Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 16:20:55 Player: souux Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (220) 1100 Value Destroyed (6241) 6241 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (2179) 2179 TOTAL SCORE: 16100 Bonus ------- High Alert Combat Kills 765 Follower Combat Kills 1004 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -490 Cogmind --------- Core Integrity 699/850 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox2 Location -6/Zion Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (5) --- Armored Treads Wheel Wheel Wheel Wheel > --- UTILITY (6) ------ Huge Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Gatling Laser Gatling Laser Heavy Plasma Cannon > --- INVENTORY (25) --- Angular Momentum Engine Medium Treads Heavy Treads Heavy Treads Potential Leg Potential Leg Improved Cooling System Improved Cooling System High-capacity Matter Pod (200) Structural Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Transmission Jammer Hardened Heavy Armor Plating Light Regenerative Plating Quantum Rifle Improved Proton Missile Launcher Plasma Cutter RU-N14's Throwing Claymores (5) RU-N14's Throwing Claymores (5) Great Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Wheel Wheel Cooled Antigrav System > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Quantum Rifle > --- INVENTORY -------- Heavy Ion Engine Antimatter Reactor Heavy Treads Biometal Medium Treads Potential Leg Potential Leg Wheel High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Experimental Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Weapon Cycler Transmission Jammer Hardened Medium Armor Plating Hardened Heavy Armor Plating Medium Insulated Plating Heavy Beamcaster Heavy Beamcaster Proton Missile Launcher Plasma Cutter Great Axe [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . . . . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 167 | 7 8 4 41 7 . . 14 27 5 3 . 9 5 17 12 1 4 3 Power 14 | 1 2 . 3 . . . 1 2 1 1 . . 1 2 . . . . Engine 11 | 1 2 . 3 . . . 1 1 1 1 . . 1 . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . . . . Propulsion 62 | 2 2 1 20 4 . . 3 11 2 1 . 1 1 5 7 . 2 . Treads 32 | . . . 16 . . . 3 6 1 1 . 1 . 2 . . 2 . Leg 5 | . 2 . . . . . . . . . . . . 2 1 . . . Wheel 23 | 2 . 1 4 4 . . . 5 . . . . 1 . 6 . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . Utility 50 | 2 3 1 8 1 . . 6 10 2 . . 7 3 5 1 . 1 . Device 20 | 1 1 1 2 . . . 4 2 1 . . 4 1 3 . . . . Storage 4 | 1 2 . . . . . . 1 . . . . . . . . . . Processor 9 | . . . 3 . . . . 2 . . . . 1 2 1 . . . Hackware 2 | . . . . . . . . 2 . . . . . . . . . . Protection 15 | . . . 3 1 . . 2 3 1 . . 3 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 2 10 2 . . 4 4 . 1 . 1 . 5 4 1 1 3 Energy Gun 15 | . . . 3 1 . . 1 2 . . . . . 5 2 . 1 . Energy Cannon 7 | . . . 1 1 . . 2 1 . . . 1 . . 1 . . . Ballistic Gun 8 | 2 1 1 4 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 1 . . . . . . 1 . . . . 1 1 . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 5 . . . 2 1 . . . 1 . 1 2 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . System Corruption 10 | . . . . . . . . . . . . 10 . . . . . . Parts Lost 11 | . . 1 2 1 . . . . 1 1 . 1 2 2 . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . 1 1 1 . . . . Utility 2 | . . 1 . . . . . . . . . . 1 . . . . . Weapon 4 | . . . . 1 . . . . 1 1 . . . 1 . . . . Highest Loss Streak 2 | . . 1 1 1 . . . . 1 1 . 1 2 2 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 22 | 4 13 22 24 24 24 24 24 24 23 22 22 22 21 22 22 22 22 21 Power 1 | . 1 2 3 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 7 | 3 6 8 9 10 10 11 10 9 7 7 7 5 2 3 4 6 5 5 Utility 9 | . 4 8 8 6 6 7 9 10 11 11 11 12 14 12 11 11 11 10 Weapon 2 | . 1 3 3 3 4 3 2 2 2 2 2 2 2 3 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 2 1 11 . . . 2 2 1 . . 1 . . 3 . 1 11 Power 2 | . . . 1 . . . . . . . . . . . . . . 1 Propulsion 7 | . 1 . 4 . . . . . . . . . . . . . 1 1 Utility 19 | . 1 1 4 . . . 1 2 1 . . 1 . . 2 . . 6 Weapon 7 | . . . 2 . . . 1 . . . . . . . 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 99 79 79 99 96 91 100 85 100 98 92 94 99 100 100 Engine 6 | . 