Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 00:04:50 Player: Some Pennies Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (229) 1145 Value Destroyed (9317) 9317 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (6231) 6231 TOTAL SCORE: 21693 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3447 Follower Combat Kills 111 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -127 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 620/1100 System Corruption 7% Temperature Cool (9) Movement Walking (226) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Armored Treads Carbon-fiber Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (7) ------ Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Improved Light Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Carbon-fiber Leg Wheel Advanced Heat Sink Advanced Energy Well (500) Zionite Biocell (600) Zionite Biocell (600) Advanced Sensor Array Improved Signal Interpreter Experimental Armor Integrity Analyzer Transmission Jammer Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Improved Hacking Suite Experimental System Shield Neutron Cannon Neutron Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Cargo Legs Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Antimatter Reactor Advanced Energy Well Zionite Biocell Improved Sensor Array Advanced Signal Interpreter Experimental Armor Integrity Analyzer Improved Reaction Control System Zionite Weapon Casing Layered Medium Armor Plating Reflective Plating Makeshift Hacking Suite Makeshift Hacking Suite Experimental System Shield GOLEM Unit GOLEM Unit Neutron Cannon Neutron Cannon [Rating: 152] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Subdweller Monowheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Reflective Plating Weapon Assembled Focal Cannon Energy Gun Subdweller Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Slots Evolved 8 | . . . 4 2 . . . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . . . . Utility 5 | . . . 2 2 . . . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 257 | 8 11 33 54 11 3 1 6 73 3 47 7 Power 10 | 1 . 2 4 . . . . 3 . . . Engine 7 | 1 . 2 4 . . . . . . . . Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . 3 . . . Propulsion 44 | 2 . 6 16 2 . . . 13 . 2 3 Treads 32 | 2 . 3 16 2 . . . 6 . 2 1 Leg 8 | . . . . . . . . 6 . . 2 Wheel 3 | . . 3 . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Utility 114 | 3 5 8 14 5 1 1 4 37 3 30 3 Device 45 | 2 2 3 8 2 1 1 2 13 1 9 1 Storage 10 | 1 1 . . . . . . 3 . 4 1 Processor 3 | . . . . 2 . . . . . 1 . Hackware 6 | . . . . . . . . . . 6 . Protection 50 | . 2 5 6 1 . . 2 21 2 10 1 Artifact . | . . . . . . . . . . . . Weapon 89 | 2 6 17 20 4 2 . 2 20 . 15 1 Energy Gun 4 | . . 2 . . . . . 2 . . . Energy Cannon 50 | . 2 5 13 3 1 . 1 13 . 11 1 Ballistic Gun 11 | 2 3 6 . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 17 | . . 1 6 1 1 . . 4 . 4 . Special Weapon 5 | . 1 2 . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . . . . 15 . . . Corrupted Parts 2 | . . 1 . . . . . . . . 1 System Corruption 4 | . . 3 . . . . . . . . 1 Parts Lost 33 | . . 5 5 . . . . 4 1 18 . Power 3 | . . 1 . . . . . . . 2 . Propulsion 9 | . . 2 1 . . . . 1 . 5 . Utility 14 | . . 1 3 . . . . 3 1 6 . Weapon 7 | . . 1 1 . . . . . . 5 . Highest Loss Streak 5 | . . 2 2 . . . . 1 1 5 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 97 91 97 100 100 99 91 85 80 75 Engine 4 | . 