Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.16 @ 00:38:52 Player: cptwinky Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (389) 1945 Value Destroyed (16174) 16174 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (12914) 12914 TOTAL SCORE: 42073 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5063 Follower Combat Kills 5869 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -1518 Cogmind --------- Core Integrity 0/1300 Matter 19/300 Energy 93/100 System Corruption 35% Temperature Cool (0) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads > --- UTILITY (8) ------ Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Weapon Cycler > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (5) ---- Long-range Sensor Array Experimental Thermal Shield Advanced Datajack Enhanced Flamer Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Kinecellerator Layered Heavy Armor Plating > --- WEAPON ----------- Railgun Advanced KE Penetrator Helical Railgun > --- INVENTORY -------- Zionite Heavy DM Reactor Advanced Heavy Treads Advanced Cooling System Matter Compressor Long-range Sensor Array Experimental Thermal Shield Advanced Force Field Hacking Drone Bay Transdimensional Reconstructor KE Penetrator Advanced KE Penetrator Tiamat Missile Launcher Tiamat Missile Launcher Dirty Datajack Advanced Datajack Enhanced Flamer Great Maul CR-A16's Behemoth Slayer Dirty Bomb Trap [Rating: 164] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Titanium Leg Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon KE Penetrator Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 2 Utility 6 | . . . 1 . 1 1 . . . . . . 2 . . . . . . . . . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 415 | 2 6 5 24 13 26 6 7 5 13 23 20 13 21 9 21 . 18 21 5 3 18 6 15 19 9 7 6 74 Power 18 | . . . 3 . 2 . . . . 2 . . 2 . . . 1 1 . . 1 . . 2 1 . . 3 Engine 8 | . . . 3 . 2 . . . . 2 . . 1 . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 2 . . . 1 Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 Propulsion 72 | 2 1 . 9 2 4 1 1 1 . 4 4 5 4 2 1 . 6 2 1 . 3 1 2 1 3 2 . 10 Treads 63 | 2 1 . 9 2 4 1 1 1 . . 1 5 4 2 1 . 5 2 1 . 2 1 2 1 3 2 . 10 Leg 8 | . . . . . . . . . . 4 3 . . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 146 | . 2 . 5 5 7 1 3 4 7 6 6 3 7 3 5 . 5 7 . . 10 2 9 7 4 4 4 30 Device 82 | . 1 . 1 2 3 . 1 1 4 3 4 2 2 2 2 . 3 4 . . 6 . 4 5 2 4 2 24 Storage 5 | . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Processor 11 | . . . . . 2 . . . . . 1 . . 1 1 . . . . . . . 2 1 . . 1 2 Hackware 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Protection 45 | . . . 3 3 1 1 2 3 3 3 1 1 4 . 2 . 2 3 . . 3 2 1 1 2 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 179 | . 3 5 7 6 13 4 3 . 6 11 10 5 8 4 15 . 6 11 4 3 4 3 4 9 1 1 2 31 Energy Gun 30 | . 2 2 . 1 . . 3 . 4 6 5 3 1 . 3 . . . . . . . . . . . . . Energy Cannon 24 | . . . 5 3 8 2 . . . . . . . . . . 1 1 1 . . . 1 . . . . 2 Ballistic Gun 52 | . . 1 1 . . . . . . . 1 1 4 1 4 . 3 6 2 1 1 2 3 4 1 1 1 14 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Launcher 27 | . 1 2 1 1 5 1 . . 2 3 1 . . . . . . 3 . . 1 . . . . . 1 5 Special Weapon 17 | . . . . . . . . . . . 2 . 2 3 5 . 1 1 1 1 . . . 1 . . . . Impact Weapon 7 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . 4 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . 1 . . 1 . 1 . . . 2 1 . 2 . . . 1 Special Melee Weapon 11 | . . . . 1 . 1 . . . . 1 . . . 2 . . . . 1 . . . . . . . 5 Unidentified Prototypes 30 | . . . 1 1 . . . . . . 2 . . . 1 . 2 1 . . 7 . . 1 3 . . 11 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 System Corruption 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 11 . 14 Parts Lost 33 | . . . . . . . . . 1 2 . 1 5 . 1 . 5 . . . . . . . . . . 18 Power 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Propulsion 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 6 Utility 14 | . . . . . . . . . . . . 1 4 . 1 . 4 . . . . . . . . . . 4 Weapon 9 | . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 6 Highest Loss Streak 12 | . . . . . . . . . 1 1 . 1 3 . 1 . 3 . . . . . . . . . . 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 94 100 99 99 99 98 100 96 87 96 99 95 90 84 91 93 91 96 100 100 90 86 78 77 77 77 78 73 Engine 3 | . 14 14 11 11 9 7 7 7 7 6 7 7 4 . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 1 6 6 6 6 11 11 11 7 5 5 5 5 5 5 7 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 . Treads 20 | . 27 28 32 32 27 30 30 27 18 5 . 12 20 20 20 20 19 25 29 29 23 21 15 15 15 14 15 18 Leg 2 | . . . . . . . . . . 21 29 13 . . . . . . . . . . . . . . . . Device 13 | . 9 14 11 14 20 7 7 7 11 14 15 13 8 15 14 13 18 17 17 17 12 11 10 9 9 9 8 8 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 Processor 7 | . . . . . 3 7 7 7 7 7 7 7 6 8 13 13 7 5 5 5 5 5 7 14 15 15 15 15 Protection 7 | . . . 9 7 2 13 15 13 10 7 7 8 16 6 10 13 12 10 11 11 11 10 10 5 5 5 5 2 Energy Gun 5 | . 13 13 1 . . . 12 23 22 22 13 14 11 4 . . . . . . . . . . . . . . Energy Cannon 3 | . . . 18 21 26 21 10 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 14 12 1 . . . . . . . 6 6 6 12 15 20 19 16 16 14 14 16 14 11 15 15 14 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 13 30 32 60 63 73 69 70 69 69 71 77 77 87 83 83 80 101 115 120 115 132 132 128 129 132 132 132 132 Greatest Support 320 | 40 40 40 63 63 66 86 86 112 112 92 77 130 120 120 123 123 128 141 141 141 158 168 210 215 240 240 240 320 Greatest Overweight (x) 43 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 43 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 10 15 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 6 8 12 18 19 19 19 19 19 19 18 19 19 19 19 19 20 19 19 19 19 19 19 19 19 19 19 20 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 15 20 20 20 19 20 19 20 20 20 19 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 32% | Scavenger-Tank 17% | Scavenger-Gunner 13% | Scavenger-Mutant 12% | Mutant 10% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Commander-Tank | -4/Extension Commander-Mutant | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Matter Collected 9298 | 206 125 77 276 110 435 62 146 56 154 288 90 390 398 588 490 . 