Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 20:25:29 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1082) 1082 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 3062 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 464/550 Matter 236/300 Energy 280/280 System Corruption 0% Temperature Cool (339) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (12) --- Heavy Ion Engine Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Armored Wheel Armored Wheel Improved Heat Sink Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Mining Claw [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Medium Armor Plating Device Disposable Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 37 | . 9 14 14 Power 2 | . . 2 . Engine 1 | . . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | . . 2 2 Treads . | . . . . Leg . | . . . . Wheel 4 | . . 2 2 Hover . | . . . . Flight . | . . . . Utility 14 | . 2 5 7 Device 5 | . . 2 3 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 8 | . 1 3 4 Artifact . | . . . . Weapon 17 | . 7 5 5 Energy Gun 7 | . 2 1 4 Energy Cannon 6 | . 3 3 . Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 1 1 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 Average Slot Usage (%) 99 | . 99 99 99 Engine 10 | . 14 9 9 Leg 15 | . 28 15 . Wheel 9 | . . 6 27 Device 5 | . . 6 11 Storage 11 | . 14 11 9 Protection 21 | . 13 25 23 Energy Gun 7 | . 13 4 7 Energy Cannon 8 | . 1 12 10 Ballistic Gun 5 | . 12 4 . Naked Turns . | . . . . Heaviest Build 71 | 11 50 63 71 Greatest Support 36 | 20 20 24 36 Greatest Overweight (x) 5 | . 2 5 1 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 12 | . 12 12 12 Average Capacity 11 | . 11 12 12 Most Carried 12 | . 12 12 12 Average Carried 11 | . 10 11 11 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 6 12 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 603 | 200 126 200 77 Remotely . | . . . . Salvage Created 1578 | . 136 766 676 Parts 91 | . 5 47 39 Haulers Intercepted 6 | . 1 2 3 Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 32 | . 2 18 12 Guns 16 | . 2 8 6 Cannons 13 | . . 10 3 AOE 3 | . . . 3 Classes Destroyed 8 | . 2 5 1 Worker 2 | . . 1 1 Hauler 6 | . 1 2 3 Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 11 | . . 8 3 Grunt 13 | . 2 4 7 Duelist 2 | . . 2 . Sentry 6 | . . 4 2 Best Kill Streak 8 | . 2 8 4 Combat Bots Only 8 | . 2 8 3 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1204 | . 83 562 559 Core 127 | . . 41 86 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 89 . Volleys Fired 94 | . 15 49 30 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 136 Shots Fired 187 | . 30 98 59 Gun 100 | . 24 40 36 Cannon 86 | . 6 58 22 Launcher 1 | . . . 1 Special . | . . . . Kinetic 32 | . 12 20 . Thermal 154 | . 18 78 58 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 15 | . 6 15 9 Robot Miss Streak 7 | . 2 7 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 126 | . 20 62 44 Core Hits 59 | . 9 25 25 Critical Hits 9 | . 2 3 4 Critical Kills 3 | . . 1 2 Critical Parts Destroyed 6 | . 2 2 2 Melee Attacks 9 | . . 9 . Impact . | . . . . Slashing 9 | . . 9 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2535 | . 280 1174 1081 Guns 1029 | . 198 231 600 Cannons 1334 | . 82 943 309 Explosions 172 | . . . 172 Melee . | . . . . Ramming . | . . . . Kinetic 215 | . 108 107 . Thermal 2148 | . 172 1067 909 Explosive 172 | . . . 172 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles 2 | . . 2 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 339 | . 168 324 339 Average Temperature 108 | . 66 114 122 Received Heat Transfer 456 | . 48 138 270 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 11 | . 1 7 3 Heat Transferred 4049 | . 407 1977 1665 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 544 | . 83 386 544 Average Influence 150 | . 12 160 309 Maximum Alert Level 2 | . . 1 2 Low Security (%) 68 | . 100 65 33 Level 1 24 | . . 34 35 Level 2 7 | . . . 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 5 25 22 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 2 2 3 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 21 | . 11 4 6 Successful 14 | . 7 3 4 Failed 7 | . 4 1 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 13 | . 7 2 4 Terminals 17 | . 