14 12 8 7 7 7 7 . . . . Reactor 2 | . . . . . . . . 6 6 5 6 Treads 16 | . 28 22 34 30 30 30 30 7 . 1 1 Leg 8 | . . . . . . . . 19 19 16 15 Device 12 | . 13 5 12 18 15 15 7 11 19 13 16 Storage 10 | . 14 14 9 7 7 7 7 10 13 11 11 Processor 3 | . . . . 9 15 15 7 4 . 1 . Hackware 1 | . . . . . . . . . . 10 . Protection 10 | . . 8 8 6 7 7 21 15 12 6 9 Energy Cannon 12 | . . 16 13 14 14 15 14 12 13 10 12 Ballistic Gun 2 | . 27 5 3 . . . . . . . . Peak Build Rating 152 | 9 12 19 33 41 41 42 46 128 124 152 117 Average Rating 69 | 6 8 13 28 39 40 41 43 87 117 132 110 On Entrance 45 | . 7 10 19 32 41 41 42 44 119 124 64 Naked Turns . | . . . . . . . . . . . . Heaviest Build 166 | 15 50 66 79 73 71 72 79 107 104 166 162 Greatest Support 135 | 40 40 40 86 80 80 80 80 115 115 135 90 Greatest Overweight (x) 5 | 1 1 3 1 . . . . 1 1 5 5 Average Overweight (x) . | . . 1 . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 20 | 7 19 20 20 20 20 20 20 19 20 22 20 Most Carried 25 | 5 20 20 20 20 20 20 20 20 20 25 17 Average Carried 18 | 3 13 19 19 19 19 19 19 17 19 20 12 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 Final Carried 20 | 5 20 20 20 20 20 20 20 20 20 17 17 Class Distribution -------------------- 35% | Scavenger-Mutant 25% | Golem 22% | Mutant 11% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Hacker-Golem | -6/Factory Golem | -6/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Matter Collected 4303 | 334 259 578 874 136 89 10 60 1060 10 498 395 Remotely . | . . . . . . . . . . . . Salvage Created 11858 | 135 408 399 2964 159 302 13 . 1966 314 4896 302 Parts 555 | 11 34 22 145 13 17 3 . 35 12 248 15 Haulers Intercepted 7 | . 1 . 4 . . . . . . 2 . Recyclers Shooed 5 | . 1 . 1 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 67 | . . 8 . . 12 . 1 . 12 . 34 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Combat Hostiles Destroyed 245 | . 7 11 53 5 8 . . 64 5 86 6 Guns 12 | . 7 2 3 . . . . . . . . Cannons 133 | . . 6 33 3 5 . . 11 5 64 6 AOE 89 | . . 2 12 2 3 . . 48 . 22 . Classes Destroyed 25 | 2 6 2 8 1 . 1 . 4 . . 1 Worker 11 | . . . 3 . . . . . . 8 . Builder 9 | . 1 . 1 . . . . . . 7 . Tunneler 6 | 4 . . . . . . . . . 2 . Hauler 7 | . 1 . 4 . . . . . . 2 . Recycler 8 | 1 2 . 2 . . . . . . 3 . Mechanic 3 | . . . 1 . . . . . . 2 . Operator 2 | . 1 . 1 . . . . . . . . Watcher 11 | . 2 . 3 . . . . . . 6 . Swarmer 31 | . 6 1 7 3 4 . . . . 7 3 Grunt 80 | . 1 . 27 . 4 . . . 4 44 . Brawler 13 | . . . 3 . . . . . . 9 1 Duelist 8 | . . . 4 . . . . . . 4 . Protector 4 | . . . 1 . . . . . . 3 . Sentry 17 | . . . 9 1 . . . . . 7 . Specialist 1 | . . . . . . . . . . . 1 Hunter 8 | . . . 1 . . . . . . 6 1 Programmer 8 | . . . . 1 . . . . 1 6 . Heavy 1 | . . . 1 . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . Z-Light 7 | . . . . . . . . 7 . . . Decomposer 1 | . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . 1 . . . . . Assembler 2 | . . . . . . . . 2 . . . Assembled 38 | . . . . . . . . 38 . . . Golem 19 | . . . . . . . . 19 . . . Best Kill Streak 36 | 3 4 3 10 3 4 . . 36 2 24 3 Combat Bots Only 34 | . 3 3 8 3 4 . . 34 2 18 3 Max Kills in Single Turn 15 | 1 2 1 3 1 3 1 . 15 1 7 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 15 | . . 1 2 1 3 . . 15 . 4 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Hostile Shots Fired 1106 | . 27 81 166 28 20 . . 164 55 543 22 Missed 390 | . 