Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 22:02:56 Player: TheSkyeDoctor Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (3654) 3654 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 9066 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 314 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Terrain Scan Processor Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- Greatsword > --- INVENTORY (5) ---- Neutrino Core Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Terrain Scanner Terrain Scan Processor Terrain Scan Processor Terrain Scan Processor Improved Targeting Computer Thermal Shield > --- WEAPON ----------- Mass Driver Remote Datajack Heavy Flail > --- INVENTORY -------- Wheel [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Terrain Scan Processor Device Improved Terrain Scanner Storage High-capacity Battery Processor Terrain Scan Processor Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Slots Evolved 10 | . . 2 2 . . 2 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . . . 2 1 Utility 6 | . . 2 2 . . 1 . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 75 | 7 1 4 2 11 18 8 12 12 Power 10 | 1 . . . 2 3 1 1 2 Engine 3 | 1 . . . 2 . . . . Core 7 | . . . . . 3 1 1 2 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 1 4 1 1 4 3 Treads 9 | 2 . . 1 4 1 1 . . Leg . | . . . . . . . . . Wheel 1 | . . . . . . . 1 . Hover 3 | . . . . . . . . 3 Flight 3 | . . . . . . . 3 . Utility 27 | 2 . 3 1 3 6 2 5 5 Device 9 | 1 . 1 . 1 . 1 2 3 Storage 3 | 1 . 1 . 1 . . . . Processor 11 | . . 1 1 . 4 . 3 2 Hackware . | . . . . . . . . . Protection 4 | . . . . 1 2 1 . . Artifact . | . . . . . . . . . Weapon 22 | 2 1 1 . 2 8 4 2 2 Energy Gun 4 | . 1 . . 1 1 1 . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 8 | 2 . 1 . 1 3 1 . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . . . 1 . . . Special Weapon 2 | . . . . . 1 . 1 . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 3 | . . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 3 | . . 1 . 1 . . . 1 Parts Lost 50 | . . 2 . 6 16 11 . 15 Power 7 | . . . . 1 3 2 . 1 Propulsion 14 | . . 1 . 2 2 2 . 7 Utility 17 | . . . . 2 5 4 . 6 Weapon 12 | . . 1 . 1 6 3 . 1 Highest Loss Streak 8 | . . 1 . 3 8 6 . 5 To Critical Strikes 2 | . . 1 . 1 . . . . Average Backups 7 | 3 6 7 5 8 8 8 . 2 Power . | . 1 1 1 . . . . . Propulsion 1 | 1 2 2 1 2 1 1 . . Utility 2 | . 1 1 . 1 4 5 . . Weapon 1 | . 1 2 2 2 2 . . . Tool/Special . | . . . . . . . . . Unused Backups 7 | . 1 . . . 1 2 3 . Power . | . . . . . . . . . Propulsion 2 | . 1 . . . 1 . . . Utility 5 | . . . . . . 2 3 . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 94 94 99 96 78 42 49 Engine 4 | . 14 11 9 8 1 . . . Core 3 | . . . . . 6 5 1 3 Treads 14 | . 28 19 14 17 17 6 . . Device 7 | . 14 22 18 17 1 . 5 7 Storage 13 | . 14 12 16 18 16 13 . . Processor 20 | . . 9 18 18 25 26 13 22 Protection 4 | . . . . . 8 5 . . Energy Gun 6 | . 11 11 9 9 5 4 . . Ballistic Gun 7 | . 16 8 9 8 8 6 . . Slashing Weapon 1 | . . . . . 2 6 . . Peak Build Rating 51 | 7 8 13 16 26 29 34 43 51 Average Rating 22 | 5 7 11 15 21 25 28 23 31 On Entrance 15 | . 7 8 12 16 24 29 1 43 Avg Prop Armor Cover (%) 12 | . . . . . . . 12 . Naked Turns 96 | . . . . . . 94 2 . Heaviest Build 38 | 14 15 20 21 32 32 38 18 27 Greatest Support 44 | 40 40 40 40 42 44 44 18 25 Greatest Overweight (x) 6 | 2 . . 1 . 1 6 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 9 10 9 5 5 Most Carried 10 | 5 8 8 7 10 10 9 4 5 Average Carried 7 | 3 6 7 5 8 8 7 . 2 Final Capacity 10 | 8 8 8 8 10 10 5 5 5 Final Carried 9 | 5 8 8 5 9 9 5 1 2 Class Distribution -------------------- 51% | Scavenger-Mutant 41% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Matter Collected 1878 | 281 48 102 . 