Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 06:50:37 Player: RecursiveCharlatan Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (2623) 2623 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2157) 2157 TOTAL SCORE: 7410 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 402 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 257/265 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit System Shield > --- WEAPON (3) ------- Grenade Launcher Power Maul > --- INVENTORY (15) --- Light Treads Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Light Armor Plating Light Armor Plating Reactive Plating Medium Laser Small Laser Beam Rifle Grenade Launcher Mining Laser [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 2 . . . Weapon 1 | . . . 1 . . . Parts Attached 59 | 7 7 . 9 15 15 6 Power 9 | 1 1 . 1 2 3 1 Engine 5 | 1 . . 1 1 1 1 Core 4 | . 1 . . 1 2 . Reactor . | . . . . . . . Propulsion 23 | 2 3 . 3 5 6 4 Treads 23 | 2 3 . 3 5 6 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 1 . 3 3 2 1 Device 3 | 1 . . 1 1 . . Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . 1 . . Protection 5 | . . . 1 1 2 1 Artifact . | . . . . . . . Weapon 15 | 2 2 . 2 5 4 . Energy Gun 4 | 1 . . 2 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 1 . . 3 2 . Ballistic Cannon 2 | . . . . 1 1 . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 28 | . 1 2 2 2 9 12 Power 7 | . 1 1 . 2 2 1 Propulsion 9 | . . . 1 . 2 6 Utility 4 | . . . . . 2 2 Weapon 8 | . . 1 1 . 3 3 Highest Loss Streak 9 | . 1 2 2 1 3 9 To Critical Strikes 1 | . 1 . . . . . Average Backups 9 | . 4 11 10 14 13 8 Power . | . . . . . . . Propulsion 2 | . . 3 2 3 3 3 Utility 3 | . 1 4 5 6 5 4 Weapon 2 | . 1 4 2 4 4 1 Tool/Special . | . . . . . . . Unused Backups 3 | . . . . 2 . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . 1 . . Weapon 1 | . . . . 1 . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 99 94 79 99 98 63 Engine 6 | . 7 . 1 7 4 5 Core 3 | . 6 11 . 1 3 . Treads 25 | . 27 28 19 27 26 18 Device 9 | . 14 14 9 9 8 . Storage 10 | . 14 14 9 9 9 9 Hackware 4 | . . . . 8 9 9 Protection 5 | . . . 8 9 9 4 Energy Gun 6 | . 4 . 18 11 . . Ballistic Gun 16 | . 23 22 6 14 16 1 Ballistic Cannon 2 | . . . . 1 8 8 Peak Build Rating 32 | 7 10 10 21 32 32 26 Average Rating 18 | 5 7 9 15 28 30 17 On Entrance 13 | . 7 10 6 21 29 22 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 57 | 14 31 31 40 47 56 57 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 1 | . 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 Most Carried 15 | 1 11 11 12 15 15 12 Average Carried 9 | . 4 11 10 14 13 8 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 1 11 11 11 15 13 6 Class Distribution -------------------- 49% | Mutant 41% | Scavenger-Tank 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 2300 | 303 487 . 115 488 736 171 Remotely . | . . . . . . . Salvage Created 2670 | 157 453 83 115 708 989 165 Parts 146 | 16 30 3 6 40 47 4 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 2 | 1 . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 65 | . 11 4 2 22 19 7 Melee 3 | . . . . . . 3 Guns 37 | . 11 . 2 14 10 . Cannons 7 | . . . . . 5 2 AOE 17 | . . 4 . 8 4 1 Classes Destroyed 14 | 2 6 1 1 1 1 2 Worker 1 | . 1 . . . . . Tunneler 6 | 5 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 4 | 1 . . . . 3 . Operator 2 | . 2 . . . . . Watcher 3 | . 3 . . . . . Swarmer 15 | . 6 . . 8 . 1 Grunt 22 | . 5 . . 5 10 2 Brawler 1 | . . . . . . 1 Protector 1 | . . . . . 1 . Sentry 14 | . . . 2 5 7 . Hunter 5 | . . . . 4 1 . Programmer 3 | . . . . . . 3 Subdweller 4 | . . 4 . . . . Best Kill Streak 6 | 3 3 4 1 5 6 2 Combat Bots Only 5 | . 3 4 1 5 4 2 Max Kills in Single Turn 3 | 1 2 1 1 3 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 3 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 551 | . 80 18 26 131 165 131 Missed 160 | . 25 5 8 48 40 34 Hits 391 | . 