327 701 271 126 180 238 276 286 310 227 442 2023 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16609 | . 383 110 1153 772 1329 488 463 33 711 323 60 160 1494 624 566 . 399 1403 571 208 246 396 426 79 144 204 577 3287 Parts 735 | . 20 10 64 50 83 24 3 1 19 13 . 13 64 20 24 . 16 46 24 5 4 20 15 4 7 13 25 148 Haulers Intercepted 20 | . 1 . 5 5 6 . . . . . . . . . 1 . . 2 . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 153 | . . . . . . . . . 16 13 . 19 . 14 20 . 23 . 24 4 2 18 . . . . . . Prevented 9 | . . . . . . . . . . . . 4 . . 2 . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Combat Hostiles Destroyed 303 | . 7 7 19 17 32 9 2 . 13 12 . 4 25 6 17 . 6 19 12 2 . 5 6 1 2 1 6 73 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 112 | . 4 3 1 . . . . . 8 3 . 3 17 4 5 . 3 5 11 2 . 4 4 1 2 1 5 26 Cannons 66 | . . . 16 14 19 5 1 . . . . . 1 1 3 . . . 1 . . . 2 . . . . 3 AOE 110 | . 3 4 2 3 12 3 . . 5 9 . . 6 1 8 . 2 14 . . . . . . . . 1 37 Classes Destroyed 26 | . 3 2 4 . 1 1 1 . 4 2 . . . 2 . . . 1 . . . . . . . . 2 3 Worker 23 | . . 1 1 1 1 4 . 1 . . . . . . . . . 7 . . . . . . . . 4 3 Builder 10 | . 2 . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 3 Tunneler 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Hauler 20 | . 1 . 5 5 6 . . . . . . . . . 1 . . 2 . . . . . . . . . . Recycler 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Operator 9 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 4 1 2 Watcher 5 | . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Swarmer 71 | . . 5 3 8 10 . . . 1 4 . 3 3 3 7 . . 5 4 . . . . . . . . 15 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 124 | . 7 2 11 4 12 7 . . 6 3 . . 20 2 6 . 2 10 3 . . 3 4 . . . . 22 Brawler 11 | . . . 1 . 3 . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . 2 Duelist 7 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 4 Protector 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 30 | . . . 5 5 6 1 . . 1 . . . 1 1 . . 1 3 1 1 . . . 1 . 1 . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 13 | . . . . . . . . . . 2 . . 1 . 1 . 1 . 2 . . . 2 . . . . 4 Programmer 20 | . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . 3 13 Behemoth 6 | . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . 1 . . . . . 1 Compactor 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Samaritan 6 | . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 4 | . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 4 3 7 9 6 10 2 1 4 4 . 2 7 3 4 . 3 11 4 1 . 2 4 1 2 3 3 13 Combat Bots Only 12 | . 3 3 3 8 5 9 2 . 4 4 . 2 6 3 4 . 3 8 4 1 . 2 4 1 2 1 2 12 Max Kills in Single Turn 6 | . 2 2 3 3 3 2 1 1 2 2 . 1 3 2 2 . 2 6 3 1 . 1 1 1 1 1 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Exploded 5 | . 1 2 2 3 3 2 . . 2 2 . . 2 1 2 . 2 5 . . . . . . . . 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Damage Taken 19661 | . 291 59 579 316 750 285 25 86 570 1027 . 872 1803 134 629 . 963 365 266 69 . 343 440 300 540 21 669 8259 Core 2069 | . 33 . 53 68 68 55 . . 31 82 . 42 58 6 66 . 40 37 9 . . 40 8 20 73 . 18 1262 Absorbed by Shields 2317 | . . . . . . . . . . . . . . . . . . . 253 70 . 366 303 303 262 23 54 683 Reduced by Siege Mode 278 | . . . . . . . . . . . . . 29 14 . . . . . . . . 42 . . . . 193 Regen/Repaired (Parts) 2112 | . 75 . 72 107 71 . . . . . 1043 . 237 . . . . 439 . . . . . . . . . 68 Core Remaining (%) 84 | 100 . 86 . 69 87 . . . . . . 70 . . . . 80 . . . . 91 . . . . 89 . Volleys Fired 800 | . 24 9 61 33 62 21 12 3 48 41 2 9 54 49 55 . 18 44 25 23 . 15 18 6 15 17 24 112 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 2 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 Hottest 219 | . 70 85 136 136 204 204 204 189 207 219 156 189 195 144 144 . 93 93 153 91 . 91 153 123 101 103 103 105 Shots Fired 1763 | . 45 16 118 65 158 43 32 9 109 73 3 27 147 68 81 . 48 118 61 39 . 42 54 14 46 51 60 236 Gun 1200 | . 42 14 11 . . . . 9 104 60 3 27 142 42 62 . 45 111 47 24 . 42 48 13 46 51 57 200 Cannon 413 | . . . 104 64 146 41 32 . . . . . . . . . 2 2 8 . . . 6 1 . . . 7 Launcher 76 | . 3 2 3 1 12 2 . . 5 13 . . . . . . . 3 . . . . . . . . 3 29 Special 74 | . . . . . . . . . . . . . 5 26 19 . 1 2 6 15 . . . . . . . . Kinetic 886 | . 21 7 6 . . . . . . . . 9 66 32 60 . 45 111 47 24 . 42 48 14 46 51 57 200 Thermal 758 | . 4 7 109 64 146 41 32 9 104 60 3 18 76 34 12 . 2 2 14 15 . . 6 . . . . . Explosive 95 | . 3 2 3 1 12 2 . . 5 13 . . 5 2 9 . 1 5 . . . . . . . . 3 29 Electromagnetic 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 27 | . 10 9 26 20 10 13 12 9 27 13 2 3 26 17 16 . 6 25 20 20 . 19 22 6 7 7 8 18 Robot Miss Streak 5 | . 2 1 5 3 4 1 1 1 3 3 . 4 2 2 5 . 3 2 3 2 . 2 1 4 4 4 3 3 Penetration Max 2 | . . . . . . . . . . . . . 2 . . . . 2 1 . . 1 1 1 1 1 1 2 Secondary Targets 20 | . . . . . . . . . 1 . . 1 4 . . . 1 . 3 . . 2 . 1 . . 1 6 Max Gunslinging Chain 1 | . . . . . . . . . 1 . . 1 1 . . . 1 . 1 . . 1 . 1 . . 1 1 Shots Hit Robots 1249 | . 28 11 78 43 87 40 27 7 88 50 2 16 107 52 61 . 29 88 45 33 4 35 42 10 27 25 38 176 Core Hits 733 | . 19 12 37 23 61 23 7 2 42 31 1 5 62 28 28 . 11 64 24 13 2 11 19 1 12 12 19 164 Critical Kills 30 | . . . 1 1 2 1 1 . . . . . 5 5 1 . 1 . . . . 1 . . . 2 2 7 Critical Parts Destroyed 25 | . . . . . . . . . . . . . 2 1 3 . 1 1 1 . . 1 1 . . 1 4 9 Critical Strikes 87 | . 2 . 1 1 2 1 1 . 5 4 . 1 15 9 6 . 3 1 5 1 . 2 1 . . 3 6 17 Burn 26 | . . . . . . . . . 5 4 . . 7 3 2 . . . 4 1 . . . . . . . . Meltdown 6 | . . . 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . Destroy 47 | . . . . . . . . . . . . . 7 6 4 . 2 1 1 . . 2 1 . . 3 6 14 Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sever 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 70 | . . . . . . 6 . . . 4 1 8 1 . 8 . 1 . . 1 4 1 . . . . . 35 Impact 35 | . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . 30 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . 8 . . 2 . 1 . . . 4 1 . . . . . 4 Sneak Attacks 12 | . . . . . . 6 . . . . 1 . . . 