Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.10 @ 13:11:41 Player: Alexbot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (25) 5000 Robots Destroyed (116) 580 Value Destroyed (6611) 6611 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (2288) 2288 TOTAL SCORE: 18399 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 693 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -777 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 27/100 System Corruption 5% Temperature Cool (11) Movement Hovering (80) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (9) ------ Large Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Long-range Terrain Scanner Precision Matter Filter System Mapper Hacking Drone Bay (1/1) XL Autogun Array Mini Smartbomb Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Advanced Heavy Treads Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Core Analyzer Precision Matter Filter Zionite Weapon Casing > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Combat Gravmag System Combat Gravmag System Zionite Biocell Advanced Sensor Array Long-range Terrain Scanner Improved Propulsion Shielding Zionite Weapon Casing System Mapper Mobile Refinery Mk. CCLXVII Hacking Drone Bay Bomb Factory No. 2 Hypervelocity Gauss Rifle AWS/Autocannon Mini Smartbomb Launcher Makeshift Spear Heavy Pick CR-A16's Behemoth Slayer [Rating: 124] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Gravmag System Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Improved EM Pulse Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Mini Smartbomb Launcher Special Weapon Enhanced Flamer Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 7 | . . . 2 . . . 2 2 . . . . . . . . . . . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Parts Attached 259 | . 5 . 5 5 4 1 12 11 6 7 3 8 11 . 25 3 7 16 . 63 5 32 1 . 29 Power 9 | . . . . 1 . . 1 1 . 1 . 2 . . 1 . . . . 1 . . . . 1 Engine 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 46 | . 2 . . 2 . 1 4 5 2 1 2 . 1 . 8 . . 2 . 10 . . . . 6 Treads 13 | . 2 . . 2 . 1 2 3 . 1 . . . . . . . . . . . . . . 2 Leg 12 | . . . . . . . 2 2 . . 2 . 1 . 4 . . 1 . . . . . . . Wheel 5 | . . . . . . . . . 2 . . . . . 2 . . 1 . . . . . . . Hover 15 | . . . . . . . . . . . . . . . 1 . . . . 10 . . . . 4 Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 135 | . 3 . 3 . 3 . 1 . 3 1 1 3 7 . 10 1 1 13 . 34 4 27 1 . 19 Device 79 | . . . 2 . . . . . 1 1 1 2 3 . 2 1 1 6 . 21 4 19 1 . 14 Storage 15 | . 3 . . . 3 . . . . . . . 1 . 1 . . 5 . 1 . . . . 1 Processor 9 | . . . . . . . . . 2 . . 1 1 . 1 . . . . 3 . . . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Protection 30 | . . . 1 . . . 1 . . . . . 2 . 6 . . 2 . 8 . 7 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . . . 2 2 1 . 6 5 1 4 . 3 3 . 6 2 6 1 . 18 1 5 . . 3 Energy Gun 4 | . . . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . Energy Cannon 12 | . . . . . . . . 2 . 1 . 1 3 . 3 . . . . 2 . . . . . Ballistic Gun 7 | . . . 1 . . . . . . . . . . . . . . . . 3 1 1 . . 1 Ballistic Cannon 14 | . . . . . . . 2 . . . . 1 . . 2 2 3 1 . 2 . . . . 1 Launcher 8 | . . . 1 1 . . 2 . . . . . . . . . . . . 2 . 2 . . . Special Weapon 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 2 1 2 . 1 . . 1 . 3 . . 4 . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . 4 . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 1 . . . . . . 1 . . . . 3 . 1 4 . 11 1 1 . . 4 Parts Lost 39 | . . . 1 5 . . 9 6 . 2 . 2 1 . . . . . . 3 . 1 . . 9 Power 7 | . . . 1 1 . . 1 1 . . . 1 . . . . . . . . . . . . 2 Propulsion 10 | . . . . 1 . . 2 2 . 1 . . . . . . . . . 1 . . . . 3 Utility 9 | . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 . . 4 Weapon 13 | . . . . 2 . . 5 3 . 1 . . 1 . . . . . . 1 . . . . . Highest Loss Streak 7 | . . . 1 3 . . 7 6 . 2 . 1 1 . . . . . . 1 . 1 . . 7 Average Slot Usage (%) 83 | . 96 100 81 72 79 88 72 56 71 85 74 78 91 86 91 86 78 74 75 93 100 99 100 100 90 Core 2 | . . . . . . . . . . 6 4 7 6 6 6 6 6 6 6 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 Treads 4 | . 2 28 22 21 22 22 16 10 . 6 3 . . . . . . . . . . . . . . Leg 4 | . 25 . . . . . 1 5 . . 6 15 18 20 16 6 6 2 . . . . . . . Wheel 2 | . . . . . . . . . 15 7 3 . . . 2 6 6 10 12 . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . 20 22 22 22 22 21 Device 6 | . . . 3 11 11 11 9 7 15 12 11 6 8 6 2 6 5 3 6 7 5 4 11 11 5 Storage 21 | . 25 28 22 22 30 33 27 23 23 23 19 15 13 13 19 20 19 20 25 22 22 22 22 22 21 Processor 12 | . . . . . . . . . 10 15 15 18 23 20 20 20 19 18 18 15 16 13 11 11 13 Protection 2 | . . . 3 . . . 5 . . . . . 2 6 5 6 6 4 . 1 . 2 . . . Energy Gun 1 | . . . . 7 11 11 7 5 . 4 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 2 . 4 . 6 10 6 6 6 . . . . . . . . . Ballistic Gun 2 | . 28 28 21 6 . . . . . . . . . . . . . . . 3 4 1 . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . 3 3 5 5 6 . . . . . . Slashing Weapon 3 | . . . . . . . . 1 7 2 7 6 6 6 6 3 . . . 6 11 9 5 5 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 5 8 11 11 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 10 38 38 42 39 52 52 63 68 55 66 57 51 77 67 112 136 136 150 132 132 91 91 89 89 115 Greatest Support 100 | 20 46 46 46 46 43 43 60 60 32 32 48 48 68 68 70 28 28 56 56 100 100 100 100 100 100 Greatest Overweight (x) 5 | . 1 . . 1 1 1 1 1 1 4 3 1 1 . 4 4 4 5 2 4 . . . . 1 Average Overweight (x) . | . . . . . . 1 . . 1 3 1 . . . 1 3 4 2 2 . . . . . . Largest Inventory Capacity 28 | 6 16 16 16 16 22 22 22 22 22 22 22 16 22 16 22 22 22 28 28 28 28 28 28 28 28 Average Capacity 22 | 6 12 16 16 16 19 22 22 22 22 22 19 16 16 16 21 22 22 23 28 28 28 28 28 28 27 Most Carried 28 | 6 10 13 13 12 22 22 22 22 22 22 19 15 16 16 22 22 22 28 28 28 28 28 28 28 28 Average Carried 20 | 6 6 11 12 11 15 21 20 18 19 19 17 13 15 16 21 21 21 22 27 27 27 27 28 28 24 Final Capacity 28 | 6 16 16 16 16 22 22 22 22 22 22 16 16 16 16 22 22 22 28 28 28 28 28 28 28 10 Final Carried 28 | 6 10 13 12 12 22 22 18 22 21 19 16 14 16 16 22 22 22 28 28 28 28 28 28 28 10 Class Distribution -------------------- 37% | Hauler-Mutant 14% | Mutant 9% | Hauler-Assassin 9% | Hauler-Skirmisher 8% | Hauler-Scout 7% | Hauler-Tank 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Assassin | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Waste Hauler-Mutant | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Tank | -6/Zion Hauler-Skirmisher | -5/Proximity Caves Hauler-Scout | -5/Factory Hauler-Mutant | -5/Waste Hauler-Mutant | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Upper Caves Hauler-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Matter Collected 7265 | 200 105 . 99 241 . 30 80 96 40 67 1 46 69 . 559 77 65 2271 23 1340 147 525 50 . 1134 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4947 | . 98 . 325 220 . . 119 152 17 75 . 28 69 . 881 71 31 . 99 1470 247 646 . 43 356 Parts 265 | . 5 . 30 18 . . 9 7 5 5 . 2 4 . 34 5 4 . 1 75 9 32 . 5 15 Haulers Intercepted 6 | . . . . . . . . . . . . . . . 1 . . . . 4 . 1 . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . 2 3 . 3 . . . 5 4 3 6 . . . . 5 49 Prevented 20 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 16 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 92 | . 2 . 10 9 . . 7 3 1 3 . 1 1 . 10 3 1 . 2 20 1 9 . 5 4 Melee 19 | . . . . . . . . . 1 . . . . . 4 . . . . 7 . 7 . . . Guns 23 | . 2 . 5 5 . . 1 1 . . . . . . . . . . . 4 1 . . . 4 Cannons 14 | . . . . . . . . . . 3 . 1 . . 4 3 1 . 2 . . . . . . AOE 32 | . . . 5 4 . . 6 2 . . . . . . . . . . . 8 . 2 . 5 . Classes Destroyed 19 | . 1 . 6 2 . . . 2 1 . . . 1 . 1 . . . . 1 1 1 . . 2 Worker 4 | . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . Builder 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . . . . . . . . . . . 1 . . . . 4 . 1 . . . Recycler 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . Swarmer 33 | . . . 4 6 . . 3 . . 3 . . . . 1 2 . . . 9 . . . 5 . Grunt 22 | . 2 . 5 2 . . 3 2 . . . . . . 2 . . . 1 3 . 2 . . . Duelist 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Sentry 11 | . . . 1 . . . 1 . . . . . . . 5 1 . . 1 1 . 1 . . . Hunter 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Programmer 15 | . . . . . . . . 1 . . . 1 . . 1 . 1 . . 6 . 5 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Master Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 14 | . 1 . 14 7 . . 4 2 1 3 . 1 1 . 2 2 1 . 2 11 1 5 . 5 4 Combat Bots Only 9 | . 1 . 7 6 . . 4 2 1 3 . 1 1 . 2 2 1 . 2 9 1 5 . 5 4 Max Kills in Single Turn 5 | . 1 . 5 3 . . 3 2 1 1 . 1 1 . 1 1 1 . 1 4 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . . 3 2 . . . . . . . . . . . 4 . 1 . 3 . Melee 1 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Warlord (-5/Warlord) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Damage Taken 10168 | . 253 . 412 379 . . 1334 1302 5 481 . 166 208 . 1011 46 . . 193 725 . 560 . . 3093 Core 1864 | . 49 . 56 29 . . 199 301 . 123 . . 21 . 70 . . . 8 190 . 67 . . 751 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 Core Remaining (%) 74 | 100 . 80 . . . 78 63 . . . . 39 . . . . . . 88 . . . . . . Volleys Fired 356 | . 23 . 27 21 . . 21 19 . 4 . 52 6 . 24 5 . . . 74 12 39 . 2 27 Largest 2 | . 2 . 2 2 . . 2 1 . 1 . 2 1 . 2 1 . . . 1 1 1 . 1 1 Hottest 138 | . 40 . 40 53 . . 120 69 . 65 . 109 69 . 138 53 . . . 80 33 80 . 80 60 Shots Fired 452 | . 46 . 49 30 . . 24 19 . 4 . 60 6 . 31 11 1 . 15 74 12 38 . 2 30 Gun 281 | . 46 . 44 25 . . 12 10 . . . . . . . . . . . 70 12 35 . . 27 Cannon 143 | . . . . . . . 3 9 . 4 . 60 6 . 31 11 1 . 15 . . . . . 3 Launcher 23 | . . . 5 5 . . 5 . . . . . . . . . . . . 3 . 3 . 2 . Special 5 | . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . Kinetic 294 | . 46 . 44 17 . . 3 . . . . 8 . . 2 11 1 . 15 70 12 35 . . 30 Thermal 90 | . . . . 8 . . 16 10 . 4 . 52 . . . . . . . . . . . . . Explosive 23 | . . . 5 5 . . 5 . . . . . . . . . . . . 3 . 3 . 2 . Electromagnetic 44 | . . . . . . . . 9 . . . . 6 . 29 . . . . . . . . . . Robot Hit Streak 30 | . 10 . 12 4 . . 14 8 . 3 . 4 4 . 12 8 2 . 5 8 3 10 . 1 30 Robot Miss Streak 9 | . 2 . 3 4 . . 1 3 . 1 . 7 9 . 3 1 . . 5 2 1 4 . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Autonomous 25 | . . . . . . . . . . . . . . . . 6 1 . 15 . . . . . 3 Shots Hit Robots 345 | . 29 . 34 16 . . 18 18 1 7 1 10 4 . 42 5 1 . 8 65 9 46 . 1 30 Core Hits 214 | . 7 . 25 18 . . 16 11 1 3 . 4 . . 19 3 1 . 2 42 1 25 . 6 30 Critical Hits 35 | . . . . 1 . . . 1 1 . . . . . 2 1 . . 1 11 4 12 . . 1 Critical Kills 10 | . . . . . . . . . 1 . . . . . 2 1 . . . 3 1 2 . . . Critical Parts Destroyed 10 | . . . . 1 . . . 1 . . . . . . . . . . 1 3 1 3 . . . Melee Attacks 180 | . . . . . . . . 4 4 13 1 11 2 . 41 . 3 . . 52 . 45 3 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 121 | . . . . . . . . 4 4 13 1 11 2 . 41 . 3 . . 32 . 10 . . . Piercing 59 | . . . . . . . . . . . . . . . . . . . . 20 . 35 3 1 . Sneak Attacks 17 | . . . . . . . . 1 . . 1 . . . 3 . . . . 9 . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . . . . 1 . 12 . . . Damage Inflicted 15488 | . 313 . 1227 623 . . 938 812 55 208 91 284 202 . 1382 227 102 . 840 3244 57 2227 . 375 2281 Guns 3418 | . 313 . 324 151 . . 108 117 . . . . . . . . . . . 221 57 91 . . 2036 Cannons 2671 | . . . . . . . 20 130 . 80 . 284 120 . 623 227 102 . 840 . . . . . 245 Explosions 4839 | . . . 903 472 . . 763 358 . . . . 82 . . . . . . 1256 . 630 . 375 . Melee 4487 | . . . . . . . . 181 55 128 91 . . . 759 . . . . 1767 . 1506 . . . Ramming 53 | . . . . . . . 27 26 . . . . . . . . . . . . . . . . . Kinetic 4706 | . 313 . 324 83 . . 20 . . . . 83 . . 64 227 102 . 840 221 57 91 . . 2281 Thermal 1386 | . . . . 68 . . 128 475 . 80 . 201 82 . . . . . . 352 . . . . . Explosive 3983 | . . . 903 472 . . 763 . . . . . . . . . . . . 840 . 630 . 375 . Electromagnetic 873 | . . . . . . . . 130 . . . . 120 . 559 . . . . 64 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2611 | . . . . . . . . 181 55 128 91 . . . 759 . . . . 1043 . 354 . . . Piercing 1876 | . . . . . . . . . . . . . . . . . . . . 724 . 1152 . . . Highest Corruption 6 | . . . . . . . 1 4 4 4 4 5 . . 6 6 6 6 . 2 2 2 2 2 5 Average Corruption 3 | . . . . . . . 1 3 4 4 4 4 . . 3 6 6 6 . 1 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . . . . 4 8 8 3 11 . . 21 10 8 3 . 6 1 9 . 3 . Message Errors 33 | . . . . . . . . . 5 4 1 3 . . 7 3 1 . . 4 . 3 . 2 . Matter Fused 23 | . . . . . . . . 1 1 2 1 1 . . 7 6 2 2 . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . 1 . . . . 1 . 2 1 . . . . . 1 . Energy Discharges 16 | . . . . . . . . 2 1 . 1 2 . . 4 . 2 . . 1 1 2 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . 1 1 . 1 . . . . 1 . . . . 2 . . . Data Loss (major) 3 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Targeting Errors 5 | . . . . . . . . . . . . 1 . . 2 . . . . 1 . 1 . . . Weapon Failures 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1122 | . . . 