10 21 50 13 5 . . 62 23 199 7 Damage Taken 13328 | . 125 1357 2383 142 230 . . 2313 403 6176 199 Core 1488 | . 8 189 169 . 18 . . 198 43 782 81 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 176 | . . . . . . . . 176 . . . Ignored by Resistances 993 | . . . . . . . . 488 83 382 40 Regen/Repaired (Parts) 555 | . . . 428 . . . . . . 127 . Core Remaining (%) 63 | 100 . 21 69 . . . . . 63 . . Volleys Fired 610 | 9 44 79 130 21 14 2 1 99 12 181 18 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 180 | 40 100 160 136 130 130 130 130 140 50 180 90 Shots Fired 1093 | 18 84 125 254 29 27 4 2 175 24 320 31 Gun 204 | 18 80 64 42 . . . . . . . . Cannon 797 | . . 39 193 26 26 4 2 151 24 301 31 Launcher 66 | . . 2 19 3 1 . . 22 . 19 . Special 26 | . 4 20 . . . . . 2 . . . Kinetic 214 | 18 80 51 49 3 1 . . 12 . . . Thermal 786 | . 4 72 193 26 26 4 2 103 24 301 31 Explosive 29 | . . . . . . . . 10 . 19 . Electromagnetic 62 | . . 2 12 . . . . 48 . . . Robot Hit Streak 31 | 3 10 28 31 5 10 3 . 11 9 19 6 Robot Miss Streak 5 | 2 3 2 4 2 1 . . 5 2 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 654 | 9 50 80 166 9 13 2 . 81 13 216 15 Core Hits 684 | 6 21 18 114 7 13 2 . 286 5 204 8 Critical Kills 7 | . 2 1 3 . . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 12 | . 2 4 4 . . . . 2 . . . Meltdown 5 | . . 1 3 . . . . 1 . . . Destroy 6 | . 2 3 1 . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . Melee Attacks 1 | . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1 | . . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 35522 | 107 658 1781 5672 378 585 56 . 9000 665 15886 734 Guns 1989 | 107 658 713 511 . . . . . . . . Cannons 17145 | . . 887 2738 259 376 56 . 1984 665 9446 734 Explosions 16305 | . . 181 2385 119 209 . . 7016 . 6395 . Melee . | . . . . . . . . . . . . Ramming 83 | . . . 38 . . . . . . 45 . Kinetic 7306 | 107 658 739 1566 119 209 . . 3908 . . . Thermal 18368 | . . 1004 2988 259 376 56 . 1441 665 10845 734 Explosive 7872 | . . . . . . . . 3009 . 4863 . Electromagnetic 1893 | . . 38 1080 . . . . 642 . 133 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . 3 1 . . . . . . 6 7 Average Corruption 3 | . . 3 1 . . . . . . 2 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 93 | . . 1 6 . . . . . . 56 30 Message Errors 17 | . . . 1 . . . . . . 11 5 Matter Fused 22 | . . . 2 . . . . . . 14 6 Heat Flow Errors 11 | . . 1 . . . . . . . 5 5 Energy Discharges 12 | . . . . . . . . . . 7 5 Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 15 | . . . 1 . . . . . . 7 7 Data Loss (major) 3 | . . . . . . . . . . 2 1 Misfires 2 | . . . . . . . . . . 2 . Alerts 8 | . . . 1 . . . . . . 6 1 Weapon Failures 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 983 | . . . 128 . 26 . . 108 52 627 42 Projectiles 569 | . . . 26 . 26 . . 57 52 366 42 Explosions 414 | . . . 102 . . . . 51 . 261 . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . 2 . . . . . . 1 . Impact 3 | . . . 2 . . . . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 693 | . . . 111 . . . . 105 . 477 . Shots 17 | . . . 6 . . . . 3 . 8 . Rammed 3 | . . . 3 . . . . . . . . Targets Rammed 6 | . . . 3 . . . . . . 3 . Kicked 3 | . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . Highest Temperature 365 | . 20 151 306 . 12 . . 309 30 365 226 Average Temperature 81 | . 10 42 73 . 8 . . 109 13 99 88 Received Heat Transfer 4038 | . 