14 14 10 11 11 11 9 5 5 7 7 7 6 . . . . . Reactor 1 | . . . . . . . . . . . . . . 5 6 6 6 6 Treads 11 | . . . 6 1 . . 6 11 37 38 38 29 8 5 5 6 7 6 Leg 1 | . 11 . . . . . . . . . . . . 1 . . . . Wheel 20 | . 16 27 26 31 33 33 29 26 . . . 8 22 20 21 26 24 26 Device 10 | . 14 13 6 4 11 11 12 10 7 15 15 12 7 12 12 6 6 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 Processor 9 | . . . 11 6 . . . 2 7 7 7 7 11 19 20 26 26 26 Protection 4 | . . . 4 10 11 11 14 8 7 7 7 9 13 . . . . . Energy Gun 6 | . . . . 7 1 . 4 7 12 7 1 7 6 15 12 12 13 13 Energy Cannon 3 | . . . 1 4 1 . 12 4 . . . 3 13 2 3 6 6 5 Ballistic Gun 6 | . 27 23 19 6 . . . . . . . . . . . . . . Launcher 1 | . . 4 . 4 . 2 . . . 6 . 3 . . 2 . . . Peak Build Rating 82 | 7 10 10 21 24 23 21 36 45 54 54 53 55 55 82 73 71 75 68 Average Rating 40 | 5 8 9 17 21 19 19 32 38 50 50 45 51 52 68 68 70 68 65 On Entrance 37 | . 7 10 9 20 23 19 21 34 42 44 53 53 48 54 73 66 71 66 Avg Prop Armor Cover (%) 10 | . . . 16 8 . . 5 5 . . . 10 9 14 13 8 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 13 92 90 101 103 101 95 143 144 119 110 109 113 125 121 122 116 115 115 Greatest Support 108 | 20 20 20 60 36 36 36 80 108 108 108 108 108 40 40 40 40 40 40 Greatest Overweight (x) 9 | . 4 4 9 5 2 2 3 3 1 1 1 3 4 5 6 2 5 2 Average Overweight (x) 2 | . 2 4 2 2 2 2 1 2 . . . 1 3 3 3 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 21 24 25 25 25 25 25 25 25 24 24 25 24 25 25 25 25 25 Average Carried 23 | 4 13 22 24 24 24 24 24 24 24 23 23 23 22 24 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 21 24 25 24 25 24 25 25 25 24 23 24 23 25 25 25 25 25 Class Distribution -------------------- 48% | Mutant 20% | Scavenger-Mutant 19% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Matter Collected 6613 | 312 736 195 1994 508 22 . 321 638 378 124 . 411 122 227 465 30 50 80 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9118 | 173 592 222 1708 674 . 20 321 825 423 440 . 765 162 1236 1376 117 64 . Parts 454 | 8 52 35 113 44 . 3 11 41 12 15 . 22 13 12 69 2 2 . Haulers Intercepted 10 | . 2 . 4 . . . 2 . . . . 1 . . 1 . . . Recyclers Shooed 6 | . 1 . 2 . . . 1 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 10 14 . 8 . . . . 2 . Prevented 17 | . . . . . . . . . . 5 . 12 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Combat Hostiles Destroyed 149 | . 17 11 30 15 . 4 4 12 10 7 . 12 3 5 18 . 1 . Guns 88 | . 17 4 26 4 . . 1 7 10 3 . 5 1 . 10 . . . Cannons 15 | . . . . . . . 2 4 . . . 1 2 3 2 . 1 . AOE 37 | . . 7 4 11 . 4 . . . 3 . 4 . . 4 . . . Classes Destroyed 18 | 2 6 . 3 1 . . . 2 1 1 . 1 . 1 . . . . Worker 18 | . . . 5 1 . . . 5 . . . . 2 . 5 . . . Builder 11 | . 1 . . 1 . . . 3 . . . . . . 6 . . . Tunneler 13 | 3 2 3 1 2 . . . 1 . . . . 1 . . . . . Hauler 10 | . 2 . 4 . . . 2 . . . . 1 . . 1 . . . Recycler 8 | 1 . . 2 4 . . . . . . . . . . 1 . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . Watcher 7 | . 1 . 4 . . . . 1 . . . . . . 1 . . . Swarmer 40 | . 10 9 4 7 . 4 . . . 3 . . . . 3 . . . Grunt 64 | . 7 2 15 7 . . 1 6 6 3 . 9 . . 8 . . . Brawler 3 | . . . 1 . . . . . 1 1 . . . . . . . . Duelist 5 | . . . . 1 . . . . . . . 1 . . 3 . . . Sentry 19 | . . . 10 . . . 3 3 1 . . . . . 1 . 1 . Hunter 3 | . . . . . . . . 1 . . . . 2 . . . . . Programmer 8 | . . . . . . . . 2 1 . . 1 1 . 3 . . . Compactor 5 | . . . . . . . . . . . . . . 5 . . . . Samaritan 7 | . . . . . . . . . . 4 . . . . . 3 . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 4 4 5 8 3 . 4 2 4 4 7 . 5 2 2 7 . 1 . Combat Bots Only 7 | . 3 5 5 3 . 4 2 4 4 7 . 5 2 2 4 . 1 . Max Kills in Single Turn 3 | 1 1 3 2 3 . 2 1 2 2 2 . 2 1 1 3 1 1 . Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . 3 1 3 . 2 . . . 2 . 1 . . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Hostile Shots Fired 683 | . 48 18 109 60 . 7 20 152 92 23 . 43 28 2 63 . 18 . Missed 232 | . 14 3 29 15 . 1 4 59 32 11 . 13 12 . 29 . 10 . Hits 451 | . 34 15 80 45 . 6 16 93 60 12 . 30 16 2 34 . 8 . Melee 8 | . . . 4 . . . . . 2 . . . . 2 . . . . Projectile 443 | . 34 15 76 45 . 6 16 93 58 12 . 30 16 . 34 . 8 . Critical Strikes 13 | . . 