Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 03:46:23 Player: Savant Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (387) 1935 Value Destroyed (16478) 16478 Prototype IDs (90) 1800 Alien Tech Used (4) 800 Bonus (10676) 10676 TOTAL SCORE: 40389 Bonus ------- High Alert Combat Kills 1464 Follower Combat Kills 3943 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2942 Friendly Fire -73 Cogmind --------- Core Integrity 0/1300 Matter 98/300 Energy 80/100 System Corruption 11% Temperature Cool (16) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Coolant Injector Huge Storage Unit Advanced Targeting Computer Experimental Core Analyzer Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Antimatter Reactor Potential Leg Scrap Suit Advanced Cooling System Advanced Energy Well (500) Experimental Energy Well (600) Experimental Matter Compressor (212) Long-range Terrain Scanner Advanced Transmission Jammer Improved Utility Shielding Graphene Brace Advanced Force Field System Mapper Compact HERF Cannon Overtuned Railgun Linear Accelerator Compact Tesla Bomb Launcher Advanced Remote Datajack CPS Tube (1) DM-GVY's Chainsaw Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Heavy Treads Overtuned Huge Scrapsphere Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Expert System Advanced Cloaking Device Advanced Force Field Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Dispersion Rifle Matter Neutralizer Heavy Autocannon > --- INVENTORY -------- Light Quantum Reactor Flexi-carbon Leg Experimental Myomer Leg Potential Leg Advanced Cooling System Advanced Coolant Injector Improved Energy Well Advanced Energy Well Experimental Matter Compressor Enhanced Optical Array Long-range Terrain Scanner Experimental Target Analyzer Advanced Transmission Jammer Improved Utility Shielding Graphene Brace System Mapper Dimensional Node Initializer Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Vortex Rail Linear Accelerator Advanced Remote Datajack Improved Plasma Cutter DM-GVY's Chainsaw [Rating: 180] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Antigrav System Flight Unit Diametric Drive Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Utility 8 | . . . 1 . 1 . . . 3 . . . . 1 . . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 303 | 7 11 3 13 10 18 16 3 10 39 7 6 . 3 34 5 1 4 13 35 8 7 11 2 15 3 19 Power 32 | 1 1 1 . 2 2 1 . 1 5 1 . . 1 6 . . . 1 4 1 1 1 . 2 . . Engine 9 | 1 1 . . . 2 1 . . 3 . . . . 1 . . . . . . . . . . . . Core 12 | . . 1 . 2 . . . . 1 1 . . . 4 . . . . 1 . . 1 . 1 . . Reactor 11 | . . . . . . . . 1 1 . . . 1 1 . . . 1 3 1 1 . . 1 . . Propulsion 68 | 2 3 1 2 3 9 6 1 4 12 1 2 . . 2 1 . 1 3 6 3 . . . 2 . 4 Treads 36 | 1 3 . 1 1 6 6 . 2 3 1 2 . . 2 1 . 1 1 1 2 . . . . . 2 Leg 10 | . . . . . 1 . . . 5 . . . . . . . . 1 1 . . . . . . 2 Wheel 19 | 1 . 1 1 2 2 . 1 2 4 . . . . . . . . . 4 1 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Utility 110 | 2 3 . 5 2 2 5 2 2 17 4 2 . 1 14 4 . 2 4 16 3 1 8 . 3 3 5 Device 59 | 1 1 . 1 1 1 2 . . 8 3 2 . 1 8 4 . . 2 9 3 1 4 . 3 1 3 Storage 10 | 1 2 . 1 . . . 1 . 1 . . . . 1 . . 1 . 2 . . . . . . . Processor 11 | . . . . . . . . . 1 1 . . . 1 . . . 1 2 . . 3 . . 1 1 Hackware 7 | . . . . . . . . . 2 . . . . 2 . . 1 . 1 . . . . . . 1 Protection 23 | . . . 3 1 1 3 1 2 5 . . . . 2 . . . 1 2 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 4 1 6 3 5 4 . 3 5 1 2 . 1 12 . 1 1 5 9 1 5 2 2 8 . 10 Energy Gun 34 | . 1 . . . 3 2 . 1 1 . . . 1 4 . 1 1 1 3 . 4 2 . 7 . 2 Energy Cannon 13 | . . . 3 . . . . . 1 . 1 . . 3 . . . 1 2 . 1 . . . . 1 Ballistic Gun 18 | 2 . . . 2 1 1 . 1 1 . 1 . . 2 . . . 1 3 . . . 1 . . 2 Ballistic Cannon 12 | . 2 1 . 1 1 1 . . . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 Launcher 5 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 2 Special Weapon 9 | . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 . . . 1 . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 4 1 . 1 . 2 . . . 4 . . 2 5 1 . . 1 . 7 . 1 Corrupted Parts 5 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . . . . 1 System Corruption 36 | . . . . . . . . . . . . . 10 . . . . 14 1 . . . . . . 11 Parts Lost 91 | . 4 . . 5 1 6 . 2 11 2 . . . 13 . . . 1 24 . . 3 . 2 1 16 Power 10 | . 1 . . . . . . 1 . . . . . 1 . . . . 5 . . 1 . . . 1 Propulsion 19 | . 2 . . 2 1 2 . . 4 . . . . . . . . . 2 . . . . . . 6 Utility 30 | . . . . 1 . 3 . 1 5 . . . . 7 . . . . 6 . . 1 . 1 1 4 Weapon 32 | . 1 . . 2 . 1 . . 2 2 . . . 5 . . . 1 11 . . 1 . 1 . 5 Highest Loss Streak 16 | . 2 . . 4 1 4 . 1 3 2 . . . 6 . . . 1 12 . . 3 . 2 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 3 12 14 19 18 18 19 22 23 21 22 22 22 22 21 23 23 22 23 22 22 23 22 22 23 24 23 Power . | . . . 1 . . 1 1 1 1 . 1 1 1 . . . . . . . . . . . 1 . Propulsion 3 | 2 4 3 . . 1 2 2 4 3 4 5 6 6 4 3 3 3 3 4 6 4 4 4 2 2 2 Utility 10 | . 3 5 6 6 5 6 9 10 8 10 11 11 10 10 11 11 10 12 12 11 12 12 13 13 12 12 Weapon 5 | . 3 4 10 9 9 7 7 6 5 4 4 4 3 4 5 6 6 5 2 . 1 1 1 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 2 1 8 1 2 4 . 6 5 . . . . 7 . . . 1 4 . . . . 1 . 13 Power 7 | . . 1 . . . . . . 2 . . . . . . . . . 2 . . . . . . 2 Propulsion 6 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 2 Utility 24 | . 2 . 2 1 . 2 . 3 1 . . . . 4 . . . 1 2 . . . . . . 6 Weapon 15 | . . . 4 . 2 2 . 2 . . . . . 2 . . . . . . . . . . . 3 Tool/Special 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 99 96 98 99 93 90 91 80 86 69 87 87 87 82 65 82 83 81 85 84 85 82 79 80 Engine 2 | . 14 13 . . 5 9 9 8 2 . . . . 1 . . . . . . . . . . . . Core 3 | . . . 11 11 3 . . . 1 5 6 6 . 2 9 11 11 5 4 . . 3 5 3 . . Reactor 2 | . . . . . . . . . 1 . . . 5 5 1 . . 4 4 8 10 6 5 5 5 3 Treads 12 | . 20 18 22 19 21 35 23 13 6 12 12 12 12 11 10 5 5 3 8 3 5 5 5 4 5 6 Wheel 8 | . 7 9 11 10 12 . 12 22 11 6 6 6 6 5 5 5 5 7 7 11 10 10 10 9 10 8 Device 15 | . 14 14 11 11 10 15 9 9 13 18 18 18 18 17 16 16 15 15 17 18 15 16 15 15 19 13 Storage 6 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 Processor 6 | . . . . . . . . . 5 5 6 6 6 5 5 5 5 5 5 10 10 13 15 15 18 18 Hackware 1 | . . . . . . . . . 5 . . . . 3 5 5 5 5 7 5 5 . . . . 3 Protection 6 | . . . 10 11 16 11 11 9 7 5 6 6 6 4 5 5 5 5 5 2 5 4 5 4 1 . Energy Gun 8 | . 1 . . . 8 11 9 9 4 6 9 1 11 11 16 18 1 18 9 12 16 12 7 11 5 1 Energy Cannon 3 | . . . 20 14 . . . . 3 3 8 . 6 3 . 1 . 1 1 . 2 5 4 2 5 1 Ballistic Gun 1 | . 13 . . 3 . . . . 9 1 . . . . 5 1 . . 5 . . . 2 . . 3 Ballistic Cannon 3 | . 13 28 . 2 7 2 . . . 4 6 1 6 3 . . . . . 4 1 2 5 2 5 5 Slashing Weapon 1 | . . . 1 1 2 3 9 8 1 . . . . . . . 3 . . 1 . . . . . . Peak Build Rating 180 | 7 8 13 19 22 28 30 30 45 83 84 85 84 90 113 110 112 116 121 149 139 135 135 132 153 162 180 Average Rating 84 | 5 7 8 17 17 26 27 29 31 67 78 84 71 86 104 107 110 96 115 130 129 132 131 131 141 159 172 On Entrance 78 | . 