262 692 200 . 293 Remotely . | . . . . . . . . . Salvage Created 3172 | 81 93 236 . 739 1384 360 . 279 Parts 162 | 8 3 12 . 44 79 11 . 5 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 7 | . . . . 4 . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Combat Hostiles Destroyed 68 | . 2 8 . 13 32 6 . 7 Melee 5 | . . . . . . . . 5 Guns 54 | . 2 8 . 13 25 6 . . AOE 7 | . . . . . 7 . . . Classes Destroyed 12 | 2 1 2 . 4 2 . . 1 Worker 1 | . . . . . . . . 1 Builder 2 | . . . . 1 . 1 . . Tunneler 2 | 1 . . . . . . . 1 Hauler 1 | . . . . 1 . . . . Recycler 3 | 1 . . . 1 . 1 . . Watcher 2 | . . . . 1 . . . 1 Swarmer 15 | . . 4 . 3 2 . . 6 Grunt 29 | . 2 3 . 3 17 4 . . Brawler 2 | . . 1 . . 1 . . . Sentry 15 | . . . . 7 6 1 . 1 Hunter 3 | . . . . . 2 1 . . Programmer 4 | . . . . . 4 . . . Best Kill Streak 7 | 2 2 4 . 5 7 2 . 6 Combat Bots Only 7 | . 2 4 . 3 7 1 . 4 Max Kills in Single Turn 2 | 1 1 2 . 1 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Hostile Shots Fired 717 | . 21 42 2 111 211 142 1 187 Missed 234 | . 6 8 1 26 73 41 1 78 Hits 483 | . 15 34 1 85 138 101 . 109 Melee 3 | . . 3 . . . . . . Projectile 480 | . 15 31 1 85 138 101 . 109 Critical Strikes 22 | . . 2 . 3 3 7 . 7 Damage Taken 7164 | . 242 372 16 1140 2043 1488 . 1863 Core 2217 | . 13 113 16 193 330 545 . 1007 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 58 | . . . . . . . . 58 Core Remaining (%) 64 | 100 94 71 . . 2 22 100 . Volleys Fired 214 | 4 11 28 . 47 86 38 . . Largest 2 | 2 2 2 . 2 2 2 . . Hottest 160 | 40 70 73 . 86 100 160 . . Shots Fired 383 | 8 22 53 . 88 151 61 . . Gun 366 | 8 22 53 . 88 136 59 . . Cannon 2 | . . . . . . 2 . . Launcher 13 | . . . . . 13 . . . Special 2 | . . . . . 2 . . . Kinetic 218 | 8 11 25 . 46 101 27 . . Thermal 152 | . 11 28 . 42 37 34 . . Explosive 13 | . . . . . 13 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 3 13 7 . 14 14 9 . . Robot Miss Streak 12 | 2 2 4 . 3 2 12 . . Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 12 | . 1 2 . 3 5 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . Shots Hit Robots 298 | 5 19 37 . 64 110 44 . 19 Core Hits 149 | 4 5 12 . 26 72 25 . 5 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 7 | . . . . . 1 2 . 4 Burn 3 | . . . . . 1 2 . . Smash 4 | . . . . . . . . 4 Melee Attacks 73 | . . . . . 25 3 1 44 Impact 43 | . . . . . . . 1 42 Slashing 25 | . . . . . 20 3 . 2 Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . . 5 1 . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6207 | 53 234 485 . 1060 2340 969 . 1066 Guns 4323 | 53 234 485 . 1058 1670 823 . . Cannons 50 | . . . . . . 50 . . Explosions 670 | . . . . . 670 . . . Melee 1103 | . . . . . . 63 . 1040 Ramming 61 | . . . . 2 . 33 . 26 Kinetic 2586 | 53 124 206 . 532 1292 379 . . Thermal 1787 | . 110 279 . 526 378 494 . . Explosive 670 | . . . . . 670 . . . Electromagnetic . | . . . . . . . . . Impact 888 | . . . . . . . . 888 Slashing 215 | . . . . . . 63 . 152 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . 2 Average Corruption 2 | . . . . . 2 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . 18 . . 1 Message Errors 6 | . . . . . 6 . . . Matter Fused 6 | . . . . . 6 . . . Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 1 | . . . . . 1 . . . Parts Rejected 1 | . . . . . 1 . . . Parts Fused 2 | . . . . . 1 . . 1 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 427 | . . . . . . 38 . 389 Projectiles 37 | . . . . . . . . 37 Explosions . | . . . . . . . . . Melee 390 | . . . . . . 38 . 352 Knockbacks 4 | . . . . . . 1 . 3 Impact 3 | . . . . . . 1 . 2 Kinetic . | . . . . . . . . . Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 62 | . . . . . 34 15 . 13 Shots 2 | . . . . . 