Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.14 @ 23:46:31 Player: SHELL gigaterrible Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (519) 2595 Value Destroyed (26368) 26368 Prototype IDs (96) 1920 Alien Tech Used (12) 2400 Bonus (33409) 33409 TOTAL SCORE: 77592 Bonus ------- High Alert Combat Kills 3796 Follower Combat Kills 876 Entered Garrisons 200 Used RIF Installer 500 Network Hubs Disabled 200 Met Data Miner 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -2463 Cogmind --------- Core Integrity 868/1600 Matter 12/300 Energy 275/275 System Corruption 7% Temperature Cool (0) Movement Walking (200) Ox1 Location -1/Access_0 Parts ------- > --- POWER (3) -------- Compact Particle Reactor Zero-point Reactor > --- PROPULSION (7) --- Improved Heavy Siege Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- 2N-1CE's Frost Array Huge Storage Unit Experimental Armor Integrity Analyzer Improved Utility Shielding SHELL Armor > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Gamma Bomb Array > --- INVENTORY (25) --- Enhanced Flexi-carbon Leg High-density Centrium Leg Large Storage Unit Experimental Energy Well (600) Quantum Capacitor Advanced Phase Shifter Improved Utility Shielding SHELL Armor Beam Splitter AEGIS Remote Shield Enhanced Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun Helical Railgun Helical Railgun Helical Railgun Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Experimental Armor Integrity Analyzer Improved Utility Shielding SHELL Armor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Enhanced Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle > --- INVENTORY -------- Improved Heavy Siege Treads Experimental Energy Well Experimental Matter Compressor Quantum Capacitor Improved Utility Shielding Improved Utility Shielding Improved Utility Shielding Beam Splitter Advanced Component Analysis Suite Long-range Tractor Beam Advanced Drone Bay Transdimensional Reconstructor HERF Cannon Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Graviton Cannon Graviton Cannon Nanosword Nanosword [Rating: 268] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion High-density Centrium Leg Treads Advanced Treads Leg High-density Centrium Leg Wheel High-density Centrium Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Quantum Router Protection SHELL Armor Artifact Phase Armor Weapon Improved Assault Rifle Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Propulsion 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 943 | 2 23 3 10 27 6 24 6 6 14 5 5 9 7 7 . 18 32 40 27 7 5 11 59 3 22 45 63 61 23 13 312 48 Power 54 | . 3 . . 1 . . . . 1 2 . 1 . . . . 1 . 3 . . . 1 1 1 4 3 9 . . 19 4 Engine 9 | . 3 . . 1 . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . 1 . Core 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . Reactor 42 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . 4 3 9 . . 18 4 Propulsion 175 | . 3 1 4 4 . 10 2 3 . 1 3 . 1 3 . 2 2 17 7 . . . 13 1 14 13 11 7 . 2 44 7 Treads 68 | . 3 1 3 4 . 9 2 3 . 1 3 . 1 3 . 2 2 7 5 . . . 4 . . 2 1 . . . 11 1 Leg 90 | . . . . . . . . . . . . . . . . . . 5 2 . . . 6 1 14 6 8 7 . 2 33 6 Wheel 14 | . . . 1 . . . . . . . . . . . . . . 5 . . . . 1 . . 5 2 . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 446 | 1 3 2 2 6 1 9 2 1 6 1 1 5 3 4 . 8 25 15 7 6 5 8 33 . 4 22 37 35 14 2 162 16 Device 293 | 1 2 2 2 5 . 5 1 1 6 1 1 4 2 3 . 7 19 5 2 3 1 4 24 . 1 16 27 28 11 2 95 12 Storage 38 | . 1 . . . 1 1 1 . . . . . . . . . . 2 1 . . 1 2 . 1 1 4 2 . . 20 . Processor 28 | . . . . . . . . . . . . 1 . . . . 1 2 . . . 2 2 . . 1 2 . . . 16 1 Hackware 19 | . . . . 1 . 3 . . . . . . . . . . 3 4 . . 3 . . . 2 . . 1 1 . 1 . Protection 65 | . . . . . . . . . . . . . 1 1 . 1 2 2 4 3 1 1 5 . . 4 4 2 1 . 30 3 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Weapon 268 | 1 14 . 4 16 5 5 2 2 7 1 1 3 3 . . 8 4 8 10 1 . 3 12 1 3 6 12 10 9 9 87 21 Energy Gun 67 | . 9 . 4 3 . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 1 3 31 12 Energy Cannon 26 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 17 5 Ballistic Gun 98 | 1 . . . 11 2 3 1 1 4 1 1 2 1 . . 4 3 5 9 1 . 3 10 . 1 2 8 1 3 1 18 1 Ballistic Cannon 37 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 3 2 6 2 3 18 . Launcher 22 | . 5 . . 1 3 . 1 . . . . . . . . 4 1 2 1 . . . . . . . . . . . 1 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . 2 . 2 . Special Melee Weapon 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . Unidentified Prototypes 82 | . 1 1 . 3 . . . 1 1 1 . . . . . . . . 4 . . . 12 1 2 8 4 7 1 . 27 8 Corrupted Parts 9 | . . . . 1 2 . . . . . 2 . . . . 1 . . . . . . . . . . . 3 . . . . System Corruption 56 | . . . . 2 7 . . . . . 24 . . . . 8 . . . . . . . . . . . 15 . . . . Parts Lost 55 | . . . . 1 . 1 . . . . 4 1 . . . . 2 8 . . . 1 9 . . 5 5 . 1 . 10 7 Power 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 Propulsion 14 | . . . . . . . . . . . 3 1 . . . . 1 5 . . . . 4 . . . . . . . . . Utility 16 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . 5 1 . 1 . 2 2 Weapon 20 | . . . . 1 . . . . . . . . . . . . 1 2 . . . 1 3 . . . 3 . . . 7 2 Highest Loss Streak 6 | . . . . 1 . 1 . . . . 4 1 . . . . 1 3 . . . 1 3 . . 2 1 . 1 . 4 6 Average Slot Usage (%) 90 | . 99 100 99 99 100 99 100 99 100 100 98 99 98 100 100 100 99 98 88 81 83 84 88 90 90 86 88 89 89 84 83 82 Engine 2 | . 14 14 11 10 11 9 7 7 7 7 7 6 6 6 6 6 3 . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 . . 2 10 12 11 7 10 10 Treads 15 | . 25 28 12 19 22 35 46 46 50 50 49 42 42 43 43 43 37 20 14 22 22 20 16 15 4 2 2 . . . . . Leg 13 | . 2 . . . . . . . . . . . . . . . . 12 13 . . . 3 8 23 19 13 29 29 26 25 24 Wheel 1 | . . . 9 2 . . . . . . . . . . . . . 3 . . . . 1 5 1 6 9 . . . . . Device 10 | . 14 14 11 10 11 8 . 6 7 7 6 12 11 9 6 11 16 9 13 9 7 4 10 15 10 10 12 11 10 11 7 10 Storage 6 | . 14 14 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 8 5 5 5 5 5 5 6 9 6 4 5 3 4 3 Processor 5 | . . . . . . . . . . . . 6 6 6 6 6 3 3 6 5 5 10 10 10 9 8 10 5 4 3 7 3 Hackware 2 | . . . . . . . 6 . . . . . . . . . . 4 . . 10 15 8 . 8 8 4 8 8 11 . . Protection 5 | . . . . . . . . . . . . . . 2 6 . 6 5 5 10 2 5 5 10 9 8 3 2 3 3 8 10 Energy Gun 6 | . 26 28 43 25 . . . . . . . . . 6 6 6 5 . . . . . . . . . . 2 . . 10 12 Ballistic Gun 10 | . 1 . . 17 43 35 30 29 27 28 28 24 23 18 18 17 15 20 21 22 22 20 19 10 4 . 5 4 4 6 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 6 8 4 . 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 271 | 13 35 35 41 46 101 42 101 101 108 107 107 110 128 128 128 138 154 148 138 141 138 138 139 136 133 143 192 241 218 214 271 224 Greatest Support 267 | 20 40 40 40 46 46 89 128 148 148 156 172 172 172 172 170 170 170 170 267 267 267 267 267 28 180 183 201 218 218 218 233 224 Greatest Overweight (x) 13 | . . . 2 13 2 . . . . . . . . . . . . 8 1 . . . 4 4 4 2 2 1 . . 