6 123 837 . 90 . . 618 192 2154 18 Effects 4 | . . . 1 . . . . 2 . 1 . Energy Bleed 3 | . . . . . . . . 2 . 1 . Interference 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . . 4 . . . Combat Hostiles 5 | . . . 1 . . . . 4 . . . Parts Fried 3 | . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . 1 4 . . . . 1 . . . Combat Hostiles 6 | . . 1 4 . . . . 1 . . . Parts Melted 29 | . . 2 15 . 1 . . 6 . 5 . Heat Transferred 14990 | . . 1322 5247 333 518 74 . 1573 325 5223 375 Parts Sabotaged 3 | . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . . . 6 . . . . 2 . 2 . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Peak Influence 2658 | 25 142 . 1231 645 . . . . . 2658 . Initial 560 | . 16 . . 560 . . . . . . . Average 578 | 11 57 . 577 549 . . . . . 825 . Maximum Alert Level 5 | . . . 4 2 . . . . . 5 . Low Security (%) 39 | 100 100 . 27 . . . . . . 25 . Level 1 7 | . . . 15 8 . . . . . 5 . Level 2 22 | . . . 14 91 . . . . . 29 . Level 3 12 | . . . 29 . . . . . . 10 . Level 4 9 | . . . 12 . . . . . . 12 . Level 5 4 | . . . . . . . . . . 10 . High Security 3 | . . . . . . . . . . 6 . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . Squads Dispatched 41 | . 2 . 10 2 . . . . . 27 . Investigation 8 | . 1 . 2 1 . . . . . 4 . Extermination 6 | . . . . 1 . . . . . 5 . Reinforcement 10 | . 1 . 5 . . . . . . 4 . Assault 17 | . . . 3 . . . . . . 14 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Distress Signals 9 | . 2 . 4 . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 330 | . 22 11 76 4 8 . . 71 7 122 9 Peak Tracking Total 37 | . 5 3 7 3 4 . . 37 4 15 4 Tactical Retreats 16 | . . . 4 . . . . 3 2 7 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Traps Triggered 4 | . . 1 1 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Machines Disabled 69 | . 1 1 4 . . . 3 4 . 55 1 Max in Single Turn 10 | . 1 1 2 . . . 1 1 . 10 1 Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Machines Accessed 36 | . 8 1 11 2 1 . . . . 13 . Terminals 21 | . 7 . 6 1 . . . . . 7 . Fabricators 3 | . . . . . . . . . . 3 . Repair Stations 3 | . . . 2 . . . . . . 1 . Recycling Units 4 | . 1 . 2 1 . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . Total Hacks 127 | . 22 1 38 7 1 . . . . 58 . Successful 79 | . 13 1 23 4 1 . . . . 37 . Failed 47 | . 8 . 15 3 . . . . . 21 . Catastrophic 5 | . . . 2 . . . . . . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 81 | . 20 . 26 3 . . 1 . . 31 . Terminals 80 | . 20 . 25 3 . . . . . 32 . Fabricators 13 | . . . . . . . . . . 13 . Repair Stations 8 | . . . 6 . . . . . . 2 . Recycling Units 11 | . 2 . 5 4 . . . . . . . Scanalyzers 13 | . . . 2 . . . . . . 11 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 5 1 3 2 1 . . . . 7 . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 5 | . 2 . 1 . . . . . . 2 . Open Door 1 | . . . . . 1 . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . 1 . Alert Level 2 | . . . . 1 . . . . . 1 . Unreport Threat 3 | . . . . 1 . . . . . 2 . Locate Traps 2 | . 1 . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 8 . Network Status 1 | . . . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . . . 4 . Build 3 | . . . . . . . . . . 3 . Repair Station Hacks 8 | . . . 6 . . . . . . 2 . Scan Component 4 | . . . 3 . . . . . . 1 . Repair 4 | . . . 3 . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . . Scanalyzer 10 | . . . 2 . . . . . . 