Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.11 @ 18:40:04 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1261) 1261 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 4911 Bonus ------- Follower Combat Kills 20 Cogmind --------- Core Integrity 783/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Rolling (110) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Target Analyzer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Armored Huge Wheel Improved Heat Sink Improved Heat Sink Particle Charger Particle Charger Launcher Loader Launcher Loader Launcher Loader EM Pulse Cannon Improved EM Pulse Cannon Cooled Particle Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Target Analyzer Improved Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Flail Greatsword > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Particle Charger Particle Charger EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Heavy Flail Greatsword [Rating: 47] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility 6 | . . 2 . 2 . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 50 | 6 5 8 12 12 1 1 5 Power 8 | 1 2 1 2 2 . . . Engine 5 | 1 2 1 1 . . . . Core 3 | . . . 1 2 . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . 2 1 . 1 . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 . 2 1 . 1 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 3 6 6 . . 3 Device 5 | . 1 2 . 2 . . . Storage 5 | 1 . . 3 1 . . . Processor 2 | . . . 1 1 . . . Hackware . | . . . . . . . . Protection 8 | . . 1 2 2 . . 3 Artifact . | . . . . . . . . Weapon 15 | 2 2 2 3 4 . 1 1 Energy Gun 4 | 1 2 . 1 . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 3 | 1 . 2 . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 1 . . 1 Slashing Weapon 4 | . . . 1 2 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 16 | . 1 5 . . 2 5 3 Power 3 | . . 1 . . . 2 . Propulsion 3 | . . 2 . . . 1 . Utility 3 | . . . . . 1 1 1 Weapon 7 | . 1 2 . . 1 1 2 Highest Loss Streak 7 | . 1 3 . . 2 7 3 Average Slot Usage (%) 78 | . 92 78 77 82 83 39 59 Engine 3 | . 14 9 8 1 . . . Core 7 | . . . . 13 15 . . Wheel 10 | . 28 16 12 7 7 . 5 Device 6 | . 6 18 7 3 7 . . Storage 13 | . 14 11 11 15 15 15 13 Processor 9 | . . . 5 12 15 15 13 Protection 8 | . . . 11 11 6 . 15 Energy Gun 2 | . 14 3 3 . . . . Ballistic Gun 3 | . 14 18 7 . . . . Impact Weapon 5 | . . . 5 7 7 7 11 Slashing Weapon 4 | . . . 5 7 6 . . Naked Turns . | . . . . . . . . Heaviest Build 75 | 11 14 17 51 75 73 47 51 Greatest Support 32 | 26 26 32 32 28 28 28 28 Greatest Overweight (x) 11 | . . 4 1 2 2 11 11 Average Overweight (x) 1 | . . . . 1 1 9 1 Largest Inventory Capacity 16 | 6 6 6 16 16 16 16 16 Average Capacity 13 | 4 6 6 11 16 16 16 16 Most Carried 16 | 1 6 6 16 16 16 14 16 Average Carried 12 | . 4 3 8 15 16 14 12 Final Capacity 16 | 6 6 6 16 16 16 16 16 Final Carried 16 | 1 6 2 16 16 16 14 16 Class Distribution -------------------- 90% | Mutant 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Matter Collected 880 | 224 177 128 171 120 10 . 50 Remotely . | . . . . . . . . Salvage Created 1777 | . 439 252 282 576 21 92 115 Parts 89 | . 18 22 12 32 1 4 . Haulers Intercepted 2 | . . . . 1 . . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . 1 4 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 32 | . 9 7 4 9 1 2 . Melee 14 | . . . 2 9 1 2 . Guns 18 | . 9 7 2 . . . . Classes Destroyed 9 | . 4 1 2 2 . . . Worker 3 | . 1 . 1 1 . . . Hauler 2 | . . . . 1 . . 1 Recycler 3 | . 2 . 1 . . . . Watcher 2 | . . . 1 1 . . . Swarmer 9 | . 3 3 1 . 1 1 . Grunt 13 | . 6 1 . 6 . . . Sentry 7 | . . 3 2 1 . 1 . Hunter 2 | . . . 1 1 . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 5 | . 5 4 2 3 1 2 1 Combat Bots Only 4 | . 4 4 1 3 1 2 . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Damage Taken 3414 | . 332 383 257 565 657 695 525 Core 839 | . 101 58 89 52 199 273 67 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 59 85 83 . . 25 . Volleys Fired 62 | . 32 16 14 . . . . Largest 3 | . 2 2 3 . . . . Hottest 85 | . 85 70 80 . . . . Shots Fired 138 | . 64 32 42 . . . . Gun 138 | . 64 32 42 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 86 | . 32 26 28 . . . . Thermal 52 | . 32 6 14 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 20 6 5 . . . . Robot Miss Streak 4 | . 4 2 3 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 139 | . 42 20 31 29 5 6 6 Core Hits 53 | . 17 11 10 12 1 2 . Critical Hits 6 | . . . 1 5 . . . Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 4 | . . . 1 3 . . . Melee Attacks 70 | . . . 7 35 8 9 11 Impact 27 | . . . 2 4 3 7 11 Slashing 43 | . . . 5 31 5 2 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 1 2 . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 9 | . . . 1 3 3 . 2 Damage Inflicted 3718 | . 578 216 553 1626 230 237 278 Guns 1011 | . 578 216 217 . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 2671 | . . . 335 1626 199 233 278 Ramming 36 | . . . 1 . 31 4 . Kinetic 505 | . 250 142 113 . . . . Thermal 506 | . 328 74 104 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 680 | . . . 35 196 60 111 278 Slashing 1991 | . . . 300 1430 139 122 . Piercing . | . . . . . . . . Highest Corruption 3 | . 1 . . . . . 3 Average Corruption 2 | . 1 . . . . . 2 Corruption Purged . | . . . . . . . . Effects 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 147 | . . . 13 93 29 . 12 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 147 | . . . 13 93 29 . 12 Knockbacks 2 | . . . . 1 . 1 . Impact 2 | . . . . 1 . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 17 | . . . . . 15 2 . Shots . | . . . . . . . . Rammed 5 | . . . 1 . 3 1 . Targets Rammed 5 | . . . 1 . 3 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 164 | . 164 . . . . . . Average Temperature 53 | . 53 . . . . . . Received Heat Transfer 612 | . 141 120 36 213 . 54 48 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions 4 | . . . 1 1 1 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 1 1 . . . . Heat Transferred 1298 | . 851 222 225 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Peak Influence 335 | . 285 335 330 257 . . 62 Initial 141 | . . 120 141 88 . . 25 Average 162 | . 142 239 214 158 . . 31 Maximum Alert Level 1 | . 1 1 1 1 . . . Low Security (%) 61 | 100 59 18 51 67 . . 100 Level 1 38 | . 40 82 48 32 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 4 1 2 4 . . . Investigation 3 | . 1 . 1 1 . . . Extermination 1 | . . . . 1 . . . Reinforcement 7 | . 3 1 1 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 17 9 13 24 6 3 7 Peak Tracking Total 5 | . 5 5 5 4 5 3 5 Tactical Retreats 14 | . 3 . 1 8 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Traps Triggered 6 | . 2 . . 2 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Machines Accessed 4 | . . 1 2 1 . . . Terminals 2 | . . 1 1 . . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 11 | . . 4 6 1 . . . Successful 2 | . . 1 1 . . . . Failed 8 | . . 3 4 1 . . . Catastrophic 1 | . . . . 1 . . . Database Lockouts 1 | . . . 1 . . . . Manual 2 | . . . 2 . . . . Terminals 6 | . . 4 2 . . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . 4 . . . . Terminal Hacks 2 | . . 1 1 . . . . Record 1 | . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 1 1 . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 125 | . . . . . . 125 . Highest-Rated Ally 125 | . . . . . . 125 . Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . 1 . Total Damage 27 | . . . . . . 