Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 00:04:13 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (2581) 2581 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (498) 498 TOTAL SCORE: 6939 Bonus ------- Follower Combat Kills 198 Aligned with FarCom 300 Cogmind --------- Core Integrity 478/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Danger (465) Movement Treading (330) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Cargo Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Beamcaster Advanced Beam Cannon > --- INVENTORY (30) --- Light Nuclear Core Light Nuclear Core Makeshift Power Source Light Treads Light Treads Improved Heat Sink Cooling System Advanced Weight Redist. System Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Seismic Detector ECM Suite Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Long-range Tractor Beam EM Pulse Cannon EMP Blaster Rocket Launcher Datajack Plasma Cutter Katana Longsword +1 Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cargo Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beamcaster Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Makeshift Power Source Light Treads Light Treads Improved Heat Sink Cooling System Advanced Weight Redist. System Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Seismic Detector ECM Suite Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Long-range Tractor Beam EM Pulse Cannon Advanced Beam Cannon EMP Blaster Rocket Launcher Datajack Plasma Cutter Katana Longsword +1 [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Seismic Detector Storage Cargo Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 80 | 7 10 2 29 . 2 13 17 Power 11 | 1 1 1 4 . . 2 2 Engine 9 | 1 1 1 4 . . 2 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 25 | 2 3 1 10 . . 2 7 Treads 21 | . 3 1 10 . . 2 5 Leg 2 | . . . . . . . 2 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 4 . 9 . . . 3 Device 4 | 1 . . 3 . . . . Storage 6 | 1 2 . 3 . . . . Processor 1 | . 1 . . . . . . Hackware 1 | . . . 1 . . . . Protection 6 | . 1 . 2 . . . 3 Artifact . | . . . . . . . . Weapon 26 | 2 2 . 6 . 2 9 5 Energy Gun 2 | . . . 1 . . . 1 Energy Cannon 6 | . 1 . 1 . . 2 2 Ballistic Gun 7 | 2 . . 2 . . 2 1 Ballistic Cannon 6 | . 1 . 2 . . 3 . Launcher 3 | . . . . . . 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 4 | . . . 4 . . . . Parts Lost 17 | . . 1 1 . . 7 8 Power 4 | . . . . . . 2 2 Propulsion 6 | . . 1 . . . 3 2 Utility 2 | . . . 1 . . . 1 Weapon 5 | . . . . . . 2 3 Highest Loss Streak 4 | . . 1 1 . . 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 99 99 98 88 83 75 79 Engine 10 | . 14 14 10 11 11 9 1 Treads 29 | . 25 27 33 33 33 23 24 Device 2 | . . . 7 . . . . Storage 11 | . 14 14 11 11 11 11 9 Processor 4 | . 11 14 1 . . . . Hackware 6 | . . . 9 11 11 11 9 Protection 1 | . 1 . 1 . . . 9 Energy Cannon 4 | . 7 14 1 . . 3 1 Ballistic Gun 11 | . 13 . 16 22 . 6 14 Ballistic Cannon 4 | . 6 14 2 . . 5 . Special Melee Weapon 1 | . . . . . 10 1 . Naked Turns . | . . . . . . . . Heaviest Build 162 | 12 51 51 154 154 154 158 162 Greatest Support 80 | 32 40 40 60 60 60 60 80 Greatest Overweight (x) 50 | . 1 2 2 2 2 7 50 Average Overweight (x) 1 | . . 1 . 2 2 2 3 Largest Inventory Capacity 30 | 8 20 20 30 30 30 30 30 Average Capacity 24 | 7 16 20 24 30 30 30 30 Most Carried 30 | 8 15 20 25 30 30 30 30 Average Carried 22 | 5 13 18 22 28 29 27 27 Final Capacity 30 | 8 20 20 30 30 30 30 30 Final Carried 30 | 8 15 20 25 30 30 27 28 Class Distribution -------------------- 40% | Hauler-Mutant 33% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3068 | 314 380 72 926 103 . 587 686 Remotely . | . . . . . . . . Salvage Created 4108 | 153 603 293 1502 145 . 631 781 Parts 223 | 10 31 15 84 13 . 24 46 Haulers Intercepted 7 | . 2 . 5 . . . . Recyclers Shooed 8 | . . . 6 . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 60 | . 12 6 18 . . 10 14 Guns 30 | . 6 . 12 . . 2 10 Cannons 23 | . 6 6 6 . . 4 1 AOE 7 | . . . . . . 4 3 Classes Destroyed 11 | 2 6 1 2 . . . . Worker 11 | . . 4 1 3 . 1 2 Builder 2 | . 1 . . . . . 1 Tunneler 6 | 3 . 1 . 1 . . 1 Hauler 7 | . 2 . 5 . . . . Recycler 13 | 1 . 