7 8 13 17 22 27 29 30 37 83 80 84 84 87 108 110 111 113 117 110 134 133 128 132 153 162 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 192 | 12 30 35 59 58 71 70 110 124 135 141 140 140 140 151 156 150 146 158 159 150 156 161 160 188 186 192 Greatest Support 110 | 20 40 40 40 40 80 80 80 62 62 20 28 20 20 20 20 20 20 40 52 75 36 36 36 36 36 110 Greatest Overweight (x) 10 | . 1 2 5 5 2 . 5 5 6 7 6 6 6 7 7 7 7 7 7 4 4 4 4 8 10 5 Average Overweight (x) 4 | . . 1 4 4 1 . 2 3 4 5 5 5 6 6 7 7 6 5 5 2 3 3 4 4 5 3 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 19 19 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 13 14 19 19 18 19 22 24 22 24 24 24 24 23 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 20 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 13 15 20 15 20 20 23 25 25 24 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 21 Class Distribution -------------------- 19% | Scavenger-Scrapper 15% | Mutant 14% | Scavenger-Tank 10% | Scavenger-Mutant 10% | Commander-Mutant 10% | Scavenger-Gunner 8% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Matter Collected 14682 | 271 442 234 331 286 612 741 40 150 1952 436 363 . 461 1391 288 269 343 537 780 177 228 245 263 868 738 2236 Remotely 448 | . . . . . . . . . . . . . . 448 . . . . . . . . . . . . Salvage Created 17906 | 12 507 129 688 219 837 1315 60 379 2759 294 147 . 218 1571 137 374 343 1194 1824 . 251 988 205 939 225 2291 Parts 765 | 5 29 9 48 12 48 72 1 18 123 10 4 . 15 52 6 21 6 42 76 . 15 19 6 21 5 102 Haulers Intercepted 11 | . 1 . 1 . 3 4 . . . . . . . . . . . . 1 . . 1 . . . . Recyclers Shooed 9 | 1 . . . . 1 . . . 3 . . . . . . . . . 1 . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . . . . 11 2 . 21 . 13 21 . 44 . . . 15 5 . 5 . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 315 | . 12 6 15 8 20 24 . 4 34 8 5 . 12 27 3 8 . 15 34 . 3 11 3 20 6 37 Melee 8 | . . . . 1 . . . . 2 . . . . 3 . . . . 2 . . . . . . . Guns 135 | . 8 . . 1 6 9 . 3 23 4 2 . 5 3 3 7 . 10 21 . 3 10 1 6 . 10 Cannons 99 | . 4 6 10 3 10 10 . . 5 2 . . 3 9 . . . 2 6 . . . 2 5 6 16 AOE 53 | . . . 4 3 4 4 . 1 3 1 3 . 3 6 . . . . 2 . . . . 8 . 11 Classes Destroyed 28 | 1 5 . 2 4 1 1 . 1 5 1 . . . 1 . . . 2 . . . . 1 2 . 1 Worker 10 | . . . . 1 3 1 . . 1 . . . . 3 . . . . . . 1 . . . . . Builder 7 | . . . . . . 1 . . 2 . . . . 2 . . . . 1 . 1 . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 11 | . 1 . 1 . 3 4 . . . . . . . . . . . . 1 . . 1 . . . . Recycler 20 | . . . . 1 1 1 1 . 9 . . . . 2 . . . . . . . . . . . 5 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Mechanic 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Operator 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Watcher 13 | . 2 . 2 . 1 2 . . 1 . . . . 2 . . . . . . . . . . . 3 Swarmer 88 | . 3 3 5 3 8 4 . . 8 3 . . 9 3 2 4 . 1 16 . . . . . . 16 Cutter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Grunt 114 | . 9 3 7 1 7 12 . 2 9 4 4 . 2 12 . 2 . 3 6 . 3 8 . 10 . 10 Brawler 6 | . . . . . 2 . . . . . . . . 1 1 1 . . . . . 1 . . . . Duelist 4 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 23 | . . . 3 . 3 8 . . 1 . . . 1 1 . . . 1 1 . . . 1 . 1 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Specialist 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . 2 Hunter 18 | . . . . . . . . . 4 . . . . 1 . 1 . . 6 . . 2 2 . 2 . Programmer 31 | . . . . . . . . . 5 . 1 . . 8 . . . 5 5 . . . . 1 1 5 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scrapper 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Best Kill Streak 16 | 1 4 3 4 3 12 7 1 2 7 3 4 . 5 10 1 4 . 6 5 . 3 5 2 16 2 9 Combat Bots Only 16 | . 3 3 4 3 5 6 . 2 5 3 4 . 5 6 1 4 . 6 5 . 2 5 2 16 2 9 Max Kills in Single Turn 4 | 1 1 1 3 3 4 2 1 2 3 1 3 . 2 2 1 2 . 2 3 . 3 1 1 4 1 4 Gunslinging 2 | . . . . . . . . . 2 . . . . . . 1 . 1 1 . . . . . . . Exploded 4 | . . . 3 3 3 1 . 1 3 1 3 . 2 2 . . . . 2 . . . . 3 . 4 Melee 1 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Hostile Shots Fired 2288 | . 94 13 51 26 74 95 2 60 221 41 19 . 30 251 9 24 . 49 656 . 31 122 36 106 53 225 Missed 617 | . 21 5 10 3 23 29 1 16 48 1 7 . 11 84 1 6 . 14 189 . 16 12 11 39 14 56 Hits 1671 | . 73 8 41 23 51 66 1 44 173 40 12 . 19 167 8 18 . 35 467 . 15 110 25 67 39 169 Melee 27 | . . . . . . . . . 3 8 . . . . . . . 3 . . . . . 2 . 11 Projectile 1644 | . 73 8 41 23 51 66 1 44 170 32 12 . 19 167 8 18 . 32 467 . 15 110 25 65 39 158 AOE 23 | . . . . 13 . . . . 6 . 1 . . 3 . . . . . . . . . . . . Critical Strikes 85 | . 3 . 1 . 2 2 . 5 7 3 . . 2 7 1 2 . 4 25 . 1 7 2 1 . 10 Actively Blocked 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Part Disruptions 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 28784 | . 838 90 584 648 689 1114 14 919 3637 833 181 . 225 3263 126 153 . 552 6793 . 197 1160 544 1040 391 4793 Core 3705 | . 164 14 130 21 121 134 . 168 507 55 12 . 28 222 . 17 . 62 520 . 22 72 47 95 29 1265 Absorbed by Shields 4553 | . . . . . . . . . 234 66 72 . 114 397 26 162 . 223 921 . 96 880 . 729 334 299 Reduced by Siege Mode 174 | . . . . . . . . . . . . . . . . . . . 46 . . 84 12 . 32 . Ignored by Resistances 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Regen/Repaired (Parts) 935 | . . . . . . 49 . . 148 20 89 . 12 134 10 27 16 . 94 149 8 15 10 142 . 12 Core Remaining (%) 48 | 100 . 28 . 62 . . . 23 . . . . 29 . . . . 69 . . . . . . 31 . Volleys Fired 802 | 3 54 9 29 15 49 56 1 14 94 17 11 2 27 100 8 10 . 29 79 3 11 35 22 32 22 70 Largest 4 | 2 2 2 2 2 2 2 1 2 3 3 3 1 4 4 4 4 . 4 4 3 4 4 4 4 3 4 Hottest 342 | 40 100 60 112 112 93 105 50 130 200 250 203 5 283 315 255 313 . 328 295 225 342 342 313 332 269 269 Shots Fired 1836 | 6 106 18 49 29 96 106 1 26 226 46 18 2 60 183 33 41 . 105 174 8 34 112 56 100 49 152 Gun 1132 | 6 75 . . 15 47 49 1 26 177 32 6 . 27 93 33 38 . 93 135 6 24 92 26 56 11 64 Cannon 639 | . 29 18 44 14 47 51 . . 45 13 8 . 29 74 . 3 . 12 37 2 10 20 30 35 38 80 Launcher 35 | . . . 3 . 2 6 . . 2 1 4 . 4 9 . . . . . . . . . . . 4 Special 30 | . 2 . 2 . . . . . 2 . . 2 . 7 . . . . 2 . . . . 9 . 4 Kinetic 641 | 6 95 18 . 20 47 51 . . 117 20 3 . 18 18 9 5 . 7 50 2 . . 21 12 18 104 Thermal 919 | . 11 . 2 . 47 7 . 3 104 25 11 . 38 124 24 33 . 98 103 6 34 112 35 51 31 20 Explosive 32 | . . . 3 . 2 6 . . 2 1 4 . 4 9 . . . . . . . . . . . 1 Electromagnetic 178 | . . . 44 9 . 42 1 23 1 . . . . 25 . 3 . . 19 . . . . . . 11 Entropic 40 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . 12 Robot Hit Streak 41 | 4 11 11 13 10 13 19 3 4 14 11 7 1 9 15 4 9 . 24 14 9 11 41 17 14 8 10 Robot Miss Streak 14 | 1 5 1 1 3 4 3 1 2 3 2 1 1 4 3 3 2 . 14 7 1 2 2 8 2 2 4 Penetration Max 2 | . . . . . . . . . 1 1 . . . . . . . . 2 . . . . 2 . 1 Secondary Targets 29 | . 1 . . . . . . 1 6 . . . . 1 1 4 . 3 7 . . 3 . . . 