3 . . . . . . . . . . . . 2 Combat Hostiles 9 | . . . . . . 6 . . . . . . . . 3 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47377 | . 650 348 1612 1149 3191 1051 617 137 2165 2196 22 325 3468 838 2140 . 577 4853 1047 603 288 852 1074 286 896 665 1675 14652 Guns 19599 | . 310 135 95 . . . . 124 1613 887 22 192 2401 426 336 . 380 2106 781 458 . 852 795 221 896 665 1121 4783 Cannons 6162 | . . . 1326 1002 1774 693 617 . . . . . . . . . . . 196 . . . 189 34 . . . 331 Explosions 19267 | . 320 194 191 141 1411 358 . . 546 1309 . . 908 133 1488 . 152 2563 . . . . 90 . . . 525 8938 Melee 929 | . . . . . . . . . . . . 133 . . . . . . . . 288 . . . . . . 508 Ramming 344 | . 20 19 . 6 6 . . 13 6 . . . 6 . . . . 111 3 2 . . . 31 . . 29 92 Kinetic 14864 | . 106 53 41 . . . . . . . . 40 954 242 336 . 380 2106 781 458 . 852 795 255 896 665 1121 4783 Thermal 11248 | . 101 82 1380 1002 1774 693 617 124 1613 887 22 152 1582 420 111 . . . 263 143 . . 279 . . . 3 . Explosive 18659 | . 130 194 191 141 1411 358 . . 546 1309 . . 773 133 1488 . 152 2563 . . . . . . . . 332 8938 Electromagnetic 483 | . 293 . . . . . . . . . . . . . . . . . . . . . . . . . 190 . Impact 503 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 503 Slashing 519 | . . . . . . . . . . . . . 153 43 205 . 45 73 . . . . . . . . . . Piercing 426 | . . . . . . . . . . . . 133 . . . . . . . . 288 . . . . . . 5 Phasic 331 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 331 Highest Corruption 35 | . . . . 1 . 1 1 1 . 2 2 . 1 1 1 . . 3 . . . . . . 5 7 4 35 Average Corruption 4 | . . . . 1 . 1 1 1 . 1 2 . 1 1 1 . . 2 . . . . . . 2 3 2 16 Corruption Purged 23 | . . . . . . . . 1 . . . . . . 1 . . 4 . . . . . . 5 12 . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Effects 146 | . . . . 7 . 2 6 . . 12 1 . 2 9 10 . . 2 . . . . . . 2 3 1 89 Message Errors 35 | . . . . 2 . 1 1 . . 3 . . 1 2 4 . . . . . . . . . . 2 . 19 Matter Fused 29 | . . . . 2 . . 1 . . 3 . . . 4 1 . . . . . . . . . . . 1 17 Heat Flow Errors 13 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 10 Energy Discharges 13 | . . . . 2 . . . . . 3 . . . 2 . . . . . . . . . . . . . 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 16 | . . . . . . . 1 . . 2 . . . . 2 . . 1 . . . . . . . . . 10 Data Loss (major) 8 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 6 Misfires 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 Alerts 7 | . . . . 1 . . 1 . . 1 . . . 1 . . . 1 . . . . . . 1 1 . . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Weapon Failures 8 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1196 | . . 40 8 7 27 3 . . 27 69 . . 19 39 78 . . 59 34 8 70 . . . . . . 708 Projectiles 192 | . . . 8 7 21 . . . . . . . . 39 18 . . 2 34 8 . . . . . . . 55 Explosions 613 | . . 40 . . 6 3 . . 27 69 . . 19 . 60 . . 34 . . . . . . . . . 355 Melee 391 | . . . . . . . . . . . . . . . . . . 23 . . 70 . . . . . . 298 Knockbacks 13 | . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . 9 Impact 12 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 9 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 466 | . . . 43 . 18 . . . 50 15 . . . . . . . . . . . . . . . . 69 271 Shots 13 | . . . 2 . 1 . . . 2 1 . . . . . . . . . . . . . . . . 1 6 Rammed 35 | . 2 7 . . 1 . . . 2 . . . 3 . . . . 6 1 . . . . 3 . . . 10 Targets Rammed 42 | . 2 8 . 1 1 . . 1 2 . . . 3 . . . . 7 1 1 . . . 3 . . 1 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 . 1 . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 1 Highest Temperature 461 | . 130 111 222 168 363 304 461 69 459 429 90 369 270 6 236 . . . . . . 293 199 3 9 2 . 403 Average Temperature 88 | . 42 49 57 49 93 128 205 42 151 151 38 105 97 4 91 . . . . . . 126 119 3 9 1 . 68 Received Heat Transfer 3681 | . 138 21 174 48 330 135 . 9 255 120 . 108 715 9 126 . 117 99 32 12 . 79 47 12 63 . 49 983 Effects 15 | . . . . . 1 . 4 . 4 1 . 2 1 . . . . . . . . 1 . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . 2 . 3 . . . . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . 3 1 . . . . . . . . 2 . . . 1 4 Total Turns 524 | . . . . . . . . . . . . . 166 10 . . . . . . . . 69 . . . 14 265 Longest Duration 125 | . . . . . . . . . . . . . 125 10 . . . . . . . . 46 . . . 14 123 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions 17 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 15 Robots Melted 9 | . . . 1 1 2 1 1 . . . . . 1 1 1 . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 27 | . . . 7 5 4 3 . . 3 . . . 4 . . . . . 1 . . . . . . . . . Heat Transferred 25215 | . 224 222 2812 1702 3034 1184 1110 259 3626 1887 37 259 2949 2370 1120 . . . 1120 1200 . . 50 . . . 50 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Peak Influence 3211 | . 183 170 405 615 832 545 201 907 . . . . 684 . . . . 674 . . . . 105 644 914 659 692 3211 Initial 365 | . . 17 19 56 211 276 190 . . . . . . . . . . . . . . . . 49 360 365 . 363 Average 439 | . 64 48 213 394 546 440 165 465 . . . . 413 . . . . 201 . . . . 52 239 651 207 327 1425 Maximum Alert Level 5 | . . . 2 2 3 2 1 3 . . . . 2 . . . . 2 . . . . . 2 3 2 2 5 Low Security (%) 40 | 100 100 100 35 10 . . 52 36 . . . . 2 . . . . 62 . . . . 100 66 . 64 14 . Level 1 19 | . . . 63 36 28 34 47 . . . . . 43 . . . . 20 . . . . . 5 9 12 55 1 Level 2 26 | . . . . 52 59 65 . 25 . . . . 54 . . . . 17 . . . . . 27 50 23 30 27 Level 3 5 | . . . . . 12 . . 37 . . . . . . . . . . . . . . . . 39 . . 18 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 2 . 3 2 6 1 . 4 . . . . 7 . . . . 6 . . . . 1 . . . 6 44 Investigation 9 | . 1 . 1 1 1 . . . . . . . 4 . . . . . . . . . . . . . . 1 Extermination 8 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 3 Reinforcement 22 | . 1 . 2 1 2 1 . . . . . . 2 . . . . 3 . . . . . . . . 5 5 Assault 40 | . . . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . . 35 Garrison 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 3 Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Distress Signals 30 | . 1 . 4 1 1 1 . 1 . . . . . . . . . 7 . . . . . 5 2 . 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 558 | . 