75 25 . . 5 209 . 2 31 15 . . 4 . . . 120 379 . 250 . 7 . Projectiles 135 | . . . . . . . . . . . . 15 . . . . . . 120 . . . . . . Explosions 399 | . . . 75 25 . . 1 120 . . . . . . . . . . . 162 . 9 . 7 . Melee 588 | . . . . . . . 4 89 . 2 31 . . . 4 . . . . 217 . 241 . . . Knockbacks 12 | . . . . . . . 1 . . . . 3 . . 2 . . . 3 . . . . . 3 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . 3 . . 2 . . . 3 . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 362 | . . . 30 106 . . 158 68 . . . . . . . . . . . . . . . . . Shots 9 | . . . 1 3 . . 4 1 . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . 18 . 7 . . . 54 145 . 171 . 130 32 . 312 10 166 114 . 307 100 168 6 194 394 Average Temperature 49 | . 10 . 3 . . . 16 62 . 86 . 40 13 . 82 5 75 64 . 106 38 25 3 67 44 Received Heat Transfer 1731 | . 147 . 147 . . . 468 339 . 9 . 9 . . 237 18 . . 21 81 . 27 . . 228 Effects 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 Robots Corrupted 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Transferred 1613 | . . . . 150 . . 410 320 . 111 . 222 50 . . . . . . 350 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . 1 3 . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Peak Influence 530 | . 50 19 319 289 . . 157 117 . . . . 67 53 280 . . . . 523 149 530 . . . Initial 170 | . . 19 7 124 . . . 42 . . . . . 23 37 . . . . 170 149 104 . . . Average 156 | . 21 19 86 128 . . 87 55 . . . . 46 45 100 . . . . 339 149 261 . . . Maximum Alert Level 2 | . . . 1 1 . . . . . . . . . . 1 . . . . 2 . 2 . . . Low Security (%) 71 | 100 100 100 80 85 . 100 100 100 . . . . 100 100 89 . . . . 19 100 36 . . . Level 1 16 | . . . 19 14 . . . . . . . . . . 10 . . . . 30 . 47 . . . Level 2 11 | . . . . . . . . . . . . . . . . . . . . 49 . 15 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 2 . . . 5 5 . . . . 1 . 6 . . . . 5 . 5 . . . Investigation 6 | . . . 1 . . . 1 1 . . . . 1 . 1 . . . . . . 1 . . . Extermination 8 | . . . . . . . . 1 . . . . . . 1 . . . . 4 . 2 . . . Reinforcement 13 | . . . 1 . . . 3 3 . . . . . . 4 . . . . 1 . 1 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Distress Signals 9 | . 1 . 1 1 . . 2 1 . . . . . . 1 . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 3 . 13 14 . . 32 20 1 13 19 5 1 7 20 2 . . 11 24 5 27 . 2 50 Peak Tracking Total 40 | . 2 . 4 5 . . 24 12 1 6 4 4 1 6 5 1 . . 6 5 4 5 . 5 40 Tactical Retreats 23 | . 1 . . 3 . . 1 2 . 2 . . . 2 2 . . . . 6 . 1 . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Traps Triggered 10 | . . . 1 . . . 2 1 . . . . 2 . 2 . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Triggered 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 8 Fabricated Traps 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Disabled 16 | . . . 2 . . . 1 2 . . . . . . . . . . . 7 . 4 . . . Max in Single Turn 4 | . . . 1 . . . 1 2 . . . . . . . . . . . 4 . 2 . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Machines Accessed 28 | . 1 1 1 . 1 . 2 3 1 . 3 . 1 . 10 1 . . . 1 . 1 . . 1 Terminals 13 | . 1 . 1 . . . 2 3 1 . . . 1 . 4 . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Total Hacks 78 | . 3 1 1 . 1 . 4 13 1 . 19 . 4 . 24 1 . . . 2 . 3 . . 1 Successful 50 | . . 1 . . 1 . 4 8 1 . 19 . 2 . 10 1 . . . 1 . 1 . . 1 Failed 28 | . 3 . 1 . . . . 5 . . . . 2 . 14 . . . . 1 . 2 . . . Catastrophic 6 | . 1 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 3 . 1 . 1 . 2 9 . . . . 4 . 7 . . . . 14 . 20 . . 1 Terminals 37 | . 3 . 1 . . . 4 13 1 . . . 4 . 11 . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . Garrison Access 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Terminal Hacks 34 | . . 1 . . 1 . 3 5 1 . 19 . . . 2 1 . . . . . . . . 1 Record 7 | . . . . . . . . . 1 . 6 . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Branch Access Points 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . . 1 3 . . . . 2 . 3 . . . . . . . . . . Terminals 9 | . . . . . . . 1 3 . . . . 2 . 3 . . . . . . . . . . Track 6 | . . . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 1 . . . 2 2 1 . . . 1 . 9 . . . . 1 . 1 . . . Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . 318 . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . 84 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total Allies 18 | . . . . . . . . . . . . . . . . . . 