Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.26 @ 12:02:21 Player: SureStep Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1502) 1502 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2972 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 162/400 Matter 300/300 Energy 35/160 System Corruption 6% Temperature Cool (108) Movement Rolling (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Medium Storage Unit Hardlight Generator > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (8) ---- Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Ion Cannon Ion Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Compact Battery Hardlight Generator > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Ion Cannon Ion Cannon [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Ion Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 36 | 6 9 21 . Power 4 | 1 . 3 . Engine 2 | 1 . 1 . Core 2 | . . 2 . Reactor . | . . . . Propulsion 7 | 3 2 2 . Treads . | . . . . Leg . | . . . . Wheel 7 | 3 2 2 . Hover . | . . . . Flight . | . . . . Utility 9 | . 4 5 . Device 4 | . 2 2 . Storage 3 | . 2 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 3 11 . Energy Gun 8 | 2 3 3 . Energy Cannon 7 | . . 7 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 3 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 97 | . 93 99 97 Engine 4 | . 14 3 . Core 6 | . . 7 11 Wheel 23 | . 27 21 22 Device 19 | . 13 22 20 Storage 17 | . 9 18 20 Processor 1 | . . 3 . Energy Gun 8 | . 27 4 . Energy Cannon 14 | . . 16 22 Naked Turns . | . . . . Heaviest Build 32 | 8 20 32 32 Greatest Support 32 | 32 32 24 24 Greatest Overweight (x) 5 | . 5 2 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 4 8 8 8 Average Capacity 7 | 4 5 8 8 Most Carried 8 | 4 6 8 8 Average Carried 6 | 1 4 7 8 Final Capacity 8 | 4 8 8 8 Final Carried 8 | 2 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 561 | 260 90 205 6 Remotely . | . . . . Salvage Created 2145 | 78 103 1285 679 Parts 123 | 3 10 91 19 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 37 | . 1 25 11 Guns 7 | . . 7 . Cannons 26 | . . 15 11 AOE 3 | . 1 2 . Classes Destroyed 11 | 1 3 6 1 Worker 2 | . . 2 . Builder 1 | . . . 1 Hauler 3 | . 1 2 . Recycler 2 | 1 . . 1 Operator 1 | . . 1 . Watcher 6 | . 2 3 1 Swarmer 5 | . 1 4 . Grunt 18 | . . 11 7 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 11 | . . 8 3 Best Kill Streak 5 | 1 3 5 3 Combat Bots Only 5 | . 1 5 2 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1088 | . 84 738 266 Core 268 | . 30 201 37 Absorbed by Shields 144 | . . 69 75 Core Remaining (%) 94 | 100 88 . . Volleys Fired 120 | 1 12 61 46 Largest 2 | 2 2 2 2 Hottest 120 | 80 90 120 120 Shots Fired 230 | 2 24 117 87 Gun 68 | 2 24 42 . Cannon 162 | . . 75 87 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 166 | 1 9 69 87 Explosive . | . . . . Electromagnetic 64 | 1 15 48 . Robot Hit Streak 13 | 1 3 9 13 Robot Miss Streak 6 | . 6 4 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 139 | 1 9 70 59 Core Hits 59 | 1 5 37 16 Critical Hits 2 | . . 1 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3306 | 15 212 1618 1461 Guns 551 | 15 138 398 . Cannons 2491 | . . 1030 1461 Explosions 264 | . 74 190 . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 2700 | . 94 1145 1461 Explosive . | . . . . Electromagnetic 606 | 15 118 473 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 1 6 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 17 | . . 6 11 Message Errors 3 | . . 1 2 Matter Fused 1 | . . . 1 Energy Discharges 5 | . . 1 4 Data Loss (minor) 2 | . . 2 . Misfires 1 | . . . 1 Targeting Errors 3 | . . 1 2 Weapon Failures 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 66 | . . 13 53 Projectiles 66 | . . 13 53 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 124 | . 40 84 . Shots 4 | . 1 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 359 | 18 100 134 359 Average Temperature 75 | 12 39 38 112 Received Heat Transfer 295 | . . 180 115 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 3 5 Heat Transferred 4272 | . 150 1754 2368 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 2 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 439 | 5 118 439 381 Initial 167 | . 3 3 167 Average 253 | 2 49 326 275 Maximum Alert Level 2 | . . 2 1 Low Security (%) 31 | 100 100 11 13 Level 1 56 | . . 66 86 Level 2 12 | . . 22 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 7 | . 3 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 6 39 17 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 6 | . 1 4 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 5 | . . 4 1 Max in Single Turn 3 | . . 3 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 12 | . 6 3 3 Terminals 10 | . 