11 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 2 1 Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 3 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 2 1 Insert Component 2 | . . 1 1 Analyze 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 19 | . 11 2 6 Terminals 7 | . 4 1 2 Track 3 | . 2 . 1 Botnet 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1644 | . 508 745 391 Spaces Moved 773 | 1 256 294 222 Core . | . . . . Treads . | . . . . Legs 446 | 1 256 189 . Wheels 327 | . . 105 222 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 120 120 110 100 Average Speed 146 | 120 165 165 100 Slowest Speed 210 | 120 180 210 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 2 42 30 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 12 | . . 2 10 Melee 2 | . . 2 . Projectile . | . . . . AOE 10 | . . . 10 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1079 | . 311 436 332 Wait 116 | . 14 50 52 Move 770 | . 255 293 222 Hop . | . . . . Pick Up 26 | . 10 9 7 Fast Attach 8 | . 3 4 1 Attach 7 | . 1 2 4 Detach 1 | . 1 . . Swap 22 | . 5 8 9 Drop 26 | . 7 12 7 Fire 94 | . 15 49 30 Melee 9 | . . 9 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 13) 509 | -10/Materials | Entered another Materials area 509 | -9/Materials | Evolved 2 slots: Utility x2 702 | -9/Materials | Destroyed 8 combat bots 1241 | -9/Materials | Discovered new exit (range 9) 1254 | -9/Materials | Entered another Materials area 1254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -8/Materials | Self-destructed Last Messages --------------- 01555_ G-50 Soldier destroyed. 01558_ G-47 Trooper destroyed. 01565_ K-01 Serf collects debris. 01566_ Overheating: Energy bleed (-57). 01568_ K-01 Serf collects debris. 01571_ Acquired 47 matter. 01586_ R-06 Scavenger collects Heat Sink. 01592_ K-01 Serf collects debris. 01600_ Dropped Faulty Adv. Beam Rifle. 01601_ K-01 Serf collects debris. 01627_ Lgt. Angular Momentum Engine melted. 01627_ Carbon-fiber Leg melted. 01627_ G-50 Soldier destroyed. 01630_ K-01 Serf destroyed. 01633_ G-47 Trooper destroyed. 01634_ R-06 Scavenger collects Lgt. Nuclear Core. 01637_ R-06 Scavenger collects Imp. Heat Sink. 01642_ G-47 Trooper destroyed. 01645_ Overheating: Short circuit. 01645_ Broken Arm. Wheel permanently disabled. Map ----- +----------------------------------------------------+ | ???????????????????# """ """ %#%*!! #?????### | | ???????????????????# """ """! + *!! #????##!! | | ???????????????????# =#! #????#! | | ???????????????????# # #????#! | | ???????????????????# ! # #????#! | | ????????#####+###### ####+###########????#! | | ???????? # #??????????##!! | | ???????? + #???????????### | | ???????? ### #???????????# | | ???????????########## #?? #???????????# | | ????????????! # #??? #???????????# ! | | ???????????# """ # %=#??? #???????????# | | ???????????# """ + %#???? #???????????# " | | ???????????# """ # % #???? #???????????# " | | ???????????? # #????? #???????????# " | | ???????????#"" """ # #?????######???????????# | | ????????????"Y """ ?# #??????????????????????### | | ????????????"" """??# #????????????????????????? | | ???????????? ??# #????????????????????????? | | ??????????????###???# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ########?????????????????? | | ????????????????????#[ # #?????????????????? | | ????????????????????# # [ #?????????????????? | | ????????????????????# #@ #?????????????????? | | ????????????????????# %+% !! #?????????????????? | | ????????????????????# [#==!! #?????????????????? | | ????????????????????# #%*! #?????????????????? | | ??????????????????? ########?????????????????? | | ??????????????????#### ##????????????????????????? | | ?????????????????????#/#?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????" ?????????????????????????? | | ?????????????????????" ?????????????????????????? | | ?????????????????????" ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????" ?????????????????????????? | | ?????????????????????" ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 40 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaDispersionThrower Manual? 0 Play Time 00:14:52 Cumulative 210.8 hours Start 2020.02.03 @ 20:09:55 End 2020.02.03 @ 20:25:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 480 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 63 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f9f5797-7615-44ee-b6b4-e01736b3c454