1 1 . . . . 3 3 . . 3 . . 2 . . . Damage Taken 6164 | . 325 147 1142 633 . 70 199 895 907 182 . 524 437 116 529 . 58 . Core 836 | . 79 47 206 160 . 16 15 113 17 32 . . 33 . 118 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . . . . . . 21 30 . . . . . Ignored by Resistances 172 | . . . . . . . 26 79 . . . 36 31 . . . . . Regen/Repaired (Parts) 223 | . 53 . . . . . . . . . . . . 159 11 . . . Core Remaining (%) 65 | 100 . 49 . . . 4 97 . . . . 76 . . . . . . Volleys Fired 545 | 7 57 21 135 38 . 5 22 45 19 22 . 38 22 24 65 5 20 . Largest 3 | 2 2 2 2 2 . 1 2 2 2 2 . 2 3 3 3 3 3 . Hottest 264 | 40 50 50 91 131 . 30 160 160 160 160 . 160 250 250 264 250 250 . Shots Fired 961 | 14 105 28 234 55 . 5 39 89 38 32 . 44 44 71 126 13 24 . Gun 688 | 14 105 21 221 38 . . 7 62 38 30 . 22 11 23 84 8 4 . Cannon 210 | . . . 5 4 . . 30 27 . . . 7 33 48 31 5 20 . Launcher 63 | . . 7 8 13 . 5 2 . . 2 . 15 . . 11 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 376 | 14 105 21 217 19 . . . . . . . . . . . . . . Thermal 522 | . . . 9 23 . . 37 89 38 30 . 29 44 71 115 13 24 . Explosive 35 | . . 7 8 13 . 5 2 . . . . . . . . . . . Electromagnetic 28 | . . . . . . . . . . 2 . 15 . . 11 . . . Robot Hit Streak 40 | 6 9 5 30 12 . . 6 16 17 19 . 16 5 28 40 15 8 . Robot Miss Streak 7 | 1 4 2 5 2 . . 2 7 3 3 . 1 2 2 4 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 1 . . . . 2 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 1 . . . . . . . . Shots Hit Robots 596 | 10 56 10 170 20 . . 23 65 34 25 . 28 16 65 61 10 3 . Core Hits 435 | 5 35 15 66 29 . 6 6 45 33 32 . 35 13 20 82 11 2 . Critical Kills 4 | . . . 1 . . . 1 . . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . . . . . . . . . Critical Strikes 11 | . . . 4 3 . . 2 . . . . . . 2 . . . . Burn 4 | . . . . 3 . . 1 . . . . . . . . . . . Meltdown 3 | . . . . . . . 1 . . . . . . 2 . . . . Destroy 4 | . . . 4 . . . . . . . . . . . . . . . Melee Attacks 14 | . . . 2 . . . 2 7 1 . . . . . 2 . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . 2 7 1 . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17378 | 124 813 413 3205 1192 . 179 630 1633 915 776 . 1384 594 1934 3226 261 99 . Guns 10276 | 124 813 148 2843 325 . . 80 1161 915 668 . 599 232 699 1405 196 68 . Cannons 3031 | . . . 62 61 . . 497 472 . . . 111 200 1235 297 65 31 . Explosions 4038 | . . 265 300 806 . 179 23 . . 108 . 674 162 . 1521 . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 33 | . . . . . . . 30 . . . . . . . 3 . . . Kinetic 3972 | 124 813 148 2775 112 . . . . . . . . . . . . . . Thermal 9858 | . . . 130 274 . . 577 1633 915 668 . 710 594 1934 2063 261 99 . Explosive 1742 | . . 265 300 806 . 179 23 . . . . . . . 169 . . . Electromagnetic 1773 | . . . . . . . . . . 108 . 674 . . 991 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 3 3 3 3 . 4 5 5 5 17 . . . . . . Average Corruption 4 | . . . 3 3 3 3 . 3 4 5 5 9 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 207 | . . . 41 20 7 6 . 24 36 28 4 41 . . . . . . Message Errors 48 | . . . 9 2 . 3 . 5 9 5 2 13 . . . . . . Matter Fused 68 | . . . 10 8 3 1 . 11 13 9 2 11 . . . . . . Heat Flow Errors 24 | . . . 5 3 1 1 . 1 7 1 . 5 . . . . . . Energy Discharges 23 | . . . 6 . . 1 . 3 4 6 . 3 . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 21 | . . . 4 4 2 . . 3 3 2 . 3 . . . . . . Data Loss (major) 6 | . . . 2 2 1 . . . . . . 1 . . . . . . Misfires 7 | . . . 2 1 . . . . . 2 . 2 . . . . . . Alerts 3 | . . . 1 . . . . . . 2 . . . . . . . . Weapon Failures 5 | . . . 2 . . . . . . 1 . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 102 | . . . 21 . . 21 22 11 . . . 16 . . 11 . . . Projectiles 34 | . . . 11 . . . 12 11 . . . . . . . . . . Explosions 58 | . . . 10 . . 21 . . . . . 16 . . 11 . . . Melee 10 | . . . . . . . 10 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . . 1 3 119 . 32 15 . . . . 19 164 . 1 . . . Shots 9 | . . 1 1 3 . 1 . . . . . 1 2 . . . . . Rammed 3 | . . . . . . . 2 . . . . . . . 1 . . . Targets Rammed 3 | . . . . . . . 2 . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 489 | . 12 31 282 399 247 70 216 347 295 181 . 