13 8 27 31 42 10 6 16 19 14 . 10 31 7 20 . 13 23 12 2 . 6 6 24 17 10 16 175 Peak Tracking Total 19 | . 3 3 4 6 5 4 4 6 4 4 . 5 5 3 5 . 3 6 4 1 . 4 4 7 5 2 3 19 Tactical Retreats 13 | . 1 . 2 1 . . . . . . . 1 2 2 . . . 1 . . . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Traps Triggered 13 | . 1 . . 3 . 1 . 1 . . . . 1 . . . . 2 . . . . 2 . . . 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts 145 | . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . 101 Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Reprogrammed 13 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 10 Reused 12 | . . . . . . . . . . . . . . . 2 . 1 4 1 . . 2 . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 37 | . . . . . . . . . . . . . . . 4 . 4 7 2 . . 10 9 . . . . 1 Triggered 16 | . 1 . . . . . . . . . . . . 2 1 . 1 4 1 1 . 2 . . . . . 3 Most Traps Carried 2 | . . . . . . . . . . . . . . . 1 . . 2 2 1 1 . 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Machines Disabled 46 | . 1 2 . 1 6 . . 8 . . . . 7 . 1 . . 6 . . . . 2 2 . 3 5 2 Max in Single Turn 4 | . 1 1 . 1 2 . . . . . . . 4 . 1 . . 2 . . . . 1 . . 2 3 1 Garrison Access 5 | . . . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Machines Accessed 66 | . 6 . 10 13 8 . . 2 . 1 . 1 6 . 2 3 . 2 . 1 4 . 2 . 1 . . 4 Terminals 32 | . 4 . 7 10 6 . . 2 . . . 1 . . 1 . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Repair Stations 11 | . 1 . 1 1 1 . . . . . . . 3 . . . . 1 . . . . 1 . . . . 2 Recycling Units 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Total Hacks 183 | . 16 . 27 25 25 . . 4 . 1 . 1 17 . 2 23 . 8 . 1 17 . 5 . 2 . . 9 Successful 118 | . 10 . 15 12 13 . . 3 . 1 . 1 9 . 2 23 . 5 . 1 17 . 2 . 1 . . 3 Failed 64 | . 6 . 11 13 12 . . 1 . . . . 8 . . . . 3 . . . . 3 . 1 . . 6 Catastrophic 10 | . . . 2 3 3 . . . . . . . 1 . . . . . . . . . . . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 11 . 15 11 17 . . 2 . . . . 11 . . . . 8 . . . . 7 6 1 . 6 27 Terminals 80 | . 13 . 21 18 20 . . 4 . . . 1 . . 1 . . . . . . . . . 2 . . . Fabricators 8 | . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . 3 Repair Stations 29 | . 2 . 2 3 2 . . . . . . . 9 . . . . 6 . . . . 1 . . . . 4 Recycling Units 6 | . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 . 3 . . . . . . . 4 . . . . . . . . . 4 . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 2 Terminal Hacks 77 | . 7 . 9 5 8 . . 2 . 1 . 1 . . 2 23 . . . 1 17 . . . 1 . . . Record 13 | . . . . . . . . . . . . 1 . . 1 6 . . . . 5 . . . . . . . Part Schematic 15 | . 1 . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 12 | . 2 . 2 1 2 . . 1 . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . 3 . 1 . 1 . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 7 | . . . . 3 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 2 . 2 2 2 . . . . . . . 4 . . . . 4 . . . . . . . . . 2 Scan Component 10 | . 1 . 1 1 1 . . . . . . . 3 . . . . 2 . . . . . . . . . 1 Repair 8 | . 1 . 1 1 1 . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . 2 . . . . . . . 3 . . . . . . . . . 2 . . . . . Insert Component 5 | . . . 1 . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . Analyze 4 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . 1 3 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Terminals 5 | . . . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Jam 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 9 7 6 . . 2 . . . . 5 . . . . 2 . . . . 2 . . . . 2 Full Trace Events 7 | . 1 . 1 . 2 . . . . . . . 3 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 1 . . . . . 4 . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 71 | . 1 . 1 . 1 . . . . . 14 . 13 . . 10 . . . . 4 . 1 10 . . . 16 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 1 1 1 . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Time 272 | . 26 . 26 32 32 . . . . . . . 28 . . . . 100 . . . . . . . . . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . Part Schematics Acquired 4 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . 1 . . . . . . . 1 2 . . . . 1 . . . 14 . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Total Allies 82 | . . 3 . 10 . 1 19 . . . 4 . . 1 2 . 1 1 . 1 . . 2 17 5 . 7 8 Largest Group 18 | . . 3 1 10 1 . 18 14 7 . 4 4 . 1 3 3 4 2 1 1 1 1 2 16 8 6 5 4 Highest-Rated Group 939 | . . 40 16 88 8 . 444 371 197 . 155 155 . 12 74 74 170 53 27 24 24 24 206 939 566 566 413 346 Highest-Rated Ally 269 | . . 16 16 16 8 . 35 35 31 . 41 41 . 12 38 38 96 30 27 24 24 24 103 159 153 153 103 269 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 4 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Total Orders 89 | . . . . . . . . . . . . . 1 1 22 . 17 14 8 2 2 16 . . . 2 . 4 STAY 38 | . . . . . . . . . . . . . . . 9 . 9 5 2 1 1 9 . . . 1 . 1 ROAM 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . FOLLOW 32 | . . . . . . . . . . . . . . . 7 . 7 6 3 1 1 6 . . . 1 . . DROP 9 | . . . . . . . . . . . . . . . 3 . 1 3 . . . 1 . . . . . 1 COLLECT 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Ally Attacks 700 | . . 15 15 58 2 . 64 89 19 . . 33 . . . . 27 . . . . . . 130 85 14 53 96 Total Damage 27298 | . . 168 204 484 10 . 2494 2767 502 . . 573 . . . . 1158 . . . . . . 5490 2683 670 1852 8243 Kills 184 | . . 3 5 11 . . 8 21 4 . . 8 . . . . 6 . . . . . . 36 16 3 17 46 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Robot Analysis Total 12 | . 2 . 2 1 2 . . 1 . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . . . . 2 1 . 1 . 1 2 . 1 . 1 3 . 2 . . . . . . Drone Launches 5 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 2 Drone Recoveries 5 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . 2 Decoded 0b10 Intel 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 64 Items 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 64 Zionite Intel Received 9 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . 4 Branch Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Turns Passed 36358 | 5 872 1268 1364 1469 1624 159 468 573 2403 1449 1606 1315 1130 1751 2411 124 1305 1011 1678 2011 319 1152 659 1196 347 3367 610 2712 Spaces Moved 17006 | 2 398 732 621 724 604 40 273 301 1340 875 1122 638 471 957 1271 78 700 427 923 940 171 658 315 565 157 242 296 1165 Core 258 | . . . . . . . . . . . . . . . . . . . . . . . . . . 