27 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Turns Passed 3047 | 41 322 200 496 908 688 210 182 Spaces Moved 1774 | 36 236 123 360 494 384 36 105 Core 41 | 1 . 6 . . . 30 4 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1733 | 35 236 117 360 494 384 6 101 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 100 110 110 110 110 Average Speed 119 | 88 90 105 105 118 119 518 128 Slowest Speed 600 | 90 90 250 110 120 120 600 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 53 18 35 19 58 5 3 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Total 2455 | 42 280 161 439 757 599 46 131 Wait 439 | . 2 13 15 194 206 . 9 Move 1767 | 35 235 122 359 493 383 35 105 Hop . | . . . . . . . . Pick Up 34 | 1 5 . 18 7 . . 3 Fast Attach 23 | 6 . 3 5 6 1 . 2 Attach 16 | . 2 4 4 2 . 1 3 Detach . | . . . . . . . . Swap 11 | . 3 1 3 4 . . . Drop 31 | . 1 2 15 12 1 . . Fire 62 | . 32 16 14 . . . . Melee 59 | . . . 5 31 5 9 9 Ram 5 | . . . 1 . 3 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 3) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Utility x2 481 | -9/Materials | Lost 3 parts (1n2w) 558 | -9/Materials | Discovered new exit (range 6) 564 | -9/Materials | Entered another Materials area 564 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 861 | -8/Materials | Discovered new exit (range 16) 865 | -8/Materials | Central database locked down 883 | -8/Materials | Identified exit to Factory 1060 | -8/Materials | Entered Factory 1060 | -7/Factory | Evolved 2 slots: Utility x2 1961 | -7/Factory | Discovered new exit (range 7) 1967 | -7/Factory | Identified exit to Lower Caves 1968 | -7/Factory | Entered Lower Caves 2644 | -7/Lower Caves | Discovered new exit (range 10) 2653 | -7/Lower Caves | Identified exit to Lower Caves 2656 | -7/Lower Caves | Entered another Lower Caves area 2658 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2674 | -7/Lower Caves | Core integrity fell below 50% 2705 | -7/Lower Caves | Lost 7 parts (2p1n2u2w) 2721 | -7/Lower Caves | AD-0RF showed up to help 2723 | -7/Lower Caves | AD-0RF revealed a hidden path 2830 | -7/Lower Caves | Identified exit to Factory 2866 | -7/Lower Caves | Entered Factory 2866 | -6/Factory | Evolved 2 slots: Utility x2 2976 | -6/Factory | Found Launcher Loader 2978 | -6/Factory | Found Launcher Loader 2982 | -6/Factory | Found Launcher Loader 3048 | -6/Factory | Self-destructed Last Messages --------------- 02971_ The floor emits a surge of raw power. 02972_ A-15 Conveyor system terminally corrupted. 02972_ Transport Network Coupler fried. 02973_ K-01 Serf collects debris. 02974_ Acquired 50 matter. 02976_ Acquired Launcher Loader. 02978_ K-01 Serf collects debris. 02978_ Acquired Launcher Loader. 02979_ Triggered Shock Trap. 02979_ The floor emits a surge of raw power. 02979_ System corrupted (+1). 02981_ K-01 Serf collects debris. 02982_ Acquired Launcher Loader. 02985_ K-01 Serf collects debris. 03017_ System corrupted: Component data lost. 03026_ Hvy. Flail follow-up attack on S-27 Virus. 03027_ Hvy. Flail destroyed. 03032_ S-27 Virus destroyed. 03034_ Med. Reflective Plating destroyed. 03047_ Hvy. Flail destroyed. 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""" #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ??????????????????# #?????????????? | | ??????????????????###############?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 50 Energy Generation 25 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 30 Resistance: TH 15 Evasion (%) 42 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothVortexMeganuke Manual? 0 Play Time 00:19:15 Cumulative 200.8 hours Start 2021.05.11 @ 14:47:18 End 2021.05.11 @ 18:40:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 233 Adventurer 148 Explorer 7 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c945e78-b799-45aa-be88-eb3dc3cc5c71