1 4 . . 6 1 Operator 6 | . 1 . 4 . . . 1 Watcher 7 | . 3 . 2 . . . 2 Swarmer 14 | . 2 5 . . . 4 3 Grunt 35 | . 10 1 9 . . 6 9 Brawler 2 | . . . 2 . . . . Sentry 9 | . . . 7 . . . 2 Best Kill Streak 7 | 2 3 3 3 1 . 4 7 Combat Bots Only 4 | . 2 3 3 . . 4 4 Max Kills in Single Turn 2 | 2 1 1 1 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 384 | . 73 15 73 2 . 96 125 Missed 92 | . 20 3 20 1 . 14 34 Damage Taken 4207 | . 614 114 743 61 . 1355 1320 Core 428 | . 54 8 37 24 . 233 72 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 9 | . . . 9 . . . . Core Remaining (%) 67 | 100 . 75 . . . 26 . Volleys Fired 327 | 11 73 14 94 8 . 50 77 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 143 | 40 95 95 95 46 . 131 143 Shots Fired 638 | 22 146 28 181 16 . 93 152 Gun 436 | 22 110 . 120 16 . 35 133 Cannon 188 | . 36 28 61 . . 48 15 Launcher 14 | . . . . . . 10 4 Special . | . . . . . . . . Kinetic 515 | 22 122 14 143 16 . 70 128 Thermal 94 | . 24 14 24 . . 12 20 Explosive 9 | . . . . . . 5 4 Electromagnetic 20 | . . . 14 . . 6 . Robot Hit Streak 19 | 7 11 10 19 6 . 10 8 Robot Miss Streak 8 | 1 4 3 4 1 . 5 8 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . 2 . . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 422 | 16 93 16 128 11 5 62 91 Core Hits 185 | 6 33 12 54 6 . 33 41 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 3 | . . . . . . 1 2 Destroy 2 | . . . . . . . 2 Blast 1 | . . . . . . 1 . Melee Attacks 5 | . . . . . 5 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7272 | 179 1126 284 2122 161 . 1540 1860 Guns 4132 | 179 767 . 1369 161 . 387 1269 Cannons 2282 | . 359 281 695 . . 699 248 Explosions 840 | . . . 58 . . 439 343 Melee . | . . . . . . . . Ramming 18 | . . 3 . . . 15 . Kinetic 4948 | 179 875 105 1532 161 . 889 1207 Thermal 1377 | . 251 176 375 . . 212 363 Explosive 576 | . . . . . . 286 290 Electromagnetic 353 | . . . 215 . . 138 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 3 4 4 4 . Average Corruption 3 | . . . 2 3 4 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 93 | . . . 19 26 26 22 . Message Errors 16 | . . . 2 5 5 4 . Matter Fused 27 | . . . 10 5 7 5 . Heat Flow Errors 11 | . . . . 4 4 3 . Energy Discharges 16 | . . . 2 6 5 3 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 14 | . . . 2 5 3 4 . Data Loss (major) 3 | . . . 1 1 . 1 . Misfires 3 | . . . 2 . . 1 . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 115 | . 7 . 8 . . 51 49 Projectiles 33 | . 7 . 8 . . 18 . Explosions 82 | . . . . . . 33 49 Melee . | . . . . . . . . Knockbacks 20 | . 1 1 4 . . 14 . Impact . | . . . . . . . . Kinetic 18 | . 1 1 4 . . 12 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 75 | . . . 7 . . 9 59 Shots 3 | . . . 1 . . 1 1 Rammed 3 | . . 1 . . . 2 . Targets Rammed 3 | . . 1 . . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 465 | . 144 132 237 274 236 325 465 Average Temperature 62 | . 36 39 34 111 92 126 66 Received Heat Transfer 2040 | . 294 12 276 27 . 765 666 Effects 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . Heat Transferred 2655 | . 518 370 766 . . 396 605 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 371 | 20 137 116 371 132 . 171 186 Initial 97 | . 13 21 25 97 . . 3 Average 78 | 6 45 34 133 45 . 55 80 Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 88 | 100 100 100 67 100 . 100 100 Level 1 11 | . . . 32 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 1 5 . . 1 3 Investigation 5 | . 1 1 2 . . . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 1 . 3 . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 1 . 3 . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 21 8 42 2 . 9 25 Peak Tracking Total 5 | . 4 3 5 2 . 3 5 Tactical Retreats 3 | . . 1 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . . . 2 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 14 | . . 1 9 . . 1 3 Max in Single Turn 2 | . . . 1 . . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 26 | . 8 1 12 1 2 . 2 Terminals 17 | . 6 . 9 . . . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 73 | . 22 1 42 1 2 . 5 Successful 36 | . 6 1 23 1 2 . 3 Failed 36 | . 16 . 18 . . . 2 Catastrophic 2 | . . . 