 | . 1 . 1 2 . . 1 . 1 . . . 2 2 . 1 Builder 1 | . . . . . . . . . 1 . . . . . . . Tunneler 3 | 1 . . . 2 . . . . . . . . . . . . Hauler 13 | . 2 . 6 . . . 3 . 1 . . . . . 1 . Recycler 6 | 1 . . 1 2 . . . . . . . . . 2 . . Operator 3 | . . . 1 . . . 1 . 1 . . . . . . . Watcher 7 | . 1 . 4 . . . . . . . . . 1 1 . . Swarmer 21 | . . . 9 3 . 1 . 1 . . . . . 7 . . Cutter 2 | . . . . . . . . . . . . . 2 . . . Grunt 39 | . 11 . 11 6 . 1 7 . . . . . . 1 . 2 Brawler 2 | . . . 1 . . 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 14 | . . . 9 . . . 2 . . . . . . . . 3 Hunter 2 | . . . . . . . . . 2 . . . . . . . Programmer 9 | . . . . . . . . . 1 . . . . . 5 3 Decapitator 2 | . . . . . . . . . . . . . . . . 2 Immortal 1 | . . . . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | 2 3 1 4 5 . 3 3 1 2 . . . 2 4 3 3 Combat Bots Only 4 | . 3 1 3 3 . 3 3 1 1 . . . 2 4 3 3 Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 1 1 1 . . . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . 7R-MNS (-6/Factory) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Hostile Shots Fired 745 | . 57 . 127 26 12 149 42 8 1 . 1 6 7 31 72 206 Missed 224 | . 15 . 26 5 2 40 7 7 1 . 1 4 5 9 31 71 Hits 521 | . 42 . 101 21 10 109 35 1 . . . 2 2 22 41 135 Melee 13 | . . . 1 . . 6 . . . . . . 1 . . 5 Projectile 508 | . 42 . 100 21 10 103 35 1 . . . 2 1 22 41 130 Critical Strikes 21 | . 1 . 3 . 1 2 2 . . . . . . 2 1 9 Part Disruptions 3 | . . . . . . 3 . . . . . . . . . . Damage Taken 8293 | . 566 . 1248 209 241 763 536 18 . . . 16 93 497 585 3521 Core 1754 | . 117 . 105 44 16 127 44 . . . . 16 72 . 85 1128 Absorbed by Shields 229 | . . . . . . . . . . . . . . 60 131 38 Ignored by Resistances 81 | . . . . . . . . . . . . . . . . 81 Regen/Repaired (Parts) 813 | . . . 146 . . . 565 . . . . . 14 . . 88 Core Remaining (%) 82 | 100 . 53 . . . 27 92 100 100 . . 98 93 . . . Volleys Fired 416 | 6 48 2 98 29 2 24 49 3 72 . . . 3 21 21 38 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . . . 2 2 2 2 Hottest 134 | 40 60 60 98 46 46 46 46 46 46 . . . 46 50 119 134 Shots Fired 818 | 12 97 4 193 59 5 47 98 6 143 . . 1 6 36 42 69 Gun 643 | 12 32 . 94 59 5 47 98 6 143 . . 1 6 30 42 68 Cannon 168 | . 65 4 99 . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . . 6 . 1 Special . | . . . . . . . . . . . . . . . . . Kinetic 780 | 12 87 4 189 59 5 47 98 6 143 . . 1 6 30 34 59 Thermal 31 | . 10 . 4 . . . . . . . . . . . 8 9 Explosive 7 | . . . . . . . . . . . . . . 6 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 47 | 7 16 2 47 16 7 9 20 24 43 . . . 4 22 33 25 Robot Miss Streak 10 | 2 3 1 10 2 1 2 2 1 3 . . . 1 1 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 2 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . 1 Shots Hit Robots 645 | 8 65 2 139 42 2 36 79 5 127 . . 1 8 39 33 59 Core Hits 257 | 3 21 1 59 17 . 10 29 2 35 . . . 5 29 16 30 Critical Kills 6 | . . . . . . . . . 1 . . . . . . 5 Critical Parts Destroyed 9 | . . . . . . . 1 . 3 . . . . . 1 4 Critical Strikes 20 | . 2 . 3 . . . 1 . 4 . . . . . 1 9 Destroy 15 | . . . . . . . 1 . 4 . . . . . 1 9 Blast 5 | . 2 . 3 . . . . . . . . . . . . . Melee Attacks 110 | . . . . . . . . . . 3 . 10 32 33 9 23 Impact . | . . . . . . . . . . . . . . . . . Slashing 110 | . . . . . . . . . . 3 . 10 32 33 9 23 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . 1 3 4 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 11836 | 94 1043 37 2344 664 28 509 1231 73 1225 . . 78 321 1372 860 1957 Guns 8199 | 94 235 . 1108 664 28 509 1231 73 1225 . . . 61 443 736 1792 Cannons 2115 | . 808 37 1236 . . . . . . . . . . . . 34 Explosions 677 | . . . . . . . . . . . . . . 546 . 131 Melee 845 | . . . . . . . . . . . . 78 260 383 124 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 9773 | 94 998 37 2309 664 28 509 1231 73 1225 . . . 61 443 529 1572 Thermal 507 | . 45 . 35 . . . . . . . . . . . 207 220 Explosive 677 | . . . . . . . . . . . . . . 546 . 131 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 34 | . . . . . . . . . . . . . . . . 34 Slashing 845 | . . . . . . . . . . . . 78 260 383 124 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 2 2 1 1 3 12 . . . . 5 5 . . 2 30 Average Corruption 3 | . 1 2 1 1 1 10 . . . . 5 5 . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 93 | . 14 3 5 14 2 17 . . . . . 3 . . 4 31 Message Errors 21 | . 3 1 1 3 . 5 . . . . . 1 . . 2 5 Matter Fused 21 | . 1 1 2 7 . 3 . . . . . . . . 2 5 Heat Flow Errors 9 | . 2 . 1 1 . 1 . . . . . 1 . . . 3 Energy Discharges 8 | . . . . 2 . 2 . . . . . . . . . 4 Parts Rejected 2 | . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . 3 1 . . 1 2 . . . . . . . . . 2 Data Loss (major) 3 | . 1 . . . . 1 . . . . . . . . . 1 Misfires 9 | . 2 . . 1 1 2 . . . . . 1 . . . 2 Alerts 2 | . . . 1 . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 5 | . 1 . . . . 1 . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 199 | . 12 . 29 . . . . . . . . 38 28 92 . . Projectiles 41 | . 12 . 29 . . . . . . . . . . . . . Explosions 16 | . . . . . . . . . . . . . . 16 . . Melee 142 | . . . . . . . . . . . . 38 28 76 . . Knockbacks 18 | . 12 . 6 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 18 | . 12 . 6 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . . . . . . . . . . 54 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 272 . 169 173 . 264 39 21 138 . 7 192 . 160 . 378 Average Temperature 31 | . 42 . 24 32 . 90 11 6 70 . 7 47 . 73 . 130 Received Heat Transfer 1672 | . 318 . 471 96 . 81 315 . . . . . . 70 . 321 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . Heat Transferred 626 | . 100 . 45 . . . . . . . . . . . 222 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Maximum Alert Level 2 | . 1 . 2 . . . . . . . . . . . . . Low Security (%) 80 | 100 79 100 22 100 . 100 100 100 100 100 100 100 100 100 100 100 Level 1 11 | . 20 . 43 . . . . . . . . . . . . . Level 2 8 | . . . 34 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 501 | 5 240 71 501 180 . 30 100 52 50 4 . 57 105 107 91 194 Initial 180 | . . 71 . 180 . . . . 11 . . . 23 33 32 3 Average 104 | 1 119 13 301 38 . 3 41 7 14 . . 18 50 63 31 109 Influence Increases 4086 | 10 550 . 1125 235 . 65 287 135 189 6 . 89 225 368 213 589 Destroy 0b10 Robot/C 1820 | . 220 . 600 180 . 40 180 20 60 . . . 40 160 100 220 Destroy 0b10 Robot/NC 220 | 10 20 . 65 30 . . 25 . 20 . . . 15 25 5 5 Destroy Leader 420 | . 56 . 200 10 . 10 56 . 22 . . . 12 22 12 20 Successful Hack 354 | . 29 . 40 . . . 24 40 42 . . 11 16 41 45 66 Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . Disable Machine 150 | . 30 . 30 . . . . . . . . . . . 45 45 Destroy Structure 192 | . . . 10 . . . 2 . . 6 . 18 52 60 6 38 Partial Spotted 270 | . . . . . . . . 15 45 . . 60 75 45 . 30 Lose Combat Pursuer 600 | . 165 . 150 15 . 15 . 