135 . 123 Treads 14828 | 2 398 732 621 724 604 40 273 301 1340 275 . 440 471 957 1271 78 700 427 923 940 171 658 315 565 157 107 296 1042 Legs 1920 | . . . . . . . . . . 600 1122 198 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 145 148 148 148 152 130 127 127 162 163 160 160 160 160 160 160 160 160 160 160 160 160 160 50 Average Speed 172 | 160 160 160 160 160 199 148 148 150 153 136 127 151 162 163 160 160 160 160 160 160 160 160 160 160 160 1298 160 142 Slowest Speed 2200 | 160 160 160 160 240 240 148 148 155 155 152 196 163 163 163 163 160 160 160 160 160 160 160 160 160 160 2200 160 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 2 60 97 62 94 59 2 97 11 99 88 89 70 16 96 98 68 81 14 89 98 60 65 9 66 71 76 34 39 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 12 | . 1 . . 1 . . . . 1 . 2 . . 1 . 1 1 . 1 . 3 . . . . . . . Known Exits Taken 9 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 26 | . . 3 . . . . . . 3 2 1 . . 3 3 . 1 . 5 2 . 3 . . . . . . Spaces Dug 76 | . 7 . 9 . . . . . 9 12 . . 3 . . . 2 1 1 . . . . . . . 14 18 Terrain Destroyed 1147 | . 20 13 26 9 65 13 . . 34 71 . 4 39 31 109 . 9 110 6 2 . 1 7 . 4 14 240 320 Melee 17 | . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . 12 Projectile 142 | . . . . . . . . . . . . 4 11 1 5 . 3 6 6 2 . 1 2 . 4 14 40 43 AOE 979 | . 20 13 26 9 65 13 . . 34 67 . . 26 30 99 . 5 104 . . . . 5 . . . 200 263 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Total 22438 | 3 590 808 888 967 898 102 315 415 1591 1049 1291 948 714 1066 1556 77 845 659 1070 1401 209 724 427 843 221 429 383 1949 Wait 3380 | . 154 47 129 141 179 29 6 99 184 96 121 267 149 41 177 . 93 132 107 431 . 24 60 71 27 158 55 403 Move 16979 | 1 397 731 620 723 603 40 272 300 1339 874 1121 637 470 956 1270 77 699 426 922 939 170 657 314 564 156 241 295 1165 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | . 4 6 20 5 11 . 8 1 3 5 8 6 7 5 8 . 4 9 3 2 1 4 1 3 3 2 . 13 Fast Attach 130 | . 3 1 7 4 4 1 . 2 1 1 9 1 5 3 4 . 6 6 . . 12 2 7 14 7 4 2 24 Attach 56 | . . . 1 2 2 1 1 1 2 5 3 4 5 2 2 . 3 1 . . 1 . 3 . 1 2 . 14 Detach 38 | . 1 1 3 . 3 . . . 1 2 2 1 1 . 2 . 1 1 . . 2 . 5 1 1 . 1 9 Swap 231 | 2 3 4 16 7 20 4 6 2 10 17 8 8 11 4 15 . 9 14 5 3 6 4 5 5 1 1 4 37 Drop 226 | . 2 1 31 7 13 . 10 6 1 4 16 7 8 4 10 . 7 12 5 1 13 7 5 17 10 4 1 24 Fire 800 | . 24 9 61 33 62 21 12 3 48 41 2 9 54 49 55 . 18 44 25 23 . 15 18 6 15 17 24 112 Melee 70 | . . . . . . 6 . . . 4 1 8 1 . 8 . 1 . . 1 4 1 . . . . . 35 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 42 | . 2 8 . 1 1 . . 1 2 . . . 3 . . . . 7 1 1 . . . 3 . . 1 11 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 162 | . . . . . . . . . . . . . . 2 1 . . . . . . . . 159 . . . . Trap 182 | . . . . 44 . . . . . . . . . . 4 . 4 7 2 . . 10 9 . . . . 102 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / Upp / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) (discovered 3 exits: *Res x3) -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 395 | -10/Materials | Repaired Lgt. Treads 757 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Entered Mines 897 | -10/Mines | Learned 2 Materials zone layouts 1158 | -10/Mines | Discovered new exit (range 6) 1353 | -10/Mines | Discovered new exit (range 11) 1518 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1520 | -10/Mines | Learned Materials terminal intel 2146 | -10/Mines | Entered Materials 2146 | -9/Materials | Accompanied by 1 ally 2146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2147 | -9/Materials | Identified exit to Mines 2148 | -9/Materials | Loaded intel: 12 terminal locations 2300 | -9/Materials | Discovered exit to Mines (range 10) 2516 | -9/Materials | Repaired Lgt. Treads 2524 | -9/Materials | Discovered new exit (range 10) 2664 | -9/Materials | Central database locked down 2851 | -9/Materials | Build established: Scavenger-Mutant 3161 | -9/Materials | Identified exit to Storage 3353 | -9/Materials | Discovered new exit (range 8) 3510 | -9/Materials | Entered Storage 3559 | -9/Storage | Build established: Mutant 3717 | -9/Storage | Destroyed 8 combat bots 3913 | -9/Storage | Repaired Hrd. Light Armor Plating 4165 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4454 | -9/Storage | Build established: Commander-Mutant 4862 | -9/Storage | Discovered new exit (range 7) 4973 | -9/Storage | Build established: Mutant 4979 | -9/Storage | Entered Materials 4979 | -8/Materials | Accompanied by 1 ally 4979 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5273 | -8/Materials | Build established: Gunner 5349 | -8/Materials | Garrison activated, responded to threat 5469 | -8/Materials | Discovered new exit (range 15) 5666 | -8/Materials | Repaired Broken Hvy. Ion Engine 6328 | -8/Materials | Discovered new exit (range 4) 6603 | -8/Materials | Entered Factory 6603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6729 | -7/Factory | Destroyed 9 combat bots 6762 | -7/Factory | Sucked down chute 6762 | -7/Factory | Entered Waste 6762 | -7/Waste | Met up with 1 ally sucked down the chute earlier 6841 | -7/Waste | Spotted C-40 Crusher 6863 | -7/Waste | Destroyed C-40 Crusher 6867 | -7/Waste | Spotted C-40 Crusher 6868 | -7/Waste | Spotted C-40 Crusher 6871 | -7/Waste | Destroyed C-40 Crusher 6878 | -7/Waste | Spotted C-40 Crusher 6878 | -7/Waste | Spotted C-40 Crusher 6909 | -7/Waste | Warlord forces began an assault 6914 | -7/Waste | Allies destroyed C-40 Crusher 6917 | -7/Waste | Allies destroyed C-40 Crusher 6917 | -7/Waste | Allies destroyed C-40 Crusher 6937 | -7/Waste | Spotted C-40 Crusher 6942 | -7/Waste | Allies destroyed C-40 Crusher 7090 | -7/Waste | Found Broken Imp. Powered Armor 7205 | -7/Waste | Build established: Tank 7212 | -7/Waste | Discovered new exit (range 10) 7230 | -7/Waste | Entered Factory 7230 | -7/Factory | Accompanied by 14 allies 7424 | -7/Factory | Garrison activated, responded to threat 7559 | -7/Factory | Identified exit to Lower Caves 7630 | -7/Factory | First assault squad dispatched 7803 | -7/Factory | Entered Lower Caves 7803 | -7/Lower Caves | Accompanied by 7 allies 7848 | -7/Lower Caves | Attacked by a faux Warlord 8326 | -7/Lower Caves | Learned location of Zion (-7) 8677 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9291 | -7/Lower Caves | Discovered new exit (range 15) 9302 | -7/Lower Caves | Build established: Scavenger-Gunner 9520 | -7/Lower Caves | Encountered a Warlord checkpoint 9971 | -7/Lower Caves | Learned Factory emergency access door positions 10206 | -7/Lower Caves | Entered another Lower Caves area 10207 | -7/Lower Caves | Encountered a Warlord checkpoint 10234 | -7/Lower Caves | Discovered new exit (range 10) 10717 | -7/Lower Caves | Spotted B-75 Beast 10742 | -7/Lower Caves | Destroyed B-75 Beast 11051 | -7/Lower Caves | Build established: Gunner 11504 | -7/Lower Caves | Discovered new exit (range 12) 11655 | -7/Lower Caves | Entered Zion 11700 | -7/Zion | System corruption cleaned by Quarantine Array 11749 | -7/Zion | Found CR-A16's Pointy Stick 11783 | -7/Zion | Given the Hacking Drone Bay 11783 | -7/Zion | Found Prototype Device 11784 | -7/Zion | Identified Hacking Drone Bay 11814 | -7/Zion | Discovered new exit (range 11) 12120 | -7/Zion | Visited the Megawrench Repair Shop 12126 | -7/Zion | Megawrench repaired 10 parts 12206 | -7/Zion | Learned Factory emergency access door positions 12426 | -7/Zion | Found Prototype Special Weapon 12426 | -7/Zion | Identified RU-N14's Throwing Claymores 12446 | -7/Zion | Found RU-N14's Throwing Claymores 12449 | -7/Zion | Found RU-N14's Throwing Claymores 12688 | -7/Zion | Learned location of Warlord (-4) 12925 | -7/Zion | Imprinted 12927 | -7/Zion | Declared Zion's savior 13261 | -7/Zion | Entered Proximity Caves 13261 | -6/Proximity Caves | Accompanied by 4 allies 13263 | -6/Proximity Caves | Build established: Mutant 13458 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13579 | -6/Proximity Caves | Build established: Derelict-Gunner 13718 | -6/Proximity Caves | Learned Factory non-interactive machine intel 13782 | -6/Proximity Caves | Spotted B-75 Beast 13817 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 13820 | -6/Proximity Caves | Destroyed B-75 Beast 14261 | -6/Proximity Caves | Discovered new exit (range 15) 14277 | -6/Proximity Caves | Build established: Scavenger-Gunner 14576 | -6/Proximity Caves | Entered Factory 14576 | -6/Factory | Evolved 2 slots: Utility x2 14578 | -6/Factory | Loaded intel: 194 non-interactive machine locations 15183 | -6/Factory | Retrieved Zion intel report: Branch Access 15183 | -6/Factory | Identified exit to Lower Caves 15209 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15468 | -6/Factory | Build established: Scavenger-Tank 15594 | -6/Factory | Lost 3 parts (1n2u) 15631 | -6/Factory | Repaired Hvy. Treads 15706 | -6/Factory | Entered Lower Caves 15920 | -6/Lower Caves | Build established: Scavenger-Gunner 16688 | -6/Lower Caves | Build established: Scavenger-Mutant 16828 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17108 | -6/Lower Caves | Discovered new exit (range 6) 17457 | -6/Lower Caves | Entered another Lower Caves area 17457 | -6/Lower Caves | Accompanied by 1 ally 17538 | -6/Lower Caves | Discovered new exit (range 15) 17762 | -6/Lower Caves | Spotted B-75 Beast 17788 | -6/Lower Caves | Destroyed B-75 Beast 17867 | -6/Lower Caves | Learned Factory interactive machine intel 17995 | -6/Lower Caves | Learned 8 Factory zone layouts 18699 | -6/Lower Caves | Build established: Scavenger-Gunner 19039 | -6/Lower Caves | Build established: Scavenger-Mutant 19314 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 19346 | -6/Lower Caves | Build established: Scavenger-Gunner 19646 | -6/Lower Caves | Discovered new exit (range 8) 19868 | -6/Lower Caves | Entered Data Miner 19868 | -6/Data Miner | Accompanied by 3 allies 19868 | -6/Data Miner | Discovered new exit (range 6) 19899 | -6/Data Miner | Met Data Miner 19929 | -6/Data Miner | Learned location of Section 7 (-2) 19929 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19950 | -6/Data Miner | Received God Mode back door access code from Data Miner 19992 | -6/Data Miner | Entered Proximity Caves 19992 | -5/Proximity Caves | Accompanied by 3 allies 20125 | -5/Proximity Caves | Learned location of Armory (-3) 20183 | -5/Proximity Caves | Escorted by Enhanced Grunt 20502 | -5/Proximity Caves | Build established: Scavenger-Tank 20743 | -5/Proximity Caves | Found Prototype Device 20743 | -5/Proximity Caves | Identified Exp. Thermal Shield 20744 | -5/Proximity Caves | Spotted B-75 Beast 20769 | -5/Proximity Caves | Destroyed B-75 Beast 20796 | -5/Proximity Caves | Lost 3 parts (2u1w) 20863 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21050 | -5/Proximity Caves | Discovered new exit (range 10) 21297 | -5/Proximity Caves | Entered Factory 21297 | -5/Factory | Accompanied by 2 allies 21297 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21300 | -5/Factory | Loaded intel: 51 interactive machine locations 21824 | -5/Factory | Repaired Hvy. Treads? 21888 | -5/Factory | Repaired Med. Reflective Plating 22037 | -5/Factory | Retrieved Zion intel report: Branch Access 22037 | -5/Factory | Identified exit to Upper Caves 22038 | -5/Factory | Zion Kinetic Resupply teleported in 22178 | -5/Factory | Destroyed 8 combat bots 22197 | -5/Factory | First assault squad dispatched 22222 | -5/Factory | Incoming assault squad redirected 22308 | -5/Factory | Entered Upper Caves 22308 | -5/Upper Caves | Accompanied by 1 ally 22473 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23830 | -5/Upper Caves | Discovered new exit (range 8) 23986 | -5/Upper Caves | Entered another Upper Caves area 24090 | -5/Upper Caves | Discovered new exit (range 14) 24406 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24624 | -5/Upper Caves | Learned location of 1 exit from Factory 25086 | -5/Upper Caves | Build established: Scavenger-Mutant 25361 | -5/Upper Caves | Learned location of 1 exit from