2 Max Gunslinging Chain 2 | . 1 . . . . . . 1 2 . . . . 1 1 1 . 1 1 . . 1 . . . 1 Shots Hit Robots 1237 | 4 67 13 38 17 67 81 2 23 162 30 8 1 28 138 20 23 8 64 120 7 20 85 27 71 25 88 Core Hits 645 | 1 29 7 24 13 37 52 . 15 75 12 13 . 19 71 5 12 4 24 54 1 8 35 10 38 10 76 Critical Kills 12 | . . . . . . . . . 2 . . . . 1 . . . 2 1 . 1 . . 1 . 4 Critical Parts Destroyed 23 | . . . . . . . . . . . . . . . 1 . . . 3 . . . 1 10 . 8 Critical Strikes 112 | . 1 1 1 1 7 2 . . 8 2 . . 2 12 3 1 . 10 19 1 2 7 3 11 1 17 Burn 52 | . . . . . 4 . . . 4 2 . . 1 5 2 1 . 8 13 1 1 7 2 . . 1 Meltdown 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Destroy 23 | . . . . . . . . . 2 . . . . . 1 . . 2 4 . . . 1 4 . 9 Blast 12 | . 1 1 . . 3 . . . . . . . 1 1 . . . . . . . . . . 1 4 Corrupt 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Sever 10 | . . . 1 . . 2 . . 2 . . . . 3 . . . . 2 . . . . . . . Detonate 10 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 Melee Attacks 171 | . . . 11 3 6 30 3 3 28 2 . . . 39 . 1 8 14 9 . 1 . . . . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 171 | . . . 11 3 6 30 3 3 28 2 . . . 39 . 1 8 14 9 . 1 . . . . 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . 3 1 5 10 1 . 10 . . . . 3 . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47033 | 42 775 245 1248 564 2175 3060 81 671 5082 930 741 . 1094 5629 440 519 710 1815 3940 212 619 2054 737 5309 1189 7152 Guns 19294 | 42 566 . . 92 551 821 11 403 2715 492 95 . 391 1705 440 519 . 1429 2636 124 425 1835 329 1937 201 1535 Cannons 12315 | . 209 245 698 221 830 690 . . 889 317 . . 355 1438 . . . 140 738 88 194 219 408 957 988 2691 Explosions 10530 | . . . 242 157 435 767 . 262 307 121 646 . 348 1806 . . . . 277 . . . . 2415 . 2747 Melee 4883 | . . . 303 94 359 782 70 . 1171 . . . . 680 . . 710 246 289 . . . . . . 179 Ramming 11 | . . . 5 . . . . 6 . . . . . . . . . . . . . . . . . . Kinetic 10609 | 42 685 245 . 154 830 690 . . 1654 338 . . 292 364 89 69 . 71 992 88 . . 217 289 681 2819 Thermal 20717 | . 90 . . 157 551 202 . 287 1920 471 95 . 454 2434 351 450 . 1498 2177 124 619 2054 520 3701 508 2054 Explosive 4950 | . . . 242 . 337 668 . . 307 121 646 . 348 1464 . . . . . . . . . . . 817 Electromagnetic 3890 | . . . 698 159 98 718 11 378 30 . . . . 687 . . . . 482 . . . . . . 629 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4883 | . . . 303 94 359 782 70 . 1171 . . . . 680 . . 710 246 289 . . . . . . 179 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1973 | . . . . . . . . . . . . . . . . . . . . . . . . 1319 . 654 Highest Corruption 27 | . 1 1 . . . . . 1 2 2 2 2 12 9 9 9 9 27 4 4 4 4 4 6 6 11 Average Corruption 5 | . 1 1 . . . . . 1 1 2 2 2 2 7 9 9 9 12 2 4 4 4 4 3 6 8 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 453 | . 6 4 . . . . . . 10 15 18 . 18 54 34 42 9 58 21 8 7 32 23 9 41 44 Message Errors 99 | . . 2 . . . . . . 1 5 3 . 6 12 13 7 2 11 5 2 1 9 4 2 6 8 Matter Fused 109 | . 2 . . . . . . . 3 3 3 . 4 14 8 7 2 17 5 2 1 9 3 3 12 11 Heat Flow Errors 47 | . . 1 . . . . . . 1 2 3 . 2 6 1 6 1 5 1 . 1 2 5 1 3 6 Energy Discharges 57 | . . 1 . . . . . . 2 2 2 . 1 11 3 7 . 7 2 1 1 5 7 . 2 3 Parts Rejected 6 | . 1 . . . . . . . . . . . 1 1 . . . . . 1 . 1 . . . 1 Parts Fused 5 | . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . Data Loss (minor) 58 | . . . . . . . . . 2 1 3 . 2 4 4 7 . 10 5 . 3 1 1 1 6 8 Data Loss (major) 20 | . . . . . . . . . . 1 3 . . 1 1 2 1 2 . . . 2 1 . 4 2 Misfires 20 | . 1 . . . . . . . . 1 1 . 1 2 2 2 . 1 . 1 . 1 2 1 3 1 Alerts 15 | . . . . . . . . . 1 . . . 1 1 1 3 3 1 1 . . 1 . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 16 | . 1 . . . . . . . . . . . . 1 1 1 . 3 2 . . 1 . 1 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1663 | . . . . 10 31 125 45 . 298 . . . . 254 . . 97 47 62 . . . 28 198 66 402 Projectiles 426 | . . . . . 17 . . . 51 . . . . 26 . . . . . . . . 28 49 66 189 Explosions 533 | . . . . 10 . . . . . . . . . 126 . . . . 61 . . . . 149 . 187 Melee 704 | . . . . . 14 125 45 . 247 . . . . 102 . . 97 47 1 . . . . . . 26 Knockbacks 32 | . . 2 . 1 6 4 . . . 1 . . 3 4 . . . . . . . . . 3 2 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 30 | . . 2 . 1 5 4 . . . 1 . . 3 4 . . . . . . . . . 3 2 5 Secondary 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 943 | . . . . 35 2 140 . 49 174 17 . . 25 . . . . . 101 . . . . 53 . 347 Shots 19 | . . . . 1 1 4 . 1 2 1 . . 1 . . . . . 2 . . . . 1 . 5 Rammed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 714 | . 40 106 337 101 240 26 . 210 274 383 262 . 340 714 356 458 106 353 344 42 388 306 342 302 224 342 Average Temperature 109 | . 17 30 92 35 63 15 . 59 100 156 94 . 133 137 124 139 62 144 125 28 143 139 107 109 90 84 Received Heat Transfer 5373 | . 444 39 198 131 333 495 . 555 624 261 65 . 53 685 . 25 . 61 719 . 30 173 . 159 . 323 Effects 32 | . . . 2 . 2 . . . . 1 . . . 3 . 5 . 2 2 . 3 3 1 1 6 1 Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Energy Bleed 10 | . . . 2 . 1 . . . . 1 . . . . . 1 . . 1 . . 1 1 1 . 1 Interference 14 | . . . . . 1 . . . . . . . . . . 2 . . . . 3 2 . . 6 . Matter Decay 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . 5 . . 3 1 . 2 . Total Turns 177 | . . . . . . . . . . . . . . . . . . . 63 . . 63 30 . 21 . Longest Duration 32 | . . . . . . . . . . . . . . . . . . . 19 . . 32 30 . 20 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Robots Corrupted 5 | . . . 1 . . 1 . . . . . . . 2 . . . . 1 . . . . . . . Combat Hostiles 5 | . . . 1 . . 1 . . . . . . . 2 . . . . 1 . . . . . . . Parts Fried 25 | . . . 3 2 . 7 . . 1 . . . . 2 . . . . 3 . . . . . . 7 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 19 | . . . . . . . . . 2 1 . . 1 5 . 1 . 3 2 . 1 2 1 . . . Combat Hostiles 14 | . . . . . . . . . 1 1 . . 1 4 . 1 . 3 2 . . 1 . . . . Parts Melted 96 | . . . . 1 . 1 . 4 15 2 . . 1 14 2 2 . 20 19 . . 12 2 1 . . Heat Transferred 35334 | . 200 . . 200 1480 335 . 161 4150 1150 200 . 1100 4619 1000 1074 . 3655 4896 296 925 3999 968 2765 555 1606 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 . 3 . 2 . . . . . . . . . . 1 . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Maximum Alert Level 4 | . . . . . 1 2 . . 3 . . . . 4 . . . . 3 1 2 . . . . 3 Low Security (%) 60 | 100 100 100 100 100 58 42 100 . 71 . . . . 29 . . . . . 30 47 . . . . 51 Level 1 19 | . . . . . 41 54 . . 10 . . . . 21 . . . . 6 69 50 . . . . 20 Level 2 13 | . . . . . . 2 . . 13 . . . . 24 . . . . 69 . 1 . . . . 24 Level 3 4 | . . . . . . . . . 4 . . . . 9 . . . . 23 . . . . . . 3 Level 4 2 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1352 | 5 97 70 143 110 358 422 59 . 772 . . . . 1352 . . . . 845 296 421 . . . . 903 Initial 600 | . . 8 2 36 3 118 59 . . . . . . 1 . . . . 600 261 98 . . . . . Average 235 | . 32 10 50 34 181 253 11 . 172 . . . . 475 . . . . 