Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 20:00:42 Player: carterz30cal Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (96) 480 Value Destroyed (3443) 3443 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 7620 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 73 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Launcher Guidance Computer > --- WEAPON (4) ------- Scythe > --- INVENTORY (5) ---- Improved Heat Sink Improved Cooling System Advanced Targeting Computer Makeshift Weapon Shielding Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher Power Maul > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Titanium Leg Titanium Leg Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Launcher Guidance Computer Tractor Beam Particle Gun Flak Cannon Rocket Launcher Scythe [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 2 | . . . 1 1 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 105 | 6 7 13 33 28 5 8 . 5 Power 10 | 1 2 . 3 2 1 . . 1 Engine 8 | 1 2 . 3 2 . . . . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 29 | 2 2 3 10 8 2 2 . . Treads 2 | 2 . . . . . . . . Leg 27 | . 2 3 10 8 2 2 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 2 1 5 6 2 3 . 3 Device 11 | . 2 . 2 3 . 2 . 2 Storage 2 | 1 . 1 . . . . . . Processor 2 | . . . . 1 1 . . . Hackware . | . . . . . . . . . Protection 8 | . . . 3 2 1 1 . 1 Artifact . | . . . . . . . . . Weapon 43 | 2 1 9 15 12 . 3 . 1 Energy Gun 19 | . . 7 7 3 . 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 1 . 2 1 . . . . Ballistic Cannon 3 | . . . . 2 . 1 . . Launcher 10 | . . 1 4 5 . . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 3 | . . . 2 . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 44 | . 1 . 15 3 4 7 . 14 Power 4 | . . . 1 . 1 . . 2 Propulsion 12 | . 1 . 3 . 2 2 . 4 Utility 12 | . . . 4 1 1 2 . 4 Weapon 16 | . . . 7 2 . 3 . 4 Highest Loss Streak 9 | . 1 . 7 1 4 4 . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 93 97 82 98 93 95 100 62 Engine 7 | . 14 11 8 6 3 . . . Core 1 | . . . . . 2 7 7 6 Treads 1 | . 11 . . . . . . . Leg 24 | . 16 22 21 29 26 28 30 13 Device 9 | . 8 11 9 14 4 4 7 8 Storage 8 | . 14 11 9 7 7 7 7 4 Processor 3 | . . . . 4 9 8 7 7 Protection 3 | . . . 6 2 5 7 7 2 Energy Gun 15 | . . 36 20 13 . 11 15 2 Ballistic Gun 5 | . 28 5 5 1 . . . . Ballistic Cannon 1 | . . . . 2 . 6 7 2 Launcher 5 | . . . . 9 23 3 . . Impact Weapon 2 | . . . . 2 7 7 7 6 Peak Build Rating 47 | 6 7 18 30 47 43 45 43 43 Average Rating 27 | 5 6 15 19 40 40 43 43 28 On Entrance 25 | . 6 7 16 30 43 43 43 43 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 10 13 38 57 57 52 50 50 50 Greatest Support 72 | 40 40 30 51 72 72 70 64 64 Greatest Overweight (x) 10 | . . 2 10 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 15 15 15 11 Most Carried 15 | 4 8 13 10 15 15 13 8 8 Average Carried 8 | 2 5 8 4 11 14 8 8 5 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 15 | 4 5 9 8 15 13 8 8 5 Class Distribution -------------------- 25% | Gunner 22% | Skirmisher 22% | Mutant 13% | Scavenger-Tank 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 2246 | 278 125 315 393 421 224 385 . 105 Remotely 421 | . . . . 421 . . . . Salvage Created 3225 | 79 353 778 675 459 282 360 . 239 Parts 153 | 6 27 45 30 29 4 6 . 6 Haulers Intercepted 7 | . . 4 1 2 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . 4 2 . 10 Prevented 2 | . . . . . 1 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 79 | . 12 18 15 6 10 11 . 7 Melee 7 | . . . 1 1 . 2 . 3 Guns 44 | . 12 18 13 1 . . . . Cannons 7 | . . . . 3 . 1 . 3 AOE 17 | . . . 1 . 9 7 . . Classes Destroyed 15 | 2 3 3 3 3 . 1 . . Worker 1 | . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 7 | . . 4 1 2 . . . . Recycler 2 | 1 . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . Watcher 5 | . 1 3 . 1 . . . . Swarmer 13 | . 6 2 . . 1 1 . 3 Grunt 45 | . 6 11 9 3 7 5 . 4 Brawler 3 | . . . . . . 3 . . Duelist 3 | . . 1 . . 1 1 . . Sentry 8 | . . 