5 2 3 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 19 10 4 Successful 22 | . 11 8 3 Failed 11 | . 8 2 1 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 16 4 4 Fabricators . | . . . . Repair Stations 9 | . 3 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 9 3 3 Record 1 | . . . 1 Prototype ID Bank 2 | . 1 1 . Open Door 2 | . . . 2 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Repair Station Index 1 | . . 1 . Recycling Unit Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 2 | . 2 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 2 5 . Scan Component 4 | . 1 3 . Repair 3 | . 1 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 3 2 Full Trace Events 5 | . 4 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 1 2 . Time 77 | . 13 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3197 | 52 650 1783 712 Spaces Moved 2234 | 40 574 1253 367 Core 8 | 6 2 . . Treads . | . . . . Legs . | . . . . Wheels 2226 | 34 572 1253 367 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 96 | 87 94 97 100 Slowest Speed 300 | 100 300 110 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 94 59 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . 6 13 5 Melee . | . . . . Projectile 8 | . . 3 5 AOE 16 | . 6 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 3053 | 56 661 1711 625 Wait 577 | . 38 327 212 Move 2231 | 39 573 1252 367 Hop . | . . . . Pick Up 53 | 8 17 28 . Fast Attach . | . . . . Attach 33 | 6 8 19 . Detach 10 | 1 2 7 . Swap 3 | . 1 2 . Drop 26 | 1 10 15 . Fire 120 | 1 12 61 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / *Sto x2) -9/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Repaired EM Pulse Gun 292 | -10/Materials | Discovered new exit (range 14) 334 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 14) 561 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Discovered new exit (range 9) 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Utility x2 907 | -9/Materials | Discovered new exit (range 14) 1180 | -9/Materials | Discovered new exit (range 15) 1412 | -9/Materials | Discovered new exit (range 5) 1878 | -9/Materials | Discovered new exit (range 14) 2069 | -9/Materials | Core integrity fell below 50% 2323 | -9/Materials | Repaired Arm. Wheel 2357 | -9/Materials | Repaired Arm. Wheel 2486 | -9/Materials | Entered Storage 3198 | -9/Storage | Self-destructed Last Messages --------------- System corrupted: Ion Cannon targeting data glitched. Ion Engine melted. G-34 Mercenary destroyed. Overheating: System interference. Ion Cannon temporarily disabled. K-01 Serf collects debris. Com. Battery destroyed. System corrupted by crushing effect (+5). Power failure, Lgt. Nuclear Core shutdown. B-36 Bruiser destroyed. K-01 Serf collects debris. Destroyed Sml. Laser. K-01 Serf collects debris. System corrupted: Matter fused (-6). Acquired 6 matter. System corrupted: FCS attempts to trigger Ion Cannon. System corrupted: Ion Cannon misfires. K-01 Serf collects debris. System corrupted: Energy discharge (-54). ALERT: Hostiles spotted, dispatching reinforcements to Terminal S010. Map ----- +----------------------------------------------------+ | ????????????????###%###??????????????????????? | | ??????????????????#%##???????????????????????? | | ??????????????????#%##???????????????????????? | | ??????????????????#%#????????????????????????? | | ??????????????????#%#????????????????????????? | | ???????############+#????????????????????????? | | ???????# # #????????????????????????? | | ???????# # #????????????????????????? | | ???????# # """" #????????????????????????? | | ???????# # "??" #????????????????????????? | | ???????# #% "??" #????????????????????????? | | ???????# + "??" #????????????????????????? | | ???????# # "??" #????????????????????????? | | ???????# # """" #????????????????????????? | | ???????# % # #????????????????????????? | | ??????## %##########????????????????????????? | | ##+#### % ##############???????????????????? | | ???????????????????? | | % ???????????????????? | | ???????????????????? | | #+##### % ###### ###????????????????????? | | ??????###+######## #??????????????????????? | | ??????# % ## #########+##???????????? | | ??????# ## # ;#???????????? | | ??????# ## # u #????????????? | | ??????# + Y @ #????????????? | | ?????# """ ## #### #????????????? | | ?????## """"" ## #??###########????????????? | | ??????# """"" ## #?????????????????????????? | | ??????# ## #?????????????????????????? | | ??????############ #?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????###?????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedStorageHammer Manual? 0 Play Time 00:57:25 Cumulative 17.9 hours Start 2020.12.26 @ 01:24:54 End 2020.12.26 @ 12:02:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0dbc5680-7ec6-463e-9f4f-548b15884429