618 223 193 . . . . 274 Influence Increases 14322 | 5 414 140 571 239 638 903 162 . 1469 195 120 . 362 2697 251 209 5 434 1944 69 891 260 75 504 115 1650 Destroy 0b10 Robot/C 7780 | . 240 120 300 160 400 480 20 . 840 160 100 . 300 1180 180 160 . 360 760 . 340 220 60 400 80 920 Destroy 0b10 Robot/NC 535 | 5 20 . 25 10 40 55 5 . 75 . . . . 95 . . 5 20 15 . 70 5 5 10 15 60 Destroy Leader 1456 | . 46 20 76 30 88 132 . . 174 20 20 . 30 276 20 30 . 40 152 . 64 20 10 . 20 188 Allied During Kill 945 | . . . . 17 . . 17 . 97 . . . 17 262 36 19 . 14 20 . 256 . . 79 . 111 Successful Hack 299 | . 31 . 18 . 17 56 28 . 44 . . . . 49 . . . . 29 . 3 . . . . 24 Select Force Hacks 150 | . 30 . 30 . . . 90 . . . . . . . . . . . . . . . . . . . Disable Machine 630 | . . . 30 15 45 75 . . 120 . . . . 225 . . . . 45 . 30 . . . . 45 Destroy Structure 1267 | . 2 . 32 7 18 90 2 . 74 . . . . 400 . . . . 188 54 128 . . . . 272 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . 600 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 645 | . 45 . 60 . 30 15 . . 45 15 . . 15 210 15 . . . 135 . . 15 . 15 . 30 Influence Decreases 13429 | 5 392 154 485 323 367 1031 315 . 703 760 321 . 359 1350 1020 586 209 434 1198 675 668 623 67 176 451 757 Entered New Map 2489 | . . 14 6 58 7 163 94 . . 284 39 . . 2 500 112 204 . . 485 42 135 . 8 336 . Time Decay 7797 | 5 352 140 388 174 350 658 221 . 503 446 272 . 339 517 470 474 5 414 498 170 206 458 67 68 115 487 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . 300 . . . . . . . Lost Part 841 | . 40 . . 31 10 60 . . 100 20 . . . 130 . . . . 240 . . 30 . 20 . 160 Lost Ally 1161 | . . . . 60 . . . . 100 10 10 . 20 251 50 . . 20 160 20 270 . . 80 . 110 Purge Threat 841 | . . . 91 . . 150 . . . . . . . 450 . . . . . . 150 . . . . . Squads Dispatched 79 | . 3 1 2 . 2 3 . . 15 . . . . 21 . . . 1 12 . 8 . . . . 11 Investigation 27 | . 2 1 1 . . 1 . . 4 . . . . 9 . . . . 3 . 2 . . . . 4 Extermination 17 | . . . . . . . . . 3 . . . . 7 . . . . 2 . 1 . . . . 4 Reinforcement 24 | . 1 . 1 . 1 2 . . 6 . . . . 2 . . . . 4 . 5 . . . . 2 Assault 6 | . . . . . . . . . 2 . . . . . . . . 1 3 . . . . . . . Garrison 5 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 Construction Impeded 5 | . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Distress Signals 21 | . . . 1 . 2 1 . . 3 . . . . 2 . . . 1 1 . 5 . . . 3 2 Communications Jammed 30 | . . . . . . . . . . . . . . 6 . . . . 7 . . . . . 1 16 Distress Signals 27 | . . . . . . . . . . . . . . 6 . . . . 6 . . . . . . 15 Times Spotted 555 | . 25 8 27 10 21 25 1 18 57 8 6 . 15 66 9 10 . 16 60 5 14 12 3 62 6 71 Peak Tracking Total 18 | . 4 3 4 4 6 6 1 7 6 5 4 . 5 11 4 4 . 9 10 3 7 5 2 11 2 18 Tactical Retreats 32 | . 3 . 3 . 1 1 . . 2 1 . . 1 11 1 . . . 4 . . 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Traps Triggered 7 | . 2 . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Disabled 46 | . . . 2 1 3 5 . 2 8 . . . 1 15 . . . . 3 . 2 . . 1 . 3 Max in Single Turn 4 | . . . 1 . 1 2 . 1 2 . . . 1 4 . . . . 1 . . . . 1 . 1 Garrison Access 5 | . . . . . 1 1 . . 2 . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Accessed 112 | . 8 1 10 . 7 10 9 1 12 . 1 4 . 18 1 1 5 . 7 . 5 1 . 3 . 8 Terminals 53 | . 7 . 8 . 6 8 6 . 4 . . . . 5 . . . . 2 . 2 1 . . . 4 Fabricators 5 | . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Recycling Units 25 | . 1 . 1 . . . 3 . 4 . . . . 8 . . . . 3 . 2 . . . . 3 Scanalyzers 6 | . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 Garrison Access 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . . Total Hacks 303 | . 24 1 29 . 17 27 29 4 23 . 1 29 . 46 1 1 18 . 20 . 8 1 . 7 . 17 Successful 204 | . 12 1 16 . 11 20 18 4 13 . 1 29 . 24 1 1 18 . 11 . 6 1 . 7 . 10 Failed 98 | . 12 . 12 . 6 7 11 . 10 . . . . 22 . . . . 9 . 2 . . . . 7 Catastrophic 6 | . . . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 140 | . 18 . 19 . 12 12 18 . 13 . . . . 23 . . . . 14 . 4 . . 1 . 6 Terminals 152 | . 23 . 23 . 15 23 21 . 11 . . . . 15 . . . . 6 . 5 1 . . . 9 Fabricators 15 | . . . . . . . . . 1 . . . . 9 . . . . 5 . . . . . . . Repair Stations 6 | . . . . . . 3 . . . . . . . 3 . . . . . . . . . . . . Recycling Units 49 | . 1 . 4 . . . 8 . 8 . . . . 17 . . . . 6 . 2 . . . . 3 Scanalyzers 14 | . . . 2 . . . . . 2 . . . . 2 . . . . 3 . . . . . . 5 Garrison Access 5 | . . . . . 2 1 . . 1 . . . . . . . . . . . 1 . . . . . Terminal Hacks 96 | . 2 1 4 . 2 8 6 4 1 . 1 29 . 4 1 1 18 . 2 . 2 1 . 7 . 2 Record 23 | . . . . . . . . 4 . . . 11 . . . . 6 . . . . 1 . 1 . . Part Schematic 14 | . . . . . . . 1 . . . . 9 . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 7 | . . . 1 . . . 2 . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 17 | . . . . . 1 1 3 . . . . 3 . . . . 4 . . . . . . 5 . . Open Door 7 | . . 1 . . . 2 . . . . 1 . . . 1 1 . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 . . 1 . . . . . . . 3 . . . . . . 1 . . . . . Locate Traps 5 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 1 . . . 2 . 2 . . . . 3 . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 6 | . . . 1 . . . 2 . 1 . . . . 2 . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . . . 1 . . . . 2 . . . . 1 . . . . . . 4 Insert Component 8 | . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . 3 Analyze 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 80 | . 10 . 9 . 8 9 10 . 8 . . . . 12 . . . . 7 . 3 . . . . 4 Terminals 51 | . 9 . 8 . 8 9 7 . 4 . . . . 2 . . . . 2 . 1 . . . . 1 Track 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 1 . 1 . 1 1 2 . 2 . . . . 1 . . . . 2 . 1 . . . . 1 Operators 6 | . 1 . 1 . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . Skim 28 | . 6 . 5 . 5 6 5 . 1 . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Liberate 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Haulers 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 1 . 1 . . . 3 . 4 . . . . 7 . . . . 3 . 2 . . . . 3 Tunnel 5 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Fedlink 13 | . . . . . . . . . 4 . . . . 4 . . . . 2 . 2 . . . . 1 Scrapoids 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 Scraphulk 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 . 8 . 7 7 9 . 9 . . . . 11 . . . . 4 . 2 1 . . . 5 Full Trace Events 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . 1 . . . . 9 . . . . 4 . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . 117 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . 9 . . . 4 . . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 1 . . 1 . 4 . . . . 1 . . . . . . 2 Non-combat 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Combat 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . 1 parse_system 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 check_alert 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Manual 6 | . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . 1 Relay Couplers Released 11 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . 4 Machine Destruction 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . 1 . . . 1 2 . . . . 5 . . Allies Hacked 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total Allies 84 | . . . . 3 . 10 . . 6 . . . 1 21 . . . 1 11 19 . . . 5 . 7 Largest Group 19 | . . . . 3 . 10 10 10 5 1 1 1 1 6 4 1 1 1 4 19 15 . . 5 . 5 Highest-Rated Group 684 | . . . . 40 . 173 173 173 241 23 23 20 20 325 227 123 123 123 151 684 584 . . 265 . 320 Highest-Rated Ally 139 | . . . . 16 . 29 29 29 50 23 23 20 20 123 123 123 123 123 56 50 50 . . 64 . 139 Total Orders 62 | . . . . 1 . . . 2 8 9 3 . 10 3 4 . 1 . . . . . . 11 . 10 STAY 25 | . . . . . . . . . . 3 1 . 2 1 . . 1 . . . . . . 10 . 7 ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 9 | . . . . . . . . . . 3 1 . 1 . . . . . . . . . . 1 . 3 AID 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . EXPLORE 18 | . . . . . . . . . 5 3 1 . 5 1 3 . . . . . . . . . . . RETURN 7 | . . . . . . . . . 3 . . . 2 1 1 . . . . . . . . . . . Ally Attacks 753 | . . . . 14 . . 3 101 67 . . . 2 194 21 8 . 11 49 103 86 . . 30 . 64 Total Damage 22909 | . . . . 87 . . 47 1328 1473 . . . 367 5218 499 246 . 462 1232 4121 4156 . . 1112 . 2561 Kills 141 | . . . . 2 . . 1 15 9 . . . 3 42 8 . . 5 5 9 27 . . 2 . 13 Allies Corrupted 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Allies Melted 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Active Infowar (turns) 21911 | 8 995 1062 1048 395 212 225 . . . 868 1191 . 1528 2860 1136 1143 114 967 999 345 423 1264 996 981 1419 1732 Optics 826 | . . . . . . . . . . . . . . . . . . . 16 345 423 42 . . . . Sensors 6205 | . . . . . . . . . . . . . . . . . . . . . . 1120 992 976 1385 1732 IFF 7258 | . . . . . . . . . . 859 1190 . 1072 733 1134 1143 114 967 46 . . . . . . . Terrain 9463 | . . . . . 154 . . . . 736 1016 . 1229 740 . . . . 112 8 304 1116 983 979 1369 717 Seismic 3944 | 8 995 1062 1048 395 211 225 . . . . . . . . . . . . . . . . . . . . Cloaking 969 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 418 541 Jamming 5594 | . . . . . . . . . . . . . . 2330 2 . . . 999 339 308 102 . . 1004 510 Robot Analysis Total 7 | . . . 1 . . . 2 . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . . 1 1 . 3 . 2 1 . 2 . . . 2 1 . . . Drone Launches 22 | . . . . . . . . . 9 3 1 . 4 2 3 . . . . . . . . . . . Drone Recoveries 14 | . . . . . . . . . 7 2 . . 4 . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Turns Passed 33895 | 74 1222 1062 1766 529 995 2472 914 2116 1912 1101 1247 124 1774 2954 1187 1217 265 1443 1327 345 423 1471 1190 1577 1452 1736 Spaces Moved 19428 | 48 711 746 867 284 439 1038 358 1422 860 766 882 93 1126 1667 786 818 167 960 702 208 261 920 730 966 746 857 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1991 | 1 252 204 1 11 187 1038 169 2 5 . 6 . . . . . . . . 34 . . . . . 81 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 17435 | 45 459 542 866 273 252 . 189 1420 855 766 876 93 1126 1667 786 818 167 960 702 174 261 920 730 966 746 776 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 125 105 115 160 155 128 121 120 130 120 130 130 140 140 130 100 99 89 125 125 140 125 140 140 Average Speed 139 | 99 130 123 152 154 150 160 157 140 140 127 132 121 130 135 140 140 130 121 132 130 134 139 140 140 168 149 Slowest Speed 560 | 160 160 160 240 240 240 160 160 241 241 140 560 130 130 140 140 140 140 140 140 225 140 140 140 155 290 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 66 | 6 96 87 70 52 42 73 68 85 25 90 91 68 93 39 95 93 60 97 16 90 12 89 82 88 74 18 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 24 | . 1 1 3 . 2 1 6 . 1 1 . 1 . . 1 . 3 1 . . . 1 1 . . . Known Exits Taken 18 | . . 1 1 1 . 1 1 1 1 1 1 . 1 1 . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . 1 . . . . . . 1 . . 1 . 1 . . . . . . . . . Scrap Searched 36 | . . 2 . . . . . 7 . 4 7 . 1 . 6 2 . 2 . . . 2 2 . 1 . Spaces Dug 225 | . 1 . 18 1 14 40 2 1 22 14 11 . 15 28 . 1 . 14 4 . 4 2 8 . 6 19 Terrain Destroyed 803 | . 1 . 30 7 21 88 2 7 73 20 24 . 47 127 . 5 . 29 92 . 5 14 16 64 20 111 Melee 67 | . . . 5 1 . 13 2 1 4 2 . . . 14 . 1 . 11 1 . 1 . . . . 11 Projectile 302 | . 1 . 2 . 7 10 . . 18 6 8 . 18 26 . 4 . 18 43 . 4 14 16 35 20 52 AOE 433 | . . . 23 6 14 65 . 6 51 12 16 . 29 87 . . . . 47 . . . . 29 . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total 24455 | 66 902 869 1236 339 663 1694 703 1509 1365 852 940 104 1395 2140 851 858 199 1145 974 276 309 1025 853 1129 893 1166 Wait 2642 | 1 100 98 258 10 103 488 334 22 230 23 11 . 208 148 33 9 . 76 51 31 10 33 83 63 105 114 Move 19403 | 47 710 745 866 283 438 1037 357 1421 859 765 881 92 1125 1666 785 817 166 959 702 207 260 919 729 965 745 857 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 273 | 8 12 6 21 2 15 19 2 15 31 7 3 . 4 29 3 3 3 8 29 6 2 7 1 12 4 21 Fast Attach 120 | 6 3 . 1 2 2 . . 2 8 2 3 4 1 11 5 1 7 10 15 5 4 4 2 16 . 6 Attach 127 | 1 4 . 1 5 4 7 1 2 22 8 3 1 1 15 . . 3 5 19 5 . 3 . 5 2 10 Detach 49 | . . . . . 2 . 2 . 9 4 2 1 . 7 1 . 2 4 3 4 1 . . 4 . 3 Swap 523 | . 13 6 29 14 30 38 3 11 52 19 18 . 24 75 8 13 2 18 30 6 12 17 13 7 13 52 Drop 308 | . 6 5 19 5 14 19 . 17 31 5 8 4 5 33 8 4 8 17 26 9 8 7 3 25 2 20 Fire 802 | 3 54 9 29 15 49 56 1 14 94 17 11 2 27 100 8 10 . 29 79 3 11 35 22 32 22 70 Melee 171 | . . . 11 3 6 30 3 3 28 2 . . . 39 . 1 8 14 9 . 1 . . . . 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . Rewire 18 | . . . . . . . . 1 . . . . . 1 . . . 5 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x3 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 5) 492 | -10/Materials | Discovered new exit (range 12) 588 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Core integrity fell below 50% 702 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Learned 4 Recycling zone layouts 928 | -10/Materials | Identified exit to Subcaves 969 | -10/Materials | Learned Storage security intel 975 | -10/Materials | Derelicts attacked the area 1020 | -10/Materials | Learned Storage trap positions 1030 | -10/Materials | Learned Storage terminal intel 1075 | -10/Materials | Learned Recycling recycling unit intel 1297 | -10/Materials | Entered Mines 1298 | -10/Mines | Identified exit to Materials 1520 | -10/Mines | Learned location of Storage (-8) 1745 | -10/Mines | Learned Materials emergency access door positions 1822 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1895 | -10/Mines | Discovered new exit (range 5) 2317 | -10/Mines | Met a Derelict shopkeep closing up shop 2359 | -10/Mines | Entered Materials 2359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2957 | -9/Materials | Discovered new exit (range 3) 3171 | -9/Materials | Discovered new exit (range 14) 