1 2 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 1 . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 15 15 15 17 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 15 15 15 15 22 21 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 13 14 14 14 15 14 17 24 24 24 22 23 24 24 25 24 24 23 24 24 25 24 24 24 22 24 23 23 23 24 23 23 Final Capacity 25 | 8 15 15 15 15 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 15 15 13 22 15 21 24 25 25 21 25 25 25 25 25 24 24 25 25 25 25 25 25 23 25 24 25 25 25 25 25 Class Distribution -------------------- 13% | Generator-Tank 12% | Scavenger-Tank 11% | Generator-Gunner 9% | Scavenger-Mutant 8% | Gunner 6% | Scavenger-Skirmisher 6% | Hacker-Mutant 5% | Skirmisher 4% | Mutant 4% | Derelict-Skirmisher 3% | Generator-Mutant 3% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Tank | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Tank | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Tank | -2/Research Hacker-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Generator-Gunner | -1/Command Generator-Tank | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 25102 | 248 225 52 250 901 185 1012 172 131 174 185 253 47 343 102 . 374 1482 1348 1031 740 . 400 2747 . 1027 1721 1939 277 651 243 6692 150 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28095 | 176 815 78 432 2068 190 1399 203 67 77 237 267 71 108 61 . 481 2251 1918 1219 780 . 635 2283 . 456 1470 2043 971 620 264 5505 950 Parts 1444 | 12 65 3 29 111 17 85 17 4 3 15 10 6 . . . 16 90 76 74 60 . 23 148 . 18 56 77 79 40 11 244 55 Haulers Intercepted 19 | . 2 . 1 6 . 3 1 . . . . . . . . . 1 . . . . 2 . . 2 1 . . . . . . Recyclers Shooed 23 | 1 1 . . 2 . . . . . . . . . . . . 7 2 . . . 2 . . . 3 3 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 4 . 4 10 . . . . 13 . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 383 | . 13 2 12 40 8 23 . 3 1 3 6 1 . 1 . 15 15 26 21 4 . 1 38 . 5 30 37 12 11 . 46 9 Melee 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 . 2 . Guns 222 | . 7 2 12 40 4 23 . 3 . 3 6 1 . 1 . 4 12 21 17 4 . 1 38 . . . 14 . . . 9 . Cannons 82 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 5 30 22 . 5 . 19 . AOE 35 | . 5 . . . 4 . . . . . . . . . . 11 3 4 4 . . . . . . . . . 2 . 2 . Classes Destroyed 24 | 2 6 . 1 2 . 1 . . 1 2 1 . . . . . . 1 . . . . 2 . . 4 1 . . . . . Worker 23 | . 8 . . 5 . . . . . . . 1 . . . . 4 . . . . . . . 1 . 1 . . . 3 . Builder 11 | . 1 . . 1 . 1 3 . . . . 1 . . . . 1 . . . . . . . . 2 1 . . . . . Tunneler 8 | 4 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hauler 19 | . 2 . 1 6 . 3 1 . . . . . . . . . 1 . . . . 2 . . 2 1 . . . . . . Recycler 28 | 1 . . 1 3 . 1 1 . . . . . . . . . 9 4 . . . 2 . . 1 1 . . 1 2 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 18 | . . . . 3 . 2 . . . . . 1 . . . . . 2 . 9 . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 23 | . 3 . 1 2 . 3 . . . . . . . . . . 1 . 1 . . 1 2 . 2 3 2 1 . . 1 . Swarmer 72 | . 6 . 3 4 4 3 . 3 . . . . . . . 4 3 8 9 . . . 11 . . . 5 . 4 . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 123 | . 7 2 8 24 2 13 . . . . 4 . . . . 10 3 9 5 . . . 6 . 1 10 6 1 . . 12 . Brawler 7 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 1 . . . 1 . Duelist 6 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 46 | . . . 1 11 2 6 . . . . 1 1 . 1 . . 3 5 . 4 . 1 1 . 1 . 6 . . . 2 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 21 | . . . . . . . . . . . . . . . . . . 1 2 . . . 2 . . 2 6 . . . 8 . Programmer 62 | . . . . . . . . . . . 1 . . . . . 6 . . . . . 10 . 2 10 13 3 6 . 11 . Behemoth 6 | . . . . . . . . . 1 . . . . . . 1 . 2 . . . . . . 1 . . . . . 1 . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | 3 6 1 5 5 6 6 2 3 1 1 4 3 . 1 . 5 4 10 13 3 . 2 6 . 3 5 8 3 4 1 6 6 Combat Bots Only 12 | . 4 1 4 5 6 4 . 3 1 1 4 1 . 1 . 5 3 8 12 2 . 1 6 . 3 4 5 3 4 . 5 6 Max Kills in Single Turn 4 | 1 2 1 2 2 4 1 1 1 1 1 2 1 1 1 . 3 2 4 3 2 . 1 2 . 1 2 1 1 2 1 3 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Exploded 4 | . 2 . . . 4 . . . . . . . . . . 3 2 4 2 . . . . . . . . . 2 . 2 . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 Imprinter (-7/Zion) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 37997 | . 336 139 150 1132 129 530 . 92 269 36 579 189 . 109 . 505 621 1578 913 296 57 850 4824 . 247 2292 3028 1402 1420 377 7932 7965 Core 2713 | . 89 36 32 92 15 53 . 27 30 . 14 23 . 16 . 8 42 87 71 . . . 92 . 22 226 61 75 625 17 557 403 Absorbed by Shields 13352 | . . . . . . 103 . . 36 12 48 76 . 42 . 81 228 465 347 . . . . . . . 1849 1278 681 367 4379 3360 Reduced by Siege Mode 896 | . . . . . . . . . . . . . . . . . . . 64 7 . . 322 . . 159 . . . . 16 328 Core Remaining (%) 78 | 100 . 50 . . 65 90 . . . . 89 . . . . 94 . . . . 80 . . 92 . 80 . . 47 . . . Volleys Fired 1351 | 14 53 11 20 96 8 53 10 3 3 11 13 4 2 4 . 21 78 63 46 28 2 13 111 13 32 88 148 64 9 5 235 90 Largest 4 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 4 4 3 3 2 3 1 4 4 4 4 Hottest 480 | 40 112 112 260 260 92 92 92 92 92 102 103 103 109 136 . 136 138 140 128 140 140 140 140 120 120 120 140 75 40 113 319 480 Shots Fired 4046 | 28 100 22 80 368 29 212 37 12 12 44 51 16 8 16 . 63 267 236 175 111 8 52 438 17 64 167 243 64 21 8 799 278 Gun 3243 | 28 89 22 80 367 28 212 36 12 12 44 51 16 8 16 . 56 264 224 173 111 8 52 438 4 4 3 103 64 . . 513 205 Cannon 760 | . . . . . . . . . . . . . . . . . . 10 . . . . . 13 60 164 140 . 21 8 286 58 Launcher 43 | . 11 . . 1 1 . 1 . . . . . . . . 7 3 2 2 . . . . . . . . . . . . 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2981 | 28 . . . 229 28 212 36 12 12 44 51 16 8 12 . 42 214 219 173 111 8 52 438 17 64 167 242 3 21 4 518 . Thermal 759 | . 89 22 80 138 . . . . . . . . . 4 . 14 50 15 . . . . . . . . . . . 4 90 253 Explosive 17 | . . . . 1 1 . 1 . . . . . . . . 7 3 2 2 . . . . . . . . . . . . . Electromagnetic 289 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . 1 61 . . 191 25 Robot Hit Streak 44 | 10 7 4 10 28 33 13 16 4 14 17 8 7 4 4 . 8 13 18 30 13 . 9 25 . 5 44 19 6 4 . 40 26 Robot Miss Streak 15 | 2 6 2 15 7 1 4 1 2 . 8 5 4 5 2 . 8 8 3 3 3 . 1 6 . 4 6 6 3 5 . 10 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . . 1 2 2 1 1 . 1 1 . . . 1 . . . 1 . Secondary Targets 25 | . . . . . 1 1 . . . . 2 1 . . . . 2 8 3 . . . 7 . . . . . . . . . Max Gunslinging Chain 2 | . . . . . 1 1 . . . . 1 1 . . . . 1 2 1 . . . 1 . . . . . . . . . Shots Hit Robots 2560 | 19 49 13 60 262 15 140 22 7 20 27 44 13 6 10 . 47 133 171 88 61 . 19 218 . 48 109 184 49 29 . 526 171 Core Hits 1389 | 10 33 4 60 188 10 59 7 7 1 15 28 10 5 5 . 47 68 78 54 29 . 10 87 . 22 95 119 23 18 2 185 110 Critical Kills 35 | 1 . . . . . 1 . . . . . . . . . . 1 4 4 7 . 3 3 . . 1 6 . . . 3 1 Critical Parts Destroyed 60 | 1 . . . 1 . 2 . . . . 1 . . . . . . 3 6 7 1 3 15 . 1 . 8 . . . 11 . Critical Strikes 198 | 2 5 . . 