Factory 25716 | -5/Upper Caves | Discovered new exit (range 13) 25720 | -5/Upper Caves | Encountered a Warlord checkpoint 25783 | -5/Upper Caves | Learned location of 1 exit from Factory 25920 | -5/Upper Caves | Build established: Scavenger-Tank 25997 | -5/Upper Caves | Entered Zhirov 25997 | -5/Zhirov | Accompanied by 1 ally 25997 | -5/Zhirov | Discovered new exit (range 3) 26026 | -5/Zhirov | Met Zhirov 26063 | -5/Zhirov | Learned location of Quarantine (-2) 26063 | -5/Zhirov | Learned location of Testing (-3) 26063 | -5/Zhirov | Learned location of Command (-1) 26073 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26099 | -5/Zhirov | Found Alien Artifact 26099 | -5/Zhirov | Identified Integrated Reactor 26099 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26254 | -5/Zhirov | Found Alien Artifact 26316 | -5/Zhirov | Entered Proximity Caves 26316 | -4/Proximity Caves | Accompanied by 1 ally 26703 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26887 | -4/Proximity Caves | Learned Research stockpile data 26913 | -4/Proximity Caves | Learned Research terminal intel 27066 | -4/Proximity Caves | Spotted B-86 Titan 27098 | -4/Proximity Caves | Destroyed B-86 Titan 27110 | -4/Proximity Caves | Found Hvy. Reflective Plating 27223 | -4/Proximity Caves | Discovered new exit (range 6) 27468 | -4/Proximity Caves | Entered Factory 27468 | -4/Factory | Accompanied by 1 ally 27468 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27469 | -4/Factory | Identified exit to Extension 27470 | -4/Factory | Identified exit to Research 27470 | -4/Factory | Identified exit to Upper Caves 27989 | -4/Factory | Retrieved Zion intel report: Trap Installations 27990 | -4/Factory | Zion Heavy squad teleported in 28037 | -4/Factory | Discovered exit to Extension (range 16) 28127 | -4/Factory | Entered Extension 28127 | -4/Extension | Accompanied by 2 allies 28290 | -4/Extension | Found Prototype Processor 28290 | -4/Extension | Identified Exp. Terrain Scan Processor 28376 | -4/Extension | Rescued A7 28424 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 28516 | -4/Extension | Rescued a captive Derelict 28518 | -4/Extension | Rescued a captive Derelict 28971 | -4/Extension | Spotted B-86 Titan 28982 | -4/Extension | Spotted B-86 Titan 28989 | -4/Extension | Allies destroyed B-86 Titan 28999 | -4/Extension | Allies destroyed B-86 Titan 29291 | -4/Extension | Discovered new exit (range 16) 29293 | -4/Extension | Discovered exit to Research (range 15) 29319 | -4/Extension | Identified exit to Cetus 29323 | -4/Extension | Entered Cetus 29323 | -4/Cetus | Accompanied by 7 allies (A7) 29328 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 29343 | -4/Cetus | Spotted Cetus Guard 29343 | -4/Cetus | Spotted Cetus Guard 29346 | -4/Cetus | Spotted Cetus Guard 29352 | -4/Cetus | Spotted Cetus Guard 29356 | -4/Cetus | Allies destroyed Cetus Guard 29362 | -4/Cetus | Allies destroyed Cetus Guard 29368 | -4/Cetus | Allies destroyed Cetus Guard 29371 | -4/Cetus | Allies destroyed Cetus Guard 29471 | -4/Cetus | Started Cetus Manufacturing Module 29482 | -4/Cetus | Escorted A7 to Cetus Mainframe 29496 | -4/Cetus | Manufactured an Enhanced Grunt 29508 | -4/Cetus | Discovered new exit (range 16) 29521 | -4/Cetus | Manufactured an Enhanced Grunt 29546 | -4/Cetus | Manufactured an Enhanced Grunt 29555 | -4/Cetus | Spotted Cetus Guard 29557 | -4/Cetus | Spotted Cetus Guard 29558 | -4/Cetus | Spotted Cetus Guard 29559 | -4/Cetus | Spotted Cetus Guard 29562 | -4/Cetus | Allies destroyed Cetus Guard 29571 | -4/Cetus | Manufactured an Enhanced Grunt 29573 | -4/Cetus | Allies destroyed Cetus Guard 29576 | -4/Cetus | Destroyed Cetus Guard 29581 | -4/Cetus | Destroyed Cetus Guard 29584 | -4/Cetus | Discovered exit to Research (range 16) 29596 | -4/Cetus | Manufactured an Enhanced Grunt 29597 | -4/Cetus | Scared off Revision 17 29666 | -4/Cetus | Identified exit to Archives 29670 | -4/Cetus | Entered Archives 29670 | -4/Archives | Accompanied by 6 allies (A7) 29675 | -4/Archives | Received a hacking code to weaken MAIN.C 29855 | -4/Archives | Discovered new exit (range 15) 30032 | -4/Archives | Discovered new exit (range 15) 33033 | -4/Archives | Identified exit to Hub_04(d) 33037 | -4/Archives | Entered Hub_04(d) 33037 | -4/Hub_04(d) | Accompanied by 5 allies 33147 | -4/Hub_04(d) | Zion Fire squad teleported in 33171 | -4/Hub_04(d) | Discovered exit to Research (range 11) 33182 | -4/Hub_04(d) | P-70 Sage assimilated allied 72-NLM(i) 33371 | -4/Hub_04(d) | Discovered exit to Research (range 15) 33378 | -4/Hub_04(d) | Zion Hacker squad teleported in 33497 | -4/Hub_04(d) | Discovered exit to Research (range 12) 33587 | -4/Hub_04(d) | Zion Heavy squad teleported in 33645 | -4/Hub_04(d) | Network Hub disabled 33647 | -4/Hub_04(d) | Entered Research 33647 | -3/Research | Accompanied by 2 allies 33647 | -3/Research | Evolved 2 slots: Propulsion x2 33649 | -3/Research | Loaded intel: 20 terminal locations 33687 | -3/Research | Build established: Scavenger-Gunner 33758 | -3/Research | Discovered new exit (range 12) 33771 | -3/Research | Found Prototype Protection 33771 | -3/Research | Identified Zio. Heavy Carapace 33820 | -3/Research | Identified exit to Research 33852 | -3/Research | Retrieved Zion intel report: Trap Installations 33873 | -3/Research | Retrieved Zion intel report: Component Schematics 33897 | -3/Research | First assault squad dispatched 33967 | -3/Research | Retrieved Zion intel report: Emergency Access 33968 | -3/Research | Zion Hacker squad teleported in 34156 | -3/Research | Zion Heavy squad teleported in 34481 | -3/Research | Cargo convoy interrupted 34600 | -3/Research | Found Corrupted Prototype Device 34600 | -3/Research | Identified Exp. Thermal Defense Suite 34601 | -3/Research | System corruption reached 10% 34605 | -3/Research | Found Prototype Device 34605 | -3/Research | Identified Exp. Shock Absorption System 34608 | -3/Research | Found Prototype Processor 34608 | -3/Research | Identified Exp. Target Analyzer 34615 | -3/Research | Found Prototype Device 34615 | -3/Research | Identified