8 . Insert Component 4 | . . . 1 . . . . . . 3 . Analyze 6 | . . . 1 . . . . . . 5 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 31 | . 7 . 10 2 . . . . . 12 . Terminals 24 | . 6 . 8 1 . . . . . 9 . Assimilate 1 | . . . . . . . . . . 1 . Botnet 6 | . 1 . 2 1 . . . . . 2 . Operators 2 | . . . 1 . . . . . . 1 . Skim 15 | . 5 . 5 . . . . . . 5 . Fabricators 3 | . . . . . . . . . . 3 . Prioritize 2 | . . . . . . . . . . 2 . Recompile 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 1 . . . . . . . Tunnel 4 | . 1 . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 6 . 9 2 . . . . . 12 . Full Trace Events 3 | . . . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . 1 . . . 13 . . 3 . Parts Built 3 | . . . . . . . . . . 3 . Authchips 1 | . . . . . . . . . . 1 . Time 152 | . . . . . . . . . . 152 . Total Part Build Rating 13 | . . . . . . . . . . 13 . Parts Repaired 4 | . . . 3 . . . . . . 1 . Time 190 | . . . 140 . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 21 | . 10 . 11 . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . 3 . Part Schematics Acquired 4 | . . . 1 . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Total Allies 2 | . . . . . . . 2 . . . . Largest Group 2 | . . . . . . . 2 2 . . . Highest-Rated Group 192 | . . . . . . . 192 192 . . . Highest-Rated Ally 96 | . . . . . . . 96 96 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . 34 . . . Total Damage 1117 | . . . . . . . . 1117 . . . Kills 8 | . . . . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Robot Analysis Total 5 | . 2 . 1 . . . . . . 2 . Derelict Logs Recovered 9 | . . 2 . . 2 1 1 . 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Turns Passed 19735 | 160 1446 1868 2200 455 765 648 2285 3912 1197 3483 1316 Spaces Moved 9101 | 77 517 746 825 239 436 395 1338 2168 539 1325 496 Core 7 | 7 . . . . . . . . . . . Treads 4643 | 70 517 482 825 239 436 395 1338 340 . 1 . Legs 4187 | . . . . . . . . 1828 539 1324 496 Wheels 264 | . . 264 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 160 162 162 162 162 113 143 143 180 Average Speed 168 | 151 229 203 166 162 162 162 162 135 144 185 213 Slowest Speed 320 | 160 240 260 260 162 162 162 162 243 200 320 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 5 66 53 77 10 57 57 85 85 62 49 39 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 9 | . 1 . 3 1 . . 1 . 1 1 1 Known Exits Taken 7 | . 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . . . . 1 1 1 . . Scrap Searched 28 | . . 16 . . 7 1 2 . 1 . 1 Spaces Dug 26 | . . . 1 4 . . . 2 4 11 4 Terrain Destroyed 392 | . . 25 51 41 12 . . 42 10 196 15 Melee 1 | . . . 1 . . . . . . . . Projectile 91 | . . 3 . 5 2 . . 9 10 47 15 AOE 300 | . . 22 50 36 10 . . 33 . 149 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Total 12321 | 98 679 922 1394 277 469 400 1403 2984 939 2030 726 Wait 1902 | . 88 32 331 . 9 . 9 501 374 375 183 Move 9088 | 76 516 745 824 238 435 394 1335 2167 538 1324 496 Hop 1 | . . . . . . . 1 . . . . Pick Up 184 | 5 17 14 15 2 4 1 12 54 2 45 13 Fast Attach 78 | 7 . 7 22 2 . . . 31 2 3 4 Attach 55 | . . 6 4 2 . . 2 21 1 16 3 Detach 24 | . . 1 2 . . . 1 8 . 11 1 Swap 124 | 1 11 20 28 7 3 1 4 21 . 28 . Drop 221 | . 3 18 34 5 4 2 11 82 10 44 8 Fire 610 | 9 44 79 130 21 14 2 1 99 12 181 18 Melee 1 | . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 3 . Crush 3 | . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . 27 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Discovered new exit (range 15) 755 | -10/Materials | Identified exit to Materials 885 | -10/Materials | Learned 4 Recycling zone layouts 972 | -10/Materials | Learned location of 2 exits from Subcaves 1019 | -10/Materials | Identified exit to Subcaves 1075 | -10/Materials | Learned 4 Subcaves zone layouts 1519 | -10/Materials | Central database locked down 1607 | -10/Materials | Entered Subcaves 1608 | -10/Subcaves | Identified exit to Materials 1659 | -10/Subcaves | Disturbed a concealed Subdweller 2100 | -10/Subcaves | Learned Materials terminal intel 2670 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2671 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2975 | -10/Subcaves | Visited 4L-MR0's lab 2995 | -10/Subcaves | Found Cargo Legs 3136 | -10/Subcaves | Core integrity fell below 50% 3199 | -10/Subcaves | Learned 8 Materials zone layouts 3475 | -10/Subcaves | Entered Materials 3475 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3476 | -8/Materials | Identified exit to Factory 3477 | -8/Materials | Loaded intel: 12 terminal locations 3663 | -8/Materials | Build established: Derelict-Mutant 3989 | -8/Materials | Discovered exit to Factory (range 8) 4031 | -8/Materials | Build established: Mutant 4319 | -8/Materials | Repaired Adv. Beam Cannon 4372 | -8/Materials | Repaired Adv. Beam Cannon 4505 | -8/Materials | Destroyed 7 combat bots 4675 | -8/Materials | First assault squad dispatched 4775 | -8/Materials | Destroyed 8 combat bots 5095 | -8/Materials | Learned 12 Factory zone layouts 5102 | -8/Materials | Build established: Scavenger-Mutant 5138 | -8/Materials | Learned location of Extension (-4) 5169 | -8/Materials | Learned Factory garrison access intel 5204 | -8/Materials | Learned 2 Lower Caves zone layouts 5227 | -8/Materials | Learned 4 Factory zone layouts 5484 | -8/Materials | Repaired Arm. Treads 5565 | -8/Materials | Sterilization system engaged 5565 | -8/Materials | Non-combat units ordered to evacuate 5665 | -8/Materials | Combat units ordered to evacuate 5675 | -8/Materials | Entered Factory 5675 | -7/Factory | Evolved 2 slots: Utility x2 5676 | -7/Factory | Identified exit to Lower Caves 5677 | -7/Factory | Loaded intel: 4 garrison access locations 6054 | -7/Factory | Discovered exit to Lower Caves (range 15) 6130 | -7/Factory | Entered Lower Caves 6131 | -7/Lower Caves | Identified exit to Lower Caves 6454 | -7/Lower Caves | Learned location of 1 exit from Factory 6895 | -7/Lower Caves | Entered another Lower Caves area 6896 | -7/Lower Caves | Encountered a Warlord checkpoint 7392 | -7/Lower Caves | Identified exit to Zion 7543 | -7/Lower Caves | Entered Zion 7553 | -7/Zion | Identified exit to Proximity Caves 7653 | -7/Zion | Given A8's code to call for help 7689 | -7/Zion | Found Prototype Hackware 7692 | -7/Zion | Found Prototype Processor 7696 | -7/Zion | Found Prototype Processor 7699 | -7/Zion | Found Prototype Processor 7702 | -7/Zion | Found Prototype Processor 7706 | -7/Zion | Identified Exp. Target Analyzer (x2) 7727 | -7/Zion | Identified Spectral Analyzer 7760 | -7/Zion | Identified Exp. System Shield 7765 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8341 | -7/Zion | Met Imprinter 8534 | -7/Zion | Discovered new exit (range 5) 8537 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8570 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8575 