3311 | -9/Materials | Identified exit to Mines 3311 | -9/Materials | Identified exit to Materials 3337 | -9/Materials | Central database locked down 3369 | -9/Materials | Learned location of 1 exit from Storage 3508 | -9/Materials | Loaded intel: 41 non-interactive machine locations 3541 | -9/Materials | Learned location of 1 exit from Recycling 3633 | -9/Materials | Learned location of Mines (-9) 4125 | -9/Materials | Entered Mines 4132 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4247 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4352 | -9/Mines | Found a hidden stash of uninstalled traps 4416 | -9/Mines | Discovered exit to Materials (range 13) 4513 | -9/Mines | Assembled infested the area 4584 | -9/Mines | Lost 4 parts (2n1u1w) 4654 | -9/Mines | Entered Materials 4654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4729 | -8/Materials | Garrison activated, responded to threat 5029 | -8/Materials | Discovered new exit (range 6) 5122 | -8/Materials | Build established: Scavenger-Mutant 5198 | -8/Materials | Discovered new exit (range 16) 5456 | -8/Materials | Learned location of 2 exits from Lower Caves 5496 | -8/Materials | Identified exit to Factory 5528 | -8/Materials | Learned 4 Recycling zone layouts 5551 | -8/Materials | Learned 8 Factory zone layouts 5563 | -8/Materials | Learned Storage emergency access door positions 5566 | -8/Materials | Learned 4 Recycling zone layouts 5568 | -8/Materials | Learned location of Extension (-6) 5579 | -8/Materials | Learned 4 Recycling zone layouts 5602 | -8/Materials | Learned 2 Storage zone layouts 5649 | -8/Materials | Entered Storage 5650 | -8/Storage | Identified exit to Recycling 5653 | -8/Storage | Loaded intel: 27 trap records 5656 | -8/Storage | Loaded intel: 13 terminal locations 6041 | -8/Storage | Lost 4 parts (1n2u1w) 6570 | -8/Storage | Used back door to open Recycling access 7316 | -8/Storage | Repaired Katana 7640 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7901 | -8/Storage | Learned 2 Lower Caves zone layouts 7936 | -8/Storage | Build established: Commander-Mutant 7940 | -8/Storage | Learned 2 Lower Caves zone layouts 8006 | -8/Storage | Learned 4 Recycling zone layouts 8054 | -8/Storage | Learned Factory stockpile data 8111 | -8/Storage | Learned Factory non-interactive machine intel 8121 | -8/Storage | Entered Recycling 8121 | -8/Recycling | Accompanied by 10 allies 8122 | -8/Recycling | Identified exit to Scraptown 8123 | -8/Recycling | Identified exit to Factory 8124 | -8/Recycling | Loaded intel: 4 recycling unit locations 8686 | -8/Recycling | Scanned before Scraplab entrance 8707 | -8/Recycling | Entered Scraplab 8877 | -8/Recycling | Learned 4 Factory zone layouts 8899 | -8/Recycling | Learned Factory emergency access door positions 8931 | -8/Recycling | Learned Factory stockpile data 8972 | -8/Recycling | Learned location of Lower Caves (-6) 9024 | -8/Recycling | Learned location of 2 exits from Factory 9035 | -8/Recycling | Entered Scraptown 9035 | -8/Scraptown | Accompanied by 10 allies 9228 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9416 | -8/Scraptown | Visited Awakened 9440 | -8/Scraptown | Visited Science Testing Area 9468 | -8/Scraptown | Visited Symbiants 9492 | -8/Scraptown | Visited Fellowship of the Rings 9504 | -8/Scraptown | Visited IN-MT5's Study 9533 | -8/Scraptown | Visited Spacefarers 9558 | -8/Scraptown | Visited Red Mages 9945 | -8/Scraptown | Visited UFD Registry 9945 | -8/Scraptown | Registered with UFD as "Macerunner" 9994 | -8/Scraptown | Visited Research Penetration Think Tank 10052 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10061 | -8/Scraptown | Found DCF Scrap (31 items) 10132 | -8/Scraptown | Visited Chapter 10 10164 | -8/Scraptown | Visited Abandonware Association 10178 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 10178 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 10226 | -8/Scraptown | Visited Scrap Suit Storage 10231 | -8/Scraptown | Found Scrap Suit 10251 | -8/Scraptown | Visited Curators Association 10291 | -8/Scraptown | Visited Scrapoid Research Area 10322 | -8/Scraptown | Visited Scrapoid Pod Storage 10345 | -8/Scraptown | Visited A0-MCA Data Center 10352 | -8/Scraptown | Given an A- rating by A0-MCA 10361 | -8/Scraptown | Found A0-MCA's Component Scanner 10444 | -8/Scraptown | Visited LU-1G1's Boring Crew 10618 | -8/Scraptown | Found Scrapoid Pod 10768 | -8/Scraptown | Met Optimus 10768 | -8/Scraptown | Accepted into 0bPrime 10955 | -8/Scraptown | Civil war broke out across Scraptown 10962 | -8/Scraptown | Found MA-1KR's Cyclogen 10997 | -8/Scraptown | Found DM-GVY's Chainsaw 11008 | -8/Scraptown | Found Potential Leg 11057 | -8/Scraptown | Found Prototype Processor 11079 | -8/Scraptown | Core integrity fell below 50% 11139 | -8/Scraptown | Lost 10 allies 11151 | -8/Scraptown | Entered Factory 11151 | -6/Factory | Accompanied by 1 ally 11151 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 11152 | -6/Factory | Identified exit to Lower Caves 11152 | -6/Factory | Identified exit to Extension 11153 | -6/Factory | Identified exit to Factory 11157 | -6/Factory | Loaded intel: 208 non-interactive machine locations 11173 | -6/Factory | Lost 4 allies 11176 | -6/Factory | Loaded intel: 8 recycling unit locations 11343 | -6/Factory | Lost 3 parts (3n) 11813 | -6/Factory | Identified Expert System 12168 | -6/Factory | Build established: Scavenger-Gunner 12216 | -6/Factory | Learned location of Protoforge (-3) 12522 | -6/Factory | Cargo convoy interrupted 12580 | -6/Factory | Scrapoid Pod released 06F07-D (x5) 12593 | -6/Factory | Found Scrap Suit 12871 | -6/Factory | Lost 3 allies 12878 | -6/Factory | Found Scrap Suit 12938 | -6/Factory | Discovered exit to Factory (range 15) 12969 | -6/Factory | Core integrity fell below 50% 13063 | -6/Factory | Entered Lower Caves 13063 | -6/Lower Caves | Accompanied by 1 ally 13064 | -6/Lower Caves | Identified exit to Lower Caves 13210 | -6/Lower Caves | Found DCF Scrap (11 items) 13381 | -6/Lower Caves | Build established: Scavenger-Scrapper 13490 | -6/Lower Caves | Found Alien Artifact 13490 | -6/Lower Caves | Identified Core Expander 13490 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 14164 | -6/Lower Caves | Entered another Lower Caves area 14164 | -6/Lower Caves | Accompanied by 1 ally 14165 | -6/Lower Caves | Identified exit to Data Miner 14577 | -6/Lower Caves | Build established: Derelict-Scrapper 15021 | -6/Lower Caves | Build established: Scavenger-Scrapper 15103 | -6/Lower Caves | Encountered a Warlord checkpoint 15411 | -6/Lower Caves | Entered Data Miner 15411 | -6/Data Miner | Accompanied by 1 ally 15414 | -6/Data Miner | Discovered new exit (range 7) 15436 | -6/Data Miner | Met Data Miner 15463 | -6/Data Miner | Learned location of Section 7 (-3) 15463 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15481 | -6/Data Miner | Received God Mode back door access code from Data Miner 15535 | -6/Data Miner | Entered Proximity Caves 15535 | -5/Proximity Caves | Accompanied by 1 ally 15537 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15593 | -5/Proximity Caves | Escorted by Enhanced Grunt 16030 | -5/Proximity Caves | Found Alien Artifact 16573 | -5/Proximity Caves | Learned location of 1 exit from Factory 17137 | -5/Proximity Caves | Learned Factory emergency access door positions 17307 | -5/Proximity Caves | System corruption reached 10% 17309 | -5/Proximity Caves | Entered Factory 17309 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17310 | -5/Factory | Identified exit to Factory 17587 | -5/Factory | Loaded intel: 8 recycling unit locations 17698 | -5/Factory | Fabricated Adv. Medium Treads? 