60 . . . . 15 15 . 165 Influence Decreases 3980 | 10 366 184 662 698 . 65 287 112 212 6 . 40 209 375 264 490 Entered New Map 496 | . . 113 . 283 . . . . 12 . . . 26 32 26 4 Time Decay 2986 | 10 356 71 632 405 . 45 277 112 200 6 . 40 183 236 147 266 Lost Part 330 | . 10 . 30 10 . 20 10 . . . . . . 20 10 220 Purge Threat 168 | . . . . . . . . . . . . . . 87 81 . Squads Dispatched 37 | . 3 . 5 . . . 6 4 2 2 . 1 2 2 2 8 Investigation 9 | . 1 . 3 . . . 2 1 . 1 . . . . . 1 Extermination 9 | . . . . . . . . 2 1 . . . 1 1 2 2 Reinforcement 13 | . 2 . 2 . . . 1 1 1 1 . 1 1 1 . 2 Assault 2 | . . . . . . . 2 . . . . . . . . . Garrison 4 | . . . . . . . 1 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Distress Signals 17 | . 4 . 3 2 . . 1 . 4 . . . . . 2 1 Communications Jammed 7 | . . . . . . . . . . . . . . 4 . 3 Distress Signals 7 | . . . . . . . . . . . . . . 4 . 3 Times Spotted 214 | . 29 1 50 10 2 9 13 11 12 7 5 3 5 14 13 30 Peak Tracking Total 11 | . 7 1 6 3 11 4 3 4 5 7 5 3 4 5 5 8 Tactical Retreats 27 | . 6 . 9 1 . 2 . 2 . . . . 1 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Traps Triggered 19 | . 3 . 3 . . . 1 . 1 2 . . . 1 . 8 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Machines Disabled 13 | . 2 . 2 . 1 . . . . . . . . . 3 5 Max in Single Turn 2 | . 1 . 1 . 1 . . . . . . . . . 1 2 Garrison Access 3 | . . . . . . . 1 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Machines Accessed 77 | . 7 . 14 . 2 . 5 7 6 2 . 3 7 8 9 7 Terminals 52 | . 6 . 10 . . . 3 2 5 2 . 2 4 7 7 4 Fabricators 3 | . . . . . . . . 3 . . . . . . . . Repair Stations 6 | . . . 1 . . . 2 . 1 . . . 1 . . 1 Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . . 1 . . . 1 1 . 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . 1 1 1 1 Total Hacks 201 | . 21 . 46 . 2 . 24 15 12 4 . 9 15 12 25 16 Successful 109 | . 12 . 29 . 2 . 17 10 7 1 . 2 4 6 8 11 Failed 92 | . 9 . 17 . . . 7 5 5 3 . 7 11 6 17 5 Catastrophic 14 | . . . 2 . . . . . 2 1 . 1 3 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 72 | . 18 . 18 . 1 . 14 1 8 . . 6 1 1 2 2 Terminals 143 | . 20 . 30 . . . 14 5 11 4 . 8 9 11 19 12 Fabricators 7 | . . . . . . . . 7 . . . . . . . . Repair Stations 21 | . . . 6 . . . 10 . 1 . . . 2 . . 2 Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . Scanalyzers 14 | . . . 8 . . . . 2 . . . 1 1 . 1 1 Garrison Access 11 | . . . . . . . . 1 . . . . 3 1 5 1 Terminal Hacks 56 | . 6 . 10 . 2 . 6 3 5 1 . 1 1 5 7 9 Record 6 | . . . . . 1 . . . . . . . . . . 5 Part Schematic 2 | . . . . . . . . . 1 . . . . . 1 . Robot Analysis 5 | . 2 . 1 . . . 1 1 . . . . . . . . Prototype ID Bank 10 | . 2 . 5 . . . 1 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 Alert Level 10 | . 1 . 2 . . . 1 . 1 1 . . 1 1 2 . Unreport Threat 3 | . . . . . . . 1 . . . . . . 1 1 . Locate Traps 5 | . 1 . . . . . . 1 1 . . . . . 1 1 Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 7 | . . . 1 . . . 2 . 2 . . . . . 2 . Proto ID Catalog 2 | . . . . . 1 . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . 4 . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . Repair Station Hacks 16 | . . . 6 . . . 7 . 1 . . . 2 . . . Scan Component 9 | . . . 3 . . . 4 . 1 . . . 1 . . . Repair 7 | . . . 3 . . . 3 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 7 . . . . 1 . . . . . . 1 1 Insert Component 3 | . . . 2 . . . . . . . . . . . 1 . Analyze 2 | . . . 