245 383 48 489 274 308 . Average Temperature 87 | . 3 21 60 100 138 39 88 102 125 40 . 69 119 4 88 125 82 . Received Heat Transfer 2116 | . 81 57 393 252 . . 81 321 489 45 . 207 . . 178 . 12 . Effects 7 | . . . . 1 . . . 1 1 . . 1 1 . 2 . . . Shutdowns 2 | . . . . 1 . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . . 1 1 . . 1 . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 2 . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . 2 . . 1 . . . Parts Fried 8 | . . . . . . . . . . . . 6 . . 2 . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 1 . 1 . . . 2 1 . . . Combat Hostiles 6 | . . . . . . . 1 1 . 1 . . . 2 1 . . . Parts Melted 36 | . . . . 1 . . 5 5 4 3 . 7 1 4 3 2 1 . Heat Transferred 19926 | . . . 259 777 . . 1183 3475 2050 1500 . 1525 1000 3750 3657 550 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . 1 . . 3 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Maximum Alert Level 4 | . . . 2 2 . . . . . . . . 2 . 4 . . . Low Security (%) 65 | 100 100 100 59 . . 100 100 100 . . . . . 100 14 . . . Level 1 13 | . . . 6 92 . . . . . . . . . . 28 . . . Level 2 12 | . . . 33 7 . . . . . . . . 100 . 5 . . . Level 3 . | . . . . . . . . . . . . . . . 3 . . . Level 4 8 | . . . . . . . . . . . . . . . 48 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1552 | 10 74 179 442 421 . 106 62 165 . . . . 677 156 1552 . . . Initial 639 | . . 4 12 170 . . 25 20 . . . . 639 156 . . . . Average 244 | 1 23 66 211 334 . 22 11 62 . . . . 557 22 781 . . . Influence Increases 7221 | 20 497 330 1018 636 . 146 218 432 210 160 . 280 813 6 2435 . 20 . Destroy 0b10 Robot/C 3360 | . 340 220 600 320 . 80 80 240 180 140 . 220 60 . 860 . 20 . Destroy 0b10 Robot/NC 395 | 20 35 15 90 50 . . 10 50 . . . 10 15 . 100 . . . Destroy Leader 786 | . 76 40 196 50 . 10 34 82 30 20 . 20 20 . 208 . . . Allied During Kill 672 | . . . . 2 . . . . . . . . . . 670 . . . Successful Hack 164 | . 21 . 35 . . . 6 7 . . . . 22 . 73 . . . Disable Machine 315 | . . . 15 60 . . 15 15 . . . . 60 . 150 . . . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . . . Destroy Structure 449 | . 10 40 67 94 . 26 28 8 . . . . 36 6 134 . . . Advance Influence 600 | . . . . . . . . . . . . . 600 . . . . . Lose Combat Pursuer 330 | . 15 15 15 60 . 30 45 30 . . . 30 . . 90 . . . Influence Decreases 7221 | 20 486 309 612 758 316 80 238 475 213 160 . 217 430 452 887 844 497 227 Entered New Map 1930 | . . 7 20 268 316 . 41 26 2 . . . 24 290 . 574 135 227 Time Decay 4705 | 20 453 298 582 440 . 80 197 401 210 150 . 207 286 142 607 270 362 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . Lost Part 85 | . . 4 10 10 . . . . 1 10 . 10 20 20 . . . . Lost Ally 320 | . . . . 40 . . . . . . . . . . 280 . . . Purge Threat 81 | . 33 . . . . . . 48 . . . . . . . . . . Squads Dispatched 40 | . 4 . 5 . . . 3 8 . . . . 4 . 16 . . . Investigation 12 | . 3 . 2 . . . . 1 . . . . 3 . 3 . . . Extermination 10 | . . . . . . . . 4 . . . . 1 . 5 . . . Reinforcement 9 | . 1 . 2 . . . 3 . . . . . . . 3 . . . Assault 6 | . . . 1 . . . . . . . . . . . 5 . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 3 . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Distress Signals 6 | . . . 1 . . . 2 1 . . . 1 . . 1 . . . Communications Jammed 2 | . . . . . . . . . . . . 2 . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 224 | . 26 11 44 17 . 4 14 20 11 8 . 15 3 6 42 . 1 2 Peak Tracking Total 10 | . 4 5 5 5 . 4 7 5 4 4 . 5 2 2 10 . 1 8 Tactical Retreats 17 | . 1 1 1 4 . 1 2 2 . . . 2 . . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Traps Triggered 6 | . 2 . 2 . . . . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Machines Disabled 22 | . . . 1 4 . . 1 1 . . . . 4 . 11 . . . Max in Single Turn 4 | . . . 1 2 . . 1 1 . . . . 4 . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Machines Accessed 51 | . 6 . 10 . 2 1 2 5 . . 4 . 4 . 12 1 4 . Terminals 30 | . 5 . 8 . . 1 2 3 . . . . 1 . 8 1 1 . Fabricators 3 | . . . . . . . . . . . . . 2 . 1 . . . Repair Stations 4 | . 1 . 1 . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . . Total Hacks 170 | . 18 . 29 . 12 2 4 25 . . 28 . 13 . 32 1 6 . Successful 110 | . 10 . 13 . 12 . 