1 . 3 . . . . 1 . . . . 1 9 9 10 15 1 6 19 . 2 21 35 2 3 . 51 2 Burn 14 | . 5 . . . . . . . . . . . . . . 1 6 2 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 117 | 2 . . . 1 . 3 . . . . 1 . . . . . 3 7 10 15 1 6 19 . 1 1 16 . . . 31 . Blast 53 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 19 . 2 . 11 . Corrupt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 1 Puncture 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Melee Attacks 105 | . . . . . . 5 . 1 8 . . 1 . . . . . . . . . . . . . . 20 24 37 2 7 . Impact 9 | . . . . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 91 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 20 24 37 2 7 . Sneak Attacks 13 | . . . . . . 4 . . 8 . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 8 | . . . . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78464 | 150 1116 215 610 3866 545 2109 312 147 894 435 807 314 197 331 . 2484 3868 4812 3113 1592 28 912 6899 . 2299 6473 7538 1430 1666 304 16794 6204 Guns 45812 | 150 706 189 610 3783 221 2081 312 118 185 435 807 228 130 204 . 925 3224 4107 2613 1592 28 863 6817 . 59 13 2541 1033 . . 8182 3656 Cannons 23770 | . . . . . . . . . . . . . . . . . . 255 . . . . . . 2228 6410 4839 . 444 . 7868 1726 Explosions 5024 | . 368 . . 35 324 . . . . . . . . . . 1559 477 344 500 . . . . . . . . . 162 . 433 822 Melee 2304 | . . . . . . . . . 695 . . . . . . . . . . . . . . . . . 67 280 1060 . 202 . Ramming 1554 | . 42 26 . 48 . 28 . 29 14 . . 86 67 127 . . 167 106 . . . 49 82 . 12 50 91 117 . 304 109 . Kinetic 55872 | 150 . . . 2348 221 2081 312 118 185 435 807 228 130 170 . 725 2836 4180 2613 1592 28 863 6817 . 2287 6423 7380 46 444 . 12453 . Thermal 10825 | . 706 189 610 1435 . . . . . . . . . 34 . 200 388 182 . . . . . . . . . . . . 1915 5166 Explosive 3401 | . . . . 35 324 . . . . . . . . . . 1559 477 344 500 . . . . . . . . . 162 . . . Electromagnetic 4508 | . 368 . . . . . . . . . . . . . . . . . . . . . . . . . . 987 . . 2115 1038 Impact 695 | . . . . . . . . . 695 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1609 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 280 1060 . 202 . Highest Corruption 32 | . . . . 3 10 . 1 1 1 1 25 . . . . 8 6 6 6 6 . . 5 1 . 6 2 17 3 . 32 7 Average Corruption 5 | . . . . 2 7 . 1 1 1 1 18 . . . . 8 4 6 6 4 . . 2 1 . 4 1 2 1 . 9 4 Corruption Purged 47 | . . . . . . . . . . . . . . . . . . . . 6 . . 5 . . . 1 . 1 . 34 . Effects 578 | . . . . 17 15 . 1 3 3 4 22 . . . . 6 29 51 19 10 . . 12 16 . 5 2 25 4 . 319 15 Message Errors 149 | . . . . 8 4 . 1 1 2 1 5 . . . . 1 7 9 4 3 . . 3 4 . 2 . 8 2 . 79 5 Matter Fused 113 | . . . . . 3 . . . . . 4 . . . . 3 8 14 5 3 . . . . . 2 . . . . 69 2 Heat Flow Errors 48 | . . . . 2 1 . . . . . 2 . . . . . 4 7 4 1 . . 1 . . . . 4 . . 22 . Energy Discharges 84 | . . . . 3 . . . 2 1 1 6 . . . . 1 4 6 1 2 . . . 7 . 1 1 5 . . 40 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 86 | . . . . 2 2 . . . . 2 2 . . . . 1 3 4 1 . . . 4 5 . . 1 7 2 . 48 2 Data Loss (major) 24 | . . . . . 1 . . . . . 2 . . . . . . 4 1 . . . 1 . . . . . . . 15 . Misfires 13 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . 10 . Alerts 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 51 | . . . . 2 1 . . . . . 1 . . . . . 3 5 3 1 . . 3 . . . . . . . 29 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1053 | . . . . . 9 . . 14 104 . . . 2 9 . 55 40 5 . . . 55 . . 60 94 155 30 158 29 228 6 Projectiles 549 | . . . . . . . . . . . . . . . . . . . . . . . . . 60 94 152 . 85 . 152 6 Explosions 181 | . . . . . 9 . . . . . . . . . . 55 15 . . . . 55 . . . . . . 12 . 35 . Melee 323 | . . . . . . . . 14 104 . . . 2 9 . . 25 5 . . . . . . . . 3 30 61 29 41 . Knockbacks 166 | . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 1 . 8 64 47 . 3 2 37 . Impact 8 | . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 1 . . . . . . 2 1 . Kinetic 151 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 59 45 . 3 . 36 . Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . Self-Inflicted Damage 852 | . 14 . . 42 35 . . . . . . . . . . 82 . . 24 . . 280 . . . . . . 135 . 94 146 Shots 27 | . 1 . . 1 1 . . . . . . . . . . 2 . . 2 . . 4 . . . . . . 1 . 1 14 Rammed 83 | . 11 2 . 12 . 4 . 3 2 . . 8 7 16 . . 8 4 . . . 3 3 . . . . . . . . . Targets Rammed 118 | . 13 2 . 12 . 6 . 3 2 . . 9 8 16 . . 9 6 . . . 4 4 . 1 3 4 5 . 8 3 . Kicked 26 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 4 5 . 8 3 . Crushed 9 | . 2 . . . . 2 . . . . . 1 1 . . . 1 . . . . 1 1 . . . . . . . . . Highest Temperature 424 | . 372 198 265 251 145 42 . . . 21 220 44 18 247 . 303 220 294 352 424 63 219 344 54 276 276 320 364 10 . 378 . Average Temperature 74 | . 65 135 132 98 41 11 . . . 10 84 27 12 125 . 120 46 98 77 112 29 56 87 30 104 66 81 82 5 . 109 . Received Heat Transfer 3375 | . 63 114 57 444 27 243 . . 33 . 202 54 . 36 . 174 34 349 75 45 27 81 324 . 39 147 154 20 20 . 343 270 Effects 18 | . 1 . 3 . . . . . . . . . . . . 4 . 2 2 3 . 1 . . . . 1 . . . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Energy Bleed 8 | . . . . . . . . . . . . . . . . . . 2 1 3 . 1 . . . . 1 . . . . . Interference 7 | . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 26 | . . . . . . . . . . . . . . . . . . . 3 3 . 1 9 . . 6 . . . . 2 2 Total Turns 614 | . . . . . . . . . . . . . . . . . . . 107 54 . 9 121 . . 148 . . . . 82 93 Longest Duration 64 | . . . . . . . . . . . . . . . . . . . 50 33 . 9 39 . . 39 . . . . 64 59 Robots Corrupted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 14 8 Combat Hostiles 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 14 8 Parts Fried 66 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 19 . . 19 26 Impact Corruptions 21 | . . . . . . . . 3 3 . . . 2 2 . . 2 2 . . . . . . . . 1 2 . 2 2 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 21 | . 5 2 1 5 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 2 4 Heat Transferred 10575 | . 2109 481 755 1846 . . . . . . . . . 74 . 481 1125 555 . . . . . . . . . . . . 1446 1703 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1199 | 25 304 54 185 644 656 625 215 . . . . 100 . . . . 237 284 465 465 180 315 759 . 427 1038 1199 709 472 271 774 . Initial 643 | . 16 4 . 14 421 319 119 . . . . 18 . . . . . 24 74 186 92 88 154 . . 160 583 643 167 236 28 . Average 310 | 13 84 4 101 245 570 245 157 . . . . 32 . . . . 88 187 269 355 131 148 541 . 186 557 809 222 329 101 493 . Maximum Alert Level 4 | . 1 . . 2 2 2 1 . . . . . . . . . 1 1 2 2 . 1 3 . 2 3 4 3 2 1 3 . Low Security (%) 29 | 100 93 100 100 54 . 46 74 . . . . 100 . . . . 99 57 46 4 100 81 2 . 44 5 . 45 8 64 1 . Level 1 15 | . 6 . . 25 . 37 25 . . . . . . . . . . 42 30 48 . 18 13 . 51 17 . 44 58 35 1 . Level 2 16 | . . . . 20 100 16 . . . . . . . . . . . . 23 47 . . 82 . 3 54 38 8 32 . 6 . Level 3 38 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 22 48 1 . . 