2 . . . . . . . . . . . . . Retrieve Study 5 | . . . 3 . . . . 1 . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 21 | . 6 . 6 . . . 4 1 1 . . 1 1 . . 1 Terminals 17 | . 5 . 5 . . . 3 1 1 . . 1 1 . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 16 | . 5 . 5 . . . 3 . 1 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 Patch 2 | . . . . . . . 1 . . . . . . . . 1 Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 5 . 12 . . . 4 6 5 2 . 3 7 6 8 4 Full Trace Events 2 | . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . 1 . . . . . 1 . Parts Built 3 | . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 107 | . . . . . . . . 107 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . . . . . . Part Studies Acquired 5 | . . . 3 . . . . 1 . . . . . . . 1 Parts Repaired 7 | . . . 3 . . . 3 . . . . . 1 . . . Time 237 | . . . 84 . . . 140 . . . . . 13 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Total Allies 1 | . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . Highest-Rated Group 10 | . . . . . . . . 10 . . . . . . . . Highest-Rated Ally 10 | . . . . . . . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Active Infowar (turns) 4570 | 31 801 418 371 . . . . 133 604 99 19 109 455 550 370 610 Optics 2949 | . . . . . . . . 133 604 99 19 109 455 550 370 610 Sensors 1515 | . . . . . . . . . . . . . 455 508 266 286 Seismic 1621 | 31 801 418 371 . . . . . . . . . . . . . Jamming 1133 | . . . . . . . . . . . . . . 549 123 461 Robot Analysis Total 5 | . 2 . 1 . . . 1 1 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Turns Passed 10360 | 48 805 420 2318 1511 323 455 826 838 604 99 19 109 455 550 370 610 Spaces Moved 10394 | 26 584 226 1520 699 264 363 421 1169 823 322 85 372 943 980 711 886 Core 86 | . . . . . . . . . . . . . . . . 86 Treads 204 | . 6 . 34 164 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 3899 | 26 578 226 1486 535 264 363 421 . . . . . . . . . Hover 159 | . . . . . . . . . . . . . . . . 159 Flight 6046 | . . . . . . . . 1169 823 322 85 372 943 980 711 641 Fastest Speed 22 | 95 95 95 95 120 105 100 100 28 25 22 22 22 22 22 30 29 Average Speed 63 | 95 95 95 116 148 119 104 108 28 25 25 22 22 26 28 31 38 Slowest Speed 240 | 95 160 95 240 240 120 120 125 28 28 98 22 22 98 104 104 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . . . . 5 19 7 2 1 3 12 8 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 3 95 47 96 99 61 82 38 28 23 10 77 9 23 27 76 38 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . 1 . 1 . 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . . . . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . . . . Spaces Dug 76 | . . . . . . . . . . 3 . 9 26 18 3 17 Terrain Destroyed 93 | . . . . . . . . . . 3 . 9 26 28 3 24 Melee 76 | . . . . . . . . . . 3 . 9 26 18 3 17 Projectile 7 | . . . . . . . . . . . . . . . . 7 AOE 10 | . . . . . . . . . . . . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Fac Res Qua Frg Total 13145 | 38 733 427 1883 1117 266 393 691 1672 1055 326 82 382 1094 1147 794 1045 Wait 1896 | . 86 193 181 380 . . 179 473 153 1 . . 104 88 23 35 Move 10271 | 25 583 225 1519 698 263 362 420 1158 788 309 81 369 936 958 695 882 Hop 49 | . . . . . . . . 5 15 6 1 1 3 9 7 2 Pick Up 65 | 1 3 1 18 2 1 . 13 8 1 1 . . 6 1 7 2 Fast Attach 47 | 1 2 1 9 . . . 6 3 . 1 . . . 5 2 17 Attach 43 | . 1 1 2 2 . 6 1 7 2 1 . . 2 3 2 13 Detach 27 | . 1 2 . 1 . . 