2 . . . Rammed 11 | . . . . 3 . 7 . 1 Targets Rammed 11 | . . . . 3 . 7 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 589 | . 207 60 . 16 108 589 . 3 Average Temperature 96 | . 105 19 . 5 26 205 . 3 Received Heat Transfer 2278 | . 114 78 . 387 594 750 . 355 Effects 14 | . . . . . . 14 . . Shutdowns 2 | . . . . . . 2 . . Interference 5 | . . . . . . 5 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 2 | . . . . . . 2 . . Damage (major) 3 | . . . . . . 3 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 13 | . . . . . . . . 13 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . 3 . 4 1 3 . . Heat Transferred 4362 | . 333 814 . 1147 810 1258 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Maximum Alert Level 4 | . . . . 1 4 2 1 1 Low Security (%) 44 | 100 100 100 100 79 5 . 70 94 Level 1 13 | . . . . 20 8 34 29 5 Level 2 19 | . . . . . 22 65 . . Level 3 14 | . . . . . 42 . . . Level 4 7 | . . . . . 20 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1155 | 10 51 70 14 307 1155 606 217 214 Initial 606 | . . 16 14 . 183 606 217 77 Average 385 | . 2 20 6 118 776 445 187 87 Influence Increases 3059 | 10 51 180 . 766 1212 327 1 512 Destroy 0b10 Robot/C 1600 | . 40 160 . 380 760 120 . 140 Destroy 0b10 Robot/NC 55 | 10 . . . 20 . 10 . 15 Destroy Leader 226 | . 10 20 . 134 20 30 . 12 Allied During Kill 185 | . . . . 159 26 . . . Successful Hack 39 | . . . . 26 7 . . 6 Disable Machine 15 | . . . . 15 . . . . Anti-Garrison Action 350 | . . . . . 350 . . . Destroy Structure 64 | . 1 . . 2 34 2 1 24 Lose Combat Pursuer 525 | . . . . 30 15 165 . 315 Influence Decreases 2853 | 10 10 187 34 483 340 1039 286 464 Entered New Map 1001 | . . 25 20 . 100 549 226 81 Time Decay 1172 | 10 10 142 14 323 . 380 60 233 Lost Part 500 | . . 20 . 60 160 110 . 150 Lost Ally 180 | . . . . 100 80 . . . Squads Dispatched 9 | . . . . 2 . 5 1 1 Investigation 1 | . . . . . . . 1 . Extermination 2 | . . . . . . 1 . 1 Reinforcement 5 | . . . . 1 . 4 . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Distress Signals 10 | . . 1 . 3 . 5 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 7 12 1 25 38 30 6 31 Peak Tracking Total 12 | . 3 6 1 7 6 12 4 10 Tactical Retreats 15 | . . . . 2 1 4 . 8 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Traps Triggered 5 | . 1 . . 2 . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts 14 | . . . . . 14 . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . . . . . 2 . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Machines Disabled 5 | . . . . 1 4 . . . Max in Single Turn 1 | . . . . 1 1 . . . Garrison Relay 4 | . . . . . 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Machines Accessed 19 | . 1 1 . 9 3 1 2 2 Terminals 13 | . . . . 7 3 . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . 1 . . . 1 Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 47 | . 3 1 . 21 7 2 7 6 Successful 21 | . 3 1 . 11 2 . 2 2 Failed 26 | . . . . 10 5 2 5 4 Catastrophic 2 | . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . Manual 26 | . 2 . . 14 . . 7 3 Terminals 34 | . . . . 17 7 . 7 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 3 . . 3 . . . 3 Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . . 1 . 2 . . Terminal Hacks 4 | . . . . 2 2 . . . Open Door 3 | . . . . 2 1 . . . Patrol Navigation 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . Retrieve Components 2 | . 1 . . 1 . . . . Scanalyzer 1 | . . 1 . . . . . . Retrieve Study 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 11 | . . . . 7 . . 2 2 Terminals 11 | . . . . 7 . . 2 2 Assimilate 5 | . . . . 3 . . 1 1 Botnet 6 | . . . . 4 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . . . . 7 3 1 2 1 Full Trace Events 2 | . . . . . 