4 13 . . 28 . 9 . 14 1 6 . Failed 57 | . 8 . 15 . . 2 . 11 . . . . 3 . 18 . . . Catastrophic 12 | . 1 . . . . 2 . 3 . . . . 1 . 5 . . . Database Lockouts 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Manual 75 | . 14 . 21 . 1 2 4 11 . . . . 3 . 19 . . . Terminals 89 | . 14 . 23 . . 2 4 16 . . . . 5 . 23 1 1 . Fabricators 6 | . . . . . . . . . . . . . 3 . 3 . . . Repair Stations 11 | . 4 . 3 . . . . . . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 3 . . . . 6 . . . . 5 . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . . . 2 . . . Terminal Hacks 59 | . 1 . 2 . 12 . 1 5 . . 28 . 2 . 1 1 6 . Record 29 | . . . . . 11 . . 2 . . 11 . . . . 1 4 . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . 3 . 1 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 2 . Unreport Threat 2 | . 1 . . . . . . 1 . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . 1 . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 5 | . 3 . 1 . . . . . . . . . . . 1 . . . Scan Component 4 | . 2 . 1 . . . . . . . . . . . 1 . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 1 . . . . 4 . . . . 3 . . . . . Retrieve Study 8 | . . . 1 . . . . 4 . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 6 . 9 . . . 3 4 . . . . 2 . 10 . . . Terminals 34 | . 6 . 9 . . . 3 4 . . . . 2 . 10 . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 12 | . 2 . 3 . . . 1 1 . . . . 1 . 4 . . . Skim 21 | . 4 . 6 . . . 1 3 . . . . 1 . 6 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . 8 . . 1 2 5 . . . . 4 . 11 . . . Full Trace Events 8 | . . . 2 . . . . 1 . . . . 2 . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . 10 . . . . . . 14 Parts Built 2 | . . . . . . . . . . . . . 1 . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . . . 152 . 76 . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 5 . 5 . . . Part Studies Acquired 8 | . . . 1 . . . . 4 . . . . 3 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Total Allies 22 | . . 1 . 2 . . . . . . . . . 19 . . . . Largest Group 19 | . . 1 . 2 . . . . . . . . . 19 19 . . . Highest-Rated Group 684 | . . 31 . 45 . . . . . . . . . 684 684 . . . Highest-Rated Ally 50 | . . 31 . 31 . . . . . . . . . 50 50 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 173 | . . . . 14 . . . . . . . . . 4 155 . . . Total Damage 4720 | . . . . 123 . . . . . . . . . 188 4409 . . . Kills 35 | . . . . 1 . . . . . . . . . 1 33 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Active Infowar (turns) 14298 | 44 2327 761 878 . . . 365 784 847 756 193 993 625 1077 2441 586 838 783 Optics 6238 | . . . . . . . . . . . . . 513 1077 2441 586 838 783 Sensors 6214 | . . 760 290 . . . 137 . 839 756 193 993 112 . . 517 834 783 Structural 3258 | . . . . . . . 137 782 . . . . 596 5 1738 . . . Seismic 3287 | 44 2327 1 687 . . . 228 . . . . . . . . . . . Jamming 109 | . . . . . . . . 2 8 . . 99 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 2 1 . 1 . . . 1 1 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Turns Passed 21152 | 93 2327 789 2739 1096 645 385 873 1723 1724 1102 193 1104 634 1077 2441 586 838 783 Spaces Moved 13123 | 62 1077 501 1547 842 580 323 502 1199 803 538 124 567 436 662 1308 554 738 760 Core 1 | 1 . . . . . . . . . . . . . . . . . . Treads 1897 | . . . 80 . . . 8 32 803 538 124 312 . . . . . . Legs 280 | . 280 . . . . . . . . . . . . . . . . . Wheels 10945 | 61 797 501 1467 842 580 323 494 1167 . . . 255 436 662 1308 554 738 760 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 100 110 110 110 100 100 148 148 150 100 100 100 100 100 100 100 Average Speed 126 | 79 135 140 124 111 110 110 115 109 195 191 152 157 122 115 118 100 103 100 Slowest Speed 240 | 80 190 140 240 145 110 110 240 231 203 198 198 198 130 145 160 100 145 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 5 100 93 98 97 89 75 47 27 90 69 74 72 11 96 38 74 75 89 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 7 | . . . 3 . 1 . . . . . 1 . . . 1 . . 1 Known Exits Taken 10 | . . . 1 . . 1 . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . . . . . . . . Scrap Searched 24 | . . 2 . 1 . . . . 5 1 . 3 . . . 3 7 2 Spaces Dug 283 | . . 34 87 72 . . 