55 13 18 83 125 97 Melee 1 | . . . . . . 1 Projectile 390 | . 55 13 18 83 125 96 Critical Strikes 16 | . 2 . 1 3 5 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 5534 | . 628 301 265 968 1871 1501 Core 742 | . 118 65 31 55 100 373 Absorbed by Shields 64 | . . . . 64 . . Ignored by Resistances 69 | . . . . . 69 . Core Remaining (%) 63 | 100 . 26 . . . . Volleys Fired 226 | 11 78 8 12 60 48 9 Largest 3 | 2 2 2 3 3 3 3 Hottest 151 | 60 60 40 146 151 108 108 Shots Fired 478 | 22 145 11 28 130 121 21 Gun 413 | 22 143 6 28 118 92 4 Cannon 45 | . . . . 5 24 16 Launcher 20 | . 2 5 . 7 5 1 Special . | . . . . . . . Kinetic 318 | 11 114 6 2 49 116 20 Thermal 140 | 11 29 . 26 74 . . Explosive 20 | . 2 5 . 7 5 1 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 7 7 4 17 14 9 6 Robot Miss Streak 6 | 3 6 1 3 2 4 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 7 | . 1 . 1 2 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 316 | 15 81 8 20 79 79 34 Core Hits 138 | 7 30 9 7 37 41 7 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 3 Critical Strikes 11 | . . . . 3 3 5 Burn 3 | . . . . 3 . . Destroy 2 | . . . . . 2 . Blast 3 | . . . . . 1 2 Smash 3 | . . . . . . 3 Melee Attacks 44 | . . . . . 4 40 Impact 44 | . . . . . 4 40 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7930 | 187 1055 483 237 2018 2497 1453 Guns 4066 | 187 1054 54 237 1181 1295 58 Cannons 845 | . . . . 85 446 314 Explosions 1975 | . . 429 . 752 754 40 Melee 1041 | . . . . . . 1041 Ramming 3 | . 1 . . . 2 . Kinetic 3736 | 130 841 54 10 588 1741 372 Thermal 1175 | 57 213 . 227 678 . . Explosive 1975 | . . 429 . 752 754 40 Electromagnetic . | . . . . . . . Impact 1041 | . . . . . . 1041 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 2 2 1 1 1 7 Average Corruption 1 | . 2 2 1 1 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 38 | . 8 2 . 12 5 11 Message Errors 8 | . 1 1 . 3 1 2 Matter Fused 12 | . 2 1 . 3 1 5 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 2 | . 2 . . . . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 6 | . 1 . . 2 1 2 Data Loss (major) 4 | . 1 . . 1 . 2 Alerts 2 | . . . . 1 1 . Weapon Failures 2 | . 1 . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 348 | . . . . 17 . 331 Projectiles . | . . . . . . . Explosions 17 | . . . . 17 . . Melee 331 | . . . . . . 331 Knockbacks 3 | . . . . . 2 1 Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary 1 | . . . . . . 1 Self-Inflicted Damage 73 | . 11 24 . 6 . 32 Shots 4 | . 1 1 . 1 . 1 Rammed 4 | . 3 . . . 1 . Targets Rammed 4 | . 3 . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 383 | . 132 . 189 383 57 337 Average Temperature 105 | . 64 . 91 97 25 195 Received Heat Transfer 1614 | . 291 30 108 240 702 243 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions 20 | . . . . . . 20 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 2 . . Heat Transferred 2875 | 125 475 . 595 1680 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Maximum Alert Level 3 | . . . . 3 2 2 Low Security (%) 49 | 100 100 . 100 18 . . Level 1 2 | . . . . 4 3 3 Level 2 33 | . . . . 29 96 96 Level 3 14 | . . . . 48 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1009 | 15 104 . 60 1009 632 453 Initial 491 | . . . . 32 491 402 Average 307 | 1 20 . 8 599 493 421 Influence Increases 2297 | 30 420 . 90 1037 560 160 Destroy 0b10 Robot/C 1475 | . 220 . 40 700 380 135 Destroy 0b10 Robot/NC 90 | 30 40 . . . 20 . Destroy Leader 218 | . 48 . 20 30 110 10 Allied During Kill 82 | . . . . 79 3 . Successful Hack 25 | . 9 . . 16 . . Select Force Hacks 60 | . 60 . . . . . Disable Machine 45 | . 30 . . . 15 . Anti-Garrison Action 100 | . . . . 100 . . Destroy Structure 127 | . 13 . . 67 32 15 Lose Combat Pursuer 75 | . . . 30 45 . . Influence Decreases 1855 | 30 323 97 40 78 950 337 Entered New Map 800 | . . 47 . 18 518 217 Time Decay 725 | 30 313 50 30 . 302 . Lost Part 250 | . 10 . 