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9316 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9828 | -7/Zion | Entered Deep Caves 9828 | -7/Deep Caves | Accompanied by 2 allies 9947 | -7/Deep Caves | Attacked by Z-Imprinter 9964 | -7/Deep Caves | Allies destroyed Z-Imprinter 10016 | -7/Deep Caves | Found Prototype Protection 10016 | -7/Deep Caves | Identified Zio. Weapon Casing 10165 | -7/Deep Caves | Z-Facility disabled 10528 | -7/Deep Caves | Found Prototype Device 10529 | -7/Deep Caves | Identified Exp. Thermal Shield 10613 | -7/Deep Caves | Found Zio. Weapon Casing 10677 | -7/Deep Caves | Found Prototype Protection 10677 | -7/Deep Caves | Identified Zio. Heavy Carapace 10754 | -7/Deep Caves | Found Zio. Heavy Carapace 10922 | -7/Deep Caves | Spotted AG-52406 10957 | -7/Deep Caves | Destroyed AG-52406 10961 | -7/Deep Caves | Found GOLEM Unit 11021 | -7/Deep Caves | Spotted AG-85693 11062 | -7/Deep Caves | Destroyed AG-85693 11211 | -7/Deep Caves | Found Zio. Weapon Casing 11456 | -7/Deep Caves | Triggered Deep Caves wall 11456 | -7/Deep Caves | Spotted AS-80494 11456 | -7/Deep Caves | Destroyed AS-80494 11456 | -7/Deep Caves | Exposed GOLEM chamber 11464 | -7/Deep Caves | Spotted AS-84597 11469 | -7/Deep Caves | Destroyed AS-84597 11493 | -7/Deep Caves | Destroyed 34 combat bots 11564 | -7/Deep Caves | Destroyed 14 combat bots 11781 | -7/Deep Caves | Found GOLEM Unit 12071 | -7/Deep Caves | Build established: Golem 12091 | -7/Deep Caves | Found Prototype Device 12092 | -7/Deep Caves | Identified Skeleton Box 12161 | -7/Deep Caves | Found Mobile Assembly Unit 12185 | -7/Deep Caves | Found GOLEM Unit 12443 | -7/Deep Caves | Found GOLEM Unit 12661 | -7/Deep Caves | Attached Cargo Legs, gained temporary slots: Utility x2 12674 | -7/Deep Caves | Found Zio. Weapon Casing 13127 | -7/Deep Caves | Found GOLEM Unit 13638 | -7/Deep Caves | Discovered new exit (range 7) 13740 | -7/Deep Caves | Entered Proximity Caves 13916 | -6/Proximity Caves | Spotted B-75 Beast 14429 | -6/Proximity Caves | Discovered new exit (range 15) 14717 | -6/Proximity Caves | Build established: Scavenger-Golem 14937 | -6/Proximity Caves | Entered Factory 14937 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14938 | -6/Factory | Identified exit to Lower Caves 14939 | -6/Factory | Identified exit to Factory 15151 | -6/Factory | Build established: Golem 15392 | -6/Factory | Discovered exit to Lower Caves (range 11) 15983 | -6/Factory | Build established: Hacker-Golem 16312 | -6/Factory | Repaired Lyr. Medium Armor Plating 16860 | -6/Factory | Fabricated Huge Storage Unit (x1) 17114 | -6/Factory | Learned location of 2 exits from Proximity Caves 17387 | -6/Factory | First assault squad dispatched 17510 | -6/Factory | Spotted B-75 Beast 17825 | -6/Factory | Core integrity fell below 50% 17853 | -6/Factory | Destroyed 10 combat bots 17856 | -6/Factory | Lost 5 parts (1p1n1u2w) 17973 | -6/Factory | Fabricated Exp. System Shield (x1) 18029 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 18182 | -6/Factory | High security lockdown imminent 18203 | -6/Factory | Lost 4 parts (1n2u1w) 18223 | -6/Factory | Destroyed 18 combat bots 18261 | -6/Factory | Lost 3 parts (1p1n1w) 18262 | -6/Factory | High security lockdown engaged 18364 | -6/Factory | Core integrity fell below 20% 18420 | -6/Factory | Entered Lower Caves 18421 | -6/Lower Caves | Identified exit to Lower Caves 18724 | -6/Lower Caves | Build established: Golem 18834 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 19736 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19535_ System corrupted: Component data lost. 19585_ S-27 Virus destroyed. 