90 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 1 . 2 12 . 4 1 . . . . 2 . . . . 3 2 . . 1 1 6 . 6 11 14 3 7 . 7 . Investigation 15 | . 1 . 2 3 . 1 . . . . . . . . . . . . . . 1 . . . 3 . 3 1 . . . . Extermination 24 | . . . . . . . . . . . . . . . . . 3 . . . . . 4 . . 4 4 1 3 . 5 . Reinforcement 27 | . . . . 5 . 3 1 . . . . 2 . . . . . 2 . . . 1 1 . 3 3 3 . 1 . 2 . Assault 11 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 4 4 1 . . . . Garrison 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 53 | . 1 . 1 6 . 3 . . . . . 1 . . . . 3 1 2 . 1 . 3 . 5 3 2 . . . 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 623 | . 21 2 14 57 8 35 2 3 3 6 6 7 . 2 . 16 28 38 14 13 4 7 70 . 17 48 64 19 22 11 61 25 Peak Tracking Total 9 | . 6 1 5 6 6 5 1 3 1 1 4 4 . 1 . 5 4 6 6 2 8 6 8 . 5 5 9 4 7 6 6 7 Tactical Retreats 31 | . 1 . . 1 . 2 . . . 4 . 1 . . . . 2 2 . . . . 10 . . . 2 2 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 26 | . 3 . 1 1 . . 1 . . . . . . . . . 1 . . . . . 1 . 2 . 4 . 2 1 9 . Indirectly 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 67 | . . . . 1 1 1 . . . . . . . . . . 3 2 . 5 2 10 3 2 1 10 2 7 6 2 8 1 Max in Single Turn 8 | . . . . 1 1 1 . . . . . . . . . . 1 1 . 1 1 8 1 1 1 1 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 82 | . 5 2 1 9 . 5 4 . . . . . 2 . 3 . 4 3 . . 1 2 5 . 7 6 6 10 3 2 2 . Terminals 58 | . 4 1 . 5 . 2 4 . . . . . . . . . 3 3 . . 1 1 4 . 4 5 5 9 3 2 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 1 2 . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Scanalyzers 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . Total Hacks 316 | . 19 4 1 22 . 13 11 . . . . . 8 . 25 . 8 4 . . 3 18 17 . 30 19 24 47 17 20 6 . Successful 177 | . 8 1 1 12 . 9 6 . . . . . 8 . 25 . 6 1 . . 3 11 8 . 16 12 5 24 10 8 3 . Failed 138 | . 10 3 . 10 . 4 5 . . . . . . . . . 2 3 . . . 7 9 . 14 7 19 23 7 12 3 . Catastrophic 27 | . 1 1 . 1 . . . . . . . . . . . . 1 2 . . . 1 . . 2 2 9 6 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . 16 2 1 9 . 4 5 . . . . . . . . . 5 . . . 2 15 2 . 14 7 8 9 8 8 1 . Terminals 234 | . 17 3 . 10 . 4 11 . . . . . . . . . 7 4 . . 3 15 13 . 19 17 23 45 17 20 6 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . 1 5 . 2 . . . . . . . . . . 1 . . . . . 4 . 1 . . . . . . . Scanalyzers 12 | . . . . . . 7 . . . . . . . . . . . . . . . . . . 5 . . . . . . . Garrison Access 15 | . . . . 5 . . . . . . . . . . . . . . . . . . . . 5 2 1 2 . . . . Terminal Hacks 120 | . 5 1 . 3 . 2 6 . . . . . 8 . 25 . 5 1 . . 2 7 3 . 7 6 4 18 8 7 2 . Record 13 | . . . . . . . . . . . . . 7 . 6 . . . . . . . . . . . . . . . . . Part Schematic 23 | . 2 . . . . . 2 . . . . . . . 12 . . . . . . . . . . 3 . 3 1 . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . Robot Analysis 4 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Prototype ID Bank 14 | . . . . . . 1 2 . . . . . . . 3 . . . . . . 1 . . 1 1 . 5 . . . . Open Door 6 | . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . Level Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . Branch Access Points 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 6 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 1 . Unreport Threat 10 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 4 . 2 . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Transport Status 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 5 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Recycle Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . 6 . . . . . . . . . . . . . . . . . . 5 . . . . . . . Insert Component 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Coupler Status 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 29 | . 1 . 1 4 . 1 . . . . . . . . . . 1 . . . 1 2 1 . 4 4 . 5 2 1 1 . Terminals 21 | . 1 . . 2 . . . . . . . . . . . . . . . . 1 1 1 . 3 4 . 4 2 1 1 . Track 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 2 . 2 1 . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 1 . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 5 1 . 7 . 3 4 . . . . . . . . . 3 2 . . 1 2 4 . 5 4 5 6 2 1 1 . Full Trace Events 5 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 2 . . . . 3 2 . . . . . . . 12 . . . . . . . . . . 3 . 3 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter 102 | . . . . . . . . . . . . . . . . . . . . . . 102 . . . . . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 77 | . 26 . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycled Matter 148 | . . . . . . . . . . . . . . . . . . . . . . . 148 . . . . . . . . . Retrieved Matter 148 | . . . . . . . . . . . . . . . . . . . . . . . 148 . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . summon_haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . 3 . . . . . . . . . . . 3 . . . . . . . 3 . 1 3 . . . . Ejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Programmers 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . . . . Attached 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 27 | . . . . . . 1 . . 1 . . . . . . 2 1 15 . . . . 5 . . 2 . . . . . . Largest Group 7 | . . . . . . 1 . . 1 . . . . . . 1 1 7 4 . . . 1 . . 1 . . . . . . Highest-Rated Group 331 | . . . . . . 16 . . 85 . . . . . . 95 34 331 130 . . . 116 . . 157 . . . . . . Highest-Rated Ally 159 | . . . . . . 16 . . 85 . . . . . . 95 34 159 37 . . . 116 . . 157 . . . . . . Total Orders 28 | . . . . 2 . . . . 3 . . . . . . 1 . 2 . . . . 3 . . . . . . 2 10 5 EXPLORE 11 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 3 RETURN 17 | . . . . . . . . . 3 . . . . . . 1 . 2 . . . . 3 . . . . . . 1 5 2 Ally Attacks 163 | . . . . . . 4 . . 6 . . . . . . 14 6 42 21 . . . 44 . . 26 . . . . . . Total Damage 3392 | . . . . . . 61 . . 31 . . . . . . 325 34 898 250 . . . 248 . . 1545 . . . . . . Kills 21 | . . . . . . . . . . . . . . . . 1 . 4 5 . . . 2 . . 9 . . . . . . Allies Corrupted 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Derelict Logs Recovered 12 | . . 1 . . . . . 3 1 . 2 . . 3 . 2 . . . . . . . . . . . . . . . . Drone Launches 95 | . . . . 2 . . . . 10 . . . . . . 8 6 8 . . . . 48 . . . . . . 1 9 3 Drone Recoveries 86 | . . . . 1 . . . . 10 . . . . . . 8 6 8 . . . . 42 . . . . . . 1 9 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 52962 | 85 1805 455 817 2574 437 1667 375 1293 648 1548 631 358 923 635 128 1496 1792 1616 626 602 67 534 1756 4437 905 1881 2003 3076 1044 455 15634 659 Spaces Moved 25974 | 26 736 236 175 777 192 763 191 835 377 428 372 193 565 368 82 822 706 669 234 196 33 272 701 766 523 1048 1078 1451 614 320 10002 223 Core 24 | . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8955 | . 656 236 32 604 192 763 191 835 377 428 372 193 565 368 82 822 706 289 187 196 33 272 553 . . 2 . . . . . 1 Legs 14580 | 26 80 . . . . . . . . . . . . . . . . 316 47 . . . . . 400 689 455 1451 572 320 10002 222 Wheels 2373 | . . . 