10 20 90 120 Lost Ally 80 | . . . . 40 40 . Squads Dispatched 14 | . 4 . 2 . 8 . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . 1 . 2 . Assault 1 | . . . . . 1 . Garrison 6 | . . . 1 . 5 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 5 | . . . 2 . 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 25 4 7 38 23 8 Peak Tracking Total 8 | . 4 4 6 8 7 3 Tactical Retreats 3 | . . . 1 2 . . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 7 | . 4 . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 5 | . 2 . . 2 1 . Max in Single Turn 1 | . 1 . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 12 | . 7 . 1 3 1 . Terminals 8 | . 5 . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 28 | . 19 . 2 6 1 . Successful 17 | . 12 . 1 3 1 . Failed 11 | . 7 . 1 3 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 18 | . 17 . . 1 . . Terminals 23 | . 17 . . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 6 | . 3 . . 3 . . Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Security Stations 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 9 | . 9 . . . . . Terminals 7 | . 7 . . . . . Botnet 2 | . 2 . . . . . Operators 1 | . 1 . . . . . Skim 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . 1 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 Threat Obfuscator 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . 3 . . Allies Hacked 4 | . . . . 4 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 8 | . . . . 8 . . Largest Group 7 | . . . . 7 2 . Highest-Rated Group 255 | . . . . 255 20 . Highest-Rated Ally 178 | . . . . 178 10 . Total Orders 3 | . . . . . 3 . STAY 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . GUARD 1 | . . . . . 1 . Ally Attacks 40 | . . . . 36 4 . Total Damage 1248 | . . . . 1169 79 . Kills 14 | . . . . 13 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Active Infowar (turns) 2202 | 19 1607 165 276 135 . . Terrain 194 | . . . 186 8 . . Seismic 2008 | 19 1607 165 90 127 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 4882 | 196 1612 165 276 1449 670 514 Spaces Moved 2231 | 97 825 88 107 687 253 174 Core 2 | 2 . . . . . . Treads 2229 | 95 825 88 107 687 253 174 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 163 | 157 160 160 160 160 161 197 Slowest Speed 240 | 160 240 160 240 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 90 4 17 70 23 29 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . . 2 7 Terrain Destroyed 113 | . 13 30 . 25 35 10 Melee 9 | . . . . . 2 7 Projectile 14 | . . . . 1 13 . AOE 90 | . 13 30 . 24 20 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 2945 | 115 962 101 182 931 407 247 Wait 295 | . 31 5 49 125 72 13 Move 2227 | 96 824 87 107 686 253 174 Hop . | . . . . . . . Pick Up 28 | 1 10 . 3 10 3 1 Fast Attach 24 | 7 5 . 4 3 3 2 Attach 19 | . 1 . 4 2 4 8 Detach 2 | . . . . 2 . . Swap 36 | . 7 1 3 14 11 . Drop 22 | . 3 . . 11 8 . Fire 226 | 11 78 8 12 60 48 9 Melee 44 | . . . . . 4 40 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 3 . . . 1 . Escape Stasis . | . . . . . . . Rewire 18 | . . . . 18 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 8) 697 | -10/Materials | Derelicts attacked the area 947 | -10/Materials | Discovered new exit (range 16) 1029 | -10/Materials | Discovered new exit (range 7) 1225 | -10/Materials | Discovered new exit (range 12) 1809 | -10/Materials | Entered Subcaves 1810 | -10/Subcaves | Approached by a straggling Scientist 1816 | -10/Subcaves | Learned location of Zion (-6) 1816 | -10/Subcaves | Discovered new exit (range 7) 1839 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1842 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1917 | -10/Subcaves | Core integrity fell below 50% 1974 | -10/Subcaves | Entered Materials 1974 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2186 | -8/Materials | Garrison activated, responded to threat 2250 | -8/Materials | Identified exit to Garrison 