19589_ Lgt. Nuclear Core fries itself beyond repair. 19590_ VTOL Module fries itself beyond repair. 19593_ Autogun fries itself beyond repair. 19594_ S-27 Virus destroyed. 19601_ Lgt. Nuclear Core fries itself beyond repair. 19603_ Autogun fries itself beyond repair. 19604_ VTOL Module fries itself beyond repair. 19612_ System corrupted: Heat flow error (+132). 19648_ System corrupted: Component data lost. 19694_ System corrupted: Matter fused (-5). 19710_ Acquired 2 matter. 19712_ Acquired 3 matter. 19722_ N3CEB5LRNPIFW7CH1Y37CY 19733_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# % | | ?????????????????????????????????????????????# * | | ?????????????##??????????????????????????????# [ | | ????????????#"#???????????##?????????????###?# | | ??????????## ###????????## ????????##### ### | | ??????????# "?????????# ######### ##### | | ?????????? #?????????# | | ?????????? #?????????# | | ?????????? ???????????# ######## | | ??????????# #?###????????# #??????## | | ??????????# ## ##???????# ######### | | ??????????# #???????# ###### | | ????????### #?####??# ###????# | | ????????#"%% #? ??##???????# #### | | ???????## #? " "?#?????????## ##??# | | ???????# ## ## " " ###????????## ##??# # | | ???????# % #?# ### " ########### #??# # | | ???????# #?# ##?# "" #??# # | | ???????## ###?# ##?# ##?# # | | ???????## ##??# ?? ?######## ### # | | ???????# ##?# #??# ??????????## # | | ???????# ### #### #??????####### ## | | ???????## ###???## ## ####? | | ????????#### % ##?## ###???? | | ???????????## ### % ### g #?????? | | ????????????## ###% =%!@=% gg ;#####?????? | | ?????????????# ### =%% ;# ;##?????????? | | ?????????????# #?## ##### ## %"##??????????? | | ????????????## #??###???# ## ##???????????? | | ????????????# #????????# ### #????????????? | | ???????????## #????????# ## #???????????? | | ???????????# ###?????? ### #??????????? | | ???????????## ###### ##?## ?????????? | | ????????????## " ######???# ????????? | | ?????????????### #####???????? ???????? | | ???????????????## ##???????????? # ???????? | | ????????????????###" #?????????? # # ????????? | | ???????????????????###??????????##? # ?????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 45 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 73 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mak. Hacking Suite | -8/Materials | Scanalyzed Energy Well | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Coil Gun | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Exp. System Shield | -6/Factory | Scanalyzed Exp. Armor Integrity Analyzer | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive M-28 Smith | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Exp. System Shield | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisAuthchipProtection Manual? 0 Play Time 02:22:42 Cumulative 336.0 hours Start 2024.09.22 @ 21:28:46 End 2024.09.23 @ 00:04:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 231 Adventurer 5 Explorer 0 Win Type - Total 7 Types 4/0/3/0/0/0/0/0/0 Lore% 67 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5105d16-99b2-48bc-bf65-485ab2ea3b27