143 149 . . . . . . . . . . . . . 64 . . . . 148 766 123 357 623 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 160 130 130 160 145 151 151 152 152 152 156 156 157 157 157 160 160 120 162 162 162 160 160 120 110 110 115 120 120 120 120 Average Speed 141 | 120 155 160 153 170 193 152 151 151 152 152 155 156 156 157 157 157 160 179 163 162 162 162 162 160 135 123 123 119 120 120 130 121 Slowest Speed 700 | 120 160 160 260 700 360 160 151 152 152 152 157 157 157 157 157 160 160 260 200 162 162 162 166 160 200 280 130 200 120 120 200 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Exploration Rate (%) 49 | 2 83 56 14 94 47 58 5 88 58 13 64 5 68 57 69 86 21 66 69 79 11 15 45 99 17 91 18 90 28 10 92 17 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 5 | . . . 1 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . 1 1 . . . . . . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 12 | 1 1 1 . . . 1 1 1 1 1 . . . . . . . 1 1 1 . . . . . . . . . . 1 . Scrap Searched 19 | . . 1 . . . . . 4 2 . 1 . 4 2 . 5 . . . . . . . . . . . . . . . . Spaces Dug 233 | . . . . . 5 . 17 1 . . . 1 . . . . 3 25 . . 1 84 21 . 2 19 27 8 8 2 9 . Terrain Destroyed 862 | . . . . 28 5 . 17 1 . 1 1 1 . . . 82 30 57 43 34 4 100 58 . 12 72 78 8 44 2 90 94 Melee 38 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 18 8 8 2 . . Projectile 479 | . . . . . . . . . . 1 1 . . . . 3 10 27 13 34 4 17 49 . 12 72 58 . 8 . 81 89 AOE 328 | . . . . 28 5 . 17 . . . . . . . . 79 16 29 29 . . 83 . . . . . . 28 . 9 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 39726 | 58 1289 291 673 1814 240 1144 255 854 429 1300 390 230 594 407 81 978 1191 951 404 433 39 333 1126 3971 679 1529 1552 2709 835 375 12150 422 Wait 10122 | 12 420 32 459 858 26 262 37 . 18 844 . 6 1 5 . 105 356 113 58 187 . 21 158 3178 67 280 200 1039 154 24 1180 22 Move 25915 | 25 735 235 174 777 191 762 190 834 376 427 371 192 564 367 81 821 705 668 233 195 32 271 700 765 522 1046 1077 1450 586 319 10001 223 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 356 | 2 23 3 5 15 9 12 10 4 4 5 . 6 6 4 . 6 5 16 8 6 . 7 35 6 9 15 15 19 10 1 78 12 Fast Attach 390 | 1 7 2 1 15 . 4 . 2 1 2 1 2 1 . . . 5 16 16 5 . 1 30 . 7 15 21 24 5 2 187 17 Attach 230 | . 2 . 6 8 . 5 3 2 . 2 4 3 2 1 . 3 4 8 1 2 . 3 17 3 10 15 13 15 8 2 74 14 Detach 160 | . 2 . 1 1 . 2 1 1 . 1 . 1 . . . . 2 3 3 . . 1 5 . 1 11 6 8 4 2 95 9 Swap 337 | 1 14 1 3 4 6 15 3 3 13 1 . 4 4 6 . 15 23 16 10 . 5 7 12 . 6 15 29 24 14 9 57 17 Drop 590 | 3 20 5 4 28 . 18 1 1 4 7 1 2 6 4 . 7 4 20 29 10 . 5 54 6 17 30 19 37 8 1 221 18 Fire 1351 | 14 53 11 20 96 8 53 10 3 3 11 13 4 2 4 . 21 78 63 46 28 2 13 111 13 32 88 148 64 9 5 235 90 Melee 105 | . . . . . . 5 . 1 8 . . 1 . . . . . . . . . . . . . . 20 24 37 2 7 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 26 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 4 5 . 8 3 . Crush 92 | . 13 2 . 12 . 6 . 3 2 . . 9 8 16 . . 9 4 . . . 4 4 . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 . . . . 11 . Rewire 33 | . . . . . . . . . . . . . . . . . . 22 . . . . . . . 10 . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 86 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 14) 1224 | -10/Materials | Discovered new exit (range 13) 1545 | -10/Materials | Central database locked down 1641 | -10/Materials | Discovered new exit (range 9) 1687 | -10/Materials | Repaired Lgt. Treads 1891 | -10/Materials | Entered Mines 1902 | -10/Mines | Found the Drone Emporium 1945 | -10/Mines | Found Prototype Device 1945 | -10/Mines | Identified Splice Drone Bay 2090 | -10/Mines | Learned 4 Materials zone layouts 2338 | -10/Mines | Discovered new exit (range 6) 2346 | -10/Mines | Entered Materials 2346 | -9/Materials | Evolved 2 slots: Weapon x2 2347 | -9/Materials | Identified exit to Materials 2347 | -9/Materials | Identified exit to Storage 2635 | -9/Materials | Build established: Gunner 3163 | -9/Materials | Entered Storage 3798 | -9/Storage | Garrison activated, responded to threat 4985 | -9/Storage | Discovered exit to Materials (range 7) 5116 | -9/Storage | Repaired Cld. Ion Engine 5280 | -9/Storage | Garrison activated, responded to threat 5507 | -9/Storage | Garrison activated, responded to threat 5563 | -9/Storage | First assault squad dispatched 5737 | -9/Storage | Identified exit to Garrison 5737 | -9/Storage | Entered Garrison 5835 | -9/Garrison | Triggered checkpoint 5895 | -9/Garrison | Discovered exit to Materials (range 8) 5916 | -9/Garrison | Installed Relay Interface Framework 5918 | -9/Garrison | System corruption reached 10% 5952 | -9/Garrison | Triggered checkpoint 5978 | -9/Garrison | Garrison Relay disabled 6174 | -9/Garrison | Entered Materials 6174 | -8/Materials | Evolved 2 slots: Propulsion x2 7127 | -8/Materials | Build established: Tank 7665 | -8/Materials | Discovered new exit (range 16) 7841 | -8/Materials | Entered Factory 7841 | -7/Factory | Evolved 2 slots: Propulsion x2 7929 | -7/Factory | Identified exit to Factory 8063 | -7/Factory | Discovered new exit (range 12) 8101 | -7/Factory | Build established: Gunner 8216 | -7/Factory | Entered Lower Caves 8294 | -7/Lower Caves | Encountered a Warlord checkpoint 8396 | -7/Lower Caves | Learned 12 Factory zone layouts 8505 | -7/Lower Caves | Build established: Skirmisher 8875 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9100 | -7/Lower Caves | Discovered new exit (range 15) 9218 | -7/Lower Caves | Found Alien Artifact 9218 | -7/Lower Caves | Identified Core Expander 9218 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 9442 | -7/Lower Caves | Learned Factory emergency access door positions 9509 | -7/Lower Caves | Entered another Lower Caves area 9570 | -7/Lower Caves | Spotted B-75 Beast 9698 | -7/Lower Caves | Destroyed B-75 Beast 9759 | -7/Lower Caves | Learned location of 1 exit from Factory 9788 | -7/Lower Caves | Discovered exit to Factory (range 9) 10136 | -7/Lower Caves | Discovered new exit (range 15) 10157 | -7/Lower Caves | Entered Zion 10193 | -7/Zion | Found CR-A16's Pointy Stick 10265 | -7/Zion | Discovered new exit (range 13) 10267 | -7/Zion | Given A8's code to call for help 10560 | -7/Zion | RIF detected upon attempting to enter Zion 10560 | -7/Zion | Attacked by Zionites 11171 | -7/Zion | Build established: Tank 11577 | -7/Zion | Destroyed Imprinter 11595 | -7/Zion | Extracted access codes from Imprinter's data core 11705 | -7/Zion | Entered Proximity Caves 11707 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11871 | -6/Proximity Caves | System corruption reached 10% 11886 | -6/Proximity Caves | Lost 4 parts (3n1u) 12044 | -6/Proximity Caves | Learned Factory trap positions 12164 | -6/Proximity Caves | Build established: Derelict-Skirmisher 12314 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12336 | -6/Proximity Caves | Entered Factory 12336 | -6/Factory | Evolved 2 slots: Utility x2 12337 | -6/Factory | Identified exit to Lower Caves 12338 | -6/Factory | Identified exit to Factory 12340 | -6/Factory | Loaded intel: 86 trap records 12694 | -6/Factory | Entered Lower Caves 12991 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13158 | -6/Lower Caves | Encountered a Warlord checkpoint 13453 | -6/Lower Caves | Learned Research emergency access door positions 13453 | -6/Lower Caves | Learned Armory stockpile data 13453 | -6/Lower Caves | Learned Extension terminal intel 13571 | -6/Lower Caves | Discovered new exit (range 6) 13579 | -6/Lower Caves | Identified exit to Lower Caves 13617 | -6/Lower Caves | Entered another Lower Caves area 13618 | -6/Lower Caves | Encountered a Warlord checkpoint 13619 | -6/Lower Caves | Discovered exit to Factory (range 14) 13647 | -6/Lower Caves | Learned Factory garrison access intel 13830 | -6/Lower Caves | Learned Factory security intel 13938 | -6/Lower Caves | Build established: Derelict-Skirmisher 14032 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14067 | -6/Lower Caves | Learned location of 1 exit from Factory 14215 | -6/Lower Caves | Discovered new exit (range 13) 14251 | -6/Lower Caves | Identified exit to Data Miner 14252 | -6/Lower Caves | Entered Data Miner 14252 | -6/Data Miner | Discovered new exit (range 6) 14282 | -6/Data Miner | Met Data Miner 14314 | -6/Data Miner | Learned location of Section 7 (-2) 14314 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14318 | -6/Data Miner | Build established: Derelict-Tank 14340 | -6/Data Miner | Received God Mode back door access code from Data Miner 14375 | -6/Data Miner | Identified exit to Proximity Caves 14380 | -6/Data Miner | Entered Proximity Caves 14693 | -5/Proximity Caves | Build established: Derelict-Skirmisher 14914 | -5/Proximity Caves | Escorted by Enhanced Grunt 15521 | -5/Proximity Caves | Spotted B-75 Beast 15559 | -5/Proximity Caves | Destroyed B-75 Beast 15631 | -5/Proximity Caves | Learned Factory terminal intel 15758 | -5/Proximity Caves | Discovered exit to Factory (range 11) 15876 | -5/Proximity Caves | Entered Factory 15876 | -5/Factory | Evolved 2 slots: Utility x2 15877 | -5/Factory | Identified exit to Extension 15878 | -5/Factory | Identified exit to Factory 15880 | -5/Factory | Loaded intel: 22 terminal locations 15881 | -5/Factory | Loaded intel: 4 garrison access locations 16486 | -5/Factory | Build established: Scavenger-Tank 16757 | -5/Factory | Identified exit to Upper Caves 16915 | -5/Factory | Cargo convoy interrupted 16940 | -5/Factory | Incoming assault squad redirected 17668 | -5/Factory | Entered Extension 17669 | -5/Extension | Loaded intel: 12 terminal locations 17890 | -5/Extension | Rescued a captive Derelict 17903 | -5/Extension | Rescued a captive Derelict 17998 | -5/Extension | Lost 3 parts (1n1u1w) 18262 | -5/Extension | Rescued A7 18312 | -5/Extension | Rescued a captive Derelict 18313 | -5/Extension | Rescued a captive Derelict 18316 | -5/Extension | Spotted B-75 Beast 18327 | -5/Extension | Spotted B-75 Beast 18342 | -5/Extension | Destroyed B-75 Beast 18393 | -5/Extension | Disrupted transfer network 18396 | -5/Extension | Destroyed 7 combat bots 18407 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 18423 | -5/Extension | Destroyed B-75 Beast 18547 | -5/Extension | Destroyed 8 combat bots 18657 | -5/Extension | Rescued a captive Derelict 18687 | -5/Extension | Rescued a captive Derelict 18687 | -5/Extension | Rescued a captive Derelict 18778 | -5/Extension | Rescued a captive Derelict 18915 | -5/Extension | Discovered exit to Factory (range 10) 18917 | -5/Extension | Discovered new exit (range 6) 19119 | -5/Extension | Rescued a captive Derelict 19284 | -5/Extension | Entered Cetus 19284 | -5/Cetus | Accompanied by 4 allies 19329 | -5/Cetus | Spotted Cetus Guard 19333 | -5/Cetus | Spotted Cetus Guard 19333 | -5/Cetus | Allies destroyed Cetus Guard 19333 | -5/Cetus | Allies destroyed Cetus Guard 19350 | -5/Cetus | Destroyed Cetus Guard 19572 | -5/Cetus | Discovered exit to Factory (range 15) 19694 | -5/Cetus | Discovered new exit (range 15) 19722 | -5/Cetus | Spotted Cetus Guard 19722 | -5/Cetus | Spotted Cetus Guard 19726 | -5/Cetus | Spotted Cetus Guard 19729 | -5/Cetus | Destroyed Cetus Guard 19730 | -5/Cetus | Spotted Cetus Guard 19732 | -5/Cetus | Destroyed Cetus Guard 19738 | -5/Cetus | Destroyed Cetus Guard 19752 | -5/Cetus | Destroyed Cetus Guard 19788 | -5/Cetus | Destroyed 12 combat bots 19800 | -5/Cetus | Discovered exit to Factory (range 16) 19815 | -5/Cetus | Met Revision 17 19910 | -5/Cetus | Entered Archives 20238 | -5/Archives | Discovered new exit (range 16) 20247 | -5/Archives | Discovered exit to Factory (range 16) 20314 | -5/Archives | Discovered new exit (range 16) 20512 | -5/Archives | Entered Hub_04(d) 20538 | -5/Hub_04(d) | Network Hub disabled 20566 | -5/Hub_04(d) | Incoming investigation squad redirected 20571 | -5/Hub_04(d) | Spotted Lightning 20579 | -5/Hub_04(d) | Entered Factory 20579 | -4/Factory | Evolved 2 slots: Utility x2 20580 | -4/Factory | Identified exit to Armory 20637 | -4/Factory | Identified exit to Upper Caves 20637 | -4/Factory | Identified exit to Research 20655 | -4/Factory | Found Prototype Processor 20833 | -4/Factory | Build established: Scavenger-Skirmisher 20953 | -4/Factory | Fabricated Huge Storage Unit (x1) 21113 | -4/Factory | Entered Armory 21443 | -4/Armory | Build established: Scavenger-Tank 21652 | -4/Armory | Lost 3 parts (1u2w) 22057 | -4/Armory | Found Prototype Device 22057 | -4/Armory | Identified EM Disruption Field 22431 | -4/Armory | Spotted B-86 Titan 22446 | -4/Armory | Discovered exit to Research (range 5) 22512 | -4/Armory | Lost 3 parts (2n1w) 22647 | -4/Armory | First assault squad dispatched 22663 | -4/Armory | Identified Exp. Melee Analysis Suite 22862 | -4/Armory | Discovered new exit (range 5) 22867 | -4/Armory | Identified exit to Lab 22869 | -4/Armory | Entered Lab 22869 | -4/Lab | Discovered exit to Research (range 9) 22910 | -4/Lab | Hidden lab's door opened automatically 22910 | -4/Lab | Sensor layout match revealed 22911 | -4/Lab | Gained access to the hidden lab's interior 23019 | -4/Lab | Found Alien Artifact 23033 | -4/Lab | Found Alien Artifact 23044 | -4/Lab | Found Alien Artifact 23050 | -4/Lab | Found Alien Artifact 23578 | -4/Lab | Build established: Scavenger-Mutant 23835 | -4/Lab | Found Prototype Protection 23979 | -4/Lab | Found Prototype Hackware 27306 | -4/Lab | Entered Research 27306 | -3/Research | Evolved 2 slots: Utility x2 27320 | -3/Research | Identified Quantum Router 27506 | -3/Research | Revision forces began assault on 0b10 27548 | -3/Research | Met up with Revision 17++ 27696 | -3/Research | Identified exit to Research 27719 | -3/Research | Identified exit to Testing 27742 | -3/Research | Identified Transdimensional Reconstructor 27742 | -3/Research | Identified Core Regenerator 27742 | -3/Research | Identified Integrated Mediator 27742 | -3/Research | Identified Core Reset Matrix 27742 | -3/Research | Installed Integrated Mediator, increased core attachment efficiency. 