1 1 . . . . . 5 2 14 Swap 109 | 2 6 1 26 2 . 1 10 2 8 3 . 1 4 19 17 7 Drop 91 | 3 3 1 30 3 . . 12 12 1 1 . 1 4 5 9 6 Fire 416 | 6 48 2 98 29 2 24 49 3 72 . . . 3 21 21 38 Melee 110 | . . . . . . . . . . 3 . 10 32 33 9 23 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . 15 . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Protoforge History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 49 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 12) 306 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 13) 455 | -10/Materials | Discovered new exit (range 5) 469 | -10/Materials | Discovered new exit (range 16) 692 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Entered Mines 856 | -10/Mines | Assembled infested the area 991 | -10/Mines | Learned Materials interactive machine intel 994 | -10/Mines | Learned Materials security intel 1267 | -10/Mines | Discovered new exit (range 8) 1274 | -10/Mines | Entered Materials 1274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1276 | -9/Materials | Loaded intel: 18 interactive machine locations 1640 | -9/Materials | Discovered new exit (range 8) 1979 | -9/Materials | Build established: Scavenger-Mutant 2016 | -9/Materials | Discovered new exit (range 15) 2180 | -9/Materials | Repaired Lgt. Armor Plating 2213 | -9/Materials | Repaired Imp. Light Cannon+ 2241 | -9/Materials | Repaired Lgt. Treads 2253 | -9/Materials | Discovered new exit (range 14) 2281 | -9/Materials | Build established: Mutant 3011 | -9/Materials | Discovered new exit (range 7) 3592 | -9/Materials | Entered Mines 3616 | -9/Mines | Learned 2 Materials zone layouts 3623 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4069 | -9/Mines | Excavation squad dispatched 4069 | -9/Mines | A large section of the Mines collapsed 4319 | -9/Mines | Excavation squad dispatched 4746 | -9/Mines | Learned location of 1 exit from Materials 4809 | -9/Mines | Discovered new exit (range 10) 5062 | -9/Mines | Discovered new exit (range 12) 5097 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5098 | -9/Mines | Discovered new exit (range 5) 5103 | -9/Mines | Entered Exiles 5131 | -9/Exiles | Met 8R-AWN 5153 | -9/Exiles | Met EX-HEX 5191 | -9/Exiles | Met EX-BIN 5227 | -9/Exiles | Met EX-DEC 5232 | -9/Exiles | Learned location of Zion (-6) 5270 | -9/Exiles | Aligned with FarCom system 5271 | -9/Exiles | Given EX-Vault access code 5303 | -9/Exiles | Opened EX-Vault 5310 | -9/Exiles | Found Modified TNC 5332 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5353 | -9/Exiles | Exiles lab attacked by MAIN.C 5415 | -9/Exiles | Discovered new exit (range 10) 5422 | -9/Exiles | Attacked by the Exiles 5426 | -9/Exiles | Left Exiles lab with Modified TNC 5426 | -9/Exiles | Entered Mines 5437 | -8/Mines | ME-RLN came to Exiles' defense 5475 | -8/Mines | Core integrity fell below 50% 5514 | -8/Mines | Lost 5 parts (1p2n2w) 5529 | -8/Mines | System corruption reached 10% 5872 | -8/Mines | Discovered new exit (range 9) 5881 | -8/Mines | Entered Materials 5881 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5882 | -8/Materials | Identified exit to Factory 5908 | -8/Materials | Garrison activated, responded to threat 5986 | -8/Materials | Repaired Imp. Assault Rifle 6576 | -8/Materials | Repaired Hvy. Armor Plating 6611 | -8/Materials | Met 7R-MNS 6629 | -8/Materials | Repaired Imp. Assault Rifle 6707 | -8/Materials | Entered