26 6 1 . . 6 8 . 28 1 14 . Terrain Destroyed 467 | . 6 43 91 123 . 29 30 6 1 . . 6 60 2 48 3 19 . Melee 12 | . . . 2 . . . 2 6 1 . . . . . 1 . . . Projectile 87 | . 6 2 6 . . . 7 . . . . . 15 2 27 3 19 . AOE 368 | . . 41 83 123 . 29 21 . . . . 6 45 . 20 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Total 16689 | 88 1838 557 2132 935 590 347 746 1490 903 572 130 719 497 915 2082 573 792 783 Wait 2249 | 4 645 15 230 21 . 19 169 143 55 6 . 77 18 182 635 10 13 7 Move 13107 | 61 1076 500 1546 841 579 322 502 1198 802 537 123 566 436 661 1307 553 737 760 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 149 | 9 22 5 45 5 4 . 9 12 2 . 1 3 2 8 12 . 6 4 Fast Attach 62 | 6 1 . 11 1 . . 3 8 3 1 2 5 2 6 7 2 2 2 Attach 32 | 1 . 3 5 1 . 1 3 3 2 2 . 3 4 3 1 . . . Detach 12 | . . 1 . . 2 . . . 1 . . 4 1 3 . . . . Swap 324 | . 24 10 100 22 . . 25 49 13 3 . 16 9 16 27 1 5 4 Drop 193 | . 13 2 58 6 5 . 10 25 5 1 4 7 3 12 25 2 9 6 Fire 545 | 7 57 21 135 38 . 5 22 45 19 22 . 38 22 24 65 5 20 . Melee 14 | . . . 2 . . . 2 7 1 . . . . . 2 . . . Ram 2 | . . . . . . . 1 . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 694 | -10/Materials | Derelicts attacked the area 827 | -10/Materials | Discovered new exit (range 15) 843 | -10/Materials | Discovered new exit (range 15) 1504 | -10/Materials | Discovered new exit (range 16) 1777 | -10/Materials | Discovered new exit (range 9) 1839 | -10/Materials | Repaired Broken Ion Engine 2421 | -10/Materials | Entered Mines 2423 | -10/Mines | Discovered new exit (range 12) 2479 | -10/Mines | Learned Materials security intel 2492 | -10/Mines | Core integrity fell below 50% 2736 | -10/Mines | Received a Mining Laser from a helpful Derelict 3035 | -10/Mines | Discovered new exit (range 10) 3210 | -10/Mines | Entered Materials 3210 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3702 | -9/Materials | Discovered new exit (range 9) 4059 | -9/Materials | Discovered new exit (range 5) 4237 | -9/Materials | Central database locked down 4724 | -9/Materials | Loaded intel: 17 trap records 4801 | -9/Materials | Learned Storage stockpile data 4839 | -9/Materials | Identified exit to Materials 4865 | -9/Materials | Learned location of Zion (-6) 4902 | -9/Materials | Learned location of Storage (-7) 5058 | -9/Materials | Core integrity fell below 50% 5215 | -9/Materials | Discovered exit to Materials (range 3) 5610 | -9/Materials | First assault squad dispatched 5869 | -9/Materials | Discovered new exit (range 6) 5874 | -9/Materials | Identified exit to Mines 5949 | -9/Materials | Entered Mines 6625 | -9/Mines | Core integrity fell below 20% 6728 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6730 | -9/Mines | Found Prototype Device 6909 | -9/Mines | Discovered exit to Materials (range 4) 6968 | -9/Mines | Discovered exit to Materials (range 6) 6972 | -9/Mines | Learned Materials trap positions 6975 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6976 | -9/Mines | Discovered new exit (range 5) 7045 | -9/Mines | Entered Exiles 7062 | -9/Exiles | Discovered new exit (range 15) 7092 | -9/Exiles | Met 8R-AWN 7111 | -9/Exiles | Met EX-HEX 7142 | -9/Exiles | Met EX-BIN 7155 | -9/Exiles | Aligned with FarCom system 7156 | -9/Exiles | Given EX-Vault access code 7181 | -9/Exiles | Opened EX-Vault 7191 | -9/Exiles | Found Potential Leg 7193 | -9/Exiles | Found Potential Leg 7218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7311 | -9/Exiles | Build established: Scavenger-Mutant 7350 | -9/Exiles | Met EX-DEC 7377 | -9/Exiles | Visited The Gauntlet 7636 | -9/Exiles | Discovered new exit (range 14) 7690 | -9/Exiles | Left Exiles lab with Potential Leg 7690 | -9/Exiles | Entered Mines 8066 | -8/Mines | Discovered exit to Materials (range 7) 8075 | -8/Mines | Entered Materials 8075 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8076 | -8/Materials | Loaded intel: 13 trap records 8309 | -8/Materials | Identified Exp. Sensor Array 8911 | -8/Materials | Discovered new exit (range 5) 8948 | -8/Materials | Entered Factory 8948 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9079 | -7/Factory | Discovered new exit (range 2) 