27783 | -3/Research | Found Antimissile System 27851 | -3/Research | Spotted B-86 Titan 27861 | -3/Research | Destroyed B-86 Titan 28006 | -3/Research | Research terminal network offline 28110 | -3/Research | Build established: Scavenger-Skirmisher 28211 | -3/Research | Entered Testing 28214 | -3/Testing | Spotted PY-3WJ5S9ILV3 28221 | -3/Testing | Rewired PY-3WJ5S9ILV3 28493 | -3/Testing | Discovered exit to Research (range 15) 28977 | -3/Testing | Spotted PH-ZO9ZNEX7TJ 29006 | -3/Testing | Rewired PH-ZO9ZNEX7TJ 29109 | -3/Testing | Found Quantum Capacitor 29461 | -3/Testing | First assault squad dispatched 29489 | -3/Testing | Incoming assault squad redirected 29641 | -3/Testing | Spotted Striker 29643 | -3/Testing | Spotted Striker 29648 | -3/Testing | Spotted Alpha 7 29657 | -3/Testing | Destroyed Striker 29662 | -3/Testing | Destroyed Striker 29665 | -3/Testing | Identified Exp. Powered Armor 29673 | -3/Testing | Destroyed Alpha 7 29685 | -3/Testing | Found Prototype Ballistic Gun 29735 | -3/Testing | Incoming assault squad redirected 29795 | -3/Testing | Found Prototype Device 29817 | -3/Testing | Identified Multirail 29924 | -3/Testing | Found Prototype Protection 29971 | -3/Testing | Crushed by falling debris 30092 | -3/Testing | Entered Research 30092 | -2/Research | Evolved 2 slots: Power x2 30112 | -2/Research | Found Prototype Processor 30112 | -2/Research | Identified Spectral Analyzer 31037 | -2/Research | Identified AEGIS Remote Shield 31092 | -2/Research | First assault squad dispatched 31241 | -2/Research | Incoming assault squad redirected 31310 | -2/Research | Found Enh. Force Lance 31364 | -2/Research | Incoming assault squad redirected 31605 | -2/Research | Build established: Scavenger-Assassin 31651 | -2/Research | Identified SHELL Armor 31827 | -2/Research | Incoming investigation squad redirected 31949 | -2/Research | Identified exit to Quarantine 31955 | -2/Research | Spotted B-90 Cyclops 32095 | -2/Research | Entered Quarantine 32306 | -2/Quarantine | Cryocooling Duct disabled 32321 | -2/Quarantine | Ambient heat levels rising (+20) 32321 | -2/Quarantine | Non-combat units ordered to evacuate 32349 | -2/Quarantine | Found Alien Artifact 32349 | -2/Quarantine | Identified Phase Redirector 32412 | -2/Quarantine | Incoming assault squad redirected 32419 | -2/Quarantine | Incoming investigation squad redirected 32665 | -2/Quarantine | Cryocooling Duct disabled 32680 | -2/Quarantine | Ambient heat levels rising (+20) 32680 | -2/Quarantine | Combat units ordered to evacuate 32770 | -2/Quarantine | Incoming assault squad redirected 32780 | -2/Quarantine | Quarantine Guard activated 33081 | -2/Quarantine | Build established: Hacker-Mutant 33290 | -2/Quarantine | Spotted Quarantine Guard 33301 | -2/Quarantine | Spotted Quarantine Guard 33383 | -2/Quarantine | Spotted Quarantine Guard 33395 | -2/Quarantine | Destroyed Quarantine Guard 33432 | -2/Quarantine | Destroyed Quarantine Guard 33547 | -2/Quarantine | Spotted Quarantine Guard 33641 | -2/Quarantine | Spotted Quarantine Guard 33827 | -2/Quarantine | Destroyed Quarantine Guard 33859 | -2/Quarantine | Spotted Quarantine Guard 33874 | -2/Quarantine | Destroyed Quarantine Guard 33910 | -2/Quarantine | Destroyed Quarantine Guard 34121 | -2/Quarantine | Discovered new exit (range 10) 34121 | -2/Quarantine | Spotted Quarantine Guard 34133 | -2/Quarantine | Destroyed Quarantine Guard 34142 | -2/Quarantine | Identified exit to Access 34159 | -2/Quarantine | Found Alien Artifact 34159 | -2/Quarantine | Identified Phase Armor 34353 | -2/Quarantine | Spotted Quarantine Guard 34381 | -2/Quarantine | Destroyed Quarantine Guard 34742 | -2/Quarantine | Found Alien Artifact 34742 | -2/Quarantine | Identified Subatomic Replicator 34814 | -2/Quarantine | Found Core Reset Matrix 34939 | -2/Quarantine | Spotted Fortress 35024 | -2/Quarantine | Discovered new exit (range 6) 35024 | -2/Quarantine | Spotted Quarantine Guard 35038 | -2/Quarantine | Destroyed Quarantine Guard 35082 | -2/Quarantine | System corruption reached 10% 35101 | -2/Quarantine | Identified exit to Section 7 35134 | -2/Quarantine | Used Core Reset Matrix 35138 | -2/Quarantine | Detected hypermatrix surge 35138 | -2/Quarantine | Sensed 2 artifacts in vicinity 35171 | -2/Quarantine | Entered Section 7 35172 | -2/Section 7 | Sensed 20 artifacts in vicinity 35247 | -2/Section 7 | Found Integrity Redistributor 35299 | -2/Section 7 | Found Integrated Reactor 35372 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 35374 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35376 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35404 | -2/Section 7 | Spotted S7 Guard 35417 | -2/Section 7 | Found Integrated Heat Negator 35479 | -2/Section 7 | Garrison activated, responded to threat 35488 | -2/Section 7 | Destroyed S7 Guard 35962 | -2/Section 7 | Build established: Generator-Mutant 36081 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 36086 | -2/Section 7 | Found Spacefold Activator 36107 | -2/Section 7 | Found Integrity Redistributor 36187 | -2/Section 7 | Discovered exit to Access (range 14) 36192 | -2/Section 7 | Spotted S7 Guard 36196 | -2/Section 7 | Found Core Regenerator 36198 | -2/Section 7 | Core integrity fell below 50% 36215 | -2/Section 7 | Entered Access 36215 | -1/Access | Evolved 2 slots: Utility x2 36378 | -1/Access | Identified exit to Command 36498 | -1/Access | Build established: Hacker-Mutant 36661 | -1/Access | Spotted B-99 Colossus 36661 | -1/Access | Spotted B-99 Colossus 36670 | -1/Access | Entered Command 37210 | -1/Command | System corruption reached 10% 37275 | -1/Command | Lost 4 parts (2u2w) 37344 | -1/Command | Build established: Hacker-Tank 37630 | -1/Command | Found Unknown Protection 37630 | -1/Command | Identified Hvy. Reactive Plating 37651 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-222) 37731 | -1/Command | Sensed 1 artifact in vicinity 37757 | -1/Command | Used Core Regenerator, restored core integrity (+400) 37798 | -1/Command | Build established: Scavenger-Gunner 37834 | -1/Command | Spotted M Guard 37834 | -1/Command | Spotted M Guard 37834 | -1/Command | Spotted Combat Programmer 37836 | -1/Command | Spotted Combat Programmer 37875 | -1/Command | Destroyed Combat Programmer 37884 | -1/Command | Destroyed Combat Programmer 37897 | -1/Command | Destroyed M Guard 37906 | -1/Command | Destroyed M Guard 37906 | -1/Command | All MAIN.C guards destroyed 38360 | -1/Command | Met MAIN.C 38366 | -1/Command | 0b10 Conduit disabled 38421 | -1/Command | System corruption reached 30% 38491 | -1/Command | Destroyed MAIN.C Shell 38494 | -1/Command | MAIN.C