4 1 1 1 1 . . Specialist 4 | . . . 4 . . . . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . 1 . . . . Heavy 1 | . . . 1 . . . . . Best Kill Streak 7 | 1 7 4 7 2 7 7 . 2 Combat Bots Only 7 | . 7 3 6 2 7 7 . 2 Max Kills in Single Turn 3 | 1 1 2 2 1 2 3 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . 1 . 2 3 . . Melee 1 | . . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 578 | . 70 47 153 124 24 52 . 108 Missed 172 | . 18 17 50 42 6 10 . 29 Damage Taken 6449 | . 547 370 1961 843 488 803 . 1437 Core 1478 | . 161 47 549 158 92 63 . 408 Absorbed by Shields 64 | . . . . . . 64 . . Redirected to Shielding 56 | . . . . . 56 . . . Regen/Repaired (Parts) 116 | . . 10 . 106 . . . . Core Remaining (%) 55 | 100 35 88 . . . . . . Volleys Fired 234 | 9 62 50 53 26 6 13 . 15 Largest 4 | 2 2 4 4 4 3 3 . 2 Hottest 260 | 40 40 260 260 228 105 139 . 103 Shots Fired 579 | 18 124 170 101 100 18 32 . 16 Gun 495 | 18 124 161 100 80 . 11 . 1 Cannon 40 | . . . . 15 . 10 . 15 Launcher 36 | . . 1 1 5 18 11 . . Special 8 | . . 8 . . . . . . Kinetic 271 | 18 124 36 43 25 . 10 . 15 Thermal 233 | . . 133 55 44 . 1 . . Explosive 36 | . . 1 1 5 18 11 . . Electromagnetic 39 | . . . 2 26 . 10 . 1 Robot Hit Streak 16 | 6 11 8 12 6 5 16 . 7 Robot Miss Streak 8 | 1 5 8 5 7 2 2 . 1 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 4 | . 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 392 | 12 79 111 80 52 8 22 . 28 Core Hits 270 | 4 28 98 63 19 20 30 . 8 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 11 | . . 2 . 2 2 1 . 4 Critical Strikes 20 | . . 3 3 4 2 2 . 6 Burn 2 | . . 1 1 . . . . . Destroy 3 | . . 2 . 1 . . . . Blast 1 | . . . . . . . . 1 Corrupt 1 | . . . . 1 . . . . Smash 10 | . . . . 2 2 2 . 4 Sever 3 | . . . 2 . . . . 1 Melee Attacks 43 | . . . 6 10 4 5 . 18 Impact 29 | . . . . 10 4 5 . 10 Slashing 14 | . . . 6 . . . . 8 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8314 | 83 640 1316 1793 1185 1126 1193 . 978 Guns 4129 | 83 640 1316 1407 532 . 134 . 17 Cannons 789 | . . . . 244 . 218 . 327 Explosions 2105 | . . . 219 181 1043 662 . . Melee 1291 | . . . 167 228 83 179 . 634 Ramming . | . . . . . . . . . Kinetic 2469 | 83 640 157 716 328 . 218 . 327 Thermal 2125 | . . 1159 674 292 . . . . Explosive 2059 | . . . 219 135 1043 662 . . Electromagnetic 370 | . . . 17 202 . 134 . 17 Impact 934 | . . . . 228 83 179 . 444 Slashing 357 | . . . 167 . . . . 190 Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 1 1 Average Corruption 1 | . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . 7 5 8 . . Message Errors 7 | . . . . 2 1 4 . . Matter Fused 4 | . . . . 2 1 1 . . Heat Flow Errors 4 | . . . . 2 1 1 . . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 399 | . . . . 55 90 63 . 191 Projectiles 5 | . . . . . . . . 5 Explosions 16 | . . . . . 7 9 . . Melee 378 | . . . . 55 83 54 . 186 Knockbacks 12 | . . . . 2 . 1 . 9 Impact 2 | . . . . . . . . 2 Kinetic 10 | . . . . 2 . 1 . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 262 | . . . . 29 126 107 . . Shots 8 | . . . . 1 3 4 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 496 | . 18 496 441 460 149 315 . 13 Average Temperature 145 | . 9 174 112 146 96 143 . 6 Received Heat Transfer 1990 | . 201 153 405 294 99 354 . 484 Effects 22 | . . 8 5 5 . 4 . . Shutdowns 7 | . . 4 . 3 . . . . Energy Bleed 3 | . . 1 . 1 . 1 . . Interference 7 | . . . 4 . . 3 . . Matter Decay 1 | . . 1 . . . . . . Short Circuit 3 | . . 2 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . 1 1 1 . 1 Combat Hostiles 4 | . . . . 1 1 1 . 1 Parts Fried 2 | . . . . . . 2 . . Impact Corruptions 11 | . . . . 2 2 2 . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 1 . . . . 1 Heat Transferred 3706 | . . 1914 1150 642 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 436 | 10 436 411 237 112 . . . . Initial 115 | . 6 115 62 31 . . . . Average 156 | 2 259 295 81 50 . . . . Maximum Alert Level 2 | . 2 2 1 . . . . . Low Security (%) 63 | 100 18 17 98 100 . . . . Level 1 30 | . 