9395 | -7/Factory | Garrison activated, responded to threat 9570 | -7/Factory | Build established: Hacker-Mutant 9791 | -7/Factory | Central database locked down 9957 | -7/Factory | Build established: Scavenger-Mutant 10070 | -7/Factory | Discovered new exit (range 14) 10224 | -7/Factory | Discovered new exit (range 12) 10231 | -7/Factory | Identified exit to Factory 10247 | -7/Factory | Identified exit to Lower Caves 10671 | -7/Factory | Entered Lower Caves 10769 | -7/Lower Caves | Identified exit to Lower Caves 10940 | -7/Lower Caves | Found DCF Scrap (14 items) 10952 | -7/Lower Caves | Build established: Mutant 11547 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12395 | -7/Lower Caves | Entered another Lower Caves area 12452 | -7/Lower Caves | Destroyed 7 combat bots 12497 | -7/Lower Caves | Discovered exit to Factory (range 11) 13193 | -7/Lower Caves | Discovered new exit (range 9) 13203 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 13205 | -7/Lower Caves | Identified exit to Data Miner 13497 | -7/Lower Caves | Entered Data Miner 13499 | -7/Data Miner | Discovered new exit (range 6) 13529 | -7/Data Miner | Met Data Miner 13565 | -7/Data Miner | Learned location of Section 7 (-2) 13565 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13589 | -7/Data Miner | Received God Mode back door access code from Data Miner 13664 | -7/Data Miner | Identified exit to Proximity Caves 13690 | -7/Data Miner | Entered Proximity Caves 13697 | -6/Proximity Caves | Spotter reported a threat 13768 | -6/Proximity Caves | Spotter reported a threat 13908 | -6/Proximity Caves | Learned location of 1 exit from Factory 14140 | -6/Proximity Caves | Spotter reported a threat 14460 | -6/Proximity Caves | System corruption reached 10% 14515 | -6/Proximity Caves | Spotter reported a threat 14731 | -6/Proximity Caves | Build established: Scavenger-Mutant 14794 | -6/Proximity Caves | Entered Factory 14794 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14795 | -6/Factory | Identified exit to Factory 14965 | -6/Factory | Fabricated Lgt. Regenerative Plating? 14973 | -6/Factory | Discovered exit to Factory (range 17) 15021 | -6/Factory | Central database locked down 15109 | -6/Factory | Build established: Scavenger-Skirmisher 15144 | -6/Factory | Search patrols dispatched 15180 | -6/Factory | Discovered new exit (range 6) 15185 | -6/Factory | Identified exit to Extension 15428 | -6/Factory | Sucked down chute 15428 | -6/Factory | Entered Waste 15432 | -6/Waste | Spotted C-40 Crusher 15443 | -6/Waste | Destroyed C-40 Crusher 15464 | -6/Waste | Spotted C-40 Crusher 15470 | -6/Waste | Spotted C-40 Crusher 15478 | -6/Waste | Destroyed C-40 Crusher 15485 | -6/Waste | Destroyed C-40 Crusher 15501 | -6/Waste | Spotted C-40 Crusher 15529 | -6/Waste | Spotted C-40 Crusher 15545 | -6/Waste | Destroyed C-40 Crusher 15598 | -6/Waste | Spotted C-40 Crusher 15600 | -6/Waste | Destroyed C-40 Crusher 15638 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15655 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15695 | -6/Waste | Warlord forces began an assault 15703 | -6/Waste | Allies destroyed C-40 Crusher 16039 | -6/Waste | Discovered new exit (range 12) 16083 | -6/Waste | Build established: Scavenger-Gunner 16505 | -6/Waste | Entered Factory 16505 | -6/Factory | Accompanied by 19 allies 16869 | -6/Factory | Discovered exit to Factory (range 14) 16940 | -6/Factory | Fabricated Lgt. Regenerative Plating? 16955 | -6/Factory | Build established: Scavenger-Skirmisher 17061 | -6/Factory | Discovered exit to Extension (range 6) 17101 | -6/Factory | Lost 8 allies 17793 | -6/Factory | Lost 6 allies 17862 | -6/Factory | Discovered exit to Factory (range 9) 17894 | -6/Factory | Learned 4 Extension zone layouts 17954 | -6/Factory | Learned location of 1 exit from Upper Caves 18004 | -6/Factory | Learned 4 Lower Caves zone layouts 18077 | -6/Factory | Learned 2 Extension zone layouts 18172 | -6/Factory | Learned location of Archives (-6) 18255 | -6/Factory | First assault squad dispatched 18377 | -6/Factory | Build established: Scavenger-Gunner 18620 | -6/Factory | Incoming assault squad