activated Command garrisons 38531 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-220) 38574 | -1/Command | Destroyed MAIN.C 38687 | -1/Command | Spotted B-99 Colossus 38744 | -1/Command | Discovered new exit (range 8) 39390 | -1/Command | Build established: Generator-Gunner 39720 | -1/Command | Used Core Regenerator, restored core integrity (+400) 40097 | -1/Command | Build established: Generator-Mutant 40559 | -1/Command | Build established: Generator-Gunner 41332 | -1/Command | Destroyed B-99 Colossus 41509 | -1/Command | Door terminal overloaded 41523 | -1/Command | Found Prototype Device 41523 | -1/Command | Identified Beam Splitter 41527 | -1/Command | Found Prototype Device 41527 | -1/Command | Identified Exp. Hardlight Generator 41530 | -1/Command | Found Prototype Device 41530 | -1/Command | Identified Femtoactuators 41620 | -1/Command | Found Unknown Device 41620 | -1/Command | Identified Antimissile System 42954 | -1/Command | Found Prototype Reactor 42954 | -1/Command | Identified Zero-point Reactor 42956 | -1/Command | Found Zero-point Reactor 43046 | -1/Command | Found Prototype Processor 43046 | -1/Command | Identified Exp. Armor Integrity Analyzer 43104 | -1/Command | Found Unknown Protection 43104 | -1/Command | Identified Hvy. Insulated Plating 44486 | -1/Command | Found Corrupted Prototype Processor 44491 | -1/Command | Identified Exp. Core Analyzer 44930 | -1/Command | Found SHELL Armor 45209 | -1/Command | Build established: Generator-Mutant 45714 | -1/Command | Build established: Generator-Tank 47531 | -1/Command | Spotted B-99 Colossus 47857 | -1/Command | Found Prototype Device 47857 | -1/Command | Identified Exp. Thermal Defense Suite 47868 | -1/Command | Found Unknown Device 47868 | -1/Command | Identified Quantum Capacitor 48712 | -1/Command | Found Unknown Device 48712 | -1/Command | Identified Antimissile System 48912 | -1/Command | Found Prototype Slashing Weapon 48914 | -1/Command | Identified Nanosword 48914 | -1/Command | Found Nanosword 49060 | -1/Command | Found Unknown Launcher 49060 | -1/Command | Identified Gamma Bomb Array 49676 | -1/Command | Found Gamma Bomb Array 51347 | -1/Command | Build established: Generator-Gunner 52166 | -1/Command | Build established: Generator-Tank 52296 | -1/Command | Warped through subspace to slip node 52296 | -1/Command | Discovered new exit (range 4) 52304 | -1/Command | Entered Access_0 52305 | -1/Access_0 | Sensed 1 artifact in vicinity 52308 | -1/Access_0 | Met Architect 52312 | -1/Access_0 | Architect warped through subspace 52350 | -1/Access_0 | Destroyed A8 52365 | -1/Access_0 | Architect warped through subspace 52438 | -1/Access_0 | Architect warped through subspace 52489 | -1/Access_0 | Architect warped through subspace 52542 | -1/Access_0 | Architect warped through subspace 52608 | -1/Access_0 | Architect warped through subspace 52624 | -1/Access_0 | Found Prototype Device 52624 | -1/Access_0 | Identified Exp. Thermal Shield 52629 | -1/Access_0 | Found Prototype Processor 52629 | -1/Access_0 | Identified Spectral Analyzer 52652 | -1/Access_0 | Architect warped through subspace 52698 | -1/Access_0 | Architect warped through subspace 52727 | -1/Access_0 | Found Prototype Launcher 52727 | -1/Access_0 | Identified Enh. Gamma Bomb Array 52773 | -1/Access_0 | Architect warped through subspace 52842 | -1/Access_0 | Architect warped through subspace 52866 | -1/Access_0 | A6 warped into view 52874 | -1/Access_0 | Destroyed A6 52963 | -1/Access_0 | Self-destructed Last Messages --------------- 52958_ Penetrated by HV Slug. 52958_ Critical hit (Destroy). 52958_ Penetrated by Quantum Shear. 52958_ Penetrated by HV Slug. 52958_ HV Slug penetrates Wall. 52958_ Penetrated by HV Slug. 52958_ Critical hit (Destroy). 52960_ Penetrated by Quantum Shear. 52961_ Penetrated by HV Slug. 52961_ Acquired HERF Cannon. 52962_ Dropped Corrupted Hdn. Centrium Leg. 52963_ Penetrated by HV Slug. 52963_ Critical hit (Destroy). 52963_ Penetrated by HV Slug. 52963_ Penetrated by Quantum Shear. 52963_ Penetrated by HV Slug. 52963_ HV Slug penetrates Wall. 52963_ Critical hit (Destroy). 52963_ Zero-point Reactor destroyed. 52963_ Penetrated by HV Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????## ?????????????????????????? | | ??????????????????h# ??##?????????????????????? | | ??????????????????h ?# #?????????????????????? | | ??????????????????? ? ?????????????????????? | | ###???????????????? # #?????????????????????? | | ?????????????????? h #?????????????????????? | | #?????????????????? ###???????????????????? | | ##??????????????????; ????????????????????? | | ###???????????????## ##?#?????????????????? | | ##????###???????# 0h ;# #?????????????????? | | ##??? #????### # ??????????????????? | | ### ? #???# ????????????????????? | | #?# ? "???# = ##????????????????????? | | #? #?# #### =!!%[=% # #???????????????? | | ### ### ## *!% /=@%% ;#?????????????? | | #???? ## ## =]= %%% ###?????????????? | | #??? ## =%!! %%;% #???????????????? | | #???# ## !! ;; #??????????????#? | | #????# ;;;;; #?????????????? # | | #????# ### ; ; #??????????????? | | ##### #?#;; ; ;; #??????????????? | | #??# ; ;#; ;;; ;#???????????????# | | ##??# ; ;; # ; #??????????????# | | ###### #???##; ;;;;; ;#; ;;###??????????????# | | ?????# ##???# ; ; # ;#;;;; ?????#######???## | | ?????# #???## ; ; # ? ;# ;#;# ??## #????" | | ###### #???# " ;## ? ;#;;;# ??#" """ #????# | | #??# # " "# ## ;# ## ??# "&" #??### | | #??### " " ## ## ??#" " " #### | | #########????# " "## "# ???"# "" " | | ????????????# " "" ####" | | ????????????# " "#### " ##### | | ????????????# # "#???# ##??? | | ????????????## # " ???# """ ##?? | | ?????????????##" "#???# #?## ##? | | ##############"" ""##?# ## #?##" #? | | ##"" "#?# #?# #??# " # | | "" #### ### ####"" "### # | | #####""""" " "#?#### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 240 Energy Generation 105 Energy Capacity 1265 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 16 EM Shielding 3 Armor Coverage 3600 Resistance: KI 40 Resistance: TH 75 Resistance: EM 50 Utility Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 7 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 4 Stasis Canceling 2 Offensive Hacking 36 Defensive Hacking 25 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Mediator Phase Redirector Phase Armor Subatomic Replicator Core Reset Matrix Integrated Reactor Integrated Heat Negator Spacefold Activator Integrity Redistributor Core Regenerator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FactorySpliceLog Manual? 0 Play Time 05:26:59 Cumulative 2297.3 hours Start 2021.10.13 @ 20:20:36 End 2021.10.14 @ 23:46:31 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2704 Rogue 2696 Adventurer 0 Explorer 8 Win Type - Total 268 Types 48/32/97/3/3/5/77/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dc9e0ae-22d7-42d3-a31b-0d9bf3c1cb3e