2 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 32 | . 8 . 19 . 1 . 4 Terminals 54 | . 18 . 31 . . . 5 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . Recycling Units 4 | . 3 . 1 . . . . Scanalyzers 8 | . . . 8 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 24 | . 5 1 14 1 2 . 1 Record 1 | . . . . . 1 . . Robot Analysis 4 | . 1 . 3 . . . . Prototype ID Bank 3 | . . . 3 . . . . Open Door 2 | . . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . . Unreport Threat 2 | . . . 2 . . . . Locate Traps 6 | . 4 . 1 . . . 1 Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 2 | . . . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 7 | . . . 7 . . . . Insert Component 3 | . . . 3 . . . . Analyze 4 | . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 Terminals 2 | . . . . . . . 2 Botnet 2 | . . . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . Used 1 | . . . 1 . . . . Hacking Detections 19 | . 7 . 10 . . . 2 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 44 | . . . 44 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . 3 . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . Part Schematics Acquired 3 | . . . 3 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . . . . . 5 . . Non-combat 3 | . . . . . 3 . . Combat 2 | . . . . . 2 . . Robot Hacks Applied 5 | . . . . . 5 . . parse_system 5 | . . . . . 5 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 6 | . . 5 . 1 . . . Largest Group 5 | . . 5 3 1 1 . . Highest-Rated Group 89 | . . 89 63 31 31 . . Highest-Rated Ally 31 | . . 31 31 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 51 | . . 15 36 . . . . Total Damage 681 | . . 262 419 . . . . Kills 8 | . . 2 6 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 4 | . 1 . 3 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 12354 | 124 1876 1926 3845 1154 1400 937 1092 Spaces Moved 4453 | 79 916 776 1495 351 434 194 208 Core 19 | 16 . . . . . . 3 Treads 4225 | . 787 776 1495 351 434 194 188 Legs 17 | . . . . . . . 17 Wheels 192 | 63 129 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 240 160 320 320 320 250 Average Speed 247 | 89 173 241 228 320 320 389 376 Slowest Speed 2550 | 100 240 320 320 320 320 720 2550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 3 99 100 98 74 71 26 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 132 | . . . 5 . . 60 67 Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 131 | . . . 5 . . 59 67 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5262 | 111 1068 800 1791 372 446 283 391 Wait 200 | . 44 1 65 5 . 22 63 Move 4446 | 78 915 775 1494 350 433 193 208 Hop . | . . . . . . . . Pick Up 117 | 13 13 6 53 7 3 3 19 Fast Attach 13 | 4 2 . 6 . . 1 . Attach 30 | 3 . 1 5 . 2 6 13 Detach . | . . . . . . . . Swap 37 | . 8 1 18 . . 6 4 Drop 84 | 2 13 1 56 2 3 . 7 Fire 327 | 11 73 14 94 8 . 50 77 Melee 5 | . . . . . 5 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . . 1 . . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 9) 1163 | -10/Materials | Discovered new exit (range 11) 1469 | -10/Materials | Discovered new exit (range 10) 1872 | -10/Materials | Discovered new exit (range 9) 2001 | -10/Materials | Entered Mines 2303 | -10/Mines | Discovered new exit (range 4) 2341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2363 | -10/Mines | Learned Materials interactive machine intel 2469 | -10/Mines | Met a Derelict shopkeep closing up shop 2705 | -10/Mines | Discovered new exit (range 7) 3722 | -10/Mines | Discovered new exit (range 7) 3927 | -10/Mines | Entered Materials 3927 | -9/Materials | Accompanied by 3 allies 3927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3928 | -9/Materials | Loaded intel: 18 interactive machine locations 3932 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4114 | -9/Materials | Discovered new exit (range 6) 4313 | -9/Materials | Discovered new exit (range 10) 4440 | -9/Materials | Build established: Scavenger-Mutant 5157 | -9/Materials | Central database locked down 5599 | -9/Materials | Discovered new exit (range 16) 6179 | -9/Materials | Discovered new exit (range 7) 6447 | -9/Materials | Repaired Mak. Power Source 6834 | -9/Materials | Discovered new exit (range 5) 7701 | -9/Materials | Build established: Hauler-Mutant 7772 | -9/Materials | Entered Mines 7913 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 8180 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8426 | -9/Mines | Discovered new exit (range 11) 8782 | -9/Mines | Discovered new exit (range 10) 8868 | -9/Mines | Received a Mining Laser from a helpful Derelict 8910 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8910 | -9/Mines | Discovered new exit (range 5) 8926 | -9/Mines | Entered Exiles 8926 | -9/Exiles | Accompanied by 1 ally 9007 | -9/Exiles | Met 8R-AWN 9063 | -9/Exiles | Met EX-HEX 9179 | -9/Exiles | Met EX-BIN 9370 | -9/Exiles | Aligned with FarCom system 9373 | -9/Exiles | Given EX-Vault access code 9450 | -9/Exiles | Opened EX-Vault 9475 | -9/Exiles | Found Longsword +1 9548 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10033 | -9/Exiles | Met EX-DEC 10121 | -9/Exiles | Learned location of Zion (-6) 10291 | -9/Exiles | Discovered new exit (range 10) 10326 | -9/Exiles | Left Exiles lab with Longsword +1 10326 | -9/Exiles | Entered Mines 10581 | -8/Mines | Lost 3 parts (3n) 10585 | -8/Mines | Core integrity fell below 50% 11219 | -8/Mines | Discovered new exit (range 3) 11263 | -8/Mines | Entered Materials 11263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11501 | -8/Materials | Lost 4 parts (1p2n1u) 12153 | -8/Materials | Discovered new exit (range 5) 12197 | -8/Materials | Lost 3 parts (1p2w) 12293 | -8/Materials | Discovered new exit (range 11) 12355 | -8/Materials | Self-destructed Last Messages --------------- 12215_ U-05 Engineer builds a Wall. 12215_ K-01 Serf collects debris. 12215_ U-05 Engineer lays Concrete. 12219_ K-01 Serf collects debris. 12219_ U-05 Engineer lays Concrete. 12220_ U-05 Engineer builds a Wall. 12220_ U-05 Engineer lays Concrete. 12222_ K-01 Serf collects debris. 12223_ U-05 Engineer lays Concrete. 12224_ U-05 Engineer builds a Wall. 12225_ U-05 Engineer lays Concrete. 12226_ U-05 Engineer builds a Wall. 12226_ K-01 Serf collects debris. 12228_ U-05 Engineer builds a Wall. 12234_ R-06 Scavenger collects Med. Matter Pod. 12236_ U-05 Engineer builds a Wall. 12241_ U-05 Engineer lays Concrete. 12243_ U-05 Engineer builds a Wall. 12293_ EXIT=FOUND 12348_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????# # "##?? | | ???????????????????????# # " #?? | | ??????????? ???????????# # " #?? | | ??????????? ???????????# # " #?? | | ??????????? ???????????# # " #?? | | ??????????? ???????????# + " #?? | | ??????????? ???????????# #] "#??? | | ??????????? ???????????# " "#??? | | ??????????? ??????????## ##"" ""#####? | | ??????????# #?????????# ####### ## | | ??????????# #?????????# ! | | ??????????# #??????? + < | | ??????????# #??????? ?# | | ??????????# #?????????# ####### ## | | ??????????# #?????????#### ##?????## ##? | | ??????????# ############## #???????? #?? | | ??????????# #???????? #?? | | ??????????# ################???????? #?? | | ??????????# #??????????????????????? #?? | | ??????????# #??????????????????????? #?? | | ??????????# #??????????????????????? #?? | | ??????????# ###################+???? ?? | | ??????????# ???? ???? | | ??????????# ????????? | | ??????????# ????????? | | ??????????# ###@######+#####???????????? | | ??????????# # ?????????????????????? | | ??????????# < # != ???????????????????? | | ??????????# # *= #?????????????????? | | ??????????##### #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# """ #?????????????????? | | ??????????????# """ #?????????????????? | | ??????????????#Y """ #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# #???####?????????????????? | | ??????????????##?????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Mak. Power Source | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyFlightChronowheel Manual? 0 Play Time 01:14:26 Cumulative 66.5 hours Start 2024.05.17 @ 20:01:13 End 2024.05.19 @ 00:04:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 62 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 43 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfa2edda-eef3-4ad7-b563-e2c490609873