Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 14:43:28 Player: IsAway Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (538) 538 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1833 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Large Storage Unit Large Matter Pod (150) Improved Terrain Scanner Small Laser Light Assault Rifle Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Improved Terrain Scanner Small Laser Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 14 . . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 2 . . Hover 2 | . 2 . . Flight . | . . . . Utility 4 | 2 2 . . Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 7 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 4 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 7 3 . Power 1 | . 1 . . Propulsion 4 | . 4 . . Utility 2 | . 1 1 . Weapon 3 | . 1 2 . Highest Loss Streak 3 | . 3 3 . To Critical Strikes . | . . . . Average Backups 6 | 2 6 8 8 Power . | . 1 1 1 Propulsion . | . . . . Utility 2 | . 2 3 3 Weapon 2 | . 2 4 4 Tool/Special . | . . . . Unused Backups 3 | . 2 . 1 Power . | . . . . Propulsion 1 | . 1 . . Utility 2 | . 1 . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 73 | . 85 35 11 Engine 9 | . 13 . . Wheel 7 | . 10 . . Hover 9 | . 12 . . Device 2 | . 3 . . Storage 13 | . 14 11 11 Protection 5 | . 5 8 . Energy Gun 1 | . 2 . . Ballistic Gun 18 | . 19 16 . Launcher 1 | . 2 . . Special Weapon 1 | . 2 . . Peak Build Rating 9 | 8 9 5 2 Average Rating 6 | 5 6 4 2 On Entrance 3 | . 8 5 2 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 14 | 11 14 8 5 Greatest Support 26 | 20 26 3 3 Greatest Overweight (x) 4 | . 4 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 2 6 8 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 723 | 276 447 . . Remotely . | . . . . Salvage Created 669 | 150 519 . . Parts 55 | 11 44 . . Haulers Intercepted . | . . . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 18 | . 18 . . Guns 6 | . 6 . . AOE 12 | . 12 . . Classes Destroyed 8 | 2 6 . . Worker 3 | . 3 . . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Recycler 3 | 1 2 . . Operator 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 8 | . 8 . . Grunt 10 | . 10 . . Best Kill Streak 12 | 4 12 . . Combat Bots Only 6 | . 6 . . Max Kills in Single Turn 3 | 1 3 . . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 173 | . 101 67 5 Missed 50 | . 33 16 1 Hits 123 | . 68 51 4 Projectile 123 | . 68 51 4 Critical Strikes 1 | . . 1 . Damage Taken 1325 | . 655 643 27 Core 603 | . 200 382 21 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 23 | . 23 . . Core Remaining (%) 60 | 100 20 . . Volleys Fired 60 | 11 48 1 . Largest 2 | 2 2 1 . Hottest 100 | 60 100 20 . Shots Fired 107 | 22 84 1 . Gun 95 | 22 72 1 . Cannon . | . . . . Launcher 10 | . 10 . . Special 2 | . 2 . . Kinetic 80 | 11 68 1 . Thermal 17 | 11 6 . . Explosive 10 | . 10 . . Electromagnetic . | . . . . Robot Hit Streak 7 | 5 7 . . Robot Miss Streak 4 | 1 4 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | 16 39 . . Core Hits 53 | 6 47 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1687 | 141 1542 4 . Guns 533 | 141 392 . . Cannons . | . . . . Explosions 1150 | . 1150 . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 436 | 76 360 . . Thermal 97 | 65 32 . . Explosive 1150 | . 1150 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . 7 2 . Shots 1 | . 1 . . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 66 | 40 66 10 . Average Temperature 16 | 18 15 10 . Received Heat Transfer 504 | . 189 315 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | 150 75 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . 1 . . Low Security (%) 49 | 100 26 100 100 Level 1 50 | . 73 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 372 | 10 372 156 29 Initial 156 | . 3 156 29 Average 191 | 3 245 125 29 Influence Increases 640 | 20 620 . . Destroy 0b10 Robot/C 360 | . 360 . . Destroy 0b10 Robot/NC 65 | 20 45 . . Destroy Leader 62 | . 62 . . Successful Hack 25 | . 25 . . Disable Machine 15 | . 15 . . Destroy Structure 53 | . 53 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 611 | 15 253 296 47 Entered New Map 265 | . 2 216 47 Time Decay 246 | 15 181 50 . Lost Part 100 | . 70 30 . Squads Dispatched 5 | . 4 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 34 6 3 Peak Tracking Total 7 | . 7 6 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 5 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 18 . . Successful 10 | . 10 . . Failed 8 | . 8 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Part Schematic 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 4 | . 4 . . Process 2 | . 2 . . Retrieve Matter 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter 102 | . 102 . . Retrieved Matter 102 | . 102 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 142 | 41 101 . . Terrain 2 | . 2 . . Seismic 140 | 41 99 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 603 | 78 415 108 2 Spaces Moved 421 | 40 304 75 2 Core 102 | 5 20 75 2 Treads . | . . . . Legs . | . . . . Wheels 122 | 35 87 . . Hover 197 | . 197 . . Flight . | . . . . Fastest Speed 50 | 50 56 100 100 Average Speed 82 | 76 71 134 100 Slowest Speed 250 | 80 250 150 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 64 18 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 2 . . Terrain Destroyed 60 | . 60 . . Melee . | . . . . Projectile 2 | . 2 . . AOE 58 | . 58 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 564 | 64 418 80 2 Wait 34 | . 32 2 . Move 418 | 39 303 74 2 Hop . | . . . . Pick Up 12 | 7 5 . . Fast Attach 11 | 6 5 . . Attach 4 | 1 3 . . Detach 2 | . 2 . . Swap 13 | . 13 . . Drop 7 | . 7 . . Fire 60 | 11 48 1 . Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Core integrity fell below 50% 229 | -10/Materials | Lost 3 parts (2n1u) 310 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Repaired Hover Unit 487 | -10/Materials | Discovered new exit (range 7) 492 | -10/Materials | Lost 3 parts (1p2n) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x2 530 | -9/Materials | Discovered new exit (range 10) 585 | -9/Materials | Core integrity fell below 50% 590 | -9/Materials | Discovered new exit (range 13) 591 | -9/Materials | Core integrity fell below 20% 602 | -9/Materials | Entered Mines 604 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- EXIT=FOUND O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slammed into G-34 Mercenary. Lgt. Assault Rifle destroyed. Slammed into G-34 Mercenary. W-16 Scout sends out distress signal. Backup Plating I destroyed. Slammed into G-34 Mercenary. Lgt. Assault Rifle destroyed. EXIT=FOUND Material Processor disabled. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Critical hit (Burn: +37). LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????##??????????????????????? | | ????# ??????????????????????? | | ????# ??????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# ?????????????????????? | | ????# ##????????????????????? | | ???## ##???????????????????? | | ??## #???????????????????? | | ??# #???????????????????? | | ??# ss#???????????????????? | | ???# s%#????????????????????? | | ??## ##????????????????????? | | ??# @ #?????????????????????? | | ??# ##?????????????????????? | | ??# ###??????????????????????? | | ??# ?????????????????????????? | | ??#??????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 53 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 23% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledKineticArticulator Manual? 0 Play Time 00:11:18 Cumulative 32.7 hours Start 2026.07.13 @ 14:32:18 End 2026.07.13 @ 14:43:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e8039143-a618-4d67-885b-6b031c8e27ad