redirected 18626 | -6/Factory | Incoming assault squad redirected 18771 | -6/Factory | Discovered new exit (range 8) 18794 | -6/Factory | Incoming investigation squad redirected 18898 | -6/Factory | Identified exit to Lower Caves 18946 | -6/Factory | Entered Lower Caves 19211 | -6/Lower Caves | Learned Factory non-interactive machine intel 19302 | -6/Lower Caves | Build established: Scavenger-Skirmisher 19522 | -6/Lower Caves | Discovered new exit (range 9) 19531 | -6/Lower Caves | Identified exit to Lower Caves 19532 | -6/Lower Caves | Entered another Lower Caves area 19641 | -6/Lower Caves | Discovered exit to Factory (range 6) 19773 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20019 | -6/Lower Caves | Entered an active Warlord outpost 20028 | -6/Lower Caves | Learned Factory stockpile data 20099 | -6/Lower Caves | Discovered new exit (range 10) 20107 | -6/Lower Caves | Identified exit to Zion 20370 | -6/Lower Caves | Entered Zion 20438 | -6/Zion | Discovered new exit (range 10) 20566 | -6/Zion | Given A8's code to call for help 20710 | -6/Zion | Found Prototype Special Weapon 20713 | -6/Zion | Found Prototype Special Weapon 20714 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 20718 | -6/Zion | Found RU-N14's Throwing Claymores 20769 | -6/Zion | Learned Factory trap positions 20884 | -6/Zion | Received a hallucinogenic algorithm 21015 | -6/Zion | Learned Factory emergency access door positions 21025 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 21130 | -6/Zion | Rebuked by Imprinter 21145 | -6/Zion | Attempted to imprint without authorization 21145 | -6/Zion | Attacked by Zionites 21153 | -6/Zion | Self-destructed Last Messages --------------- \\7T3X \\7WNE \\7GXN I guess I'll keep digging for more clues... 21031_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. 21033_ 84-ZEO(z) fiddles with the Twisted Machinery. 21080_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. Imprinter: Here I was just about to greet a new specimen to our ranks, but no. I can sense their tech three caves away. Get out of here before I'm forced to do something you'll regret. 21145_ IMPRINTER ALERT: Unauthorized bot attempting to interface! Defend our home! 21148_ JM-FOV(c) calibrates the Memory Banks. 21148_ 3X-YUL(c) calibrates the Memory Banks. 21151_ JM-FOV(c) calibrates the Memory Banks. Map ----- +----------------------------------------------------+ | ???????"""" """#""""""" | | ??????""""" ""#######"" | | ??????""""" 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""""""""##?###" | | ?????######" "######"#""#""" | | ?????# " "c " " #???#""" "" | | ?????# " c """ #???#"" "" | | ?????#"""" " " #???#"" """"" | | ?????#""""" """""#???#""" "" | | ?????#""""" """" #???##""""" | | ?????#" "" "" ""#????##""""""" | | ?????#"" """" "" " #???#""##"""" | | ?????#"""""""@"""""" #???#"###"" | | ?????#"""" """"""""""#???##?#""" ## = | | ?????# " """"" #??????##""" # | | ?????# """""""""""" #???????##"" "" | | ?????#""""""""" """""#???????###" "" | | ?????#""" """"" "" #???????#"#" "" | | ?????? """""""" """""#???????##"" # | | ???????" """ "????????#"##"" ## | | ???????????#######?????????#""" | | ???????????????????????????##" ""##" | | ???????????????????????????#"" """"#" | | ???????????????????????????##"""""#### | | ???????????????????????????#""""#"#??# | | ???????????????????????????########??# | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 15 Resistance: EM 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Phase Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Thermal Shield | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Railgun | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free W-25 Informer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Ion Engine | 11% | -10/Materials | Broken Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Proton Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed MediumGyrokineticJammer Manual? 0 Play Time 04:01:48 Cumulative 126.8 hours Start 2025.12.13 @ 13:07:48 End 2025.12.14 @ 16:20:55 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47c5cd12-c807-42fa-820e-9dba91711c13