Factory 6707 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6708 | -7/Factory | Caught up to 7R-MNS 6920 | -7/Factory | Fabricated Imp. Armor Integrity Analyzer (x2) 7002 | -7/Factory | Build established: Sprinter 7052 | -7/Factory | Fabricated Imp. Flight Unit? 7503 | -7/Factory | Discovered new exit (range 20) 7543 | -7/Factory | Discovered new exit (range 16) 7545 | -7/Factory | Entered another Factory area 7545 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7546 | -6/Factory | Caught up to 7R-MNS 7660 | -6/Factory | Spotted B-75 Beast 7844 | -6/Factory | Build established: Hacker-Sprinter 7853 | -6/Factory | Attacked by 7R-MNS 7988 | -6/Factory | 7R-MNS lamented failing the tripod run 7988 | -6/Factory | Destroyed 7R-MNS 8040 | -6/Factory | Discovered new exit (range 12) 8068 | -6/Factory | Discovered new exit (range 9) 8149 | -6/Factory | Entered another Factory area 8149 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8248 | -5/Factory | Manually triggered Chute Trap 8248 | -5/Factory | Sucked down chute 8248 | -5/Factory | Entered Waste 8249 | -5/Waste | Spotted C-40 Crusher 8250 | -5/Waste | Spotted C-40 Crusher 8251 | -5/Waste | Spotted C-40 Crusher 8253 | -5/Waste | Spotted C-40 Crusher 8253 | -5/Waste | Spotted C-40 Crusher 8262 | -5/Waste | Spotted C-40 Crusher 8263 | -5/Waste | EMP discharged 8265 | -5/Waste | Discovered new exit (range 10) 8267 | -5/Waste | Entered Factory 8334 | -5/Factory | Identified exit to Factory 8376 | -5/Factory | Entered another Factory area 8376 | -4/Factory | Evolved 2 slots: Utility x2 8678 | -4/Factory | Discovered new exit (range 19) 8694 | -4/Factory | Repaired Grenade Launcher 8726 | -4/Factory | Build established: Hacker-Scout 8831 | -4/Factory | Identified exit to Research 8831 | -4/Factory | Entered Research 8831 | -3/Research | Evolved 2 slots: Utility x2 9099 | -3/Research | Spotted B-86 Titan 9141 | -3/Research | Build established: Hacker-Ninja 9170 | -3/Research | Identified exit to Armory 9170 | -3/Research | Identified exit to Quarantine 9381 | -3/Research | Entered Quarantine 9383 | -3/Quarantine | Found Alien Artifact 9493 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker. 9500 | -3/Quarantine | Found Alien Artifact 9596 | -3/Quarantine | Identified Transdimensional Reconstructor 9596 | -3/Quarantine | Warped through subspace 9698 | -3/Quarantine | Found Prototype Device 9700 | -3/Quarantine | Identified Exp. Focal Shield 9726 | -3/Quarantine | Spotted Fortress 9748 | -3/Quarantine | Discovered new exit (range 6) 9748 | -3/Quarantine | Discovered new exit (range 7) 9750 | -3/Quarantine | Identified exit to Section 7 9751 | -3/Quarantine | Identified exit to Protoforge 9751 | -3/Quarantine | Entered Protoforge 9920 | -3/Protoforge | Crushed by falling debris 9959 | -3/Protoforge | Spotted Overlord 9994 | -3/Protoforge | Spotted AP7-3 9994 | -3/Protoforge | Spotted AP7-3 10007 | -3/Protoforge | Superfortress began startup sequence 10008 | -3/Protoforge | Spotted Hotshot 10009 | -3/Protoforge | Spotted Decapitator 10009 | -3/Protoforge | Spotted Hotshot 10009 | -3/Protoforge | Spotted Hotshot 10009 | -3/Protoforge | Spotted Hotshot 10009 | -3/Protoforge | Spotted Hotshot 10041 | -3/Protoforge | System corruption reached 10% 10086 | -3/Protoforge | Found Prototype Ballistic Gun 10086 | -3/Protoforge | Identified Cep. XC Strikerail 10089 | -3/Protoforge | Found Cep. XC Strikerail 10091 | -3/Protoforge | Found Cep. XC Strikerail 10098 | -3/Protoforge | Lost 7 parts (1p3n2u1w) 10106 | -3/Protoforge | Garrison activated, responded to threat 10166 | -3/Protoforge | Spotted Immortal 10166 | -3/Protoforge | Spotted Immortal 10171 | -3/Protoforge | Spotted Decapitator 10171 | -3/Protoforge | Spotted Decapitator 10171 | -3/Protoforge | Spotted Decapitator 10239 | -3/Protoforge | Destroyed Immortal 10246 | -3/Protoforge | Found Prototype Processor 10246 | -3/Protoforge | Identified Exp. Melee Analysis Suite 10281 | -3/Protoforge | Destroyed Decapitator 10291 | -3/Protoforge | Destroyed Decapitator 10311 | -3/Protoforge | Core integrity fell below 50% 10312 | -3/Protoforge | Found Prototype Launcher 10312 | -3/Protoforge | Identified Cep. Concussive Dispersal Blaster 10336 | -3/Protoforge | Core integrity fell below 20% 10343 | -3/Protoforge | System corruption reached 30% 10347 | -3/Protoforge | Spotted V913-k 10347 | -3/Protoforge | Spotted V436-v 10347 | -3/Protoforge | Spotted V936-n 10347 | -3/Protoforge | Spotted V414-l 10361 | -3/Protoforge | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10315_ Penetrated by Slug. 10315_ Slug penetrates Machine. 10326_ Adv. Transmission Jammer destroyed. 10328_ QT0 Q7KPK7UNIYYY8LSCW&GLQ&R|GE&AXOHJ 10329_ Exp. Focal Shield destroyed. 10333_ Acquired 86 matter. 10342_ Triggered EM Surge Trap. 10342_ The floor emits a surge of raw power. 10342_ System corrupted (+5). 10356_ Triggered Stasis Trap. 10356_ A bubble of rippling energy engulfs the area. 10356_ Field strength at 94. 10356_ Field strength at 88. 10357_ Field strength at 82. 10358_ Core Analyzer destroyed. 10358_ Field strength at 65. 10359_ Field strength at 49. 10360_ Field strength at 43. 10361_ Field strength at 26. Map ----- +----------------------------------------------------+ | = ====?????????????????# #????????????????????? | | ==== =????????????????? ????????????????????? | | "" ""####?????????????? ????????????????????? | | ! #?????????##++##""""#???###??????????????? | | ###???????#" "??"""#??????????????? | | #????????" ""#! "#??????????????? | | #???????## "! "#??????????????? | | #???????#" "!!"#??????????????? | | = ##??????#"" " !"#??????????????? | | ! #??????#"""" "!!"#??????????????? | | " =!|#??????#"""" "! 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Flight Unit | -9/Materials | Scanalyzed Hvy. Reactive Plating | -6/Factory | Hacked Adv. Heavy Siege Treads | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Armor Integrity Analyzer | x2 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Lgt. Armor Plating | 73% | -9/Materials Imp. Light Cannon | 51% | -9/Materials Lgt. Treads | 60% | -9/Materials Imp. Assault Rifle | 4% | -8/Materials Hvy. Armor Plating | 14% | -8/Materials Imp. Assault Rifle | 26% | -8/Materials Grenade Launcher | 76% | -4/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Autogun | -7/Factory | Hacked Hyp. Railgun | -3/Protoforge | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Please No, Not That Challenges ------------ None Game ------ Seed ActiveFrostBlasthammer Manual? 0 Play Time 02:53:45 Cumulative 215.2 hours Start 2026.04.23 @ 22:30:17 End 2026.04.24 @ 02:10:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/1/0/0 Lore% 65 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5f29fdf-34d5-4b41-95d1-b868dea81d5a