7 . 5 . 6 . . . Largest Group 7 | . . . . . . . . . . . . . . . . . . 7 7 5 . 5 . . . Highest-Rated Group 425 | . . . . . . . . . . . . . . . . . . 291 291 264 . 425 . . . Highest-Rated Ally 99 | . . . . . . . . . . . . . . . . . . 99 99 70 . 85 . . . Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Total Orders 6 | . . . . . . . . . . . 1 . . . 2 . . 1 . 2 . . . . . STAY 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 90 | . . . . . . . . . . . . . . . . . . . 35 10 . 45 . . . Total Damage 4482 | . . . . . . . . . . . . . . . . . . . 1114 271 . 3097 . . . Kills 25 | . . . . . . . . . . . . . . . . . . . 8 1 . 16 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . . . . . . . . 2 1 2 1 . . . 1 1 . Drone Launches 46 | . . . . . . . . . . . 16 . . . 19 . . 1 . . . . . . 10 Drone Recoveries 6 | . . . . . . . . . . . . . . . 5 . . 1 . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Turns Passed 13673 | 8 377 70 294 940 559 167 549 535 351 354 162 664 347 180 1547 357 264 1718 319 1515 134 923 165 177 997 Spaces Moved 9138 | 7 218 43 128 469 326 92 328 422 284 213 130 350 228 174 779 233 162 1112 228 1127 130 811 229 234 681 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1487 | . 21 43 128 469 326 92 234 173 . . . . . . . . . . . . . . . . 1 Legs 2094 | 7 197 . . . . . 94 249 . . 65 350 228 174 730 . . . . . . . . . . Wheels 2413 | . . . . . . . . . 284 213 65 . . . 49 233 162 1112 228 67 . . . . . Hover 3144 | . . . . . . . . . . . . . . . . . . . . 1060 130 811 229 234 680 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 160 160 160 160 180 45 45 110 110 70 70 105 82 110 130 140 110 120 52 68 68 68 68 68 Average Speed 109 | 120 136 160 160 160 168 180 141 107 110 135 101 73 121 83 141 135 140 125 120 75 68 68 68 68 78 Slowest Speed 240 | 120 180 160 160 180 180 180 180 180 110 140 140 106 143 110 240 140 140 150 120 140 68 68 68 68 165 Overloaded Moves 1154 | . . . . . . . 94 178 . . 62 350 . 165 205 . . . . 100 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 44 11 22 82 69 17 36 17 59 45 82 39 5 87 28 61 42 90 55 27 72 15 56 50 66 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 7 | . . . . . . . . . . . 1 . . . . . 1 1 . . . 4 . . . Known Exits Taken 13 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 1 . 1 . . . 2 . 1 . . . . . 4 . . . . 1 1 . Spaces Dug 66 | . . . . . . . 2 1 2 4 . 14 2 . 11 1 3 . . 14 . 8 3 1 . Terrain Destroyed 342 | . . . 28 54 . . 44 38 2 4 . 41 5 . 11 8 3 . 5 69 . 18 3 8 1 Melee 60 | . . . . . . . . 1 2 4 . 11 2 . 11 . 3 . . 14 . 8 3 1 . Projectile 46 | . . . . . . . 2 . . . . 30 . . . 8 . . 5 . . . . . 1 AOE 236 | . . . 28 54 . . 42 37 . . . . 3 . . . . . . 55 . 10 . 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Total 12148 | 6 257 44 172 629 337 94 378 469 316 254 161 679 293 208 1140 271 194 1434 275 1646 166 1083 232 247 1163 Wait 1856 | . 2 . 12 132 . . 13 2 12 5 19 255 25 35 207 24 15 258 41 265 7 160 . 11 356 Move 9115 | 6 217 42 127 468 325 91 327 421 283 212 129 349 228 173 778 232 161 1111 227 1127 129 810 228 233 681 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | . 4 2 . 3 6 1 1 7 6 6 . 2 8 . 24 1 . 32 4 28 3 5 . . 2 Fast Attach 76 | . 3 . 1 1 1 . 2 6 1 1 . 1 5 . 6 1 5 7 . 14 2 5 . . 14 Attach 82 | . . . 2 3 1 . 6 2 3 6 1 5 5 . 9 . 3 3 . 17 1 1 . . 14 Detach 74 | . 2 . 1 . . . 1 . 1 4 4 1 5 . 7 3 3 4 . 13 2 1 . . 22 Swap 102 | . 2 . 2 1 2 1 4 3 2 . 2 2 1 . 10 2 . 6 . 32 2 26 1 . 1 Drop 160 | . 4 . . . 2 1 . 2 4 3 5 1 7 . 27 3 4 13 3 31 8 8 . . 34 Fire 356 | . 23 . 27 21 . . 21 19 . 4 . 52 6 . 24 5 . . . 74 12 39 . 2 27 Melee 156 | . . . . . . . . 4 4 13 1 11 2 . 41 . 3 . . 45 . 