Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 09:49:58 Player: nirgal Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (70) 70 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1025 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 65/100 System Corruption 0% Temperature Cool (246) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Particle Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Large Storage Unit EM Pulse Gun [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 6 9 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 5 | . 2 3 Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 5 | 2 1 2 Energy Cannon 3 | . . 3 Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 1 12 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 7 | . 1 6 Highest Loss Streak 12 | . 1 12 Average Slot Usage (%) 73 | . 87 43 Engine 11 | . 14 7 Leg 10 | . 15 . Flight 13 | . 10 19 Storage 12 | . 18 . Energy Gun 17 | . 24 4 Energy Cannon 2 | . . 7 Ballistic Gun 4 | . 3 6 Naked Turns 9 | . . 9 Heaviest Build 38 | 10 38 9 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 12 | 2 12 2 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 4 Average Capacity 7 | 5 10 4 Most Carried 9 | 6 9 3 Average Carried 4 | 4 5 1 Final Capacity 6 | 6 4 4 Final Carried 4 | 4 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 326 | 185 104 37 Remotely . | . . . Salvage Created 124 | . 104 20 Parts 14 | . 11 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 6 1 Guns 7 | . 6 1 Classes Destroyed 1 | . 1 . Swarmer 7 | . 6 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1268 | . 259 1009 Core 448 | . 46 402 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 34 | . 16 18 Largest 2 | . 2 2 Hottest 136 | . 80 136 Shots Fired 55 | . 27 28 Gun 44 | . 27 17 Cannon 11 | . . 11 Launcher . | . . . Special . | . . . Kinetic 6 | . . 6 Thermal 29 | . 16 13 Explosive . | . . . Electromagnetic 20 | . 11 9 Robot Hit Streak 7 | . 7 3 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 28 | . 15 13 Core Hits 8 | . 6 2 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 404 | . 164 240 Guns 240 | . 164 76 Cannons 164 | . . 164 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 44 | . . 44 Thermal 273 | . 98 175 Explosive . | . . . Electromagnetic 87 | . 66 21 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 240 | . 90 240 Average Temperature 70 | . 46 107 Received Heat Transfer 189 | . . 189 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 546 | . 225 321 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 156 | . 156 80 Initial 65 | . . 65 Average 57 | . 95 38 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 9 10 Peak Tracking Total 8 | . 3 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 7 | . 5 2 Successful 4 | . 2 2 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 468 | 123 234 111 Spaces Moved 407 | 94 195 118 Core 62 | 31 7 24 Treads . | . . . Legs 124 | 63 61 . Wheels . | . . . Hover . | . . . Flight 221 | . 127 94 Fastest Speed 31 | 50 37 31 Average Speed 80 | 113 86 42 Slowest Speed 650 | 150 650 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 6 30 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 495 | 108 235 152 Wait 8 | . 4 4 Move 405 | 93 194 118 Hop . | . . . Pick Up 10 | 7 3 . Fast Attach 13 | 5 4 4 Attach 8 | 1 2 5 Detach 7 | . 5 2 Swap . | . . . Drop 10 | 2 7 1 Fire 34 | . 16 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 9) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Propulsion x2 433 | -9/Materials | Core integrity fell below 50% 463 | -9/Materials | Core integrity fell below 20% 469 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00398_ Flight Unit destroyed. 00408_ Lgt. Ion Engine destroyed. 00409_ Flight Unit destroyed. 00411_ Lgt. Assault Rifle destroyed. 00411_ Particle Cannon destroyed. 00417_ Flight Unit destroyed. 00417_ S-10 Pest destroyed. 00422_ Acquired 37 matter. 00424_ Acquired Sml. Laser. 00429_ S-10 Pest destroyed. 00430_ Sml. Laser destroyed. 00448_ EM Pulse Gun destroyed. 00456_ Acquired Prototype Energy Cannon. 00456_ Identified Adv. Beam Cannon. 00459_ Acquired Adv. Beam Cannon. 00461_ S-10 Pest suffers critical hit. 00461_ Destroyed Flight Unit. 00467_ Adv. Beam Cannon destroyed. 00467_ Ion Engine destroyed. 00468_ Adv. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | # #???????????????????????????????????????? | | # "S! #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # "" #???????????????????????????????????????? | | + #??????###+###??????????????????????????? | | # =! #??????# ##########+##+#????????????? | | # =! #??????# #????????????? | | # #??????+ +????????????? | | # #??????# =%= #????????????? | | ###+######??????# ###+######/###?????????????? | | #????????## ### * #?????????????????????? | | #?????????# #?#g Y#?????????????????????? | | #?????????# = #?#s s#?????????????????????? | | #### #?????????#=% #?#ggg#?????????????????????? | | ???# #?????????# [ #?#* #?????????????????????? | | ???# #?????????# #?#*@ #?????????????????????? | | ???# ########### #?#]] #?????????????????????? | | ???# #?#####?????????????????????? | | ???# #???????????????????????????? | | ???# #???????????????????????????? | | ???## ################???????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryAntimissileWings Manual? 0 Play Time 00:15:13 Cumulative 8.0 hours Start 2020.09.19 @ 09:26:42 End 2020.09.19 @ 09:49:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eccbed28-41cf-4c64-b5a9-1bca267c066f