2250 | -8/Materials | Entered Garrison 2256 | -8/Garrison | Triggered checkpoint 2409 | -8/Garrison | Triggered checkpoint 2550 | -8/Garrison | Triggered checkpoint 2558 | -8/Garrison | Build established: Scavenger-Tank 2694 | -8/Garrison | Learned Materials security intel 2698 | -8/Garrison | Triggered checkpoint 2777 | -8/Garrison | Rescued AZ-K3N 2831 | -8/Garrison | Discovered new exit (range 12) 2921 | -8/Garrison | AZ-K3N assimilated hostile H-55 Commando 2962 | -8/Garrison | Triggered checkpoint 3021 | -8/Garrison | Triggered checkpoint 3024 | -8/Garrison | AZ-K3N assimilated hostile Y-45 Defender 3166 | -8/Garrison | Discovered new exit (range 10) 3208 | -8/Garrison | Triggered checkpoint 3223 | -8/Garrison | AZ-K3N assimilated hostile G-47 Trooper 3402 | -8/Garrison | Triggered checkpoint 3570 | -8/Garrison | Discovered new exit (range 10) 3592 | -8/Garrison | Installed Relay Interface Framework 3699 | -8/Garrison | Entered Materials 3699 | -8/Materials | Accompanied by 2 allies 3945 | -8/Materials | Garrison activated, responded to threat 4099 | -8/Materials | First assault squad dispatched 4115 | -8/Materials | Lost 3 parts (1u2w) 4244 | -8/Materials | Discovered new exit (range 9) 4247 | -8/Materials | Garrison activated, responded to threat 4369 | -8/Materials | Identified exit to Garrison 4369 | -8/Materials | Entered Garrison 4371 | -8/Garrison | Triggered checkpoint 4510 | -8/Garrison | Lost 3 parts (1n1u1w) 4627 | -8/Garrison | Core integrity fell below 50% 4665 | -8/Garrison | Core integrity fell below 20% 4692 | -8/Garrison | Lost 9 parts (1p5n1u2w) 4736 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4777 | -8/Garrison | Build established: Mutant 4847 | -8/Garrison | Triggered checkpoint 4883 | -8/Garrison | Destroyed self with Grenade Launcher Last Messages --------------- 04705_ System corrupted: Matter fused (-8). 04705_ Acquired 26 matter. 04726_ System corrupted: Component data lost. Initiating installation procedure... 04736_ Expanded RIF knowledge: Threat Obfuscation. 04743_ System corrupted: Matter fused (-7). 04756_ ALERT: Dispatching investigation squad to Factory. 04780_ Acquired 30 matter. 04792_ System corrupted: Matter fused (-8). 04792_ Acquired Lgt. Treads. 04803_ Acquired 4 matter. 04806_ Acquired Rnf. Ion Engine. 04809_ System corrupted: Matter fused (-9). 04840_ System corrupted: Component data lost. 04859_ System corrupted: Matter fused (-6). 04875_ System corrupted: Substantial component data lost. 04883_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ##????#??????????????? | | ????????????????????????" ??? ????????????? | | ????????????????????????" ??? ????????????? | | ????????????????????????" ?? ????????????? | | ????????????????????????" ?? ?????????????? | | ??####?######???????????# #? #??????????????? | | ??#""###""""#???????????# ## #??????????????? | | ??#" """ ""#???????????# ???????????????? | | ??#" ^ "#???????????# =s ????????????????? | | ??# #???????????# %= ??????????????????? | | ??# #???????????# #???????????????????? | | ??# "#" "#???????????# #???????????????????? | | ### "#" "#???????????#@ #???????????????????? | | #"# "#" "#???????????# ##???????????????????? | | " "#"""#???????????# #????????????????????? | | ## ""#####???????????# #????????????????????? | | ##########?????????????# #????????????????????? | | #""#"#"##"############### #????????????????????? | | # " % #????????????????????? | | # #%= % % % #????????????????????? | | ### ##???????????????????? | | ??# #####################;#???????????????????? | | ??# #???????????????????###???????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #### #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetTargetCleaver Manual? 0 Play Time 00:32:03 Cumulative 136.7 hours Start 2026.03.14 @ 06:20:53 End 2026.03.14 @ 06:50:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccc4dd6d-e1df-4246-b35f-411e6cc67acd