28 3 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Miscellaneous 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: Fac / *Upp / [Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 386 | -10/Materials | Entered Mines 391 | -10/Mines | Found the Drone Emporium 398 | -10/Mines | Found Prototype Device 421 | -10/Mines | Discovered new exit (range 10) 426 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 456 | -10/Mines | Entered Materials 456 | -9/Materials | Evolved 2 slots: Utility x2 456 | -9/Materials | Identified Decoy Drone Bay 726 | -9/Materials | Discovered new exit (range 16) 745 | -9/Materials | Destroyed 7 combat bots 750 | -9/Materials | Entered Mines 821 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1025 | -9/Mines | Discovered new exit (range 9) 1061 | -9/Mines | Lost 3 parts (1p2w) 1288 | -9/Mines | Assembled infested the area 1674 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1676 | -9/Mines | Discovered new exit (range 5) 1679 | -9/Mines | Discovered new exit (range 8) 1690 | -9/Mines | Entered Exiles 1730 | -9/Exiles | Met 8R-AWN 1756 | -9/Exiles | Met EX-HEX 1850 | -9/Exiles | Met EX-DEC 1903 | -9/Exiles | Met EX-BIN 1926 | -9/Exiles | Aligned with FarCom system 1927 | -9/Exiles | Given EX-Vault access code 1974 | -9/Exiles | Opened EX-Vault 1985 | -9/Exiles | Found AWS/Autocannon 1989 | -9/Exiles | Found Potential Leg 1992 | -9/Exiles | Found Potential Leg 2007 | -9/Exiles | Found XL Autogun Array 2044 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2137 | -9/Exiles | Build established: Hauler-Mutant 2223 | -9/Exiles | Discovered new exit (range 14) 2249 | -9/Exiles | Stole three prototypes: Potential Leg, XL Autogun Array, AWS/Autocannon 2249 | -9/Exiles | Entered Mines 2396 | -8/Mines | Discovered new exit (range 10) 2416 | -8/Mines | Entered Materials 2416 | -8/Materials | Evolved 2 slots: Utility x2 2522 | -8/Materials | Garrison activated, responded to threat 2960 | -8/Materials | Discovered new exit (range 13) 2965 | -8/Materials | Entered Factory 2965 | -7/Factory | Evolved 2 slots: Utility x2 2967 | -7/Factory | FarCom data flow suspended 2989 | -7/Factory | Lost 7 parts (1p1n1u4w) 3433 | -7/Factory | Lost 6 parts (1p2n3w) 3442 | -7/Factory | Identified exit to Storage 3442 | -7/Factory | Identified exit to Lower Caves 3500 | -7/Factory | Entered Lower Caves 3534 | -7/Lower Caves | Encountered a Warlord checkpoint 3688 | -7/Lower Caves | Spotted AJ-HDI(f) 3689 | -7/Lower Caves | Encountered a Master Thief 3694 | -7/Lower Caves | Decoy Drone Bay stolen by Master Thief 3696 | -7/Lower Caves | Destroyed AJ-HDI(f) 3841 | -7/Lower Caves | Discovered new exit (range 9) 3850 | -7/Lower Caves | Identified exit to Lower Caves 3851 | -7/Lower Caves | Entered another Lower Caves area 3877 | -7/Lower Caves | Core integrity fell below 50% 4097 | -7/Lower Caves | Spotted M7-C9N(f) 4097 | -7/Lower Caves | Spotted L3-J5X(f) 4098 | -7/Lower Caves | Encountered a Master Thief 4098 | -7/Lower Caves | Encountered a Master Thief 4098 | -7/Lower Caves | Potential Leg stolen by Master Thief 4103 | -7/Lower Caves | Potential Leg stolen by Master Thief 4109 | -7/Lower Caves | Master Tearclaws stolen by Master Thief 4191 | -7/Lower Caves | Discovered new exit (range 11) 4204 | -7/Lower Caves | Identified exit to Data Miner 4205 | -7/Lower Caves | Attacked by a faux Warlord 4205 | -7/Lower Caves | Entered Data Miner 4205 | -7/Data Miner | Discovered new exit (range 6) 4222 | -7/Data Miner | Met Data Miner 4259 | -7/Data Miner | Learned location of Section 7 (-2) 4259 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4277 | -7/Data Miner | Received God Mode back door access code from Data Miner 4348 | -7/Data Miner | Data Conduit disabled 4366 | -7/Data Miner | Identified exit to Proximity Caves 4367 | -7/Data Miner | Entered Proximity Caves 4665 | -6/Proximity Caves | Build established: Assassin 5023 | -6/Proximity Caves | Discovered new exit (range 8) 5030 | -6/Proximity Caves | Identified exit to Factory 5031 | -6/Proximity Caves | Entered Factory 5031 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5378 | -6/Factory | Sucked down chute 5378 | -6/Factory | Entered Waste 5387 | -6/Waste | Spotted C-40 Crusher 5387 | -6/Waste | Spotted C-40 Crusher 5423 | -6/Waste | Spotted C-40 Crusher 5423 | -6/Waste | Spotted C-40 Crusher 5455 | -6/Waste | Spotted C-40 Crusher 5463 | -6/Waste | Spotted C-40 Crusher 5521 | -6/Waste | Discovered new exit (range 12) 5557 | -6/Waste | Identified exit to Factory 5558 | -6/Waste | Entered Factory 5720 | -6/Factory | Discovered new exit (range 17) 5858 | -6/Factory | Identified exit to Lower Caves 5945 | -6/Factory | Build established: Hauler-Assassin 5993 | -6/Factory | Found Exp. Terrain Scan Processor 5997 | -6/Factory | Found Exp. Terrain Scan Processor 5999 | -6/Factory | Discovered new exit (range 82) 6302 | -6/Factory | Build established: Hauler-Mutant 6358 | -6/Factory | Spotted B-75 Beast 6622 | -6/Factory | Identified exit to Factory 6824 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 7105 | -6/Factory | Entered Lower Caves 7150 | -6/Lower Caves | Learned Factory security intel 7228 | -6/Lower Caves | Learned Factory terminal intel 7254 | -6/Lower Caves | Found Prototype Device 7304 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7429 | -6/Lower Caves | Discovered new exit (range 21) 7460 | -6/Lower Caves | Identified exit to Lower Caves 7462 | -6/Lower Caves | Entered another Lower Caves area 7482 | -6/Lower Caves | Discovered exit to Factory (range 16) 7569 | -6/Lower Caves | Learned location of Extension (-5) 7575 | -6/Lower Caves | Build established: Hauler-Skirmisher 7678 | -6/Lower Caves | Found Alien Artifact 7678 | -6/Lower Caves | Identified Core Expander 7678 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 7694 | -6/Lower Caves | Discovered new exit (range 24) 7724 | -6/Lower Caves | Identified exit to Zion 7726 | -6/Lower Caves | Entered Zion 7782 | -6/Zion | System corruption cleaned by Quarantine Array 7862 | -6/Zion | Found Prototype Device 7974 | -6/Zion | Gained Derelict followers 8254 | -6/Zion | Learned location of Warlord (-5) 8317 | -6/Zion | Build established: Hauler-Tank 8384 | -6/Zion | Given the Hacking Drone Bay 8387 | -6/Zion | Found Prototype Device 8389 | -6/Zion | Identified Hacking Drone Bay 8447 | -6/Zion | Learned Factory terminal intel 8508 | -6/Zion | Found Prototype Device 8557 | -6/Zion | Given A8's code to call for help 8760 | -6/Zion | Imprinted 8762 | -6/Zion | Declared Zion's savior 8843 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 8846 | -6/Zion | Identified Bomb Factory No. 2 8848 | -6/Zion | Identified Heart of Steel 9066 | -6/Zion | Heart of Steel transformed into Warbot 9162 | -6/Zion | Found Prototype Processor 9166 | -6/Zion | Found Prototype Processor 9169 | -6/Zion | Found Prototype Processor 9171 | -6/Zion | Found Prototype Processor 9175 | -6/Zion | Found Prototype Processor 9385 | -6/Zion | Found CR-A16's Pointy Stick 9393 | -6/Zion | Discovered new exit (range 18) 9421 | -6/Zion | Identified exit to Proximity Caves 9444 | -6/Zion | Entered Proximity Caves 9444 | -5/Proximity Caves | Accompanied by 7 allies (Warbot) 9483 | -5/Proximity Caves | Learned 4 Factory zone layouts 9491 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9536 | -5/Proximity Caves | Spotted OB-BCS(f) 9538 | -5/Proximity Caves | Encountered a Master Thief 9542 | -5/Proximity Caves | Spotted 4L-HSZ(f) 9543 | -5/Proximity Caves | Encountered a Master Thief 9547 | -5/Proximity Caves | Allies destroyed OB-BCS(f) 9552 | -5/Proximity Caves | Potential Leg stolen by Master Thief 9553 | -5/Proximity Caves | Allies destroyed 4L-HSZ(f) 9718 | -5/Proximity Caves | Discovered exit to Factory (range 20) 9730 | -5/Proximity Caves | Build established: Hauler-Skirmisher 9761 | -5/Proximity Caves | Spotted M3-NKP(f) 9762 | -5/Proximity Caves | Encountered a Master Thief 9763 | -5/Proximity Caves | Entered Factory 9763 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9766 | -5/Factory | Loaded intel: 21 terminal locations 9784 | -5/Factory | Spotted B-75 Beast 9819 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 9825 | -5/Factory | Destroyed B-75 Beast 9852 | -5/Factory | Zion Hover Resupply teleported in 10331 | -5/Factory | Destroyed 9 combat bots 10463 | -5/Factory | Zion Hover Resupply teleported in 10527 | -5/Factory | Discovered new exit (range 22) 10530 | -5/Factory | Zion Light squad teleported in 10618 | -5/Factory | Found Prototype Protection 10618 | -5/Factory | Identified Zio. Weapon Casing 10717 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10830 | -5/Factory | Identified Exp. Target Analyzer (x2) 11004 | -5/Factory | Found Prototype Processor 11006 | -5/Factory | Identified Spectral Analyzer 11008 | -5/Factory | Identified Exp. Signal Interpreter (x2) 11027 | -5/Factory | Terminal network hard line cut 11059 | -5/Factory | Identified exit to Factory 11073 | -5/Factory | Build established: Hauler-Mutant 11278 | -5/Factory | Manually triggered Chute Trap 11278 | -5/Factory | Sucked down chute 11278 | -5/Factory | Entered Waste 11323 | -5/Waste | Spotted C-40 Crusher 11334 | -5/Waste | Destroyed C-40 Crusher 11345 | -5/Waste | Found Damper Plating 11349 | -5/Waste | Identified Exp. Targeting Computer 11362 | -5/Waste | Spotted C-40 Crusher 11372 | -5/Waste | Spotted C-40 Crusher 11373 | -5/Waste | Spotted C-40 Crusher 11373 | -5/Waste | Spotted C-40 Crusher 11376 | -5/Waste | Spotted C-40 Crusher 11397 | -5/Waste | Discovered new exit (range 15) 11412 | -5/Waste | Identified exit to Factory 11412 | -5/Waste | Entered Factory 11413 | -5/Factory | Loaded intel: 21 terminal locations 11550 | -5/Factory | Discovered new exit (range 19) 11577 | -5/Factory | Discovered new exit (range 5) 11723 | -5/Factory | Zion Heavy squad teleported in 11862 | -5/Factory | Discovered exit to Factory (range 21) 11914 | -5/Factory | Retrieved Zion intel report: Trap Installations 11915 | -5/Factory | Zion Heavy squad teleported in 11956 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 12089 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12136 | -5/Factory | Zion Heavy squad teleported in 12173 | -5/Factory | P-70 Sage assimilated allied 5N-KFF(Z) 12267 | -5/Factory | Found Zio. Weapon Casing 12312 | -5/Factory | First assault squad dispatched 12334 | -5/Factory | Identified exit to Upper Caves 12335 | -5/Factory | Entered Upper Caves 12487 | -5/Upper Caves | Discovered new exit (range 18) 12491 | -5/Upper Caves | Learned Factory emergency access door positions 12499 | -5/Upper Caves | Identified exit to Upper Caves 12500 | -5/Upper Caves | Entered another Upper Caves area 12509 | -5/Upper Caves | Discovered exit to Factory (range 19) 12553 | -5/Upper Caves | Learned 4 Factory zone layouts 12641 | -5/Upper Caves | Build established: Hauler-Scout 12662 | -5/Upper Caves | Discovered new exit (range 23) 12676 | -5/Upper Caves | Identified exit to Warlord 12677 | -5/Upper Caves | Entered Warlord 12700 | -5/Warlord | System corruption cleaned by Quarantine Array 12744 | -5/Warlord | Found Prototype Device 12744 | -5/Warlord | Identified Minesniffer Drone Bay 13035 | -5/Warlord | Rebuked by Warlord 13060 | -5/Warlord | Warlord's base attacked by MAIN.C 13214 | -5/Warlord | Build established: Hauler-Mutant 13244 | -5/Warlord | Opened Warlord's prototype stash 13250 | -5/Warlord | Found Prototype Device 13250 | -5/Warlord | Identified Exp. Focal Shield 13253 | -5/Warlord | Found Prototype Processor 13253 | -5/Warlord | Identified Exp. Core Analyzer 13256 | -5/Warlord | Found Prototype Hackware 13260 | -5/Warlord | Found Prototype Device 13260 | -5/Warlord | Identified Exp. Cloaking Device 13410 | -5/Warlord | Warlord forces counterattacked 13511 | -5/Warlord | Attacked by Warlord forces 13511 | -5/Warlord | Spotted KG-4GU(K) 13511 | -5/Warlord | Spotted PQ-A6V(K) 13526 | -5/Warlord | Destroyed PQ-A6V(K) 13535 | -5/Warlord | Destroyed Warlord 13545 | -5/Warlord | Destroyed KG-4GU(K) 13636 | -5/Warlord | Spotted Striker 13650 | -5/Warlord | Spotted Striker 13651 | -5/Warlord | Core integrity fell below 50% 13661 | -5/Warlord | Spotted Executioner 13661 | -5/Warlord | Spotted Executioner 13671 | -5/Warlord | Core integrity fell below 20% 13674 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13667_ Dropped Hvy. Pick. 13667_ Dropped Lrg. Storage Unit. 13667_ Penetrated by Slug. 13667_ Slug penetrates Earth. 13667_ Penetrated by Slug. 13667_ Striker knocked back. 13668_ Striker suffers critical hit. 13668_ Neutrino Core destroyed. 13668_ Cmb. Gravmag System destroyed. 13669_ Dropped AWS/Autocannon. 13670_ Penetrated by Slug. 13672_ Acquired 5 matter. 13672_ P-70 Sage resets B-74 Champion, system corruption cleaned. 13672_ Penetrated by Slug. 13672_ Slug penetrates Wall. 13673_ Cmb. Gravmag System destroyed. 13673_ Penetrated by Slug. 13673_ Slug penetrates D-63 Destroyer. 13674_ Cmb. Gravmag System destroyed. 13674_ I-47 Archangel suffers critical hit. 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Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AlertHeartFlamer Manual? 0 Play Time 02:55:20 Cumulative 981.0 hours Start 2020.10.09 @ 20:46:38 End 2020.10.10 @ 13:11:41 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 296 Rogue 296 Adventurer 0 Explorer 0 Win Type - Total 67 Types 42/4/8/5/4/1/1/1/1 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 231b28b0-92a4-4f6d-ad79-41a559e78f73