66 70 1 . . . . . Level 2 5 | . 14 11 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 5 2 4 2 . 1 . 1 Investigation 3 | . 3 . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 9 | . 2 2 4 1 . . . . Assault 2 | . . . . . . 1 . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 7 | . 4 3 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 118 | . 29 25 23 9 10 9 . 13 Peak Tracking Total 8 | . 8 5 7 2 7 7 . 7 Tactical Retreats 8 | . 2 2 2 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . . . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 4 | . . 1 . . 1 2 . . Max in Single Turn 2 | . . 1 . . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 14 | . 2 3 . 4 1 . 4 . Terminals 4 | . 2 1 . 1 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . 1 . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 59 | . 6 10 . 10 1 . 32 . Successful 49 | . 2 8 . 6 1 . 32 . Failed 10 | . 4 2 . 4 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 12 | . 6 4 . 2 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 9 | . . 3 . 6 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . 3 . 1 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 40 | . 2 4 . 1 1 . 32 . Record 13 | . 1 1 . . . . 11 . Part Schematic 12 | . . . . . . . 12 . Robot Schematic 6 | . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 4 | . . 1 . . . . 3 . Open Door 1 | . . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 6 | . . 2 . 4 . . . . Scan Component 3 | . . 1 . 2 . . . . Repair 3 | . . 1 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 1 . 3 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 . 2 . . . . Time 120 | . . 44 . 76 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . . 1 . 1 Largest Group 1 | . . . . . . 1 . 1 Highest-Rated Group 96 | . . . . . . 20 . 96 Highest-Rated Ally 96 | . . . . . . 20 . 96 Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 Total Damage 190 | . . . . . . . . 190 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 6441 | 130 741 1305 893 1601 619 821 123 208 Spaces Moved 3559 | 65 423 521 350 999 444 589 99 69 Core 16 | 8 . . 7 . . . . 1 Treads 164 | 57 107 . . . . . . . Legs 3379 | . 316 521 343 999 444 589 99 68 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 125 50 Average Speed 139 | 146 130 174 184 122 130 125 125 161 Slowest Speed 550 | 160 160 260 550 195 190 200 125 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 5 49 26 20 18 59 82 71 6 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 1 4 . . Spaces Dug 5 | . . 5 . . . . . . Terrain Destroyed 244 | . . 5 13 57 109 60 . . Melee . | . . . . . . . . . Projectile 3 | . . . . 3 . . . . AOE 241 | . . 5 13 54 109 60 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 4509 | 83 515 807 501 1292 460 634 98 119 Wait 468 | . 14 203 42 197 . 2 . 10 Move 3551 | 64 422 520 349 998 443 588 98 69 Hop . | . . . . . . . . . Pick Up 54 | 4 5 10 14 17 2 1 . 1 Fast Attach 26 | 6 . 4 5 9 . 2 . . Attach 44 | . 3 6 16 6 4 5 . 4 Detach 4 | . . 1 1 2 . . . . Swap 35 | . 4 3 12 13 1 1 . 1 Drop 35 | . 5 10 3 14 . 2 . 1 Fire 234 | 9 62 50 53 26 6 13 . 15 Melee 43 | . . . 6 10 4 5 . 18 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 15 | . . . . . . 15 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 322 | -10/Materials | Core integrity fell below 50% 357 | -10/Materials | Destroyed 7 combat bots 571 | -10/Materials | Discovered new exit (range 7) 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Weapon x2 1224 | -9/Materials | Build established: Skirmisher 1829 | -9/Materials | Repaired Broken Spread Laser 2062 | -9/Materials | Discovered new exit (range 8) 2177 | -9/Materials | Entered another Materials area 2177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2464 | -8/Materials | Core integrity fell below 50% 2486 | -8/Materials | Lost 4 parts (1p1u2w) 2552 | -8/Materials | Core integrity fell below 20% 2572 | -8/Materials | Lost 7 parts (1n2u4w) 2983 | -8/Materials | Build established: Scavenger-Tank 3051 | -8/Materials | Discovered new exit (range 11) 3070 | -8/Materials | Entered Factory 3070 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3956 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4146 | -7/Factory | Discovered new exit (range 9) 4335 | -7/Factory | Repaired Rocket Launcher 4643 | -7/Factory | Build established: Gunner 4671 | -7/Factory | Entered Lower Caves 4979 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5021 | -7/Lower Caves | Destroyed 7 combat bots 5026 | -7/Lower Caves | Lost 4 parts (1p2n1u) 5112 | -7/Lower Caves | Learned Factory garrison access intel 5163 | -7/Lower Caves | Learned location of 1 exit from Factory 5274 | -7/Lower Caves | Discovered new exit (range 7) 5290 | -7/Lower Caves | Entered another Lower Caves area 5384 | -7/Lower Caves | Learned 4 Factory zone layouts 5398 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5436 | -7/Lower Caves | Destroyed 7 combat bots 5446 | -7/Lower Caves | Lost 3 parts (3w) 5517 | -7/Lower Caves | Lost 4 parts (2n2u) 5623 | -7/Lower Caves | Learned 12 Factory zone layouts 5915 | -7/Lower Caves | Build established: Scavenger-Gunner 6089 | -7/Lower Caves | Discovered new exit (range 7) 6111 | -7/Lower Caves | Entered Data Miner 6111 | -7/Data Miner | Discovered new exit (range 6) 6135 | -7/Data Miner | Met Data Miner 6166 | -7/Data Miner | Learned location of Section 7 (-3) 6166 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6195 | -7/Data Miner | Received God Mode back door access code from Data Miner 6234 | -7/Data Miner | Entered Proximity Caves 6272 | -6/Proximity Caves | Core integrity fell below 50% 6343 | -6/Proximity Caves | Lost 9 parts (1p3n2u3w) 6397 | -6/Proximity Caves | Escorted by Enhanced Grunt 6418 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6431 | -6/Proximity Caves | Core integrity fell below 20% 6442 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06422_ Power Maul destroyed. 06422_ Penetrated by Slug. 06422_ Carbon-fiber Leg destroyed. 06424_ Lgt. Treads fries itself beyond repair. 06424_ G-50 Soldier Carbon-fiber Leg severed. 06424_ Slug penetrates Wall. 06425_ Imp. Heat Sink destroyed. 06426_ G-50 Soldier destroyed. 06430_ Adv. Heat Sink fries itself beyond repair. 06430_ Lgt. Angular Momentum Engine fries itself beyond repair. 06430_ Slug penetrates Wall. 06432_ Mic. Nuclear Core destroyed. 06433_ Penetrated by Slug. 06433_ Adv. Heat Sink destroyed. 06434_ Hvy. Laser melted. 06434_ G-50 Soldier destroyed. 06436_ Carbon-fiber Leg fries itself beyond repair. 06436_ Slug penetrates Wall. 06438_ Lgt. Angular Momentum Engine fries itself beyond repair. 06442_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ??????????????????## ##?????????????????????????? | | ?????????????????## ##????????#???????????????? | | ???????????????###% ##?????? ????????????????? | | ???????????????# #????? #????????????????? | | ???????????????## % ####? ##???????????????? | | ????????????????#%! %" ## ##??????????????? | | ???????????????## % #??????????????? | | ??????????????##%%% ##### #???????????? | | ?????????###### ##?### ### #??????????? | | ?????????# #### ???????? | | ?????????## ########?? #??????? | | ??????????## #bY""""#????####???????? | | ???????????# #####Y= #???????????????? | | ??????????# #??##@/% #???????????????? | | ??????????# #??#; #% #+##???????????????? | | ??????????# ### #?# # # #??????????????????? | | ??????????#####??####?### #?""#??????????????????? | | ????????????????????????#g###### #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????##########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: EX 25 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Librarian The Oracle Use The Force Challenges ------------ None Game ------ Seed RocketFactoryNeutralizer Manual? 0 Play Time 00:58:27 Cumulative 6.6 hours Start 2024.10.08 @ 18:59:36 End 2024.10.08 @ 20:00:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b74a4d0-54c5-467c-b85b-37db126d8c6e