1 . 1 . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 19 | . . . . . 19 . . . Machine Destruction 16 | . . . . . 16 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Total Allies 12 | . . . . 10 2 . . . Largest Group 10 | . . . . 10 2 . . . Highest-Rated Group 173 | . . . . 173 56 . . . Highest-Rated Ally 31 | . . . . 29 31 . . . Initial Warlord ECA Mod 5 | . . . . . . 5 4 3 Total Orders . | . . . . . . . . . Ally Attacks 81 | . . . . 49 32 . . . Total Damage 1197 | . . . . 662 535 . . . Kills 12 | . . . . 6 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Active Infowar (turns) 4537 | 72 353 429 57 683 1781 779 120 263 Terrain 1553 | . . 429 57 683 . 1 120 263 Seismic 1101 | 72 353 429 57 190 . . . . Machine Analysis 2560 | . . . . . 1781 779 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Turns Passed 5074 | 151 353 429 57 760 1790 893 135 506 Spaces Moved 3193 | 87 196 212 32 371 962 464 176 693 Core 350 | 19 . . . . . 177 . 154 Treads 2128 | 68 196 212 32 371 962 287 . . Legs . | . . . . . . . . . Wheels 140 | . . . . . . . 86 54 Hover 276 | . . . . . . . . 276 Flight 299 | . . . . . . . 90 209 Fastest Speed 34 | 50 160 160 160 152 145 50 34 34 Average Speed 126 | 144 160 160 172 160 149 163 57 47 Slowest Speed 350 | 160 160 160 200 170 250 350 125 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 5 28 20 5 59 71 15 7 23 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 19 | . . . . . 2 2 1 14 Terrain Destroyed 37 | . . . . . 20 2 1 14 Melee 19 | . . . . . 2 2 1 14 Projectile 1 | . . . . . 1 . . . AOE 17 | . . . . . 17 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Fac Fac Total 3706 | 102 215 248 34 444 1132 526 205 800 Wait 43 | . 1 3 . . 3 . 13 23 Move 3185 | 86 195 211 31 370 961 463 175 693 Hop . | . . . . . . . . . Pick Up 38 | 5 4 2 . 9 14 3 . 1 Fast Attach 45 | 7 1 1 . 2 6 4 10 14 Attach 38 | . . 2 3 5 12 5 2 9 Detach 16 | . 1 . . . 1 2 1 11 Swap 14 | . . 1 . 5 6 . . 2 Drop 14 | . 2 . . 3 3 1 3 2 Fire 214 | 4 11 28 . 47 86 38 . . Melee 73 | . . . . . 25 3 1 44 Ram 8 | . . . . . . 7 . 1 Kick . | . . . . . . . . . Crush 3 | . . . . 3 . . . . Escape Stasis 1 | . . . . . 1 . . . Rewire . | . . . . . . . . . Trap 14 | . . . . . 14 . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 3) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Utility x2 923 | -9/Materials | Discovered new exit (range 7) 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Utility x2 980 | -8/Materials | Discovered new exit (range 7) 991 | -8/Materials | Entered Storage 1224 | -8/Storage | Lost 3 parts (1p1n1u) 1322 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1629 | -8/Storage | Build established: Commander-Mutant 1665 | -8/Storage | Garrison activated, responded to threat 1726 | -8/Storage | Lost 5 allies 1733 | -8/Storage | Identified exit to Garrison 1751 | -8/Storage | Entered Garrison 1751 | -8/Garrison | Accompanied by 2 allies 1813 | -8/Garrison | Triggered checkpoint 1907 | -8/Garrison | Garrison Relay disabled 1978 | -8/Garrison | Build established: Scavenger-Mutant 1992 | -8/Garrison | Triggered checkpoint 2009 | -8/Garrison | Core integrity fell below 50% 2053 | -8/Garrison | Destroyed 7 combat bots 2160 | -8/Garrison | Core integrity fell below 20% 2186 | -8/Garrison | Lost 8 parts (2p2n2u2w) 2262 | -8/Garrison | Discovered new exit (range 10) 2414 | -8/Garrison | Garrison Relay disabled 2501 | -8/Garrison | Triggered checkpoint 2567 | -8/Garrison | Triggered checkpoint 2665 | -8/Garrison | Discovered new exit (range 14) 2699 | -8/Garrison | Triggered checkpoint 2741 | -8/Garrison | Garrison Relay disabled 2955 | -8/Garrison | Triggered checkpoint 2993 | -8/Garrison | Discovered new exit (range 11) 