Adv. Kinecellerator 34778 | -3/Research | Retrieved Zion intel report: Guard Positions 34779 | -3/Research | Zion Experimental squad teleported in 34886 | -3/Research | Zion Kinetic Resupply teleported in 34965 | -3/Research | Repaired KE Penetrator 35193 | -3/Research | Found Corrupted Prototype Energy Cannon 35216 | -3/Research | Terminal network hard line cut 35450 | -3/Research | Spotted B-86 Titan 35488 | -3/Research | Destroyed B-86 Titan 35545 | -3/Research | High security lockdown imminent 35625 | -3/Research | High security lockdown engaged 35903 | -3/Research | Spotted Investigator 35905 | -3/Research | Scanned by Researcher 35905 | -3/Research | Identified Transdimensional Reconstructor 35905 | -3/Research | Warped through subspace 35920 | -3/Research | Destroyed 12 combat bots 35933 | -3/Research | Build established: Scavenger-Mutant 36065 | -3/Research | Found Hvy. Insulated Plating 36153 | -3/Research | Spotted Executioner 36155 | -3/Research | Destroyed Executioner 36184 | -3/Research | Identified Zio. Alpha Cannon Mk. II 36219 | -3/Research | Spotted Striker 36238 | -3/Research | Destroyed Striker 36259 | -3/Research | Destroyed 10 combat bots 36278 | -3/Research | Spotted Striker 36286 | -3/Research | Core integrity fell below 50% 36286 | -3/Research | System corruption reached 30% 36298 | -3/Research | Core integrity fell below 20% 36321 | -3/Research | Lost 12 parts (1p4n2u5w) 36359 | -3/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 36302_ E-15 Imp sneak attacks. 36302_ G-67 Veteran Flexi-carbon Leg blown off. 36302_ G-67 Veteran Lgt. Antimatter Reactor blown off. 36302_ G-67 Veteran Field Laser blown off. 36302_ E-15 Imp destroyed. 36302_ G-67 Veteran destroyed. 36303_ The unstable cave ceiling collapses. 36304_ W-44 Eye sends out distress signal. 36306_ The unstable cave ceiling collapses. 36306_ Acquired 1 matter. 36311_ The unstable cave ceiling collapses. 36311_ Splicing G-67 Veteran... Shutting down primary systems. 36311_ G-67 Veteran springs to life. 36315_ The unstable cave ceiling collapses. 36320_ System corrupted: Matter fused (-9). 36345_ ALERT: Heavy assault forces dispatched. 36346_ Subatomic Condenser disabled. 36358_ N9M=A/EUAET2G0VCYEN6RNA42XRJTU&R Q5<,L 36358_ Acquired Arm. Heavy Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # """ #??????????????????????????????????????? | | # """ #??????????????????????????????????????? | | # """ #??????????????????????????????????????? | | # =#??????????????????????????????????????? | | ? ! ??????###########??????????????????????? | | ??? ????????# """" #??????????????????????? | | #####+########### ""S"" #??????????????????????? | | # "" "" #??????????????????????? | | # #??????????????????????? | | #! #??????????????????????? | | # K@#??????????????????????? | | ############ # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# ###+#######??????????????????????? | | ???????????# #?????????????????????????? | | ???? ?+ #?????????????????????????? | | ? ? #### +???????"""T"""????????? | | ??####??#??# #???????"""?"""????????? | | ######??##?##### #??????????????????????? | | ######?##?##?#?# #??????????????????????? | | ###### #######?# +??????????????????????? | | ###### ######??# ##########??????????????????????? | | ###### ###?##?## #???????????????????????????????? | | # #???### #?#?#?#?????????????????????????? | | # #####? #???##?????????????????????????? | | + ? ?^^??^?????????????????????? | | # ###### ???## ?^??????????????????????? | | # #######+##?##?^ ?^?????????????????????? | | ###+###### ? ?##?? ???????????????????????? | | # ## ###???? ?????????????????????? | | # ## #?? ????????????????????????? | | # ## ##?? ????????????????????????? | | # ## ### ???????????????????????? | | ###################?###?#????#???????????????????? | | ######## ##############???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 59 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 30 Resistance: EM 30 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 10 Recoil Reduction 8 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed 0b10 Decoder Chip [Looter] | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Force Field | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Prc. Assault Rifle | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Exp. Weapon Shielding | -6/Factory | Z-intel Hvy. Treads | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Powered Armor | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free KE Penetrator | -4/Factory | Scanalyzed Imp. Matter Compressor | -4/Extension | Z-intel Plasma Sword | -4/Extension | Z-intel Neutron Missile Launcher | -4/Extension | Z-intel Adv. Dynamic Insulation System | -4/Extension | Z-intel Hvy. Tesla Rifle | -4/Extension | Z-intel Adv. Energy Well | -4/Extension | Z-intel Enh. Fission Core | -4/Extension | Z-intel Enh. Armored Leg | -4/Extension | Z-intel Imp. Thermal Defense Suite | -4/Extension | Z-intel Adv. Plasma Rifle | -4/Extension | Z-intel Imp. Plasma Cutter | -3/Research | Z-intel Gyrokinetic Inverter | -3/Research | Z-intel Railgun | -3/Research | Z-intel Mic. Antimatter Reactor | -3/Research | Z-intel Hvy. Phase Cannon | -3/Research | Z-intel Hvy. Gauss Cannon | -3/Research | Z-intel Enh. Optical Array | -3/Research | Z-intel Matter Compressor | -3/Research | Z-intel Biometal Leg | -3/Research | Z-intel Adv. Component Analysis Suite | -3/Research | Z-intel Imp. Launcher Guidance Computer | -3/Research | Z-intel Enh. Gauss Cannon | -3/Research | Z-intel Adv. Force Field | -3/Research | Z-intel Plasma Cutter | -3/Research | Z-intel Adv. Transmission Jammer | -3/Research | Z-intel Enh. Force Lance | -3/Research | Z-intel Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NullAssaultCleaver Manual? 0 Play Time 03:05:56 Cumulative 1108.9 hours Start 2022.05.15 @ 20:20:39 End 2022.05.16 @ 00:38:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 788 Rogue 784 Adventurer 4 Explorer 0 Win Type - Total 121 Types 92/9/8/5/2/0/1/2/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd916d62-613b-4a1c-a942-57c837bd42b1