17703 | -5/Factory | Discovered exit to Factory (range 5) 18028 | -5/Factory | Incoming investigation squad redirected 18054 | -5/Factory | Scrapoids reinforcements arrived? 18058 | -5/Factory | Garrison activated, responded to threat 18175 | -5/Factory | Found Scrap Suit 18549 | -5/Factory | Spotted B-75 Beast 18675 | -5/Factory | Destroyed B-75 Beast 18697 | -5/Factory | Lost 6 parts (1p2u3w) 19054 | -5/Factory | Build established: Scavenger-Gunner 19102 | -5/Factory | Identified exit to Upper Caves 19337 | -5/Factory | Scrapoid reinforcements arrived 19373 | -5/Factory | Found Scrap Suit 19509 | -5/Factory | Scraphulk reinforcements arrived 20122 | -5/Factory | Found Imp. Powered Armor 20263 | -5/Factory | Entered Upper Caves 20263 | -5/Upper Caves | Accompanied by 4 allies 20329 | -5/Upper Caves | Learned 4 Factory zone layouts 20379 | -5/Upper Caves | Found Scrap Suit 20796 | -5/Upper Caves | Build established: Scavenger-Tank 21160 | -5/Upper Caves | Discovered new exit (range 10) 21450 | -5/Upper Caves | Entered another Upper Caves area 21450 | -5/Upper Caves | Accompanied by 1 ally 21479 | -5/Upper Caves | Discovered exit to Factory (range 16) 22236 | -5/Upper Caves | Identified exit to Zhirov 22667 | -5/Upper Caves | Entered Zhirov 22667 | -5/Zhirov | Accompanied by 1 ally 22669 | -5/Zhirov | Discovered new exit (range 5) 22695 | -5/Zhirov | Met Zhirov 22719 | -5/Zhirov | Learned location of Testing (-2) 22719 | -5/Zhirov | Learned location of Command (-1) 22732 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22754 | -5/Zhirov | Found Alien Artifact 22769 | -5/Zhirov | Found Alien Artifact 22769 | -5/Zhirov | Identified Integrated Reactor 22769 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22932 | -5/Zhirov | Entered Proximity Caves 22932 | -4/Proximity Caves | Accompanied by 1 ally 22934 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22952 | -4/Proximity Caves | Destroyed 05F01-K 22984 | -4/Proximity Caves | Found Scrap Suit 23058 | -4/Proximity Caves | Spotter reported a threat 23067 | -4/Proximity Caves | Spotter reported a threat 23199 | -4/Proximity Caves | System corruption reached 10% 23295 | -4/Proximity Caves | Spotter reported a threat 23345 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 23449 | -4/Proximity Caves | Found Prototype Launcher 23449 | -4/Proximity Caves | Identified Com. Tesla Bomb Launcher 23464 | -4/Proximity Caves | Found Prototype Processor 23464 | -4/Proximity Caves | Identified Exp. Core Analyzer 23488 | -4/Proximity Caves | Found Exp. Core Analyzer 23584 | -4/Proximity Caves | Spotter reported a threat 23672 | -4/Proximity Caves | Learned Research terminal intel 23698 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23740 | -4/Proximity Caves | Build established: Scavenger-Scrapper 23990 | -4/Proximity Caves | Spotted B-86 Titan 24001 | -4/Proximity Caves | Destroyed B-86 Titan 24098 | -4/Proximity Caves | Discovered exit to Factory (range 7) 24375 | -4/Proximity Caves | Entered Factory 24375 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24376 | -4/Factory | Identified exit to Armory 24622 | -4/Factory | Loaded intel: 8 recycling unit locations 24625 | -4/Factory | Search patrols dispatched 24875 | -4/Factory | Search patrols dispatched 25125 | -4/Factory | First assault squad dispatched 25138 | -4/Factory | Incoming investigation squad redirected 25153 | -4/Factory | Incoming assault squad redirected 25205 | -4/Factory | Lost 4 parts (2u2w) 25363 | -4/Factory | Identified exit to Upper Caves 25501 | -4/Factory | Scrapoid reinforcements arrived 25505 | -4/Factory | Incoming investigation squad redirected 25540 | -4/Factory | Found Scrap Suit 25546 | -4/Factory | Found Scrap Suit 25560 | -4/Factory | Discovered new exit (range 5) 25567 | -4/Factory | Lost 5 allies 25589 | -4/Factory | Lost 12 parts (3p1n3u5w) 25663 | -4/Factory | Incoming assault squad redirected 25690 | -4/Factory | Lost 7 parts (1p1n1u4w) 25702 | -4/Factory | Sucked down chute 25702 | -4/Factory | Entered Waste 25714 | -4/Waste | Spotted C-40 Crusher 25718 | -4/Waste | Spotted C-40 Crusher 25728 | -4/Waste | Spotted C-40 Crusher 25728 | -4/Waste | Spotted C-40 Crusher 25737 | -4/Waste | Warlord forces began an assault 25742 | -4/Waste | Allies destroyed C-40 Crusher 25745 | -4/Waste | Allies destroyed C-40 Crusher 25748 | -4/Waste | Allies destroyed C-40 Crusher 25752 | -4/Waste | Allies destroyed C-40 Crusher 25768 | -4/Waste | Spotted C-40 Crusher 25779 | -4/Waste | Allies destroyed C-40 Crusher 25779 | -4/Waste | Spotted C-40 Crusher 25787 | -4/Waste | Allies destroyed C-40 Crusher 25818 | -4/Waste | Lost 4 allies 25992 | -4/Waste | Discovered new exit (range 12) 26047 | -4/Waste | Entered Factory 26047 | -4/Factory | Accompanied by 15 allies 26060 | -4/Factory | Loaded intel: 8 recycling unit locations 26156 | -4/Factory | Build established: Scavenger-Tank 26302 | -4/Factory | Lost 5 allies 26432 | -4/Factory | Lost 3 allies 26470 | -4/Factory | Entered Upper Caves 26488 | -4/Upper Caves | Lost 3 allies 26615 | -4/Upper Caves | Encountered a Warlord checkpoint 26670 | -4/Upper Caves | Learned Research emergency access door positions 27005 | -4/Upper Caves | Core integrity fell below 50% 27065 | -4/Upper Caves | Lost 3 parts (1p1u1w) 27370 | -4/Upper Caves | Build established: Scavenger-Skirmisher 27786 | -4/Upper Caves | Discovered new exit (range 10) 27800 | -4/Upper Caves | Identified exit to Upper Caves 27941 | -4/Upper Caves | Entered another Upper Caves area 28103 | -4/Upper Caves | Discovered new exit (range 16) 28445 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28741 | -4/Upper Caves | Discovered new exit (range 16) 29125 | -4/Upper Caves | Identified exit to Warlord 29131 | -4/Upper Caves | Entered Warlord 29179 | -4/Warlord | System corruption cleaned by Quarantine Array 29889 | -4/Warlord | Warlord's base attacked by MAIN.C 30042 | -4/Warlord | Found Prototype Energy