3093 | -8/Garrison | Garrison Relay disabled 3541 | -8/Garrison | Entered Factory 3541 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3661 | -7/Factory | Lost 5 parts (1p2n2w) 4340 | -7/Factory | Released all parts (7) 4341 | -7/Factory | Core integrity fell below 50% 4370 | -7/Factory | Lost 6 parts (1p4u1w) 4431 | -7/Factory | Discovered new exit (range 6) 4434 | -7/Factory | Entered another Factory area 4434 | -6/Factory | Evolved 2 slots: Propulsion x2 4560 | -6/Factory | Discovered new exit (range 8) 4569 | -6/Factory | Entered another Factory area 4569 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4669 | -5/Factory | Build established: Mutant 4760 | -5/Factory | Lost 3 parts (2n1u) 4855 | -5/Factory | Core integrity fell below 50% 4872 | -5/Factory | Lost 5 parts (1p1n3u) 4974 | -5/Factory | Core integrity fell below 20% 5075 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05044_ S-27 Virus suffers critical hit (Smash). 05044_ Destroyed VTOL Module. 05044_ Destroyed Lgt. Nuclear Core. 05044_ S-27 Virus system corrupted by crushing effect. 05044_ K-01 Serf collects debris. 05045_ S-27 Virus system terminally corrupted. 05047_ Acquired 18 matter. 05048_ Hvy. Flail destroyed. 05048_ K-01 Serf collects debris. 05051_ S-27 Virus destroyed. 05053_ K-01 Serf collects debris. 05056_ Acquired 24 matter. 05058_ Sneak attack on K-01 Serf. 05058_ Destroyed Lgt. Ion Engine. 05058_ Destroyed Wheel. 05058_ K-01 Serf destroyed. 05061_ Acquired 22 matter. 05062_ Extracted 43 matter. 05062_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????# "??????????????????????????? | | ???????????????????# "???"??????????????????????? | | ?????#?????????????# ?? ??????????????????????? | | ?????# ???????????# ""?????????????????????? | | ?????# ??????????# "T" """????????????????????? | | ?????# ??????????# """ """????????????????????? | | ?????# ?????????# ?????????????????????? | | ?????# ?????????# ??????????????????????? | | ?????# ????????# #???????????????????????? | | ?????# ######### #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???+#########??????????? | | ?? ?# #?? p p #??????????? | | ???#?# ! m #?? k #??????????? | | ???#??######## ##### #? #??????????? | | #????#??#????# #???# #? #??????????? | | ???????????#?# #???# # = #??????????? | | #??????????### #???# # #??????????? | | #??##????#??## #???# @ #??????????? | | ???##?#?#?#??#*##??# # #??????????? | | ##########?#?#%##??# + #??????????? | | ###??# #??########? !!! #??????????? | | #??### #??##??????? !!! #??????????? | | #?#### #???????????? !!! #??????????? | | ##?#?# #??#?????????###########??????????? | | ##?### ##?#??????????????????????????????? | | ##?### #######?#?????????????????????????? | | ####?# ##?#??????????????????????????? | | #???## #?#?#?????????????????????????? | | #??## ###???????????????????????????? | | ##?##T # ?? ?????????????????????????? | | ##?### #? ? ?????????????????????????? | | ##?### # ???????????????????????????? | | ##+########### #????"????????????????????????? | | #? ""?????????????????????????? | | # ? ?? ???????????????????????? | | + ?""" ???????????????????????? | | # """?"??????????????????????? | | # ??"" ???????????????????????? | | ###+##### # ?? ???????????????????????? | | # ## # ? ?? ?????????????????????? | | # ## # ??? ??????????????????????? | | # ## #??#?####?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 435 Armor Coverage 300 Resistance: TH 20 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed NetworkedKineticBlaster Manual? 0 Play Time 00:39:55 Cumulative 64.5 hours Start 2026.03.13 @ 21:26:49 End 2026.03.13 @ 22:02:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdde4e27-a8d2-4b6d-934d-8bcf3ce2b58b