Gun 30042 | -4/Warlord | Identified Vortex Shotgun 30049 | -4/Warlord | Found Vortex Shotgun 30057 | -4/Warlord | Found Prototype Energy Gun 30057 | -4/Warlord | Identified Vortex Rail 30060 | -4/Warlord | Found Vortex Rail 30187 | -4/Warlord | Opened Warlord's prototype stash 30194 | -4/Warlord | Found Prototype Reactor 30194 | -4/Warlord | Identified Vortex Chain Reactor 30225 | -4/Warlord | Found Prototype Device 30225 | -4/Warlord | Identified System Purifier 30236 | -4/Warlord | Found System Mapper 30239 | -4/Warlord | Warlord forces counterattacked 30241 | -4/Warlord | Found Prototype Processor 30272 | -4/Warlord | Rebuked by Warlord 30345 | -4/Warlord | Spotted Executioner 30346 | -4/Warlord | Spotted Executioner 30355 | -4/Warlord | Destroyed Executioner 30371 | -4/Warlord | Spotted Striker 30376 | -4/Warlord | Spotted Executioner 30385 | -4/Warlord | Destroyed Executioner 30406 | -4/Warlord | P-80 Master assimilated allied 6K-UV5(g) 30419 | -4/Warlord | Found Exp. Core Analyzer 30422 | -4/Warlord | Spotted Striker 30425 | -4/Warlord | P-70 Sage assimilated allied O3-4VC(M) 30436 | -4/Warlord | Destroyed 16 combat bots 30441 | -4/Warlord | P-70 Sage assimilated allied Archangel 7a 30456 | -4/Warlord | Lost 20 allies 30457 | -4/Warlord | P-80 Master assimilated allied C2-3OW(Y) 30506 | -4/Warlord | Found Prototype Ballistic Cannon 30534 | -4/Warlord | Spotted Striker 30551 | -4/Warlord | Spotted Striker 30564 | -4/Warlord | Warlord base infiltrated, sounded retreat 30610 | -4/Warlord | Identified Hvy. Autocannon 30693 | -4/Warlord | Discovered new exit (range 12) 30707 | -4/Warlord | Identified exit to Proximity Caves 30708 | -4/Warlord | Entered Proximity Caves 31324 | -3/Proximity Caves | Build established: Skirmisher 31720 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31985 | -3/Proximity Caves | Discovered new exit (range 5) 32157 | -3/Proximity Caves | Identified exit to Research 32160 | -3/Proximity Caves | Entered Research 32160 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32161 | -3/Research | Identified Exp. Target Analyzer 32162 | -3/Research | Loaded intel: 25 terminal locations 32523 | -3/Research | Scrapoids reinforcements arrived? 32632 | -3/Research | Found Corrupted Scrap Suit 32633 | -3/Research | System corruption reached 10% 32680 | -3/Research | Found Scrap Suit 32906 | -3/Research | Loaded intel: 4 recycling unit locations 33124 | -3/Research | Garrison activated, responded to threat 33137 | -3/Research | Identified Transdimensional Reconstructor 33137 | -3/Research | Warped through subspace 33336 | -3/Research | Found Fusion Bomb Launcher 33344 | -3/Research | Found Com. Tesla Bomb Launcher 33372 | -3/Research | Incoming investigation squad redirected 33375 | -3/Research | Scraphulk reinforcements arrived 33464 | -3/Research | Identified Dimensional Node Initializer 33567 | -3/Research | Identified exit to Quarantine 33841 | -3/Research | Cargo convoy interrupted 33850 | -3/Research | Spotted Striker 33854 | -3/Research | Spotted Striker 33855 | -3/Research | Spotted Striker 33856 | -3/Research | Spotted Executioner 33881 | -3/Research | Destroyed Striker 33884 | -3/Research | Destroyed Striker 33893 | -3/Research | Core integrity fell below 50% 33896 | -3/Research | Initialized slip node 33896 | -3/Research | Core destroyed Last Messages --------------- 33892_ Entropic reaction triggered in Lgt. Quantum Reactor. 33892_ Lrn. Sensor Array destroyed. 33892_ Destroyed Lrn. Sensor Array. 33892_ Destroyed Imp. Antigrav System. 33892_ G-67 Veteran destroyed. 33894_ The unstable cave ceiling collapses. 33894_ K-01 Serf collects debris. 33894_ U-05 Engineer builds a Wall. 33894_ TF Node disabled. 33894_ Unknown Device tumbles out of TF Node. 33894_ Adv. Signal Interpreter tumbles out of TF Node. 33895_ Component scanned: Adv. Sensor Array. 33895_ U-05 Engineer lays Concrete. 33895_ Slug penetrates Wall. 33895_ Penetrated by Slug. 33895_ Slug penetrates Earth. 33896_ Vortex Shotgun destroyed. 33896_ Initializer activates and latches into the ground. 33896_ U-05 Engineer lays Concrete. 33896_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | # #??#???????##????#???????? | | ===% =# #?????#???????#??????????? | | ==[ %+% ###??#?#?##??????????????? | | # == %# #?#??????????#?#?????????? | | # ########"""###??????###?#?#???????????? | | # ## #??????????????????????????? | | # # ##??#?????#????#???????????? | | # ! # ##??????????#??????????????? | | # ##?????????#????? ?????????? | | + [[[ #????????????##?? ?????????? | | # [[[ #????????#?????????????????? | | # |[ [[[ ##???? ???????#??? ????????? | | ############/ !* ##???? ????????????????????? | | #######################?????????????????????????? | | #" %## ?# #???????????????????????????? | | ## #?##?# #???#??????????????????????? | | ## #?????##??????????????????????????? | | ## #?????????#???#??##???????????????? | | !=#! #????????#?????? ##### ??????????? | | !%#% #????#####????? ??????????? | | %%/!*%= "????# ????? ! ???????????? | | ]!#%%[= #??### ###?## ! ?????????????? | | =!#!=% %%#####" ## # # #???????????????? | | !#[[ /uuuug%#;E #?????????????????? | | " ##=##[u x k # #?????????????????? | | # ! ### # Y@ #??#??????????????? | | ########"########; i=K!! #?????????????????? | | ? %%%= #?????????????????? | | ?????######## ]p[ # #?????????????????? | | #### ??????????# p #?????????????????? | | ???? #?????????# #?????????????????? | | ?????##+#?#???????# # # ????????????????? | | ??????????????????### ## ;####???????????????? | | ????????????????????# ### #?###??????????????????? | | ?????????????#??????##???#???????????????????????? | | ??? ?????????????#????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????? ????????? ????????????????????? | | ??????????? ????? ??????????????????????????????? | | ????????????????????"????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????+???????+???????????? | | ????????"????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????"""T"""?????????? | | ?????????????????????????????????"""?"""?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 65 Energy Capacity 2600 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 675 Resistance: EM 20 Utility Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Ovr. Railgun | -3/Research | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Adv. Medium Treads | x2 | -5/Factory | Preloaded Repaired ---------- Katana | 2% | -8/Storage Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalAblativeRigger Manual? 0 Play Time 07:05:43 Cumulative 833.7 hours Start 2025.05.13 @ 05:55:50 End 2025.05.14 @ 03:46:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 48 Types 22/4/7/1/2/1/6/2/2/1 Lore% 86 Gallery% 88 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a568a84-5cc2-4160-8db9-e8d81c07cff0